2012-12-06, 03:38 PM
Thorr Wrote:Except that the first job light skill does far better damage than the dark skill AND you can cast the light skill while jumping. I've already raised 4 Lumis to 3rd job and I can't possibly agree with you. So far, 2st job is all light. 2nd job is largely light, also, since you can jump cast Moonlight Spear. Void Pressure is neat and all, but you have to stand still to use it and it doesn't hit quite as rapidly as Spear. Third job is all Nox spear (dark). The downward range on it is HUGE. you can train two plats at a time on most maps with that skill. The light skill takes a little too long warm up, but it has its uses for sure. I find myself staying in Eclipse mode all the time in 3rd job, though.
I disagree for 3rd job. Spectral Light is ludicrously powerful due to the range and versatility in changing direction.
At MP3: Laser left and right once. Teleport up. Laser left once. Teleport up. Laser left and right once. Teleport down. Repeat for EXP gaining like no other.
At Aliens: Laser left and right once. Teleport up. Laser left and right once. Repeat for EXP gain at the speed of light. (Buh dum tsh!)
Aliens got even sillier the moment I got Reflection at level 100. It's like: point in general direction of an Alien. Click once. Receive EXP. I barely had to leave the top platform anymore.
Overall, I seriously am questioning how high the developers were when they made the class. I swear my damage is 3x-4x higher than the damage range implies, seeing my damage range is but about 11k at the moment, when the damage I dish out feels way more than that. I should NOT be dealing over 100k per Spectral Light at level 9x, which only got worse in 12x when I was dealing a good 200k-360k per attack at Crockies. Note, this damage was with pretty much clean gear, save for a 14 M. ATK earrings and a Mesoranger set. Add on top of their amazing mobility and interchangeable abilities, it's a very fun class.

