2013-02-08, 12:11 AM
Totally agree with Aran's lack of flexibility and general 'tediousness'. As an Aran I couldn't bypass weapon cancel/DR, couldn't stop attacking in time for DR 100% of the time, and goodness that damage cap.
Though I really did love that Aran could just keep knocking back most Dojo bosses and keep them from ever attacking; it gave me the feeling that chaining a combo actually mattered for more than just stat boosts - that my attacks wouldn't even give the boss a chance to debuff/stun/attack (staring at Pap here). But you can't do that with most bosses that actually 'matter'. :/
Though I really did love that Aran could just keep knocking back most Dojo bosses and keep them from ever attacking; it gave me the feeling that chaining a combo actually mattered for more than just stat boosts - that my attacks wouldn't even give the boss a chance to debuff/stun/attack (staring at Pap here). But you can't do that with most bosses that actually 'matter'. :/

