2014-06-15, 08:04 PM
Marksman Bryan Wrote:Xenon's have blade dance, which can be higher dps if you keep funding. Marksmen don't have anything comparable to snipe.
As it is now, capping Xenon's do 425 per snipe - 467.5 with hyper.
No, it would not be stupid to give marksmen a damage cap increase.
Damage stability would be a priority for any marksmen that I know of except me.
What do you mean by a "proper" level 200 hyper for xenon? I think it's pretty silly to bring that up in the same post you talk about marksmen. Do you know when my hyper skill is useful? never. and it looks fucking lame.
I think the MM level 170 hyper should have been made to hit 10 times as compensation for Snipe's nerf.

