2013-05-30, 05:17 PM
Bomber Wrote:Even if we have the best threaten-based skill in the game, xenon has our bind, more DPS and has its own threaten skill.
We are are class mainly suited for bossing leadership because we could hold our own and give out orders without worry too much about ourselves, enabled you to hold down the monster and had skills a leader would find useful. That is slowly diminishing.
Many bosses can easily kill us now. Many bosses are going to be non rushable. Our skills have same or weaker counterparts to far stronger classes. We have Dawn warriors who are going to be taking the same damage as us now with better damage, a bind, a crash and a threaten move.
Our utility is slowly going to others. Our damage is the worst now. Our defense is broken by most bosses. Our rushing and control on boss movements are gone. We are, in terms of usefulness, a subpar class. All starting with unlimited.
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If I decide to quit my paladin I will probably move to dawn warriors or heros.
That's why we need utility that isn't shared. A bind is technically not a unique aspect since DS had it first and then other classes started getting it. Parashock Guard is a good start for something unique but I want something even more special.
I'm getting too optimistic about changes though. If Nexon is serious about making "a new history in Maple", they would be wise to stray away from simply making everything into a killing machine. If these revamps turn explorers into another flavor of the month uber DPS hero, then they're all talk and we'll be seeing the exact same BS we always complain about every new patch.

