KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes
ShinkuDragon Wrote:heroes have been full of bullpomegranate for a while, every patch manages to increase the amounts somehow. needless to say you're not the only one pissed.


it's a buff any way you see it, unless you got some absurd amounts of boss damage the new formula is better for us. it just means that %'wise, we don't get as much juice from boss damage as before.
Yeah, I know it's a buff, but I question how good it will be in the long run. Also I'm trying to think ahead on the best way to utilize potentials and whatnot since, in some cases, going for Boss Damage just won't be efficient.

Also, yeah the whole mobbing thing for warriors has been totally screwed up. I was fine with Paladins mobbing the most simply because their mobbing damage sucked anyways. Heroes mobbing the most and having great range and the best damage etc is just absurd. All pros and no cons.

But I am still hopeful, Nexon has shown so far in this RED update that they aren't afraid to continue making changes (like how Arans, Mercs, Evans, etc have been changed almost every patch) even if the patch doesn't focus on the characters being changed. So we could see more warrior/mage changes for several more patches to come. I just hope the KMS players are vocal about the issues.
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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - by Radiation - 2013-06-06, 08:58 PM

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