Knights of Cygnus Skill Tables - IsaacGS - 2009-01-13
Upon implementation, to create a Knight of Cygnus, you will select "Create New Character." Now, instead of going straight to the Character Creation menu, you will be presented with the "Race Select" screen. Here, it will give you a summary of the benefits and weaknesses of both the Knights of Cygnus and the "Adventurers", the term for the original 5 classes. Basically, Cygnus get powerful faster, but they hit their maximum level quickly since it is much lower. Adventurers get powerful at a slower rate, but due to 4th job and a higher maximum level, they end up being much more powerful in the long run.
Once you select that you wish to create a Cygnus, you will see a modified version of the standard Character Creation screen (Ereb-themed instead of Ellinia.) By default, Cygnus have a pale skin tone, though this may change in GMS since skin tone selection is not possible at all in KMS. Once the character is created, it will appear in a Tutorial section of Ereb, just like Maple Island's Tutorial. From here, things proceed normally.
This is the first version. I will be adding on to it until it's complete and then continually updating it afterward with KMST changes.
Original Cygnus Creation method
Originally, to create a Knight of Cygnus, you must have one character above level 20 (from here on referred to as "The Parent".) To create the Noblesse, or Cygnus Beginner, simply speak to Nineheart, the Empress's tactician, in Ereb. The character creation menu comes up, just as though you are creating an ordinary character. Once the Cygnus is completed, you may log out and log back in, then select the Noblesse on the same server as the Parent. Additionally, even in the case of 4th job skills they may possess, they do not need Mastery Books.
Recent News: March 28, 2009:
-Cygnus have gone through a rather large change in that Parent Characters have been eliminated. The intro was rewritten to accommodate these changes, and some skill descriptions for Noblesse have also been changed. Feb 7, 2009:
-All third jobs are finished. Cygnus Skill Tables v1 are complete! Jan 18, 2009:
-All second jobs are finished. Jan 13, 2009:
- Skill changes from KMST 1.2.190 are included. First public release! Jan 12, 2009:
- Skill Tables begun.
Noblesse
Spoiler
Blessing of the Sprite Description: Increases your Weapon Attack, Magic Attack, Accuracy and Avoidability. Comment: The level of this skill is directly proportional to the level of your highest character aside from this one. The job of the character is irrelevant; if you have a level 120 Cygnus and a level 110 Cygnus, the level 120 will get level 11 Blessing, and the level 110 will get level 12 blessing. This would also be true of a 120 Adventurer and a 110 Cygnus, or of two Adventurers. For every 10 levels of the character, you get one point into the skill. A level 129 Character gives 12 points on the Cygnus, but a 130 Character gives 13 points. Max Level: 20
1
+1 Weapon Attack
+2 Magic Attack
+1 Accuracy
+1 Avoid
[noparse][/noparse]
2
+2 Weapon Attack
+4 Magic Attack
+2 Accuracy
+2 Avoid
[noparse][/noparse]
3
+3 Weapon Attack
+6 Magic Attack
+3 Accuracy
+3 Avoid
[noparse][/noparse]
4
+4 Weapon Attack
+8 Magic Attack
+4 Accuracy
+4 Avoid
[noparse][/noparse]
5
+5 Weapon Attack
+10 Magic Attack
+5 Accuracy
+5 Avoid
[noparse][/noparse]
6
+6 Weapon Attack
+12 Magic Attack
+6 Accuracy
+6 Avoid
[noparse][/noparse]
7
+7 Weapon Attack
+14 Magic Attack
+7 Accuracy
+7 Avoid
[noparse][/noparse]
8
+8 Weapon Attack
+16 Magic Attack
+8 Accuracy
+8 Avoid
[noparse][/noparse]
9
+9 Weapon Attack
+18 Magic Attack
+9 Accuracy
+9 Avoid
[noparse][/noparse]
10
+10 Weapon Attack
+20 Magic Attack
+10 Accuracy
+10 Avoid
[noparse][/noparse]
11
+11 Weapon Attack
+22 Magic Attack
+11 Accuracy
+11 Avoid
[noparse][/noparse]
12
+12 Weapon Attack
+24 Magic Attack
+12 Accuracy
+12 Avoid
[noparse][/noparse]
13
+13 Weapon Attack
+26 Magic Attack
+13 Accuracy
+13 Avoid
[noparse][/noparse]
14
+14 Weapon Attack
+28 Magic Attack
+14 Accuracy
+14 Avoid
[noparse][/noparse]
15
+15 Weapon Attack
+30 Magic Attack
+15 Accuracy
+15 Avoid
[noparse][/noparse]
16
+16 Weapon Attack
+32 Magic Attack
+16 Accuracy
+16 Avoid
[noparse][/noparse]
17
+17 Weapon Attack
+34 Magic Attack
+17 Accuracy
+17 Avoid
[noparse][/noparse]
18
+18 Weapon Attack
+36 Magic Attack
+18 Accuracy
+18 Avoid
[noparse][/noparse]
19
+19 Weapon Attack
+38 Magic Attack
+19 Accuracy
+19 Avoid
[noparse][/noparse]
20
+20 Weapon Attack
+40 Magic Attack
+20 Accuracy
+20 Avoid
[noparse][/noparse]
Three Snails Description: Hurls snail shells to attack monsters from long distance. Comment: This skill no longer consumes Snail Shells, for Beginners or Noblesse. Max Level: 3
1
MP - 3
10 Damage
[noparse][/noparse]
2
MP - 5
25 Damage
[noparse][/noparse]
3
MP - 7
40 Damage
[noparse][/noparse]
Recovery Description: Enables the user to recover HP constantly for 30 sec. Cooldown: 120 Seconds Max Level: 3
1
MP - 5
4 HP every 5 seconds (total 24)
120 second cooldown
[noparse][/noparse]
2
MP - 10
8 HP every 5 seconds (total 48)
120 second cooldown
[noparse][/noparse]
3
MP - 15
12 HP every 5 seconds (total 72)
120 second cooldown
[noparse][/noparse]
Nimble Feet Description: Enables the character to move around quickly for a short amount of time. Max Level: 3
1
MP - 4
+10 Speed
[noparse][/noparse]
2
MP - 7
+15 Speed
[noparse][/noparse]
3
MP - 10
+20 Speed
[noparse][/noparse]
Legendary Spirit Description: Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character. Comment: Earned in the same way as the Standard Classes. Max Level: 1
1
Brings up the Legendary Spirit UI
Monster Rider Description: Enables one to ride on a tamed monster and use it as a method of transportation. Comment: Obtained by completing a level 50 quest from Nineheart and the Ereb Mount NPC. Max Level: 1
1
Allows the use of mounts
Echo of Hero Description: Increase weapon attack and magic attack on all players around. Comment: Earned at 120, nerfed from level 200 version (originally 4%) Max Level: 1
1
MP - 30
40 Minute Duration
+2% Magic Attack and Weapon Attack
2 hour Cooldown
[noparse][/noparse]
Maker Description: Will be able to produce items using Alchemy. According to character level, the items you will be able to produce are different. Comment: Earned in the same way as the Standard Classes. Max Level: 3
1
It is possible to create items below level 75
[noparse][/noparse]
2
It is possible to create items below level 105
[noparse][/noparse]
3
It is possible to create items below level 135
[noparse][/noparse]
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-13
Soul Master
First Job
Improving Max HP Increase Description: This skill boosts up the amount of increase on Max HP after each Level UP, or AP used on Max HP. Comment: Unlike Standard Warrior, this skill has no prerequisite. This gives Soul Masters a slight HP advantage. Max Level: 10
1
+4 HP on level up
+3 HP per AP allocated to HP
[noparse][/noparse]
2
+8 HP on level up
+6 HP per AP allocated to HP
[noparse][/noparse]
3
+12 HP on level up
+9 HP per AP allocated to HP
[noparse][/noparse]
4
+16 HP on level up
+12 HP per AP allocated to HP
[noparse][/noparse]
5
+20 HP on level up
+15 HP per AP allocated to HP
[noparse][/noparse]
6
+24 HP on level up
+18 HP per AP allocated to HP
[noparse][/noparse]
7
+28 HP on level up
+21 HP per AP allocated to HP
[noparse][/noparse]
8
+32 HP on level up
+24 HP per AP allocated to HP
[noparse][/noparse]
9
+36 HP on level up
+27 HP per AP allocated to HP
[noparse][/noparse]
10
+40 HP on level up
+30 HP per AP allocated to HP
[noparse][/noparse]
Iron Body Description: Temporarily increases your weapon defense. Comment: Unlike Standard Warrior, this skill has no prerequisite. It is also only 10 levels instead of 20. It adds more defense than level 10 of the regular skill, but less than level 20, though the duration and MP costs are the same as level 20. Max Level: 10
1
MP -8
+3 Weapon Defense
120 second duration
[noparse][/noparse]
2
MP -9
+6 Weapon Defense
140 second duration
[noparse][/noparse]
3
MP -10
+9 Weapon Defense
160 second duration
[noparse][/noparse]
4
MP -11
+12 Weapon Defense
180 second duration
[noparse][/noparse]
5
MP -12
+15 Weapon Defense
200 second duration
[noparse][/noparse]
6
MP -13
+18 Weapon Defense
220 second duration
[noparse][/noparse]
7
MP -14
+21 Weapon Defense
240 second duration
[noparse][/noparse]
8
MP -15
+24 Weapon Defense
260 second duration
[noparse][/noparse]
9
MP -16
+27 Weapon Defense
280 second duration
[noparse][/noparse]
10
MP -17
+30 Weapon Defense
300 second duration
[noparse][/noparse]
Power Strike Description: Use MP to deliver a killer blow to the monsters with a sword. Max Level: 20
1
MP -4
165% Damage
[noparse][/noparse]
2
MP -4
170% Damage
[noparse][/noparse]
3
MP -4
175% Damage
[noparse][/noparse]
4
MP -4
180% Damage
[noparse][/noparse]
5
MP -5
185% Damage
[noparse][/noparse]
6
MP -5
190% Damage
[noparse][/noparse]
7
MP -5
195% Damage
[noparse][/noparse]
8
MP -6
200% Damage
[noparse][/noparse]
9
MP -6
205% Damage
[noparse][/noparse]
10
MP -7
210% Damage
[noparse][/noparse]
11
MP -7
215% Damage
[noparse][/noparse]
12
MP -8
220% Damage
[noparse][/noparse]
13
MP -8
225% Damage
[noparse][/noparse]
14
MP -9
230% Damage
[noparse][/noparse]
15
MP -9
235% Damage
[noparse][/noparse]
16
MP -10
240% Damage
[noparse][/noparse]
17
MP -10
245% Damage
[noparse][/noparse]
18
MP -11
250% Damage
[noparse][/noparse]
19
MP -11
255% Damage
[noparse][/noparse]
20
MP -12
260% Damage
[noparse][/noparse]
Slash Blast Description: Use HP and MP to attack every enemy around you with a sword. Comment: Doesn't seem to have Power Strike as a prerequisite. Max Level: 20
1
HP -8
MP -6
72% Damage on 6 Monsters
[noparse][/noparse]
2
HP -8
MP -6
75% Damage on 6 Monsters
[noparse][/noparse]
3
HP -8
MP -6
78% Damage on 6 Monsters
[noparse][/noparse]
4
HP -8
MP -6
81% Damage on 6 Monsters
[noparse][/noparse]
5
HP -9
MP -7
84% Damage on 6 Monsters
[noparse][/noparse]
6
HP -9
MP -7
87% Damage on 6 Monsters
[noparse][/noparse]
7
HP -9
MP -7
90% Damage on 6 Monsters
[noparse][/noparse]
8
HP -10
MP -8
93% Damage on 6 Monsters
[noparse][/noparse]
9
HP -10
MP -8
96% Damage on 6 Monsters
[noparse][/noparse]
10
HP -11
MP -9
99% Damage on 6 Monsters
[noparse][/noparse]
11
HP -11
MP -9
102% Damage on 6 Monsters
[noparse][/noparse]
12
HP -12
MP -10
105% Damage on 6 Monsters
[noparse][/noparse]
13
HP -12
MP -10
108% Damage on 6 Monsters
[noparse][/noparse]
14
HP -13
MP -11
111% Damage on 6 Monsters
[noparse][/noparse]
15
HP -13
MP -11
114% Damage on 6 Monsters
[noparse][/noparse]
16
HP -14
MP -12
117% Damage on 6 Monsters
[noparse][/noparse]
17
HP -14
MP -12
120% Damage on 6 Monsters
[noparse][/noparse]
18
HP -15
MP -13
123% Damage on 6 Monsters
[noparse][/noparse]
19
HP -15
MP -13
126% Damage on 6 Monsters
[noparse][/noparse]
20
HP -16
MP -14
130% Damage on 6 Monsters
[noparse][/noparse]
Soul Sprite Description: Summons the Soul Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Comments: Hits 3 monsters at all levels. Unlike Wind and Dark Sprite, this has elemental attributes. Increased damage on holy-weak, decreased damage on holy-resistant. Max Level: 20
1
MP -11
21 Attack Power
10 Weapon Defense
10 Magic Defense
105 second duration
[noparse][/noparse]
2
MP -11
22 Attack Power
10 Weapon Defense
10 Magic Defense
110 second duration
[noparse][/noparse]
3
MP -12
23 Attack Power
10 Weapon Defense
10 Magic Defense
115 second duration
[noparse][/noparse]
4
MP -12
24 Attack Power
10 Weapon Defense
10 Magic Defense
120 second duration
[noparse][/noparse]
5
MP -13
25 Attack Power
10 Weapon Defense
10 Magic Defense
125 second duration
[noparse][/noparse]
6
MP -13
26 Attack Power
15 Weapon Defense
15 Magic Defense
130 second duration
[noparse][/noparse]
7
MP -14
27 Attack Power
15 Weapon Defense
15 Magic Defense
135 second duration
[noparse][/noparse]
8
MP -14
28 Attack Power
15 Weapon Defense
15 Magic Defense
140 second duration
[noparse][/noparse]
9
MP -14
29 Attack Power
15 Weapon Defense
15 Magic Defense
145 second duration
[noparse][/noparse]
10
MP -15
30 Attack Power
15 Weapon Defense
15 Magic Defense
150 second duration
[noparse][/noparse]
11
MP -16
31 Attack Power
20 Weapon Defense
20 Magic Defense
155 second duration
[noparse][/noparse]
12
MP -16
32 Attack Power
20 Weapon Defense
20 Magic Defense
160 second duration
[noparse][/noparse]
13
MP -17
33 Attack Power
20 Weapon Defense
20 Magic Defense
165 second duration
[noparse][/noparse]
14
MP -17
34 Attack Power
20 Weapon Defense
20 Magic Defense
170 second duration
[noparse][/noparse]
15
MP -18
35 Attack Power
20 Weapon Defense
20 Magic Defense
175 second duration
[noparse][/noparse]
16
MP -18
36 Attack Power
25 Weapon Defense
25 Magic Defense
180 second duration
[noparse][/noparse]
17
MP -19
37 Attack Power
25 Weapon Defense
25 Magic Defense
185 second duration
[noparse][/noparse]
18
MP -19
38 Attack Power
25 Weapon Defense
25 Magic Defense
190 second duration
[noparse][/noparse]
19
MP -20
39 Attack Power
25 Weapon Defense
25 Magic Defense
195 second duration
[noparse][/noparse]
20
MP -20
40 Attack Power
25 Weapon Defense
25 Magic Defense
200 second duration
[noparse][/noparse]
Second Job
Sword Mastery Description: Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand. Max Level: 20
1
15% Mastery
+1 Accuracy
[noparse][/noparse]
2
15% Mastery
+2 Accuracy
[noparse][/noparse]
3
20% Mastery
+3 Accuracy
[noparse][/noparse]
4
20% Mastery
+4 Accuracy
[noparse][/noparse]
5
25% Mastery
+5 Accuracy
[noparse][/noparse]
6
25% Mastery
+6 Accuracy
[noparse][/noparse]
7
30% Mastery
+7 Accuracy
[noparse][/noparse]
8
30% Mastery
+8 Accuracy
[noparse][/noparse]
9
35% Mastery
+9 Accuracy
[noparse][/noparse]
10
35% Mastery
+10 Accuracy
[noparse][/noparse]
11
40% Mastery
+11 Accuracy
[noparse][/noparse]
12
40% Mastery
+12 Accuracy
[noparse][/noparse]
13
45% Mastery
+13 Accuracy
[noparse][/noparse]
14
45% Mastery
+14 Accuracy
[noparse][/noparse]
15
50% Mastery
+15 Accuracy
[noparse][/noparse]
16
50% Mastery
+16 Accuracy
[noparse][/noparse]
17
55% Mastery
+17 Accuracy
[noparse][/noparse]
18
55% Mastery
+18 Accuracy
[noparse][/noparse]
19
60% Mastery
+19 Accuracy
[noparse][/noparse]
20
60% Mastery
+20 Accuracy
[noparse][/noparse]
Sword Booster Description: Uses HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand. Prerequisite: Sword Mastery Level 5 or higher Max Level: 20
1
HP -29
MP -29
10 second duration
[noparse][/noparse]
2
HP -28
MP -28
20 second duration
[noparse][/noparse]
3
HP -27
MP -27
30 second duration
[noparse][/noparse]
4
HP -26
MP -26
40 second duration
[noparse][/noparse]
5
HP -25
MP -25
50 second duration
[noparse][/noparse]
6
HP -24
MP -24
60 second duration
[noparse][/noparse]
7
HP -23
MP -23
70 second duration
[noparse][/noparse]
8
HP -22
MP -22
80 second duration
[noparse][/noparse]
9
HP -21
MP -21
90 second duration
[noparse][/noparse]
10
HP -20
MP -20
100 second duration
[noparse][/noparse]
11
HP -19
MP -19
110 second duration
[noparse][/noparse]
12
HP -18
MP -18
120 second duration
[noparse][/noparse]
13
HP -17
MP -17
130 second duration
[noparse][/noparse]
14
HP -16
MP -16
140 second duration
[noparse][/noparse]
15
HP -15
MP -15
150 second duration
[noparse][/noparse]
16
HP -14
MP -14
160 second duration
[noparse][/noparse]
17
HP -13
MP -13
170 second duration
[noparse][/noparse]
18
HP -12
MP -12
180 second duration
[noparse][/noparse]
19
HP -11
MP -11
190 second duration
[noparse][/noparse]
20
HP -10
MP -10
200 second duration
[noparse][/noparse]
Final Attack Description: Strikes another, far deadlier blow following the initial attack, with a given success rate. It works only when holding a one-hand or two-hand sword. Prerequisite: Sword Mastery Level 3 or higher Comment: Unlike the Standard Class Final Attack, this is an active "buff", so the Final Attack only has a chance of activating while the buff is cast. Max Level: 30
1
MP -6
2% activation rate
105% damage
155 second duration
[noparse][/noparse]
2
MP -6
4% activation rate
110% damage
160 second duration
[noparse][/noparse]
3
MP -6
6% activation rate
115% damage
165 second duration
[noparse][/noparse]
4
MP -6
8% activation rate
120% damage
170 second duration
[noparse][/noparse]
5
MP -6
10% activation rate
125% damage
175 second duration
[noparse][/noparse]
6
MP -6
12% activation rate
130% damage
180 second duration
[noparse][/noparse]
7
MP -6
14% activation rate
135% damage
185 second duration
[noparse][/noparse]
8
MP -6
16% activation rate
140% damage
190 second duration
[noparse][/noparse]
9
MP -6
18% activation rate
145% damage
195 second duration
[noparse][/noparse]
10
MP -6
20% activation rate
150% damage
200 second duration
[noparse][/noparse]
11
MP -9
22% activation rate
155% damage
205 second duration
[noparse][/noparse]
12
MP -9
24% activation rate
160% damage
210 second duration
[noparse][/noparse]
13
MP -9
26% activation rate
165% damage
215 second duration
[noparse][/noparse]
14
MP -9
28% activation rate
170% damage
220 second duration
[noparse][/noparse]
15
MP -9
30% activation rate
175% damage
225 second duration
[noparse][/noparse]
16
MP -9
32% activation rate
180% damage
230 second duration
[noparse][/noparse]
17
MP -9
34% activation rate
185% damage
235 second duration
[noparse][/noparse]
18
MP -9
36% activation rate
190% damage
240 second duration
[noparse][/noparse]
19
MP -9
38% activation rate
195% damage
245 second duration
[noparse][/noparse]
20
MP -9
40% activation rate
200% damage
250 second duration
[noparse][/noparse]
21
MP -12
42% activation rate
205% damage
255 second duration
[noparse][/noparse]
22
MP -12
44% activation rate
210% damage
260 second duration
[noparse][/noparse]
23
MP -12
46% activation rate
215% damage
265 second duration
[noparse][/noparse]
24
MP -12
48% activation rate
220% damage
270 second duration
[noparse][/noparse]
25
MP -12
50% activation rate
225% damage
275 second duration
[noparse][/noparse]
26
MP -12
52% activation rate
230% damage
280 second duration
[noparse][/noparse]
27
MP -12
54% activation rate
235% damage
285 second duration
[noparse][/noparse]
28
MP -12
56% activation rate
240% damage
290 second duration
[noparse][/noparse]
29
MP -12
58% activation rate
245% damage
295 second duration
[noparse][/noparse]
30
MP -12
60% activation rate
250% damage
300 second duration
[noparse][/noparse]
Rage Description: Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of weapon attack defense. Comment: Both Soul Master and Fighter's rage have been increased to 12 attack in KoreaMS Test server. Should be the same boosts for both classes. Max Level: 20
1
MP -12
+3 Weapon Attack
-3 Weapon Defense
46 second duration
[noparse][/noparse]
2
MP -12
+3 Weapon Attack
-3 Weapon Defense
52 second duration
[noparse][/noparse]
3
MP -12
+4 Weapon Attack
-4 Weapon Defense
58 second duration
[noparse][/noparse]
4
MP -12
+4 Weapon Attack
-4 Weapon Defense
64 second duration
[noparse][/noparse]
5
MP -12
+5 Weapon Attack
-5 Weapon Defense
70 second duration
[noparse][/noparse]
6
MP -12
+5 Weapon Attack
-5 Weapon Defense
76 second duration
[noparse][/noparse]
7
MP -12
+6 Weapon Attack
-6 Weapon Defense
82 second duration
[noparse][/noparse]
8
MP -12
+6 Weapon Attack
-6 Weapon Defense
88 second duration
[noparse][/noparse]
9
MP -12
+7 Weapon Attack
-7 Weapon Defense
94 second duration
[noparse][/noparse]
10
MP -12
+7 Weapon Attack
-7 Weapon Defense
100 second duration
[noparse][/noparse]
11
MP -20
+8 Weapon Attack
-8 Weapon Defense
106 second duration
[noparse][/noparse]
12
MP -20
+8 Weapon Attack
-8 Weapon Defense
112 second duration
[noparse][/noparse]
13
MP -20
+9 Weapon Attack
-9 Weapon Defense
118 second duration
[noparse][/noparse]
14
MP -20
+9 Weapon Attack
-9 Weapon Defense
124 second duration
[noparse][/noparse]
15
MP -20
+10 Weapon Attack
-10 Weapon Defense
130 second duration
[noparse][/noparse]
16
MP -20
+10 Weapon Attack
-10 Weapon Defense
136 second duration
[noparse][/noparse]
17
MP -20
+11 Weapon Attack
-11 Weapon Defense
142 second duration
[noparse][/noparse]
18
MP -20
+11 Weapon Attack
-11 Weapon Defense
148 second duration
[noparse][/noparse]
19
MP -20
+12 Weapon Attack
-12 Weapon Defense
154 second duration
[noparse][/noparse]
20
MP -20
+12 Weapon Attack
-12 Weapon Defense
160 second duration
[noparse][/noparse]
Soul Blade Description: It materializes the invisible soul and flings it at the enemy. Max Level: 30
Effect
Projectile
1
MP -15
95% damage on 3 monsters
200 range
[noparse][/noparse]
2
MP -15
100% damage on 3 monsters
200 range
[noparse][/noparse]
3
MP -15
105% damage on 3 monsters
200 range
[noparse][/noparse]
4
MP -15
110% damage on 3 monsters
200 range
[noparse][/noparse]
5
MP -15
115% damage on 3 monsters
200 range
[noparse][/noparse]
6
MP -15
120% damage on 3 monsters
200 range
[noparse][/noparse]
7
MP -15
125% damage on 3 monsters
200 range
[noparse][/noparse]
8
MP -15
130% damage on 3 monsters
200 range
[noparse][/noparse]
9
MP -15
135% damage on 3 monsters
200 range
[noparse][/noparse]
10
MP -15
140% damage on 3 monsters
200 range
[noparse][/noparse]
11
MP -20
115% damage on 4 monsters
250 range
[noparse][/noparse]
12
MP -20
120% damage on 4 monsters
250 range
[noparse][/noparse]
13
MP -20
125% damage on 4 monsters
250 range
[noparse][/noparse]
14
MP -20
130% damage on 4 monsters
250 range
[noparse][/noparse]
15
MP -20
135% damage on 4 monsters
250 range
[noparse][/noparse]
16
MP -20
140% damage on 4 monsters
250 range
[noparse][/noparse]
17
MP -20
145% damage on 4 monsters
250 range
[noparse][/noparse]
18
MP -20
150% damage on 4 monsters
250 range
[noparse][/noparse]
19
MP -20
155% damage on 4 monsters
250 range
[noparse][/noparse]
20
MP -20
160% damage on 4 monsters
250 range
[noparse][/noparse]
21
MP -25
135% damage on 5 monsters
300 range
[noparse][/noparse]
22
MP -25
140% damage on 5 monsters
300 range
[noparse][/noparse]
23
MP -25
145% damage on 5 monsters
300 range
[noparse][/noparse]
24
MP -25
150% damage on 5 monsters
300 range
[noparse][/noparse]
25
MP -25
155% damage on 5 monsters
300 range
[noparse][/noparse]
26
MP -25
160% damage on 5 monsters
300 range
[noparse][/noparse]
27
MP -25
165% damage on 5 monsters
300 range
[noparse][/noparse]
28
MP -25
170% damage on 5 monsters
300 range
[noparse][/noparse]
29
MP -25
175% damage on 5 monsters
300 range
[noparse][/noparse]
30
MP -25
180% damage on 5 monsters
300 range
[noparse][/noparse]
Soul Runner Description: Move quickly for a moment by receiving the power of the soul. Comment: Works like Flash Jump. Max Level: 10
1
MP -60
Jump a specified distance
[noparse][/noparse]
2
MP -55
Jump a specified distance
[noparse][/noparse]
3
MP -50
Jump a specified distance
[noparse][/noparse]
4
MP -45
Jump a specified distance
[noparse][/noparse]
5
MP -40
Jump a specified distance
[noparse][/noparse]
6
MP -35
Jump a specified distance
[noparse][/noparse]
7
MP -30
Jump a specified distance
[noparse][/noparse]
8
MP -25
Jump a specified distance
[noparse][/noparse]
9
MP -20
Jump a specified distance
[noparse][/noparse]
10
MP -15
Jump a specified distance
[noparse][/noparse]
Third Job
Improving MP Recovery Description: Recovers MP at a faster rate than the norm every 10 seconds by standing still. Max Level: 20
1
+2 MP recovered every 10 seconds
[noparse][/noparse]
2
+4 MP recovered every 10 seconds
[noparse][/noparse]
3
+6 MP recovered every 10 seconds
[noparse][/noparse]
4
+8 MP recovered every 10 seconds
[noparse][/noparse]
5
+10 MP recovered every 10 seconds
[noparse][/noparse]
6
+12 MP recovered every 10 seconds
[noparse][/noparse]
7
+14 MP recovered every 10 seconds
[noparse][/noparse]
8
+16 MP recovered every 10 seconds
[noparse][/noparse]
9
+18 MP recovered every 10 seconds
[noparse][/noparse]
10
+20 MP recovered every 10 seconds
[noparse][/noparse]
11
+21 MP recovered every 10 seconds
[noparse][/noparse]
12
+22 MP recovered every 10 seconds
[noparse][/noparse]
13
+23 MP recovered every 10 seconds
[noparse][/noparse]
14
+24 MP recovered every 10 seconds
[noparse][/noparse]
15
+25 MP recovered every 10 seconds
[noparse][/noparse]
16
+26 MP recovered every 10 seconds
[noparse][/noparse]
17
+27 MP recovered every 10 seconds
[noparse][/noparse]
18
+28 MP recovered every 10 seconds
[noparse][/noparse]
19
+29 MP recovered every 10 seconds
[noparse][/noparse]
20
+30 MP recovered every 10 seconds
[noparse][/noparse]
Combo Attack Description: Prepares for combo attack. Combo counter can be used to strike a deadly blow to the monster. Max. for combo counter is 5 and midpoint is 3. Max Level: 20
1
3 Orbs
MP -25
101% damage
120 second duration
[noparse][/noparse]
2
3 Orbs
MP -25
102% damage
120 second duration
[noparse][/noparse]
3
3 Orbs
MP -25
103% damage
120 second duration
[noparse][/noparse]
4
3 Orbs
MP -25
104% damage
120 second duration
[noparse][/noparse]
5
3 Orbs
MP -25
105% damage
140 second duration
[noparse][/noparse]
6
3 Orbs
MP -25
106% damage
140 second duration
[noparse][/noparse]
7
3 Orbs
MP -25
107% damage
140 second duration
[noparse][/noparse]
8
4 Orbs
MP -25
108% damage
140 second duration
[noparse][/noparse]
9
4 Orbs
MP -25
109% damage
160 second duration
[noparse][/noparse]
10
4 Orbs
MP -25
110% damage
160 second duration
[noparse][/noparse]
11
4 Orbs
MP -35
111% damage
160 second duration
[noparse][/noparse]
12
4 Orbs
MP -35
112% damage
160 second duration
[noparse][/noparse]
13
4 Orbs
MP -35
113% damage
180 second duration
[noparse][/noparse]
14
4 Orbs
MP -35
114% damage
180 second duration
[noparse][/noparse]
15
5 Orbs
MP -35
115% damage
180 second duration
[noparse][/noparse]
16
5 Orbs
MP -35
116% damage
180 second duration
[noparse][/noparse]
17
5 Orbs
MP -35
117% damage
200 second duration
[noparse][/noparse]
18
5 Orbs
MP -35
118% damage
200 second duration
[noparse][/noparse]
19
5 Orbs
MP -35
119% damage
200 second duration
[noparse][/noparse]
20
5 Orbs
MP -35
120% damage
200 second duration
[noparse][/noparse]
Panic Description: Attack a single monster using dark powers. This skill can only be used when equipped with a sword and the combo all charged up. Prerequisite: Combo Attack Level 1 or higher Comment: The "darkness" on here seems to be inactive, just as it is for Standard Crusader. I will list it anyway in case it gets fixed, since there have been several skill changes lately. Max Level: 20
1
MP -10
42% activation rate
130% damage
5 second duration
[noparse][/noparse]
2
MP -10
44% activation rate
140% damage
5 second duration
[noparse][/noparse]
3
MP -10
46% activation rate
150% damage
5 second duration
[noparse][/noparse]
4
MP -10
48% activation rate
160% damage
5 second duration
[noparse][/noparse]
5
MP -10
50% activation rate
170% damage
5 second duration
[noparse][/noparse]
6
MP -10
52% activation rate
180% damage
5 second duration
[noparse][/noparse]
7
MP -10
54% activation rate
190% damage
5 second duration
[noparse][/noparse]
8
MP -10
56% activation rate
200% damage
5 second duration
[noparse][/noparse]
9
MP -10
58% activation rate
210% damage
5 second duration
[noparse][/noparse]
10
MP -10
60% activation rate
220% damage
5 second duration
[noparse][/noparse]
11
MP -17
62% activation rate
230% damage
7 second duration
[noparse][/noparse]
12
MP -17
64% activation rate
240% damage
7 second duration
[noparse][/noparse]
13
MP -17
66% activation rate
250% damage
7 second duration
[noparse][/noparse]
14
MP -17
68% activation rate
260% damage
7 second duration
[noparse][/noparse]
15
MP -17
70% activation rate
270% damage
7 second duration
[noparse][/noparse]
16
MP -17
72% activation rate
280% damage
7 second duration
[noparse][/noparse]
17
MP -17
74% activation rate
290% damage
7 second duration
[noparse][/noparse]
18
MP -17
76% activation rate
300% damage
7 second duration
[noparse][/noparse]
19
MP -17
78% activation rate
310% damage
7 second duration
[noparse][/noparse]
20
MP -17
80% activation rate
320% damage
7 second duration
[noparse][/noparse]
Coma Description: If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with a sword and the combo all charged up. Prerequisite Combo Attack Level 1 or higher Comment: hits 6 monsters at all levels. Max Level: 20
1
HP -15
MP -12
94% damage
42% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
2
HP -15
MP -12
98% damage
44% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
3
HP -15
MP -12
102% damage
46% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
4
HP -15
MP -12
106% damage
48% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
5
HP -15
MP -12
110% damage
50% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
6
HP -15
MP -12
114% damage
52% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
7
HP -15
MP -12
118% damage
54% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
8
HP -15
MP -12
122% damage
56% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
9
HP -15
MP -12
126% damage
58% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
10
HP -15
MP -12
130% damage
60% chance to stun for 2 seconds
130 Range
[noparse][/noparse]
11
HP -20
MP -19
134% damage
62% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
12
HP -20
MP -19
138% damage
64% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
13
HP -20
MP -19
142% damage
66% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
14
HP -20
MP -19
146% damage
68% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
15
HP -20
MP -19
150% damage
70% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
16
HP -20
MP -19
154% damage
72% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
17
HP -20
MP -19
158% damage
74% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
18
HP -20
MP -19
162% damage
76% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
19
HP -20
MP -19
166% damage
78% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
20
HP -20
MP -19
170% damage
80% chance to stun for 3 seconds
140 Range
[noparse][/noparse]
Brandish Description: Enables one to attack multiple monsters forward twice. Max Level: 20 Comment: Always calculated as one stab, one slash. Activates Final Attack. Earned at level 100 by defeating a nerfed version of a boss (Snowman, Crimson Balrog, Dodo, or Lilino) in Ereb Training grounds room #3.
1
MP - 16
115% Damage
Hits 1 Monster
[noparse][/noparse]
2
MP - 16
120% Damage
Hits 1 Monster
[noparse][/noparse]
3
MP - 16
125% Damage
Hits 1 Monster
[noparse][/noparse]
4
MP - 16
130% Damage
Hits 1 Monster
[noparse][/noparse]
5
MP - 16
135% Damage
Hits 1 Monster
[noparse][/noparse]
6
MP - 16
140% Damage
Hits 1 Monster
[noparse][/noparse]
7
MP - 16
145% Damage
Hits 1 Monster
[noparse][/noparse]
8
MP - 16
150% Damage
Hits 1 Monster
[noparse][/noparse]
9
MP - 16
155% Damage
Hits 1 Monster
[noparse][/noparse]
10
MP - 16
160% Damage
Hits 1 Monster
[noparse][/noparse]
11
MP - 24
164% Damage
Hits 2 Monsters
[noparse][/noparse]
12
MP - 24
168% Damage
Hits 2 Monsters
[noparse][/noparse]
13
MP - 24
172% Damage
Hits 2 Monsters
[noparse][/noparse]
14
MP - 24
176% Damage
Hits 2 Monsters
[noparse][/noparse]
15
MP - 24
180% Damage
Hits 2 Monsters
[noparse][/noparse]
16
MP - 24
184% Damage
Hits 2 Monsters
[noparse][/noparse]
17
MP - 24
188% Damage
Hits 2 Monsters
[noparse][/noparse]
18
MP - 24
192% Damage
Hits 2 Monsters
[noparse][/noparse]
19
MP - 24
196% Damage
Hits 2 Monsters
[noparse][/noparse]
20
MP - 24
200% Damage
Hits 2 Monsters
[noparse][/noparse]
21
MP - 30
203% Damage
Hits 3 Monsters
[noparse][/noparse]
22
MP - 30
206% Damage
Hits 3 Monsters
[noparse][/noparse]
23
MP - 30
209% Damage
Hits 3 Monsters
[noparse][/noparse]
24
MP - 30
212% Damage
Hits 3 Monsters
[noparse][/noparse]
25
MP - 30
215% Damage
Hits 3 Monsters
[noparse][/noparse]
26
MP - 30
218% Damage
Hits 3 Monsters
[noparse][/noparse]
27
MP - 30
221% Damage
Hits 3 Monsters
[noparse][/noparse]
28
MP - 30
224% Damage
Hits 3 Monsters
[noparse][/noparse]
29
MP - 30
227% Damage
Hits 3 Monsters
[noparse][/noparse]
30
MP - 30
230% Damage
Hits 3 Monsters
[noparse][/noparse]
Advanced Combo Attack Description: By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. The Skill can only be obtained by fully mastered Combo Attack. Prerequisite: Combo Attack Level 20 Comment: Earned at level 110 by defeating a nerfed version of a boss (Manon, Griffey, Leviathan, or Pianus) in Ereb Training grounds room #4. Max Level: 20
1
+1 Orb
11% chance to get extra orb
121% damage
[noparse][/noparse]
2
+1 Orb
12% chance to get extra orb
122% damage
[noparse][/noparse]
3
+1 Orb
13% chance to get extra orb
123% damage
[noparse][/noparse]
4
+1 Orb
14% chance to get extra orb
124% damage
[noparse][/noparse]
5
+2 Orbs
15% chance to get extra orb
125% damage
[noparse][/noparse]
6
+2 Orbs
16% chance to get extra orb
126% damage
[noparse][/noparse]
7
+2 Orbs
17% chance to get extra orb
127% damage
[noparse][/noparse]
8
+2 Orbs
18% chance to get extra orb
128% damage
[noparse][/noparse]
9
+3 Orbs
19% chance to get extra orb
129% damage
[noparse][/noparse]
10
+3 Orbs
20% chance to get extra orb
130% damage
[noparse][/noparse]
11
+3 Orbs
21% chance to get extra orb
131% damage
[noparse][/noparse]
12
+3 Orbs
22% chance to get extra orb
132% damage
[noparse][/noparse]
13
+4 Orbs
23% chance to get extra orb
133% damage
[noparse][/noparse]
14
+4 Orbs
24% chance to get extra orb
134% damage
[noparse][/noparse]
15
+4 Orbs
25% chance to get extra orb
135% damage
[noparse][/noparse]
16
+4 Orbs
26% chance to get extra orb
136% damage
[noparse][/noparse]
17
+5 Orbs
27% chance to get extra orb
137% damage
[noparse][/noparse]
18
+5 Orbs
28% chance to get extra orb
138% damage
[noparse][/noparse]
19
+5 Orbs
29% chance to get extra orb
139% damage
[noparse][/noparse]
20
+5 Orbs
30% chance to get extra orb
140% damage
[noparse][/noparse]
Soul Driver Description: Attack multiple enemies by materializing the soul's power into the sword, hitting 4 times. Comment:hits 4 times at all levels. It's a full screen type attack, a la Shout or Dragon Roar. Max Level: 30
1
MP -15
46% damage
Hits 3 Monsters
[noparse][/noparse]
2
MP -15
47% damage
Hits 3 Monsters
[noparse][/noparse]
3
MP -15
48% damage
Hits 3 Monsters
[noparse][/noparse]
4
MP -15
49% damage
Hits 3 Monsters
[noparse][/noparse]
5
MP -15
50% damage
Hits 3 Monsters
[noparse][/noparse]
6
MP -15
51% damage
Hits 4 Monsters
[noparse][/noparse]
7
MP -15
52% damage
Hits 4 Monsters
[noparse][/noparse]
8
MP -15
53% damage
Hits 4 Monsters
[noparse][/noparse]
9
MP -15
54% damage
Hits 4 Monsters
[noparse][/noparse]
10
MP -15
55% damage
Hits 4 Monsters
[noparse][/noparse]
11
MP -25
56% damage
Hits 5 Monsters
[noparse][/noparse]
12
MP -25
57% damage
Hits 5 Monsters
[noparse][/noparse]
13
MP -25
58% damage
Hits 5 Monsters
[noparse][/noparse]
14
MP -25
59% damage
Hits 5 Monsters
[noparse][/noparse]
15
MP -25
60% damage
Hits 5 Monsters
[noparse][/noparse]
16
MP -25
61% damage
Hits 6 Monsters
[noparse][/noparse]
17
MP -25
62% damage
Hits 6 Monsters
[noparse][/noparse]
18
MP -25
63% damage
Hits 6 Monsters
[noparse][/noparse]
19
MP -25
64% damage
Hits 6 Monsters
[noparse][/noparse]
20
MP -25
65% damage
Hits 6 Monsters
[noparse][/noparse]
21
MP -35
66% damage
Hits 7 Monsters
[noparse][/noparse]
22
MP -35
67% damage
Hits 7 Monsters
[noparse][/noparse]
23
MP -35
68% damage
Hits 7 Monsters
[noparse][/noparse]
24
MP -35
69% damage
Hits 7 Monsters
[noparse][/noparse]
25
MP -35
70% damage
Hits 7 Monsters
[noparse][/noparse]
26
MP -35
71% damage
Hits 8 Monsters
[noparse][/noparse]
27
MP -35
72% damage
Hits 8 Monsters
[noparse][/noparse]
28
MP -35
73% damage
Hits 8 Monsters
[noparse][/noparse]
29
MP -35
74% damage
Hits 8 Monsters
[noparse][/noparse]
30
MP -35
75% damage
Hits 8 Monsters
[noparse][/noparse]
Soul Charge Description: Embues the power of the Soul to a sword for a certain amount of time. Comment: NOT Holy elemental. It is neutral. Max Level: 20
Casting Animation:
1
MP -25
110 second duration
101% Damage
6% Elemental Bonus
[noparse][/noparse]
2
MP -25
120 second duration
102% Damage
7% Elemental Bonus
[noparse][/noparse]
3
MP -25
130 second duration
103% Damage
8% Elemental Bonus
[noparse][/noparse]
4
MP -25
140 second duration
104% Damage
9% Elemental Bonus
[noparse][/noparse]
5
MP -25
150 second duration
105% Damage
10% Elemental Bonus
[noparse][/noparse]
6
MP -25
160 second duration
106% Damage
11% Elemental Bonus
[noparse][/noparse]
7
MP -25
170 second duration
107% Damage
12% Elemental Bonus
[noparse][/noparse]
8
MP -25
180 second duration
108% Damage
13% Elemental Bonus
[noparse][/noparse]
9
MP -25
190 second duration
109% Damage
14% Elemental Bonus
[noparse][/noparse]
10
MP -25
200 second duration
110% Damage
15% Elemental Bonus
[noparse][/noparse]
11
MP -25
210 second duration
111% Damage
16% Elemental Bonus
[noparse][/noparse]
12
MP -25
220 second duration
112% Damage
17% Elemental Bonus
[noparse][/noparse]
13
MP -25
230 second duration
113% Damage
18% Elemental Bonus
[noparse][/noparse]
14
MP -25
240 second duration
114% Damage
19% Elemental Bonus
[noparse][/noparse]
15
MP -25
250 second duration
115% Damage
20% Elemental Bonus
[noparse][/noparse]
16
MP -25
260 second duration
116% Damage
21% Elemental Bonus
[noparse][/noparse]
17
MP -25
270 second duration
117% Damage
22% Elemental Bonus
[noparse][/noparse]
18
MP -25
280 second duration
118% Damage
23% Elemental Bonus
[noparse][/noparse]
19
MP -25
290 second duration
119% Damage
24% Elemental Bonus
[noparse][/noparse]
20
MP -25
300 second duration
120% Damage
25% Elemental Bonus
[noparse][/noparse]
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-13
Flame Wizard
First Job
Improving Max MP Increase Description: This skill boosts up the amount of increase on Max MP after each Level UP, or AP used on Max MP. Comment: Unlike Standard Magician, this skill has no prerequisite. However, since Flame Wizards promote at level 10 instead of 8, they don't get an MP advantage. Max Level: 10
1
+2 MP on level up
+1 MP per AP allocated to MP
[noparse][/noparse]
2
+4 MP on level up
+2 MP per AP allocated to MP
[noparse][/noparse]
3
+6 MP on level up
+3 MP per AP allocated to MP
[noparse][/noparse]
4
+8 MP on level up
+4 MP per AP allocated to MP
[noparse][/noparse]
5
+10 MP on level up
+5 MP per AP allocated to MP
[noparse][/noparse]
6
+12 MP on level up
+6 MP per AP allocated to MP
[noparse][/noparse]
7
+14 MP on level up
+7 MP per AP allocated to MP
[noparse][/noparse]
8
+16 MP on level up
+8 MP per AP allocated to MP
[noparse][/noparse]
9
+18 MP on level up
+9 MP per AP allocated to MP
[noparse][/noparse]
10
+20 MP on level up
+10 MP per AP allocated to MP
[noparse][/noparse]
Magic Guard Description: Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit. Comment: Only 10 levels, but gives the same bonuses as Standard Magician's level 20. Max Level: 10
1
MP -6
150 second duration
8% HP damage into MP
[noparse][/noparse]
2
MP -6
200 second duration
16% HP damage into MP
[noparse][/noparse]
3
MP -8
250 second duration
24% HP damage into MP
[noparse][/noparse]
4
MP -8
300 second duration
32% HP damage into MP
[noparse][/noparse]
5
MP -10
350 second duration
40% HP damage into MP
[noparse][/noparse]
6
MP -10
400 second duration
48% HP damage into MP
[noparse][/noparse]
7
MP -12
450 second duration
56% HP damage into MP
[noparse][/noparse]
8
MP -12
500 second duration
64% HP damage into MP
[noparse][/noparse]
9
MP -14
550 second duration
72% HP damage into MP
[noparse][/noparse]
10
MP -14
600 second duration
80% HP damage into MP
[noparse][/noparse]
Magic Armor Description: Temporarily boosts the weapon def. of the armor by blowing magic into it. Prerequisite: Magic Guard Level 3 or higher Comment: Only 10 levels, but gives the same bonuses as Standard Magician's level 20. Max Level: 10
1
MP -8
40 second duration
+4 Weapon Defense
[noparse][/noparse]
2
MP -8
80 second duration
+8 Weapon Defense
[noparse][/noparse]
3
MP -10
120 second duration
+12 Weapon Defense
[noparse][/noparse]
4
MP -10
160 second duration
+16 Weapon Defense
[noparse][/noparse]
5
MP -12
200 second duration
+20 Weapon Defense
[noparse][/noparse]
6
MP -12
240 second duration
+24 Weapon Defense
[noparse][/noparse]
7
MP -14
280 second duration
+28 Weapon Defense
[noparse][/noparse]
8
MP -14
320 second duration
+32 Weapon Defense
[noparse][/noparse]
9
MP -16
360 second duration
+36 Weapon Defense
[noparse][/noparse]
10
MP -16
400 second duration
+40 Weapon Defense
[noparse][/noparse]
Magic Claw Description: Use MP to attack an enemy twice. Comments: Has Fire elemental attributes. Increased damage on fire-weak, decreased damage on fire-resistant. Doesn't have a prerequisite since Flame Wizard lacks Energy Bolt. Max Level: 20
1
MP -10
11 Basic Attack
15% Mastery
[noparse][/noparse]
2
MP -10
12 Basic Attack
15% Mastery
[noparse][/noparse]
3
MP -10
13 Basic Attack
20% Mastery
[noparse][/noparse]
4
MP -10
14 Basic Attack
20% Mastery
[noparse][/noparse]
5
MP -11
16 Basic Attack
25% Mastery
[noparse][/noparse]
6
MP -11
17 Basic Attack
25% Mastery
[noparse][/noparse]
7
MP -11
18 Basic Attack
30% Mastery
[noparse][/noparse]
8
MP -12
20 Basic Attack
30% Mastery
[noparse][/noparse]
9
MP -12
21 Basic Attack
35% Mastery
[noparse][/noparse]
10
MP -13
23 Basic Attack
35% Mastery
[noparse][/noparse]
11
MP -13
24 Basic Attack
40% Mastery
[noparse][/noparse]
12
MP -14
26 Basic Attack
40% Mastery
[noparse][/noparse]
13
MP -14
27 Basic Attack
45% Mastery
[noparse][/noparse]
14
MP -15
29 Basic Attack
45% Mastery
[noparse][/noparse]
15
MP -15
30 Basic Attack
50% Mastery
[noparse][/noparse]
16
MP -16
32 Basic Attack
50% Mastery
[noparse][/noparse]
17
MP -17
34 Basic Attack
55% Mastery
[noparse][/noparse]
18
MP -18
36 Basic Attack
55% Mastery
[noparse][/noparse]
19
MP -19
38 Basic Attack
60% Mastery
[noparse][/noparse]
20
MP -20
40 Basic Attack
60% Mastery
[noparse][/noparse]
Flame Sprite Description: Summons the Flame Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Comments: Hits 3 monsters at all levels. Like Soul Sprite, this has elemental attributes. Increased damage on fire-weak, decreased damage on fire-resistant. Max Level: 20
1
MP -11
21 Attack Power
10 Weapon Defense
10 Magic Defense
105 second duration
[noparse][/noparse]
2
MP -11
22 Attack Power
10 Weapon Defense
10 Magic Defense
110 second duration
[noparse][/noparse]
3
MP -12
23 Attack Power
10 Weapon Defense
10 Magic Defense
115 second duration
[noparse][/noparse]
4
MP -12
24 Attack Power
10 Weapon Defense
10 Magic Defense
120 second duration
[noparse][/noparse]
5
MP -13
25 Attack Power
10 Weapon Defense
10 Magic Defense
125 second duration
[noparse][/noparse]
6
MP -13
26 Attack Power
15 Weapon Defense
15 Magic Defense
130 second duration
[noparse][/noparse]
7
MP -14
27 Attack Power
15 Weapon Defense
15 Magic Defense
135 second duration
[noparse][/noparse]
8
MP -14
28 Attack Power
15 Weapon Defense
15 Magic Defense
140 second duration
[noparse][/noparse]
9
MP -14
29 Attack Power
15 Weapon Defense
15 Magic Defense
145 second duration
[noparse][/noparse]
10
MP -15
30 Attack Power
15 Weapon Defense
15 Magic Defense
150 second duration
[noparse][/noparse]
11
MP -16
31 Attack Power
20 Weapon Defense
20 Magic Defense
155 second duration
[noparse][/noparse]
12
MP -16
32 Attack Power
20 Weapon Defense
20 Magic Defense
160 second duration
[noparse][/noparse]
13
MP -17
33 Attack Power
20 Weapon Defense
20 Magic Defense
165 second duration
[noparse][/noparse]
14
MP -17
34 Attack Power
20 Weapon Defense
20 Magic Defense
170 second duration
[noparse][/noparse]
15
MP -18
35 Attack Power
20 Weapon Defense
20 Magic Defense
175 second duration
[noparse][/noparse]
16
MP -18
36 Attack Power
25 Weapon Defense
25 Magic Defense
180 second duration
[noparse][/noparse]
17
MP -19
37 Attack Power
25 Weapon Defense
25 Magic Defense
185 second duration
[noparse][/noparse]
18
MP -19
38 Attack Power
25 Weapon Defense
25 Magic Defense
190 second duration
[noparse][/noparse]
19
MP -20
39 Attack Power
25 Weapon Defense
25 Magic Defense
195 second duration
[noparse][/noparse]
20
MP -20
40 Attack Power
25 Weapon Defense
25 Magic Defense
200 second duration
[noparse][/noparse]
Second Job
Meditation Description: Meditate for a bit to temporarily boost up the magic attack of party members around the area. Comment: Unlike Standard Magician, this skill has no prerequisite. Max Level: 20
1
MP -10
+1 Magic Attack
10 Second Duration
[noparse][/noparse]
2
MP -10
+2 Magic Attack
20 Second Duration
[noparse][/noparse]
3
MP -10
+3 Magic Attack
30 Second Duration
[noparse][/noparse]
4
MP -10
+4 Magic Attack
40 Second Duration
[noparse][/noparse]
5
MP -10
+5 Magic Attack
50 Second Duration
[noparse][/noparse]
6
MP -10
+6 Magic Attack
60 Second Duration
[noparse][/noparse]
7
MP -10
+7 Magic Attack
70 Second Duration
[noparse][/noparse]
8
MP -10
+8 Magic Attack
80 Second Duration
[noparse][/noparse]
9
MP -10
+9 Magic Attack
90 Second Duration
[noparse][/noparse]
10
MP -10
+10 Magic Attack
100 Second Duration
[noparse][/noparse]
11
MP -20
+11 Magic Attack
110 Second Duration
[noparse][/noparse]
12
MP -20
+12 Magic Attack
120 Second Duration
[noparse][/noparse]
13
MP -20
+13 Magic Attack
130 Second Duration
[noparse][/noparse]
14
MP -20
+14 Magic Attack
140 Second Duration
[noparse][/noparse]
15
MP -20
+15 Magic Attack
150 Second Duration
[noparse][/noparse]
16
MP -20
+16 Magic Attack
160 Second Duration
[noparse][/noparse]
17
MP -20
+17 Magic Attack
170 Second Duration
[noparse][/noparse]
18
MP -20
+18 Magic Attack
180 Second Duration
[noparse][/noparse]
19
MP -20
+19 Magic Attack
190 Second Duration
[noparse][/noparse]
20
MP -20
+20 Magic Attack
200 Second Duration
[noparse][/noparse]
Slow Description: Temporarily slows down the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row. Prerequisite: Teleport level 5 or higher Comment: Affects 6 monsters at all levels. Description seems a bit misleading with that. Max Level: 20
1
MP -8
Monster's Speed -2
2 Second Duration
[noparse][/noparse]
2
MP -8
Monster's Speed -4
4 Second Duration
[noparse][/noparse]
3
MP -8
Monster's Speed -6
6 Second Duration
[noparse][/noparse]
4
MP -8
Monster's Speed -8
8 Second Duration
[noparse][/noparse]
5
MP -8
Monster's Speed -10
10 Second Duration
[noparse][/noparse]
6
MP -8
Monster's Speed -12
12 Second Duration
[noparse][/noparse]
7
MP -8
Monster's Speed -14
14 Second Duration
[noparse][/noparse]
8
MP -8
Monster's Speed -16
16 Second Duration
[noparse][/noparse]
9
MP -8
Monster's Speed -18
18 Second Duration
[noparse][/noparse]
10
MP -8
Monster's Speed -20
20 Second Duration
[noparse][/noparse]
11
MP -16
Monster's Speed -22
22 Second Duration
[noparse][/noparse]
12
MP -16
Monster's Speed -24
24 Second Duration
[noparse][/noparse]
13
MP -16
Monster's Speed -26
26 Second Duration
[noparse][/noparse]
14
MP -16
Monster's Speed -28
28 Second Duration
[noparse][/noparse]
15
MP -16
Monster's Speed -30
30 Second Duration
[noparse][/noparse]
16
MP -16
Monster's Speed -32
32 Second Duration
[noparse][/noparse]
17
MP -16
Monster's Speed -34
34 Second Duration
[noparse][/noparse]
18
MP -16
Monster's Speed -36
36 Second Duration
[noparse][/noparse]
19
MP -16
Monster's Speed -38
38 Second Duration
[noparse][/noparse]
20
MP -16
Monster's Speed -40
40 Second Duration
[noparse][/noparse]
Fire Arrow Description: Attacks a single monster with a fire arrow using the magic power. Applies 1.5 times the damage to the ice-based enemies, whereas fire-based enemies receive half the damage, if that. Comment: Unlike Standard Fire Wizard's Fire Arrow, has only 20 levels instead of 30. The animation is very different as well. Stronger at level 1 than Fire Wizard's, but slightly weaker at max. Max Level: 20
1
MP -14
53 Basic Attack
15% Mastery
[noparse][/noparse]
2
MP -14
56 Basic Attack
15% Mastery
[noparse][/noparse]
3
MP -14
59 Basic Attack
20% Mastery
[noparse][/noparse]
4
MP -14
62 Basic Attack
20% Mastery
[noparse][/noparse]
5
MP -14
65 Basic Attack
25% Mastery
[noparse][/noparse]
6
MP -14
68 Basic Attack
25% Mastery
[noparse][/noparse]
7
MP -14
71 Basic Attack
30% Mastery
[noparse][/noparse]
8
MP -14
74 Basic Attack
30% Mastery
[noparse][/noparse]
9
MP -14
77 Basic Attack
35% Mastery
[noparse][/noparse]
10
MP -14
80 Basic Attack
35% Mastery
[noparse][/noparse]
11
MP -28
83 Basic Attack
40% Mastery
[noparse][/noparse]
12
MP -28
86 Basic Attack
40% Mastery
[noparse][/noparse]
13
MP -28
89 Basic Attack
45% Mastery
[noparse][/noparse]
14
MP -28
92 Basic Attack
45% Mastery
[noparse][/noparse]
15
MP -28
95 Basic Attack
50% Mastery
[noparse][/noparse]
16
MP -28
98 Basic Attack
50% Mastery
[noparse][/noparse]
17
MP -28
101 Basic Attack
55% Mastery
[noparse][/noparse]
18
MP -28
104 Basic Attack
55% Mastery
[noparse][/noparse]
19
MP -28
107 Basic Attack
60% Mastery
[noparse][/noparse]
20
MP -28
110 Basic Attack
60% Mastery
[noparse][/noparse]
Teleport Description: Use the arrow keys to teleport to other places in the same map on a set distance. Max Level: 20
1
MP -60
130 Range
[noparse][/noparse]
2
MP -57
130 Range
[noparse][/noparse]
3
MP -54
130 Range
[noparse][/noparse]
4
MP -51
130 Range
[noparse][/noparse]
5
MP -48
130 Range
[noparse][/noparse]
6
MP -45
130 Range
[noparse][/noparse]
7
MP -42
130 Range
[noparse][/noparse]
8
MP -39
130 Range
[noparse][/noparse]
9
MP -36
130 Range
[noparse][/noparse]
10
MP -33
130 Range
[noparse][/noparse]
11
MP -31
132 Range
[noparse][/noparse]
12
MP -29
134 Range
[noparse][/noparse]
13
MP -27
136 Range
[noparse][/noparse]
14
MP -25
138 Range
[noparse][/noparse]
15
MP -23
140 Range
[noparse][/noparse]
16
MP -21
142 Range
[noparse][/noparse]
17
MP -19
144 Range
[noparse][/noparse]
18
MP -17
146 Range
[noparse][/noparse]
19
MP -15
148 Range
[noparse][/noparse]
20
MP -13
150 Range
[noparse][/noparse]
Spell Booster Description: Uses up a significant amount of HP and MP to increase the attacking speed for spells. Max Level: 20
1
HP -58
MP -53
Attack Speed -1
10 Second Duration
[noparse][/noparse]
2
HP -56
MP -51
Attack Speed -1
20 Second Duration
[noparse][/noparse]
3
HP -54
MP -49
Attack Speed -1
30 Second Duration
[noparse][/noparse]
4
HP -52
MP -47
Attack Speed -1
40 Second Duration
[noparse][/noparse]
5
HP -50
MP -45
Attack Speed -1
50 Second Duration
[noparse][/noparse]
6
HP -48
MP -43
Attack Speed -1
60 Second Duration
[noparse][/noparse]
7
HP -46
MP -41
Attack Speed -1
70 Second Duration
[noparse][/noparse]
8
HP -44
MP -39
Attack Speed -1
80 Second Duration
[noparse][/noparse]
9
HP -42
MP -37
Attack Speed -1
90 Second Duration
[noparse][/noparse]
10
HP -40
MP -35
Attack Speed -1
100 Second Duration
[noparse][/noparse]
11
HP -39
MP -34
Attack Speed -2
110 Second Duration
[noparse][/noparse]
12
HP -38
MP -33
Attack Speed -2
120 Second Duration
[noparse][/noparse]
13
HP -37
MP -32
Attack Speed -2
130 Second Duration
[noparse][/noparse]
14
HP -36
MP -31
Attack Speed -2
140 Second Duration
[noparse][/noparse]
15
HP -35
MP -30
Attack Speed -2
150 Second Duration
[noparse][/noparse]
16
HP -34
MP -29
Attack Speed -2
160 Second Duration
[noparse][/noparse]
17
HP -33
MP -28
Attack Speed -2
170 Second Duration
[noparse][/noparse]
18
HP -32
MP -27
Attack Speed -2
180 Second Duration
[noparse][/noparse]
19
HP -31
MP -26
Attack Speed -2
190 Second Duration
[noparse][/noparse]
20
HP -30
MP -25
Attack Speed -2
200 Second Duration
[noparse][/noparse]
Elemental Reset Description: For an amount of time, the casted skills are transformed into a neutral element. Max Level: 20
1
MP -12
5% Element Removal
110 Second Duration
[noparse][/noparse]
2
MP -14
10% Element Removal
120 Second Duration
[noparse][/noparse]
3
MP -16
15% Element Removal
130 Second Duration
[noparse][/noparse]
4
MP -18
20% Element Removal
140 Second Duration
[noparse][/noparse]
5
MP -20
25% Element Removal
150 Second Duration
[noparse][/noparse]
6
MP -22
30% Element Removal
160 Second Duration
[noparse][/noparse]
7
MP -24
35% Element Removal
170 Second Duration
[noparse][/noparse]
8
MP -26
40% Element Removal
180 Second Duration
[noparse][/noparse]
9
MP -28
45% Element Removal
190 Second Duration
[noparse][/noparse]
10
MP -30
50% Element Removal
200 Second Duration
[noparse][/noparse]
11
MP -32
55% Element Removal
210 Second Duration
[noparse][/noparse]
12
MP -34
60% Element Removal
220 Second Duration
[noparse][/noparse]
13
MP -36
65% Element Removal
230 Second Duration
[noparse][/noparse]
14
MP -38
70% Element Removal
240 Second Duration
[noparse][/noparse]
15
MP -40
75% Element Removal
250 Second Duration
[noparse][/noparse]
16
MP -42
80% Element Removal
260 Second Duration
[noparse][/noparse]
17
MP -44
85% Element Removal
270 Second Duration
[noparse][/noparse]
18
MP -46
90% Element Removal
280 Second Duration
[noparse][/noparse]
19
MP -48
95% Element Removal
290 Second Duration
[noparse][/noparse]
20
MP -50
100% Element Removal
300 Second Duration
[noparse][/noparse]
Fire Pillar Description: Gives fire damage to nearby enemies. It can attack up to 6 monsters. Comment: Hits 6 monsters at all levels. Fire Elemental attack. Max Level: 20
Effect:
Hit:
1
MP -10
42 Basic Attack
15% Mastery
[noparse][/noparse]
2
MP -10
44 Basic Attack
15% Mastery
[noparse][/noparse]
3
MP -10
46 Basic Attack
20% Mastery
[noparse][/noparse]
4
MP -10
48 Basic Attack
20% Mastery
[noparse][/noparse]
5
MP -10
50 Basic Attack
25% Mastery
[noparse][/noparse]
6
MP -20
52 Basic Attack
25% Mastery
[noparse][/noparse]
7
MP -20
54 Basic Attack
30% Mastery
[noparse][/noparse]
8
MP -20
56 Basic Attack
30% Mastery
[noparse][/noparse]
9
MP -20
58 Basic Attack
35% Mastery
[noparse][/noparse]
10
MP -30
60 Basic Attack
35% Mastery
[noparse][/noparse]
11
MP -30
62 Basic Attack
40% Mastery
[noparse][/noparse]
12
MP -30
64 Basic Attack
40% Mastery
[noparse][/noparse]
13
MP -30
66 Basic Attack
45% Mastery
[noparse][/noparse]
14
MP -30
68 Basic Attack
45% Mastery
[noparse][/noparse]
15
MP -30
70 Basic Attack
50% Mastery
[noparse][/noparse]
16
MP -40
72 Basic Attack
50% Mastery
[noparse][/noparse]
17
MP -40
74 Basic Attack
55% Mastery
[noparse][/noparse]
18
MP -40
76 Basic Attack
55% Mastery
[noparse][/noparse]
19
MP -40
78 Basic Attack
60% Mastery
[noparse][/noparse]
20
MP -40
80 Basic Attack
60% Mastery
[noparse][/noparse]
Third Job
Elemental Resistance Description: Gains resistance against all Magic attacks (Fire, Ice, Lightning & Poison.) Comment: Since the Standard Fire Magician only gets Partial resistance, this is a much better skill. Max Level: 20
1
12% element resistance
[noparse][/noparse]
2
14% element resistance
[noparse][/noparse]
3
16% element resistance
[noparse][/noparse]
4
18% element resistance
[noparse][/noparse]
5
20% element resistance
[noparse][/noparse]
6
22% element resistance
[noparse][/noparse]
7
24% element resistance
[noparse][/noparse]
8
26% element resistance
[noparse][/noparse]
9
28% element resistance
[noparse][/noparse]
10
30% element resistance
[noparse][/noparse]
11
31% element resistance
[noparse][/noparse]
12
32% element resistance
[noparse][/noparse]
13
33% element resistance
[noparse][/noparse]
14
34% element resistance
[noparse][/noparse]
15
35% element resistance
[noparse][/noparse]
16
36% element resistance
[noparse][/noparse]
17
37% element resistance
[noparse][/noparse]
18
38% element resistance
[noparse][/noparse]
19
39% element resistance
[noparse][/noparse]
20
40% element resistance
[noparse][/noparse]
Element Amplification Description: Boosts the capacity for all Magic attacks by using additional MP. Comment: Slightly weaker than Standard Fire Magician's Amplification (135% at max for Fire Mage), but has 10 less levels. MP consumption is the same at max. Max Level: 20
1
105% MP Consumption
102% Spell damage increase
[noparse][/noparse]
2
110% MP Consumption
104% Spell damage increase
[noparse][/noparse]
3
115% MP Consumption
106% Spell damage increase
[noparse][/noparse]
4
120% MP Consumption
108% Spell damage increase
[noparse][/noparse]
5
125% MP Consumption
110% Spell damage increase
[noparse][/noparse]
6
130% MP Consumption
112% Spell damage increase
[noparse][/noparse]
7
135% MP Consumption
114% Spell damage increase
[noparse][/noparse]
8
140% MP Consumption
116% Spell damage increase
[noparse][/noparse]
9
145% MP Consumption
118% Spell damage increase
[noparse][/noparse]
10
150% MP Consumption
120% Spell damage increase
[noparse][/noparse]
11
155% MP Consumption
121% Spell damage increase
[noparse][/noparse]
12
160% MP Consumption
122% Spell damage increase
[noparse][/noparse]
13
165% MP Consumption
123% Spell damage increase
[noparse][/noparse]
14
170% MP Consumption
124% Spell damage increase
[noparse][/noparse]
15
175% MP Consumption
125% Spell damage increase
[noparse][/noparse]
16
180% MP Consumption
126% Spell damage increase
[noparse][/noparse]
17
185% MP Consumption
127% Spell damage increase
[noparse][/noparse]
18
190% MP Consumption
128% Spell damage increase
[noparse][/noparse]
19
195% MP Consumption
129% Spell damage increase
[noparse][/noparse]
20
200% MP Consumption
130% Spell damage increase
[noparse][/noparse]
Seal Description: Temporarily seals up all surrounding monsters. Once sealed, monsters can't use skills. Does not work against boss-level monsters. Prerequisite: Element Amplification Level 3 or higher Max Level: 20
1
MP -12
38% chance to Seal for 10 seconds
[noparse][/noparse]
2
MP -12
41% chance to Seal for 11 seconds
[noparse][/noparse]
3
MP -12
44% chance to Seal for 11 seconds
[noparse][/noparse]
4
MP -12
47% chance to Seal for 12 seconds
[noparse][/noparse]
5
MP -12
50% chance to Seal for 12 seconds
[noparse][/noparse]
6
MP -18
53% chance to Seal for 13 seconds
[noparse][/noparse]
7
MP -18
56% chance to Seal for 13 seconds
[noparse][/noparse]
8
MP -18
59% chance to Seal for 14 seconds
[noparse][/noparse]
9
MP -18
62% chance to Seal for 14 seconds
[noparse][/noparse]
10
MP -18
65% chance to Seal for 15 seconds
[noparse][/noparse]
11
MP -24
68% chance to Seal for 15 seconds
[noparse][/noparse]
12
MP -24
71% chance to Seal for 16 seconds
[noparse][/noparse]
13
MP -24
74% chance to Seal for 16 seconds
[noparse][/noparse]
14
MP -24
77% chance to Seal for 17 seconds
[noparse][/noparse]
15
MP -24
80% chance to Seal for 17 seconds
[noparse][/noparse]
16
MP -30
83% chance to Seal for 18 seconds
[noparse][/noparse]
17
MP -30
86% chance to Seal for 18 seconds
[noparse][/noparse]
18
MP -30
89% chance to Seal for 19 seconds
[noparse][/noparse]
19
MP -30
92% chance to Seal for 19 seconds
[noparse][/noparse]
20
MP -30
95% chance to Seal for 20 seconds
[noparse][/noparse]
Meteor Shower Description: Summons meteors from outer space to shower the ground, striking up to 15 monsters at once. Incurs tremendous fire-based damages to those struck. Comment: Obtained at level 110 by defeating a nerfed version of a boss (Manon, Griffey, Leviathan, or Pianus) in Ereb Training grounds room #4. One interesting note is that the Mastery on the Cygnus Meteor Shower increases, while the Standard Fire Arch Mage's Meteor Shower has a constant 60% Mastery. Additionally it's weaker at level 20 than the Standard Fire Mage's, and with the slightly weakened Amplification it comes out quite a bit weaker. On the other hand, the MP cost is 1,000 lower, so it won't be as painful to use Amplification with it. Max Level: 20
1
MP -2100
310 Basic Attack
15% Mastery
[noparse][/noparse]
2
MP -2100
320 Basic Attack
15% Mastery
[noparse][/noparse]
3
MP -2200
330 Basic Attack
20% Mastery
[noparse][/noparse]
4
MP -2200
340 Basic Attack
20% Mastery
[noparse][/noparse]
5
MP -2300
350 Basic Attack
25% Mastery
[noparse][/noparse]
6
MP -2300
360 Basic Attack
25% Mastery
[noparse][/noparse]
7
MP -2400
370 Basic Attack
30% Mastery
[noparse][/noparse]
8
MP -2400
380 Basic Attack
30% Mastery
[noparse][/noparse]
9
MP -2500
390 Basic Attack
35% Mastery
[noparse][/noparse]
10
MP -2500
400 Basic Attack
35% Mastery
[noparse][/noparse]
11
MP -2600
410 Basic Attack
40% Mastery
[noparse][/noparse]
12
MP -2600
420 Basic Attack
40% Mastery
[noparse][/noparse]
13
MP -2700
430 Basic Attack
45% Mastery
[noparse][/noparse]
14
MP -2700
440 Basic Attack
45% Mastery
[noparse][/noparse]
15
MP -2800
450 Basic Attack
50% Mastery
[noparse][/noparse]
16
MP -2800
460 Basic Attack
50% Mastery
[noparse][/noparse]
17
MP -2900
470 Basic Attack
55% Mastery
[noparse][/noparse]
18
MP -2900
480 Basic Attack
55% Mastery
[noparse][/noparse]
19
MP -3000
490 Basic Attack
60% Mastery
[noparse][/noparse]
20
MP -3000
500 Basic Attack
60% Mastery
[noparse][/noparse]
Ifrit Description: Calls upon the Ifrit familiar, who is fire-based. Attacks up to 3 monsters. Comment: Obtained at level 100 by defeating a nerfed version of a boss (Snowman, Crimson Balrog, Dodo, or Lilino) in Ereb Training grounds room #3. Lasts 10 seconds longer than the Standard Ice Magician's Ifrit at level 20. Interestingly, unlike many skills, where the boost per level decreases as more points are put in, Ifrit's Basic Attack per level goes from 3 to 4 after level 10. Max Level: 20
1
MP -13
183 Basic Attack
15% Mastery
25 second duration
[noparse][/noparse]
2
MP -16
186 Basic Attack
15% Mastery
30 second duration
[noparse][/noparse]
3
MP -19
189 Basic Attack
20% Mastery
35 second duration
[noparse][/noparse]
4
MP -22
192 Basic Attack
20% Mastery
40 second duration
[noparse][/noparse]
5
MP -25
195 Basic Attack
25% Mastery
45 second duration
[noparse][/noparse]
6
MP -28
198 Basic Attack
25% Mastery
50 second duration
[noparse][/noparse]
7
MP -31
201 Basic Attack
30% Mastery
55 second duration
[noparse][/noparse]
8
MP -34
204 Basic Attack
30% Mastery
60 second duration
[noparse][/noparse]
9
MP -37
207 Basic Attack
35% Mastery
65 second duration
[noparse][/noparse]
10
MP -40
210 Basic Attack
35% Mastery
70 second duration
[noparse][/noparse]
11
MP -43
214 Basic Attack
40% Mastery
75 second duration
[noparse][/noparse]
12
MP -46
218 Basic Attack
40% Mastery
80 second duration
[noparse][/noparse]
13
MP -49
222 Basic Attack
45% Mastery
85 second duration
[noparse][/noparse]
14
MP -52
226 Basic Attack
45% Mastery
90 second duration
[noparse][/noparse]
15
MP -55
230 Basic Attack
50% Mastery
95 second duration
[noparse][/noparse]
16
MP -58
234 Basic Attack
50% Mastery
100 second duration
[noparse][/noparse]
17
MP -61
238 Basic Attack
55% Mastery
105 second duration
[noparse][/noparse]
18
MP -64
242 Basic Attack
55% Mastery
110 second duration
[noparse][/noparse]
19
MP -67
246 Basic Attack
60% Mastery
115 second duration
[noparse][/noparse]
20
MP -70
250 Basic Attack
60% Mastery
120 second duration
[noparse][/noparse]
Fire Curtain Description: Create a fire barrier around the caster for an amount of time. Monsters inside the barrier receive damage continuously. Comment: Seems to be similar to Poison Mist in terms of utility. Instead of a greenish cloud, the area is enveloped in distinctive orange Gears. Monsters that move past these take damage and, to show they are affected, get a flaming effect on their heads. Naturally, damage dealt is fire elemental. Max Level: 30
1
MP -21
22 Basic Attack
15% Mastery
51% chance of being "Burned"
4 second duration
[noparse][/noparse]
2
MP -22
24 Basic Attack
15% Mastery
52% chance of being "Burned"
4 second duration
[noparse][/noparse]
3
MP -23
26 Basic Attack
15% Mastery
53% chance of being "Burned"
4 second duration
[noparse][/noparse]
4
MP -24
28 Basic Attack
20% Mastery
54% chance of being "Burned"
8 second duration
[noparse][/noparse]
5
MP -25
30 Basic Attack
20% Mastery
55% chance of being "Burned"
8 second duration
[noparse][/noparse]
6
MP -26
32 Basic Attack
20% Mastery
56% chance of being "Burned"
8 second duration
[noparse][/noparse]
7
MP -27
34 Basic Attack
25% Mastery
57% chance of being "Burned"
12 second duration
[noparse][/noparse]
8
MP -28
36 Basic Attack
25% Mastery
58% chance of being "Burned"
12 second duration
[noparse][/noparse]
9
MP -29
38 Basic Attack
25% Mastery
59% chance of being "Burned"
12 second duration
[noparse][/noparse]
10
MP -30
40 Basic Attack
30% Mastery
60% chance of being "Burned"
16 second duration
[noparse][/noparse]
11
MP -31
42 Basic Attack
30% Mastery
61% chance of being "Burned"
16 second duration
[noparse][/noparse]
12
MP -32
44 Basic Attack
30% Mastery
62% chance of being "Burned"
16 second duration
[noparse][/noparse]
13
MP -33
46 Basic Attack
35% Mastery
63% chance of being "Burned"
20 second duration
[noparse][/noparse]
14
MP -34
48 Basic Attack
35% Mastery
64% chance of being "Burned"
20 second duration
[noparse][/noparse]
15
MP -35
50 Basic Attack
35% Mastery
65% chance of being "Burned"
20 second duration
[noparse][/noparse]
16
MP -36
52 Basic Attack
40% Mastery
66% chance of being "Burned"
24 second duration
[noparse][/noparse]
17
MP -37
54 Basic Attack
40% Mastery
67% chance of being "Burned"
24 second duration
[noparse][/noparse]
18
MP -38
56 Basic Attack
40% Mastery
68% chance of being "Burned"
24 second duration
[noparse][/noparse]
19
MP -39
58 Basic Attack
45% Mastery
69% chance of being "Burned"
28 second duration
[noparse][/noparse]
20
MP -40
60 Basic Attack
45% Mastery
70% chance of being "Burned"
28 second duration
[noparse][/noparse]
21
MP -41
62 Basic Attack
45% Mastery
71% chance of being "Burned"
28 second duration
[noparse][/noparse]
22
MP -42
64 Basic Attack
50% Mastery
72% chance of being "Burned"
32 second duration
[noparse][/noparse]
23
MP -43
66 Basic Attack
50% Mastery
73% chance of being "Burned"
32 second duration
[noparse][/noparse]
24
MP -44
68 Basic Attack
50% Mastery
74% chance of being "Burned"
32 second duration
[noparse][/noparse]
25
MP -45
70 Basic Attack
55% Mastery
75% chance of being "Burned"
36 second duration
[noparse][/noparse]
26
MP -46
72 Basic Attack
55% Mastery
76% chance of being "Burned"
36 second duration
[noparse][/noparse]
27
MP -47
74 Basic Attack
55% Mastery
77% chance of being "Burned"
36 second duration
[noparse][/noparse]
28
MP -48
76 Basic Attack
60% Mastery
78% chance of being "Burned"
40 second duration
[noparse][/noparse]
29
MP -49
78 Basic Attack
60% Mastery
79% chance of being "Burned"
40 second duration
[noparse][/noparse]
30
MP -50
80 Basic Attack
60% Mastery
80% chance of being "Burned"
40 second duration
[noparse][/noparse]
Fire Strike Description: Damages up to 6 enemies by throwing a huge fireball. Comment: Launches a projectile out directly in front of you. Hits 6 monsters at all levels. Even though it looks a lot like Fire Demon, it doesn't seem to have that effect. Fire elemental. Max Level: 30
1
MP -14
73 Basic Attack
15% Mastery
[noparse][/noparse]
2
MP -14
76 Basic Attack
15% Mastery
[noparse][/noparse]
3
MP -14
79 Basic Attack
15% Mastery
[noparse][/noparse]
4
MP -14
82 Basic Attack
20% Mastery
[noparse][/noparse]
5
MP -14
85 Basic Attack
20% Mastery
[noparse][/noparse]
6
MP -14
88 Basic Attack
20% Mastery
[noparse][/noparse]
7
MP -14
91 Basic Attack
25% Mastery
[noparse][/noparse]
8
MP -14
94 Basic Attack
25% Mastery
[noparse][/noparse]
9
MP -14
97 Basic Attack
25% Mastery
[noparse][/noparse]
10
MP -14
100 Basic Attack
30% Mastery
[noparse][/noparse]
11
MP -20
102 Basic Attack
30% Mastery
[noparse][/noparse]
12
MP -20
104 Basic Attack
30% Mastery
[noparse][/noparse]
13
MP -20
106 Basic Attack
35% Mastery
[noparse][/noparse]
14
MP -20
108 Basic Attack
35% Mastery
[noparse][/noparse]
15
MP -20
110 Basic Attack
35% Mastery
[noparse][/noparse]
16
MP -20
112 Basic Attack
40% Mastery
[noparse][/noparse]
17
MP -20
114 Basic Attack
40% Mastery
[noparse][/noparse]
18
MP -20
116 Basic Attack
40% Mastery
[noparse][/noparse]
19
MP -20
118 Basic Attack
45% Mastery
[noparse][/noparse]
20
MP -20
120 Basic Attack
45% Mastery
[noparse][/noparse]
21
MP -26
122 Basic Attack
45% Mastery
[noparse][/noparse]
22
MP -26
124 Basic Attack
50% Mastery
[noparse][/noparse]
23
MP -26
126 Basic Attack
50% Mastery
[noparse][/noparse]
24
MP -26
128 Basic Attack
50% Mastery
[noparse][/noparse]
25
MP -26
130 Basic Attack
55% Mastery
[noparse][/noparse]
26
MP -26
132 Basic Attack
55% Mastery
[noparse][/noparse]
27
MP -26
134 Basic Attack
55% Mastery
[noparse][/noparse]
28
MP -26
136 Basic Attack
60% Mastery
[noparse][/noparse]
29
MP -26
138 Basic Attack
60% Mastery
[noparse][/noparse]
30
MP -26
140 Basic Attack
60% Mastery
[noparse][/noparse]
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-13
Windbreaker
First Job
Critical Shot Description: Launches a critical attack with a given success rate. Max Level: 20
1
12% chance
105% damage
[noparse][/noparse]
2
14% chance
110% damage
[noparse][/noparse]
3
16% chance
115% damage
[noparse][/noparse]
4
18% chance
120% damage
[noparse][/noparse]
5
20% chance
125% damage
[noparse][/noparse]
6
22% chance
130% damage
[noparse][/noparse]
7
24% chance
135% damage
[noparse][/noparse]
8
26% chance
140% damage
[noparse][/noparse]
9
28% chance
145% damage
[noparse][/noparse]
10
30% chance
150% damage
[noparse][/noparse]
11
31% chance
155% damage
[noparse][/noparse]
12
32% chance
160% damage
[noparse][/noparse]
13
33% chance
165% damage
[noparse][/noparse]
14
34% chance
170% damage
[noparse][/noparse]
15
35% chance
175% damage
[noparse][/noparse]
16
36% chance
180% damage
[noparse][/noparse]
17
37% chance
185% damage
[noparse][/noparse]
18
38% chance
190% damage
[noparse][/noparse]
19
39% chance
195% damage
[noparse][/noparse]
20
40% chance
200% damage
[noparse][/noparse]
Eye of the Amazon Description: Increases the range of attack for bows. Comment: Doesn't have a prerequisite since Windbreaker lacks Blessing of the Amazon. Max Level: 8
1
+15 range
[noparse][/noparse]
2
+30 range
[noparse][/noparse]
3
+45 range
[noparse][/noparse]
4
+60 range
[noparse][/noparse]
5
+75 range
[noparse][/noparse]
6
+90 range
[noparse][/noparse]
7
+105 range
[noparse][/noparse]
8
+120 range
[noparse][/noparse]
Focus Description: Focusing to temporarily increase accuracy and avoidability. Comment: Doesn't have a prerequisite since Windbreaker lacks Blessing of the Amazon. Gives the bonuses of Standard Archer's Focus level 20 at level 10. Max Level: 10
1
MP -8
Accuracy +2
Avoid +2
[noparse][/noparse]
2
MP -8
Accuracy +4
Avoid +4
[noparse][/noparse]
3
MP -8
Accuracy +6
Avoid +6
[noparse][/noparse]
4
MP -8
Accuracy +8
Avoid +8
[noparse][/noparse]
5
MP -8
Accuracy +10
Avoid +10
[noparse][/noparse]
6
MP -12
Accuracy +12
Avoid +12
[noparse][/noparse]
7
MP -12
Accuracy +14
Avoid +14
[noparse][/noparse]
8
MP -12
Accuracy +16
Avoid +16
[noparse][/noparse]
9
MP -12
Accuracy +18
Avoid +18
[noparse][/noparse]
10
MP -12
Accuracy +20
Avoid +20
[noparse][/noparse]
Double Shot Description: Fires two arrows at once to attack an enemy twice. Comment: Has no prerequisite since Windbreaker lacks Arrow Blow. Max Level: 20
1
MP -10
92% damage
[noparse][/noparse]
2
MP -10
94% damage
[noparse][/noparse]
3
MP -10
96% damage
[noparse][/noparse]
4
MP -10
98% damage
[noparse][/noparse]
5
MP -11
100% damage
[noparse][/noparse]
6
MP -11
102% damage
[noparse][/noparse]
7
MP -11
104% damage
[noparse][/noparse]
8
MP -12
106% damage
[noparse][/noparse]
9
MP -12
108% damage
[noparse][/noparse]
10
MP -12
110% damage
[noparse][/noparse]
11
MP -13
112% damage
[noparse][/noparse]
12
MP -13
114% damage
[noparse][/noparse]
13
MP -13
116% damage
[noparse][/noparse]
14
MP -14
118% damage
[noparse][/noparse]
15
MP -14
120% damage
[noparse][/noparse]
16
MP -14
122% damage
[noparse][/noparse]
17
MP -15
124% damage
[noparse][/noparse]
18
MP -15
126% damage
[noparse][/noparse]
19
MP -15
128% damage
[noparse][/noparse]
20
MP -16
130% damage
[noparse][/noparse]
Wind Sprite Description: Summons the Wind Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Comments: Hits 3 monsters at all levels. Max Level: 20
1
MP -11
21 Attack Power
10 Weapon Defense
10 Magic Defense
105 second duration
[noparse][/noparse]
2
MP -11
22 Attack Power
10 Weapon Defense
10 Magic Defense
110 second duration
[noparse][/noparse]
3
MP -12
23 Attack Power
10 Weapon Defense
10 Magic Defense
115 second duration
[noparse][/noparse]
4
MP -12
24 Attack Power
10 Weapon Defense
10 Magic Defense
120 second duration
[noparse][/noparse]
5
MP -13
25 Attack Power
10 Weapon Defense
10 Magic Defense
125 second duration
[noparse][/noparse]
6
MP -13
26 Attack Power
15 Weapon Defense
15 Magic Defense
130 second duration
[noparse][/noparse]
7
MP -14
27 Attack Power
15 Weapon Defense
15 Magic Defense
135 second duration
[noparse][/noparse]
8
MP -14
28 Attack Power
15 Weapon Defense
15 Magic Defense
140 second duration
[noparse][/noparse]
9
MP -14
29 Attack Power
15 Weapon Defense
15 Magic Defense
145 second duration
[noparse][/noparse]
10
MP -15
30 Attack Power
15 Weapon Defense
15 Magic Defense
150 second duration
[noparse][/noparse]
11
MP -16
31 Attack Power
20 Weapon Defense
20 Magic Defense
155 second duration
[noparse][/noparse]
12
MP -16
32 Attack Power
20 Weapon Defense
20 Magic Defense
160 second duration
[noparse][/noparse]
13
MP -17
33 Attack Power
20 Weapon Defense
20 Magic Defense
165 second duration
[noparse][/noparse]
14
MP -17
34 Attack Power
20 Weapon Defense
20 Magic Defense
170 second duration
[noparse][/noparse]
15
MP -18
35 Attack Power
20 Weapon Defense
20 Magic Defense
175 second duration
[noparse][/noparse]
16
MP -18
36 Attack Power
25 Weapon Defense
25 Magic Defense
180 second duration
[noparse][/noparse]
17
MP -19
37 Attack Power
25 Weapon Defense
25 Magic Defense
185 second duration
[noparse][/noparse]
18
MP -19
38 Attack Power
25 Weapon Defense
25 Magic Defense
190 second duration
[noparse][/noparse]
19
MP -20
39 Attack Power
25 Weapon Defense
25 Magic Defense
195 second duration
[noparse][/noparse]
20
MP -20
40 Attack Power
25 Weapon Defense
25 Magic Defense
200 second duration
[noparse][/noparse]
Second Job
Bow Mastery Description: Increases the Bow mastery and accuracy. It only applies when a Bow is in hand. Max Level: 20
1
15% Mastery
+1 Accuracy
[noparse][/noparse]
2
15% Mastery
+2 Accuracy
[noparse][/noparse]
3
20% Mastery
+3 Accuracy
[noparse][/noparse]
4
20% Mastery
+4 Accuracy
[noparse][/noparse]
5
25% Mastery
+5 Accuracy
[noparse][/noparse]
6
25% Mastery
+6 Accuracy
[noparse][/noparse]
7
30% Mastery
+7 Accuracy
[noparse][/noparse]
8
30% Mastery
+8 Accuracy
[noparse][/noparse]
9
35% Mastery
+9 Accuracy
[noparse][/noparse]
10
35% Mastery
+10 Accuracy
[noparse][/noparse]
11
40% Mastery
+11 Accuracy
[noparse][/noparse]
12
40% Mastery
+12 Accuracy
[noparse][/noparse]
13
45% Mastery
+13 Accuracy
[noparse][/noparse]
14
45% Mastery
+14 Accuracy
[noparse][/noparse]
15
50% Mastery
+15 Accuracy
[noparse][/noparse]
16
50% Mastery
+16 Accuracy
[noparse][/noparse]
17
55% Mastery
+17 Accuracy
[noparse][/noparse]
18
55% Mastery
+18 Accuracy
[noparse][/noparse]
19
60% Mastery
+19 Accuracy
[noparse][/noparse]
20
60% Mastery
+20 Accuracy
[noparse][/noparse]
Bow Booster Description: Uses HP and MP to temporarily boost up the attacking speed of the bow. It only works with a bow in hand. Prerequisite: Bow Mastery Level 5 or higher Max Level: 20
1
HP -29
MP -29
10 second duration
[noparse][/noparse]
2
HP -28
MP -28
20 second duration
[noparse][/noparse]
3
HP -27
MP -27
30 second duration
[noparse][/noparse]
4
HP -26
MP -26
40 second duration
[noparse][/noparse]
5
HP -25
MP -25
50 second duration
[noparse][/noparse]
6
HP -24
MP -24
60 second duration
[noparse][/noparse]
7
HP -23
MP -23
70 second duration
[noparse][/noparse]
8
HP -22
MP -22
80 second duration
[noparse][/noparse]
9
HP -21
MP -21
90 second duration
[noparse][/noparse]
10
HP -20
MP -20
100 second duration
[noparse][/noparse]
11
HP -19
MP -19
110 second duration
[noparse][/noparse]
12
HP -18
MP -18
120 second duration
[noparse][/noparse]
13
HP -17
MP -17
130 second duration
[noparse][/noparse]
14
HP -16
MP -16
140 second duration
[noparse][/noparse]
15
HP -15
MP -15
150 second duration
[noparse][/noparse]
16
HP -14
MP -14
160 second duration
[noparse][/noparse]
17
HP -13
MP -13
170 second duration
[noparse][/noparse]
18
HP -12
MP -12
180 second duration
[noparse][/noparse]
19
HP -11
MP -11
190 second duration
[noparse][/noparse]
20
HP -10
MP -10
200 second duration
[noparse][/noparse]
Final Attack Description: Strikes another, far deadlier blow following the initial attack with a given success rate. It works only when holding a bow. Prerequisite: Bow Mastery Level 3 or higher Comment: Unlike the Standard Hunter's Final Attack, this is an active "buff", so the Final Attack only has a chance of activating while the buff is cast. Since Windbreakers don't have Arrow Bomb or Arrow Blow, the only skill this works with is Double Shot. Max Level: 30
1
MP -6
2% activation rate
105% damage
155 second duration
[noparse][/noparse]
2
MP -6
4% activation rate
110% damage
160 second duration
[noparse][/noparse]
3
MP -6
6% activation rate
115% damage
165 second duration
[noparse][/noparse]
4
MP -6
8% activation rate
120% damage
170 second duration
[noparse][/noparse]
5
MP -6
10% activation rate
125% damage
175 second duration
[noparse][/noparse]
6
MP -6
12% activation rate
130% damage
180 second duration
[noparse][/noparse]
7
MP -6
14% activation rate
135% damage
185 second duration
[noparse][/noparse]
8
MP -6
16% activation rate
140% damage
190 second duration
[noparse][/noparse]
9
MP -6
18% activation rate
145% damage
195 second duration
[noparse][/noparse]
10
MP -6
20% activation rate
150% damage
200 second duration
[noparse][/noparse]
11
MP -9
22% activation rate
155% damage
205 second duration
[noparse][/noparse]
12
MP -9
24% activation rate
160% damage
210 second duration
[noparse][/noparse]
13
MP -9
26% activation rate
165% damage
215 second duration
[noparse][/noparse]
14
MP -9
28% activation rate
170% damage
220 second duration
[noparse][/noparse]
15
MP -9
30% activation rate
175% damage
225 second duration
[noparse][/noparse]
16
MP -9
32% activation rate
180% damage
230 second duration
[noparse][/noparse]
17
MP -9
34% activation rate
185% damage
235 second duration
[noparse][/noparse]
18
MP -9
36% activation rate
190% damage
240 second duration
[noparse][/noparse]
19
MP -9
38% activation rate
195% damage
245 second duration
[noparse][/noparse]
20
MP -9
40% activation rate
200% damage
250 second duration
[noparse][/noparse]
21
MP -12
42% activation rate
205% damage
255 second duration
[noparse][/noparse]
22
MP -12
44% activation rate
210% damage
260 second duration
[noparse][/noparse]
23
MP -12
46% activation rate
215% damage
265 second duration
[noparse][/noparse]
24
MP -12
48% activation rate
220% damage
270 second duration
[noparse][/noparse]
25
MP -12
50% activation rate
225% damage
275 second duration
[noparse][/noparse]
26
MP -12
52% activation rate
230% damage
280 second duration
[noparse][/noparse]
27
MP -12
54% activation rate
235% damage
285 second duration
[noparse][/noparse]
28
MP -12
56% activation rate
240% damage
290 second duration
[noparse][/noparse]
29
MP -12
58% activation rate
245% damage
295 second duration
[noparse][/noparse]
30
MP -12
60% activation rate
250% damage
300 second duration
[noparse][/noparse]
Soul Arrow Description: Temporarily allows the character to fire bow arrows without using up the arrows. Only works with a bow in hand. Prerequisite: Bow Booster Level 5 or higher Max Level: 20
1
MP -15
30 second duration
[noparse][/noparse]
2
MP -15
60 second duration
[noparse][/noparse]
3
MP -15
90 second duration
[noparse][/noparse]
4
MP -15
120 second duration
[noparse][/noparse]
5
MP -15
150 second duration
[noparse][/noparse]
6
MP -15
180 second duration
[noparse][/noparse]
7
MP -15
210 second duration
[noparse][/noparse]
8
MP -15
240 second duration
[noparse][/noparse]
9
MP -15
270 second duration
[noparse][/noparse]
10
MP -15
300 second duration
[noparse][/noparse]
11
MP -20
330 second duration
[noparse][/noparse]
12
MP -20
360 second duration
[noparse][/noparse]
13
MP -20
390 second duration
[noparse][/noparse]
14
MP -20
420 second duration
[noparse][/noparse]
15
MP -20
450 second duration
[noparse][/noparse]
16
MP -20
480 second duration
[noparse][/noparse]
17
MP -20
510 second duration
[noparse][/noparse]
18
MP -20
540 second duration
[noparse][/noparse]
19
MP -20
570 second duration
[noparse][/noparse]
20
MP -20
600 second duration
[noparse][/noparse]
Thrust Description: Boosts up the moving speed. Max Level: 20
1
+2 Speed
[noparse][/noparse]
2
+4 Speed
[noparse][/noparse]
3
+6 Speed
[noparse][/noparse]
4
+8 Speed
[noparse][/noparse]
5
+10 Speed
[noparse][/noparse]
6
+12 Speed
[noparse][/noparse]
7
+14 Speed
[noparse][/noparse]
8
+16 Speed
[noparse][/noparse]
9
+18 Speed
[noparse][/noparse]
10
+20 Speed
[noparse][/noparse]
11
+21 Speed
[noparse][/noparse]
12
+22 Speed
[noparse][/noparse]
13
+23 Speed
[noparse][/noparse]
14
+24 Speed
[noparse][/noparse]
15
+25 Speed
[noparse][/noparse]
16
+26 Speed
[noparse][/noparse]
17
+27 Speed
[noparse][/noparse]
18
+28 Speed
[noparse][/noparse]
19
+29 Speed
[noparse][/noparse]
20
+30 Speed
[noparse][/noparse]
Storm Breath Description: It damages and knockbacks nearby enemies. Only usable with a bow. Comment: Works similar to Dragon Breath in Standard Archer's 4th job. Doesn't consume arrows, even without Soul Arrow. Max Level: 20
1
MP -8
65% damage
43% chance of Knockback
hits 3 monsters
[noparse][/noparse]
2
MP -8
70% damage
46% chance of Knockback
hits 3 monsters
[noparse][/noparse]
3
MP -8
75% damage
49% chance of Knockback
hits 3 monsters
[noparse][/noparse]
4
MP -8
80% damage
52% chance of Knockback
hits 3 monsters
[noparse][/noparse]
5
MP -8
85% damage
55% chance of Knockback
hits 3 monsters
[noparse][/noparse]
6
MP -14
90% damage
58% chance of Knockback
hits 4 monsters
[noparse][/noparse]
7
MP -14
95% damage
61% chance of Knockback
hits 4 monsters
[noparse][/noparse]
8
MP -14
100% damage
64% chance of Knockback
hits 4 monsters
[noparse][/noparse]
9
MP -14
105% damage
67% chance of Knockback
hits 4 monsters
[noparse][/noparse]
10
MP -14
110% damage
70% chance of Knockback
hits 4 monsters
[noparse][/noparse]
11
MP -20
115% damage
73% chance of Knockback
hits 5 monsters
[noparse][/noparse]
12
MP -20
120% damage
76% chance of Knockback
hits 5 monsters
[noparse][/noparse]
13
MP -20
125% damage
79% chance of Knockback
hits 5 monsters
[noparse][/noparse]
14
MP -20
130% damage
82% chance of Knockback
hits 5 monsters
[noparse][/noparse]
15
MP -20
135% damage
85% chance of Knockback
hits 5 monsters
[noparse][/noparse]
16
MP -26
140% damage
88% chance of Knockback
hits 6 monsters
[noparse][/noparse]
17
MP -26
145% damage
91% chance of Knockback
hits 6 monsters
[noparse][/noparse]
18
MP -26
150% damage
94% chance of Knockback
hits 6 monsters
[noparse][/noparse]
19
MP -26
155% damage
97% chance of Knockback
hits 6 monsters
[noparse][/noparse]
20
MP -26
160% damage
100% chance of Knockback
hits 6 monsters
[noparse][/noparse]
Wind Walk Description: Using the power of the storm, it hides one's body from the enemies for a moment. When attacking during the Windwalk state, it is possible to deal more damage. Comment: Enter a "Dark Sight"-type state. When using an attack skill to exit this state, that skill's damage is increased. It has a relatively quick cast time so entering it before each attack doesn't really slow you down much. Still, not very useful until third job. Max Level: 10
1
MP -6
Speed -18
103% damage
10 second duration
[noparse][/noparse]
2
MP -7
Speed -16
106% damage
10 second duration
[noparse][/noparse]
3
MP -8
Speed -14
109% damage
10 second duration
[noparse][/noparse]
4
MP -9
Speed -12
112% damage
10 second duration
[noparse][/noparse]
5
MP -10
Speed -10
115% damage
10 second duration
[noparse][/noparse]
6
MP -11
Speed -8
118% damage
20 second duration
[noparse][/noparse]
7
MP -12
Speed -6
121% damage
20 second duration
[noparse][/noparse]
8
MP -13
Speed -4
124% damage
20 second duration
[noparse][/noparse]
9
MP -14
Speed -2
127% damage
20 second duration
[noparse][/noparse]
10
MP -15
No Speed Change
130% damage
20 second duration
[noparse][/noparse]
Third Job
Arrow Rain Description: Fires a number of arrows into the sky, attacking upto 6 monsters at once on its way down. Only available when equipped with a bow. Comment: Since Windbreakers do not have Mortal Blow, this skill has no prerequisite. Additionally, it is only 20 levels instead of 30 and still gives the same bonuses. Hits 6 monsters at all levels. Max Level: 20
1
MP -18
65% damage
[noparse][/noparse]
2
MP -18
70% damage
[noparse][/noparse]
3
MP -18
75% damage
[noparse][/noparse]
4
MP -18
80% damage
[noparse][/noparse]
5
MP -18
85% damage
[noparse][/noparse]
6
MP -22
90% damage
[noparse][/noparse]
7
MP -22
95% damage
[noparse][/noparse]
8
MP -22
100% damage
[noparse][/noparse]
9
MP -22
105% damage
[noparse][/noparse]
10
MP -22
110% damage
[noparse][/noparse]
11
MP -26
115% damage
[noparse][/noparse]
12
MP -26
120% damage
[noparse][/noparse]
13
MP -26
125% damage
[noparse][/noparse]
14
MP -26
130% damage
[noparse][/noparse]
15
MP -26
135% damage
[noparse][/noparse]
16
MP -30
140% damage
[noparse][/noparse]
17
MP -30
145% damage
[noparse][/noparse]
18
MP -30
150% damage
[noparse][/noparse]
19
MP -30
155% damage
[noparse][/noparse]
20
MP -30
160% damage
[noparse][/noparse]
Strafe Description: Fires 4 arrows at an enemy. Comment: Identical to Ranger's or Sniper's strafe. This table is the newly changed strafe for all 3 classes. Max Level: 30
1
MP -26
71% damage
[noparse][/noparse]
2
MP -26
72% damage
[noparse][/noparse]
3
MP -26
73% damage
[noparse][/noparse]
4
MP -26
74% damage
[noparse][/noparse]
5
MP -26
75% damage
[noparse][/noparse]
6
MP -26
76% damage
[noparse][/noparse]
7
MP -26
77% damage
[noparse][/noparse]
8
MP -26
78% damage
[noparse][/noparse]
9
MP -26
79% damage
[noparse][/noparse]
10
MP -26
80% damage
[noparse][/noparse]
11
MP -26
81% damage
[noparse][/noparse]
12
MP -26
82% damage
[noparse][/noparse]
13
MP -26
83% damage
[noparse][/noparse]
14
MP -26
84% damage
[noparse][/noparse]
15
MP -26
85% damage
[noparse][/noparse]
16
MP -32
86% damage
[noparse][/noparse]
17
MP -32
87% damage
[noparse][/noparse]
18
MP -32
88% damage
[noparse][/noparse]
19
MP -32
89% damage
[noparse][/noparse]
20
MP -32
90% damage
[noparse][/noparse]
21
MP -32
91% damage
[noparse][/noparse]
22
MP -32
92% damage
[noparse][/noparse]
23
MP -32
93% damage
[noparse][/noparse]
24
MP -32
94% damage
[noparse][/noparse]
25
MP -32
95% damage
[noparse][/noparse]
26
MP -32
96% damage
[noparse][/noparse]
27
MP -32
97% damage
[noparse][/noparse]
28
MP -32
98% damage
[noparse][/noparse]
29
MP -32
99% damage
[noparse][/noparse]
30
MP -32
100% damage
[noparse][/noparse]
Puppet Description: Temporarily summons a puppet, which takes all the attacks from the monsters instead. Comment: Identical to Ranger's or Sniper's Puppet. Max Level: 20
1
MP -23
5 second duration
Puppet has 500 HP
[noparse][/noparse]
2
MP -23
5 second duration
Puppet has 600 HP
[noparse][/noparse]
3
MP -23
10 second duration
Puppet has 700 HP
[noparse][/noparse]
4
MP -23
10 second duration
Puppet has 800 HP
[noparse][/noparse]
5
MP -23
10 second duration
Puppet has 900 HP
[noparse][/noparse]
6
MP -26
20 second duration
Puppet has 1,000 HP
[noparse][/noparse]
7
MP -26
20 second duration
Puppet has 1,200 HP
[noparse][/noparse]
8
MP -26
20 second duration
Puppet has 1,400 HP
[noparse][/noparse]
9
MP -26
30 second duration
Puppet has 1,600 HP
[noparse][/noparse]
10
MP -26
30 second duration
Puppet has 1,800 HP
[noparse][/noparse]
11
MP -29
30 second duration
Puppet has 2,000 HP
[noparse][/noparse]
12
MP -29
40 second duration
Puppet has 2,400 HP
[noparse][/noparse]
13
MP -29
40 second duration
Puppet has 2,800 HP
[noparse][/noparse]
14
MP -29
40 second duration
Puppet has 3,200 HP
[noparse][/noparse]
15
MP -29
50 second duration
Puppet has 3,600 HP
[noparse][/noparse]
16
MP -32
50 second duration
Puppet has 4,000 HP
[noparse][/noparse]
17
MP -32
50 second duration
Puppet has 4,500 HP
[noparse][/noparse]
18
MP -32
60 second duration
Puppet has 5,000 HP
[noparse][/noparse]
19
MP -32
60 second duration
Puppet has 5,500 HP
[noparse][/noparse]
20
MP -32
60 second duration
Puppet has 6,000 HP
[noparse][/noparse]
Albatross Description: Transform into Albatross, a hero that was capable of using a bow fluently. Comment: Transformation is different for males and females. May use Wind Shot and Magnum Shot in this form. Max Level: 10
Male_____________Female
1
MP -25
120 second duration
Weapon Defense +12
Magic Defense +12
Speed +40
Jump +20
270 Second Cooldown
[noparse][/noparse]
2
MP -30
120 second duration
Weapon Defense +14
Magic Defense +14
Speed +40
Jump +20
260 Second Cooldown
[noparse][/noparse]
3
MP -35
120 second duration
Weapon Defense +16
Magic Defense +16
Speed +40
Jump +20
250 Second Cooldown
[noparse][/noparse]
4
MP -40
120 second duration
Weapon Defense +18
Magic Defense +18
Speed +40
Jump +20
240 Second Cooldown
[noparse][/noparse]
5
MP -45
120 second duration
Weapon Defense +20
Magic Defense +20
Speed +40
Jump +20
230 Second Cooldown
[noparse][/noparse]
6
MP -50
120 second duration
Weapon Defense +22
Magic Defense +22
Speed +40
Jump +20
220 Second Cooldown
[noparse][/noparse]
7
MP -55
120 second duration
Weapon Defense +24
Magic Defense +24
Speed +40
Jump +20
210 Second Cooldown
[noparse][/noparse]
8
MP -60
120 second duration
Weapon Defense +26
Magic Defense +26
Speed +40
Jump +20
200 Second Cooldown
[noparse][/noparse]
9
MP -65
120 second duration
Weapon Defense +28
Magic Defense +28
Speed +40
Jump +20
190 Second Cooldown
[noparse][/noparse]
10
MP -70
120 second duration
Weapon Defense +30
Magic Defense +30
Speed +40
Jump +20
180 Second Cooldown
[noparse][/noparse]
Magnum Shot Description: Delivers a strong, single-blow attack to multiple enemies. Only usable during the Albatross transformation. Prerequisite: Albatross Level 1 or higher Comment: This skill has no charge up time associated with it, but using the skill requires you to stand still for 1.1 seconds. Still, this is the only "ranged" mob attack for windbreakers. Max Level: 20
Firing
Projectile
1
MP -15
170% damage
Hits 3 monsters
[noparse][/noparse]
2
MP -15
190% damage
Hits 3 monsters
[noparse][/noparse]
3
MP -15
210% damage
Hits 3 monsters
[noparse][/noparse]
4
MP -15
230% damage
Hits 3 monsters
[noparse][/noparse]
5
MP -15
250% damage
Hits 3 monsters
[noparse][/noparse]
6
MP -20
270% damage
Hits 4 monsters
[noparse][/noparse]
7
MP -20
290% damage
Hits 4 monsters
[noparse][/noparse]
8
MP -20
310% damage
Hits 4 monsters
[noparse][/noparse]
9
MP -20
330% damage
Hits 4 monsters
[noparse][/noparse]
10
MP -20
350% damage
Hits 4 monsters
[noparse][/noparse]
11
MP -25
370% damage
Hits 5 monsters
[noparse][/noparse]
12
MP -25
390% damage
Hits 5 monsters
[noparse][/noparse]
13
MP -25
410% damage
Hits 5 monsters
[noparse][/noparse]
14
MP -25
430% damage
Hits 5 monsters
[noparse][/noparse]
15
MP -25
450% damage
Hits 5 monsters
[noparse][/noparse]
16
MP -30
470% damage
Hits 6 monsters
[noparse][/noparse]
17
MP -30
490% damage
Hits 6 monsters
[noparse][/noparse]
18
MP -30
510% damage
Hits 6 monsters
[noparse][/noparse]
19
MP -30
530% damage
Hits 6 monsters
[noparse][/noparse]
20
MP -30
550% damage
Hits 6 monsters
[noparse][/noparse]
Wind Shot Description: Flings three arrows as if scattered by the wind, and damages the enemy. Only usable during the Albatross transformation. Prerequisite: Albatross Level 1 or higher Comment: This skill has no charge up time associated with it, but using the skill requires you to stand still for 1.26 seconds. Hits 3 times. Max Level: 20
1
MP -18
160% damage
[noparse][/noparse]
2
MP -18
170% damage
[noparse][/noparse]
3
MP -18
180% damage
[noparse][/noparse]
4
MP -18
190% damage
[noparse][/noparse]
5
MP -18
200% damage
[noparse][/noparse]
6
MP -23
210% damage
[noparse][/noparse]
7
MP -23
220% damage
[noparse][/noparse]
8
MP -23
230% damage
[noparse][/noparse]
9
MP -23
240% damage
[noparse][/noparse]
10
MP -23
250% damage
[noparse][/noparse]
11
MP -28
260% damage
[noparse][/noparse]
12
MP -28
270% damage
[noparse][/noparse]
13
MP -28
280% damage
[noparse][/noparse]
14
MP -28
290% damage
[noparse][/noparse]
15
MP -28
300% damage
[noparse][/noparse]
16
MP -33
310% damage
[noparse][/noparse]
17
MP -33
320% damage
[noparse][/noparse]
18
MP -33
330% damage
[noparse][/noparse]
19
MP -33
340% damage
[noparse][/noparse]
20
MP -33
350% damage
[noparse][/noparse]
Hurricane Description: Fires away arrows at a tremendous speed, as chaotic as a nasty rainstorm. Comment:When the skill is activated, you may continuously fire arrows, but you may not use items until the skill is deactivated. It's only 20 levels instead of 30, and slightly weaker than a Bowmaster's hurricane (90% versus 100%). Earned at level 100 by defeating a nerfed version of a boss (Snowman, Crimson Balrog, Dodo, or Lilino) in Ereb Training grounds room #3. Max Level: 20
1
MP - 6
52% Damage
[noparse][/noparse]
2
MP - 6
54% Damage
[noparse][/noparse]
3
MP - 6
56% Damage
[noparse][/noparse]
4
MP - 6
58% Damage
[noparse][/noparse]
5
MP - 6
60% Damage
[noparse][/noparse]
6
MP - 6
62% Damage
[noparse][/noparse]
7
MP - 6
64% Damage
[noparse][/noparse]
8
MP - 6
66% Damage
[noparse][/noparse]
9
MP - 6
68% Damage
[noparse][/noparse]
10
MP - 6
70% Damage
[noparse][/noparse]
11
MP - 8
72% Damage
[noparse][/noparse]
12
MP - 8
74% Damage
[noparse][/noparse]
13
MP - 8
76% Damage
[noparse][/noparse]
14
MP - 8
78% Damage
[noparse][/noparse]
15
MP - 8
80% Damage
[noparse][/noparse]
16
MP - 8
82% Damage
[noparse][/noparse]
17
MP - 8
84% Damage
[noparse][/noparse]
18
MP - 8
86% Damage
[noparse][/noparse]
19
MP - 8
88% Damage
[noparse][/noparse]
20
MP - 8
90% Damage
[noparse][/noparse]
Bow Expert Description: Increases the bow mastery as well as weapon attack. Only applied with a bow equipped. Prerequisite: Bow Mastery Level 20 (Max) Comment: Maxes at level 20 instead of level 30 like the Bowmaster's version. Earned at level 110 by defeating a nerfed version of a boss (Manon, Griffey, Leviathan, or Pianus) in Ereb Training grounds room #4. Max Level: 20
1
Mastery 65%
Weapon Attack + 0
[noparse][/noparse]
2
Mastery 65%
Weapon Attack + 1
[noparse][/noparse]
3
Mastery 65%
Weapon Attack + 1
[noparse][/noparse]
4
Mastery 65%
Weapon Attack + 1
[noparse][/noparse]
5
Mastery 65%
Weapon Attack + 2
[noparse][/noparse]
6
Mastery 70%
Weapon Attack + 2
[noparse][/noparse]
7
Mastery 70%
Weapon Attack + 2
[noparse][/noparse]
8
Mastery 70%
Weapon Attack + 3
[noparse][/noparse]
9
Mastery 70%
Weapon Attack + 3
[noparse][/noparse]
10
Mastery 70%
Weapon Attack + 3
[noparse][/noparse]
11
Mastery 75%
Weapon Attack + 4
[noparse][/noparse]
12
Mastery 75%
Weapon Attack + 4
[noparse][/noparse]
13
Mastery 75%
Weapon Attack + 4
[noparse][/noparse]
14
Mastery 75%
Weapon Attack + 5
[noparse][/noparse]
15
Mastery 75%
Weapon Attack + 5
[noparse][/noparse]
16
Mastery 80%
Weapon Attack + 5
[noparse][/noparse]
17
Mastery 80%
Weapon Attack + 6
[noparse][/noparse]
18
Mastery 80%
Weapon Attack + 6
[noparse][/noparse]
19
Mastery 80%
Weapon Attack + 6
[noparse][/noparse]
20
Mastery 80%
Weapon Attack + 7
[noparse][/noparse]
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-13
Night Walker
First Job
Nimble Body Description: Increases accuracy and avoidability. Comments: Gives the boost of the Standard Thief's level 20 Nimble Body at level 10. Max Level: 10
1
Accuracy +2
Avoid +2
[noparse][/noparse]
2
Accuracy +4
Avoid +4
[noparse][/noparse]
3
Accuracy +6
Avoid +6
[noparse][/noparse]
4
Accuracy +8
Avoid +8
[noparse][/noparse]
5
Accuracy +10
Avoid +10
[noparse][/noparse]
6
Accuracy +12
Avoid +12
[noparse][/noparse]
7
Accuracy +14
Avoid +14
[noparse][/noparse]
8
Accuracy +16
Avoid +16
[noparse][/noparse]
9
Accuracy +18
Avoid +18
[noparse][/noparse]
10
Accuracy +20
Avoid +20
[noparse][/noparse]
Keen Eyes Description: Increases the range of attack using throwing weapons such as throwing stars & knives. Prerequisite: Nimble Body level 3 or higher Max Level: 8
1
Range +25
[noparse][/noparse]
2
Range +50
[noparse][/noparse]
3
Range +75
[noparse][/noparse]
4
Range +100
[noparse][/noparse]
5
Range +125
[noparse][/noparse]
6
Range +150
[noparse][/noparse]
7
Range +175
[noparse][/noparse]
8
Range +200
[noparse][/noparse]
Disorder Description: Temporarily decreases the weapon def. and attacking abilities of the affected, even stunting the ongoing attacks. Can't use this skill on a monster that's already in "disorder." Comments: Gives the boost of the Standard Thief's level 20 Disorder at level 10. Max Level: 10
1
MP -6
32 seconds affected time
Monster Attack -2
Monster Weapon Defense -2
[noparse][/noparse]
2
MP -6
34 seconds affected time
Monster Attack -4
Monster Weapon Defense -4
[noparse][/noparse]
3
MP -7
36 seconds affected time
Monster Attack -6
Monster Weapon Defense -6
[noparse][/noparse]
4
MP -7
38 seconds affected time
Monster Attack -8
Monster Weapon Defense -8
[noparse][/noparse]
5
MP -8
40 seconds affected time
Monster Attack -10
Monster Weapon Defense -10
[noparse][/noparse]
6
MP -8
42 seconds affected time
Monster Attack -12
Monster Weapon Defense -12
[noparse][/noparse]
7
MP -9
44 seconds affected time
Monster Attack -14
Monster Weapon Defense -14
[noparse][/noparse]
8
MP -9
46 seconds affected time
Monster Attack -16
Monster Weapon Defense -16
[noparse][/noparse]
9
MP -10
48 seconds affected time
Monster Attack -18
Monster Weapon Defense -18
[noparse][/noparse]
10
MP -10
50 seconds affected time
Monster Attack -20
Monster Weapon Defense -20
[noparse][/noparse]
Dark Sight Description: Use MP to hide behind the shadows. Can't be attacked, and can't attack either. Prerequisite: Disorder level 3 or higher Comments: Gives the boost of the Standard Thief's level 20 Dark Sight at level 10. Max Level: 10
1
MP -23
20 seconds duration
Speed -27
[noparse][/noparse]
2
MP -21
40 seconds duration
Speed -24
[noparse][/noparse]
3
MP -19
60 seconds duration
Speed -21
[noparse][/noparse]
4
MP -17
80 seconds duration
Speed -18
[noparse][/noparse]
5
MP -15
100 seconds duration
Speed -15
[noparse][/noparse]
6
MP -13
120 seconds duration
Speed -12
[noparse][/noparse]
7
MP -11
140 seconds duration
Speed -9
[noparse][/noparse]
8
MP -9
160 seconds duration
Speed -6
[noparse][/noparse]
9
MP -7
180 seconds duration
Speed -3
[noparse][/noparse]
10
MP -5
200 seconds duration
No speed change
[noparse][/noparse]
Lucky Seven Description: Use MP to throw 2 throwing stars and apply damage based on LUK, regardless of the rate of Claw Mastery. Max Level: 20
1
MP -8
58% Damage
[noparse][/noparse]
2
MP -8
62% Damage
[noparse][/noparse]
3
MP -8
66% Damage
[noparse][/noparse]
4
MP -8
70% Damage
[noparse][/noparse]
5
MP -9
76% Damage
[noparse][/noparse]
6
MP -9
80% Damage
[noparse][/noparse]
7
MP -9
84% Damage
[noparse][/noparse]
8
MP -10
90% Damage
[noparse][/noparse]
9
MP -10
94% Damage
[noparse][/noparse]
10
MP -11
100% Damage
[noparse][/noparse]
11
MP -11
104% Damage
[noparse][/noparse]
12
MP -12
110% Damage
[noparse][/noparse]
13
MP -12
114% Damage
[noparse][/noparse]
14
MP -13
120% Damage
[noparse][/noparse]
15
MP -13
124% Damage
[noparse][/noparse]
16
MP -14
130% Damage
[noparse][/noparse]
17
MP -14
134% Damage
[noparse][/noparse]
18
MP -15
140% Damage
[noparse][/noparse]
19
MP -15
144% Damage
[noparse][/noparse]
20
MP -16
150% Damage
[noparse][/noparse]
Dark Sprite Description: Summons the Dark Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Comments: Hits 3 monsters at all levels. Max Level: 20
1
MP -11
21 Attack Power
10 Weapon Defense
10 Magic Defense
105 second duration
[noparse][/noparse]
2
MP -11
22 Attack Power
10 Weapon Defense
10 Magic Defense
110 second duration
[noparse][/noparse]
3
MP -12
23 Attack Power
10 Weapon Defense
10 Magic Defense
115 second duration
[noparse][/noparse]
4
MP -12
24 Attack Power
10 Weapon Defense
10 Magic Defense
120 second duration
[noparse][/noparse]
5
MP -13
25 Attack Power
10 Weapon Defense
10 Magic Defense
125 second duration
[noparse][/noparse]
6
MP -13
26 Attack Power
15 Weapon Defense
15 Magic Defense
130 second duration
[noparse][/noparse]
7
MP -14
27 Attack Power
15 Weapon Defense
15 Magic Defense
135 second duration
[noparse][/noparse]
8
MP -14
28 Attack Power
15 Weapon Defense
15 Magic Defense
140 second duration
[noparse][/noparse]
9
MP -14
29 Attack Power
15 Weapon Defense
15 Magic Defense
145 second duration
[noparse][/noparse]
10
MP -15
30 Attack Power
15 Weapon Defense
15 Magic Defense
150 second duration
[noparse][/noparse]
11
MP -16
31 Attack Power
20 Weapon Defense
20 Magic Defense
155 second duration
[noparse][/noparse]
12
MP -16
32 Attack Power
20 Weapon Defense
20 Magic Defense
160 second duration
[noparse][/noparse]
13
MP -17
33 Attack Power
20 Weapon Defense
20 Magic Defense
165 second duration
[noparse][/noparse]
14
MP -17
34 Attack Power
20 Weapon Defense
20 Magic Defense
170 second duration
[noparse][/noparse]
15
MP -18
35 Attack Power
20 Weapon Defense
20 Magic Defense
175 second duration
[noparse][/noparse]
16
MP -18
36 Attack Power
25 Weapon Defense
25 Magic Defense
180 second duration
[noparse][/noparse]
17
MP -19
37 Attack Power
25 Weapon Defense
25 Magic Defense
185 second duration
[noparse][/noparse]
18
MP -19
38 Attack Power
25 Weapon Defense
25 Magic Defense
190 second duration
[noparse][/noparse]
19
MP -20
39 Attack Power
25 Weapon Defense
25 Magic Defense
195 second duration
[noparse][/noparse]
20
MP -20
40 Attack Power
25 Weapon Defense
25 Magic Defense
200 second duration
[noparse][/noparse]
Second Job
Claw Mastery Description: Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars. Max Level: 20
1
15% Mastery
+1 Accuracy
10 Extra Stars at Recharge
[noparse][/noparse]
2
15% Mastery
+2 Accuracy
20 Extra Stars at Recharge
[noparse][/noparse]
3
20% Mastery
+3 Accuracy
30 Extra Stars at Recharge
[noparse][/noparse]
4
20% Mastery
+4 Accuracy
40 Extra Stars at Recharge
[noparse][/noparse]
5
25% Mastery
+5 Accuracy
50 Extra Stars at Recharge
[noparse][/noparse]
6
25% Mastery
+6 Accuracy
60 Extra Stars at Recharge
[noparse][/noparse]
7
30% Mastery
+7 Accuracy
70 Extra Stars at Recharge
[noparse][/noparse]
8
30% Mastery
+8 Accuracy
80 Extra Stars at Recharge
[noparse][/noparse]
9
35% Mastery
+9 Accuracy
90 Extra Stars at Recharge
[noparse][/noparse]
10
35% Mastery
+10 Accuracy
100 Extra Stars at Recharge
[noparse][/noparse]
11
40% Mastery
+11 Accuracy
110 Extra Stars at Recharge
[noparse][/noparse]
12
40% Mastery
+12 Accuracy
120 Extra Stars at Recharge
[noparse][/noparse]
13
45% Mastery
+13 Accuracy
130 Extra Stars at Recharge
[noparse][/noparse]
14
45% Mastery
+14 Accuracy
140 Extra Stars at Recharge
[noparse][/noparse]
15
50% Mastery
+15 Accuracy
150 Extra Stars at Recharge
[noparse][/noparse]
16
50% Mastery
+16 Accuracy
160 Extra Stars at Recharge
[noparse][/noparse]
17
55% Mastery
+17 Accuracy
170 Extra Stars at Recharge
[noparse][/noparse]
18
55% Mastery
+18 Accuracy
180 Extra Stars at Recharge
[noparse][/noparse]
19
60% Mastery
+19 Accuracy
190 Extra Stars at Recharge
[noparse][/noparse]
20
60% Mastery
+20 Accuracy
200 Extra Stars at Recharge
[noparse][/noparse]
Critical Throw Description: Enables the character to make a critical attack with throwing stars on a certain success rate. Prerequisite: Claw Mastery Level 3 or higher Max Level: 30
1
21% chance
113% damage
[noparse][/noparse]
2
22% chance
116% damage
[noparse][/noparse]
3
23% chance
119% damage
[noparse][/noparse]
4
24% chance
122% damage
[noparse][/noparse]
5
25% chance
125% damage
[noparse][/noparse]
6
26% chance
128% damage
[noparse][/noparse]
7
27% chance
131% damage
[noparse][/noparse]
8
28% chance
134% damage
[noparse][/noparse]
9
29% chance
137% damage
[noparse][/noparse]
10
30% chance
140% damage
[noparse][/noparse]
11
31% chance
143% damage
[noparse][/noparse]
12
32% chance
146% damage
[noparse][/noparse]
13
33% chance
149% damage
[noparse][/noparse]
14
34% chance
152% damage
[noparse][/noparse]
15
35% chance
155% damage
[noparse][/noparse]
16
36% chance
158% damage
[noparse][/noparse]
17
37% chance
161% damage
[noparse][/noparse]
18
38% chance
164% damage
[noparse][/noparse]
19
39% chance
167% damage
[noparse][/noparse]
20
40% chance
170% damage
[noparse][/noparse]
21
41% chance
173% damage
[noparse][/noparse]
22
42% chance
176% damage
[noparse][/noparse]
23
43% chance
179% damage
[noparse][/noparse]
24
44% chance
182% damage
[noparse][/noparse]
25
45% chance
185% damage
[noparse][/noparse]
26
46% chance
188% damage
[noparse][/noparse]
27
47% chance
191% damage
[noparse][/noparse]
28
48% chance
194% damage
[noparse][/noparse]
29
49% chance
197% damage
[noparse][/noparse]
30
50% chance
200% damage
[noparse][/noparse]
Claw Booster Description: Use HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars. Prerequisite: Claw Mastery Level 5 or higher Max Level: 20
1
HP -29
MP -29
10 second duration
[noparse][/noparse]
2
HP -28
MP -28
20 second duration
[noparse][/noparse]
3
HP -27
MP -27
30 second duration
[noparse][/noparse]
4
HP -26
MP -26
40 second duration
[noparse][/noparse]
5
HP -25
MP -25
50 second duration
[noparse][/noparse]
6
HP -24
MP -24
60 second duration
[noparse][/noparse]
7
HP -23
MP -23
70 second duration
[noparse][/noparse]
8
HP -22
MP -22
80 second duration
[noparse][/noparse]
9
HP -21
MP -21
90 second duration
[noparse][/noparse]
10
HP -20
MP -20
100 second duration
[noparse][/noparse]
11
HP -19
MP -19
110 second duration
[noparse][/noparse]
12
HP -18
MP -18
120 second duration
[noparse][/noparse]
13
HP -17
MP -17
130 second duration
[noparse][/noparse]
14
HP -16
MP -16
140 second duration
[noparse][/noparse]
15
HP -15
MP -15
150 second duration
[noparse][/noparse]
16
HP -14
MP -14
160 second duration
[noparse][/noparse]
17
HP -13
MP -13
170 second duration
[noparse][/noparse]
18
HP -12
MP -12
180 second duration
[noparse][/noparse]
19
HP -11
MP -11
190 second duration
[noparse][/noparse]
20
HP -10
MP -10
200 second duration
[noparse][/noparse]
Haste Description: Temporarily improves the speed and jumping ability of every member of the party. Max Level: 20
1
MP -15
Speed +2
Jump +1
10 second duration
[noparse][/noparse]
2
MP -15
Speed +4
Jump +2
20 second duration
[noparse][/noparse]
3
MP -15
Speed +6
Jump +3
30 second duration
[noparse][/noparse]
4
MP -15
Speed +8
Jump +4
40 second duration
[noparse][/noparse]
5
MP -15
Speed +10
Jump +5
50 second duration
[noparse][/noparse]
6
MP -15
Speed +12
Jump +6
60 second duration
[noparse][/noparse]
7
MP -15
Speed +14
Jump +7
70 second duration
[noparse][/noparse]
8
MP -15
Speed +16
Jump +8
80 second duration
[noparse][/noparse]
9
MP -15
Speed +18
Jump +9
90 second duration
[noparse][/noparse]
10
MP -15
Speed +20
Jump +10
100 second duration
[noparse][/noparse]
11
MP -30
Speed +22
Jump +11
110 second duration
[noparse][/noparse]
12
MP -30
Speed +24
Jump +12
120 second duration
[noparse][/noparse]
13
MP -30
Speed +26
Jump +13
130 second duration
[noparse][/noparse]
14
MP -30
Speed +28
Jump +14
140 second duration
[noparse][/noparse]
15
MP -30
Speed +30
Jump +15
150 second duration
[noparse][/noparse]
16
MP -30
Speed +32
Jump +16
160 second duration
[noparse][/noparse]
17
MP -30
Speed +34
Jump +17
170 second duration
[noparse][/noparse]
18
MP -30
Speed +36
Jump +18
180 second duration
[noparse][/noparse]
19
MP -30
Speed +38
Jump +19
190 second duration
[noparse][/noparse]
20
MP -30
Speed +40
Jump +20
200 second duration
[noparse][/noparse]
Flash Jump Description: While in the air after a jump, use this skill + the arrow for a second jump. The higher the skill level, the farther the distance for the jump. Max Level: 20
1
MP -60
Jump a specified distance
[noparse][/noparse]
2
MP -57
Jump a specified distance
[noparse][/noparse]
3
MP -54
Jump a specified distance
[noparse][/noparse]
4
MP -51
Jump a specified distance
[noparse][/noparse]
5
MP -48
Jump a specified distance
[noparse][/noparse]
6
MP -45
Jump a specified distance
[noparse][/noparse]
7
MP -42
Jump a specified distance
[noparse][/noparse]
8
MP -39
Jump a specified distance
[noparse][/noparse]
9
MP -36
Jump a specified distance
[noparse][/noparse]
10
MP -33
Jump a specified distance
[noparse][/noparse]
11
MP -31
Jump a specified distance
[noparse][/noparse]
12
MP -29
Jump a specified distance
[noparse][/noparse]
13
MP -27
Jump a specified distance
[noparse][/noparse]
14
MP -25
Jump a specified distance
[noparse][/noparse]
15
MP -23
Jump a specified distance
[noparse][/noparse]
16
MP -21
Jump a specified distance
[noparse][/noparse]
17
MP -19
Jump a specified distance
[noparse][/noparse]
18
MP -17
Jump a specified distance
[noparse][/noparse]
19
MP -15
Jump a specified distance
[noparse][/noparse]
20
MP -13
Jump a specified distance
[noparse][/noparse]
Sudden Attack Description: When attacking during the Dark Sight state, it is possible to deal more damage. Prerequisite: Dark Sight Level 10 (Max) Comment: Enter Dark Sight. When using an attack skill to exit this state, that skill's damage is increased. (Similar to Wind Walk for Windbreaker) Max Level: 10
1
103% damage
[noparse][/noparse]
2
106% damage
[noparse][/noparse]
3
109% damage
[noparse][/noparse]
4
112% damage
[noparse][/noparse]
5
115% damage
[noparse][/noparse]
6
118% damage
[noparse][/noparse]
7
121% damage
[noparse][/noparse]
8
124% damage
[noparse][/noparse]
9
127% damage
[noparse][/noparse]
10
130% damage
[noparse][/noparse]
Vampire Description: Attack the enemy a number of times to absorb some of the damage and restore HP. Can not absorb more than Monster's maximum HP, or more than half of the character's maximum HP. Comment: Hits 4 times at all levels. Max Level: 20
1
MP -10
11% damage
4% Chance of Health Drain
Hits 3 monsters
[noparse][/noparse]
2
MP -10
12% damage
4% Chance of Health Drain
Hits 3 monsters
[noparse][/noparse]
3
MP -10
13% damage
4% Chance of Health Drain
Hits 3 monsters
[noparse][/noparse]
4
MP -10
14% damage
5% Chance of Health Drain
Hits 3 monsters
[noparse][/noparse]
5
MP -10
15% damage
5% Chance of Health Drain
Hits 3 monsters
[noparse][/noparse]
6
MP -16
16% damage
5% Chance of Health Drain
Hits 4 monsters
[noparse][/noparse]
7
MP -16
17% damage
6% Chance of Health Drain
Hits 4 monsters
[noparse][/noparse]
8
MP -16
18% damage
6% Chance of Health Drain
Hits 4 monsters
[noparse][/noparse]
9
MP -16
19% damage
6% Chance of Health Drain
Hits 4 monsters
[noparse][/noparse]
10
MP -16
20% damage
7% Chance of Health Drain
Hits 4 monsters
[noparse][/noparse]
11
MP -22
21% damage
7% Chance of Health Drain
Hits 5 monsters
[noparse][/noparse]
12
MP -22
22% damage
7% Chance of Health Drain
Hits 5 monsters
[noparse][/noparse]
13
MP -22
23% damage
8% Chance of Health Drain
Hits 5 monsters
[noparse][/noparse]
14
MP -22
24% damage
8% Chance of Health Drain
Hits 5 monsters
[noparse][/noparse]
15
MP -22
25% damage
8% Chance of Health Drain
Hits 5 monsters
[noparse][/noparse]
16
MP -28
26% damage
9% Chance of Health Drain
Hits 6 monsters
[noparse][/noparse]
17
MP -28
27% damage
9% Chance of Health Drain
Hits 6 monsters
[noparse][/noparse]
18
MP -28
28% damage
9% Chance of Health Drain
Hits 6 monsters
[noparse][/noparse]
19
MP -28
29% damage
10% Chance of Health Drain
Hits 6 monsters
[noparse][/noparse]
20
MP -28
30% damage
10% Chance of Health Drain
Hits 6 monsters
[noparse][/noparse]
Third Job
Shadow Partner Description: Temporarily summons a shadow of oneself, repeating every move. There's no real stamina in it, and it will disappear after a while. Comment: Visually, it has a purple outline around the shadow, and a faint outline of a mask similar to the Nightwalker's job instructor, which looks pretty neat. Otherwise it's the same. Still consumes a Summoning Rock each time. Max Level: 30
1
MP -200
20% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
2
MP -195
24% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
3
MP -190
28% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
4
MP -185
31% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
5
MP -180
34% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
6
MP -175
37% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
7
MP -170
40% regular attack damage
21% Skill damage
60 second duration
[noparse][/noparse]
8
MP -165
43% regular attack damage
22% Skill damage
60 second duration
[noparse][/noparse]
9
MP -160
46% regular attack damage
23% Skill damage
60 second duration
[noparse][/noparse]
10
MP -155
49% regular attack damage
24% Skill damage
60 second duration
[noparse][/noparse]
11
MP -150
52% regular attack damage
25% Skill damage
120 second duration
[noparse][/noparse]
12
MP -145
54% regular attack damage
26% Skill damage
120 second duration
[noparse][/noparse]
13
MP -140
56% regular attack damage
27% Skill damage
120 second duration
[noparse][/noparse]
14
MP -135
58% regular attack damage
28% Skill damage
120 second duration
[noparse][/noparse]
15
MP -130
60% regular attack damage
29% Skill damage
120 second duration
[noparse][/noparse]
16
MP -125
62% regular attack damage
30% Skill damage
120 second duration
[noparse][/noparse]
17
MP -120
64% regular attack damage
31% Skill damage
120 second duration
[noparse][/noparse]
18
MP -115
66% regular attack damage
32% Skill damage
120 second duration
[noparse][/noparse]
19
MP -110
68% regular attack damage
33% Skill damage
120 second duration
[noparse][/noparse]
20
MP -105
70% regular attack damage
34% Skill damage
120 second duration
[noparse][/noparse]
21
MP -100
71% regular attack damage
35% Skill damage
180 second duration
[noparse][/noparse]
22
MP -95
72% regular attack damage
36% Skill damage
180 second duration
[noparse][/noparse]
23
MP -90
73% regular attack damage
37% Skill damage
180 second duration
[noparse][/noparse]
24
MP -85
74% regular attack damage
38% Skill damage
180 second duration
[noparse][/noparse]
25
MP -80
75% regular attack damage
40% Skill damage
180 second duration
[noparse][/noparse]
26
MP -75
76% regular attack damage
42% Skill damage
180 second duration
[noparse][/noparse]
27
MP -70
77% regular attack damage
44% Skill damage
180 second duration
[noparse][/noparse]
28
MP -65
78% regular attack damage
46% Skill damage
180 second duration
[noparse][/noparse]
29
MP -60
79% regular attack damage
48% Skill damage
180 second duration
[noparse][/noparse]
30
MP -55
80% regular attack damage
50% Skill damage
180 second duration
[noparse][/noparse]
Shadow Web Description: Creates a web of shadow of oneself to hold up to 6 monsters. Once stuck, the monsters held in the spiderweb will be unable to move. Max Level: 20
1
MP -10
42% probability
5 second duration
[noparse][/noparse]
2
MP -10
44% probability
5 second duration
[noparse][/noparse]
3
MP -10
46% probability
5 second duration
[noparse][/noparse]
4
MP -10
48% probability
5 second duration
[noparse][/noparse]
5
MP -10
50% probability
5 second duration
[noparse][/noparse]
6
MP -14
52% probability
6 second duration
[noparse][/noparse]
7
MP -14
54% probability
6 second duration
[noparse][/noparse]
8
MP -14
56% probability
6 second duration
[noparse][/noparse]
9
MP -14
58% probability
6 second duration
[noparse][/noparse]
10
MP -14
60% probability
6 second duration
[noparse][/noparse]
11
MP -18
62% probability
7 second duration
[noparse][/noparse]
12
MP -18
64% probability
7 second duration
[noparse][/noparse]
13
MP -18
66% probability
7 second duration
[noparse][/noparse]
14
MP -18
68% probability
7 second duration
[noparse][/noparse]
15
MP -18
70% probability
7 second duration
[noparse][/noparse]
16
MP -22
72% probability
8 second duration
[noparse][/noparse]
17
MP -22
74% probability
8 second duration
[noparse][/noparse]
18
MP -22
76% probability
8 second duration
[noparse][/noparse]
19
MP -22
78% probability
8 second duration
[noparse][/noparse]
20
MP -22
80% probability
8 second duration
[noparse][/noparse]
Avenger Description: Uses MP to make an enormous throwing star for attack. The throwing star will go through an enemy, and attack the ones behind it, too. (Consumes 3 stars) Max Level: 30
1
MP -16
65% damage
hits 4 monsters
[noparse][/noparse]
2
MP -16
70% damage
hits 4 monsters
[noparse][/noparse]
3
MP -16
75% damage
hits 4 monsters
[noparse][/noparse]
4
MP -16
80% damage
hits 4 monsters
[noparse][/noparse]
5
MP -16
85% damage
hits 4 monsters
[noparse][/noparse]
6
MP -16
90% damage
hits 4 monsters
[noparse][/noparse]
7
MP -16
95% damage
hits 4 monsters
[noparse][/noparse]
8
MP -16
100% damage
hits 4 monsters
[noparse][/noparse]
9
MP -16
105% damage
hits 4 monsters
[noparse][/noparse]
10
MP -16
110% damage
hits 4 monsters
[noparse][/noparse]
11
MP -23
114% damage
hits 5 monsters
[noparse][/noparse]
12
MP -23
118% damage
hits 5 monsters
[noparse][/noparse]
13
MP -23
122% damage
hits 5 monsters
[noparse][/noparse]
14
MP -23
126% damage
hits 5 monsters
[noparse][/noparse]
15
MP -23
130% damage
hits 5 monsters
[noparse][/noparse]
16
MP -23
134% damage
hits 5 monsters
[noparse][/noparse]
17
MP -23
138% damage
hits 5 monsters
[noparse][/noparse]
18
MP -23
142% damage
hits 5 monsters
[noparse][/noparse]
19
MP -23
146% damage
hits 5 monsters
[noparse][/noparse]
20
MP -23
150% damage
hits 5 monsters
[noparse][/noparse]
21
MP -30
153% damage
hits 6 monsters
[noparse][/noparse]
22
MP -30
156% damage
hits 6 monsters
[noparse][/noparse]
23
MP -30
159% damage
hits 6 monsters
[noparse][/noparse]
24
MP -30
162% damage
hits 6 monsters
[noparse][/noparse]
25
MP -30
165% damage
hits 6 monsters
[noparse][/noparse]
26
MP -30
168% damage
hits 6 monsters
[noparse][/noparse]
27
MP -30
171% damage
hits 6 monsters
[noparse][/noparse]
28
MP -30
174% damage
hits 6 monsters
[noparse][/noparse]
29
MP -30
177% damage
hits 6 monsters
[noparse][/noparse]
30
MP -30
180% damage
hits 6 monsters
[noparse][/noparse]
Alchemist Description: Increases the effect of the recovery-based items like potions and others, and lengthen time for the effect, if the item is based on such. However, items such as Elixir and others that base the recovery in % do not apply in this skill. Max Level: 20
1
103% recovery rate
103% duration
[noparse][/noparse]
2
106% recovery rate
106% duration
[noparse][/noparse]
3
109% recovery rate
109% duration
[noparse][/noparse]
4
112% recovery rate
112% duration
[noparse][/noparse]
5
115% recovery rate
115% duration
[noparse][/noparse]
6
118% recovery rate
118% duration
[noparse][/noparse]
7
121% recovery rate
121% duration
[noparse][/noparse]
8
124% recovery rate
124% duration
[noparse][/noparse]
9
127% recovery rate
127% duration
[noparse][/noparse]
10
130% recovery rate
130% duration
[noparse][/noparse]
11
132% recovery rate
132% duration
[noparse][/noparse]
12
134% recovery rate
134% duration
[noparse][/noparse]
13
136% recovery rate
136% duration
[noparse][/noparse]
14
138% recovery rate
138% duration
[noparse][/noparse]
15
140% recovery rate
140% duration
[noparse][/noparse]
16
142% recovery rate
142% duration
[noparse][/noparse]
17
144% recovery rate
144% duration
[noparse][/noparse]
18
146% recovery rate
146% duration
[noparse][/noparse]
19
148% recovery rate
148% duration
[noparse][/noparse]
20
150% recovery rate
150% duration
[noparse][/noparse]
Poison Sling Description: Throw a bomb that makes a poisonous cloud. Monsters in the Venom Cloud continuously take damage. Comment: This move works very similar to a Pirate's Grenade. You charge up Poison Sling. The longer you charge it, the further the grenade will fly. On impact, the grenade explodes dealing damage and releases a purple poison cloud. You have full freedom of movement while charging. The poison from this skill actually stacks with the poison from Venom Star, making it quite deadly. The impact hits 6 monsters at all levels. Max Level: 30
1
MP -21
104% impact damage
51% probability
4 second duration
[noparse][/noparse]
2
MP -21
108% impact damage
52% probability
4 second duration
[noparse][/noparse]
3
MP -22
112% impact damage
53% probability
4 second duration
[noparse][/noparse]
4
MP -22
116% impact damage
54% probability
8 second duration
[noparse][/noparse]
5
MP -23
120% impact damage
55% probability
8 second duration
[noparse][/noparse]
6
MP -23
124% impact damage
56% probability
8 second duration
[noparse][/noparse]
7
MP -24
128% impact damage
57% probability
12 second duration
[noparse][/noparse]
8
MP -24
132% impact damage
58% probability
12 second duration
[noparse][/noparse]
9
MP -25
136% impact damage
59% probability
12 second duration
[noparse][/noparse]
10
MP -25
140% impact damage
60% probability
16 second duration
[noparse][/noparse]
11
MP -26
144% impact damage
61% probability
16 second duration
[noparse][/noparse]
12
MP -26
148% impact damage
62% probability
16 second duration
[noparse][/noparse]
13
MP -27
152% impact damage
63% probability
20 second duration
[noparse][/noparse]
14
MP -27
156% impact damage
64% probability
20 second duration
[noparse][/noparse]
15
MP -28
160% impact damage
65% probability
20 second duration
[noparse][/noparse]
16
MP -28
164% impact damage
66% probability
24 second duration
[noparse][/noparse]
17
MP -29
168% impact damage
67% probability
24 second duration
[noparse][/noparse]
18
MP -29
172% impact damage
68% probability
24 second duration
[noparse][/noparse]
19
MP -30
176% impact damage
69% probability
28 second duration
[noparse][/noparse]
20
MP -30
180% impact damage
70% probability
28 second duration
[noparse][/noparse]
21
MP -31
184% impact damage
71% probability
28 second duration
[noparse][/noparse]
22
MP -31
188% impact damage
72% probability
32 second duration
[noparse][/noparse]
23
MP -32
192% impact damage
73% probability
32 second duration
[noparse][/noparse]
24
MP -32
196% impact damage
74% probability
32 second duration
[noparse][/noparse]
25
MP -33
200% impact damage
75% probability
36 second duration
[noparse][/noparse]
26
MP -33
204% impact damage
76% probability
36 second duration
[noparse][/noparse]
27
MP -34
208% impact damage
77% probability
36 second duration
[noparse][/noparse]
28
MP -34
212% impact damage
78% probability
40 second duration
[noparse][/noparse]
29
MP -35
216% impact damage
79% probability
40 second duration
[noparse][/noparse]
30
MP -35
220% impact damage
80% probability
40 second duration
[noparse][/noparse]
Triple Throw Description: Attacks one monster by simultaneously throwing 3 stars. Comment: Weakened from Night Lord's in that it only has 20 levels. Earned at level 100 by defeating a nerfed version of a boss (Snowman, Crimson Balrog, Dodo, or Lilino) in Ereb Training grounds room #3. Max Level: 20
1
MP -11
102% damage
[noparse][/noparse]
2
MP -11
104% damage
[noparse][/noparse]
3
MP -12
106% damage
[noparse][/noparse]
4
MP -12
108% damage
[noparse][/noparse]
5
MP -13
110% damage
[noparse][/noparse]
6
MP -13
112% damage
[noparse][/noparse]
7
MP -14
114% damage
[noparse][/noparse]
8
MP -14
116% damage
[noparse][/noparse]
9
MP -15
118% damage
[noparse][/noparse]
10
MP -15
120% damage
[noparse][/noparse]
11
MP -16
122% damage
[noparse][/noparse]
12
MP -16
124% damage
[noparse][/noparse]
13
MP -17
126% damage
[noparse][/noparse]
14
MP -17
128% damage
[noparse][/noparse]
15
MP -18
130% damage
[noparse][/noparse]
16
MP -18
132% damage
[noparse][/noparse]
17
MP -19
134% damage
[noparse][/noparse]
18
MP -19
136% damage
[noparse][/noparse]
19
MP -20
138% damage
[noparse][/noparse]
20
MP -29
140% damage
[noparse][/noparse]
Venomous Star Description: Throws a star that's been smeared with poison; the monster struck has a chance of being poisoned. Usable up to 3 times against each monster. Comment: Weakened from Night Lord's, the poison lasts 1 second less, 10 less basic attack, but same success rate. Earned at level 110 by defeating a nerfed version of a boss (Manon, Griffey, Leviathan, or Pianus) in Ereb Training grounds room #4. Max Level: 20
1
31 Basic Attack
11% probability
2 second duration
[noparse][/noparse]
2
32 Basic Attack
12% probability
2 second duration
[noparse][/noparse]
3
33 Basic Attack
13% probability
2 second duration
[noparse][/noparse]
4
34 Basic Attack
14% probability
2 second duration
[noparse][/noparse]
5
35 Basic Attack
15% probability
2 second duration
[noparse][/noparse]
6
36 Basic Attack
16% probability
2 second duration
[noparse][/noparse]
7
37 Basic Attack
17% probability
2 second duration
[noparse][/noparse]
8
38 Basic Attack
18% probability
2 second duration
[noparse][/noparse]
9
39 Basic Attack
19% probability
2 second duration
[noparse][/noparse]
10
40 Basic Attack
20% probability
2 second duration
[noparse][/noparse]
11
41 Basic Attack
21% probability
3 second duration
[noparse][/noparse]
12
42 Basic Attack
22% probability
3 second duration
[noparse][/noparse]
13
43 Basic Attack
23% probability
3 second duration
[noparse][/noparse]
14
44 Basic Attack
24% probability
3 second duration
[noparse][/noparse]
15
45 Basic Attack
25% probability
3 second duration
[noparse][/noparse]
16
46 Basic Attack
26% probability
3 second duration
[noparse][/noparse]
17
47 Basic Attack
27% probability
3 second duration
[noparse][/noparse]
18
48 Basic Attack
28% probability
3 second duration
[noparse][/noparse]
19
49 Basic Attack
29% probability
3 second duration
[noparse][/noparse]
20
50 Basic Attack
30% probability
3 second duration
[noparse][/noparse]
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-13
Striker
First Job
Bullet Time Description: Increases your accuracy and avoidability. Comment: Gives the bonuses of Standard Pirate level 20 Bullet Time at level 10. Max Level: 10
1
+2 Accuracy
+2 Avoid
[noparse][/noparse]
2
+4 Accuracy
+4 Avoid
[noparse][/noparse]
3
+6 Accuracy
+6 Avoid
[noparse][/noparse]
4
+8 Accuracy
+8 Avoid
[noparse][/noparse]
5
+10 Accuracy
+10 Avoid
[noparse][/noparse]
6
+12 Accuracy
+12 Avoid
[noparse][/noparse]
7
+14 Accuracy
+14 Avoid
[noparse][/noparse]
8
+16 Accuracy
+16 Avoid
[noparse][/noparse]
9
+18 Accuracy
+18 Avoid
[noparse][/noparse]
10
+20 Accuracy
+20 Avoid
[noparse][/noparse]
Flash Fist Description: Quickly attacks the enemy with fists by using MP. Comment: Even though it looks like it has an electric elemental attribute, it doesn't. Don't be fooled. Max Level: 20
1
MP - 6
156% Damage
[noparse][/noparse]
2
MP - 6
162% Damage
[noparse][/noparse]
3
MP - 6
168% Damage
[noparse][/noparse]
4
MP - 6
174% Damage
[noparse][/noparse]
5
MP - 7
180% Damage
[noparse][/noparse]
6
MP - 7
186% Damage
[noparse][/noparse]
7
MP - 7
192% Damage
[noparse][/noparse]
8
MP - 8
198% Damage
[noparse][/noparse]
9
MP - 8
204% Damage
[noparse][/noparse]
10
MP - 9
210% Damage
[noparse][/noparse]
11
MP - 9
216% Damage
[noparse][/noparse]
12
MP - 10
222% Damage
[noparse][/noparse]
13
MP - 10
228% Damage
[noparse][/noparse]
14
MP - 11
234% Damage
[noparse][/noparse]
15
MP - 11
240% Damage
[noparse][/noparse]
16
MP - 12
246% Damage
[noparse][/noparse]
17
MP - 12
252% Damage
[noparse][/noparse]
18
MP - 13
258% Damage
[noparse][/noparse]
19
MP - 13
264% Damage
[noparse][/noparse]
20
MP - 14
270% Damage
[noparse][/noparse]
Somersault Kick Description: Attacks multiple nearby enemies with legs by jumping and spinning backwards. Comment: Even though it looks like it has an electric elemental attribute, it doesn't. Don't be fooled. Max Level: 20
1
MP - 8
114% Damage
hits 3 monsters
[noparse][/noparse]
2
MP - 8
118% Damage
hits 3 monsters
[noparse][/noparse]
3
MP - 8
122% Damage
hits 3 monsters
[noparse][/noparse]
4
MP - 8
126% Damage
hits 3 monsters
[noparse][/noparse]
5
MP - 9
130% Damage
hits 3 monsters
[noparse][/noparse]
6
MP - 9
134% Damage
hits 4 monsters
[noparse][/noparse]
7
MP - 9
138% Damage
hits 4 monsters
[noparse][/noparse]
8
MP - 10
142% Damage
hits 4 monsters
[noparse][/noparse]
9
MP - 10
146% Damage
hits 4 monsters
[noparse][/noparse]
10
MP - 11
150% Damage
hits 4 monsters
[noparse][/noparse]
11
MP - 11
154% Damage
hits 5 monsters
[noparse][/noparse]
12
MP - 12
158% Damage
hits 5 monsters
[noparse][/noparse]
13
MP - 12
162% Damage
hits 5 monsters
[noparse][/noparse]
14
MP - 13
166% Damage
hits 5 monsters
[noparse][/noparse]
15
MP - 13
170% Damage
hits 5 monsters
[noparse][/noparse]
16
MP - 14
174% Damage
hits 6 monsters
[noparse][/noparse]
17
MP - 14
178% Damage
hits 6 monsters
[noparse][/noparse]
18
MP - 15
182% Damage
hits 6 monsters
[noparse][/noparse]
19
MP - 15
186% Damage
hits 6 monsters
[noparse][/noparse]
20
MP - 16
190% Damage
hits 6 monsters
[noparse][/noparse]
Dash Description: Momentarily increases speed and jump by double-tapping either the left or the right directional key. Comment: This move disables itself if you stand still for too long. Max Level: 10
1
MP - 14
Speed +12
Jump +1
4 second duration
[noparse][/noparse]
2
MP - 13
Speed +14
Jump +2
4 second duration
[noparse][/noparse]
3
MP - 12
Speed +16
Jump +3
8 second duration
[noparse][/noparse]
4
MP - 11
Speed +18
Jump +4
8 second duration
[noparse][/noparse]
5
MP - 10
Speed +20
Jump +5
12 second duration
[noparse][/noparse]
6
MP - 9
Speed +22
Jump +6
12 second duration
[noparse][/noparse]
7
MP - 8
Speed +24
Jump +7
16 second duration
[noparse][/noparse]
8
MP - 7
Speed +26
Jump +8
16 second duration
[noparse][/noparse]
9
MP - 6
Speed +28
Jump +9
20 second duration
[noparse][/noparse]
10
MP - 5
Speed +30
Jump +10
20 second duration
[noparse][/noparse]
Lightning Sprite Description: Summons the Lightning Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Comments: Hits 3 monsters at all levels. Like the Flame Sprite, this possesses an elemental attribute. Increased damage on Lightning-weak, decreased damage on Lightning-resistant. Max Level: 20
1
MP -11
21 Attack Power
10 Weapon Defense
10 Magic Defense
105 second duration
[noparse][/noparse]
2
MP -11
22 Attack Power
10 Weapon Defense
10 Magic Defense
110 second duration
[noparse][/noparse]
3
MP -12
23 Attack Power
10 Weapon Defense
10 Magic Defense
115 second duration
[noparse][/noparse]
4
MP -12
24 Attack Power
10 Weapon Defense
10 Magic Defense
120 second duration
[noparse][/noparse]
5
MP -13
25 Attack Power
10 Weapon Defense
10 Magic Defense
125 second duration
[noparse][/noparse]
6
MP -13
26 Attack Power
15 Weapon Defense
15 Magic Defense
130 second duration
[noparse][/noparse]
7
MP -14
27 Attack Power
15 Weapon Defense
15 Magic Defense
135 second duration
[noparse][/noparse]
8
MP -14
28 Attack Power
15 Weapon Defense
15 Magic Defense
140 second duration
[noparse][/noparse]
9
MP -14
29 Attack Power
15 Weapon Defense
15 Magic Defense
145 second duration
[noparse][/noparse]
10
MP -15
30 Attack Power
15 Weapon Defense
15 Magic Defense
150 second duration
[noparse][/noparse]
11
MP -16
31 Attack Power
20 Weapon Defense
20 Magic Defense
155 second duration
[noparse][/noparse]
12
MP -16
32 Attack Power
20 Weapon Defense
20 Magic Defense
160 second duration
[noparse][/noparse]
13
MP -17
33 Attack Power
20 Weapon Defense
20 Magic Defense
165 second duration
[noparse][/noparse]
14
MP -17
34 Attack Power
20 Weapon Defense
20 Magic Defense
170 second duration
[noparse][/noparse]
15
MP -18
35 Attack Power
20 Weapon Defense
20 Magic Defense
175 second duration
[noparse][/noparse]
16
MP -18
36 Attack Power
25 Weapon Defense
25 Magic Defense
180 second duration
[noparse][/noparse]
17
MP -19
37 Attack Power
25 Weapon Defense
25 Magic Defense
185 second duration
[noparse][/noparse]
18
MP -19
38 Attack Power
25 Weapon Defense
25 Magic Defense
190 second duration
[noparse][/noparse]
19
MP -20
39 Attack Power
25 Weapon Defense
25 Magic Defense
195 second duration
[noparse][/noparse]
20
MP -20
40 Attack Power
25 Weapon Defense
25 Magic Defense
200 second duration
[noparse][/noparse]
Second Job
Improving Max HP Increase Description: Increases your Max HP more when leveling up and using AP on Max HP. Max level: 10
1
+3 HP after leveling
+2 HP per point
[noparse][/noparse]
2
+6 HP after leveling
+4 HP per point
[noparse][/noparse]
3
+9 HP after leveling
+6 HP per point
[noparse][/noparse]
4
+12 HP after leveling
+8 HP per point
[noparse][/noparse]
5
+15 HP after leveling
+10 HP per point
[noparse][/noparse]
6
+18 HP after leveling
+12 HP per point
[noparse][/noparse]
7
+21 HP after leveling
+14 HP per point
[noparse][/noparse]
8
+24 HP after leveling
+16 HP per point
[noparse][/noparse]
9
+27 HP after leveling
+18 HP per point
[noparse][/noparse]
10
+30 HP after leveling
+20 HP per point
[noparse][/noparse]
Knuckle Mastery Description: Increases the mastery and accuracy of Knuckle weapons. Only applied when holding Knuckles. Max Level: 20
1
Mastery 15%
ACC +1
[noparse][/noparse]
2
Mastery 15%
ACC +2
[noparse][/noparse]
3
Mastery 20%
ACC +3
[noparse][/noparse]
4
Mastery 20%
ACC +4
[noparse][/noparse]
5
Mastery 25%
ACC +5
[noparse][/noparse]
6
Mastery 25%
ACC +6
[noparse][/noparse]
7
Mastery 30%
ACC +7
[noparse][/noparse]
8
Mastery 30%
ACC +8
[noparse][/noparse]
9
Mastery 35%
ACC +9
[noparse][/noparse]
10
Mastery 35%
ACC +10
[noparse][/noparse]
11
Mastery 40%
ACC +11
[noparse][/noparse]
12
Mastery 40%
ACC +12
[noparse][/noparse]
13
Mastery 45%
ACC +13
[noparse][/noparse]
14
Mastery 45%
ACC +14
[noparse][/noparse]
15
Mastery 50%
ACC +15
[noparse][/noparse]
16
Mastery 50%
ACC +16
[noparse][/noparse]
17
Mastery 55%
ACC +17
[noparse][/noparse]
18
Mastery 55%
ACC +18
[noparse][/noparse]
19
Mastery 60%
ACC +19
[noparse][/noparse]
20
Mastery 60%
ACC +20
[noparse][/noparse]
Knuckle Booster Description: Temporarily increases Knuckles' attack speeds by one level by using HP and MP. It can only be activated while holding Knuckles. Pre-requisite: Knuckle Mastery Level 5 or higher Max Level: 20
1
MP - 29
HP - 29
10 seconds
[noparse][/noparse]
2
MP - 28
HP - 28
20 seconds
[noparse][/noparse]
3
MP - 27
HP - 27
30 seconds
[noparse][/noparse]
4
MP - 26
HP - 26
40 seconds
[noparse][/noparse]
5
MP - 25
HP - 25
50 seconds
[noparse][/noparse]
6
MP - 24
HP - 24
60 seconds
[noparse][/noparse]
7
MP - 23
HP - 23
70 seconds
[noparse][/noparse]
8
MP - 22
HP - 22
80 seconds
[noparse][/noparse]
9
MP - 21
HP - 21
90 seconds
[noparse][/noparse]
10
MP - 20
HP - 20
100 seconds
[noparse][/noparse]
11
MP - 19
HP - 19
110 seconds
[noparse][/noparse]
12
MP - 18
HP - 18
120 seconds
[noparse][/noparse]
13
MP - 17
HP - 17
130 seconds
[noparse][/noparse]
14
MP - 16
HP - 16
140 seconds
[noparse][/noparse]
15
MP - 15
HP - 15
150 seconds
[noparse][/noparse]
16
MP - 14
HP - 14
160 seconds
[noparse][/noparse]
17
MP - 13
HP - 13
170 seconds
[noparse][/noparse]
18
MP - 12
HP - 12
180 seconds
[noparse][/noparse]
19
MP - 11
HP - 11
190 seconds
[noparse][/noparse]
20
MP - 10
HP - 10
200 seconds
[noparse][/noparse]
Corkscrew Blow Description: This skill allows you to run forward and punch multiple monsters in front at once. Comment: Even though it looks like it has an electric elemental attribute, it doesn't. Don't be fooled. Hits three monsters at all levels. Max Level: 20
1
MP - 20
135% Damage
[noparse][/noparse]
2
MP - 20
150% Damage
[noparse][/noparse]
3
MP - 20
165% Damage
[noparse][/noparse]
4
MP - 20
180% Damage
[noparse][/noparse]
5
MP - 24
195% Damage
[noparse][/noparse]
6
MP - 24
210% Damage
[noparse][/noparse]
7
MP - 24
225% Damage
[noparse][/noparse]
8
MP - 24
240% Damage
[noparse][/noparse]
9
MP - 28
255% Damage
[noparse][/noparse]
10
MP - 28
270% Damage
[noparse][/noparse]
11
MP - 28
285% Damage
[noparse][/noparse]
12
MP - 28
300% Damage
[noparse][/noparse]
13
MP - 32
315% Damage
[noparse][/noparse]
14
MP - 32
330% Damage
[noparse][/noparse]
15
MP - 32
345% Damage
[noparse][/noparse]
16
MP - 32
360% Damage
[noparse][/noparse]
17
MP - 36
375% Damage
[noparse][/noparse]
18
MP - 36
390% Damage
[noparse][/noparse]
19
MP - 36
405% Damage
[noparse][/noparse]
20
MP - 36
420% Damage
[noparse][/noparse]
Energy Charge Description: A set amount of energy is charged after every attack. When the energy is fully charged, this will automatically trigger the effects of the Body Attack and Stance, and will allow you to use energy-related skills. Comment: Though it is only 20 levels, some of the stats are as strong as Marauder's level 40. On the whole, though, it's weaker. Max Level: 20
1
Avoid +1
Accuracy +1
Weapon Attack +0
75% Charge Rate
11% Probability
43% Damage
31 Second Duration
[noparse][/noparse]
2
Avoid +2
Accuracy +2
Weapon Attack +11
80% Charge Rate
12% Probability
46% Damage
32 Second Duration
[noparse][/noparse]
3
Avoid +3
Accuracy +3
Weapon Attack +11
85% Charge Rate
13% Probability
49% Damage
33 Second Duration
[noparse][/noparse]
4
Avoid +4
Accuracy +4
Weapon Attack +12
90% Charge Rate
14% Probability
52% Damage
34 Second Duration
[noparse][/noparse]
5
Avoid +5
Accuracy +5
Weapon Attack +12
95% Charge Rate
15% Probability
55% Damage
35 Second Duration
[noparse][/noparse]
6
Avoid +6
Accuracy +6
Weapon Attack +13
100% Charge Rate
16% Probability
58% Damage
36 Second Duration
[noparse][/noparse]
7
Avoid +7
Accuracy +7
Weapon Attack +13
105% Charge Rate
17% Probability
61% Damage
37 Second Duration
[noparse][/noparse]
8
Avoid +8
Accuracy +8
Weapon Attack +14
110% Charge Rate
18% Probability
64% Damage
38 Second Duration
[noparse][/noparse]
9
Avoid +9
Accuracy +9
Weapon Attack +14
115% Charge Rate
19% Probability
67% Damage
39 Second Duration
[noparse][/noparse]
10
Avoid +10
Accuracy +10
Weapon Attack +15
120% Charge Rate
20% Probability
70% Damage
40 Second Duration
[noparse][/noparse]
11
Avoid +11
Accuracy +11
Weapon Attack +15
125% Charge Rate
21% Probability
73% Damage
41 Second Duration
[noparse][/noparse]
12
Avoid +12
Accuracy +12
Weapon Attack +16
130% Charge Rate
22% Probability
76% Damage
42 Second Duration
[noparse][/noparse]
13
Avoid +13
Accuracy +13
Weapon Attack +16
135% Charge Rate
23% Probability
79% Damage
43 Second Duration
[noparse][/noparse]
14
Avoid +14
Accuracy +14
Weapon Attack +17
140% Charge Rate
24% Probability
82% Damage
44 Second Duration
[noparse][/noparse]
15
Avoid +15
Accuracy +15
Weapon Attack +17
145% Charge Rate
25% Probability
85% Damage
45 Second Duration
[noparse][/noparse]
16
Avoid +16
Accuracy +16
Weapon Attack +18
150% Charge Rate
26% Probability
88% Damage
46 Second Duration
[noparse][/noparse]
17
Avoid +17
Accuracy +17
Weapon Attack +18
155% Charge Rate
27% Probability
91% Damage
47 Second Duration
[noparse][/noparse]
18
Avoid +18
Accuracy +18
Weapon Attack +19
160% Charge Rate
28% Probability
94% Damage
48 Second Duration
[noparse][/noparse]
19
Avoid +19
Accuracy +19
Weapon Attack +19
165% Charge Rate
29% Probability
97% Damage
49 Second Duration
[noparse][/noparse]
20
Avoid +20
Accuracy +20
Weapon Attack +20
170% Charge Rate
30% Probability
100% Damage
50 Second Duration
[noparse][/noparse]
Energy Blast Description: Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when the energy is fully charged. Prerequisite: Energy Charge Level 1 or higher Max Level: 20
1
Damage 246%
hits 2 monsters
[noparse][/noparse]
2
Damage 252%
hits 2 monsters
[noparse][/noparse]
3
Damage 258%
hits 2 monsters
[noparse][/noparse]
4
Damage 264%
hits 2 monsters
[noparse][/noparse]
5
Damage 270%
hits 2 monsters
[noparse][/noparse]
6
Damage 276%
hits 2 monsters
[noparse][/noparse]
7
Damage 282%
hits 2 monsters
[noparse][/noparse]
8
Damage 288%
hits 2 monsters
[noparse][/noparse]
9
Damage 294%
hits 2 monsters
[noparse][/noparse]
10
Damage 300%
hits 2 monsters
[noparse][/noparse]
11
Damage 306%
hits 3 monsters
[noparse][/noparse]
12
Damage 312%
hits 3 monsters
[noparse][/noparse]
13
Damage 318%
hits 3 monsters
[noparse][/noparse]
14
Damage 324%
hits 3 monsters
[noparse][/noparse]
15
Damage 330%
hits 3 monsters
[noparse][/noparse]
16
Damage 336%
hits 3 monsters
[noparse][/noparse]
17
Damage 342%
hits 3 monsters
[noparse][/noparse]
18
Damage 348%
hits 3 monsters
[noparse][/noparse]
19
Damage 354%
hits 3 monsters
[noparse][/noparse]
20
Damage 360%
hits 3 monsters
[noparse][/noparse]
Lightning Charge Description: Temporarily adds an element of lightning into the Knuckles. Max Level: 20
1
MP -25
Damage 101%
6% Elemental boost
12 Second Duration
[noparse][/noparse]
2
MP -25
Damage 102%
7% Elemental boost
19 Second Duration
[noparse][/noparse]
3
MP -25
Damage 103%
8% Elemental boost
26 Second Duration
[noparse][/noparse]
4
MP -25
Damage 104%
9% Elemental boost
33 Second Duration
[noparse][/noparse]
5
MP -25
Damage 105%
10% Elemental boost
40 Second Duration
[noparse][/noparse]
6
MP -25
Damage 106%
11% Elemental boost
47 Second Duration
[noparse][/noparse]
7
MP -25
Damage 107%
12% Elemental boost
54 Second Duration
[noparse][/noparse]
8
MP -25
Damage 108%
13% Elemental boost
61 Second Duration
[noparse][/noparse]
9
MP -25
Damage 109%
14% Elemental boost
68 Second Duration
[noparse][/noparse]
10
MP -25
Damage 110%
15% Elemental boost
75 Second Duration
[noparse][/noparse]
11
MP -30
Damage 111%
16% Elemental boost
82 Second Duration
[noparse][/noparse]
12
MP -30
Damage 112%
17% Elemental boost
89 Second Duration
[noparse][/noparse]
13
MP -30
Damage 113%
18% Elemental boost
96 Second Duration
[noparse][/noparse]
14
MP -30
Damage 114%
19% Elemental boost
103 Second Duration
[noparse][/noparse]
15
MP -30
Damage 115%
20% Elemental boost
110 Second Duration
[noparse][/noparse]
16
MP -30
Damage 116%
21% Elemental boost
116 Second Duration
[noparse][/noparse]
17
MP -30
Damage 117%
22% Elemental boost
122 Second Duration
[noparse][/noparse]
18
MP -30
Damage 118%
23% Elemental boost
128 Second Duration
[noparse][/noparse]
19
MP -30
Damage 119%
24% Elemental boost
134 Second Duration
[noparse][/noparse]
20
MP -30
Damage 120%
25% Elemental boost
140 Second Duration
[noparse][/noparse]
Third Job
Critical Punch Description: Enables the character to make a critical attack with a punch at a certain success rate. Comment: This is identical to an Archer's critical. It works on all enemies, not just stunned monsters. Max Level: 20
1
12% chance
105% damage
[noparse][/noparse]
2
14% chance
110% damage
[noparse][/noparse]
3
16% chance
115% damage
[noparse][/noparse]
4
18% chance
120% damage
[noparse][/noparse]
5
20% chance
125% damage
[noparse][/noparse]
6
22% chance
130% damage
[noparse][/noparse]
7
24% chance
135% damage
[noparse][/noparse]
8
26% chance
140% damage
[noparse][/noparse]
9
28% chance
145% damage
[noparse][/noparse]
10
30% chance
150% damage
[noparse][/noparse]
11
31% chance
155% damage
[noparse][/noparse]
12
32% chance
160% damage
[noparse][/noparse]
13
33% chance
165% damage
[noparse][/noparse]
14
34% chance
170% damage
[noparse][/noparse]
15
35% chance
175% damage
[noparse][/noparse]
16
36% chance
180% damage
[noparse][/noparse]
17
37% chance
185% damage
[noparse][/noparse]
18
38% chance
190% damage
[noparse][/noparse]
19
39% chance
195% damage
[noparse][/noparse]
20
40% chance
200% damage
[noparse][/noparse]
Energy Drain Description: Uses energy to convert the lost HP of a monster into your own HP. This skill can only be used when the energy is fully charged. Prerequisite: Energy Charge Level 1 or higher Max Level: 20
1
265% damage
11% chance
[noparse][/noparse]
2
270% damage
11% chance
[noparse][/noparse]
3
275% damage
12% chance
[noparse][/noparse]
4
280% damage
12% chance
[noparse][/noparse]
5
285% damage
13% chance
[noparse][/noparse]
6
290% damage
13% chance
[noparse][/noparse]
7
295% damage
14% chance
[noparse][/noparse]
8
300% damage
14% chance
[noparse][/noparse]
9
305% damage
15% chance
[noparse][/noparse]
10
310% damage
15% chance
[noparse][/noparse]
11
315% damage
16% chance
[noparse][/noparse]
12
320% damage
16% chance
[noparse][/noparse]
13
325% damage
17% chance
[noparse][/noparse]
14
330% damage
17% chance
[noparse][/noparse]
15
335% damage
18% chance
[noparse][/noparse]
16
340% damage
18% chance
[noparse][/noparse]
17
345% damage
19% chance
[noparse][/noparse]
18
350% damage
19% chance
[noparse][/noparse]
19
355% damage
20% chance
[noparse][/noparse]
20
360% damage
20% chance
[noparse][/noparse]
Transformation Description:Transforms you into a more powerful state for 120 seconds. Prerequisite: Energy Charge Level 1 or higher Max Level: 10
1
MP -24
40 Speed
20 Jump
4 Weapon Defense
4 Magic Defense
1 Strength
510 second cooldown
120 second duration
[noparse][/noparse]
2
MP -28
40 Speed
20 Jump
8 Weapon Defense
8 Magic Defense
2 Strength
480 second cooldown
120 second duration
[noparse][/noparse]
3
MP -32
40 Speed
20 Jump
12 Weapon Defense
12 Magic Defense
3 Strength
450 second cooldown
120 second duration
[noparse][/noparse]
4
MP -36
40 Speed
20 Jump
16 Weapon Defense
16 Magic Defense
4 Strength
420 second cooldown
120 second duration
[noparse][/noparse]
5
MP -40
40 Speed
20 Jump
20 Weapon Defense
20 Magic Defense
5 Strength
390 second cooldown
120 second duration
[noparse][/noparse]
6
MP -44
40 Speed
20 Jump
24 Weapon Defense
24 Magic Defense
6 Strength
360 second cooldown
120 second duration
[noparse][/noparse]
7
MP -48
40 Speed
20 Jump
28 Weapon Defense
28 Magic Defense
7 Strength
330 second cooldown
120 second duration
[noparse][/noparse]
8
MP -52
40 Speed
20 Jump
32 Weapon Defense
32 Magic Defense
8 Strength
300 second cooldown
120 second duration
[noparse][/noparse]
9
MP -56
40 Speed
20 Jump
36 Weapon Defense
36 Magic Defense
9 Strength
270 second cooldown
120 second duration
[noparse][/noparse]
10
MP -60
40 Speed
20 Jump
40 Weapon Defense
40 Magic Defense
10 Strength
240 second cooldown
120 second duration
[noparse][/noparse]
Shockwave Description: Strikes the ground with tremendous force, affecting multiple monsters. This skill can only be used during Transformation or Super Transformation. Prerequisite: Transformation Level 1 or higher Max Level: 20
1
MP -18
270% damage
Hits 3 monsters
[noparse][/noparse]
2
MP -18
290% damage
Hits 3 monsters
[noparse][/noparse]
3
MP -18
310% damage
Hits 3 monsters
[noparse][/noparse]
4
MP -18
330% damage
Hits 3 monsters
[noparse][/noparse]
5
MP -18
350% damage
Hits 3 monsters
[noparse][/noparse]
6
MP -22
370% damage
Hits 4 monsters
[noparse][/noparse]
7
MP -22
390% damage
Hits 4 monsters
[noparse][/noparse]
8
MP -22
410% damage
Hits 4 monsters
[noparse][/noparse]
9
MP -22
430% damage
Hits 4 monsters
[noparse][/noparse]
10
MP -22
450% damage
Hits 4 monsters
[noparse][/noparse]
11
MP -26
470% damage
Hits 5 monsters
[noparse][/noparse]
12
MP -26
490% damage
Hits 5 monsters
[noparse][/noparse]
13
MP -26
510% damage
Hits 5 monsters
[noparse][/noparse]
14
MP -26
530% damage
Hits 5 monsters
[noparse][/noparse]
15
MP -26
550% damage
Hits 5 monsters
[noparse][/noparse]
16
MP -30
570% damage
Hits 6 monsters
[noparse][/noparse]
17
MP -30
590% damage
Hits 6 monsters
[noparse][/noparse]
18
MP -30
610% damage
Hits 6 monsters
[noparse][/noparse]
19
MP -30
630% damage
Hits 6 monsters
[noparse][/noparse]
20
MP -30
650% damage
Hits 6 monsters
[noparse][/noparse]
Sparks Description: Adds extra attack with the Lightning Sprite's power. Enemies near the enemy attacked take damage simultaneously. Comment: Has a moderate range (150), and naturally possesses lightning element. Max Level: 20
1
MP -11
82% damage
50 second duration
Hits 2 monsters
[noparse][/noparse]
2
MP -12
84% damage
60 second duration
Hits 2 monsters
[noparse][/noparse]
3
MP -13
86% damage
70 second duration
Hits 2 monsters
[noparse][/noparse]
4
MP -14
88% damage
80 second duration
Hits 2 monsters
[noparse][/noparse]
5
MP -15
90% damage
90 second duration
Hits 2 monsters
[noparse][/noparse]
6
MP -16
92% damage
100 second duration
Hits 2 monsters
[noparse][/noparse]
7
MP -17
94% damage
110 second duration
Hits 2 monsters
[noparse][/noparse]
8
MP -18
96% damage
120 second duration
Hits 2 monsters
[noparse][/noparse]
9
MP -19
98% damage
130 second duration
Hits 2 monsters
[noparse][/noparse]
10
MP -20
100% damage
140 second duration
Hits 2 monsters
[noparse][/noparse]
11
MP -21
102% damage
150 second duration
Hits 3 monsters
[noparse][/noparse]
12
MP -22
104% damage
160 second duration
Hits 3 monsters
[noparse][/noparse]
13
MP -23
106% damage
170 second duration
Hits 3 monsters
[noparse][/noparse]
14
MP -24
108% damage
180 second duration
Hits 3 monsters
[noparse][/noparse]
15
MP -25
110% damage
190 second duration
Hits 3 monsters
[noparse][/noparse]
16
MP -26
112% damage
200 second duration
Hits 3 monsters
[noparse][/noparse]
17
MP -27
114% damage
210 second duration
Hits 3 monsters
[noparse][/noparse]
18
MP -28
116% damage
220 second duration
Hits 3 monsters
[noparse][/noparse]
19
MP -29
118% damage
230 second duration
Hits 3 monsters
[noparse][/noparse]
20
MP -30
120% damage
240 second duration
Hits 3 monsters
[noparse][/noparse]
Shark Wave Description: Damage multiple enemies in front. Comment: Has a long range (600). DOES NOT possess lightning element. (Also, skill name seems to be a pun on "Shock wave") Max Level: 30
1
MP -15
125% damage
Hits 4 monsters
[noparse][/noparse]
2
MP -15
130% damage
Hits 4 monsters
[noparse][/noparse]
3
MP -15
135% damage
Hits 4 monsters
[noparse][/noparse]
4
MP -15
140% damage
Hits 4 monsters
[noparse][/noparse]
5
MP -15
145% damage
Hits 4 monsters
[noparse][/noparse]
6
MP -15
150% damage
Hits 4 monsters
[noparse][/noparse]
7
MP -15
155% damage
Hits 4 monsters
[noparse][/noparse]
8
MP -15
160% damage
Hits 4 monsters
[noparse][/noparse]
9
MP -15
165% damage
Hits 4 monsters
[noparse][/noparse]
10
MP -15
170% damage
Hits 4 monsters
[noparse][/noparse]
11
MP -25
175% damage
Hits 5 monsters
[noparse][/noparse]
12
MP -25
180% damage
Hits 5 monsters
[noparse][/noparse]
13
MP -25
185% damage
Hits 5 monsters
[noparse][/noparse]
14
MP -25
190% damage
Hits 5 monsters
[noparse][/noparse]
15
MP -25
195% damage
Hits 5 monsters
[noparse][/noparse]
16
MP -25
200% damage
Hits 5 monsters
[noparse][/noparse]
17
MP -25
205% damage
Hits 5 monsters
[noparse][/noparse]
18
MP -25
210% damage
Hits 5 monsters
[noparse][/noparse]
19
MP -25
215% damage
Hits 5 monsters
[noparse][/noparse]
20
MP -25
220% damage
Hits 5 monsters
[noparse][/noparse]
21
MP -35
225% damage
Hits 6 monsters
[noparse][/noparse]
22
MP -35
230% damage
Hits 6 monsters
[noparse][/noparse]
23
MP -35
235% damage
Hits 6 monsters
[noparse][/noparse]
24
MP -35
240% damage
Hits 6 monsters
[noparse][/noparse]
25
MP -35
245% damage
Hits 6 monsters
[noparse][/noparse]
26
MP -35
250% damage
Hits 6 monsters
[noparse][/noparse]
27
MP -35
255% damage
Hits 6 monsters
[noparse][/noparse]
28
MP -35
260% damage
Hits 6 monsters
[noparse][/noparse]
29
MP -35
265% damage
Hits 6 monsters
[noparse][/noparse]
30
MP -35
270% damage
Hits 6 monsters
[noparse][/noparse]
Barrage Description: Attacks a monster nearby 6 times in quick succession. Comment: Only has 20 levels instead of 30, the boosts are the same as level 20 for a Standard Buccaneer, except without the large jump at level 11. Hits 6 times at all levels. Earned at level 100 by defeating a nerfed version of a boss (Snowman, Crimson Balrog, Dodo, or Lilino) in Ereb Training grounds room #3. Max Level: 20
1
MP -21
94% damage
[noparse][/noparse]
2
MP -21
98% damage
[noparse][/noparse]
3
MP -22
102% damage
[noparse][/noparse]
4
MP -22
106% damage
[noparse][/noparse]
5
MP -23
110% damage
[noparse][/noparse]
6
MP -23
114% damage
[noparse][/noparse]
7
MP -24
118% damage
[noparse][/noparse]
8
MP -24
122% damage
[noparse][/noparse]
9
MP -25
126% damage
[noparse][/noparse]
10
MP -25
130% damage
[noparse][/noparse]
11
MP -26
134% damage
[noparse][/noparse]
12
MP -26
138% damage
[noparse][/noparse]
13
MP -27
142% damage
[noparse][/noparse]
14
MP -27
146% damage
[noparse][/noparse]
15
MP -28
150% damage
[noparse][/noparse]
16
MP -28
154% damage
[noparse][/noparse]
17
MP -29
158% damage
[noparse][/noparse]
18
MP -29
162% damage
[noparse][/noparse]
19
MP -30
166% damage
[noparse][/noparse]
20
MP -30
170% damage
[noparse][/noparse]
Speed Infusion Description: Uses HP and MP to temporarily increase the attacking speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attacking speed increased. Comment: Completely identical to Buccaneer's Speed Infusion, which makes it the only 4th job skill a Cygnus gets that is not nerfed. Earned at level 110 by defeating a nerfed version of a boss (Manon, Griffey, Leviathan, or Pianus) in Ereb Training grounds room #4. Prerequisite: Knuckle Booster Level 20 Max Level: 20
1
HP -78
MP -78
110 second duration
[noparse][/noparse]
2
HP -76
MP -76
120 second duration
[noparse][/noparse]
3
HP -74
MP -74
130 second duration
[noparse][/noparse]
4
HP -72
MP -72
140 second duration
[noparse][/noparse]
5
HP -70
MP -70
150 second duration
[noparse][/noparse]
6
HP -68
MP -68
160 second duration
[noparse][/noparse]
7
HP -66
MP -66
170 second duration
[noparse][/noparse]
8
HP -64
MP -64
180 second duration
[noparse][/noparse]
9
HP -62
MP -62
190 second duration
[noparse][/noparse]
10
HP -60
MP -60
200 second duration
[noparse][/noparse]
11
HP -58
MP -58
210 second duration
[noparse][/noparse]
12
HP -56
MP -56
220 second duration
[noparse][/noparse]
13
HP -54
MP -54
230 second duration
[noparse][/noparse]
14
HP -52
MP -52
240 second duration
[noparse][/noparse]
15
HP -50
MP -50
250 second duration
[noparse][/noparse]
16
HP -48
MP -48
260 second duration
[noparse][/noparse]
17
HP -46
MP -46
270 second duration
[noparse][/noparse]
18
HP -44
MP -44
280 second duration
[noparse][/noparse]
19
HP -42
MP -42
290 second duration
[noparse][/noparse]
20
HP -40
MP -40
300 second duration
[noparse][/noparse]
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-14
Knights of Cygnus Skill Tables, first revision, are complete. Big Thanks to Fiel for helping me understand Skill data, ZYXWVUT for translating the patches (and by extension Skill descriptions.), and Southperry's IRC regulars for describing how the skills I'm unfamiliar with work in game.
You may use these skill tables when working on guides and skill builds, but please, cite Southperry.net as the source!
Knights of Cygnus Skill Tables - KatanaKiwi - 2009-01-14
Nice, good work man, ive been waiting for this topic
edit: the title of the Striker post (the uber yellow color) hurts my eyes a bit, might just be me though
Knights of Cygnus Skill Tables - aku_hitsuji - 2009-01-14
This is a very nice addition to Fiel's extractions.
It'll help a lot of peple in creating skillbuilds etc. (I know it'll help me anyways)
Hope to see the 2nd and 3rd jobs soon^^
keep up the good work Isaac!
Knights of Cygnus Skill Tables - Dusk - 2009-01-14
Well that sucks, you can't max Power Strike, Slash Blast, and the Sprite in 1st job unless you want to give up HP. Cygnus chars gain 3 SP per level, right?
Similar things with other jobs, it actually forces you to make a decision between certain skills - archers can't max Double Shot and the Sprite unless they want to give up range or Crit.
How useful is the Sprite, would you say?
Knights of Cygnus Skill Tables - Kirov - 2009-01-14
Dusk Wrote:Well that sucks, you can't max Power Strike, Slash Blast, and the Sprite in 1st job unless you want to give up HP. Cygnus chars gain 3 SP per level, right?
Similar things with other jobs, it actually forces you to make a decision between certain skills - archers can't max Double Shot and the Sprite unless they want to give up range or Crit.
How useful is the Sprite, would you say?
They only get 3 SP yeah.
Personally I find the sprite to be incredibly useful at lower levels but it quickly becomes less and less useful as you level.
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-14
Kirov Wrote:They only get 3 SP yeah.
Personally I find the sprite to be incredibly useful at lower levels but it quickly becomes less and less useful as you level.
Yeah, this is pretty much it. I think warriors can easily pass on the sprite because it's main advantage is that it serves as a mob attack for low levels that don't pick up mob skills until 2nd. For my windbreaker, I maxed Eye, DS, Critical, and 13 Sprite. This seems to me to be the best build. You could also do 10 focus and 3 sprite, but we all know archers don't need that accuracy and you've already got more dex than usual anyway. Even at upper 5x my sprite's only doing about 300 damage, I mostly keep it out for those boosts mentioned up there. For windbreakers, given how close you need to be for Storm Breath, I think the wind sprite's summon is more useful than you'd imagine. for NWs, same thing; right in the fray with Vampire, so their summons are actually getting to attack.
Knights of Cygnus Skill Tables - Deviant - 2009-01-14
How frequently does sprite attack? Is it every couple of seconds like other summons? it may be worthwhile for Melee-ers since they're already up in the monster's face all the time.
Ill probably go striker, since im too lazy to level a brawler, but still want the experience.
Now they just need to make more Lightning weak mobs.
Great job on the tables =O
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-14
Deviant Wrote:How frequently does sprite attack? Is it every couple of seconds like other summons? it may be worthwhile for Melee-ers since they're already up in the monster's face all the time.
Ill probably go striker, since im too lazy to level a brawler, but still want the experience.
Now they just need to make more Lightning weak mobs.
Great job on the tables =O
See, that's the thing though lol. The main attack skill for Soul Masters in 2nd job is going to be Soul Blade, and that's hitting from a further range than what Windbreakers and Nightwalkers will be doing in second. Cygnus are really backwards in that respect.
Knights of Cygnus Skill Tables - Dusk - 2009-01-14
So I guess for archers it's a choice between 20 Avoid or 10 more Weapon Defense and Magic defense and easier training in 1st job (if you actually need it as a Cygnus character).
Can't decide between flame wizard, soul master, and windbreaker.
Knights of Cygnus Skill Tables - Mashi - 2009-01-14
So, Its OK to use these tables for Guides and such? I'll give full credit, of course.
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-14
Mashi Wrote:So, Its OK to use these tables for Guides and such? I'll give full credit, of course.
yeah, when it's done you can treat it in the same as Fiel's. I'd prefer you didn't start using it until it's finished though lol.
Knights of Cygnus Skill Tables - JoeTang - 2009-01-14
Sprites > FA
Dump your spare points from Second Job here.
also
thx4nfo Isaac.
Knights of Cygnus Skill Tables - Dusk - 2009-01-14
JoeTang Wrote:Sprites > FA
Dump your spare points from Second Job here.
also
thx4nfo Isaac.
Actually, since Windbreakers don't have Arrow Bomb or Iron Arrow...does their mob skill activate FA? If not FA may actually be worth it.
Knights of Cygnus Skill Tables - IsaacGS - 2009-01-14
Dusk Wrote:Actually, since Windbreakers don't have Arrow Bomb or Iron Arrow...does their mob skill activate FA? If not FA may actually be worth it.
For Windbreakers FA only works with Double Shot. Makes it a pretty dumb skill really. You'll be using strafe/hurricane 70+, and until 70 you'll be mobbing with Storm Breath. I hardly ever use DS. Seems like a total waste to me.