Fourth job skills will not be posted in this thread. These skills are located in the Fourth Job Skill Tables sticky in the Training Center section.
You need 20 DEX at level 10 to advance to Pirate
Infighters need DEX = Level for their equips
Gunslingers need STR = Level for their equips
Infighter: Primary (STR), Secondary (DEX)
Gunslinger: Primary (DEX), Secondary (STR)
Recent Changes:
Jun 21, 2008:
Base Pirate class:
- Straight's damage increased at all levels
- Double Fire's MP cost reduced slightly
Gunslinger:
- Invisible Shot's MP cost lowered
- Throw Bomb's MP cost lowered
Buccaneer:
- The charge rate for instantaneous was increased
- Transform's cooldown was vastly reduced
Valkyrie:
- Gaviota's MP cost increased (fault of my own)
- Triple Fire's damage increased at all levels.
Pirate
Spoiler
Quick Motion
Description: Increases your accuracy and avoidability.
Max Level: 20
1 +1 ACC
+1 Avoid
[noparse][/noparse]2 +2 ACC
+2 Avoid
[noparse][/noparse]3 +3 ACC
+3 Avoid
[noparse][/noparse]4 +4 ACC
+4 Avoid
[noparse][/noparse]5 +5 ACC
+5 Avoid
[noparse][/noparse]6 +6 ACC
+6 Avoid
[noparse][/noparse]7 +7 ACC
+7 Avoid
[noparse][/noparse]8 +8 ACC
+8 Avoid
[noparse][/noparse]9 +9 ACC
+9 Avoid
[noparse][/noparse]10 +10 ACC
+10 Avoid
[noparse][/noparse]11 +11 ACC
+11 Avoid
[noparse][/noparse]12 +12 ACC
+12 Avoid
[noparse][/noparse]13 +13 ACC
+13 Avoid
[noparse][/noparse]14 +14 ACC
+14 Avoid
[noparse][/noparse]15 +15 ACC
+15 Avoid
[noparse][/noparse]16 +16 ACC
+16 Avoid
[noparse][/noparse]17 +17 ACC
+17 Avoid
[noparse][/noparse]18 +18 ACC
+18 Avoid
[noparse][/noparse]19 +19 ACC
+19 Avoid
[noparse][/noparse]20 +20 ACC
+20 Avoid
[noparse][/noparse]
Straight
Description: Quickly attacks the enemy with fists by using MP.
Max Level: 20
1 MP - 6
156% Damage
[noparse][/noparse] 2 MP - 6
162% Damage
[noparse][/noparse] 3 MP - 6
168% Damage
[noparse][/noparse] 4 MP - 6
174% Damage
[noparse][/noparse] 5 MP - 7
180% Damage
[noparse][/noparse] 6 MP - 7
186% Damage
[noparse][/noparse] 7 MP - 7
192% Damage
[noparse][/noparse] 8 MP - 8
198% Damage
[noparse][/noparse] 9 MP - 8
204% Damage
[noparse][/noparse] 10 MP - 9
210% Damage
[noparse][/noparse] 11 MP - 9
216% Damage
[noparse][/noparse] 12 MP - 10
222% Damage
[noparse][/noparse] 13 MP - 10
228% Damage
[noparse][/noparse] 14 MP - 11
234% Damage
[noparse][/noparse] 15 MP - 11
240% Damage
[noparse][/noparse] 16 MP - 12
246% Damage
[noparse][/noparse] 17 MP - 12
252% Damage
[noparse][/noparse] 18 MP - 13
258% Damage
[noparse][/noparse] 19 MP - 13
264% Damage
[noparse][/noparse] 20 MP - 14
270% Damage
[noparse][/noparse]
Somersault Kick
Description: Attacks multiple nearby enemies with legs by jumping and spinning backwards.
Max Level: 20
1 MP - 8
114% Damage
3 Enemies
[noparse][/noparse] 2 MP - 8
118% Damage
3 Enemies
[noparse][/noparse] 3 MP - 8
122% Damage
3 Enemies
[noparse][/noparse] 4 MP - 8
126% Damage
3 Enemies
[noparse][/noparse] 5 MP - 9
130% Damage
3 Enemies
[noparse][/noparse] 6 MP - 9
134% Damage
4 Enemies
[noparse][/noparse] 7 MP - 9
138% Damage
4 Enemies
[noparse][/noparse] 8 MP - 10
142% Damage
4 Enemies
[noparse][/noparse] 9 MP - 10
146% Damage
4 Enemies
[noparse][/noparse] 10 MP - 11
150% Damage
4 Enemies
[noparse][/noparse] 11 MP - 11
154% Damage
5 Enemies
[noparse][/noparse] 12 MP - 12
158% Damage
5 Enemies
[noparse][/noparse] 13 MP - 12
162% Damage
5 Enemies
[noparse][/noparse] 14 MP - 13
166% Damage
5 Enemies
[noparse][/noparse] 15 MP - 13
170% Damage
5 Enemies
[noparse][/noparse] 16 MP - 14
174% Damage
6 Enemies
[noparse][/noparse] 17 MP - 14
178% Damage
6 Enemies
[noparse][/noparse] 18 MP - 15
182% Damage
6 Enemies
[noparse][/noparse] 19 MP - 15
186% Damage
6 Enemies
[noparse][/noparse] 20 MP - 16
190% Damage
6 Enemies
[noparse][/noparse]
Double Fire
Description: Attacks the enemy by firing two rounds at once. [Requires a gun to be equipped]
Max Level: 20
1 MP - 4
61% Damage
215 range
[noparse][/noparse]2 MP - 4
62% Damage
215 range
[noparse][/noparse]3 MP - 4
63% Damage
230 range
[noparse][/noparse]4 MP - 4
64% Damage
230 range
[noparse][/noparse]5 MP - 5
65% Damage
245 range
[noparse][/noparse]6 MP - 5
66% Damage
245 range
[noparse][/noparse]7 MP - 5
67% Damage
260 range
[noparse][/noparse]8 MP - 5
68% Damage
260 range
[noparse][/noparse]9 MP - 5
69% Damage
275 range
[noparse][/noparse]10 MP - 5
70% Damage
275 range
[noparse][/noparse]11 MP - 6
71% Damage
290 range
[noparse][/noparse]12 MP - 6
72% Damage
290 range
[noparse][/noparse]13 MP - 6
73% Damage
305 range
[noparse][/noparse]14 MP - 6
74% Damage
305 range
[noparse][/noparse]15 MP - 6
75% Damage
320 range
[noparse][/noparse]16 MP - 7
76% Damage
320 range
[noparse][/noparse]17 MP - 7
77% Damage
335 range
[noparse][/noparse]18 MP - 7
78% Damage
335 range
[noparse][/noparse]19 MP - 7
79% Damage
350 range
[noparse][/noparse]20 MP - 7
80% Damage
350 range
[noparse][/noparse]
Dash
Description: Momentarily increases speed and jump by double-tapping either the left or the right directional key.
Comment: This move disables itself if you stand still for too long.
Max Level: 10
1 MP - 14
Speed +12
Jump +1
4 seconds
[noparse][/noparse]2 MP - 13
Speed +14
Jump +2
4 seconds
[noparse][/noparse]3 MP - 12
Speed +16
Jump +3
8 seconds
[noparse][/noparse]4 MP - 11
Speed +18
Jump +4
8 seconds
[noparse][/noparse]5 MP - 10
Speed +20
Jump +5
12 seconds
[noparse][/noparse]6 MP - 9
Speed +22
Jump +6
12 seconds
[noparse][/noparse]7 MP - 8
Speed +24
Jump +7
16 seconds
[noparse][/noparse]8 MP - 7
Speed +26
Jump +8
16 seconds
[noparse][/noparse]9 MP - 6
Speed +28
Jump +9
20 seconds
[noparse][/noparse]10 MP - 5
Speed +30
Jump +10
20 seconds
[noparse][/noparse]