Magic Armor Description: Combine magic into your armor, increasing your Weapon Defense by a portion of your Magic Defense. Info: type = 5 Pre-requisite: Level 3 Magic Guard Maximum Level: 10
1
Convert 6% Magic DEF to Weapon DEF
2
Convert 7% Magic DEF to Weapon DEF
3
Convert 8% Magic DEF to Weapon DEF
4
Convert 9% Magic DEF to Weapon DEF
5
Convert 10% Magic DEF to Weapon DEF
6
Convert 11% Magic DEF to Weapon DEF
7
Convert 12% Magic DEF to Weapon DEF
8
Convert 13% Magic DEF to Weapon DEF
9
Convert 14% Magic DEF to Weapon DEF
10
Convert 15% Magic DEF to Weapon DEF
MP Boost Description: Permanently increases your Max MP, as well as increase it based on your level. Info: type = 5 Maximum Level: 20
1
Max MP: +1%, MP Per Level: +25
2
Max MP: +2%, MP Per Level: +30
3
Max MP: +3%, MP Per Level: +35
4
Max MP: +4%, MP Per Level: +40
5
Max MP: +5%, MP Per Level: +45
6
Max MP: +6%, MP Per Level: +50
7
Max MP: +7%, MP Per Level: +55
8
Max MP: +8%, MP Per Level: +60
9
Max MP: +9%, MP Per Level: +65
10
Max MP: +10%, MP Per Level: +70
11
Max MP: +11%, MP Per Level: +75
12
Max MP: +12%, MP Per Level: +80
13
Max MP: +13%, MP Per Level: +85
14
Max MP: +14%, MP Per Level: +90
15
Max MP: +15%, MP Per Level: +95
16
Max MP: +16%, MP Per Level: +100
17
Max MP: +17%, MP Per Level: +105
18
Max MP: +18%, MP Per Level: +110
19
Max MP: +19%, MP Per Level: +115
20
Max MP: +20%, MP Per Level: +120
Elemental Weaken Description: Gain a chance to weaken enemies when you attack. Weakened enemies take additional damage from magic. Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1 Animations:mob Maximum Level: 1
1
15% chance to weaken for 5 sec. Weakened enemies take an additional 20% damage from magic.
Energy Bolt Description: Consume MP to fire a ball of energy that explodes upon contacting an enemy. Info: type = 2, rectBasedOnTarget = 1 Delays: energyBolt - 840 ms Range:100% Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 16, Damage: 157%, Max Enemies Hit: 4
2
MP Cost: 16, Damage: 165%, Max Enemies Hit: 4
3
MP Cost: 16, Damage: 173%, Max Enemies Hit: 4
4
MP Cost: 16, Damage: 181%, Max Enemies Hit: 4
5
MP Cost: 18, Damage: 189%, Max Enemies Hit: 4
6
MP Cost: 18, Damage: 197%, Max Enemies Hit: 4
7
MP Cost: 18, Damage: 205%, Max Enemies Hit: 4
8
MP Cost: 18, Damage: 213%, Max Enemies Hit: 4
9
MP Cost: 18, Damage: 221%, Max Enemies Hit: 4
10
MP Cost: 20, Damage: 229%, Max Enemies Hit: 4
11
MP Cost: 20, Damage: 237%, Max Enemies Hit: 4
12
MP Cost: 20, Damage: 245%, Max Enemies Hit: 4
13
MP Cost: 20, Damage: 253%, Max Enemies Hit: 4
14
MP Cost: 20, Damage: 261%, Max Enemies Hit: 4
15
MP Cost: 22, Damage: 269%, Max Enemies Hit: 4
16
MP Cost: 22, Damage: 277%, Max Enemies Hit: 4
17
MP Cost: 22, Damage: 285%, Max Enemies Hit: 4
18
MP Cost: 22, Damage: 293%, Max Enemies Hit: 4
19
MP Cost: 22, Damage: 301%, Max Enemies Hit: 4
20
MP Cost: 24, Damage: 309%, Max Enemies Hit: 4
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect, effect0 Maximum Level: 10
1
MP Cost: 9, Duration: 114 sec, Damage Taken Converted to MP Damage: 22% / 300
2
MP Cost: 9, Duration: 168 sec, Damage Taken Converted to MP Damage: 29% / 300
3
MP Cost: 10, Duration: 222 sec, Damage Taken Converted to MP Damage: 36% / 300
4
MP Cost: 10, Duration: 276 sec, Damage Taken Converted to MP Damage: 43% / 300
5
MP Cost: 11, Duration: 330 sec, Damage Taken Converted to MP Damage: 50% / 300
6
MP Cost: 11, Duration: 384 sec, Damage Taken Converted to MP Damage: 57% / 300
7
MP Cost: 12, Duration: 438 sec, Damage Taken Converted to MP Damage: 64% / 300
8
MP Cost: 12, Duration: 492 sec, Damage Taken Converted to MP Damage: 71% / 300
9
MP Cost: 13, Duration: 546 sec, Damage Taken Converted to MP Damage: 78% / 300
10
MP Cost: 13, Duration: 600 sec, Damage Taken Converted to MP Damage: 85% / 300
F/P Wizard
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 5
1
Intelligence: +8
2
Intelligence: +16
3
Intelligence: +24
4
Intelligence: +32
5
Intelligence: +40
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 10
1
Activation Rate: 2%, MP Absorbed: 1%
2
Activation Rate: 4%, MP Absorbed: 2%
3
Activation Rate: 6%, MP Absorbed: 3%
4
Activation Rate: 8%, MP Absorbed: 4%
5
Activation Rate: 10%, MP Absorbed: 5%
6
Activation Rate: 12%, MP Absorbed: 6%
7
Activation Rate: 14%, MP Absorbed: 7%
8
Activation Rate: 16%, MP Absorbed: 8%
9
Activation Rate: 18%, MP Absorbed: 9%
10
Activation Rate: 20%, MP Absorbed: 10%
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: +14%, Magic ATT: +1
2
Magic Mastery: +18%, Magic ATT: +2
3
Magic Mastery: +22%, Magic ATT: +3
4
Magic Mastery: +26%, Magic ATT: +4
5
Magic Mastery: +30%, Magic ATT: +5
6
Magic Mastery: +34%, Magic ATT: +6
7
Magic Mastery: +38%, Magic ATT: +7
8
Magic Mastery: +42%, Magic ATT: +8
9
Magic Mastery: +46%, Magic ATT: +9
10
Magic Mastery: +50%, Magic ATT: +10
Magic Booster Description: Increases the attack speed of your spells. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec, Attack Speed: -2
2
MP Cost: 52, Duration: 40 sec, Attack Speed: -2
3
MP Cost: 48, Duration: 60 sec, Attack Speed: -2
4
MP Cost: 44, Duration: 80 sec, Attack Speed: -2
5
MP Cost: 40, Duration: 100 sec, Attack Speed: -2
6
MP Cost: 36, Duration: 120 sec, Attack Speed: -2
7
MP Cost: 32, Duration: 140 sec, Attack Speed: -2
8
MP Cost: 28, Duration: 160 sec, Attack Speed: -2
9
MP Cost: 24, Duration: 180 sec, Attack Speed: -2
10
MP Cost: 20, Duration: 200 sec, Attack Speed: -2
Poison Breath Description: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time. Info: type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom Delays: swingO3 - 800 ms Range:150% Element: Poison Animations:effect, ball, hit.0, mob Maximum Level: 10
1
MP Cost: 11, Damage: 135%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 22% damage every 1 sec for 6 seconds
2
MP Cost: 11, Damage: 140%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 24% damage every 1 sec for 6 seconds
3
MP Cost: 11, Damage: 145%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 26% damage every 1 sec for 6 seconds
4
MP Cost: 14, Damage: 150%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 28% damage every 1 sec for 7 seconds
5
MP Cost: 14, Damage: 155%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 30% damage every 1 sec for 7 seconds
6
MP Cost: 14, Damage: 160%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 32% damage every 1 sec for 7 seconds
7
MP Cost: 14, Damage: 165%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 34% damage every 1 sec for 7 seconds
8
MP Cost: 17, Damage: 170%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 36% damage every 1 sec for 8 seconds
9
MP Cost: 17, Damage: 175%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 38% damage every 1 sec for 8 seconds
10
MP Cost: 17, Damage: 180%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 40% damage every 1 sec for 8 seconds
Flame Orb Description: Creates an orb of fire and shoot it to hit multiple enemies. Especially effective against Ice Attribute monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: flameArrow - 960 ms Element: Fire Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
2
MP Cost: 12, Damage: 157%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
3
MP Cost: 12, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
4
MP Cost: 14, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
5
MP Cost: 14, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
6
MP Cost: 14, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
7
MP Cost: 14, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
8
MP Cost: 16, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
9
MP Cost: 16, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
10
MP Cost: 16, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
11
MP Cost: 16, Damage: 229%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
12
MP Cost: 18, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
13
MP Cost: 18, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
14
MP Cost: 18, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
15
MP Cost: 18, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
16
MP Cost: 20, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
17
MP Cost: 20, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
18
MP Cost: 20, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
19
MP Cost: 20, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
20
MP Cost: 22, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
Elemental Drain Description: [Specialized Skill] Improves your damage against nearby targets that you have afflicted with damage over time. Info: type = 50 Maximum Level: 1
1
For each Damage Over Time effect - Total Damage: +3%, Maximum 5 times, Range: 400
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Duration: 28 sec, Magic ATT: +11
2
MP Cost: 10, Duration: 36 sec, Magic ATT: +12
3
MP Cost: 11, Duration: 44 sec, Magic ATT: +13
4
MP Cost: 11, Duration: 52 sec, Magic ATT: +14
5
MP Cost: 11, Duration: 60 sec, Magic ATT: +15
6
MP Cost: 12, Duration: 68 sec, Magic ATT: +16
7
MP Cost: 12, Duration: 76 sec, Magic ATT: +17
8
MP Cost: 12, Duration: 84 sec, Magic ATT: +18
9
MP Cost: 13, Duration: 92 sec, Magic ATT: +19
10
MP Cost: 13, Duration: 100 sec, Magic ATT: +20
11
MP Cost: 13, Duration: 108 sec, Magic ATT: +21
12
MP Cost: 14, Duration: 116 sec, Magic ATT: +22
13
MP Cost: 14, Duration: 124 sec, Magic ATT: +23
14
MP Cost: 14, Duration: 132 sec, Magic ATT: +24
15
MP Cost: 15, Duration: 140 sec, Magic ATT: +25
16
MP Cost: 15, Duration: 148 sec, Magic ATT: +26
17
MP Cost: 15, Duration: 156 sec, Magic ATT: +27
18
MP Cost: 16, Duration: 164 sec, Magic ATT: +28
19
MP Cost: 16, Duration: 172 sec, Magic ATT: +29
20
MP Cost: 16, Duration: 180 sec, Magic ATT: +30
Ignite Description: Have a chance to create a wall of fire around enemies when using [Fire Magic], burning them severely. Info: type = 4, areaAttack = 1 Range:40% Element: Fire Animations:tile.0, tile.1, tile.2, hit.0 Maximum Level: 10
1
Activation Rate: 14%, Duration: 4 sec, Damage: 65%, Max Enemies Hit: 8, Attack Speed: 1500 ms
2
Activation Rate: 18%, Duration: 4 sec, Damage: 70%, Max Enemies Hit: 8, Attack Speed: 1500 ms
3
Activation Rate: 22%, Duration: 4 sec, Damage: 75%, Max Enemies Hit: 8, Attack Speed: 1500 ms
4
Activation Rate: 26%, Duration: 5 sec, Damage: 80%, Max Enemies Hit: 8, Attack Speed: 1500 ms
5
Activation Rate: 30%, Duration: 5 sec, Damage: 85%, Max Enemies Hit: 8, Attack Speed: 1500 ms
6
Activation Rate: 34%, Duration: 5 sec, Damage: 90%, Max Enemies Hit: 8, Attack Speed: 1500 ms
7
Activation Rate: 38%, Duration: 5 sec, Damage: 95%, Max Enemies Hit: 8, Attack Speed: 1500 ms
8
Activation Rate: 42%, Duration: 6 sec, Damage: 100%, Max Enemies Hit: 8, Attack Speed: 1500 ms
9
Activation Rate: 46%, Duration: 6 sec, Damage: 105%, Max Enemies Hit: 8, Attack Speed: 1500 ms
10
Activation Rate: 50%, Duration: 6 sec, Damage: 110%, Max Enemies Hit: 8, Attack Speed: 1500 ms
F/P Mage
Mana Burn Description: When using [Fire Magic], have a chance to burn enemy's MP, cutting past defenses and dealing extra damage. Will not activate if target's MP is too low. Info: type = 50 Maximum Level: 10
MP Cost: 20, Damage Over Time: 88% damage every 1 sec for 10 seconds, Slime Duration: 42 sec, Maximum Divisions: 10 - Cooldown Time: 78 sec
2
MP Cost: 20, Damage Over Time: 96% damage every 1 sec for 10 seconds, Slime Duration: 44 sec, Maximum Divisions: 10 - Cooldown Time: 76 sec
3
MP Cost: 20, Damage Over Time: 104% damage every 1 sec for 10 seconds, Slime Duration: 46 sec, Maximum Divisions: 10 - Cooldown Time: 74 sec
4
MP Cost: 20, Damage Over Time: 112% damage every 1 sec for 10 seconds, Slime Duration: 48 sec, Maximum Divisions: 10 - Cooldown Time: 72 sec
5
MP Cost: 30, Damage Over Time: 120% damage every 1 sec for 10 seconds, Slime Duration: 50 sec, Maximum Divisions: 10 - Cooldown Time: 70 sec
6
MP Cost: 30, Damage Over Time: 128% damage every 1 sec for 10 seconds, Slime Duration: 52 sec, Maximum Divisions: 10 - Cooldown Time: 68 sec
7
MP Cost: 30, Damage Over Time: 136% damage every 1 sec for 10 seconds, Slime Duration: 54 sec, Maximum Divisions: 10 - Cooldown Time: 66 sec
8
MP Cost: 30, Damage Over Time: 144% damage every 1 sec for 10 seconds, Slime Duration: 56 sec, Maximum Divisions: 10 - Cooldown Time: 64 sec
9
MP Cost: 30, Damage Over Time: 152% damage every 1 sec for 10 seconds, Slime Duration: 58 sec, Maximum Divisions: 10 - Cooldown Time: 62 sec
10
MP Cost: 40, Damage Over Time: 160% damage every 1 sec for 10 seconds, Slime Duration: 60 sec, Maximum Divisions: 10 - Cooldown Time: 60 sec
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +12%, Minimum Critical Damage: +7%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +9%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +11%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +13%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +15%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +17%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +19%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +21%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +23%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 10
1
MP Cost: 5%, Magic Damage: 5%
2
MP Cost: 10%, Magic Damage: 10%
3
MP Cost: 15%, Magic Damage: 15%
4
MP Cost: 20%, Magic Damage: 20%
5
MP Cost: 25%, Magic Damage: 25%
6
MP Cost: 30%, Magic Damage: 30%
7
MP Cost: 35%, Magic Damage: 35%
8
MP Cost: 40%, Magic Damage: 40%
9
MP Cost: 45%, Magic Damage: 45%
10
MP Cost: 50%, Magic Damage: 50%
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Burning Magic Description: All of your damage over time durations and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects. Info: type = 50 Maximum Level: 10
1
Damage Over Time Duration: +5 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%
2
Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%
3
Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%
4
Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%
5
Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%
6
Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%
7
Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%
8
Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%
9
Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%
10
Damage Over Time Duration: +10 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%
Explosion Description: Creates a Fire explosion around you that hits nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: magic6 - 720 ms Range:250% Element: Fire Animations:prepare, effect, special.0, special.1, special.2 Maximum Level: 20
1
MP Cost: 40, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 8
2
MP Cost: 40, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 8
3
MP Cost: 40, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 8
4
MP Cost: 40, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 8
5
MP Cost: 44, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 8
6
MP Cost: 44, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 8
7
MP Cost: 44, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 8
8
MP Cost: 44, Damage: 309%, Number of Hits: 2, Max Enemies Hit: 8
9
MP Cost: 44, Damage: 317%, Number of Hits: 2, Max Enemies Hit: 8
10
MP Cost: 48, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 8
11
MP Cost: 48, Damage: 333%, Number of Hits: 2, Max Enemies Hit: 8
12
MP Cost: 48, Damage: 341%, Number of Hits: 2, Max Enemies Hit: 8
13
MP Cost: 48, Damage: 349%, Number of Hits: 2, Max Enemies Hit: 8
14
MP Cost: 48, Damage: 357%, Number of Hits: 2, Max Enemies Hit: 8
15
MP Cost: 52, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 8
16
MP Cost: 52, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8
17
MP Cost: 52, Damage: 381%, Number of Hits: 2, Max Enemies Hit: 8
18
MP Cost: 52, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8
19
MP Cost: 52, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8
20
MP Cost: 56, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 8
Poison Mist Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom Delays: poisonMist - 1500 ms Range:200% Element: Poison Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, mob Maximum Level: 20
1
MP Cost: 30, Damage: 194%, Duration: 4 sec, Damage Over Time: 104% damage every 1 sec for 8 seconds
2
MP Cost: 30, Damage: 198%, Duration: 4 sec, Damage Over Time: 108% damage every 1 sec for 8 seconds
3
MP Cost: 30, Damage: 202%, Duration: 8 sec, Damage Over Time: 112% damage every 1 sec for 8 seconds
4
MP Cost: 35, Damage: 206%, Duration: 8 sec, Damage Over Time: 116% damage every 1 sec for 8 seconds
5
MP Cost: 35, Damage: 210%, Duration: 12 sec, Damage Over Time: 120% damage every 1 sec for 9 seconds
6
MP Cost: 35, Damage: 214%, Duration: 12 sec, Damage Over Time: 124% damage every 1 sec for 9 seconds
7
MP Cost: 35, Damage: 218%, Duration: 16 sec, Damage Over Time: 128% damage every 1 sec for 9 seconds
8
MP Cost: 40, Damage: 222%, Duration: 16 sec, Damage Over Time: 132% damage every 1 sec for 9 seconds
9
MP Cost: 40, Damage: 226%, Duration: 20 sec, Damage Over Time: 136% damage every 1 sec for 9 seconds
10
MP Cost: 40, Damage: 230%, Duration: 20 sec, Damage Over Time: 140% damage every 1 sec for 10 seconds
11
MP Cost: 40, Damage: 234%, Duration: 24 sec, Damage Over Time: 144% damage every 1 sec for 10 seconds
12
MP Cost: 45, Damage: 238%, Duration: 24 sec, Damage Over Time: 148% damage every 1 sec for 10 seconds
13
MP Cost: 45, Damage: 242%, Duration: 28 sec, Damage Over Time: 152% damage every 1 sec for 10 seconds
14
MP Cost: 45, Damage: 246%, Duration: 28 sec, Damage Over Time: 156% damage every 1 sec for 10 seconds
15
MP Cost: 45, Damage: 250%, Duration: 32 sec, Damage Over Time: 160% damage every 1 sec for 11 seconds
16
MP Cost: 50, Damage: 254%, Duration: 32 sec, Damage Over Time: 164% damage every 1 sec for 11 seconds
17
MP Cost: 50, Damage: 258%, Duration: 36 sec, Damage Over Time: 168% damage every 1 sec for 11 seconds
18
MP Cost: 50, Damage: 262%, Duration: 36 sec, Damage Over Time: 172% damage every 1 sec for 11 seconds
19
MP Cost: 50, Damage: 266%, Duration: 40 sec, Damage Over Time: 176% damage every 1 sec for 11 seconds
20
MP Cost: 55, Damage: 270%, Duration: 40 sec, Damage Over Time: 180% damage every 1 sec for 12 seconds
Elemental Adapting (Fire, Poison) Description: Create a barrier of poison that consumes MP to protect against fatal status ailments. Enters cooldown upon a certain number of successful defenses or a single failure. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect, effect0, special, special0 Maximum Level: 20
1
MP Cost: 25, Fatal Status Effect: 23% chance to consume 12% MP to shield up to 5 times- Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1%
2
MP Cost: 25, Fatal Status Effect: 26% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2%
3
MP Cost: 25, Fatal Status Effect: 29% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3%
4
MP Cost: 25, Fatal Status Effect: 32% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4%
5
MP Cost: 25, Fatal Status Effect: 35% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5%
6
MP Cost: 25, Fatal Status Effect: 38% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6%
7
MP Cost: 25, Fatal Status Effect: 41% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7%
8
MP Cost: 30, Fatal Status Effect: 44% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8%
9
MP Cost: 30, Fatal Status Effect: 47% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9%
10
MP Cost: 30, Fatal Status Effect: 50% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10%
11
MP Cost: 30, Fatal Status Effect: 53% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11%
12
MP Cost: 30, Fatal Status Effect: 56% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12%
13
MP Cost: 30, Fatal Status Effect: 59% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13%
14
MP Cost: 30, Fatal Status Effect: 62% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14%
15
MP Cost: 35, Fatal Status Effect: 65% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15%
16
MP Cost: 35, Fatal Status Effect: 68% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16%
17
MP Cost: 35, Fatal Status Effect: 71% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17%
18
MP Cost: 35, Fatal Status Effect: 74% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18%
19
MP Cost: 35, Fatal Status Effect: 77% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19%
20
MP Cost: 35, Fatal Status Effect: 80% chance to consume 2% MP to shield up to 5 times- Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned, taking damage over time. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
1
Damage: 200%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Damage Over Time: 71% every 2 sec for 4 sec, Teleport Distance: +2
2
Damage: 208%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Damage Over Time: 74% every 2 sec for 4 sec, Teleport Distance: +4
3
Damage: 216%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Damage Over Time: 77% every 2 sec for 4 sec, Teleport Distance: +6
4
Damage: 224%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Damage Over Time: 80% every 2 sec for 4 sec, Teleport Distance: +8
5
Damage: 232%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Damage Over Time: 83% every 2 sec for 4 sec, Teleport Distance: +10
6
Damage: 240%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Damage Over Time: 86% every 2 sec for 4 sec, Teleport Distance: +12
7
Damage: 248%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Damage Over Time: 89% every 2 sec for 4 sec, Teleport Distance: +14
8
Damage: 256%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Damage Over Time: 92% every 2 sec for 4 sec, Teleport Distance: +16
9
Damage: 264%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Damage Over Time: 95% every 2 sec for 4 sec, Teleport Distance: +18
10
Damage: 272%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Damage Over Time: 98% every 2 sec for 4 sec, Teleport Distance: +20
F/P Archmage
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Mist Eruption Description: Permanently improves the damage over time done by Poison Mist. When used, Mist Eruption will cause nearby Poison Mist clouds to explode, dealing massive damage to enemies. In addition to this, enemies taking damage over time will receive extra damage. You cannot explode Poison Mists cast by other people. The damage over time bonus can be stacked up to 5 times. Upon exploding, Flame Haze's cooldown is reset. Note: The damage bonus from damage over time applies as a multiplier for each damage over time effect? Info: type = 1, magicDamage = 1, splash = 1, trembling = 1 Delays: mistEruption - 1480 ms Range:500% Element: Poison Pre-requisite: Level 20 Poison Mist Animations:effect, effect2, hit.0 Maximum Level: 30
1
Active Effect - MP Cost: 40, Damage: 200%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 11%, For each damage over time effect after 2, Damage: +6%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 182%
2
Active Effect - MP Cost: 40, Damage: 205%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 12%, For each damage over time effect after 2, Damage: +7%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 184%
3
Active Effect - MP Cost: 40, Damage: 210%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 13%, For each damage over time effect after 2, Damage: +8%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 186%
4
Active Effect - MP Cost: 40, Damage: 215%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 14%, For each damage over time effect after 2, Damage: +9%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 188%
5
Active Effect - MP Cost: 50, Damage: 220%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 15%, For each damage over time effect after 2, Damage: +10%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 190%
6
Active Effect - MP Cost: 50, Damage: 225%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 16%, For each damage over time effect after 2, Damage: +11%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 192%
7
Active Effect - MP Cost: 50, Damage: 230%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 17%, For each damage over time effect after 2, Damage: +12%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 194%
8
Active Effect - MP Cost: 50, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 18%, For each damage over time effect after 2, Damage: +13%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 196%
9
Active Effect - MP Cost: 50, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 19%, For each damage over time effect after 2, Damage: +14%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 198%
10
Active Effect - MP Cost: 60, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 20%, For each damage over time effect after 2, Damage: +15%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 200%
11
Active Effect - MP Cost: 60, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 21%, For each damage over time effect after 2, Damage: +16%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 202%
12
Active Effect - MP Cost: 60, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 22%, For each damage over time effect after 2, Damage: +17%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 204%
13
Active Effect - MP Cost: 60, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 23%, For each damage over time effect after 2, Damage: +18%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 206%
14
Active Effect - MP Cost: 60, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 24%, For each damage over time effect after 2, Damage: +19%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 208%
15
Active Effect - MP Cost: 70, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 25%, For each damage over time effect after 2, Damage: +20%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 210%
16
Active Effect - MP Cost: 70, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 26%, For each damage over time effect after 2, Damage: +21%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 212%
17
Active Effect - MP Cost: 70, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 27%, For each damage over time effect after 2, Damage: +22%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 214%
18
Active Effect - MP Cost: 70, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 28%, For each damage over time effect after 2, Damage: +23%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 216%
19
Active Effect - MP Cost: 70, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 29%, For each damage over time effect after 2, Damage: +24%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 218%
20
Active Effect - MP Cost: 80, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 30%, For each damage over time effect after 2, Damage: +25%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 220%
21
Active Effect - MP Cost: 80, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 31%, For each damage over time effect after 2, Damage: +26%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 222%
22
Active Effect - MP Cost: 80, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 32%, For each damage over time effect after 2, Damage: +27%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 224%
23
Active Effect - MP Cost: 80, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 33%, For each damage over time effect after 2, Damage: +28%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 226%
24
Active Effect - MP Cost: 80, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 34%, For each damage over time effect after 2, Damage: +29%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 228%
25
Active Effect - MP Cost: 90, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 35%, For each damage over time effect after 2, Damage: +30%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 230%
26
Active Effect - MP Cost: 90, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 36%, For each damage over time effect after 2, Damage: +31%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 232%
27
Active Effect - MP Cost: 90, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 37%, For each damage over time effect after 2, Damage: +32%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 234%
28
Active Effect - MP Cost: 90, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 38%, For each damage over time effect after 2, Damage: +33%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 236%
29
Active Effect - MP Cost: 90, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 39%, For each damage over time effect after 2, Damage: +34%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 238%
30
Active Effect - MP Cost: 100, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 40%, For each damage over time effect after 2, Damage: +35%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 240%
31
Active Effect - MP Cost: 100, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 41%, For each damage over time effect after 2, Damage: +36%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 242%
32
Active Effect - MP Cost: 100, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 42%, For each damage over time effect after 2, Damage: +37%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 244%
33
Active Effect - MP Cost: 100, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 43%, For each damage over time effect after 2, Damage: +38%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 246%
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
33
MP Cost: 70, Duration: 990 sec, All Stats: +17%
Meteor Shower Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. While Meteor Shower is on cooldown, attacks have a chance to drop a meteorite on enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: meteorNew - 1800 ms Range:400% Element: Fire Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 358, Damage: 645%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Meteorite Damage: 104%
2
MP Cost: 356, Damage: 655%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Meteorite Damage: 108%
3
MP Cost: 354, Damage: 665%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Meteorite Damage: 112%
4
MP Cost: 352, Damage: 675%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Meteorite Damage: 116%
5
MP Cost: 350, Damage: 685%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Meteorite Damage: 120%
6
MP Cost: 348, Damage: 695%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Meteorite Damage: 124%
7
MP Cost: 346, Damage: 705%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Meteorite Damage: 128%
8
MP Cost: 344, Damage: 715%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Meteorite Damage: 132%
9
MP Cost: 342, Damage: 725%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Meteorite Damage: 136%
10
MP Cost: 340, Damage: 735%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Meteorite Damage: 140%
11
MP Cost: 338, Damage: 745%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Meteorite Damage: 144%
12
MP Cost: 336, Damage: 755%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Meteorite Damage: 148%
13
MP Cost: 334, Damage: 765%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Meteorite Damage: 152%
14
MP Cost: 332, Damage: 775%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Meteorite Damage: 156%
15
MP Cost: 330, Damage: 785%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Meteorite Damage: 160%
16
MP Cost: 328, Damage: 795%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Meteorite Damage: 164%
17
MP Cost: 326, Damage: 805%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Meteorite Damage: 168%
18
MP Cost: 324, Damage: 815%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Meteorite Damage: 172%
19
MP Cost: 322, Damage: 825%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Meteorite Damage: 176%
20
MP Cost: 320, Damage: 835%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Meteorite Damage: 180%
21
MP Cost: 318, Damage: 845%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Meteorite Damage: 184%
22
MP Cost: 316, Damage: 855%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Meteorite Damage: 188%
23
MP Cost: 314, Damage: 865%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Meteorite Damage: 192%
24
MP Cost: 312, Damage: 875%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Meteorite Damage: 196%
25
MP Cost: 310, Damage: 885%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Meteorite Damage: 200%
26
MP Cost: 308, Damage: 895%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Meteorite Damage: 204%
27
MP Cost: 306, Damage: 905%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Meteorite Damage: 208%
28
MP Cost: 304, Damage: 915%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Meteorite Damage: 212%
29
MP Cost: 302, Damage: 925%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Meteorite Damage: 216%
30
MP Cost: 300, Damage: 935%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Meteorite Damage: 220%
31
MP Cost: 298, Damage: 945%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Meteorite Damage: 224%
32
MP Cost: 296, Damage: 955%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Meteorite Damage: 228%
33
MP Cost: 294, Damage: 965%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Meteorite Damage: 232%
Paralyze Description: Wrap your enemies in flames, temporarily paralyzing them while inflicting great damage. Paralyzed enemies take damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = paralyze Delays: paralyze - 800 ms Range:400% Element: Fire Animations:hit.0, effect, mob Maximum Level: 30
1
MP Cost: 16, Damage: 145%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec for 4 seconds
2
MP Cost: 16, Damage: 149%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec for 4 seconds
3
MP Cost: 16, Damage: 153%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec for 4 seconds
4
MP Cost: 16, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec for 4 seconds
5
MP Cost: 16, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec for 5 seconds
6
MP Cost: 16, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec for 5 seconds
7
MP Cost: 22, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec for 5 seconds
8
MP Cost: 22, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec for 5 seconds
9
MP Cost: 22, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec for 5 seconds
10
MP Cost: 22, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec for 6 seconds
11
MP Cost: 22, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec for 6 seconds
12
MP Cost: 22, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec for 6 seconds
13
MP Cost: 22, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec for 6 seconds
14
MP Cost: 28, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec for 6 seconds
15
MP Cost: 28, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec for 7 seconds
16
MP Cost: 28, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec for 7 seconds
17
MP Cost: 28, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec for 7 seconds
18
MP Cost: 28, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec for 7 seconds
19
MP Cost: 28, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec for 7 seconds
20
MP Cost: 28, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec for 8 seconds
21
MP Cost: 34, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec for 8 seconds
22
MP Cost: 34, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec for 8 seconds
23
MP Cost: 34, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec for 8 seconds
24
MP Cost: 34, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec for 8 seconds
25
MP Cost: 34, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec for 9 seconds
26
MP Cost: 34, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec for 9 seconds
27
MP Cost: 34, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec for 9 seconds
28
MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec for 9 seconds
29
MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec for 9 seconds
30
MP Cost: 40, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec for 10 seconds
31
MP Cost: 40, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec for 10 seconds
32
MP Cost: 40, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec for 10 seconds
33
MP Cost: 40, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec for 10 seconds
Ifrit Description: Summons Ifrit to deal Fire damage to monsters. Permanently increases your mastery over magic. Info: type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +41%
2
MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +42%
3
MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +43%
4
MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +44%
5
MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +45%
6
MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +46%
7
MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +47%
8
MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +48%
9
MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +49%
10
MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +50%
11
MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +51%
12
MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +52%
13
MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +53%
14
MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +54%
15
MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +55%
16
MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +56%
17
MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +57%
18
MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +58%
19
MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +59%
20
MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +60%
21
MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +61%
22
MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +62%
23
MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +63%
24
MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +64%
25
MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +65%
26
MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +66%
27
MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +67%
28
MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +68%
29
MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +69%
30
MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +70%
31
MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +71%
32
MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +72%
33
MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +73%
Flame Haze Description: Set enemies ablaze, dealing damage over time to enemies and incapacitating those under the effect of Poison Mist. Upon striking an enemy, a Poison Mist will be left behind where they are standing; in the case of the monster dying, the mist will spawn where you are standing. Note: Incapacitate is the status effect that prevents monsters from dealing touch damage. Info: type = 1, magicDamage = 1, mes = stun Delays: flameHaze - 1440 ms Element: Fire Animations:effect, hit.0, ball, mob, special.0, special.1, special.2, special.3, special.4 Maximum Level: 30
1
MP Cost: 28, Damage: 272%, Number of Hits: 6, Range: 450, Activation Rate: 42%, Damage Over Time: 103% damage every 1 sec for 7 seconds, Incapacitate, Slow: -21% - Cooldown Time: 20 sec
2
MP Cost: 28, Damage: 280%, Number of Hits: 6, Range: 450, Activation Rate: 44%, Damage Over Time: 106% damage every 1 sec for 7 seconds, Incapacitate, Slow: -22% - Cooldown Time: 20 sec
3
MP Cost: 31, Damage: 288%, Number of Hits: 6, Range: 450, Activation Rate: 46%, Damage Over Time: 109% damage every 1 sec for 7 seconds, Incapacitate, Slow: -23% - Cooldown Time: 19 sec
4
MP Cost: 31, Damage: 296%, Number of Hits: 6, Range: 450, Activation Rate: 48%, Damage Over Time: 112% damage every 1 sec for 7 seconds, Incapacitate, Slow: -24% - Cooldown Time: 19 sec
5
MP Cost: 34, Damage: 304%, Number of Hits: 6, Range: 450, Activation Rate: 50%, Damage Over Time: 115% damage every 1 sec for 7 seconds, Incapacitate, Slow: -25% - Cooldown Time: 19 sec
6
MP Cost: 34, Damage: 312%, Number of Hits: 6, Range: 450, Activation Rate: 52%, Damage Over Time: 118% damage every 1 sec for 8 seconds, Incapacitate, Slow: -26% - Cooldown Time: 18 sec
7
MP Cost: 37, Damage: 320%, Number of Hits: 6, Range: 450, Activation Rate: 54%, Damage Over Time: 121% damage every 1 sec for 8 seconds, Incapacitate, Slow: -27% - Cooldown Time: 18 sec
8
MP Cost: 37, Damage: 328%, Number of Hits: 6, Range: 450, Activation Rate: 56%, Damage Over Time: 124% damage every 1 sec for 8 seconds, Incapacitate, Slow: -28% - Cooldown Time: 18 sec
9
MP Cost: 40, Damage: 336%, Number of Hits: 6, Range: 450, Activation Rate: 58%, Damage Over Time: 127% damage every 1 sec for 8 seconds, Incapacitate, Slow: -29% - Cooldown Time: 17 sec
10
MP Cost: 40, Damage: 344%, Number of Hits: 6, Range: 450, Activation Rate: 60%, Damage Over Time: 130% damage every 1 sec for 8 seconds, Incapacitate, Slow: -30% - Cooldown Time: 17 sec
11
MP Cost: 43, Damage: 352%, Number of Hits: 6, Range: 450, Activation Rate: 62%, Damage Over Time: 133% damage every 1 sec for 9 seconds, Incapacitate, Slow: -31% - Cooldown Time: 17 sec
12
MP Cost: 43, Damage: 360%, Number of Hits: 6, Range: 450, Activation Rate: 64%, Damage Over Time: 136% damage every 1 sec for 9 seconds, Incapacitate, Slow: -32% - Cooldown Time: 16 sec
13
MP Cost: 46, Damage: 368%, Number of Hits: 6, Range: 450, Activation Rate: 66%, Damage Over Time: 139% damage every 1 sec for 9 seconds, Incapacitate, Slow: -33% - Cooldown Time: 16 sec
14
MP Cost: 46, Damage: 376%, Number of Hits: 6, Range: 450, Activation Rate: 68%, Damage Over Time: 142% damage every 1 sec for 9 seconds, Incapacitate, Slow: -34% - Cooldown Time: 16 sec
15
MP Cost: 49, Damage: 384%, Number of Hits: 6, Range: 450, Activation Rate: 70%, Damage Over Time: 145% damage every 1 sec for 9 seconds, Incapacitate, Slow: -35% - Cooldown Time: 15 sec
16
MP Cost: 49, Damage: 392%, Number of Hits: 6, Range: 450, Activation Rate: 72%, Damage Over Time: 148% damage every 1 sec for 10 seconds, Incapacitate, Slow: -36% - Cooldown Time: 15 sec
17
MP Cost: 52, Damage: 400%, Number of Hits: 6, Range: 450, Activation Rate: 74%, Damage Over Time: 151% damage every 1 sec for 10 seconds, Incapacitate, Slow: -37% - Cooldown Time: 15 sec
18
MP Cost: 52, Damage: 408%, Number of Hits: 6, Range: 450, Activation Rate: 76%, Damage Over Time: 154% damage every 1 sec for 10 seconds, Incapacitate, Slow: -38% - Cooldown Time: 14 sec
19
MP Cost: 55, Damage: 416%, Number of Hits: 6, Range: 450, Activation Rate: 78%, Damage Over Time: 157% damage every 1 sec for 10 seconds, Incapacitate, Slow: -39% - Cooldown Time: 14 sec
20
MP Cost: 55, Damage: 424%, Number of Hits: 6, Range: 450, Activation Rate: 80%, Damage Over Time: 160% damage every 1 sec for 10 seconds, Incapacitate, Slow: -40% - Cooldown Time: 14 sec
21
MP Cost: 58, Damage: 432%, Number of Hits: 6, Range: 450, Activation Rate: 82%, Damage Over Time: 163% damage every 1 sec for 11 seconds, Incapacitate, Slow: -41% - Cooldown Time: 13 sec
22
MP Cost: 58, Damage: 440%, Number of Hits: 6, Range: 450, Activation Rate: 84%, Damage Over Time: 166% damage every 1 sec for 11 seconds, Incapacitate, Slow: -42% - Cooldown Time: 13 sec
23
MP Cost: 61, Damage: 448%, Number of Hits: 6, Range: 450, Activation Rate: 86%, Damage Over Time: 169% damage every 1 sec for 11 seconds, Incapacitate, Slow: -43% - Cooldown Time: 13 sec
24
MP Cost: 61, Damage: 456%, Number of Hits: 6, Range: 450, Activation Rate: 88%, Damage Over Time: 172% damage every 1 sec for 11 seconds, Incapacitate, Slow: -44% - Cooldown Time: 12 sec
25
MP Cost: 64, Damage: 464%, Number of Hits: 6, Range: 450, Activation Rate: 90%, Damage Over Time: 175% damage every 1 sec for 11 seconds, Incapacitate, Slow: -45% - Cooldown Time: 12 sec
26
MP Cost: 64, Damage: 472%, Number of Hits: 6, Range: 450, Activation Rate: 92%, Damage Over Time: 178% damage every 1 sec for 12 seconds, Incapacitate, Slow: -46% - Cooldown Time: 12 sec
27
MP Cost: 67, Damage: 480%, Number of Hits: 6, Range: 450, Activation Rate: 94%, Damage Over Time: 181% damage every 1 sec for 12 seconds, Incapacitate, Slow: -47% - Cooldown Time: 11 sec
28
MP Cost: 67, Damage: 488%, Number of Hits: 6, Range: 450, Activation Rate: 96%, Damage Over Time: 184% damage every 1 sec for 12 seconds, Incapacitate, Slow: -48% - Cooldown Time: 11 sec
29
MP Cost: 70, Damage: 496%, Number of Hits: 6, Range: 450, Activation Rate: 98%, Damage Over Time: 187% damage every 1 sec for 12 seconds, Incapacitate, Slow: -49% - Cooldown Time: 11 sec
30
MP Cost: 70, Damage: 504%, Number of Hits: 6, Range: 450, Activation Rate: 100%, Damage Over Time: 190% damage every 1 sec for 12 seconds, Incapacitate, Slow: -50% - Cooldown Time: 10 sec
Meteor Shower (Meteorite) Description: Meteorite Dummy for Meteor Shower. Info: type = 53, finalAttack = 1, condition = attack Range:250% Element: Fire Animations:hit.0 Maximum Level: 30
1
Activation Rate: 2%, Damage: 104%
2
Activation Rate: 4%, Damage: 108%
3
Activation Rate: 6%, Damage: 112%
4
Activation Rate: 8%, Damage: 116%
5
Activation Rate: 10%, Damage: 120%
6
Activation Rate: 12%, Damage: 124%
7
Activation Rate: 14%, Damage: 128%
8
Activation Rate: 16%, Damage: 132%
9
Activation Rate: 18%, Damage: 136%
10
Activation Rate: 20%, Damage: 140%
11
Activation Rate: 22%, Damage: 144%
12
Activation Rate: 24%, Damage: 148%
13
Activation Rate: 26%, Damage: 152%
14
Activation Rate: 28%, Damage: 156%
15
Activation Rate: 30%, Damage: 160%
16
Activation Rate: 32%, Damage: 164%
17
Activation Rate: 34%, Damage: 168%
18
Activation Rate: 36%, Damage: 172%
19
Activation Rate: 38%, Damage: 176%
20
Activation Rate: 40%, Damage: 180%
21
Activation Rate: 42%, Damage: 184%
22
Activation Rate: 44%, Damage: 188%
23
Activation Rate: 46%, Damage: 192%
24
Activation Rate: 48%, Damage: 196%
25
Activation Rate: 50%, Damage: 200%
26
Activation Rate: 52%, Damage: 204%
27
Activation Rate: 54%, Damage: 208%
28
Activation Rate: 56%, Damage: 212%
29
Activation Rate: 58%, Damage: 216%
30
Activation Rate: 60%, Damage: 220%
Master Magic Description: Permanently increases Magic ATT and the duration of all buffs applicable to self. Info: type = 50 Maximum Level: 10
1
Magic Attack: +3, Buff Duration: +5%
2
Magic Attack: +6, Buff Duration: +10%
3
Magic Attack: +9, Buff Duration: +15%
4
Magic Attack: +12, Buff Duration: +20%
5
Magic Attack: +15, Buff Duration: +25%
6
Magic Attack: +18, Buff Duration: +30%
7
Magic Attack: +21, Buff Duration: +35%
8
Magic Attack: +24, Buff Duration: +40%
9
Magic Attack: +27, Buff Duration: +45%
10
Magic Attack: +30, Buff Duration: +50%
11
Magic Attack: +33, Buff Duration: +55%
12
Magic Attack: +36, Buff Duration: +60%
13
Magic Attack: +39, Buff Duration: +65%
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%
2
When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%
3
When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%
4
When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%
5
When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%
6
When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%
7
When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%
8
When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%
9
When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%
10
When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%
11
When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%
12
When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%
13
When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%
14
When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%
15
When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%
16
When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%
17
When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%
18
When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%
19
When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%
20
When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%
21
When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%
22
When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%
23
When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%
24
When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%
25
When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%
26
When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%
27
When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%
28
When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%
29
When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%
30
When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%
31
When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%
32
When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%
33
When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%
Fervent Drain Description: [Specialized Skill] Improves Elemental Drain's effectiveness. Info: type = 50 Maximum Level: 1
1
Total Damage: +5%
Hyper
Mist Eruption - Cooltime Reduce Description: Reduces Mist Eruption's cooldown. Info: type = 50 Maximum Level: 1 Required Level: 195
Paralyze - Bonus Attack Description: Increases Paralyze's number of hits. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Number of Hits: +1
Mist Eruption - Bonus Attack Description: Increases Mist Eruption's number of hits. Info: type = 50 Maximum Level: 1 Required Level: 155
1
Number of Hits: +1
Poison Mist - DOT Persist Description: Increases Poison Mist's damage over time duration. Info: type = 50 Maximum Level: 1 Required Level: 162
1
Damage Over Time Duration: +10 sec
Poison Mist - DOT Reinforce Description: Increases Poison Mist's damage over time damage. Info: type = 50 Maximum Level: 1 Required Level: 183
1
Damage Over Time Damage: +20%
Paralyze - Reinforce Description: Increases Paralyze's damage. Info: type = 50 Maximum Level: 1 Required Level: 149
1
Damage: +20%
Paralyze - DOT Reinforce Description: Increases Paralyze's damage over time damage. Info: type = 50 Maximum Level: 1 Required Level: 168
1
Damage Over Time Damage: +20%
Hyper Magical Guard Description: Permanently increases your Magic Defense. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF: +500
Hyper Speed Description: Permanently increases your Speed Info: type = 50 Maximum Level: 1 Required Level: 152
1
Speed: +10%
Hyper Jump Description: Permanently increases your Jump. Info: type = 50 Maximum Level: 1 Required Level: 146
1
Jump: +10%
Poison Mist - Reinforce Description: Increases Poison Mist's damage. Info: type = 50 Maximum Level: 1 Required Level: 143
1
Damage: +20%
Fire Aura Description: Create a burning aura in the area. Toggle Skill. Ignores magic cancel and damage reflect. Info: type = 15, massSpell = 1 Delays: HY212fireAura - 1350 ms Range:300% Animations:effect, repeat, hit.0 Maximum Level: 1 Required Level: 150
1
MP Cost: 300, Damage: 500% every 2000 millisec, Max Enemies Hit: 15
Megiddo Flame (dummy) Description: Dummy Info: type = 51 Maximum Level: 1 Required Level: 170
1
MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1
Megiddo Flame Description: Release a blue flame that burns even the soul of your target, completely destroying them. Ignores magic cancel and damage reflect. Info: type = 1, areaAttack = 1 Delays: HY212megiddoFlame - 1080 ms Range:400% Animations:effect, hit.0 Maximum Level: 1 Required Level: 170
1
MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1, Damage Over Time: 700% damage every 1 sec for 30 sec - Cooldown Time: 90 sec
Epic Adventure Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1 Required Level: 200
Hyper Physical Guard Description: Permanently increases your Weapon Defense. Info: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF: +500
Hyper Max Demon Force Description: Permanently increases Maximum DF Info: type = 50 Maximum Level: 1 Required Level: 180
1
Max Demon Force: +50
Hyper Accuracy Description: Permanently increases your Accuracy Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy: +20%
Hyper Critical Rate Description: Permanently increases your Critical Hit Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Hit Rate: +10%
Hyper Max Magic Points Description: Permanently increases Maximum MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
MaxMP: +15%
Hyper Max Heart Points Description: Permanently increases Maximum HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
MaxHP: +15%
Hyper Dexterity Description: Permanently increases your Dexterity Info: type = 50 Maximum Level: 1 Required Level: 140
1
Dexterity: +50
Hyper Strength Description: Permanently increases your Strength Info: type = 50 Maximum Level: 1 Required Level: 140
1
Strength: +50
Hyper Luck Description: Permanently increases your Luck. Info: type = 50 Maximum Level: 1 Required Level: 140
1
Luck: +50
Hyper Intelligence Description: Permanently increases your Intelligence Info: type = 50 Maximum Level: 1 Required Level: 140
1
Intelligence: +50
I/L Wizard
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Duration: 10 sec, Magic ATT: +11
2
MP Cost: 10, Duration: 20 sec, Magic ATT: +12
3
MP Cost: 11, Duration: 30 sec, Magic ATT: +13
4
MP Cost: 11, Duration: 40 sec, Magic ATT: +14
5
MP Cost: 11, Duration: 50 sec, Magic ATT: +15
6
MP Cost: 12, Duration: 60 sec, Magic ATT: +16
7
MP Cost: 12, Duration: 70 sec, Magic ATT: +17
8
MP Cost: 12, Duration: 80 sec, Magic ATT: +18
9
MP Cost: 13, Duration: 90 sec, Magic ATT: +19
10
MP Cost: 13, Duration: 100 sec, Magic ATT: +20
11
MP Cost: 13, Duration: 110 sec, Magic ATT: +21
12
MP Cost: 14, Duration: 120 sec, Magic ATT: +22
13
MP Cost: 14, Duration: 130 sec, Magic ATT: +23
14
MP Cost: 14, Duration: 140 sec, Magic ATT: +24
15
MP Cost: 15, Duration: 150 sec, Magic ATT: +25
16
MP Cost: 15, Duration: 160 sec, Magic ATT: +26
17
MP Cost: 15, Duration: 170 sec, Magic ATT: +27
18
MP Cost: 16, Duration: 180 sec, Magic ATT: +28
19
MP Cost: 16, Duration: 190 sec, Magic ATT: +29
20
MP Cost: 16, Duration: 200 sec, Magic ATT: +30
Magic Booster Description: Increases the attack speed of your spells. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec, Attack Speed: -2
2
MP Cost: 52, Duration: 40 sec, Attack Speed: -2
3
MP Cost: 48, Duration: 60 sec, Attack Speed: -2
4
MP Cost: 44, Duration: 80 sec, Attack Speed: -2
5
MP Cost: 40, Duration: 100 sec, Attack Speed: -2
6
MP Cost: 36, Duration: 120 sec, Attack Speed: -2
7
MP Cost: 32, Duration: 140 sec, Attack Speed: -2
8
MP Cost: 28, Duration: 160 sec, Attack Speed: -2
9
MP Cost: 24, Duration: 180 sec, Attack Speed: -2
10
MP Cost: 20, Duration: 200 sec, Attack Speed: -2
Thunder Bolt Description: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: thunderBolt - 990 ms Range:250% Element: Lightning Animations:effect, hit.0, hit.1 Maximum Level: 10
1
MP Cost: 20, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 6
2
MP Cost: 20, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 6
3
MP Cost: 20, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6
4
MP Cost: 25, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6
5
MP Cost: 25, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6
6
MP Cost: 25, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6
7
MP Cost: 25, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6
8
MP Cost: 30, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6
9
MP Cost: 30, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6
10
MP Cost: 30, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6
Chilling Step Description: [Toggle Skill] When using teleport, have a chance to freeze the area you are about to move to, damaging and freezing enemies that move onto it, adding an additional frozen effect. Info: type = 4, areaAttack = 1 Range:20% Element: Ice Animations:tile.0, tile.1, tile.2, hit.0 Maximum Level: 10
1
Activation Rate: 6%, Duration: 6 sec, Damage: 1%
2
Activation Rate: 12%, Duration: 6 sec, Damage: 1%
3
Activation Rate: 18%, Duration: 6 sec, Damage: 1%
4
Activation Rate: 24%, Duration: 6 sec, Damage: 1%
5
Activation Rate: 30%, Duration: 6 sec, Damage: 1%
6
Activation Rate: 36%, Duration: 6 sec, Damage: 1%
7
Activation Rate: 42%, Duration: 6 sec, Damage: 1%
8
Activation Rate: 48%, Duration: 6 sec, Damage: 1%
9
Activation Rate: 54%, Duration: 6 sec, Damage: 1%
10
Activation Rate: 60%, Duration: 6 sec, Damage: 1%
Cold Beam Description: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies. Info: type = 1, magicDamage = 1 Delays: coldBeam - 1080 ms Range:300% Element: Ice Animations:effect, effect0, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
2
MP Cost: 12, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
3
MP Cost: 12, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
4
MP Cost: 15, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
5
MP Cost: 15, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
6
MP Cost: 15, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
7
MP Cost: 15, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
8
MP Cost: 18, Damage: 139%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
9
MP Cost: 18, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
10
MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
11
MP Cost: 18, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
12
MP Cost: 21, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
13
MP Cost: 21, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
14
MP Cost: 21, Damage: 169%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
15
MP Cost: 21, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
16
MP Cost: 24, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
17
MP Cost: 24, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
18
MP Cost: 24, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
19
MP Cost: 24, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
20
MP Cost: 27, Damage: 199%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
Freezing Effect Description: [Specialized Skill] Increases your maximum critical damage against enemies that are frozen. Info: type = 50 Animations:mob.0, mob.1, mob.2, mob.3, mob.4 Maximum Level: 1
1
Maximum Critical Damage: +3% for each frozen effect
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 10
1
Activation Rate: 2%, MP Absorbed: 1%
2
Activation Rate: 4%, MP Absorbed: 2%
3
Activation Rate: 6%, MP Absorbed: 3%
4
Activation Rate: 8%, MP Absorbed: 4%
5
Activation Rate: 10%, MP Absorbed: 5%
6
Activation Rate: 12%, MP Absorbed: 6%
7
Activation Rate: 14%, MP Absorbed: 7%
8
Activation Rate: 16%, MP Absorbed: 8%
9
Activation Rate: 18%, MP Absorbed: 9%
10
Activation Rate: 20%, MP Absorbed: 10%
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 5
1
Intelligence: +8
2
Intelligence: +16
3
Intelligence: +24
4
Intelligence: +32
5
Intelligence: +40
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: +14%, Magic ATT: +1
2
Magic Mastery: +18%, Magic ATT: +2
3
Magic Mastery: +22%, Magic ATT: +3
4
Magic Mastery: +26%, Magic ATT: +4
5
Magic Mastery: +30%, Magic ATT: +5
6
Magic Mastery: +34%, Magic ATT: +6
7
Magic Mastery: +38%, Magic ATT: +7
8
Magic Mastery: +42%, Magic ATT: +8
9
Magic Mastery: +46%, Magic ATT: +9
10
Magic Mastery: +50%, Magic ATT: +10
I/L Mage
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +12%, Minimum Critical Damage: +7%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +9%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +11%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +13%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +15%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +17%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +19%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +21%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +23%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Storm Magic Description: Has a chance to instantly kill monsters with low HP and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects. Info: type = 50 Animations:special.0 Maximum Level: 10
1
Instant Death Chance: +6% on enemies with less than 12% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%
2
Instant Death Chance: +7% on enemies with less than 14% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%
3
Instant Death Chance: +8% on enemies with less than 16% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%
4
Instant Death Chance: +9% on enemies with less than 18% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%
5
Instant Death Chance: +10% on enemies with less than 20% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%
6
Instant Death Chance: +11% on enemies with less than 22% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%
7
Instant Death Chance: +12% on enemies with less than 24% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%
8
Instant Death Chance: +13% on enemies with less than 26% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%
9
Instant Death Chance: +14% on enemies with less than 28% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%
10
Instant Death Chance: +15% on enemies with less than 30% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 10
1
MP Cost: 5%, Magic Damage: 5%
2
MP Cost: 10%, Magic Damage: 10%
3
MP Cost: 15%, Magic Damage: 15%
4
MP Cost: 20%, Magic Damage: 20%
5
MP Cost: 25%, Magic Damage: 25%
6
MP Cost: 30%, Magic Damage: 30%
7
MP Cost: 35%, Magic Damage: 35%
8
MP Cost: 40%, Magic Damage: 40%
9
MP Cost: 45%, Magic Damage: 45%
10
MP Cost: 50%, Magic Damage: 50%
Glacial Chain Description: Send forth a frozen chain, pulling in enemies and freezing them before you. Info: type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1 Delays: glacialChain - 1050 ms Range:495% Element: Ice Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 45, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
2
MP Cost: 45, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
3
MP Cost: 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
4
MP Cost: 45, Damage: 271%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
5
MP Cost: 50, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
6
MP Cost: 50, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
7
MP Cost: 50, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
8
MP Cost: 50, Damage: 299%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
9
MP Cost: 55, Damage: 306%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
10
MP Cost: 55, Damage: 313%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
11
MP Cost: 55, Damage: 320%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
12
MP Cost: 55, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
13
MP Cost: 60, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
14
MP Cost: 60, Damage: 341%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
15
MP Cost: 60, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
16
MP Cost: 60, Damage: 355%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
17
MP Cost: 65, Damage: 362%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
18
MP Cost: 65, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
19
MP Cost: 65, Damage: 376%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
20
MP Cost: 65, Damage: 383%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
Frozen Break Description: When attacking frozen enemies, have a chance to ignore a portion of their defenses. Info: type = 50 Maximum Level: 10
1
For every frozen effect: +2% chance to ignore 2% defense
2
For every frozen effect: +4% chance to ignore 2% defense
3
For every frozen effect: +6% chance to ignore 2% defense
4
For every frozen effect: +8% chance to ignore 3% defense
5
For every frozen effect: +10% chance to ignore 3% defense
6
For every frozen effect: +12% chance to ignore 3% defense
7
For every frozen effect: +14% chance to ignore 4% defense
8
For every frozen effect: +16% chance to ignore 4% defense
9
For every frozen effect: +18% chance to ignore 4% defense
10
For every frozen effect: +20% chance to ignore 5% defense
Elemental Adapting (Ice, Lightning) Description: Create a barrier of ice and lightning that will protect you from fatal status effects for a short period of time, as well as permanently increasing your resistances. Info: type = 10, pvp = 0 Delays: elementalAdapting - 2160 ms Animations:effect, effect0, repeat, repeat0 Maximum Level: 20
1
MP Cost: 209, Fatal Status Immunity: 10 sec - Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1%
2
MP Cost: 208, Fatal Status Immunity: 12 sec - Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2%
3
MP Cost: 207, Fatal Status Immunity: 12 sec - Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3%
4
MP Cost: 206, Fatal Status Immunity: 14 sec - Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4%
5
MP Cost: 205, Fatal Status Immunity: 14 sec - Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5%
6
MP Cost: 204, Fatal Status Immunity: 16 sec - Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6%
7
MP Cost: 203, Fatal Status Immunity: 16 sec - Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7%
8
MP Cost: 202, Fatal Status Immunity: 18 sec - Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8%
9
MP Cost: 201, Fatal Status Immunity: 18 sec - Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9%
10
MP Cost: 200, Fatal Status Immunity: 20 sec - Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10%
11
MP Cost: 199, Fatal Status Immunity: 20 sec - Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11%
12
MP Cost: 198, Fatal Status Immunity: 22 sec - Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12%
13
MP Cost: 197, Fatal Status Immunity: 22 sec - Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13%
14
MP Cost: 196, Fatal Status Immunity: 24 sec - Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14%
15
MP Cost: 195, Fatal Status Immunity: 24 sec - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15%
16
MP Cost: 194, Fatal Status Immunity: 26 sec - Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16%
17
MP Cost: 193, Fatal Status Immunity: 26 sec - Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17%
18
MP Cost: 192, Fatal Status Immunity: 28 sec - Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18%
19
MP Cost: 191, Fatal Status Immunity: 28 sec - Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19%
20
MP Cost: 190, Fatal Status Immunity: 30 sec - Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Thunderstorm Description: Summon a thunderstorm. Deals more damage when attacking fewer enemies. Enemies that stray too far away from the storm will be unaffected by it. Info: type = 33, condition = attack, summonMinion = 1 Delays: thunderStorm - 2760 ms Element: Lightning Summon Range: attack1 = 160%, attack2 = 160%, attack3 = 160% Summon Mob Count: attack1 = 5, attack2 = 5, attack3 = 5 Animations:summon.summoned, summon.stand, summon.move, summon.attack1, summon.attack2, summon.attack3, summon.die, hit.0, effect, effect0 Maximum Level: 10
1
MP Cost: 25, Duration: 63 sec, Single Target Damage: 304%, For every target, Damage: -12%, Max Target Damage: 256%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 84 sec
2
MP Cost: 28, Duration: 66 sec, Single Target Damage: 318%, For every target, Damage: -14%, Max Target Damage: 262%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 78 sec
3
MP Cost: 28, Duration: 69 sec, Single Target Damage: 332%, For every target, Damage: -16%, Max Target Damage: 268%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 72 sec
4
MP Cost: 31, Duration: 72 sec, Single Target Damage: 346%, For every target, Damage: -18%, Max Target Damage: 274%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 66 sec
5
MP Cost: 31, Duration: 75 sec, Single Target Damage: 360%, For every target, Damage: -20%, Max Target Damage: 280%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 60 sec
6
MP Cost: 34, Duration: 78 sec, Single Target Damage: 374%, For every target, Damage: -22%, Max Target Damage: 286%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 54 sec
7
MP Cost: 34, Duration: 81 sec, Single Target Damage: 388%, For every target, Damage: -24%, Max Target Damage: 292%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 48 sec
8
MP Cost: 37, Duration: 84 sec, Single Target Damage: 402%, For every target, Damage: -26%, Max Target Damage: 298%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 42 sec
9
MP Cost: 37, Duration: 87 sec, Single Target Damage: 416%, For every target, Damage: -28%, Max Target Damage: 304%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 36 sec
10
MP Cost: 40, Duration: 90 sec, Single Target Damage: 430%, For every target, Damage: -30%, Max Target Damage: 310%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 30 sec
Ice Strike Description: Creates an Ice explosion near you that attacks nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: iceStrike - 1290 ms Range:250% Element: Ice Animations:effect, effect0, effect1, hit.0 Maximum Level: 20
1
MP Cost: 50, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
2
MP Cost: 50, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
3
MP Cost: 50, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
4
MP Cost: 50, Damage: 207%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
5
MP Cost: 60, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
6
MP Cost: 60, Damage: 223%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
7
MP Cost: 60, Damage: 231%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
8
MP Cost: 60, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
9
MP Cost: 60, Damage: 247%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
10
MP Cost: 70, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
11
MP Cost: 70, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
12
MP Cost: 70, Damage: 271%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
13
MP Cost: 70, Damage: 279%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
14
MP Cost: 70, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
15
MP Cost: 80, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
16
MP Cost: 80, Damage: 303%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
17
MP Cost: 80, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
18
MP Cost: 80, Damage: 319%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
19
MP Cost: 80, Damage: 327%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
20
MP Cost: 90, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Chain Lightning Description: Attacks target with high-voltage lightning attack, stunning the enemy. Chain Lightning has additional critical hit rate, and can chain attack nearby targets. Info: type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun Delays: chainLightningNew - 780 ms Element: Lightning Animations:effect, hit.0, ball.0, ball.1, ball.2, mob Maximum Level: 30
1
MP Cost: 24, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 32%, Stun Duration: 2 sec
2
MP Cost: 24, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 34%, Stun Duration: 2 sec
3
MP Cost: 26, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 36%, Stun Duration: 2 sec
4
MP Cost: 26, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 38%, Stun Duration: 2 sec
5
MP Cost: 26, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 40%, Stun Duration: 2 sec
6
MP Cost: 28, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 42%, Stun Duration: 2 sec
7
MP Cost: 28, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 44%, Stun Duration: 2 sec
8
MP Cost: 28, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 46%, Stun Duration: 2 sec
9
MP Cost: 30, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 48%, Stun Duration: 2 sec
10
MP Cost: 30, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 50%, Stun Duration: 2 sec
11
MP Cost: 30, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 52%, Stun Duration: 3 sec
12
MP Cost: 32, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 54%, Stun Duration: 3 sec
13
MP Cost: 32, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 56%, Stun Duration: 3 sec
14
MP Cost: 32, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 58%, Stun Duration: 3 sec
15
MP Cost: 34, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 60%, Stun Duration: 3 sec
16
MP Cost: 34, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 62%, Stun Duration: 3 sec
17
MP Cost: 34, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 64%, Stun Duration: 3 sec
18
MP Cost: 36, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 66%, Stun Duration: 3 sec
19
MP Cost: 36, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 68%, Stun Duration: 3 sec
20
MP Cost: 36, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 70%, Stun Duration: 3 sec
21
MP Cost: 38, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 72%, Stun Duration: 4 sec
22
MP Cost: 38, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 74%, Stun Duration: 4 sec
23
MP Cost: 38, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 76%, Stun Duration: 4 sec
24
MP Cost: 40, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 78%, Stun Duration: 4 sec
25
MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 80%, Stun Duration: 4 sec
26
MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 82%, Stun Duration: 4 sec
27
MP Cost: 42, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 84%, Stun Duration: 4 sec
28
MP Cost: 42, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 86%, Stun Duration: 4 sec
29
MP Cost: 42, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 88%, Stun Duration: 4 sec
30
MP Cost: 44, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 90%, Stun Duration: 4 sec
31
MP Cost: 44, Damage: 277%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 92%, Stun Duration: 5 sec
32
MP Cost: 44, Damage: 281%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 94%, Stun Duration: 5 sec
33
MP Cost: 46, Damage: 285%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +27%, Stun Rate: 96%, Stun Duration: 5 sec
Blizzard Description: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard freezing them in place. While Blizzard is on cooldown, there is a chance to strike a single enemy for extra damage. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = frostbite Delays: blizzardNew - 1710 ms Range:400% Element: Ice Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 358, Damage: 610%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Damage: 104%
2
MP Cost: 356, Damage: 620%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Damage: 108%
3
MP Cost: 354, Damage: 630%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Damage: 112%
4
MP Cost: 352, Damage: 640%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Damage: 116%
5
MP Cost: 350, Damage: 650%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Damage: 120%
6
MP Cost: 348, Damage: 660%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Damage: 124%
7
MP Cost: 346, Damage: 670%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Damage: 128%
8
MP Cost: 344, Damage: 680%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Damage: 132%
9
MP Cost: 342, Damage: 690%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Damage: 136%
10
MP Cost: 340, Damage: 700%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Damage: 140%
11
MP Cost: 338, Damage: 710%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Damage: 144%
12
MP Cost: 336, Damage: 720%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Damage: 148%
13
MP Cost: 334, Damage: 730%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Damage: 152%
14
MP Cost: 332, Damage: 740%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Damage: 156%
15
MP Cost: 330, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Damage: 160%
16
MP Cost: 328, Damage: 760%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Damage: 164%
17
MP Cost: 326, Damage: 770%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Damage: 168%
18
MP Cost: 324, Damage: 780%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Damage: 172%
19
MP Cost: 322, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Damage: 176%
20
MP Cost: 320, Damage: 800%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Damage: 180%
21
MP Cost: 318, Damage: 810%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Damage: 184%
22
MP Cost: 316, Damage: 820%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Damage: 188%
23
MP Cost: 314, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Damage: 192%
24
MP Cost: 312, Damage: 840%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Damage: 196%
25
MP Cost: 310, Damage: 850%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Damage: 200%
26
MP Cost: 308, Damage: 860%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Damage: 204%
27
MP Cost: 306, Damage: 870%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Damage: 208%
28
MP Cost: 304, Damage: 880%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Damage: 212%
29
MP Cost: 302, Damage: 890%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Damage: 216%
30
MP Cost: 300, Damage: 900%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Damage: 220%
31
MP Cost: 298, Damage: 910%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Damage: 224%
32
MP Cost: 296, Damage: 920%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Damage: 228%
33
MP Cost: 294, Damage: 930%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Damage: 232%
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%
2
MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%
3
MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%
4
MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%
5
MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%
6
MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%
7
MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%
8
MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%
9
MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%
10
MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%
11
MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%
12
MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%
13
MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%
14
MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%
15
MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%
16
MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%
17
MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%
18
MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%
19
MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%
20
MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%
21
MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%
22
MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%
23
MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%
24
MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%
25
MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%
26
MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%
27
MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%
28
MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%
29
MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%
30
MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%
31
MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%
32
MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%
33
MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%
Elquines Description: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, your mastery over magic will increase. Info: type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Ice Pre-requisite: Level 10 Spell Mastery Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 62 sec
2
MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 64 sec
3
MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 12 sec - Cooldown Time: 66 sec
4
MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 12 sec - Cooldown Time: 68 sec
5
MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 70 sec
6
MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 72 sec
7
MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 74 sec
8
MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 76 sec
9
MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 15 sec - Cooldown Time: 78 sec
10
MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 15 sec - Cooldown Time: 80 sec
11
MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 82 sec
12
MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 84 sec
13
MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 86 sec
14
MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 88 sec
15
MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 18 sec - Cooldown Time: 90 sec
16
MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 18 sec - Cooldown Time: 92 sec
17
MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 94 sec
18
MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 96 sec
19
MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 98 sec
20
MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 100 sec
21
MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 21 sec - Cooldown Time: 102 sec
22
MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 21 sec - Cooldown Time: 104 sec
23
MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 106 sec
24
MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 108 sec
25
MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 110 sec
26
MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 112 sec
27
MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 24 sec - Cooldown Time: 114 sec
28
MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 24 sec - Cooldown Time: 116 sec
29
MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 118 sec
30
MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 120 sec
Frozen Orb Description: Summon a frozen orb that shatters into several shards of ice, skewering enemies in its path. The orb travels slowly and strikes enemies. Note: Hello Diablo II. Info: type = 2, areaAttack = 1 Delays: frozenOrb - 1530 ms Range:260% Element: Ice Animations:effect, hit.0, ball Maximum Level: 30
1
MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 104%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
2
MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 108%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
3
MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 112%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
4
MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 116%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
5
MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
6
MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 124%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
7
MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 128%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
8
MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
9
MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
10
MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
11
MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
12
MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
13
MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 152%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
14
MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 156%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
15
MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
16
MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 164%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
17
MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 168%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
18
MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 172%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
19
MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 176%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
20
MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
21
MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 184%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
22
MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 188%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
23
MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 192%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
24
MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 196%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
25
MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
26
MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 204%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
27
MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 208%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
28
MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 212%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
29
MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 216%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
30
MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
31
MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 224%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
32
MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 228%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
33
MP Cost: 51, Time: 4000 ms, Subtime: 8 sec, Damage: 232%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
Blizzard (Dummy) Description: Blizzard's final attack dummy. Info: type = 53, finalAttack = 1, condition = attack Range:250% Element: Ice Animations:hit.0 Maximum Level: 30
1
Activation Rate: 2%, Damage: 104%
2
Activation Rate: 4%, Damage: 108%
3
Activation Rate: 6%, Damage: 112%
4
Activation Rate: 8%, Damage: 116%
5
Activation Rate: 10%, Damage: 120%
6
Activation Rate: 12%, Damage: 124%
7
Activation Rate: 14%, Damage: 128%
8
Activation Rate: 16%, Damage: 132%
9
Activation Rate: 18%, Damage: 136%
10
Activation Rate: 20%, Damage: 140%
11
Activation Rate: 22%, Damage: 144%
12
Activation Rate: 24%, Damage: 148%
13
Activation Rate: 26%, Damage: 152%
14
Activation Rate: 28%, Damage: 156%
15
Activation Rate: 30%, Damage: 160%
16
Activation Rate: 32%, Damage: 164%
17
Activation Rate: 34%, Damage: 168%
18
Activation Rate: 36%, Damage: 172%
19
Activation Rate: 38%, Damage: 176%
20
Activation Rate: 40%, Damage: 180%
21
Activation Rate: 42%, Damage: 184%
22
Activation Rate: 44%, Damage: 188%
23
Activation Rate: 46%, Damage: 192%
24
Activation Rate: 48%, Damage: 196%
25
Activation Rate: 50%, Damage: 200%
26
Activation Rate: 52%, Damage: 204%
27
Activation Rate: 54%, Damage: 208%
28
Activation Rate: 56%, Damage: 212%
29
Activation Rate: 58%, Damage: 216%
30
Activation Rate: 60%, Damage: 220%
Frost Effect Description: [Specialized Skill] Improves Freezing Effect's effectiveness. Info: type = 50 Maximum Level: 1
1
Maximum Critical Damage: +5% for each frozen effect
Master Magic Description: Permanently increases Magic ATT and the duration of all buffs applicable to self. Info: type = 50 Maximum Level: 10
1
Magic Attack: +3, Buff Duration: +5%
2
Magic Attack: +6, Buff Duration: +10%
3
Magic Attack: +9, Buff Duration: +15%
4
Magic Attack: +12, Buff Duration: +20%
5
Magic Attack: +15, Buff Duration: +25%
6
Magic Attack: +18, Buff Duration: +30%
7
Magic Attack: +21, Buff Duration: +35%
8
Magic Attack: +24, Buff Duration: +40%
9
Magic Attack: +27, Buff Duration: +45%
10
Magic Attack: +30, Buff Duration: +50%
11
Magic Attack: +33, Buff Duration: +55%
12
Magic Attack: +36, Buff Duration: +60%
13
Magic Attack: +39, Buff Duration: +65%
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
2
When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
3
When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
4
When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
5
When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
6
When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
7
When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
8
When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
9
When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,
10
When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,
11
When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
12
When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
13
When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
14
When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
15
When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
16
When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
17
When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
18
When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
19
When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,
20
When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,
21
When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
22
When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
23
When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
24
When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
25
When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
26
When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
27
When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
28
When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
29
When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,
30
When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,
31
When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
32
When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
33
When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,
Hyper
Frozen Orb - Reinforce Description: Increases Frozen Orb's damage Info: type = 50 Maximum Level: 1 Required Level: 155
1
Damage: +20%
Chain Lightning - Bonus Attack Description: Increases Chain Lightning's number of hits. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Number of Hits: +1
Teleport Mastery - Add Range Description: Increases Teleport Mastery's range. Info: type = 50 Maximum Level: 1 Required Level: 183
1
Range: +100
Teleport Mastery - Extra Target Description: Increases Teleport Mastery's max enemies hit. Info: type = 50 Maximum Level: 1 Required Level: 162
1
Max Enemies Hit: +2
Chain Lightning - Extra Target Description: Increases Chain Lightning's max enemies hit. Info: type = 50 Maximum Level: 1 Required Level: 168
1
Max Enemies Hit: +2
Chain Lightning - Reinforce Description: Increases Chain Lightning's damage. Info: type = 50 Maximum Level: 1 Required Level: 149
1
Damage: +20%
Hyper Speed Description: Permanently increases your Speed Info: type = 50 Maximum Level: 1 Required Level: 152
1
Speed: +10%
Hyper Magical Guard Description: Permanently increases your Magic Defense. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF: +500
Teleport Mastery - Reinforce Description: Increases Teleport Mastery's damage. Info: type = 50 Maximum Level: 1 Required Level: 143
1
Damage: +20%
Hyper Jump Description: Permanently increases your Jump. Info: type = 50 Maximum Level: 1 Required Level: 146
1
Jump: +10%
Ice Aura Description: Create an unbreakable chilling aura around you and your allies. Toggle Skill. Info: type = 15, massSpell = 1 Delays: HY222iceAura - 1260 ms Range:350% Animations:effect, repeat Maximum Level: 1 Required Level: 150
1
MP Cost: 100, Stance Rate: +20%, Damage Absorb: +20%, Status Effect and Elemental Resistance: +20%
Epic Adventure Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1 Required Level: 200
Lightning Sphere Description: Create a large sphere of electricity in front of you, continually shocking monsters. Key down skill. Info: type = 1, areaAttack = 1 Delays: HY222lightningSphere - 960 ms Range:450% Animations:prepare, keydown, keydownend, hit.0, special Maximum Level: 1 Required Level: 170
1
MP Cost: 30, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15, Finish Attack Damage: 1000% - Cooldown Time: 90 sec
Frozen Orb - Extra Target Description: Increases Frozen Orb's max enemies hit. Info: type = 50 Maximum Level: 1 Required Level: 177
1
Max Enemies Hit: +2
Frozen Orb - Critical Rate Description: Increases Frozen Orb's critical hit rate. Info: type = 50 Maximum Level: 1 Required Level: 195
1
Critical Hit Rate: +20%
Hyper Max Demon Force Description: Permanently increases Maximum DF Info: type = 50 Maximum Level: 1 Required Level: 180
1
Max Demon Force: +50
Hyper Physical Guard Description: Permanently increases your Weapon Defense. Info: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF: +500
Hyper Critical Rate Description: Permanently increases your Critical Hit Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Hit Rate: +10%
Hyper Accuracy Description: Permanently increases your Accuracy Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy: +20%
Hyper Max Heart Points Description: Permanently increases Maximum HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
MaxHP: +15%
Hyper Max Magic Points Description: Permanently increases Maximum MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
MaxMP: +15%
Hyper Strength Description: Permanently increases your Strength Info: type = 50 Maximum Level: 1 Required Level: 140
1
Strength: +50
Hyper Dexterity Description: Permanently increases your Dexterity Info: type = 50 Maximum Level: 1 Required Level: 140
1
Dexterity: +50
Hyper Intelligence Description: Permanently increases your Intelligence Info: type = 50 Maximum Level: 1 Required Level: 140
1
Intelligence: +50
Hyper Luck Description: Permanently increases your Luck. Info: type = 50 Maximum Level: 1 Required Level: 140
1
Luck: +50
Cleric
Blessing Ensemble Description: [Specialized Skill] Increases your damage based on the number of party members. Increases exp gained based on the number of Clerics, Priests, or Bishops in the party, up to a maximum of 60%. If the level difference between party members is too large, the effect will not occur. Info: type = 50 Maximum Level: 1
1
For each party member buffed, Damage: +3%, For each Cleric class: +20% EXP
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0. Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 10
1
Activation Rate: 2%, MP Absorbed: 1%
2
Activation Rate: 4%, MP Absorbed: 2%
3
Activation Rate: 6%, MP Absorbed: 3%
4
Activation Rate: 8%, MP Absorbed: 4%
5
Activation Rate: 10%, MP Absorbed: 5%
6
Activation Rate: 12%, MP Absorbed: 6%
7
Activation Rate: 14%, MP Absorbed: 7%
8
Activation Rate: 16%, MP Absorbed: 8%
9
Activation Rate: 18%, MP Absorbed: 9%
10
Activation Rate: 20%, MP Absorbed: 10%
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: +14%, Magic ATT: +1
2
Magic Mastery: +18%, Magic ATT: +2
3
Magic Mastery: +22%, Magic ATT: +3
4
Magic Mastery: +26%, Magic ATT: +4
5
Magic Mastery: +30%, Magic ATT: +5
6
Magic Mastery: +34%, Magic ATT: +6
7
Magic Mastery: +38%, Magic ATT: +7
8
Magic Mastery: +42%, Magic ATT: +8
9
Magic Mastery: +46%, Magic ATT: +9
10
Magic Mastery: +50%, Magic ATT: +10
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 5
1
Intelligence: +8
2
Intelligence: +16
3
Intelligence: +24
4
Intelligence: +32
5
Intelligence: +40
Invincible Description: Temporarily decreases all damage received. Info: type = 10, magicSteal = 1 Delays: invincible - 1800 ms Pre-requisite: Level 5 Heal Animations:effect, effect0 Maximum Level: 10
Heal Description: Restores the HP of all nearby party members. Monsters in range will take additional damage from other attacks. Undead monsters in the area take damage from this skill instead. Info: type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1 Delays: alert2 - 600 ms Range:300% Element: Holy Animations:effect, affected, affected0, specialAffected.0, specialAffected.1, hit.0, hit.1, mob Maximum Level: 20
1
MP Cost: 18, Healing Power: 15%, Max Targets Hit: 6, Duration: 4 sec, Damage: +10%, Damage to Undead: 258%
2
MP Cost: 18, Healing Power: 30%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 266%
3
MP Cost: 18, Healing Power: 45%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 274%
4
MP Cost: 18, Healing Power: 60%, Max Targets Hit: 6, Duration: 4 sec, Damage: +12%, Damage to Undead: 282%
5
MP Cost: 18, Healing Power: 75%, Max Targets Hit: 6, Duration: 5 sec, Damage: +12%, Damage to Undead: 290%
6
MP Cost: 18, Healing Power: 90%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 298%
7
MP Cost: 18, Healing Power: 105%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 306%
8
MP Cost: 18, Healing Power: 120%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 314%
9
MP Cost: 18, Healing Power: 135%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 322%
10
MP Cost: 18, Healing Power: 150%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 330%
11
MP Cost: 24, Healing Power: 165%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 338%
12
MP Cost: 24, Healing Power: 180%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 346%
13
MP Cost: 24, Healing Power: 195%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 354%
14
MP Cost: 24, Healing Power: 210%, Max Targets Hit: 6, Duration: 6 sec, Damage: +17%, Damage to Undead: 362%
15
MP Cost: 24, Healing Power: 225%, Max Targets Hit: 6, Duration: 7 sec, Damage: +17%, Damage to Undead: 370%
16
MP Cost: 24, Healing Power: 240%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 378%
17
MP Cost: 24, Healing Power: 255%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 386%
18
MP Cost: 24, Healing Power: 270%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 394%
19
MP Cost: 24, Healing Power: 285%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 402%
20
MP Cost: 24, Healing Power: 300%, Max Targets Hit: 6, Duration: 8 sec, Damage: +20%, Damage to Undead: 410%
Holy Arrow Description: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters. Info: type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1 Delays: holyArrow - 810 ms Range:345% Element: Holy Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 328%, Max Enemies Hit: 4
2
MP Cost: 12, Damage: 338%, Max Enemies Hit: 4
3
MP Cost: 12, Damage: 348%, Max Enemies Hit: 4
4
MP Cost: 12, Damage: 358%, Max Enemies Hit: 4
5
MP Cost: 12, Damage: 368%, Max Enemies Hit: 4
6
MP Cost: 12, Damage: 378%, Max Enemies Hit: 4
7
MP Cost: 12, Damage: 388%, Max Enemies Hit: 4
8
MP Cost: 12, Damage: 398%, Max Enemies Hit: 4
9
MP Cost: 24, Damage: 408%, Max Enemies Hit: 4
10
MP Cost: 24, Damage: 418%, Max Enemies Hit: 4
11
MP Cost: 24, Damage: 428%, Max Enemies Hit: 4
12
MP Cost: 24, Damage: 438%, Max Enemies Hit: 4
13
MP Cost: 24, Damage: 448%, Max Enemies Hit: 4
14
MP Cost: 24, Damage: 458%, Max Enemies Hit: 4
15
MP Cost: 24, Damage: 468%, Max Enemies Hit: 4
16
MP Cost: 24, Damage: 478%, Max Enemies Hit: 4
17
MP Cost: 36, Damage: 488%, Max Enemies Hit: 4
18
MP Cost: 36, Damage: 498%, Max Enemies Hit: 4
19
MP Cost: 36, Damage: 508%, Max Enemies Hit: 4
20
MP Cost: 36, Damage: 518%, Max Enemies Hit: 4
Bless Description: Increases Weapon ATT, Magic ATT, Defense, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Invincible Animations:effect, affected Maximum Level: 10
Magic Booster Description: Increases the attack speed of your spells. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec, Attack Speed: -2
2
MP Cost: 52, Duration: 40 sec, Attack Speed: -2
3
MP Cost: 48, Duration: 60 sec, Attack Speed: -2
4
MP Cost: 44, Duration: 80 sec, Attack Speed: -2
5
MP Cost: 40, Duration: 100 sec, Attack Speed: -2
6
MP Cost: 36, Duration: 120 sec, Attack Speed: -2
7
MP Cost: 32, Duration: 140 sec, Attack Speed: -2
8
MP Cost: 28, Duration: 160 sec, Attack Speed: -2
9
MP Cost: 24, Duration: 180 sec, Attack Speed: -2
10
MP Cost: 20, Duration: 200 sec, Attack Speed: -2
Priest
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +12%, Minimum Critical Damage: +7%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +9%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +11%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +13%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +15%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +17%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +19%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +21%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +23%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Holy Fountain Description: Summon a holy fountain to heal party members with its sacred power. Press Up when near the fountain to be healed. Cannot be summoned near portals. Can be used by Zombified party members. Info: type = 31 Delays: createHalidom - 2760 ms Range:200% Animations:effect, effect0, affected, tile.0, special Maximum Level: 10
1
MP Cost: 24, HP Recovered: 13%, Total Uses: 11, Duration: 33 sec - Cooldown Time: 87 sec
2
MP Cost: 24, HP Recovered: 16%, Total Uses: 12, Duration: 36 sec - Cooldown Time: 84 sec
3
MP Cost: 28, HP Recovered: 19%, Total Uses: 13, Duration: 39 sec - Cooldown Time: 81 sec
4
MP Cost: 28, HP Recovered: 22%, Total Uses: 14, Duration: 42 sec - Cooldown Time: 78 sec
5
MP Cost: 32, HP Recovered: 25%, Total Uses: 15, Duration: 45 sec - Cooldown Time: 75 sec
6
MP Cost: 32, HP Recovered: 28%, Total Uses: 16, Duration: 48 sec - Cooldown Time: 72 sec
7
MP Cost: 36, HP Recovered: 31%, Total Uses: 17, Duration: 51 sec - Cooldown Time: 69 sec
8
MP Cost: 36, HP Recovered: 34%, Total Uses: 18, Duration: 54 sec - Cooldown Time: 66 sec
9
MP Cost: 40, HP Recovered: 37%, Total Uses: 19, Duration: 57 sec - Cooldown Time: 63 sec
10
MP Cost: 40, HP Recovered: 40%, Total Uses: 20, Duration: 60 sec - Cooldown Time: 60 sec
Holy Focus Description: Through the support of the soul, permanently increase the critical hit rate, accuracy, and efficiency of all magic attacks and Heal. Info: type = 50 Pre-requisite: Level 10 Spell Mastery Maximum Level: 10
1
Critical Hit Rate: +4%, Accuracy: +6%, Magic Mastery: +58%
2
Critical Hit Rate: +8%, Accuracy: +7%, Magic Mastery: +58%
3
Critical Hit Rate: +12%, Accuracy: +8%, Magic Mastery: +61%
4
Critical Hit Rate: +16%, Accuracy: +9%, Magic Mastery: +61%
5
Critical Hit Rate: +20%, Accuracy: +10%, Magic Mastery: +64%
6
Critical Hit Rate: +24%, Accuracy: +11%, Magic Mastery: +64%
7
Critical Hit Rate: +28%, Accuracy: +12%, Magic Mastery: +67%
8
Critical Hit Rate: +32%, Accuracy: +13%, Magic Mastery: +67%
9
Critical Hit Rate: +36%, Accuracy: +14%, Magic Mastery: +70%
10
Critical Hit Rate: +40%, Accuracy: +15%, Magic Mastery: +70%
Divine Protection Description: Permanently improves your resistances to status ailments and the elements. Creates a sacred barrier when used, protecting you from fatal status effects. Cooldown Time can be reduced when healing party members with Dispel. Info: type = 10, pvp = 0 Delays: divineProtection - 2880 ms Animations:effect, effect0, repeat, repeat0 Maximum Level: 10
1
MP Cost: 152, Defends against status effects once - Cooldown Time: 405 sec, Passive Effect - Status Effect and Elemental Resistance: +4%
2
MP Cost: 144, Defends against status effects once - Cooldown Time: 380 sec, Passive Effect - Status Effect and Elemental Resistance: +8%
3
MP Cost: 136, Defends against status effects once - Cooldown Time: 355 sec, Passive Effect - Status Effect and Elemental Resistance: +12%
4
MP Cost: 128, Defends against status effects once - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +16%
5
MP Cost: 120, Defends against status effects once - Cooldown Time: 305 sec, Passive Effect - Status Effect and Elemental Resistance: +20%
6
MP Cost: 112, Defends against status effects once - Cooldown Time: 280 sec, Passive Effect - Status Effect and Elemental Resistance: +24%
7
MP Cost: 104, Defends against status effects once - Cooldown Time: 255 sec, Passive Effect - Status Effect and Elemental Resistance: +28%
8
MP Cost: 96, Defends against status effects once - Cooldown Time: 230 sec, Passive Effect - Status Effect and Elemental Resistance: +32%
9
MP Cost: 88, Defends against status effects once - Cooldown Time: 205 sec, Passive Effect - Status Effect and Elemental Resistance: +36%
10
MP Cost: 80, Defends against status effects once - Cooldown Time: 180 sec, Passive Effect - Status Effect and Elemental Resistance: +40%
Holy Magic Shell Description: Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell. [Cooldown: 90 sec] Info: type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1 Delays: holyshield - 1140 ms Range:400% Animations:effect, affected, repeat Maximum Level: 20
1
MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 90 sec
2
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec
3
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec
4
MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec
5
MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec
6
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec
7
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec
8
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec
9
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec
10
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec
11
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec
12
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec
13
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec
14
MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec
15
MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec
16
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec
17
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec
18
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec
19
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec
20
MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time Before Next Shield is Available: 30 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Shining Ray Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = stun Delays: alert5 - 900 ms Range:240% Element: Holy Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost: 29, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 3 sec
2
MP Cost: 29, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 3 sec
3
MP Cost: 29, Damage: 169%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3 sec
4
MP Cost: 29, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 3 sec
5
MP Cost: 33, Damage: 179%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3 sec
6
MP Cost: 33, Damage: 184%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec
7
MP Cost: 33, Damage: 189%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 4 sec
8
MP Cost: 33, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 4 sec
9
MP Cost: 37, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 4 sec
10
MP Cost: 37, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 4 sec
11
MP Cost: 37, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4 sec
12
MP Cost: 37, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec
13
MP Cost: 41, Damage: 219%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4 sec
14
MP Cost: 41, Damage: 224%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 5 sec
15
MP Cost: 41, Damage: 229%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 5 sec
16
MP Cost: 41, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 5 sec
17
MP Cost: 45, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5 sec
18
MP Cost: 45, Damage: 244%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 5 sec
19
MP Cost: 45, Damage: 249%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5 sec
20
MP Cost: 45, Damage: 254%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 5 sec
Mystic Door Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. [Press the Up arrow key] to move. Info: type = 99, pvp = 0 Delays: alert2 - 600 ms Pre-requisite: Level 3 Dispel Animations:effect, cDoor, mDoor, Frame Maximum Level: 10
1
MP Cost: 240, Portal Duration: 20 sec
2
MP Cost: 220, Portal Duration: 40 sec
3
MP Cost: 200, Portal Duration: 60 sec
4
MP Cost: 180, Portal Duration: 80 sec
5
MP Cost: 160, Portal Duration: 100 sec
6
MP Cost: 140, Portal Duration: 120 sec
7
MP Cost: 120, Portal Duration: 140 sec
8
MP Cost: 100, Portal Duration: 160 sec
9
MP Cost: 80, Portal Duration: 180 sec
10
MP Cost: 60, Portal Duration: 200 sec
Holy Symbol Description: Temporarily allows all nearby party members to gain additional EXP while hunting. Note: EXP Bonus is not explicitly displayed in the original skill description. Info: type = 10, pvp = 0 Delays: alert - 1500 ms Range:350% Pre-requisite: Level 3 Dispel Animations:effect, affected Maximum Level: 20
1
MP Cost: 129, EXP Bonus: +21%, Duration: 66 sec
2
MP Cost: 138, EXP Bonus: +23%, Duration: 72 sec
3
MP Cost: 147, EXP Bonus: +24%, Duration: 78 sec
4
MP Cost: 156, EXP Bonus: +26%, Duration: 84 sec
5
MP Cost: 165, EXP Bonus: +27%, Duration: 90 sec
6
MP Cost: 174, EXP Bonus: +29%, Duration: 96 sec
7
MP Cost: 183, EXP Bonus: +30%, Duration: 102 sec
8
MP Cost: 192, EXP Bonus: +32%, Duration: 108 sec
9
MP Cost: 201, EXP Bonus: +33%, Duration: 114 sec
10
MP Cost: 210, EXP Bonus: +35%, Duration: 120 sec
11
MP Cost: 219, EXP Bonus: +36%, Duration: 126 sec
12
MP Cost: 228, EXP Bonus: +38%, Duration: 132 sec
13
MP Cost: 237, EXP Bonus: +39%, Duration: 138 sec
14
MP Cost: 246, EXP Bonus: +41%, Duration: 144 sec
15
MP Cost: 255, EXP Bonus: +42%, Duration: 150 sec
16
MP Cost: 264, EXP Bonus: +44%, Duration: 156 sec
17
MP Cost: 273, EXP Bonus: +45%, Duration: 162 sec
18
MP Cost: 282, EXP Bonus: +47%, Duration: 168 sec
19
MP Cost: 291, EXP Bonus: +48%, Duration: 174 sec
20
MP Cost: 300, EXP Bonus: +50%, Duration: 180 sec
Dispel Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Depending on the number of targets healed, Divine Protection's cooldown will be reduced. Can heal fatal status effects. Info: type = 34, massSpell = 1, debuff = 1, dispel = 1 Delays: alert4 - 900 ms Range:300% Animations:effect, affected Maximum Level: 10
1
MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%, For each party member healed - Divine Protection Cooldown -60 sec
2
MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%, For each party member healed - Divine Protection Cooldown -60 sec
3
MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%, For each party member healed - Divine Protection Cooldown -60 sec
4
MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%, For each party member healed - Divine Protection Cooldown -60 sec
5
MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%, For each party member healed - Divine Protection Cooldown -60 sec
6
MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%, For each party member healed - Divine Protection Cooldown -60 sec
7
MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%, For each party member healed - Divine Protection Cooldown -60 sec
8
MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%, For each party member healed - Divine Protection Cooldown -60 sec
9
MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%, For each party member healed - Divine Protection Cooldown -60 sec
10
MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%, For each party member healed - Divine Protection Cooldown -60 sec
Bishop
Arcane Aim Description: When attacking, a portion of enemy defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
2
When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,
3
When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
4
When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,
5
When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
6
When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,
7
When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
8
When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,
9
When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,
10
When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,
11
When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
12
When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,
13
When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
14
When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,
15
When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
16
When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,
17
When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
18
When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,
19
When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,
20
When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,
21
When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
22
When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,
23
When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
24
When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,
25
When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
26
When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,
27
When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
28
When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,
29
When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,
30
When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,
31
When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
32
When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,
33
When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,
Blessing Harmony Description: Improves Blessing Ensemble's effectiveness. Info: type = 50 Maximum Level: 1
1
For each party member buffed, Damage: +5%
Master Magic Description: Permanently increases Magic ATT and the duration of all buffs applicable to self. Info: type = 16 Maximum Level: 10
1
Magic Attack: +3, Buff Duration: +5%
2
Magic Attack: +6, Buff Duration: +10%
3
Magic Attack: +9, Buff Duration: +15%
4
Magic Attack: +12, Buff Duration: +20%
5
Magic Attack: +15, Buff Duration: +25%
6
Magic Attack: +18, Buff Duration: +30%
7
Magic Attack: +21, Buff Duration: +35%
8
Magic Attack: +24, Buff Duration: +40%
9
Magic Attack: +27, Buff Duration: +45%
10
Magic Attack: +30, Buff Duration: +50%
11
Magic Attack: +33, Buff Duration: +55%
12
Magic Attack: +36, Buff Duration: +60%
13
Magic Attack: +39, Buff Duration: +65%
Advanced Bless Description: Increases Weapon ATT, Magic ATT, Defense, Accuracy, Avoidability, Max HP, and Max MP of all nearby team members, and reduces the MP cost of skills for a set amount of time. Can be stacked with other buff skills except Bless. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Bless Animations:effect, affected, affected0 Maximum Level: 20
1
MP Cost: 43, Duration: 240 sec, Weapon ATT: +11, Magic Attack: +11, Weapon DEF: +398, Magic DEF: +398, Accuracy: +224, Avoidability: +224, Max HP: +275, Max MP: +275, MP Cost for all skills: -10%
2
MP Cost: 43, Duration: 240 sec, Weapon ATT: +12, Magic Attack: +12, Weapon DEF: +406, Magic DEF: +406, Accuracy: +228, Avoidability: +228, Max HP: +300, Max MP: +300, MP Cost for all skills: -11%
3
MP Cost: 43, Duration: 240 sec, Weapon ATT: +13, Magic Attack: +13, Weapon DEF: +414, Magic DEF: +414, Accuracy: +232, Avoidability: +232, Max HP: +325, Max MP: +325, MP Cost for all skills: -11%
4
MP Cost: 43, Duration: 240 sec, Weapon ATT: +14, Magic Attack: +14, Weapon DEF: +422, Magic DEF: +422, Accuracy: +236, Avoidability: +236, Max HP: +350, Max MP: +350, MP Cost for all skills: -12%
5
MP Cost: 43, Duration: 240 sec, Weapon ATT: +15, Magic Attack: +15, Weapon DEF: +430, Magic DEF: +430, Accuracy: +240, Avoidability: +240, Max HP: +375, Max MP: +375, MP Cost for all skills: -12%
6
MP Cost: 46, Duration: 240 sec, Weapon ATT: +16, Magic Attack: +16, Weapon DEF: +438, Magic DEF: +438, Accuracy: +244, Avoidability: +244, Max HP: +400, Max MP: +400, MP Cost for all skills: -13%
7
MP Cost: 46, Duration: 240 sec, Weapon ATT: +17, Magic Attack: +17, Weapon DEF: +446, Magic DEF: +446, Accuracy: +248, Avoidability: +248, Max HP: +425, Max MP: +425, MP Cost for all skills: -13%
8
MP Cost: 46, Duration: 240 sec, Weapon ATT: +18, Magic Attack: +18, Weapon DEF: +454, Magic DEF: +454, Accuracy: +252, Avoidability: +252, Max HP: +450, Max MP: +450, MP Cost for all skills: -14%
9
MP Cost: 46, Duration: 240 sec, Weapon ATT: +19, Magic Attack: +19, Weapon DEF: +462, Magic DEF: +462, Accuracy: +256, Avoidability: +256, Max HP: +475, Max MP: +475, MP Cost for all skills: -14%
10
MP Cost: 46, Duration: 240 sec, Weapon ATT: +20, Magic Attack: +20, Weapon DEF: +470, Magic DEF: +470, Accuracy: +260, Avoidability: +260, Max HP: +500, Max MP: +500, MP Cost for all skills: -15%
11
MP Cost: 49, Duration: 240 sec, Weapon ATT: +21, Magic Attack: +21, Weapon DEF: +478, Magic DEF: +478, Accuracy: +264, Avoidability: +264, Max HP: +525, Max MP: +525, MP Cost for all skills: -15%
12
MP Cost: 49, Duration: 240 sec, Weapon ATT: +22, Magic Attack: +22, Weapon DEF: +486, Magic DEF: +486, Accuracy: +268, Avoidability: +268, Max HP: +550, Max MP: +550, MP Cost for all skills: -16%
13
MP Cost: 49, Duration: 240 sec, Weapon ATT: +23, Magic Attack: +23, Weapon DEF: +494, Magic DEF: +494, Accuracy: +272, Avoidability: +272, Max HP: +575, Max MP: +575, MP Cost for all skills: -16%
14
MP Cost: 49, Duration: 240 sec, Weapon ATT: +24, Magic Attack: +24, Weapon DEF: +502, Magic DEF: +502, Accuracy: +276, Avoidability: +276, Max HP: +600, Max MP: +600, MP Cost for all skills: -17%
15
MP Cost: 49, Duration: 240 sec, Weapon ATT: +25, Magic Attack: +25, Weapon DEF: +510, Magic DEF: +510, Accuracy: +280, Avoidability: +280, Max HP: +625, Max MP: +625, MP Cost for all skills: -17%
16
MP Cost: 52, Duration: 240 sec, Weapon ATT: +26, Magic Attack: +26, Weapon DEF: +518, Magic DEF: +518, Accuracy: +284, Avoidability: +284, Max HP: +650, Max MP: +650, MP Cost for all skills: -18%
17
MP Cost: 52, Duration: 240 sec, Weapon ATT: +27, Magic Attack: +27, Weapon DEF: +526, Magic DEF: +526, Accuracy: +288, Avoidability: +288, Max HP: +675, Max MP: +675, MP Cost for all skills: -18%
18
MP Cost: 52, Duration: 240 sec, Weapon ATT: +28, Magic Attack: +28, Weapon DEF: +534, Magic DEF: +534, Accuracy: +292, Avoidability: +292, Max HP: +700, Max MP: +700, MP Cost for all skills: -19%
19
MP Cost: 52, Duration: 240 sec, Weapon ATT: +29, Magic Attack: +29, Weapon DEF: +542, Magic DEF: +542, Accuracy: +296, Avoidability: +296, Max HP: +725, Max MP: +725, MP Cost for all skills: -19%
20
MP Cost: 52, Duration: 240 sec, Weapon ATT: +30, Magic Attack: +30, Weapon DEF: +550, Magic DEF: +550, Accuracy: +300, Avoidability: +300, Max HP: +750, Max MP: +750, MP Cost for all skills: -20%
21
MP Cost: 55, Duration: 240 sec, Weapon ATT: +31, Magic Attack: +31, Weapon DEF: +558, Magic DEF: +558, Accuracy: +304, Avoidability: +304, Max HP: +775, Max MP: +775, MP Cost for all skills: -20%
22
MP Cost: 55, Duration: 240 sec, Weapon ATT: +32, Magic Attack: +32, Weapon DEF: +566, Magic DEF: +566, Accuracy: +308, Avoidability: +308, Max HP: +800, Max MP: +800, MP Cost for all skills: -21%
23
MP Cost: 55, Duration: 240 sec, Weapon ATT: +33, Magic Attack: +33, Weapon DEF: +574, Magic DEF: +574, Accuracy: +312, Avoidability: +312, Max HP: +825, Max MP: +825, MP Cost for all skills: -21%
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%
2
MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%
3
MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%
4
MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%
5
MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%
6
MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%
7
MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%
8
MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%
9
MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%
10
MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%
11
MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%
12
MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%
13
MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%
14
MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%
15
MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%
16
MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%
17
MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%
18
MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%
19
MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%
20
MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%
21
MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%
22
MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%
23
MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%
24
MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%
25
MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%
26
MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%
27
MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%
28
MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%
29
MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%
30
MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%
31
MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%
32
MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%
33
MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%
Angel Ray Description: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters, and will heal allies in its path. Can be used to heal Zombified allies. Note: Allies are not considered in the max enemies hit. Info: type = 2, magicDamage = 1, piercing = 1 Delays: angelRay - 810 ms Element: Holy Animations:effect, ball, hit.0, affected Maximum Level: 30
1
MP Cost: 26, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 32%
2
MP Cost: 28, Damage: 197%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 34%
3
MP Cost: 28, Damage: 203%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 36%
4
MP Cost: 30, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 38%
5
MP Cost: 30, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 40%
6
MP Cost: 32, Damage: 221%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 42%
7
MP Cost: 32, Damage: 227%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 44%
8
MP Cost: 34, Damage: 233%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 46%
9
MP Cost: 34, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 48%
10
MP Cost: 36, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 50%
11
MP Cost: 36, Damage: 251%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 52%
12
MP Cost: 38, Damage: 257%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 54%
13
MP Cost: 38, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 56%
14
MP Cost: 40, Damage: 269%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 58%
15
MP Cost: 40, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 60%
16
MP Cost: 42, Damage: 281%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 62%
17
MP Cost: 42, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 64%
18
MP Cost: 44, Damage: 293%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 66%
19
MP Cost: 44, Damage: 299%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 68%
20
MP Cost: 46, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 70%
21
MP Cost: 46, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 72%
22
MP Cost: 48, Damage: 317%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 74%
23
MP Cost: 48, Damage: 323%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 76%
24
MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 78%
25
MP Cost: 50, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 80%
26
MP Cost: 52, Damage: 341%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 82%
27
MP Cost: 52, Damage: 347%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 84%
28
MP Cost: 54, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 86%
29
MP Cost: 54, Damage: 359%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 88%
30
MP Cost: 56, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 90%
31
MP Cost: 56, Damage: 371%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 92%
32
MP Cost: 58, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 94%
33
MP Cost: 58, Damage: 383%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 96%
Resurrection Description: Resurrects a party member using a ray of holy light. Info: type = 38, pvp = 0 Delays: resurrectionNew - 1710 ms Range:400% Animations:effect, affected Maximum Level: 10
1
MP Cost: 285, Cooldown Time: 1110 sec
2
MP Cost: 270, Cooldown Time: 1020 sec
3
MP Cost: 255, Cooldown Time: 930 sec
4
MP Cost: 240, Cooldown Time: 840 sec
5
MP Cost: 225, Cooldown Time: 750 sec
6
MP Cost: 210, Cooldown Time: 660 sec
7
MP Cost: 195, Cooldown Time: 570 sec
8
MP Cost: 180, Cooldown Time: 480 sec
9
MP Cost: 165, Cooldown Time: 390 sec
10
MP Cost: 150, Cooldown Time: 300 sec
11
MP Cost: 135, Cooldown Time: 210 sec
12
MP Cost: 120, Cooldown Time: 120 sec
13
MP Cost: 105, Cooldown Time: 30 sec
Big Bang Description: Gather small particles over a period of time to unleash their power in an explosion. When fully charged, enemies hit will have their defense reduced. This effect can be stacked. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1 Range:250% Element: Holy Animations:keydown, effect, special.0, special.1, special.2, mob.0, mob.1, mob.2, mob.3, mob.4, mob.5, mob.6, mob.7 Maximum Level: 30
1
MP Cost: 25, Damage: 306%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times
2
MP Cost: 25, Damage: 312%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times
3
MP Cost: 25, Damage: 318%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times
4
MP Cost: 25, Damage: 324%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times
5
MP Cost: 25, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times
6
MP Cost: 30, Damage: 336%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times
7
MP Cost: 30, Damage: 342%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -3%, up to 4 times
8
MP Cost: 30, Damage: 348%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times
9
MP Cost: 30, Damage: 354%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times
10
MP Cost: 30, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times
11
MP Cost: 30, Damage: 366%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times
12
MP Cost: 35, Damage: 372%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -4%, up to 4 times
13
MP Cost: 35, Damage: 378%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times
14
MP Cost: 35, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times
15
MP Cost: 35, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times
16
MP Cost: 35, Damage: 396%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times
17
MP Cost: 35, Damage: 402%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times
18
MP Cost: 40, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times
19
MP Cost: 40, Damage: 414%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -7%, up to 4 times
20
MP Cost: 40, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times
21
MP Cost: 40, Damage: 426%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times
22
MP Cost: 40, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times
23
MP Cost: 40, Damage: 438%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times
24
MP Cost: 45, Damage: 444%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -8%, up to 4 times
25
MP Cost: 45, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times
26
MP Cost: 45, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times
27
MP Cost: 45, Damage: 462%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times
28
MP Cost: 45, Damage: 468%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times
29
MP Cost: 45, Damage: 474%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times
30
MP Cost: 50, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times
31
MP Cost: 50, Damage: 486%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -11%, up to 4 times
32
MP Cost: 50, Damage: 492%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times
33
MP Cost: 50, Damage: 498%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, Duration: 30 sec, All Stats: +1%
2
MP Cost: 10, Duration: 60 sec, All Stats: +1%
3
MP Cost: 10, Duration: 90 sec, All Stats: +2%
4
MP Cost: 10, Duration: 120 sec, All Stats: +2%
5
MP Cost: 20, Duration: 150 sec, All Stats: +3%
6
MP Cost: 20, Duration: 180 sec, All Stats: +3%
7
MP Cost: 20, Duration: 210 sec, All Stats: +4%
8
MP Cost: 20, Duration: 240 sec, All Stats: +4%
9
MP Cost: 20, Duration: 270 sec, All Stats: +5%
10
MP Cost: 30, Duration: 300 sec, All Stats: +5%
11
MP Cost: 30, Duration: 330 sec, All Stats: +6%
12
MP Cost: 30, Duration: 360 sec, All Stats: +6%
13
MP Cost: 30, Duration: 390 sec, All Stats: +7%
14
MP Cost: 30, Duration: 420 sec, All Stats: +7%
15
MP Cost: 40, Duration: 450 sec, All Stats: +8%
16
MP Cost: 40, Duration: 480 sec, All Stats: +8%
17
MP Cost: 40, Duration: 510 sec, All Stats: +9%
18
MP Cost: 40, Duration: 540 sec, All Stats: +9%
19
MP Cost: 40, Duration: 570 sec, All Stats: +10%
20
MP Cost: 50, Duration: 600 sec, All Stats: +10%
21
MP Cost: 50, Duration: 630 sec, All Stats: +11%
22
MP Cost: 50, Duration: 660 sec, All Stats: +11%
23
MP Cost: 50, Duration: 690 sec, All Stats: +12%
24
MP Cost: 50, Duration: 720 sec, All Stats: +12%
25
MP Cost: 60, Duration: 750 sec, All Stats: +13%
26
MP Cost: 60, Duration: 780 sec, All Stats: +13%
27
MP Cost: 60, Duration: 810 sec, All Stats: +14%
28
MP Cost: 60, Duration: 840 sec, All Stats: +14%
29
MP Cost: 60, Duration: 870 sec, All Stats: +15%
30
MP Cost: 70, Duration: 900 sec, All Stats: +15%
31
MP Cost: 70, Duration: 930 sec, All Stats: +16%
32
MP Cost: 70, Duration: 960 sec, All Stats: +16%
33
MP Cost: 70, Duration: 990 sec, All Stats: +17%
Bahamut Description: Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once. Info: type = 33, minionAttack = normal, magicDamage = 1 Delays: alert2 - 600 ms Element: Holy Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Genesis Description: A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets with enhanced critical hit rate. While Genesis is in cooldown, Big Bang can be cast instantly. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: genesisNew - 1800 ms Range:400% Element: Holy Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5 Maximum Level: 30
1
MP Cost: 590, Damage: 520%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +5% - Cooldown Time: 45 sec
2
MP Cost: 580, Damage: 530%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec
3
MP Cost: 570, Damage: 540%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec
4
MP Cost: 560, Damage: 550%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec
5
MP Cost: 550, Damage: 560%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec
6
MP Cost: 540, Damage: 570%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec
7
MP Cost: 530, Damage: 580%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec
8
MP Cost: 520, Damage: 590%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec
9
MP Cost: 510, Damage: 600%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec
10
MP Cost: 500, Damage: 610%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec
11
MP Cost: 490, Damage: 620%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec
12
MP Cost: 480, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec
13
MP Cost: 470, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec
14
MP Cost: 460, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec
15
MP Cost: 450, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec
16
MP Cost: 440, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec
17
MP Cost: 430, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec
18
MP Cost: 420, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec
19
MP Cost: 410, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec
20
MP Cost: 400, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec
21
MP Cost: 390, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec
22
MP Cost: 380, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec
23
MP Cost: 370, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec
24
MP Cost: 360, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec
25
MP Cost: 350, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec
26
MP Cost: 340, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec
27
MP Cost: 330, Damage: 780%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec
28
MP Cost: 320, Damage: 790%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec
29
MP Cost: 310, Damage: 800%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec
30
MP Cost: 300, Damage: 810%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec
31
MP Cost: 290, Damage: 820%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec
32
MP Cost: 280, Damage: 830%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec
33
MP Cost: 270, Damage: 840%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec
Hyper
Holy Symbol - Experience Description: Increases Holy Symbol's experience bonus. Does not apply to party members. Info: type = 50 Maximum Level: 1 Required Level: 149
1
EXP Bonus: +20%
Holy Symbol - Imbue Body Description: Provides Holy Symbol with Status Effect and Elemental Resistance Info: type = 50 Maximum Level: 1 Required Level: 168
Hyper Magical Guard Description: Permanently increases your Magic Defense. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF: +500
Hyper Speed Description: Permanently increases your Speed Info: type = 50 Maximum Level: 1 Required Level: 152
1
Speed: +10%
Holy Symbol - Extra Drop Description: Provides Holy Symbol with an extra drop rate buff. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Drop Rate: +30%
Advanced Bless - Bonus Damage Description: Increases Advanced Bless's weapon attack and magic attack buff. Info: type = 50 Maximum Level: 1 Required Level: 155
1
Weapon and Magic Attack: +20
Vengeance of Angel Description: Absorb an angel's pure wrath and destroy your enemies. Toggle Skill. While active, only Teleport, buff skills, and Angel Ray are available. Info: type = 50 Delays: HY232vengenceOfAngel - 1080 ms Animations:effect, repeat Maximum Level: 1 Required Level: 150
1
Inactive Effect - Damage: +40%, Active Effect - MP Cost: 100, Magic Attack: +50, Defense Ignored: +20%, Angel Ray Hits: +4, Max Damage: 5,000,000, Attack Speed: -1, HP Recovery: +40%, Max Enemies Hit: 1
Heaven's Door Description: Open the gates of heaven to punish your enemies and bless your allies. Affected allies can ignore death once. Info: type = 1, areaAttack = 1 Delays: HY232heavensDoor - 1800 ms Range:550% Animations:effect, effect0, affected, hit.0 Maximum Level: 1 Required Level: 170
1
MP Cost: 500, Damage: 1000%, Number of Hits: 8, Max Enemies Hit: 15 - Cooldown Time: 180 sec
Epic Adventure Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1 Required Level: 200