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What changes would you like to see in 4th job skills?
Stereo Wrote:Given a 2 person equal level party that gives 10% boost, in order to get better than regular (100%) rates...
They get 66% from their own kills. So they need to get more than 34% from party member, out of a 44% if they killed at the same rate. That is, 77%. So party members can kill at most 20% different in speed, or it's just not worth it.

Equal levels in a 2 party group actually creates a 60/40 split, with killer getting 60%.

Throwing in party bonus for 2 people cranks it to 70%/50% since there is no constraint on XP limiting the end result to the original value. Throw in HS and it's up to 110/90.

That's not counting the the base 40% plus they're getting from their partners kills (modded up to 90%) which makes partnering pure profit for an AM with access to free HS, or a Bishop and since the partner also gets the benefit of 90% of the ultimate's kill speed it's a massive benefit for them as well.


Messages In This Thread
What changes would you like to see in 4th job skills? - by Harrisonized - 2009-01-18, 07:25 PM
What changes would you like to see in 4th job skills? - by Harrisonized - 2009-01-19, 01:30 AM
What changes would you like to see in 4th job skills? - by Eos - 2009-01-19, 02:03 AM

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