2013-06-11, 12:46 AM
Blunderr Wrote:Wait wait wait, why is Assassinate in the BUFF section? :f6:
Wondering about this too o.o'' Assassinate is clearly an attack.
I guess I've gotten over disliking the new UI already, though I noticed the Maple Points bar was moved over from the far right to a weird in-between placement. Not sure what that change is about.
It's gonna be nice having more hot-keys on-screen =] especially on my mech~
I see that the Hyper Skills tab in now next to 4th, rather than in it's own little window. I wonder how that's gonna work whenever 5th job happens~
(Though, in general I wonder what's gonna happen to hyper skills at all. It'd be weird to go from 4th job to HYPER SKILLS to 5th job...takes away the 'Hyper'-ness of Hyper skills.)
Oh, I also wanna say that I'm a fan of the longer exp bar. The longer it is, the faster you'll see it rise when you train, and that'll make training feel a bit quicker.
I remember really liking the exp bar's size increase back when we got Big Bang, so making it even bigger is pretty nifty.
Ew, I just noticed there's an ugly orange line running across the top of the item inventory.
Also noticed that the tabs aren't centered that great. (For example, with the skill window, all of the tabs could be moved a few pixels to the right to make things look even.)
Oh, didn't notice that you could hide quest icons now. That's pretty nifty~
Throw in the ability to move the list of active buffs and I'll be sold on this entirely ;D

