2013-03-21, 04:18 AM
Skadhi actually works with ranged as far as lifesteal goes, it also worked with clinkz orb as an exception. It working with melee attacks in Dota2 is so far... unconfirmed if it is intentional. A lot of interactions in DotA2 aren't the way they should be yet.
The ingame description is actually also:
The way bash works both damage and the stun aren't like dota1 either, ranged bash is physical damage and magical stun(Blocked by BKB) in Dota1 (Talking about skull basher here) but in DotA2 unless they fixed it lately it's always magical damage and physical stun for both ranged and melee.
Also dota is a game of exception, i still learn new things occasionally (Juggernaut spin allows him to attack towers whilst active, but it doesn't allow him to attack other units, but siege units are an exception, so you can spin and attack siege units and cleave around it. Pretty funny)
Also small rant(Not really a rant) regarding the guy predicting stuff:
The ingame description is actually also:
Quote:Eye of Skadi is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers. On ranged heroes, Eye of Skadi can be combined with a lifesteal Unique Attack Modifier.IIRC. But it works with melee too for some reason, and intentionally works with searing arrows.
The way bash works both damage and the stun aren't like dota1 either, ranged bash is physical damage and magical stun(Blocked by BKB) in Dota1 (Talking about skull basher here) but in DotA2 unless they fixed it lately it's always magical damage and physical stun for both ranged and melee.
Also dota is a game of exception, i still learn new things occasionally (Juggernaut spin allows him to attack towers whilst active, but it doesn't allow him to attack other units, but siege units are an exception, so you can spin and attack siege units and cleave around it. Pretty funny)
Also small rant(Not really a rant) regarding the guy predicting stuff:
Spoiler

