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Reboot accuracy formula - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: Reboot accuracy formula (/showthread.php?tid=75652) |
Reboot accuracy formula - SaptaZapta - 2015-12-16 Looks like it's different from the normal servers. From my observations: Fighting monsters up to 9 levels above your own, it looks like you don't miss at all. Starting at 10 levels above your own, the MISS rate goes up very fast. I estimate about 10% per level. At 20 levels above you MISS all the time. I don't remember seeing this formula anywhere. Can anyone confirm or refute? Reboot accuracy formula - hadriel - 2015-12-16 SaptaZapta Wrote:Looks like it's different from the normal servers. I have observed this as well. They've basically made it less punishing to kill higher-levelled mobs (which is the right move) while keeping a penalty for anything significantly higher. I was surprised my BM was wiping out Homunculus at lvl ~85-87 without any misses. The new formula would now be: hitrate% = Floor(100 - {Floor([Moblvl]; [Charlvl-10]) - [Charlvl] - 10}*10; 0) Where the floor function simply defines the mob level to be no lower than your character's level minus 10 (so that hit rate will always be 100% if the mob is below your level), and the hitrate floor function will keep it to 0 (and not some crazy negative number). I would believe the drop rate effect would be similar. Hadriel Reboot accuracy formula - areyouabc - 2015-12-20 @hadriel, where do you find these formulas? Reboot accuracy formula - hadriel - 2015-12-20 I write them based on empirical observation. Hadriel Reboot accuracy formula - Dark Zero - 2016-04-14 SaptaZapta Wrote:Looks like it's different from the normal servers.Seems that the first 10 levels uses the JUMP formula, but the other 10 uses the original Big Bang formula. |