2008-08-19, 12:16 PM
Imagine they added some extra begginer skills, and that this time, you had to EARN them... Well, what would you add? Just post your skill idea, a description on how to earn it, and how to level it up, if it can be leveled (Make a skill icon for extra points :p)...
If I find it balanced enough, I'll post it here, and give credit.
SO! let's see some examples:
-Pocket Mastery (Max level: 50)
Allows your inventory to carry more of the same item in the same slot. (Doesn't apply to quest items, throwing stars, arrows and bullets)
Example: You have 200 as the maximum number of etc items you can have in one slot... With this, maxed, you'd be able to carry 300 in the same slot! And the catch is: it works for pots...
-Lv 1: Maximum items per slot +1%
...
-Lv 25: Maximum items per slot +25%
...
-Lv 50: Maximum items per slot +50%
HOW TO GET
Simply find the "storybook of the epic pants" And fulfill a quest from the Helios tower library. Then, to level it up, you'll have to find mastery books for it, tradeable, that makes you level it up once. So you'd need 50 of those. The mastery is quite long, but it's still useful while you are still at it.
-Card Master (Max level: 5)
Increase your chance for you and your party to get monster book cards for a short ammount of time.
-Level 1: +50% chance, 1 minute duration, 5 hour cooldown.
-Level 2: +50% chance, 2 minute duration, 4 hour cooldown.
-Level 3: +50% chance, 3 minute duration, 3 hour cooldown.
-Level 4: +50% chance, 4 minute duration, 2 hour cooldown.
-Level 5: +50% chance, 5 minute duration, 1 hour cooldown.
HOW TO GET
This one's tricky: Get your monster book to level 30 (Every 11 cards, you level up). Do a quest, and get it. To get the rest of the levels, you'll need to get more cards, and that'll be sligtly easier with this skill. Specially bosses. Also, use with a party when training to max the effect...
Lv 1: Lv 30 book
Lv 2: Lv 35 book
Lv 3: Lv 41 book
Lv 4: Lv 48 book
Lv 5: Lv 56 book
Ok, now post your ideas!
If I find it balanced enough, I'll post it here, and give credit.
SO! let's see some examples:
-Pocket Mastery (Max level: 50)
Allows your inventory to carry more of the same item in the same slot. (Doesn't apply to quest items, throwing stars, arrows and bullets)
Example: You have 200 as the maximum number of etc items you can have in one slot... With this, maxed, you'd be able to carry 300 in the same slot! And the catch is: it works for pots...
-Lv 1: Maximum items per slot +1%
...
-Lv 25: Maximum items per slot +25%
...
-Lv 50: Maximum items per slot +50%
HOW TO GET
Simply find the "storybook of the epic pants" And fulfill a quest from the Helios tower library. Then, to level it up, you'll have to find mastery books for it, tradeable, that makes you level it up once. So you'd need 50 of those. The mastery is quite long, but it's still useful while you are still at it.
-Card Master (Max level: 5)
Increase your chance for you and your party to get monster book cards for a short ammount of time.
-Level 1: +50% chance, 1 minute duration, 5 hour cooldown.
-Level 2: +50% chance, 2 minute duration, 4 hour cooldown.
-Level 3: +50% chance, 3 minute duration, 3 hour cooldown.
-Level 4: +50% chance, 4 minute duration, 2 hour cooldown.
-Level 5: +50% chance, 5 minute duration, 1 hour cooldown.
HOW TO GET
This one's tricky: Get your monster book to level 30 (Every 11 cards, you level up). Do a quest, and get it. To get the rest of the levels, you'll need to get more cards, and that'll be sligtly easier with this skill. Specially bosses. Also, use with a party when training to max the effect...
Lv 1: Lv 30 book
Lv 2: Lv 35 book
Lv 3: Lv 41 book
Lv 4: Lv 48 book
Lv 5: Lv 56 book
Ok, now post your ideas!


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