2012-10-17, 09:15 PM
my expectations are for them to just copypasta the adventurer counterpart hyperskills and nerf them/give them at 120 or something along those lines.
I suppose that would explain why bowmasters got a wind-based skill...?
the only other way they could possibly do it is by raising all CKs to 200, but that means more work for Nexon and dawn warriors would still be pointless.
I suppose that would explain why bowmasters got a wind-based skill...?
the only other way they could possibly do it is by raising all CKs to 200, but that means more work for Nexon and dawn warriors would still be pointless.

