![]() |
|
Suggestions for the Pirate section - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: Suggestions for the Pirate section (/showthread.php?tid=9596) Pages:
1
2
|
Suggestions for the Pirate section - Kawasari Mimoto - 2009-03-26 Also, slightly off-topic, I found the training-spot thread, sorry about that, a faulty error on my part. However, I'd still like to see everybody's GunSlinger / Outlaw / Corsair builds! =D Suggestions for the Pirate section - Laur - 2009-03-26 You're not making a slinger, gtfo. Suggestions for the Pirate section - madanthony - 2009-03-26 Gonna just rattle off what I did in order, don't feel like sorting out the levels 30: 1 invis shot 5 mastery 6 booster 19 mastery max invis 1 grenade somewhere around here (lulz+luring) wings+recoil, don't remember the order max fake max booster that last mastery point 11 grenade 70:Max burst 1 gaviota, 1 octo, 1 homing (lulz, mostly) 25 ice max flame (currently lvl92, in the middle of this) max octo 26 ice 15 gaviota max homing I don't think I missed anything If it matters, and it might, I've been training in CWK since my low 60s Suggestions for the Pirate section - Kawasari Mimoto - 2009-03-26 Laury, too late, hurhurhur. Also, thanks for giving me an idea, thanks for the build. L> more builds. Suggestions for the Pirate section - K!yO - 2009-03-26 Cant really recal the exact lvls and numbers, so excuse my math e.e 30~37 Max Invis ~ Max Mastery ~ Booster to lvl 6 ~ Wings to lvl 5 ~ Recoil to lvl 5 ~ Wings to lvl 10 (Max) ~ Recoil to lvl 20 (Max) ~ Booster to lvl 20 (Max) ~ Grenade to lvl 11 As for my Outlaw build, I plan to start like this 70 - 1 burst fire 71 - 2 Burst Fire - 1 Splitter 72~77 Max busrt Fire Im still debating o whether to use max splitter for Training at Kents and octos, or putting up octopus for training at newts e.e Suggestions for the Pirate section - Mark - 2009-03-26 You seem to be attracted to whimpy HP characters. Your poor DK is crying right now. Suggestions for the Pirate section - Greg22 - 2009-03-26 yeah Khoi, there's still time to turn back and make a character you can survive on Suggestions for the Pirate section - Dusk - 2009-03-26 Ew, we're nothing like NLs. The hermit similarity ends mid-3rd job. There's not too much creativity you can have with 2nd and 3rd job builds. It's pretty clear that Grenade is the least useful skill in the 2nd job book, and the 4th job pre-reqs force your 3rd job build to be either 26/max Flame or max Gav. My build looks almost just like the above builds: 30: 1 Invis -19 Mastery -6 Booster -Max Invis -5 Wings -Max Recoil -1 Grenade for lols -Max Wings -Max Blank -Max Mastery -Max Booster -11 Grenade 70: 1 Burst Fire -Max Burst Fire -13 Ice -1 Gav -Max Octo -26 Ice -1 Homing -Max Flame -15 Gav -Max Homing 120: E. Boost, Wrath, Air Strike 121: Ship, 2 Cannon 122: 5 Cannon 123: 8 Cannon 124: 11 Cannon 125: 12 Cannon, 2 Torpedo 126-131: Max Cannon Currently a few % shy of 127. Not sure what I plan to do after but it's most likely 132: 2 Air Strike, 1 Hypnotize, 1 Bullseye 133-135: 11 Air Strike 136-138: 11 Torpedo 139: 12 Air Strike, 12 Torpedo, 1 Rapid Fire 140-145: Max Air Strike 146-151: Max Torpedo 152-157: 19 Bullseye 158: Max Bullseye, 3 Rapid Fire 159-167: Max Rapid Fire and that's as far as I've planned it. Suggestions for the Pirate section - blitzkrieg - 2009-03-26 my second job build went like this: 1 invisible shot max mastery max invisible shot 6 booster 5 wings max backstep shot max wings max fake shot max booster 11 grenade my third job build doesn't really apply for gMS anymore unless you plan to stick it out with newties from 9x+, I guess? that's what people tell me anyway.. but here it is: max triple fire 21 octo 21 cooling effect max octo max gaviota max cooling effect max homing 11 fire burner and for fourth job this is what I've done / am going to do: 120 - 1 battleship, 1 octo, 1 air strike 121 - 3 cannon 122 - 3 cannon 123 - 2 cannon, 1 rapid fire 124 - 3 cannon 125 - 3 cannon 126 - 2 cannon, 1 torpedo 131 - max cannon, 1 elemental amp, 1 advanced homing max advanced homing max torpedo max rapid fire max air strike from there, I dunno. I'll be maxing battleship sometime after 131 and before max air strike.. basically just playing it by ear after max advanced homing, really. & no, I don't have level 1 elemental amplification yet. I rarely even use cooling effect at newties anymore, so I see no point in getting it until I need it for skelegons. Suggestions for the Pirate section - Kawasari Mimoto - 2009-03-26 Hmm, alright, guys. Thanks for the idea, I'm maxing out both Ice Splitter and Flamethrower, I'll just put less points into Homing\ and Gaviota (capping at 15). Suggestions for the Pirate section - blitzkrieg - 2009-03-26 Kasuhitomi Wrote:Hmm, alright, guys. Thanks for the idea, I'm maxing out both Ice Splitter and Flamethrower, I'll just put less points into Homing\ and Gaviota (capping at 15). don't put less points into homing. you need level 30 homing to get advanced homing. and you need level 15 gaviota for air strike. Suggestions for the Pirate section - K!yO - 2009-03-26 No, don't put less points into Homing, you need to max in order to use advanced homig D: Suggestions for the Pirate section - Dusk - 2009-03-26 blitzkrieg Wrote:& no, I don't have level 1 elemental amplification yet. I rarely even use cooling effect at newties anymore, so I see no point in getting it until I need it for skelegons. Where on the Newtie map do you train? I take either the top (1 jr on left, two nests on right) or center of the middle (two jrs on left, nest and jr on right) platform or the bottom right corner (nest and two jrs to left, occasionally have time to move and kill the far left nest, or Air Strike if no one is midding) There's at least two Newts that can hit you from all of those positions, so the 4 second freeze really helps. It lets you shoot 2 more times while they're frozen. Unless you're strong enough to 2hko them consistently already, which would be insane o_o Suggestions for the Pirate section - modular - 2009-03-26 fucked up my build: 1 invis 5 mastery 6 booster 1 blank (lol.) -> 13 mastery -> 15 invis -> 19 mastery -> max invis 5 float 1 recoil ...and thats where i am. id say you can get away with 17 mastery, but really, i feel like slingers suck hard until lvl ~47 when you can max the attacks and stability and finally start on recoil. and i only hit 47 last night so i havent had time to play around with recoil while grinding. up next ill probably follow the cookie cutter with some booster a bit earlier than the build recommends, i like timers longer than 1 min. not thinking about 3rd yet, just getting thru 2nd. Suggestions for the Pirate section - Kawasari Mimoto - 2009-03-26 blitzkrieg Wrote:don't put less points into homing. you need level 30 homing to get advanced homing. and you need level 15 gaviota for air strike. Oh? Oh damn, there goes my idea. <_< Suggestions for the Pirate section - DrRusty - 2009-03-26 Ummm 2nd job I can't even remember what I did. I know I maxed out invisible and got like 5 booster before I actually had mastery maxed (I left it at like lvl 10 for a while and maxed it after invisi and booster). 3rd job, im just adding skills as I need them for training. There's not really a set build i'm following. Maxed burst fire first of course. I'm training at that new stormbreakers map in cwk pq, so I had got ice splitter to the level it hits 4 monsters, and I have gaviota at lvl 11 right now. Gaviota is iight here. I haven't gone to snipe newties yet so my octo is still level 1. Maybe when I hit lvl 100 i'll start sniping newties. By then I should have a decent level of octo. Suggestions for the Pirate section - blitzkrieg - 2009-03-26 Dusk Wrote:Where on the Newtie map do you train? I take either well, newtie parties are hard to find in my time zone on kMS so I'm either always soloing there or training with daniel.. he takes the bottom left and I take the middle left. I kill the first two newties in 4 cannons then air strike the top, remount battleship right before the newties spawn and do it again. when I solo, I just kill the bottom left. with a character AFK to the left of me, distracting newtie aggro, I can kill the first one before it attacks me and kill the second one before the first transforms. I only really use cooling effect when I mess up with a demount. it may not seem like the best way to do it, but I get about 9% per hour at level 128 and use very few potions. Suggestions for the Pirate section - Dusk - 2009-03-26 blitzkrieg Wrote:well, newtie parties are hard to find in my time zone on kMS so I'm either always soloing there or training with daniel.. he takes the bottom left and I take the middle left. I kill the first two newties in 4 cannons then air strike the top, remount battleship right before the newties spawn and do it again. when I solo, I just kill the bottom left. with a character AFK to the left of me, distracting newtie aggro, I can kill the first one before it attacks me and kill the second one before the first transforms. I only really use cooling effect when I mess up with a demount.Saves pots for sure, but once I started 3 hitting them, only killing two felt way too slow. Now that I've started 2 hitting them it just feels ridiculous having to wait for spawn. The only place Air Strike hits more than 3 monsters is one of the places where you have access to 3-4 with Cannon ![]() I'm only getting about 3.5m exp/hr (about 8.5% at 126) solo though, is your 9%/hr figure solo? Parties can be 5-6m/hr. Edit: I'll go retest later today, actually. I always solo in the bottom right corner, being able to hit 3 Newties all on one side without having to move = awesome. Suggestions for the Pirate section - blitzkrieg - 2009-03-26 Dusk Wrote:Saves pots for sure, but once I started 3 hitting them, only killing two felt way too slow. Now that I've started 2 hitting them it just feels ridiculous having to wait for spawn. The only place Air Strike hits more than 3 monsters is one of the places where you have access to 3-4 with Cannon I'm never waiting for spawn in the middle, lol. air strike always hits 2-4 monsters at the top (depending on how many nest golems are out), so it works for me. you edit ninja'd me the 9%/hour is with daniel killing on the bottom. solo is about 8.5%/hour. Suggestions for the Pirate section - ShinyGrovyle - 2009-03-27 My 3rd job build: 1 Burst Fire 1 octopus 1 gaviota 20 Burst Fire 1 Homing Beacon 26 Ice Splitter 30 Flamethrower 30 Octopus 15 Gaviota 30 Homing Beacon No regrets at all. Flamethrower helped me so much, and it's still usefull. Not as much as in my lower levels but it still helps heaps. |