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Maplestory - Economics Project
#11
Haishiro Wrote:It's a problem because there really isn't a real life analogue to duplication and mass generation of commodities. One duping incident will screw up all of your analysis on trends arising from supply/demand.

Is it too much to hope that no one dupes anything for a while?

sigh.

And you both are right about the fact that the game creates things out of nothing.

I'll question him tomorrow, since this is a pretty glaring problem. No doubt Rift does the creating-stuff-out-of-nothing thing too, curious to know how he is able to handwave something like that.
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Messages In This Thread
Maplestory - Economics Project - by Animation - 2014-03-02, 06:18 PM
Maplestory - Economics Project - by Nion - 2014-03-02, 07:01 PM
Maplestory - Economics Project - by Haishiro - 2014-03-02, 07:20 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-02, 09:59 PM
Maplestory - Economics Project - by Animation - 2014-03-02, 10:24 PM
Maplestory - Economics Project - by Even - 2014-03-02, 10:28 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-02, 10:32 PM
Maplestory - Economics Project - by Animation - 2014-03-02, 10:42 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-02, 11:05 PM
Maplestory - Economics Project - by Haishiro - 2014-03-02, 11:24 PM
Maplestory - Economics Project - by Animation - 2014-03-02, 11:48 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-03, 12:58 AM
Maplestory - Economics Project - by PoetryIsFail - 2014-03-03, 04:51 AM

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