v.143 - RED: First Impact Update Notes - Part 2
SaptaZapta Wrote:All the laggy NPCs being put in one map is all nice for making towns navigable, but that one map will be impossible for many of us to use.
That means that if there is any event that requires actually talking to the NPC in that map (as opposed to through event notifiers on the left of the screen), we can't participate.
I hope they don't put event shops in there, for example.

The fact that they won't be updating every second * how many npcs update every second * how many towns they're in should help make the entire server less laggy. They'll just be updating every second * how many npcs update every second.
Reply


Messages In This Thread
v.143 - RED: First Impact Update Notes - Part 2 - by Takebacker - 2013-12-04, 12:52 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)