2012-09-06, 07:54 PM
End-game bosses shouldn't be soloable.
This does not mean 'require 12 people survive for loot to drop'. This means exploit the things that make classes unique, so that every class is necessary. This means make the classes more unique, so that every class is necessary, instead of less unique, so that every class can complete all the content alone. Giving every 4th job a Mastery skill, and a +w.atk skill, and a mob skill, and a rapid fire skill, is not making the game more fun.
This does not mean 'require 12 people survive for loot to drop'. This means exploit the things that make classes unique, so that every class is necessary. This means make the classes more unique, so that every class is necessary, instead of less unique, so that every class can complete all the content alone. Giving every 4th job a Mastery skill, and a +w.atk skill, and a mob skill, and a rapid fire skill, is not making the game more fun.

