2009-01-18, 11:44 PM
Then we need to change the current endgame maps, not continue the trend of keeping broken skills broken. Dragon Canyon maps all suck. Stationary monsters and annoying platforms with only a small cluster of monsters on each one. Time Temple is a step in the right direction; it is much more friendly to mobbing.
Ultimates have the ridiculously high MP cost because you aren't intended to spam them to train. Problem is, people want to train fast, and the money isn't an obstacle to many, especially in GMS.
I don't agree with the removal of ultimates, I just think there should be a 5 second cooldown on them. CL's damage reduction has been cut in KMST and it should serve as a powerful mob skill now.
Ultimates have the ridiculously high MP cost because you aren't intended to spam them to train. Problem is, people want to train fast, and the money isn't an obstacle to many, especially in GMS.
I don't agree with the removal of ultimates, I just think there should be a 5 second cooldown on them. CL's damage reduction has been cut in KMST and it should serve as a powerful mob skill now.

