2012-11-05, 11:59 PM
Sephie Wrote:My honest opinion was that Nexon would never axe cubes because they make too much money (as much as I, and EVERYONE hates cubes) so the best and realistic approach I could ever see Nexon doing is to compromise.
I provided an alternative.
Regular players have a limit on enchanting, others can buy to circumvent the limit. Not the best solution imo anyway. Removing the cash shop is retarded and no one is saying that, you can still buy clothes but there is no harm in letting the players access these goods without any type of purchase.
Quote:Buying convenience isn't and never was new: it is arguably the sole profit made before cubes. However, selling convenience requires people willing to buy convenience and most of the time the people who buy convenience will only buy it for games that they truly like.
Arguably false. Gacha and the like provided the only type of profit. Profit has always been via gambling for Nexon. Buying NX clothes was one hell of a short while profit maker before they turned players into gamblers. It works sure, but it doesn't mean it's right or the proper way of doing things. If people were given the ability to obtain things outside of the cash shop more people would play their dumb game and with the amount of new customers they have a chance of purchasing something in the cash shop from laziness.
Quote:If everyone wanted to be LoL or Valve, they would be, but they aren't. The market just wouldn't allow it to sustain. Several games are arguably dead because players favored LoL instead of the others.Nexon games is older than LoL. You are definitely arguing on some thin lines too because LoL's success is due to being a freely available battle arena game. Valve's success comes from Steam's massive revenue, both of which have no application or point of comparison to Nexon at all other than the free to play model that Nexon supposedly says they pioneered in yet failed badly in. If competition provides a better modern alternative, it's probably a good idea to catch up before you lose your player base completely.
Quote: But if being evil allows you to push record profits each year, why would an alternative risky venture such as figuratively "challenging Valve" be a good idea?
Because this thread is about change. Obviously none of our ideas here are going to transpire into the real game and all we can do is be hopeful, this is what they should have done rather than being corrupt and half-ass everything.

