Cannon Shooter (I)
![[Image: RED.5011000.png]](http://static.southperry.net/patch/skill/RED.5011000.png)
Cannon Blaster
Description: Shoots a fireball out, hitting up to three enemies.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Info2: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: flamesplash - 810 ms
Range: 170%
Animations: effect, effect0, hit.0, mob
Maximum Level: 20
![[Image: RED.5011001.png]](http://static.southperry.net/patch/skill/RED.5011001.png)
Cannon Strike
Description: Fire a cannon punch at a single enemy.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: cannonSmash - 900 ms
Range: 250%
Animations: effect, effect0, hit.0
Maximum Level: 20
![[Image: RED.5011002.png]](http://static.southperry.net/patch/skill/RED.5011002.png)
Blast Back
Description: An emergency escape measure using cannonfire that can reduce enemy movement speeds.
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow
Info2: type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow
Delays: giganticBackstep - 300 ms
Range: 150%
Animations: mob, ball, hit.0
Maximum Level: 10
![[Image: RED.5011006.png]](http://static.southperry.net/patch/skill/RED.5011006.png)
Monkey Push
Description: Jump once more in the same direction. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: Jump - 0 ms
Animations: effect, effect1
Maximum Level: 5
![[Image: RED.5010003.png]](http://static.southperry.net/patch/skill/RED.5010003.png)
Cannon Boost
Description: An improvement to the Cannon that permanently increases Weapon Attack and Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.5011000.png]](http://static.southperry.net/patch/skill/RED.5011000.png)
Cannon Blaster
Description: Shoots a fireball out, hitting up to three enemies.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Info2: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: flamesplash - 810 ms
Range: 170%
Animations: effect, effect0, hit.0, mob
Maximum Level: 20
| 1 | MP Cost: 7, Damage: 208%, Max Enemies Hit: 6 |
| 2 | MP Cost: 7, Damage: 211%, Max Enemies Hit: 6 |
| 3 | MP Cost: 7, Damage: 214%, Max Enemies Hit: 6 |
| 4 | MP Cost: 7, Damage: 217%, Max Enemies Hit: 6 |
| 5 | MP Cost: 8, Damage: 220%, Max Enemies Hit: 6 |
| 6 | MP Cost: 8, Damage: 223%, Max Enemies Hit: 6 |
| 7 | MP Cost: 8, Damage: 226%, Max Enemies Hit: 6 |
| 8 | MP Cost: 8, Damage: 229%, Max Enemies Hit: 6 |
| 9 | MP Cost: 9, Damage: 232%, Max Enemies Hit: 6 |
| 10 | MP Cost: 9, Damage: 235%, Max Enemies Hit: 6 |
| 11 | MP Cost: 9, Damage: 238%, Max Enemies Hit: 6 |
| 12 | MP Cost: 9, Damage: 241%, Max Enemies Hit: 6 |
| 13 | MP Cost: 10, Damage: 244%, Max Enemies Hit: 6 |
| 14 | MP Cost: 10, Damage: 247%, Max Enemies Hit: 6 |
| 15 | MP Cost: 10, Damage: 250%, Max Enemies Hit: 6 |
| 16 | MP Cost: 10, Damage: 253%, Max Enemies Hit: 6 |
| 17 | MP Cost: 11, Damage: 256%, Max Enemies Hit: 6 |
| 18 | MP Cost: 11, Damage: 259%, Max Enemies Hit: 6 |
| 19 | MP Cost: 11, Damage: 262%, Max Enemies Hit: 6 |
| 20 | MP Cost: 11, Damage: 265%, Max Enemies Hit: 6 |
![[Image: RED.5011001.png]](http://static.southperry.net/patch/skill/RED.5011001.png)
Cannon Strike
Description: Fire a cannon punch at a single enemy.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: cannonSmash - 900 ms
Range: 250%
Animations: effect, effect0, hit.0
Maximum Level: 20
| 1 | MP Cost: 7, Damage; 76%, Number of Hits: 4 |
| 2 | MP Cost: 7, Damage; 77%, Number of Hits: 4 |
| 3 | MP Cost: 7, Damage; 78%, Number of Hits: 4 |
| 4 | MP Cost: 7, Damage; 79%, Number of Hits: 4 |
| 5 | MP Cost: 7, Damage; 80%, Number of Hits: 4 |
| 6 | MP Cost: 7, Damage; 81%, Number of Hits: 4 |
| 7 | MP Cost: 7, Damage; 82%, Number of Hits: 4 |
| 8 | MP Cost: 7, Damage; 83%, Number of Hits: 4 |
| 9 | MP Cost: 7, Damage; 84%, Number of Hits: 4 |
| 10 | MP Cost: 7, Damage; 85%, Number of Hits: 4 |
| 11 | MP Cost: 9, Damage; 86%, Number of Hits: 4 |
| 12 | MP Cost: 9, Damage; 87%, Number of Hits: 4 |
| 13 | MP Cost: 9, Damage; 88%, Number of Hits: 4 |
| 14 | MP Cost: 9, Damage; 89%, Number of Hits: 4 |
| 15 | MP Cost: 9, Damage; 90%, Number of Hits: 4 |
| 16 | MP Cost: 9, Damage; 91%, Number of Hits: 4 |
| 17 | MP Cost: 9, Damage; 92%, Number of Hits: 4 |
| 18 | MP Cost: 9, Damage; 93%, Number of Hits: 4 |
| 19 | MP Cost: 9, Damage; 94%, Number of Hits: 4 |
| 20 | MP Cost: 9, Damage; 95%, Number of Hits: 4 |
![[Image: RED.5011002.png]](http://static.southperry.net/patch/skill/RED.5011002.png)
Blast Back
Description: An emergency escape measure using cannonfire that can reduce enemy movement speeds.
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow
Info2: type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow
Delays: giganticBackstep - 300 ms
Range: 150%
Animations: mob, ball, hit.0
Maximum Level: 10
| 1 | MP Cost: 45, Damage: 180%, Max Enemies Hit: 3, Slow Chance: 28%, Slow Duration: 2, Enemy Speed: -18 |
| 2 | MP Cost: 45, Damage: 185%, Max Enemies Hit: 3, Slow Chance: 31%, Slow Duration: 2, Enemy Speed: -21 |
| 3 | MP Cost: 40, Damage: 190%, Max Enemies Hit: 3, Slow Chance: 34%, Slow Duration: 2, Enemy Speed: -24 |
| 4 | MP Cost: 40, Damage: 195%, Max Enemies Hit: 3, Slow Chance: 37%, Slow Duration: 2, Enemy Speed: -27 |
| 5 | MP Cost: 40, Damage: 200%, Max Enemies Hit: 3, Slow Chance: 40%, Slow Duration: 3, Enemy Speed: -30 |
| 6 | MP Cost: 35, Damage: 205%, Max Enemies Hit: 3, Slow Chance: 43%, Slow Duration: 3, Enemy Speed: -33 |
| 7 | MP Cost: 35, Damage: 210%, Max Enemies Hit: 3, Slow Chance: 46%, Slow Duration: 3, Enemy Speed: -36 |
| 8 | MP Cost: 35, Damage: 215%, Max Enemies Hit: 3, Slow Chance: 49%, Slow Duration: 3, Enemy Speed: -39 |
| 9 | MP Cost: 30, Damage: 220%, Max Enemies Hit: 3, Slow Chance: 52%, Slow Duration: 3, Enemy Speed: -42 |
| 10 | MP Cost: 30, Damage: 225%, Max Enemies Hit: 3, Slow Chance: 55%, Slow Duration: 4, Enemy Speed: -45 |
![[Image: RED.5011006.png]](http://static.southperry.net/patch/skill/RED.5011006.png)
Monkey Push
Description: Jump once more in the same direction. The higher the skill level, the further you jump. Push the Jump Key to activate.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: Jump - 0 ms
Animations: effect, effect1
Maximum Level: 5
| 1 | MP Cost: 18, jumps a certain distance |
| 2 | MP Cost: 16, jumps a certain distance |
| 3 | MP Cost: 14, jumps a certain distance |
| 4 | MP Cost: 12, jumps a certain distance |
| 5 | MP Cost: 10, jumps a certain distance |
![[Image: RED.5010003.png]](http://static.southperry.net/patch/skill/RED.5010003.png)
Cannon Boost
Description: An improvement to the Cannon that permanently increases Weapon Attack and Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Weapon ATT: +2, Weapon DEF: +25, Magic DEF: +25 |
| 2 | Weapon ATT: +4, Weapon DEF: +50, Magic DEF: +50 |
| 3 | Weapon ATT: +6, Weapon DEF: +75, Magic DEF: +75 |
| 4 | Weapon ATT: +8, Weapon DEF: +100, Magic DEF: +100 |
| 5 | Weapon ATT: +10, Weapon DEF: +125, Magic DEF: +125 |
| 6 | Weapon ATT: +12, Weapon DEF: +150, Magic DEF: +150 |
| 7 | Weapon ATT: +14, Weapon DEF: +175, Magic DEF: +175 |
| 8 | Weapon ATT: +16, Weapon DEF: +200, Magic DEF: +200 |
| 9 | Weapon ATT: +18, Weapon DEF: +225, Magic DEF: +225 |
| 10 | Weapon ATT: +20, Weapon DEF: +250, Magic DEF: +250 |
Cannon Shooter (II)
![[Image: RED.5301000.png]](http://static.southperry.net/patch/skill/RED.5301000.png)
Scatter Shot
Description: Shoot many small shells forward
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Info2: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Delays: swiftShot - 840 ms
Range: 100%
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: RED.5301001.png]](http://static.southperry.net/patch/skill/RED.5301001.png)
Barrel Bomb
Description: Throw forward an oak barrel filled with explosives. The barrel will roll a certain distance, pushing enemies with it before exploding.
Note: The barrel is restricted by physical rules, causing it to go up hills slower, go off edges at angles depending on its launch speed, and requires a certain amount of ground in front of you before being able to be used.
Info: type = 2, pushTarget = 1, areaAttack = 1
Info2: type = 2, pushTarget = 1, areaAttack = 1
Delays: rushBoom - 930 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: RED.5301002.png]](http://static.southperry.net/patch/skill/RED.5301002.png)
Cannon Booster
Description: Increases the attack speed of your weapon. Must have a Cannon equipped.
Info: type = 10
Info2: type = 10
Delays: cannonBooster - 600 ms
Pre-requisite: Level 5 Cannon Mastery
Animations: effect
Maximum Level: 10
![[Image: RED.5301003.png]](http://static.southperry.net/patch/skill/RED.5301003.png)
Monkey Magic
Description: Monkey magic that temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Animations: effect, effect0, affected
Maximum Level: 20
![[Image: RED.5300005.png]](http://static.southperry.net/patch/skill/RED.5300005.png)
Cannon Mastery
Description: Increases the weapon mastery and accuracy of Cannons.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.5300004.png]](http://static.southperry.net/patch/skill/RED.5300004.png)
Critical Fire
Description: Passively improve your critical hit rate and minimum critical damage.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.5300008.png]](http://static.southperry.net/patch/skill/RED.5300008.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 5
![[Image: RED.5301000.png]](http://static.southperry.net/patch/skill/RED.5301000.png)
Scatter Shot
Description: Shoot many small shells forward
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Info2: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Delays: swiftShot - 840 ms
Range: 100%
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 16, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4 |
| 2 | MP Cost: 16, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 4 |
| 3 | MP Cost: 16, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4 |
| 4 | MP Cost: 16, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 4 |
| 5 | MP Cost: 18, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4 |
| 6 | MP Cost: 18, Damage: 143%, Number of Hits: 3, Max Enemies Hit: 4 |
| 7 | MP Cost: 18, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 4 |
| 8 | MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 4 |
| 9 | MP Cost: 18, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 4 |
| 10 | MP Cost: 20, Damage: 155%, Number of Hits: 3, Max Enemies Hit: 4 |
| 11 | MP Cost: 20, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 4 |
| 12 | MP Cost: 20, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 4 |
| 13 | MP Cost: 20, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 4 |
| 14 | MP Cost: 20, Damage: 167%, Number of Hits: 3, Max Enemies Hit: 4 |
| 15 | MP Cost: 22, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 4 |
| 16 | MP Cost: 22, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 4 |
| 17 | MP Cost: 22, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 4 |
| 18 | MP Cost: 22, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 4 |
| 19 | MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 4 |
| 20 | MP Cost: 24, Damage: 185%, Number of Hits: 3, Max Enemies Hit: 4 |
![[Image: RED.5301001.png]](http://static.southperry.net/patch/skill/RED.5301001.png)
Barrel Bomb
Description: Throw forward an oak barrel filled with explosives. The barrel will roll a certain distance, pushing enemies with it before exploding.
Note: The barrel is restricted by physical rules, causing it to go up hills slower, go off edges at angles depending on its launch speed, and requires a certain amount of ground in front of you before being able to be used.
Info: type = 2, pushTarget = 1, areaAttack = 1
Info2: type = 2, pushTarget = 1, areaAttack = 1
Delays: rushBoom - 930 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 20, Damage; 32%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 50%, Explosion Damage: 275% |
| 2 | MP Cost: 20, Damage; 34%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 280% |
| 3 | MP Cost: 20, Damage; 36%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 285% |
| 4 | MP Cost: 20, Damage; 38%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 290% |
| 5 | MP Cost: 22, Damage; 40%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 295% |
| 6 | MP Cost: 22, Damage; 42%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 300% |
| 7 | MP Cost: 22, Damage; 44%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 305% |
| 8 | MP Cost: 22, Damage; 46%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 310% |
| 9 | MP Cost: 22, Damage; 48%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 315% |
| 10 | MP Cost: 24, Damage; 50%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 320% |
| 11 | MP Cost: 24, Damage; 52%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 325% |
| 12 | MP Cost: 24, Damage; 54%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 330% |
| 13 | MP Cost: 24, Damage; 56%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 335% |
| 14 | MP Cost: 24, Damage; 58%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 340% |
| 15 | MP Cost: 26, Damage; 60%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 345% |
| 16 | MP Cost: 26, Damage; 62%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 350% |
| 17 | MP Cost: 26, Damage; 64%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 355% |
| 18 | MP Cost: 26, Damage; 66%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 360% |
| 19 | MP Cost: 26, Damage; 68%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 365% |
| 20 | MP Cost: 28, Damage; 70%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 100%, Explosion Damage: 370% |
![[Image: RED.5301002.png]](http://static.southperry.net/patch/skill/RED.5301002.png)
Cannon Booster
Description: Increases the attack speed of your weapon. Must have a Cannon equipped.
Info: type = 10
Info2: type = 10
Delays: cannonBooster - 600 ms
Pre-requisite: Level 5 Cannon Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
![[Image: RED.5301003.png]](http://static.southperry.net/patch/skill/RED.5301003.png)
Monkey Magic
Description: Monkey magic that temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Animations: effect, effect0, affected
Maximum Level: 20
| 1 | MP Cost: 30, Duration: 15 sec, Max HP: +20, Max MP: +20, All Stats: +3, Speed: +1%, Jump: +1%, Accuracy: +8, Avoidability: +8 |
| 2 | MP Cost: 30, Duration: 30 sec, Max HP: +40, Max MP: +40, All Stats: +3, Speed: +1%, Jump: +1%, Accuracy: +16, Avoidability: +16 |
| 3 | MP Cost: 30, Duration: 45 sec, Max HP: +60, Max MP: +60, All Stats: +6, Speed: +2%, Jump: +1%, Accuracy: +24, Avoidability: +24 |
| 4 | MP Cost: 35, Duration: 60 sec, Max HP: +80, Max MP: +80, All Stats: +6, Speed: +2%, Jump: +1%, Accuracy: +32, Avoidability: +32 |
| 5 | MP Cost: 35, Duration: 75 sec, Max HP: +100, Max MP: +100, All Stats: +9, Speed: +3%, Jump: +2%, Accuracy: +40, Avoidability: +40 |
| 6 | MP Cost: 35, Duration: 90 sec, Max HP: +120, Max MP: +120, All Stats: +9, Speed: +3%, Jump: +2%, Accuracy: +48, Avoidability: +48 |
| 7 | MP Cost: 35, Duration: 105 sec, Max HP: +140, Max MP: +140, All Stats: +12, Speed: +4%, Jump: +2%, Accuracy: +56, Avoidability: +56 |
| 8 | MP Cost: 40, Duration: 120 sec, Max HP: +160, Max MP: +160, All Stats: +12, Speed: +4%, Jump: +2%, Accuracy: +64, Avoidability: +64 |
| 9 | MP Cost: 40, Duration: 135 sec, Max HP: +180, Max MP: +180, All Stats: +15, Speed: +5%, Jump: +3%, Accuracy: +72, Avoidability: +72 |
| 10 | MP Cost: 40, Duration: 150 sec, Max HP: +200, Max MP: +200, All Stats: +15, Speed: +5%, Jump: +3%, Accuracy: +80, Avoidability: +80 |
| 11 | MP Cost: 40, Duration: 165 sec, Max HP: +220, Max MP: +220, All Stats: +18, Speed: +6%, Jump: +3%, Accuracy: +88, Avoidability: +88 |
| 12 | MP Cost: 45, Duration: 180 sec, Max HP: +240, Max MP: +240, All Stats: +18, Speed: +6%, Jump: +3%, Accuracy: +96, Avoidability: +96 |
| 13 | MP Cost: 45, Duration: 195 sec, Max HP: +260, Max MP: +260, All Stats: +21, Speed: +7%, Jump: +4%, Accuracy: +104, Avoidability: +104 |
| 14 | MP Cost: 45, Duration: 210 sec, Max HP: +280, Max MP: +280, All Stats: +21, Speed: +7%, Jump: +4%, Accuracy: +112, Avoidability: +112 |
| 15 | MP Cost: 45, Duration: 225 sec, Max HP: +300, Max MP: +300, All Stats: +24, Speed: +8%, Jump: +4%, Accuracy: +120, Avoidability: +120 |
| 16 | MP Cost: 50, Duration: 240 sec, Max HP: +320, Max MP: +320, All Stats: +24, Speed: +8%, Jump: +4%, Accuracy: +128, Avoidability: +128 |
| 17 | MP Cost: 50, Duration: 255 sec, Max HP: +340, Max MP: +340, All Stats: +27, Speed: +9%, Jump: +5%, Accuracy: +136, Avoidability: +136 |
| 18 | MP Cost: 50, Duration: 270 sec, Max HP: +360, Max MP: +360, All Stats: +27, Speed: +9%, Jump: +5%, Accuracy: +144, Avoidability: +144 |
| 19 | MP Cost: 50, Duration: 285 sec, Max HP: +380, Max MP: +380, All Stats: +30, Speed: +10%, Jump: +5%, Accuracy: +152, Avoidability: +152 |
| 20 | MP Cost: 55, Duration: 300 sec, Max HP: +400, Max MP: +400, All Stats: +30, Speed: +10%, Jump: +5%, Accuracy: +160, Avoidability: +160 |
![[Image: RED.5300005.png]](http://static.southperry.net/patch/skill/RED.5300005.png)
Cannon Mastery
Description: Increases the weapon mastery and accuracy of Cannons.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Cannon Mastery: +14%, Accuracy: +12 |
| 2 | Cannon Mastery: +18%, Accuracy: +24 |
| 3 | Cannon Mastery: +22%, Accuracy: +36 |
| 4 | Cannon Mastery: +26%, Accuracy: +48 |
| 5 | Cannon Mastery: +30%, Accuracy: +60 |
| 6 | Cannon Mastery: +34%, Accuracy: +72 |
| 7 | Cannon Mastery: +38%, Accuracy: +84 |
| 8 | Cannon Mastery: +42%, Accuracy: +96 |
| 9 | Cannon Mastery: +46%, Accuracy: +108 |
| 10 | Cannon Mastery: +50%, Accuracy: +120 |
![[Image: RED.5300004.png]](http://static.southperry.net/patch/skill/RED.5300004.png)
Critical Fire
Description: Passively improve your critical hit rate and minimum critical damage.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Critical Hit Rate: +8%, Minimum Critical Damage: +5% |
| 2 | Critical Hit Rate: +8%, Minimum Critical Damage: +6% |
| 3 | Critical Hit Rate: +11%, Minimum Critical Damage: +6% |
| 4 | Critical Hit Rate: +11%, Minimum Critical Damage: +7% |
| 5 | Critical Hit Rate: +14%, Minimum Critical Damage: +7% |
| 6 | Critical Hit Rate: +14%, Minimum Critical Damage: +8% |
| 7 | Critical Hit Rate: +17%, Minimum Critical Damage: +8% |
| 8 | Critical Hit Rate: +17%, Minimum Critical Damage: +9% |
| 9 | Critical Hit Rate: +20%, Minimum Critical Damage: +9% |
| 10 | Critical Hit Rate: +20%, Minimum Critical Damage: +10% |
![[Image: RED.5300008.png]](http://static.southperry.net/patch/skill/RED.5300008.png)
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 5
| 1 | Strength: +6, Dexterity: +6 |
| 2 | Strength: +12, Dexterity: +12 |
| 3 | Strength: +18, Dexterity: +18 |
| 4 | Strength: +24, Dexterity: +24 |
| 5 | Strength: +30, Dexterity: +30 |
Cannon Shooter (III)
![[Image: RED.5310006.png]](http://static.southperry.net/patch/skill/RED.5310006.png)
Reinforced Cannon
Description: Permanently enhance your cannon, improving weapon attack and attack speed.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.5310007.png]](http://static.southperry.net/patch/skill/RED.5310007.png)
Pirate Rush
Description: Permanently improve your stamina, defense, and resistance to status effects.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.5311005.png]](http://static.southperry.net/patch/skill/RED.5311005.png)
Luck of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Info2: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
![[Image: RED.5311004.png]](http://static.southperry.net/patch/skill/RED.5311004.png)
Barrel Roulette
Description: Explode an oak barrel to receive a random buff from inside. This buff will give you the chance to inflict status effects on enemies.
Note: Oak Roulette does not affect bosses.
Info: type = 10
Info2: type = 10
Delays: monkeyBoomboom - 2400 ms
Animations: effect, affected.1, affected.2, affected.3, affected.4, mob2, mob3, mob4
Maximum Level: 10
![[Image: RED.5311010.png]](http://static.southperry.net/patch/skill/RED.5311010.png)
몽키 퓨리어스
Description: 전방에 특수 제작된 고탄성 포탄을 발사하여 부딫히는 모든 적에게 화약을 묻혀 일정시간동안 데미지를 주며 캐논슈터 공격의 효과를 크게 강화시킨다. \n필요 스킬 : #c몽키 러쉬붐 20레벨#
Info: type = 2, pushTarget = 1, areaAttack = 1
Info2: type = 2, pushTarget = 1, areaAttack = 1
Delays: CSmonkeyFurious - 930 ms
Range: 196%
Pre-requisite: Level 20 Barrel Bomb
Animations: effect, ball, hit.0, mob, special
Maximum Level: 20
MP #mpCon 소비, #damage% 데미지로 #mobCount명의 적을 #attackCount회 공격, #prop% 확률로 #dotTime초간 초당#dot%데미지, 해당 적에게 캐논슈터의 모든 데미지 #z% 상승, 재사용 대기시간 #cooltime초
![[Image: RED.5310009.png]](http://static.southperry.net/patch/skill/RED.5310009.png)
Counter Crush
Description: When attacked, you have a chance to Counter, receiving no damage and dealing back some of your own
Note: If you are not attacking when Cannon Counter activates, you will enter the Cannon Counter animation, and execute counterCannon delay. If you are attacking when Cannon Counter activates, you will deal damage without entering any delays or animations.
Info: type = 51, condition = damaged, counter = damaged
Info2: type = 51, condition = damaged, counter = damaged
Maximum Level: 10
![[Image: RED.5311000.png]](http://static.southperry.net/patch/skill/RED.5311000.png)
Cannon Spike
Description: Fire a high powered shell from a summoned cannon that can pierce through several enemies.
Info: type = 2, piercing = 1
Info2: type = 2, piercing = 1
Delays: cannonSpike - 1020 ms
Range: 550%
Animations: ball, effect, hit.0
Maximum Level: 20
![[Image: RED.5311003.png]](http://static.southperry.net/patch/skill/RED.5311003.png)
Cannon Jump
Description: Aim your cannon at the ground to use the recoil to jump into the air. Nearby enemies will take damage from the explosion. Press Up and Jump while in midair to activate.
Note: The height jumped does improve with more points.
Info: type = 2, casterMove = 1, areaAttack = 1, pvp = 0
Info2: type = 2, casterMove = 1, areaAttack = 1, pvp = 0
Delays: cannonJump - 480 ms
Range: 60%
Animations: effect, special, hit.0
Maximum Level: 5
![[Image: RED.5311002.png]](http://static.southperry.net/patch/skill/RED.5311002.png)
Monkey Wave
Description: Unleash a sound wave to attack enemies. Charging this attack will let you do full damage. Whenever you hit a critical, there is a chance to bypass the charge requirement to do full damage.
Note: Monkey Wave will display a buff over your head indicating it can be used without charging. This buff is activated at the displayed rate when you hit a critical.
Info: type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1
Info2: type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1
Delays: noiseWave - 1080 ms
Range: 500%
Animations: prepare, keydown, effect, hit.0, mob
Maximum Level: 20
![[Image: RED.5310006.png]](http://static.southperry.net/patch/skill/RED.5310006.png)
Reinforced Cannon
Description: Permanently enhance your cannon, improving weapon attack and attack speed.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Weapon ATT: +3, Weapon Speed: -1 |
| 2 | Weapon ATT: +6, Weapon Speed: -1 |
| 3 | Weapon ATT: +9, Weapon Speed: -1 |
| 4 | Weapon ATT: +12, Weapon Speed: -1 |
| 5 | Weapon ATT: +15, Weapon Speed: -1 |
| 6 | Weapon ATT: +18, Weapon Speed: -1 |
| 7 | Weapon ATT: +21, Weapon Speed: -1 |
| 8 | Weapon ATT: +24, Weapon Speed: -1 |
| 9 | Weapon ATT: +27, Weapon Speed: -1 |
| 10 | Weapon ATT: +30, Weapon Speed: -1 |
![[Image: RED.5310007.png]](http://static.southperry.net/patch/skill/RED.5310007.png)
Pirate Rush
Description: Permanently improve your stamina, defense, and resistance to status effects.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Max HP: +2%, Weapon DEF: +14%, Status Effect Resistance: +2% |
| 2 | Max HP: +4%, Weapon DEF: +18%, Status Effect Resistance: +4% |
| 3 | Max HP: +6%, Weapon DEF: +22%, Status Effect Resistance: +6% |
| 4 | Max HP: +8%, Weapon DEF: +26%, Status Effect Resistance: +8% |
| 5 | Max HP: +10%, Weapon DEF: +30%, Status Effect Resistance: +10% |
| 6 | Max HP: +12%, Weapon DEF: +34%, Status Effect Resistance: +12% |
| 7 | Max HP: +14%, Weapon DEF: +38%, Status Effect Resistance: +14% |
| 8 | Max HP: +16%, Weapon DEF: +42%, Status Effect Resistance: +16% |
| 9 | Max HP: +18%, Weapon DEF: +46%, Status Effect Resistance: +18% |
| 10 | Max HP: +20%, Weapon DEF: +50%, Status Effect Resistance: +20% |
![[Image: RED.5311005.png]](http://static.southperry.net/patch/skill/RED.5311005.png)
Luck of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Info2: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec |
| 2 | MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec |
| 3 | MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec |
| 4 | MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec |
| 5 | MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec |
| 6 | MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec |
| 7 | MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec |
| 8 | MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec |
| 9 | MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec |
| 10 | MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec |
| 11 | MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec |
| 12 | MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec |
| 13 | MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec |
| 14 | MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec |
| 15 | MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec |
| 16 | MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec |
| 17 | MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec |
| 18 | MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec |
| 19 | MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec |
| 20 | MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec |
![[Image: RED.5311004.png]](http://static.southperry.net/patch/skill/RED.5311004.png)
Barrel Roulette
Description: Explode an oak barrel to receive a random buff from inside. This buff will give you the chance to inflict status effects on enemies.
Note: Oak Roulette does not affect bosses.
Info: type = 10
Info2: type = 10
Delays: monkeyBoomboom - 2400 ms
Animations: effect, affected.1, affected.2, affected.3, affected.4, mob2, mob3, mob4
Maximum Level: 10
| 1 | MP Cost: 35, Duration: 186, Randomly acquire 3% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +1% - Cooldown Time: 57 sec |
| 2 | MP Cost: 40, Duration: 192, Randomly acquire 6% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +2% - Cooldown Time: 54 sec |
| 3 | MP Cost: 40, Duration: 198, Randomly acquire 9% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +3% - Cooldown Time: 51 sec |
| 4 | MP Cost: 45, Duration: 204, Randomly acquire 12% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +4% - Cooldown Time: 48 sec |
| 5 | MP Cost: 45, Duration: 210, Randomly acquire 15% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +5% - Cooldown Time: 45 sec |
| 6 | MP Cost: 50, Duration: 216, Randomly acquire 18% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +6% - Cooldown Time: 42 sec |
| 7 | MP Cost: 50, Duration: 222, Randomly acquire 21% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +7% - Cooldown Time: 39 sec |
| 8 | MP Cost: 55, Duration: 228, Randomly acquire 24% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +8% - Cooldown Time: 36 sec |
| 9 | MP Cost: 55, Duration: 234, Randomly acquire 27% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +9% - Cooldown Time: 33 sec |
| 10 | MP Cost: 60, Duration: 240, Randomly acquire 30% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +10% - Cooldown Time: 30 sec |
![[Image: RED.5311010.png]](http://static.southperry.net/patch/skill/RED.5311010.png)
몽키 퓨리어스
Description: 전방에 특수 제작된 고탄성 포탄을 발사하여 부딫히는 모든 적에게 화약을 묻혀 일정시간동안 데미지를 주며 캐논슈터 공격의 효과를 크게 강화시킨다. \n필요 스킬 : #c몽키 러쉬붐 20레벨#
Info: type = 2, pushTarget = 1, areaAttack = 1
Info2: type = 2, pushTarget = 1, areaAttack = 1
Delays: CSmonkeyFurious - 930 ms
Range: 196%
Pre-requisite: Level 20 Barrel Bomb
Animations: effect, ball, hit.0, mob, special
Maximum Level: 20
MP #mpCon 소비, #damage% 데미지로 #mobCount명의 적을 #attackCount회 공격, #prop% 확률로 #dotTime초간 초당#dot%데미지, 해당 적에게 캐논슈터의 모든 데미지 #z% 상승, 재사용 대기시간 #cooltime초
| 1 | MP 38 소비, 142% 데미지로 10명의 적을 3회 공격, 100% 확률로 10초간 초당105%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 2 | MP 38 소비, 144% 데미지로 10명의 적을 3회 공격, 100% 확률로 11초간 초당110%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 3 | MP 38 소비, 146% 데미지로 10명의 적을 3회 공격, 100% 확률로 11초간 초당115%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 4 | MP 38 소비, 148% 데미지로 10명의 적을 3회 공격, 100% 확률로 12초간 초당120%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 5 | MP 38 소비, 150% 데미지로 10명의 적을 3회 공격, 100% 확률로 12초간 초당125%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 6 | MP 46 소비, 152% 데미지로 10명의 적을 3회 공격, 100% 확률로 13초간 초당130%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 7 | MP 46 소비, 154% 데미지로 10명의 적을 3회 공격, 100% 확률로 13초간 초당135%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 8 | MP 46 소비, 156% 데미지로 10명의 적을 3회 공격, 100% 확률로 14초간 초당140%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 9 | MP 46 소비, 158% 데미지로 10명의 적을 3회 공격, 100% 확률로 14초간 초당145%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 10 | MP 46 소비, 160% 데미지로 10명의 적을 3회 공격, 100% 확률로 15초간 초당150%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 11 | MP 54 소비, 162% 데미지로 10명의 적을 3회 공격, 100% 확률로 15초간 초당155%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 12 | MP 54 소비, 164% 데미지로 10명의 적을 3회 공격, 100% 확률로 16초간 초당160%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 13 | MP 54 소비, 166% 데미지로 10명의 적을 3회 공격, 100% 확률로 16초간 초당165%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 14 | MP 54 소비, 168% 데미지로 10명의 적을 3회 공격, 100% 확률로 17초간 초당170%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 15 | MP 54 소비, 170% 데미지로 10명의 적을 3회 공격, 100% 확률로 17초간 초당175%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 16 | MP 62 소비, 172% 데미지로 10명의 적을 3회 공격, 100% 확률로 18초간 초당180%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 17 | MP 62 소비, 174% 데미지로 10명의 적을 3회 공격, 100% 확률로 18초간 초당185%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 18 | MP 62 소비, 176% 데미지로 10명의 적을 3회 공격, 100% 확률로 19초간 초당190%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 19 | MP 62 소비, 178% 데미지로 10명의 적을 3회 공격, 100% 확률로 19초간 초당195%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
| 20 | MP 62 소비, 180% 데미지로 10명의 적을 3회 공격, 100% 확률로 20초간 초당200%데미지, 해당 적에게 캐논슈터의 모든 데미지 20% 상승, 재사용 대기시간 10초 |
![[Image: RED.5310009.png]](http://static.southperry.net/patch/skill/RED.5310009.png)
Counter Crush
Description: When attacked, you have a chance to Counter, receiving no damage and dealing back some of your own
Note: If you are not attacking when Cannon Counter activates, you will enter the Cannon Counter animation, and execute counterCannon delay. If you are attacking when Cannon Counter activates, you will deal damage without entering any delays or animations.
Info: type = 51, condition = damaged, counter = damaged
Info2: type = 51, condition = damaged, counter = damaged
Maximum Level: 10
| 1 | Activation Rate: 8%, Damage: 110% |
| 2 | Activation Rate: 8%, Damage: 120% |
| 3 | Activation Rate: 11%, Damage: 130% |
| 4 | Activation Rate: 11%, Damage: 140% |
| 5 | Activation Rate: 14%, Damage: 150% |
| 6 | Activation Rate: 14%, Damage: 160% |
| 7 | Activation Rate: 17%, Damage: 170% |
| 8 | Activation Rate: 17%, Damage: 180% |
| 9 | Activation Rate: 20%, Damage: 190% |
| 10 | Activation Rate: 20%, Damage: 200% |
![[Image: RED.5311000.png]](http://static.southperry.net/patch/skill/RED.5311000.png)
Cannon Spike
Description: Fire a high powered shell from a summoned cannon that can pierce through several enemies.
Info: type = 2, piercing = 1
Info2: type = 2, piercing = 1
Delays: cannonSpike - 1020 ms
Range: 550%
Animations: ball, effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 28, Damage: 202%, Number of Hits: 4, Max Enemies Hit: 6 |
| 2 | MP Cost: 28, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6 |
| 3 | MP Cost: 28, Damage: 206%, Number of Hits: 4, Max Enemies Hit: 6 |
| 4 | MP Cost: 28, Damage: 208%, Number of Hits: 4, Max Enemies Hit: 6 |
| 5 | MP Cost: 30, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 6 |
| 6 | MP Cost: 30, Damage: 212%, Number of Hits: 4, Max Enemies Hit: 6 |
| 7 | MP Cost: 30, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6 |
| 8 | MP Cost: 30, Damage: 216%, Number of Hits: 4, Max Enemies Hit: 6 |
| 9 | MP Cost: 30, Damage: 218%, Number of Hits: 4, Max Enemies Hit: 6 |
| 10 | MP Cost: 32, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6 |
| 11 | MP Cost: 32, Damage: 222%, Number of Hits: 4, Max Enemies Hit: 6 |
| 12 | MP Cost: 32, Damage: 224%, Number of Hits: 4, Max Enemies Hit: 6 |
| 13 | MP Cost: 32, Damage: 226%, Number of Hits: 4, Max Enemies Hit: 6 |
| 14 | MP Cost: 32, Damage: 228%, Number of Hits: 4, Max Enemies Hit: 6 |
| 15 | MP Cost: 34, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 6 |
| 16 | MP Cost: 34, Damage: 232%, Number of Hits: 4, Max Enemies Hit: 6 |
| 17 | MP Cost: 34, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 6 |
| 18 | MP Cost: 34, Damage: 236%, Number of Hits: 4, Max Enemies Hit: 6 |
| 19 | MP Cost: 34, Damage: 238%, Number of Hits: 4, Max Enemies Hit: 6 |
| 20 | MP Cost: 36, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 6 |
![[Image: RED.5311003.png]](http://static.southperry.net/patch/skill/RED.5311003.png)
Cannon Jump
Description: Aim your cannon at the ground to use the recoil to jump into the air. Nearby enemies will take damage from the explosion. Press Up and Jump while in midair to activate.
Note: The height jumped does improve with more points.
Info: type = 2, casterMove = 1, areaAttack = 1, pvp = 0
Info2: type = 2, casterMove = 1, areaAttack = 1, pvp = 0
Delays: cannonJump - 480 ms
Range: 60%
Animations: effect, special, hit.0
Maximum Level: 5
| 1 | MP Cost: 55, Damage: 174%, Max Enemies Hit: 6 |
| 2 | MP Cost: 50, Damage: 183%, Max Enemies Hit: 6 |
| 3 | MP Cost: 45, Damage: 192%, Max Enemies Hit: 6 |
| 4 | MP Cost: 40, Damage: 201%, Max Enemies Hit: 6 |
| 5 | MP Cost: 35, Damage: 210%, Max Enemies Hit: 6 |
![[Image: RED.5311002.png]](http://static.southperry.net/patch/skill/RED.5311002.png)
Monkey Wave
Description: Unleash a sound wave to attack enemies. Charging this attack will let you do full damage. Whenever you hit a critical, there is a chance to bypass the charge requirement to do full damage.
Note: Monkey Wave will display a buff over your head indicating it can be used without charging. This buff is activated at the displayed rate when you hit a critical.
Info: type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1
Info2: type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1
Delays: noiseWave - 1080 ms
Range: 500%
Animations: prepare, keydown, effect, hit.0, mob
Maximum Level: 20
| 1 | MP Cost: 35, Damage: 480%, Stun Rate: 45%, Activation Rate: 5% - Passive Effect - Critical Hit Rate: +1% |
| 2 | MP Cost: 35, Damage: 500%, Stun Rate: 50%, Activation Rate: 5% - Passive Effect - Critical Hit Rate: +2% |
| 3 | MP Cost: 35, Damage: 520%, Stun Rate: 50%, Activation Rate: 10% - Passive Effect - Critical Hit Rate: +3% |
| 4 | MP Cost: 35, Damage: 540%, Stun Rate: 55%, Activation Rate: 10% - Passive Effect - Critical Hit Rate: +4% |
| 5 | MP Cost: 40, Damage: 560%, Stun Rate: 55%, Activation Rate: 15% - Passive Effect - Critical Hit Rate: +5% |
| 6 | MP Cost: 40, Damage: 580%, Stun Rate: 60%, Activation Rate: 15% - Passive Effect - Critical Hit Rate: +6% |
| 7 | MP Cost: 40, Damage: 600%, Stun Rate: 60%, Activation Rate: 20% - Passive Effect - Critical Hit Rate: +7% |
| 8 | MP Cost: 40, Damage: 620%, Stun Rate: 65%, Activation Rate: 20% - Passive Effect - Critical Hit Rate: +8% |
| 9 | MP Cost: 40, Damage: 640%, Stun Rate: 65%, Activation Rate: 25% - Passive Effect - Critical Hit Rate: +9% |
| 10 | MP Cost: 45, Damage: 660%, Stun Rate: 70%, Activation Rate: 25% - Passive Effect - Critical Hit Rate: +10% |
| 11 | MP Cost: 45, Damage: 680%, Stun Rate: 70%, Activation Rate: 30% - Passive Effect - Critical Hit Rate: +11% |
| 12 | MP Cost: 45, Damage: 700%, Stun Rate: 75%, Activation Rate: 30% - Passive Effect - Critical Hit Rate: +12% |
| 13 | MP Cost: 45, Damage: 720%, Stun Rate: 75%, Activation Rate: 35% - Passive Effect - Critical Hit Rate: +13% |
| 14 | MP Cost: 45, Damage: 740%, Stun Rate: 80%, Activation Rate: 35% - Passive Effect - Critical Hit Rate: +14% |
| 15 | MP Cost: 50, Damage: 760%, Stun Rate: 80%, Activation Rate: 40% - Passive Effect - Critical Hit Rate: +15% |
| 16 | MP Cost: 50, Damage: 780%, Stun Rate: 85%, Activation Rate: 40% - Passive Effect - Critical Hit Rate: +16% |
| 17 | MP Cost: 50, Damage: 800%, Stun Rate: 85%, Activation Rate: 45% - Passive Effect - Critical Hit Rate: +17% |
| 18 | MP Cost: 50, Damage: 820%, Stun Rate: 90%, Activation Rate: 45% - Passive Effect - Critical Hit Rate: +18% |
| 19 | MP Cost: 50, Damage: 840%, Stun Rate: 90%, Activation Rate: 50% - Passive Effect - Critical Hit Rate: +19% |
| 20 | MP Cost: 55, Damage: 860%, Stun Rate: 95%, Activation Rate: 50% - Passive Effect - Critical Hit Rate: +20% |
Cannon Shooter (IV)
![[Image: RED.5321010.png]](http://static.southperry.net/patch/skill/RED.5321010.png)
Pirate¡¯s Spirit
Description: Permanently increases the rate at which Counter activates, and has a chance to enable a stance effect when struck.
Info: type = 10, magicSteal = 1
Info2: type = 10, magicSteal = 1
Delays: pirateSpirit - 990 ms
Animations: effect, special
Maximum Level: 30
![[Image: RED.5321012.png]](http://static.southperry.net/patch/skill/RED.5321012.png)
Cannon Barrage
Description: Load up several shells at once and unload them consecutively in concentrated fire. Increased critical hit rate and defense ignore.
Info: type = 2
Info2: type = 2
Delays: immolation - 1200 ms
Animations: effect, ball, hit.0
Maximum Level: 30
![[Image: RED.5320007.png]](http://static.southperry.net/patch/skill/RED.5320007.png)
Double Down
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Info2: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Luck of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
![[Image: RED.5320009.png]](http://static.southperry.net/patch/skill/RED.5320009.png)
Cannon Overload
Description: Raise your cannon's performance to its highest, permanently improving damage done, and allowing for attacks to ignore some defense.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Cannon Mastery
Maximum Level: 30
![[Image: RED.5320008.png]](http://static.southperry.net/patch/skill/RED.5320008.png)
Mega Monkey Magic
Description: Improves the effectiveness of Monkey Magic. Temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Pre-requisite: Level 20 Monkey Magic
Animations: effect, affected, effect0
Maximum Level: 30
![[Image: RED.5321006.png]](http://static.southperry.net/patch/skill/RED.5321006.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Info2: type = 35
Animations: effect
Maximum Level: 5
![[Image: RED.5321004.png]](http://static.southperry.net/patch/skill/RED.5321004.png)
Monkey Militia
Description: Summon a pair of elite monkey gunners to assist you in battle.
Info: type = 33, minionAttack = normal
Info2: type = 33, minionAttack = normal
Summon Range: attack1 = 350%
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 15
![[Image: RED.5321005.png]](http://static.southperry.net/patch/skill/RED.5321005.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: RED.5321003.png]](http://static.southperry.net/patch/skill/RED.5321003.png)
Anchors Away
Description: Summons forth a powerful magnetic anchor. The anchor pulls enemies towards itself, causing damage, and self-destructs when it expires, dealing more damage.
Note: Immediately upon being used, Magnetic Anchor will perform one hit, and pull all monsters. Attacks at a rate of 1530ms.
Info: type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun
Info2: type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun
Delays: magneticCannon - 900 ms
Range: 350%
Summon Range: attack1 = 350%, attack2 = 350%, die = 350%
Summon Mob Count: attack1 = 8, attack2 = 8, die = 8
Animations: hit.0, hit.1, summon.summoned, summon.attack1, summon.attack2, summon.stand, summon.die, mob, effect
Maximum Level: 15
![[Image: RED.5321000.png]](http://static.southperry.net/patch/skill/RED.5321000.png)
Cannon Bazooka
Description: Fire a shell that's been loaded with the maximum amount of gun powder, scorching through enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: superCannon - 1110 ms
Range: 695%
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.5321001.png]](http://static.southperry.net/patch/skill/RED.5321001.png)
Nautilus Strike
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
![[Image: RED.5321010.png]](http://static.southperry.net/patch/skill/RED.5321010.png)
Pirate¡¯s Spirit
Description: Permanently increases the rate at which Counter activates, and has a chance to enable a stance effect when struck.
Info: type = 10, magicSteal = 1
Info2: type = 10, magicSteal = 1
Delays: pirateSpirit - 990 ms
Animations: effect, special
Maximum Level: 30
| 1 | Active Effect - MP Cost: 50, Duration: 10 sec, Knock-back Resistance: +22%, Passive Effect - Cannon Counter Rate: +1% |
| 2 | Active Effect - MP Cost: 50, Duration: 20 sec, Knock-back Resistance: +24%, Passive Effect - Cannon Counter Rate: +1% |
| 3 | Active Effect - MP Cost: 50, Duration: 30 sec, Knock-back Resistance: +26%, Passive Effect - Cannon Counter Rate: +2% |
| 4 | Active Effect - MP Cost: 50, Duration: 40 sec, Knock-back Resistance: +28%, Passive Effect - Cannon Counter Rate: +2% |
| 5 | Active Effect - MP Cost: 55, Duration: 50 sec, Knock-back Resistance: +30%, Passive Effect - Cannon Counter Rate: +3% |
| 6 | Active Effect - MP Cost: 55, Duration: 60 sec, Knock-back Resistance: +32%, Passive Effect - Cannon Counter Rate: +3% |
| 7 | Active Effect - MP Cost: 55, Duration: 70 sec, Knock-back Resistance: +34%, Passive Effect - Cannon Counter Rate: +4% |
| 8 | Active Effect - MP Cost: 55, Duration: 80 sec, Knock-back Resistance: +36%, Passive Effect - Cannon Counter Rate: +4% |
| 9 | Active Effect - MP Cost: 55, Duration: 90 sec, Knock-back Resistance: +38%, Passive Effect - Cannon Counter Rate: +5% |
| 10 | Active Effect - MP Cost: 60, Duration: 100 sec, Knock-back Resistance: +40%, Passive Effect - Cannon Counter Rate: +5% |
| 11 | Active Effect - MP Cost: 60, Duration: 110 sec, Knock-back Resistance: +42%, Passive Effect - Cannon Counter Rate: +6% |
| 12 | Active Effect - MP Cost: 60, Duration: 120 sec, Knock-back Resistance: +44%, Passive Effect - Cannon Counter Rate: +6% |
| 13 | Active Effect - MP Cost: 60, Duration: 130 sec, Knock-back Resistance: +46%, Passive Effect - Cannon Counter Rate: +7% |
| 14 | Active Effect - MP Cost: 60, Duration: 140 sec, Knock-back Resistance: +48%, Passive Effect - Cannon Counter Rate: +7% |
| 15 | Active Effect - MP Cost: 65, Duration: 150 sec, Knock-back Resistance: +50%, Passive Effect - Cannon Counter Rate: +8% |
| 16 | Active Effect - MP Cost: 65, Duration: 160 sec, Knock-back Resistance: +52%, Passive Effect - Cannon Counter Rate: +8% |
| 17 | Active Effect - MP Cost: 65, Duration: 170 sec, Knock-back Resistance: +54%, Passive Effect - Cannon Counter Rate: +9% |
| 18 | Active Effect - MP Cost: 65, Duration: 180 sec, Knock-back Resistance: +56%, Passive Effect - Cannon Counter Rate: +9% |
| 19 | Active Effect - MP Cost: 65, Duration: 190 sec, Knock-back Resistance: +58%, Passive Effect - Cannon Counter Rate: +10% |
| 20 | Active Effect - MP Cost: 70, Duration: 200 sec, Knock-back Resistance: +60%, Passive Effect - Cannon Counter Rate: +10% |
| 21 | Active Effect - MP Cost: 70, Duration: 210 sec, Knock-back Resistance: +62%, Passive Effect - Cannon Counter Rate: +11% |
| 22 | Active Effect - MP Cost: 70, Duration: 220 sec, Knock-back Resistance: +64%, Passive Effect - Cannon Counter Rate: +11% |
| 23 | Active Effect - MP Cost: 70, Duration: 230 sec, Knock-back Resistance: +66%, Passive Effect - Cannon Counter Rate: +12% |
| 24 | Active Effect - MP Cost: 70, Duration: 240 sec, Knock-back Resistance: +68%, Passive Effect - Cannon Counter Rate: +12% |
| 25 | Active Effect - MP Cost: 75, Duration: 250 sec, Knock-back Resistance: +70%, Passive Effect - Cannon Counter Rate: +13% |
| 26 | Active Effect - MP Cost: 75, Duration: 260 sec, Knock-back Resistance: +72%, Passive Effect - Cannon Counter Rate: +13% |
| 27 | Active Effect - MP Cost: 75, Duration: 270 sec, Knock-back Resistance: +74%, Passive Effect - Cannon Counter Rate: +14% |
| 28 | Active Effect - MP Cost: 75, Duration: 280 sec, Knock-back Resistance: +76%, Passive Effect - Cannon Counter Rate: +14% |
| 29 | Active Effect - MP Cost: 75, Duration: 290 sec, Knock-back Resistance: +78%, Passive Effect - Cannon Counter Rate: +15% |
| 30 | Active Effect - MP Cost: 80, Duration: 300 sec, Knock-back Resistance: +80%, Passive Effect - Cannon Counter Rate: +15% |
| 31 | Active Effect - MP Cost: 80, Duration: 310 sec, Knock-back Resistance: +82%, Passive Effect - Cannon Counter Rate: +16% |
| 32 | Active Effect - MP Cost: 80, Duration: 320 sec, Knock-back Resistance: +84%, Passive Effect - Cannon Counter Rate: +16% |
| 33 | Active Effect - MP Cost: 80, Duration: 330 sec, Knock-back Resistance: +86%, Passive Effect - Cannon Counter Rate: +17% |
![[Image: RED.5321012.png]](http://static.southperry.net/patch/skill/RED.5321012.png)
Cannon Barrage
Description: Load up several shells at once and unload them consecutively in concentrated fire. Increased critical hit rate and defense ignore.
Info: type = 2
Info2: type = 2
Delays: immolation - 1200 ms
Animations: effect, ball, hit.0
Maximum Level: 30
| 1 | MP Cost: 45, Damage: 455%, Number of Hits: 4, Critical Hit Rate: +1%, Defense Ignored: 5% |
| 2 | MP Cost: 45, Damage: 460%, Number of Hits: 4, Critical Hit Rate: +1%, Defense Ignored: 6% |
| 3 | MP Cost: 45, Damage: 465%, Number of Hits: 4, Critical Hit Rate: +2%, Defense Ignored: 6% |
| 4 | MP Cost: 45, Damage: 470%, Number of Hits: 4, Critical Hit Rate: +2%, Defense Ignored: 7% |
| 5 | MP Cost: 48, Damage: 475%, Number of Hits: 4, Critical Hit Rate: +3%, Defense Ignored: 7% |
| 6 | MP Cost: 48, Damage: 480%, Number of Hits: 4, Critical Hit Rate: +3%, Defense Ignored: 8% |
| 7 | MP Cost: 48, Damage: 485%, Number of Hits: 4, Critical Hit Rate: +4%, Defense Ignored: 8% |
| 8 | MP Cost: 48, Damage: 490%, Number of Hits: 4, Critical Hit Rate: +4%, Defense Ignored: 9% |
| 9 | MP Cost: 48, Damage: 495%, Number of Hits: 4, Critical Hit Rate: +5%, Defense Ignored: 9% |
| 10 | MP Cost: 51, Damage: 500%, Number of Hits: 4, Critical Hit Rate: +5%, Defense Ignored: 10% |
| 11 | MP Cost: 51, Damage: 505%, Number of Hits: 4, Critical Hit Rate: +6%, Defense Ignored: 10% |
| 12 | MP Cost: 51, Damage: 510%, Number of Hits: 4, Critical Hit Rate: +6%, Defense Ignored: 11% |
| 13 | MP Cost: 51, Damage: 515%, Number of Hits: 4, Critical Hit Rate: +7%, Defense Ignored: 11% |
| 14 | MP Cost: 51, Damage: 520%, Number of Hits: 4, Critical Hit Rate: +7%, Defense Ignored: 12% |
| 15 | MP Cost: 54, Damage: 525%, Number of Hits: 4, Critical Hit Rate: +8%, Defense Ignored: 12% |
| 16 | MP Cost: 54, Damage: 530%, Number of Hits: 4, Critical Hit Rate: +8%, Defense Ignored: 13% |
| 17 | MP Cost: 54, Damage: 535%, Number of Hits: 4, Critical Hit Rate: +9%, Defense Ignored: 13% |
| 18 | MP Cost: 54, Damage: 540%, Number of Hits: 4, Critical Hit Rate: +9%, Defense Ignored: 14% |
| 19 | MP Cost: 54, Damage: 545%, Number of Hits: 4, Critical Hit Rate: +10%, Defense Ignored: 14% |
| 20 | MP Cost: 57, Damage: 550%, Number of Hits: 4, Critical Hit Rate: +10%, Defense Ignored: 15% |
| 21 | MP Cost: 57, Damage: 555%, Number of Hits: 4, Critical Hit Rate: +11%, Defense Ignored: 15% |
| 22 | MP Cost: 57, Damage: 560%, Number of Hits: 4, Critical Hit Rate: +11%, Defense Ignored: 16% |
| 23 | MP Cost: 57, Damage: 565%, Number of Hits: 4, Critical Hit Rate: +12%, Defense Ignored: 16% |
| 24 | MP Cost: 57, Damage: 570%, Number of Hits: 4, Critical Hit Rate: +12%, Defense Ignored: 17% |
| 25 | MP Cost: 60, Damage: 575%, Number of Hits: 4, Critical Hit Rate: +13%, Defense Ignored: 17% |
| 26 | MP Cost: 60, Damage: 580%, Number of Hits: 4, Critical Hit Rate: +13%, Defense Ignored: 18% |
| 27 | MP Cost: 60, Damage: 585%, Number of Hits: 4, Critical Hit Rate: +14%, Defense Ignored: 18% |
| 28 | MP Cost: 60, Damage: 590%, Number of Hits: 4, Critical Hit Rate: +14%, Defense Ignored: 19% |
| 29 | MP Cost: 60, Damage: 595%, Number of Hits: 4, Critical Hit Rate: +15%, Defense Ignored: 19% |
| 30 | MP Cost: 63, Damage: 600%, Number of Hits: 4, Critical Hit Rate: +15%, Defense Ignored: 20% |
| 31 | MP Cost: 63, Damage: 605%, Number of Hits: 4, Critical Hit Rate: +16%, Defense Ignored: 20% |
| 32 | MP Cost: 63, Damage: 610%, Number of Hits: 4, Critical Hit Rate: +16%, Defense Ignored: 21% |
| 33 | MP Cost: 63, Damage: 615%, Number of Hits: 4, Critical Hit Rate: +17%, Defense Ignored: 21% |
![[Image: RED.5320007.png]](http://static.southperry.net/patch/skill/RED.5320007.png)
Double Down
Description: Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.
Note: 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP & MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%
Info: type = 10
Info2: type = 10
Delays: alert3 - 1500 ms
Pre-requisite: Level 20 Luck of the Dice
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6, specialAffected.1, specialAffected.2, specialAffected.3, specialAffected.4, specialAffected.5, specialAffected.6, affected0.1, affected0.2, affected0.3, affected0.4, affected0.5, affected0.6
Maximum Level: 5
| 1 | MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec |
| 2 | MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec |
| 3 | MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec |
| 4 | MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec |
| 5 | MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec |
| 6 | MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec |
| 7 | MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec |
| 8 | MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec |
![[Image: RED.5320009.png]](http://static.southperry.net/patch/skill/RED.5320009.png)
Cannon Overload
Description: Raise your cannon's performance to its highest, permanently improving damage done, and allowing for attacks to ignore some defense.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Cannon Mastery
Maximum Level: 30
| 1 | Mastery: 56%, Damage: +21%, Defense Ignored: +5% |
| 2 | Mastery: 56%, Damage: +22%, Defense Ignored: +6% |
| 3 | Mastery: 57%, Damage: +23%, Defense Ignored: +6% |
| 4 | Mastery: 57%, Damage: +24%, Defense Ignored: +7% |
| 5 | Mastery: 58%, Damage: +25%, Defense Ignored: +7% |
| 6 | Mastery: 58%, Damage: +26%, Defense Ignored: +8% |
| 7 | Mastery: 59%, Damage: +27%, Defense Ignored: +8% |
| 8 | Mastery: 59%, Damage: +28%, Defense Ignored: +9% |
| 9 | Mastery: 60%, Damage: +29%, Defense Ignored: +9% |
| 10 | Mastery: 60%, Damage: +30%, Defense Ignored: +10% |
| 11 | Mastery: 61%, Damage: +31%, Defense Ignored: +10% |
| 12 | Mastery: 61%, Damage: +32%, Defense Ignored: +11% |
| 13 | Mastery: 62%, Damage: +33%, Defense Ignored: +11% |
| 14 | Mastery: 62%, Damage: +34%, Defense Ignored: +12% |
| 15 | Mastery: 63%, Damage: +35%, Defense Ignored: +12% |
| 16 | Mastery: 63%, Damage: +36%, Defense Ignored: +13% |
| 17 | Mastery: 64%, Damage: +37%, Defense Ignored: +13% |
| 18 | Mastery: 64%, Damage: +38%, Defense Ignored: +14% |
| 19 | Mastery: 65%, Damage: +39%, Defense Ignored: +14% |
| 20 | Mastery: 65%, Damage: +40%, Defense Ignored: +15% |
| 21 | Mastery: 66%, Damage: +41%, Defense Ignored: +15% |
| 22 | Mastery: 66%, Damage: +42%, Defense Ignored: +16% |
| 23 | Mastery: 67%, Damage: +43%, Defense Ignored: +16% |
| 24 | Mastery: 67%, Damage: +44%, Defense Ignored: +17% |
| 25 | Mastery: 68%, Damage: +45%, Defense Ignored: +17% |
| 26 | Mastery: 68%, Damage: +46%, Defense Ignored: +18% |
| 27 | Mastery: 69%, Damage: +47%, Defense Ignored: +18% |
| 28 | Mastery: 69%, Damage: +48%, Defense Ignored: +19% |
| 29 | Mastery: 70%, Damage: +49%, Defense Ignored: +19% |
| 30 | Mastery: 70%, Damage: +50%, Defense Ignored: +20% |
| 31 | Mastery: 71%, Damage: +51%, Defense Ignored: +20% |
| 32 | Mastery: 71%, Damage: +52%, Defense Ignored: +21% |
| 33 | Mastery: 72%, Damage: +53%, Defense Ignored: +21% |
![[Image: RED.5320008.png]](http://static.southperry.net/patch/skill/RED.5320008.png)
Mega Monkey Magic
Description: Improves the effectiveness of Monkey Magic. Temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: piratebless - 1350 ms
Range: 512%
Pre-requisite: Level 20 Monkey Magic
Animations: effect, affected, effect0
Maximum Level: 30
| 1 | MP Cost: 60, Duration: 300 sec, Max HP: +420, Max MP: +420, All Stats: +31, Speed: +11%, Jump: +6%, Accuracy: +163, Avoidability: +163 |
| 2 | MP Cost: 60, Duration: 300 sec, Max HP: +440, Max MP: +440, All Stats: +32, Speed: +11%, Jump: +6%, Accuracy: +166, Avoidability: +166 |
| 3 | MP Cost: 60, Duration: 300 sec, Max HP: +460, Max MP: +460, All Stats: +33, Speed: +11%, Jump: +6%, Accuracy: +169, Avoidability: +169 |
| 4 | MP Cost: 60, Duration: 300 sec, Max HP: +480, Max MP: +480, All Stats: +34, Speed: +11%, Jump: +6%, Accuracy: +172, Avoidability: +172 |
| 5 | MP Cost: 60, Duration: 300 sec, Max HP: +500, Max MP: +500, All Stats: +35, Speed: +11%, Jump: +6%, Accuracy: +175, Avoidability: +175 |
| 6 | MP Cost: 60, Duration: 300 sec, Max HP: +520, Max MP: +520, All Stats: +36, Speed: +11%, Jump: +6%, Accuracy: +178, Avoidability: +178 |
| 7 | MP Cost: 65, Duration: 300 sec, Max HP: +540, Max MP: +540, All Stats: +37, Speed: +12%, Jump: +7%, Accuracy: +181, Avoidability: +181 |
| 8 | MP Cost: 65, Duration: 300 sec, Max HP: +560, Max MP: +560, All Stats: +38, Speed: +12%, Jump: +7%, Accuracy: +184, Avoidability: +184 |
| 9 | MP Cost: 65, Duration: 300 sec, Max HP: +580, Max MP: +580, All Stats: +39, Speed: +12%, Jump: +7%, Accuracy: +187, Avoidability: +187 |
| 10 | MP Cost: 65, Duration: 300 sec, Max HP: +600, Max MP: +600, All Stats: +40, Speed: +12%, Jump: +7%, Accuracy: +190, Avoidability: +190 |
| 11 | MP Cost: 65, Duration: 300 sec, Max HP: +620, Max MP: +620, All Stats: +41, Speed: +12%, Jump: +7%, Accuracy: +193, Avoidability: +193 |
| 12 | MP Cost: 65, Duration: 300 sec, Max HP: +640, Max MP: +640, All Stats: +42, Speed: +12%, Jump: +7%, Accuracy: +196, Avoidability: +196 |
| 13 | MP Cost: 70, Duration: 300 sec, Max HP: +660, Max MP: +660, All Stats: +43, Speed: +13%, Jump: +8%, Accuracy: +199, Avoidability: +199 |
| 14 | MP Cost: 70, Duration: 300 sec, Max HP: +680, Max MP: +680, All Stats: +44, Speed: +13%, Jump: +8%, Accuracy: +202, Avoidability: +202 |
| 15 | MP Cost: 70, Duration: 300 sec, Max HP: +700, Max MP: +700, All Stats: +45, Speed: +13%, Jump: +8%, Accuracy: +205, Avoidability: +205 |
| 16 | MP Cost: 70, Duration: 300 sec, Max HP: +720, Max MP: +720, All Stats: +46, Speed: +13%, Jump: +8%, Accuracy: +208, Avoidability: +208 |
| 17 | MP Cost: 70, Duration: 300 sec, Max HP: +740, Max MP: +740, All Stats: +47, Speed: +13%, Jump: +8%, Accuracy: +211, Avoidability: +211 |
| 18 | MP Cost: 70, Duration: 300 sec, Max HP: +760, Max MP: +760, All Stats: +48, Speed: +13%, Jump: +8%, Accuracy: +214, Avoidability: +214 |
| 19 | MP Cost: 75, Duration: 300 sec, Max HP: +780, Max MP: +780, All Stats: +49, Speed: +14%, Jump: +9%, Accuracy: +217, Avoidability: +217 |
| 20 | MP Cost: 75, Duration: 300 sec, Max HP: +800, Max MP: +800, All Stats: +50, Speed: +14%, Jump: +9%, Accuracy: +220, Avoidability: +220 |
| 21 | MP Cost: 75, Duration: 300 sec, Max HP: +820, Max MP: +820, All Stats: +51, Speed: +14%, Jump: +9%, Accuracy: +223, Avoidability: +223 |
| 22 | MP Cost: 75, Duration: 300 sec, Max HP: +840, Max MP: +840, All Stats: +52, Speed: +14%, Jump: +9%, Accuracy: +226, Avoidability: +226 |
| 23 | MP Cost: 75, Duration: 300 sec, Max HP: +860, Max MP: +860, All Stats: +53, Speed: +14%, Jump: +9%, Accuracy: +229, Avoidability: +229 |
| 24 | MP Cost: 75, Duration: 300 sec, Max HP: +880, Max MP: +880, All Stats: +54, Speed: +14%, Jump: +9%, Accuracy: +232, Avoidability: +232 |
| 25 | MP Cost: 80, Duration: 300 sec, Max HP: +900, Max MP: +900, All Stats: +55, Speed: +15%, Jump: +10%, Accuracy: +235, Avoidability: +235 |
| 26 | MP Cost: 80, Duration: 300 sec, Max HP: +920, Max MP: +920, All Stats: +56, Speed: +15%, Jump: +10%, Accuracy: +238, Avoidability: +238 |
| 27 | MP Cost: 80, Duration: 300 sec, Max HP: +940, Max MP: +940, All Stats: +57, Speed: +15%, Jump: +10%, Accuracy: +241, Avoidability: +241 |
| 28 | MP Cost: 80, Duration: 300 sec, Max HP: +960, Max MP: +960, All Stats: +58, Speed: +15%, Jump: +10%, Accuracy: +244, Avoidability: +244 |
| 29 | MP Cost: 80, Duration: 300 sec, Max HP: +980, Max MP: +980, All Stats: +59, Speed: +15%, Jump: +10%, Accuracy: +247, Avoidability: +247 |
| 30 | MP Cost: 80, Duration: 300 sec, Max HP: +1000, Max MP: +1000, All Stats: +60, Speed: +15%, Jump: +10%, Accuracy: +250, Avoidability: +250 |
| 31 | MP Cost: 85, Duration: 300 sec, Max HP: +1020, Max MP: +1020, All Stats: +61, Speed: +16%, Jump: +11%, Accuracy: +253, Avoidability: +253 |
| 32 | MP Cost: 85, Duration: 300 sec, Max HP: +1040, Max MP: +1040, All Stats: +62, Speed: +16%, Jump: +11%, Accuracy: +256, Avoidability: +256 |
| 33 | MP Cost: 85, Duration: 300 sec, Max HP: +1060, Max MP: +1060, All Stats: +63, Speed: +16%, Jump: +11%, Accuracy: +259, Avoidability: +259 |
![[Image: RED.5321006.png]](http://static.southperry.net/patch/skill/RED.5321006.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Info2: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
| 8 | MP Cost: 30, Cooldown Time: 180 sec |
![[Image: RED.5321004.png]](http://static.southperry.net/patch/skill/RED.5321004.png)
Monkey Militia
Description: Summon a pair of elite monkey gunners to assist you in battle.
Info: type = 33, minionAttack = normal
Info2: type = 33, minionAttack = normal
Summon Range: attack1 = 350%
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 15
| 1 | MP Cost: 40, Duration: 32 sec, Damage: 283%, Cooldown Time: 10 sec |
| 2 | MP Cost: 40, Duration: 34 sec, Damage: 291%, Cooldown Time: 10 sec |
| 3 | MP Cost: 40, Duration: 36 sec, Damage: 299%, Cooldown Time: 10 sec |
| 4 | MP Cost: 40, Duration: 38 sec, Damage: 307%, Cooldown Time: 10 sec |
| 5 | MP Cost: 50, Duration: 40 sec, Damage: 315%, Cooldown Time: 10 sec |
| 6 | MP Cost: 50, Duration: 42 sec, Damage: 323%, Cooldown Time: 10 sec |
| 7 | MP Cost: 50, Duration: 44 sec, Damage: 331%, Cooldown Time: 10 sec |
| 8 | MP Cost: 50, Duration: 46 sec, Damage: 339%, Cooldown Time: 10 sec |
| 9 | MP Cost: 50, Duration: 48 sec, Damage: 347%, Cooldown Time: 10 sec |
| 10 | MP Cost: 60, Duration: 50 sec, Damage: 355%, Cooldown Time: 10 sec |
| 11 | MP Cost: 60, Duration: 52 sec, Damage: 363%, Cooldown Time: 10 sec |
| 12 | MP Cost: 60, Duration: 54 sec, Damage: 371%, Cooldown Time: 10 sec |
| 13 | MP Cost: 60, Duration: 56 sec, Damage: 379%, Cooldown Time: 10 sec |
| 14 | MP Cost: 60, Duration: 58 sec, Damage: 387%, Cooldown Time: 10 sec |
| 15 | MP Cost: 70, Duration: 60 sec, Damage: 395%, Cooldown Time: 10 sec |
| 16 | MP Cost: 70, Duration: 62 sec, Damage: 403%, Cooldown Time: 10 sec |
| 17 | MP Cost: 70, Duration: 64 sec, Damage: 411%, Cooldown Time: 10 sec |
| 18 | MP Cost: 70, Duration: 66 sec, Damage: 419%, Cooldown Time: 10 sec |
![[Image: RED.5321005.png]](http://static.southperry.net/patch/skill/RED.5321005.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
| 33 | MP Cost: 70, Duration: 990 sec, All Stats: +17% |
![[Image: RED.5321003.png]](http://static.southperry.net/patch/skill/RED.5321003.png)
Anchors Away
Description: Summons forth a powerful magnetic anchor. The anchor pulls enemies towards itself, causing damage, and self-destructs when it expires, dealing more damage.
Note: Immediately upon being used, Magnetic Anchor will perform one hit, and pull all monsters. Attacks at a rate of 1530ms.
Info: type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun
Info2: type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun
Delays: magneticCannon - 900 ms
Range: 350%
Summon Range: attack1 = 350%, attack2 = 350%, die = 350%
Summon Mob Count: attack1 = 8, attack2 = 8, die = 8
Animations: hit.0, hit.1, summon.summoned, summon.attack1, summon.attack2, summon.stand, summon.die, mob, effect
Maximum Level: 15
| 1 | MP Cost: 62, Duration: 6 sec, Damage: 264%, Self-destruct Damage: 415% |
| 2 | MP Cost: 62, Duration: 7 sec, Damage: 278%, Self-destruct Damage: 430% |
| 3 | MP Cost: 62, Duration: 8 sec, Damage: 292%, Self-destruct Damage: 445% |
| 4 | MP Cost: 62, Duration: 9 sec, Damage: 306%, Self-destruct Damage: 460% |
| 5 | MP Cost: 62, Duration: 10 sec, Damage: 320%, Self-destruct Damage: 475% |
| 6 | MP Cost: 74, Duration: 11 sec, Damage: 334%, Self-destruct Damage: 490% |
| 7 | MP Cost: 74, Duration: 12 sec, Damage: 348%, Self-destruct Damage: 505% |
| 8 | MP Cost: 74, Duration: 13 sec, Damage: 362%, Self-destruct Damage: 520% |
| 9 | MP Cost: 74, Duration: 14 sec, Damage: 376%, Self-destruct Damage: 535% |
| 10 | MP Cost: 74, Duration: 15 sec, Damage: 390%, Self-destruct Damage: 550% |
| 11 | MP Cost: 86, Duration: 16 sec, Damage: 404%, Self-destruct Damage: 565% |
| 12 | MP Cost: 86, Duration: 17 sec, Damage: 418%, Self-destruct Damage: 580% |
| 13 | MP Cost: 86, Duration: 18 sec, Damage: 432%, Self-destruct Damage: 595% |
| 14 | MP Cost: 86, Duration: 19 sec, Damage: 446%, Self-destruct Damage: 610% |
| 15 | MP Cost: 86, Duration: 20 sec, Damage: 460%, Self-destruct Damage: 625% |
| 16 | MP Cost: 98, Duration: 21 sec, Damage: 474%, Self-destruct Damage: 640% |
| 17 | MP Cost: 98, Duration: 22 sec, Damage: 488%, Self-destruct Damage: 655% |
| 18 | MP Cost: 98, Duration: 23 sec, Damage: 502%, Self-destruct Damage: 670% |
![[Image: RED.5321000.png]](http://static.southperry.net/patch/skill/RED.5321000.png)
Cannon Bazooka
Description: Fire a shell that's been loaded with the maximum amount of gun powder, scorching through enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: superCannon - 1110 ms
Range: 695%
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost: 50, Damage: 313%, Number of Hits: 4, Max Enemies Hit: 8 |
| 2 | MP Cost: 50, Damage: 321%, Number of Hits: 4, Max Enemies Hit: 8 |
| 3 | MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 8 |
| 4 | MP Cost: 50, Damage: 337%, Number of Hits: 4, Max Enemies Hit: 8 |
| 5 | MP Cost: 50, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 8 |
| 6 | MP Cost: 55, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 8 |
| 7 | MP Cost: 55, Damage: 361%, Number of Hits: 4, Max Enemies Hit: 8 |
| 8 | MP Cost: 55, Damage: 369%, Number of Hits: 4, Max Enemies Hit: 8 |
| 9 | MP Cost: 55, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 8 |
| 10 | MP Cost: 55, Damage: 385%, Number of Hits: 4, Max Enemies Hit: 8 |
| 11 | MP Cost: 55, Damage: 393%, Number of Hits: 4, Max Enemies Hit: 8 |
| 12 | MP Cost: 60, Damage: 401%, Number of Hits: 4, Max Enemies Hit: 8 |
| 13 | MP Cost: 60, Damage: 409%, Number of Hits: 4, Max Enemies Hit: 8 |
| 14 | MP Cost: 60, Damage: 417%, Number of Hits: 4, Max Enemies Hit: 8 |
| 15 | MP Cost: 60, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 8 |
| 16 | MP Cost: 60, Damage: 433%, Number of Hits: 4, Max Enemies Hit: 8 |
| 17 | MP Cost: 60, Damage: 441%, Number of Hits: 4, Max Enemies Hit: 8 |
| 18 | MP Cost: 65, Damage: 449%, Number of Hits: 4, Max Enemies Hit: 8 |
| 19 | MP Cost: 65, Damage: 457%, Number of Hits: 4, Max Enemies Hit: 8 |
| 20 | MP Cost: 65, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 8 |
| 21 | MP Cost: 65, Damage: 473%, Number of Hits: 4, Max Enemies Hit: 8 |
| 22 | MP Cost: 65, Damage: 481%, Number of Hits: 4, Max Enemies Hit: 8 |
| 23 | MP Cost: 65, Damage: 489%, Number of Hits: 4, Max Enemies Hit: 8 |
| 24 | MP Cost: 70, Damage: 497%, Number of Hits: 4, Max Enemies Hit: 8 |
| 25 | MP Cost: 70, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 8 |
| 26 | MP Cost: 70, Damage: 513%, Number of Hits: 4, Max Enemies Hit: 8 |
| 27 | MP Cost: 70, Damage: 521%, Number of Hits: 4, Max Enemies Hit: 8 |
| 28 | MP Cost: 70, Damage: 529%, Number of Hits: 4, Max Enemies Hit: 8 |
| 29 | MP Cost: 70, Damage: 537%, Number of Hits: 4, Max Enemies Hit: 8 |
| 30 | MP Cost: 75, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 8 |
| 31 | MP Cost: 75, Damage: 553%, Number of Hits: 4, Max Enemies Hit: 8 |
| 32 | MP Cost: 75, Damage: 561%, Number of Hits: 4, Max Enemies Hit: 8 |
| 33 | MP Cost: 75, Damage: 569%, Number of Hits: 4, Max Enemies Hit: 8 |
![[Image: RED.5321001.png]](http://static.southperry.net/patch/skill/RED.5321001.png)
Nautilus Strike
Description: Sortie the Battleship Nautilus to rain ordnance on your foes.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bombExplosion - 3420 ms
Range: 400%
Animations: effect, screen, special, hit.0
Maximum Level: 30
| 1 | MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec |
| 2 | MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 3 | MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec |
| 4 | MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 5 | MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec |
| 6 | MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 7 | MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec |
| 8 | MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 9 | MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec |
| 10 | MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 11 | MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec |
| 12 | MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 13 | MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec |
| 14 | MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 15 | MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec |
| 16 | MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 17 | MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec |
| 18 | MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 19 | MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec |
| 20 | MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 21 | MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec |
| 22 | MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 23 | MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec |
| 24 | MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 25 | MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec |
| 26 | MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 27 | MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec |
| 28 | MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 29 | MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec |
| 30 | MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 31 | MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec |
| 32 | MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec |
| 33 | MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec |
Hyper
![[Image: RED.5320045.png]](http://static.southperry.net/patch/skill/RED.5320045.png)
Monkey Militia - Enhanced
Description: Allows you to set up one more Monkey Militia
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 183
![[Image: RED.5320044.png]](http://static.southperry.net/patch/skill/RED.5320044.png)
Monkey Militia - Persist
Description: Increases Monkey Militia's duration.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 162
![[Image: RED.5320047.png]](http://static.southperry.net/patch/skill/RED.5320047.png)
Cannon Bazooka - Extra Target
Description: Increases Cannon Bazooka's max enemies hit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 168
![[Image: RED.5320046.png]](http://static.southperry.net/patch/skill/RED.5320046.png)
Cannon Bazooka - Reinforce
Description: Increases Cannon Bazooka's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 149
![[Image: RED.5320041.png]](http://static.southperry.net/patch/skill/RED.5320041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 152
![[Image: RED.5320040.png]](http://static.southperry.net/patch/skill/RED.5320040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 174
![[Image: RED.5320043.png]](http://static.southperry.net/patch/skill/RED.5320043.png)
Monkey Militia - Split Damage
Description: Decreases Monkey Militia's damage, but increases number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 143
![[Image: RED.5320042.png]](http://static.southperry.net/patch/skill/RED.5320042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 146
![[Image: RED.5320049.png]](http://static.southperry.net/patch/skill/RED.5320049.png)
Cannon Barrage - Reinforce
Description: Increases Cannon Barrage's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 155
![[Image: RED.5320048.png]](http://static.southperry.net/patch/skill/RED.5320048.png)
Cannon Bazooka - Bonus Attack
Description: Increases Cannon Bazooka's number of hits
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 189
![[Image: RED.5320050.png]](http://static.southperry.net/patch/skill/RED.5320050.png)
Cannon Barrage - Critical Rate
Description: Increases Cannon Barrage's critical hit rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 177
![[Image: RED.5320051.png]](http://static.southperry.net/patch/skill/RED.5320051.png)
Cannon Barrage - Bonus Attack
Description: Increases Cannon Barrage's number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 195
![[Image: RED.5320034.png]](http://static.southperry.net/patch/skill/RED.5320034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 198
![[Image: RED.5320035.png]](http://static.southperry.net/patch/skill/RED.5320035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 158
![[Image: RED.5320036.png]](http://static.southperry.net/patch/skill/RED.5320036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 192
![[Image: RED.5320037.png]](http://static.southperry.net/patch/skill/RED.5320037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 186
![[Image: RED.5320030.png]](http://static.southperry.net/patch/skill/RED.5320030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.5320031.png]](http://static.southperry.net/patch/skill/RED.5320031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.5320032.png]](http://static.southperry.net/patch/skill/RED.5320032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.5320033.png]](http://static.southperry.net/patch/skill/RED.5320033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.5320038.png]](http://static.southperry.net/patch/skill/RED.5320038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 180
![[Image: RED.5320039.png]](http://static.southperry.net/patch/skill/RED.5320039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 165
![[Image: RED.5321054.png]](http://static.southperry.net/patch/skill/RED.5321054.png)
Buckshot
Description: Use a special buckshot designed for cannon shooters.
Info: type = 50
Info2: type = 50
Animations: effect
Maximum Level: 1
Required Level: 150
![[Image: RED.5321053.png]](http://static.southperry.net/patch/skill/RED.5321053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Info2: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
![[Image: RED.5321052.png]](http://static.southperry.net/patch/skill/RED.5321052.png)
Rolling Cannon Rainbow
Description: Call for the aid of your allies, summoning three cannons that mow down enemies in front of you. Summon skill.
Info: type = 33, areaAttack = 1
Info2: type = 33, areaAttack = 1
Delays: HY532rollingCannon - 480 ms
Animations: summon.summoned, summon.die, summon.stand, hit.0
Maximum Level: 1
Required Level: 170
![[Image: RED.5320045.png]](http://static.southperry.net/patch/skill/RED.5320045.png)
Monkey Militia - Enhanced
Description: Allows you to set up one more Monkey Militia
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 183
| 1 | Available Summons: +1 |
![[Image: RED.5320044.png]](http://static.southperry.net/patch/skill/RED.5320044.png)
Monkey Militia - Persist
Description: Increases Monkey Militia's duration.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Duration: +10 sec |
![[Image: RED.5320047.png]](http://static.southperry.net/patch/skill/RED.5320047.png)
Cannon Bazooka - Extra Target
Description: Increases Cannon Bazooka's max enemies hit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Max Enemies Hit: +2 |
![[Image: RED.5320046.png]](http://static.southperry.net/patch/skill/RED.5320046.png)
Cannon Bazooka - Reinforce
Description: Increases Cannon Bazooka's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Damage: +20% |
![[Image: RED.5320041.png]](http://static.southperry.net/patch/skill/RED.5320041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Speed: +10% |
![[Image: RED.5320040.png]](http://static.southperry.net/patch/skill/RED.5320040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF: +500 |
![[Image: RED.5320043.png]](http://static.southperry.net/patch/skill/RED.5320043.png)
Monkey Militia - Split Damage
Description: Decreases Monkey Militia's damage, but increases number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Number of Hits: +1, Damage: 1/2 |
![[Image: RED.5320042.png]](http://static.southperry.net/patch/skill/RED.5320042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump: +10% |
![[Image: RED.5320049.png]](http://static.southperry.net/patch/skill/RED.5320049.png)
Cannon Barrage - Reinforce
Description: Increases Cannon Barrage's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Damage: +20% |
![[Image: RED.5320048.png]](http://static.southperry.net/patch/skill/RED.5320048.png)
Cannon Bazooka - Bonus Attack
Description: Increases Cannon Bazooka's number of hits
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Number of Hits: +1 |
![[Image: RED.5320050.png]](http://static.southperry.net/patch/skill/RED.5320050.png)
Cannon Barrage - Critical Rate
Description: Increases Cannon Barrage's critical hit rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 177
| 1 | Critical Hit Rate: +15% |
![[Image: RED.5320051.png]](http://static.southperry.net/patch/skill/RED.5320051.png)
Cannon Barrage - Bonus Attack
Description: Increases Cannon Barrage's number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Number of Hits: +1 |
![[Image: RED.5320034.png]](http://static.southperry.net/patch/skill/RED.5320034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Hit Rate: +10% |
![[Image: RED.5320035.png]](http://static.southperry.net/patch/skill/RED.5320035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy: +20% |
![[Image: RED.5320036.png]](http://static.southperry.net/patch/skill/RED.5320036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 192
| 1 | MaxHP: +15% |
![[Image: RED.5320037.png]](http://static.southperry.net/patch/skill/RED.5320037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 186
| 1 | MaxMP: +15% |
![[Image: RED.5320030.png]](http://static.southperry.net/patch/skill/RED.5320030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Strength: +50 |
![[Image: RED.5320031.png]](http://static.southperry.net/patch/skill/RED.5320031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Dexterity: +50 |
![[Image: RED.5320032.png]](http://static.southperry.net/patch/skill/RED.5320032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Intelligence: +50 |
![[Image: RED.5320033.png]](http://static.southperry.net/patch/skill/RED.5320033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Luck: +50 |
![[Image: RED.5320038.png]](http://static.southperry.net/patch/skill/RED.5320038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max Demon Force: +50 |
![[Image: RED.5320039.png]](http://static.southperry.net/patch/skill/RED.5320039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF: +500 |
![[Image: RED.5321054.png]](http://static.southperry.net/patch/skill/RED.5321054.png)
Buckshot
Description: Use a special buckshot designed for cannon shooters.
Info: type = 50
Info2: type = 50
Animations: effect
Maximum Level: 1
Required Level: 150
| 1 | MP Cost: 300, Duration: 180 sec, Damage Reduced to: 40%, Number of Hits: 3 times more |
![[Image: RED.5321053.png]](http://static.southperry.net/patch/skill/RED.5321053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Info2: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec |
![[Image: RED.5321052.png]](http://static.southperry.net/patch/skill/RED.5321052.png)
Rolling Cannon Rainbow
Description: Call for the aid of your allies, summoning three cannons that mow down enemies in front of you. Summon skill.
Info: type = 33, areaAttack = 1
Info2: type = 33, areaAttack = 1
Delays: HY532rollingCannon - 480 ms
Animations: summon.summoned, summon.die, summon.stand, hit.0
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 30, Duration: 12 sec, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 10, Attack Rate: 240 ms - Cooldown Time: 90 sec |

