Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How does Drop Rate Potential stack with other forms of Drop Rate?
#4
One guess I had was that it works like merc link/zero card vs. hs/cash shop cards, where it's in a different pool and is multiplicative with itself but additive with the other pool, which is also multiplicative with itself.

Having all 20% drop sources be additive with themselves seems very underwhelming for something coming from potential Hurt.

Regardless, the effect of having 8 sources of 20% drop seem to be not that different from just having a wolf underling.


The only thing remotely close to testing I've done on this matter is with the candy event. Ignoring pet loot lag, I managed to get 100k points in about 20 minutes of Evo World with a 100% population core, 30% drop core, 20% drop unique core, a 2x drop event, a 2x drop coupon, a wolf underling, and 8 sources of 20% item drop rate. Take what you will from that.
Reply


Messages In This Thread
How does Drop Rate Potential stack with other forms of Drop Rate? - by Blunderr - 2014-02-21, 08:25 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)