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Boss Damage Vs. Ignore Defense Rate.
#10
ShinkuDragon Wrote:it's impossible to update it, because everyone has different sources of PDR, to put an example, someone with a skill that gives 50% PDR, would ignore 50% of the enemy defense, but someone with 2 skills of 25% ignore would only ignore 43.75%, and someone with 5 sources of 10% would only ignore 40.951%

they all add up to 50%, but give different results due to how they are distributed.

i'd say that post-unlimited, getting 2 big sources of PDR (say, 40% on each weapon) would do the best for your damage at the hardest bosses. using current CPB PDR of 180%, getting 40/40 would leave CPB with 64.8% PDR left.

so i suggest (if pocket permits) a line of 30%+ PDR, with a line of bossing


DISCLAIMER: THIS UNDER THE ASSUMPTION THAT PDR WORKS AS IT WAS STATED A WHILE AGO, I HAVE NO CLUE ABOUT THE 270% PDR THINGUIE GOING ON ABOVE

It isn't impossible, really.

Assuming "ignoreDEF" is an array of values, you can calculate it like so.

Code:
float physicalDEF() {
        float k = 1.0f;
        if(ignoreDEF.empty())
            return mobPDR;
        else {
            for(auto& i : ignoreDEF) //for every value in your ignoreDEF array.
                k *= (i/100); // k *= (i/100) is equivalent to k = k * (i/100) where i is the current value in ignoreDEF array.
            return mobPDR*k; //mobPDR * k is your physical DEF attribute.
        }
    }
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Messages In This Thread
Boss Damage Vs. Ignore Defense Rate. - by VerrKol - 2013-03-18, 11:21 PM
Boss Damage Vs. Ignore Defense Rate. - by Even - 2013-03-19, 12:25 AM
Boss Damage Vs. Ignore Defense Rate. - by Arrol - 2013-03-19, 01:24 AM
Boss Damage Vs. Ignore Defense Rate. - by Locked - 2013-03-19, 02:55 AM
Boss Damage Vs. Ignore Defense Rate. - by hadriel - 2013-03-19, 10:48 AM
Boss Damage Vs. Ignore Defense Rate. - by Locked - 2013-03-19, 03:25 PM
Boss Damage Vs. Ignore Defense Rate. - by Stereo - 2013-03-19, 03:28 PM
Boss Damage Vs. Ignore Defense Rate. - by JoeTang - 2013-03-19, 04:02 PM

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