2013-06-17, 07:03 PM
SuperNerd Wrote:Don't know who you were watching, but they aren't going to make it through the game if they are just staying behind cover and shooting. Using your guns should be nothing but a last resort in this game, especially in the harder difficulties where it is extremely scarce and only somewhat useful (for the record, I played on the hardest difficulty). Letting off a shot in a room full of enemies, whether it be humans or the infected led to nothing but death and misery. With humans, the second you alert them of your presence, they will use tactics to make sure you're their next kill: I've had guys flank me, guys that distracted me while the others crept up on me, I had guys flush me out of cover... they're smart. And as for the infected... well, I almost NEVER used a gun against them, it's basically a death sentence, what with Runners relentlessly chasing you and grabbing you and Clickers using echolocation to stalk your movements and those guys are an instant kill. It's honestly more of a stealth-based game, with the option to use guns if you absolutely must.I'm aware that isn't just cover shooting, I was merely using it as an example. The stealth gameplay is about the same as every game I've ever played with that mechanic. The enemy's smart AI is the only thing that makes combat any different here, and that only really shows up during the clunky shooting and punching sequences.
I love story based and atmospheric games, and it does that really well. I'm just saying that if it wasn't for the visuals, voice acting and the story (which i haven't fully watched yet, but it's good so far) the game would be very, very boring. It's the kind of game where i'd want to get through a sneaking sequence as fast as possible, because you've done it a million times already and you just want to continue the story.
So as I said, awesome visuals, awesome voice acting ect. boring, uninspired gameplay. Which kinda makes me glad i'm watching it, rather than playing it.

