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Super Smash Bros. Wii U and 3DS Discussion
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Looks like DK is being molested. Where's the speech bubble where he screams rape?

Lamato Wrote:I am actually glad they decided to scrap the Subspace. I mean, I understand that this is a great way to introduce the characters, but the way they delivered it was a bit sloppy imo. I hated how I had to get pretty late into the story just to unlock my favorite characters. However, I do hope they find a replacement for this as the subspace was basically a godsend for casual players.

You had to get into the story pretty late just to unlock your favorite characters, but I quite fondly remember it taking a ridiculous amount of time dedication and a lot of repetition to unlock some characters in Melee. Mewtwo alone required 20 hours in VS or 700 VS Battles. Instead, any time you lost your data or started new data in Brawl, you could rush through SSE in 6-8 hours (Less if you're good and on Easy) and unlock every character in the game. In terms of unlocking characters, I find Brawl's method vastly superior. Plus, SSE was pretty fun in my opinion.

Also, how was it sloppy? Were you saying it was sloppy because you had to "get pretty late into the story just to unlock [your] favorite characters"? That's not sloppy, honestly, it's progression. Sloppy is what you had to do in Melee, either repeat the solo modes a hundred times over, or repeat the VS Mode 700+ times. Repetition to the complete and utter max. It seems like that's what we have to look forward to in SSB4.

I find most of the hate against SSE unfounded. Some of the things said earlier in this thread are acceptable, but none are any reason to completely scrap it, and the reason given by Sakurai is beyond the dumbest reason to ever be given.
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Super Smash Bros. Wii U and 3DS Discussion - by Polantaris - 2013-07-29, 11:46 AM

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