2012-10-03, 09:22 PM
fodjgngf Wrote:Dual Blades don't even seem to have the insanity tier avoid that Phantoms do and it bugs me. I feel it'd be better if they were as hittable but still possible to get missed like Dual Blades.
Yea I had absolutely no trouble holding my own against the other thief classes. They seemed completely inferior to a phantom in terms of livability. Night Lords are terrible here. Shadowers get an edge with smokescreen, but even then running around in dark sight is useless if they're just going to miss me with assassinate. Dual Blades run the same problem. Seriously as long as there are no mechs or demon slayers in a room I can literally go undefeated; the longest streak I had so far was like 84 in a match of 150 kills. I understand that in general, your gear will affect your overall power in PvP, but not to the extent that one shotting, 100% invincibility, or complete evasion exist. I do like how status ailments are useful now though, giving naturally unwanted classes an advantage, such as Paladins.

