2013-05-21, 01:26 AM
-Put a cap on potential stats for each category, and make it clear how high you can cap.
-Have cubes drop from monsters at a rate similar to equipment drops.
-Have a selection of Cash Shop items be purchasable from NPCs in-game as a massive meso sink. Permanent pets from NPCs for crap's sake please, so I don't have to throw all this money at the game each time I want to play a new character. Purchaseable in-game Wheels/Scissors/Safety Charms would go really far in taking mesos out of the economy.
-Shareable Cash Shop with ALL character
-Have cubes drop from monsters at a rate similar to equipment drops.
-Have a selection of Cash Shop items be purchasable from NPCs in-game as a massive meso sink. Permanent pets from NPCs for crap's sake please, so I don't have to throw all this money at the game each time I want to play a new character. Purchaseable in-game Wheels/Scissors/Safety Charms would go really far in taking mesos out of the economy.
-Shareable Cash Shop with ALL character

