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Took a look at the Nexon "careers" page
#38
A long time ago, when I was having issues with hackers back in MSEA, lag played to our advantage (as in, the player's advantage). The disappearance of other players require at least some data packets to be sent to and fro, so lag implies that you have enough time to right click on that hacker and save his name. Then chasing them was easier.

Then came the party search function, which many players abused to leech off hackers who didn't start their own party. Even now, we can still find the names of the players from party search (in or without party) because the "refresh" rate is not that high.

I'd be much happier if players had a more... useful... reporting function.

Hadriel
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Messages In This Thread
Took a look at the Nexon "careers" page - by Rain - 2013-05-08, 10:39 PM
Took a look at the Nexon "careers" page - by hadriel - 2013-05-09, 01:27 PM
Took a look at the Nexon "careers" page - by Eos - 2013-05-09, 02:25 PM
Took a look at the Nexon "careers" page - by Corn - 2013-05-09, 05:46 PM
Took a look at the Nexon "careers" page - by Eos - 2013-05-10, 07:33 AM
Took a look at the Nexon "careers" page - by Corn - 2013-05-10, 05:48 PM
Took a look at the Nexon "careers" page - by Eos - 2013-05-10, 06:00 PM

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