2012-11-04, 06:09 PM
Takebacker Wrote:Uh duh. It's saying the game is more accessible to those who are just starting, and continuing to play won't be a massive ass bore for those who are already invested.
The ranking system was always pointless and "reducing experience rates" won't reverse that.
(and by the way, i believe you mean to say experience tables not experience rates.)
What you said might be true to some regard, and I'm all for making the game more accessible, but the current levelling curve with exp cards and buffs is absolutely ridiculous at the moment. For me, the accomplishment of gaining each and every level used to be huge; additionally the ranking system used to allow people to compete against other people, an aspect of the game that has completely been lost. Perhaps it would make sense for a game that had more end game content, but in Maplestory there is next to none, except for bossing. Which leads to the next point.
Takebacker Wrote:The fact that a single funded player can solo bosses like CHT in under 20 seconds defeats the purpose of that monster being a boss?
Is there something about the idea of ONE F'UCKING PERSON being better than you at something that bothers you to the point where you want the entire something to be changed to suit you? Because i can safely say that this argument would be laughed at by anyone in any field in life you tried to apply this to.
I have no idea what you're talking about when you mention that only one person is capable of soloing bosses, I'd say that anyone who is relatively dedicated to the game can solo end game bosses, or come close to it. Yes of course there's always going to be people who are better than others, but at the end of the day, there's such a gap between those who have NX and those who don't. It becomes near impossible to compete with people, or even play on the same level as others who spend thousands of real-life dollars on the game. You SHOULDN'T be able to solo bosses THAT fast regardless of how strong you are, it removes all the fun from the game. Again, my personal opinion for bosses is that they should be a group effort, not a solo one.
Takebacker Wrote:You have no idea what you're talking about.
Perpetuating the same damn arguments people have had for literally YEARS doesn't make a good argument for these changes, because the reasoning sucked to begin with.
No idea what you're arguing for my last point. I believe that their should be class diversity, since their barely is any now a days (with a few exceptions), it's just the same skills with different animations.
To me, the game was more fun when it was more challenging. Again, this is an opinions-based thread, so I appreciate the debate, just try not to get so angry, lol.

