v.143 - RED: First Impact Update Notes - Part 2
SaptaZapta Wrote:All the laggy NPCs being put in one map is all nice for making towns navigable, but that one map will be impossible for many of us to use.
That means that if there is any event that requires actually talking to the NPC in that map (as opposed to through event notifiers on the left of the screen), we can't participate.
I hope they don't put event shops in there, for example.
I am going to give this an extensive test on my spare lowbie computers to see how well it works. So long as it allows us to keep our channel when we go to the new Hall, it should probably be less laggy than you might imagine.
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v.143 - RED: First Impact Update Notes - Part 2 - by Thorr - 2013-12-04, 12:59 PM

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