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Maplestory - Economics Project
#2
1. Yeah, I'd aim for EXP cards mainly because they help you with training. I disregard everything else because I am a one mind beast who usually grinds for a couple of hours at one particular spot.
2. I usually get a lot of pots from farming but I'm okay with 5 mil funding because you can buy a lot of NLC potions and the rest of the time could be spent training. I would buy honsters because they're just like elixers and it helps out with training no matter what level you are. I would buy them in stacks of 500 every time.
3. Events and such are great ways to get some equipments imo. I would rely on getting the free "equips every 10 levels until level 70" from ToT.
4. Questline is more of the story and it's good. Mediocore EXP but if you care about learning something new about the game, might as well do the questline. Some that might be great are the badges for explorers. It'll take a while but you get a free equip at the end unless you got that hot time from yesterday.
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Messages In This Thread
Maplestory - Economics Project - by Animation - 2014-03-02, 06:18 PM
Maplestory - Economics Project - by Nion - 2014-03-02, 07:01 PM
Maplestory - Economics Project - by Haishiro - 2014-03-02, 07:20 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-02, 09:59 PM
Maplestory - Economics Project - by Animation - 2014-03-02, 10:24 PM
Maplestory - Economics Project - by Even - 2014-03-02, 10:28 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-02, 10:32 PM
Maplestory - Economics Project - by Animation - 2014-03-02, 10:42 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-02, 11:05 PM
Maplestory - Economics Project - by Haishiro - 2014-03-02, 11:24 PM
Maplestory - Economics Project - by Animation - 2014-03-02, 11:48 PM
Maplestory - Economics Project - by xparasite9 - 2014-03-03, 12:58 AM
Maplestory - Economics Project - by PoetryIsFail - 2014-03-03, 04:51 AM

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