Hazzy Wrote:A lot of these changes would shake up some Skill Builds. Would a total SP reset of all your Skills in all jobs be a bad to introduce with changes like the ones in this thread? xPAs Cyanne said in the first post:
Cyanne Wrote:Also, this thread is for changes to 4th job skills BEFORE 4th job was released, meaning that if you say that ultimates should be removed, this doesn't mean that it happens now, 1-year into 4th job, which would be guaranteed to cause chaos in the game.
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Takebacker Wrote:Hell no. What you just suggested should be an extension of mana reflection, where it works exactly like PG. Reflects 200% damage taken, but the damage you take is 50% less damage. Don't change mana reflection being a non party skill.Well, the idea of it being a party skill is that at bosses, it'll act as support damage. Each time the boss attacks, it takes the same damage twelve-fold. Imagine 1/1.
Takebacker Wrote:I say keep infinity the same. Every class needs one junk skill, don't they?True, true. But at least decrease its cooldown to 4 minutes or something and increase its max duration to 1..
Takebacker Wrote:Extension: The way this should work is that it only works on one monster, and doesn't wear off until dead. Also, why the hell is it demon based if it's casted by a bishop? O.OBy 'Demon-type' I meant like Fire/Ice Demon. The actual skill name and animation would be something more light/holy-thematic. And personally I don't see anything wrong with it being mass-castable. Pallys need some friends

Takebacker Wrote:Also, if you're going to increase damage and hitbox range for CL, you have to increase paralyze's damage up to like 350 or somethingTrue, that would be more fair. Keep in mind that the actual basic attack ends up being around 472.5 with Amp, but then again that's really not overpowered at all and... to be honest, a 3-piercing 320 spell (Angel's Ray) would own the crap out of both CL and Paralyze.
As for:
Takebacker Wrote:Assassinate: Make the animation a THIRD of the time it takes right now. Assassinations are quick...not drawn out. >_>Assassinate is supposed to be a finisher, or something along those lines. The problem is that Shadowers don't have much else to use, so...
Takebacker Wrote:Boomerang step: Make it able to attack in the air like SB.Think about the physics of that for a moment. XD

