2013-06-15, 06:42 PM
Razmos Wrote:Jett doesn't need a revamp, I love her as she is...she just needs hyper skills.
same with Kanna and Hayato
At least with the new adventurer revamp Jett might become a more unique class. as can be seen from my signature, I'm one of those people who actually liked Jett, so I'm still hoping for some hyper skills in the future so that I can get the motivation to continue leveling her.
As someone that's played a Jett and got her as high as lvl 170 I can testify that she does indeed need a revamp (thats crazy obvious to be honest)
- Buff all her skills to put them on part with all the jobs constantly being updated
- Replace useless skills (double uppercut, Turret, brain scrambler, starfall) for something better (party buffs maybe)
- Adjust a lot of her current attacks so they are usefull in some way even after job advancing.
- Adjust skills annimations to go with the cosmic ranger theme of JETT (Double/Triple Fire, Mighty Meteor, relentless, Dark clarity)
- This one is a personal preference: Get rid of rapid fire and make drone blast her main 1vs1 attack. Of course buff it acordingly.
- Increase the number of quests in JETT's storyline. (Most of the quests are about she getting used to life on mapleworld and like only 2 actually have something to do with her backstory)
I could think of that many and its been a while since I played mine, sure anyone currently playing one can think of others. Since the hard part which should be creating the job from scratch is already done, doing these changes shouldn't be hard
Mr.[MENTION=10355]Girasol[/MENTION], does that buff on the crimson wood keep monsters by any chance means that KMS's version of it wont be coming to GMS? Because if that's so I believe that it be reconsidered as from its last update, most of the issues people had with it were addressed.


