2009-01-09, 01:40 PM
Combattente Wrote:How in the hell would they code something in the server that checks if there are 10 players in the map and if the battle lasted 1 hour and if those conditions are fullfilled, HornTail will give the drops?
Wow, AsiaSoft indeed did a good job.
just a guess, but every time you enter a map it should send some signal to the server to telling it that "player id xxxxxx is in map x/y" so all it takes is a simple data inquiry of the specific map to know how many people are within a single map. The time part is simpler since it has the timer in place already, basically it has the drop yes/no set to no until 1 hour has passed.
that is unless they use another way for it, but those seem to be the easiest ways to me D:

