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Flonne Wrote:After playing TERA for a while, I'd say that in a game where you can actually dodge or block reliably, monsters that can 1-2 shot are not that big of a deal. And endgame in TERA is full of those. I'll say again, potion cooldowns should be in MS, but only if they fix a few core mechanics with collision detection and hitboxes.
If you actually think that Maple would add real Block and Dodge mechanics at this point...
That's something to expect in MS2, but since MS2 isn't going to be 2D...
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Liteness Wrote:yea die then re-spawn spam atks/hyper skills whenever they get it, its not THAT hard 
Please, if you do not know what your talking about do not post. While hyper skills are strong, you first have to buff, enter the blue zone, then use the hyper skill, which has a cooldonw (most are 90 seconds). you cant just spam all hyper skills. Not to mention once you die 20 hi is impossible to beat. And its estimated he has 30b hp, so yes, it is THAT hard.
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Niernen Wrote:Please, if you do not know what your talking about do not post. While hyper skills are strong, you first have to buff, enter the blue zone, then use the hyper skill, which has a cooldonw (most are 90 seconds). you cant just spam all hyper skills. Not to mention once you die 20 hi is impossible to beat. And its estimated he has 30b hp, so yes, it is THAT hard. 
im sorry i didnt know koreans were such weaklings and also didnt know u can only solo and not party, so maybe you're the one who doesn't know what you're talking about.
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Liteness Wrote:im sorry i didnt know koreans were such weaklings
I wouldn't resort to racial name calling. I'm also Korean by the way -__-
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Liteness Wrote:im sorry i didnt know koreans were such weaklings and also didnt know u can only solo and not party, so maybe you're the one who doesn't know what you're talking about.
Are you serious? you can only do it with a party of 6, even if they were all angelic bursters that hit 99,999,999 after they die 20 times Hard magnus is impossible as the Zone gets 50% smaller and the death balls fall 5x faster. And you lose 10% of you HP every 1.25 second your outside of the blue Zone. So after 12.5 seconds your dead if you are not in the blue Zone, not to mention that potions have a 5 second cool down, the sleep efect lasts for 10 seconds. You cant stay alive long enough to do 30 billion damage to Magnus. you really think anyone can survive "100 death balls" like you suggested before? I does not matter that you can respawn inside the map if you can not kill him or just die a few seconds later. No, i still think you have no idea what you are talking about and are just making incorrect, factless assumption.
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Mandalay Wrote:I wouldn't resort to racial name calling. I'm also Korean by the way -__-
its not what ur thinking  hes saying it like koreans arent that good im saying koreans are OP enough to just kill it by spamming hyper skills
Niernen Wrote:Are you serious? you can only do it with a party of 6, even if they were all angelic bursters that hit 99,999,999 after they die 20 times Hard magnus is impossible as the Zone gets 50% smaller and the death balls fall 5x faster. And you lose 10% of you HP every 1.25 second your outside of the blue Zone. So after 12.5 seconds your dead if you are not in the blue Zone, not to mention that potions have a 5 second cool down, the sleep efect lasts for 10 seconds. You cant stay alive long enough to do 30 billion damage to Magnus. you really think anyone can survive "100 death balls" like you suggested before? I does not matter that you can respawn inside the map if you can not kill him or just die a few seconds later. No, i still think you have no idea what you are talking about and are just making incorrect, factless assumption.
respawn,spam,wait till cd off, repspawn spam good enough
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Liteness Wrote:respawn,spam,wait till cd off, repspawn spam good enough
Considering Hypers are on a 90sec CD, that won't really work considering the ridiculous high HP Magnus has.
You're also assuming Magnus doesn't have that much HP.
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Liteness Wrote:its not what ur thinking hes saying it like koreans arent that good im saying koreans are OP enough to just kill it by spamming hyper skills
respawn,spam,wait till cd off, repspawn spam good enough
... theres a time limit you know? And if you die 20 time the death balls fall 5x as fast, the blue zone becomes 50% smaller and Magnus attacks 2x as fast. Do you have any idea of what your talking about? There is no way that will kill Magnus. Like i said the first time, Death Count and Time limit.
http://http://www.southperry.net/showthr...ght=magnus Please read this thread so you know what magnus is instead of making stupid stuff up. And since you did not know, only heros and Nova have Hyper skills and most of them have 90 second cooldowns. So by the time they are useable again you have died many, many times with your method. You do know there are other skills right?
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what does dying over 20 times matter, i already told u just respawn and use it again who cares if u die
Dark Link Wrote:Considering Hypers are on a 90sec CD, that won't really work considering the ridiculous high HP Magnus has.
You're also assuming Magnus doesn't have that much HP.
im wondering if kaisers self time leap works on hyper skill, and does buccs have time leap still btw :f6:
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Liteness Wrote:im wondering if kaisers self time leap works on hyper skill, and does buccs have time leap still btw :f6:
Kaiser's self TL would work on their Hyper Ult, but it also has a 90sec CD. Buccs still have TL, but it's 25min CD and you can't TL other TLs.
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Dark Link Wrote:Kaiser's self TL would work on their Hyper Ult, but it also has a 90sec CD. Buccs still have TL, but it's 25min CD. 
ah then there goes the 5 kaisers 1 bucc plan lol 6 kaisers!
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Liteness Wrote:what does dying over 20 times matter, i already told u just respawn and use it again who cares if u die
They just told you what dying 20+ times does, you're just trying to argue for argument's sake at this point.
But just for you, I've bolded it below for your reading pleasure.
Niernen Wrote:And if you die 20 time the death balls fall 5x as fast, the blue zone becomes 50% smaller and Magnus attacks 2x as fast. Do you have any idea of what your talking about? There is no way that will kill Magnus. Like i said the first time, Death Count and Time limit.
http://http://www.southperry.net/showthr...ght=magnus Please read this thread so you know what magnus is instead of making stupid stuff up.
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Secun Wrote:They just told you what dying 20+ times does, you're just trying to argue for argument's sake at this point.
But just for you, I've bolded it below for your reading pleasure.
i know about the balls falling more and faster but the fck does that matter lol u can still revive and spam skills
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Liteness has no idea what he is talking about.
He is the only one who thinks that batshi't crazy idea will work.
Let it go. Magnus cannot be killed like that. That's not how he should be killed, either. I would be disappointed if that's how he was first killed.
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Marksman Bryan Wrote:Liteness has no idea what he is talking about.
He is the only one who thinks that batshi't crazy idea will work.
Well as long as he's the only person that thinks a stupid idea like that would even have a chance at working, then good enough for me.
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I guess I'll try to line it up in as plain of terms as I can.
1. after a point, he kills you so fast that you die the very second you respawn. You won't get a single attack off. It's for this reason that rushing the boss in this way just can't work
2. There's a timer, like all bosses. If you spend 60% of the timer dead, you won't be able to...
3. clear out Magnus's 30 billion health. That's alot of health! Not to mention he has really good PDR.
Consider how long it takes someone to solo Pink Bean, even in ridiculous overpowered gear. They'll use a good portion of the timer, and that's withOUT dying every other second messing with their buffs. Magnus is even worse than that, so yeah, it's gonna be pretty difficult.
If this doesn't really clear it up for you, then I suppose you'll just have to wait til it comes to gMS to try your "tactic" and fail again and again til you come back to the forum to complain about how it's broken and needs a nerf.
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is it possible to do 1b dmg per min with 6 godly char... but it really hard to fight cuz there so many thing that drain your hp
just need a good control... and it should be fine... i saw kms down one of those chaos pinkbean hp 2.1b in 45 sec.... now that is crazy isnt it? so it is possible to have enought dps but.... you whole team need to be good at avoiding death ball and stay inside the blue zone and avoid death ....
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Hyper Skills aren't even out on the live servers yet, are they?
So yeah, there's that too.
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Where does it say it goes 5x faster when it reaches 20 deaths? I don't count Question's thread as a source.
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base on the speed i tested on the vidoe rate
why not you go tested the speed of it im sure im right and pretty close on it
by the way when magnus hp at certain % he ball will also speed up too i tested on the video speed also the drop rate
Look at the norma mode video when magnu hp is 50%+ the death ball and the amount of the object is 1x speed and the blue zone is 100%
but watch when magnus hp is 25%-50% the death ball and the amount of the object is 2x speed and the blue zone is 75%
but watch again when magnus hp is less than 25% the death ball and the amount of the object is 3x speed an the blue zone is 50%
but watch when you die 20time or more the object speed is 5x i test the speed on the video rate it should be very accurate unless ucan get better more accurate than my
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