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What changes would you like to see in 4th job skills?
JoeTang Wrote:Right, because punching a monster, having it MISS you, and then being able to pineappleing jump away far enough that it won't hit you before it dies is so much pineappleing pomegranatetier than having a mob skill that requires you to be so close to a monster that if you hit it, it'll walk up to you and pineapple a new hole in your intestines while you're trying to walk away at a pace slower than they chase.

Multihit Arrow Rain/Eruption would have been a good improvement. Better than Hamstring and Blind. Though those two do have uses, they're very few and in between.

I get hit 1 out of 3-4 times at newties. I don't have godmode as you (and plenty of other people) like to assume for argument's sake. I primarily like to train with Avenger at newties because it's faster, but my positioning has to be just right to hit all 3 of my targets. If I stand too close, I punch. If I stand too far, I don't hit all 3 which makes it not worth using avenger.

Xombie Wrote:He simply meant the range of avenger was better. NOT the whole skill was better than Brandish. Context?

Because the distance between the player and the monster is where the top DPS resides!

Russt Wrote:Imagine your punching damage and your star damage are switched around. Have fun.

Imagine heal damaging your party but healing your enemies@@@@


Messages In This Thread
What changes would you like to see in 4th job skills? - by Harrisonized - 2009-01-18, 07:25 PM
What changes would you like to see in 4th job skills? - by Harrisonized - 2009-01-19, 01:30 AM
What changes would you like to see in 4th job skills? - by Avenge - 2009-01-19, 06:10 AM

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