2008-12-12, 01:20 AM
Russt Wrote:Indeed.
Combination locks aren't interesting, they just waste time. And kill X monster for passes is... old.
I'd like to see a LMPQ-type stage, where you actually have to kill the monsters before the portals are usable. And you're all sent to a different room and have to meet up.
Crimsonwood Keep Siege PQ? thatd be interesting. Two different party sizes probably, each member sent to a different map upon entrance, separate tasks for each party member, and all finished with a boss fight. Now THAT would be an awesome PQ, especially if they can work class specific rooms and have a good exp rate for completing each room/the whole pq.

