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What changes would you like to see in 4th job skills?
#27
I'm happy with most of the skills as they are after 1.2.190...90% of the changes proposed in this thread are kind of ridiculous.

I would like to see:
SI working for magic
CL/Paralyze/I/FDemon powered up
Bishops given a small area mob skill in place of Infinity
5 second cooldowns on all ultimates
Mana reflection as a party buff
Crit for Phoenix (works with regular crit skill and SE - 55% chance of hitting for 790 attack instead of 550)
Some kind of passive boost to Inferno and Arrow Rain instead of Hamstring
Berserk changed to activate for a short length of time after being hit (NOT only while blinking, wtp? you'd run into monsters before every attack just to get more damage) - I propose 10 seconds, maybe a little more or less
More healing from Aura of the Beholder (perhaps 1000 HP every 4 seconds)
More elementally weak bosses and mobs ESPECIALLY FIRE

Not a 4th job skill but I'd also like to see Onyx Apples nerfed to +25 att/+120 magic.

I do agree that Marksmen should be stronger than Bowmasters but BMs are kind of shafted in the training department already.


Messages In This Thread
What changes would you like to see in 4th job skills? - by Dusk - 2009-01-17, 10:46 PM
What changes would you like to see in 4th job skills? - by Harrisonized - 2009-01-18, 07:25 PM
What changes would you like to see in 4th job skills? - by Harrisonized - 2009-01-19, 01:30 AM

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