Flame Surge Description: Blasts toward an energy with warrior spirit. Info: type = 2 Delays: DKimpactWave - 570 ms Range:400% Final Attack: 2H Sword Animations:ball, effect, hit.0 Maximum Level: 20
1
MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6
2
MP Cost: 7, Damage: 116%, Number of Attacks: 2, Max Enemies Hit: 6
3
MP Cost: 7, Damage: 119%, Number of Attacks: 2, Max Enemies Hit: 6
4
MP Cost: 7, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 6
5
MP Cost: 7, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 6
6
MP Cost: 8, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 6
7
MP Cost: 8, Damage: 131%, Number of Attacks: 2, Max Enemies Hit: 6
8
MP Cost: 8, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 6
9
MP Cost: 8, Damage: 137%, Number of Attacks: 2, Max Enemies Hit: 6
10
MP Cost: 8, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 6
11
MP Cost: 9, Damage: 143%, Number of Attacks: 2, Max Enemies Hit: 6
12
MP Cost: 9, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 6
13
MP Cost: 9, Damage: 149%, Number of Attacks: 2, Max Enemies Hit: 6
14
MP Cost: 9, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 6
15
MP Cost: 9, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 6
16
MP Cost: 10, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 6
17
MP Cost: 10, Damage: 161%, Number of Attacks: 2, Max Enemies Hit: 6
18
MP Cost: 10, Damage: 164%, Number of Attacks: 2, Max Enemies Hit: 6
19
MP Cost: 10, Damage: 167%, Number of Attacks: 2, Max Enemies Hit: 6
20
MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6
Air Lift Description: Leap once more in the air. Also permanently increases Speed. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: jump - 200 ms Animations:effect Maximum Level: 15
1
MP Cost: 24, Set Jump Distance, Max Speed: +6, Speed: +6
2
MP Cost: 23, Set Jump Distance, Max Speed: +7, Speed: +7
3
MP Cost: 22, Set Jump Distance, Max Speed: +8, Speed: +8
4
MP Cost: 21, Set Jump Distance, Max Speed: +9, Speed: +9
5
MP Cost: 20, Set Jump Distance, Max Speed: +10, Speed: +10
6
MP Cost: 19, Set Jump Distance, Max Speed: +11, Speed: +11
7
MP Cost: 18, Set Jump Distance, Max Speed: +12, Speed: +12
8
MP Cost: 17, Set Jump Distance, Max Speed: +13, Speed: +13
9
MP Cost: 16, Set Jump Distance, Max Speed: +14, Speed: +14
10
MP Cost: 15, Set Jump Distance, Max Speed: +15, Speed: +15
11
MP Cost: 14, Set Jump Distance, Max Speed: +16, Speed: +16
12
MP Cost: 13, Set Jump Distance, Max Speed: +17, Speed: +17
13
MP Cost: 12, Set Jump Distance, Max Speed: +18, Speed: +18
14
MP Cost: 11, Set Jump Distance, Max Speed: +19, Speed: +19
15
MP Cost: 10, Set Jump Distance, Max Speed: +20, Speed: +20
Scale Skin Description: Harden your skin to permanently increase Defense and have a chance resist knock-back. Stacks with Transfiguration Power Stance effects. Info: type = 50 Maximum Level: 10
1
Weapon Defense: +20, Magic Defense: +20, Power Stance Chance: +4%
2
Weapon Defense: +40, Magic Defense: +40, Power Stance Chance: +8%
3
Weapon Defense: +60, Magic Defense: +60, Power Stance Chance: +12%
4
Weapon Defense: +80, Magic Defense: +80, Power Stance Chance: +16%
5
Weapon Defense: +100, Magic Defense: +100, Power Stance Chance: +20%
6
Weapon Defense: +120, Magic Defense: +120, Power Stance Chance: +24%
7
Weapon Defense: +140, Magic Defense: +140, Power Stance Chance: +28%
8
Weapon Defense: +160, Magic Defense: +160, Power Stance Chance: +32%
9
Weapon Defense: +180, Magic Defense: +180, Power Stance Chance: +36%
10
Weapon Defense: +200, Magic Defense: +200, Power Stance Chance: +40%
Kaiser (II)
Defender Mode I Description: Enhance Realign: Defender Mode. Enhanced effects stack. Info: type = 50 Maximum Level: 1
Sword Mastery Description: Enhance Two-Hand Sword Mastery. Info: type = 50 Maximum Level: 10
1
Two-Hand Sword Mastery: +14%
2
Two-Hand Sword Mastery: +18%
3
Two-Hand Sword Mastery: +22%
4
Two-Hand Sword Mastery: +26%
5
Two-Hand Sword Mastery: +30%
6
Two-Hand Sword Mastery: +34%
7
Two-Hand Sword Mastery: +38%
8
Two-Hand Sword Mastery: +42%
9
Two-Hand Sword Mastery: +46%
10
Two-Hand Sword Mastery: +50%
Inner Blaze Description: Permanently increases Strength and HP. Info: type = 50 Maximum Level: 10
1
STR: +2, HP: +2%
2
STR: +4, HP: +4%
3
STR: +6, HP: +6%
4
STR: +8, HP: +8%
5
STR: +10, HP: +10%
6
STR: +12, HP: +12%
7
STR: +14, HP: +14%
8
STR: +16, HP: +16%
9
STR: +18, HP: +18%
10
STR: +20, HP: +20%
Attacker Mode I Description: Enhance Realign: Attacker Mode even further. Enhanced effects stack. Info: type = 50 Maximum Level: 1
1
Attack: + 5, Crit Chance: +2%, Damage Against Bosses: +2%
Dragon Slash I Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash Lv. 20# Info: type = 50 Pre-requisite: Level 20 Dragon Slash Maximum Level: 2
1
Additional 15% bonus to Dragon Slash damage
2
Additional 30% bonus to Dragon Slash damage
Blaze On Description: Draw out inner strength to temporarily increase Attack Power and Speed. Info: type = 10 Delays: DKburstUp - 1350 ms Animations:effect Maximum Level: 20
Impact Wave Description: Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies. Info: type = 1, areaAttack = 1, weapon = 40 Delays: DKdragonUpper - 630 ms Range:350% Final Attack: 2H Sword Animations:effect, effect0, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 174%, Mobs Hit: 8, Number of Attacks: 2
2
MP Cost: 12, Damage: 178%, Mobs Hit: 8, Number of Attacks: 2
3
MP Cost: 12, Damage: 182%, Mobs Hit: 8, Number of Attacks: 2
4
MP Cost: 13, Damage: 186%, Mobs Hit: 8, Number of Attacks: 2
5
MP Cost: 13, Damage: 190%, Mobs Hit: 8, Number of Attacks: 2
6
MP Cost: 13, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2
7
MP Cost: 13, Damage: 198%, Mobs Hit: 8, Number of Attacks: 2
8
MP Cost: 14, Damage: 202%, Mobs Hit: 8, Number of Attacks: 2
9
MP Cost: 14, Damage: 206%, Mobs Hit: 8, Number of Attacks: 2
10
MP Cost: 14, Damage: 210%, Mobs Hit: 8, Number of Attacks: 2
11
MP Cost: 14, Damage: 214%, Mobs Hit: 8, Number of Attacks: 2
12
MP Cost: 15, Damage: 218%, Mobs Hit: 8, Number of Attacks: 2
13
MP Cost: 15, Damage: 222%, Mobs Hit: 8, Number of Attacks: 2
14
MP Cost: 15, Damage: 226%, Mobs Hit: 8, Number of Attacks: 2
15
MP Cost: 15, Damage: 230%, Mobs Hit: 8, Number of Attacks: 2
16
MP Cost: 16, Damage: 234%, Mobs Hit: 8, Number of Attacks: 2
17
MP Cost: 16, Damage: 238%, Mobs Hit: 8, Number of Attacks: 2
18
MP Cost: 16, Damage: 242%, Mobs Hit: 8, Number of Attacks: 2
19
MP Cost: 16, Damage: 246%, Mobs Hit: 8, Number of Attacks: 2
20
MP Cost: 17, Damage: 250%, Mobs Hit: 8, Number of Attacks: 2
Piercing Blaze Description: Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1 Delays: DKextraKnockback - 600 ms Range:300% Animations:hit.0, effect, mob Maximum Level: 10
Tempest Blades Description: Summon 3 of your swords to search for monsters, leaving tracers behind. Delays: DKflyingSword - 90 ms Range:400% Animations:hit.0, effect, effect0 Maximum Level: 20
1
MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 3 attacks.\nCooldown: 20 sec
2
MP Cost: 21, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 228% damage with 3 attacks.\nCooldown: 20 sec
3
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 232% damage with 3 attacks.\nCooldown: 20 sec
4
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 236% damage with 3 attacks.\nCooldown: 20 sec
5
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 240% damage with 3 attacks.\nCooldown: 20 sec
6
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 244% damage with 3 attacks.\nCooldown: 20 sec
7
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 248% damage with 3 attacks.\nCooldown: 20 sec
8
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 252% damage with 3 attacks.\nCooldown: 20 sec
9
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 256% damage with 3 attacks.\nCooldown: 20 sec
10
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 260% damage with 3 attacks.\nCooldown: 20 sec
11
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 264% damage with 3 attacks.\nCooldown: 20 sec
12
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 268% damage with 3 attacks.\nCooldown: 20 sec
13
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 272% damage with 3 attacks.\nCooldown: 20 sec
14
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 276% damage with 3 attacks.\nCooldown: 20 sec
15
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 280% damage with 3 attacks.\nCooldown: 20 sec
16
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 284% damage with 3 attacks.\nCooldown: 20 sec
17
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 288% damage with 3 attacks.\nCooldown: 20 sec
18
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 292% damage with 3 attacks.\nCooldown: 20 sec
19
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 296% damage with 3 attacks.\nCooldown: 20 sec
20
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 300% damage with 3 attacks.\nCooldown: 20 sec
Kaiser (III)
Tempest Blades (Transfiguration) Description: Summon 3 of your swords to search for monsters, leaving tracers behind. Info: type = 10 Delays: DKflyingSword - 90 ms Range:400% Animations:effect, effect0, hit.0 Maximum Level: 20
1
MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 4 attacks.\nCooldown: 20 sec
2
MP Cost: 21, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 228% damage with 4 attacks.\nCooldown: 20 sec
3
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 232% damage with 4 attacks.\nCooldown: 20 sec
4
MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 236% damage with 4 attacks.\nCooldown: 20 sec
5
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 240% damage with 4 attacks.\nCooldown: 20 sec
6
MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 244% damage with 4 attacks.\nCooldown: 20 sec
7
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 248% damage with 4 attacks.\nCooldown: 20 sec
8
MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 252% damage with 4 attacks.\nCooldown: 20 sec
9
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 256% damage with 4 attacks.\nCooldown: 20 sec
10
MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 260% damage with 4 attacks.\nCooldown: 20 sec
11
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 264% damage with 4 attacks.\nCooldown: 20 sec
12
MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 268% damage with 4 attacks.\nCooldown: 20 sec
13
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 272% damage with 4 attacks.\nCooldown: 20 sec
14
MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 276% damage with 4 attacks.\nCooldown: 20 sec
15
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 280% damage with 4 attacks.\nCooldown: 20 sec
16
MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 284% damage with 4 attacks.\nCooldown: 20 sec
17
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 288% damage with 4 attacks.\nCooldown: 20 sec
18
MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 292% damage with 4 attacks.\nCooldown: 20 sec
19
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 296% damage with 4 attacks.\nCooldown: 20 sec
20
MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 300% damage with 4 attacks.\nCooldown: 20 sec
Dragon Slash (Transfiguration) Description: Mash the attack key to keep attacking enemies in front up to 3 times. Info: type = 52, areaAttack = 1, commandSkillType = attack Delays: DKdragonSlash0 - 570 ms Range:300% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 20
1
Damage: 224%, Max Enemies Hit: 8, Max Hits: 5
2
Damage: 228%, Max Enemies Hit: 8, Max Hits: 5
3
Damage: 232%, Max Enemies Hit: 8, Max Hits: 5
4
Damage: 236%, Max Enemies Hit: 8, Max Hits: 5
5
Damage: 240%, Max Enemies Hit: 8, Max Hits: 5
6
Damage: 244%, Max Enemies Hit: 8, Max Hits: 5
7
Damage: 248%, Max Enemies Hit: 8, Max Hits: 5
8
Damage: 252%, Max Enemies Hit: 8, Max Hits: 5
9
Damage: 256%, Max Enemies Hit: 8, Max Hits: 5
10
Damage: 260%, Max Enemies Hit: 8, Max Hits: 5
11
Damage: 264%, Max Enemies Hit: 8, Max Hits: 5
12
Damage: 268%, Max Enemies Hit: 8, Max Hits: 5
13
Damage: 272%, Max Enemies Hit: 8, Max Hits: 5
14
Damage: 276%, Max Enemies Hit: 8, Max Hits: 5
15
Damage: 280%, Max Enemies Hit: 8, Max Hits: 5
16
Damage: 284%, Max Enemies Hit: 8, Max Hits: 5
17
Damage: 288%, Max Enemies Hit: 8, Max Hits: 5
18
Damage: 292%, Max Enemies Hit: 8, Max Hits: 5
19
Damage: 296%, Max Enemies Hit: 8, Max Hits: 5
20
Damage: 300%, Max Enemies Hit: 8, Max Hits: 5
Attacker Mode II Description: Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1# Info: type = 50 Pre-requisite: Level 1 Attacker Mode I Maximum Level: 1
1
Attack: + 10, Crit Chance: +5%, Damage Against Bosses: +2%
Transfiguration (Teleport) Description: Jump Info: type = 41, casterMove = 1 Maximum Level: 10
1
Jump
2
Jump
3
Jump
4
Jump
5
Jump
6
Jump
7
Jump
8
Jump
9
Jump
10
Jump
Wing Beat (Transfiguration) Description: Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time. Info: type = 2, areaAttack = 1 Delays: DKwingBeat - 720 ms Range:55% Final Attack: 2H Sword Animations:effect, effect0, ball, mob, hit.0 Maximum Level: 20
1
MP Cost: 21, Damage: 143%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 31%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.
2
MP Cost: 22, Damage: 146%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
3
MP Cost: 23, Damage: 149%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
4
MP Cost: 24, Damage: 152%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
5
MP Cost: 25, Damage: 155%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
6
MP Cost: 26, Damage: 158%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
7
MP Cost: 27, Damage: 161%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
8
MP Cost: 28, Damage: 164%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
9
MP Cost: 29, Damage: 167%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
10
MP Cost: 30, Damage: 170%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
11
MP Cost: 31, Damage: 173%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 41%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
12
MP Cost: 32, Damage: 176%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 42%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
13
MP Cost: 33, Damage: 179%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 43%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
14
MP Cost: 34, Damage: 182%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 44%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
15
MP Cost: 35, Damage: 185%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 45%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
16
MP Cost: 36, Damage: 188%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 46%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
17
MP Cost: 37, Damage: 191%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 47%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
18
MP Cost: 38, Damage: 194%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 48%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
19
MP Cost: 39, Damage: 197%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 49%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
20
MP Cost: 40, Damage: 200%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 50%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
Pressure Chain Description: Shoot a sword wave that penetrates, then pulls enemies. Info: type = 2, piercing = 1, piercingBouns = 1, mes = stun Delays: DKchainPulling - 750 ms Range:400% Animations:effect, hit.0, hit.1, mob Maximum Level: 20
Wing Beat Description: Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time. Info: type = 2, areaAttack = 1 Delays: DKwingBeat - 720 ms Range:55% Final Attack: 2H Sword Animations:effect, effect0, ball, mob, hit.0 Maximum Level: 20
1
MP Cost: 16, Damage: 143%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 21%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.
2
MP Cost: 17, Damage: 146%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 22%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
3
MP Cost: 18, Damage: 149%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 23%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
4
MP Cost: 19, Damage: 152%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 24%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
5
MP Cost: 20, Damage: 155%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 25%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
6
MP Cost: 21, Damage: 158%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 26%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
7
MP Cost: 22, Damage: 161%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 27%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
8
MP Cost: 23, Damage: 164%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 28%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
9
MP Cost: 24, Damage: 167%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 29%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
10
MP Cost: 25, Damage: 170%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 30%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
11
MP Cost: 26, Damage: 173%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 31%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
12
MP Cost: 27, Damage: 176%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
13
MP Cost: 28, Damage: 179%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
14
MP Cost: 29, Damage: 182%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
15
MP Cost: 30, Damage: 185%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
16
MP Cost: 31, Damage: 188%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
17
MP Cost: 32, Damage: 191%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
18
MP Cost: 33, Damage: 194%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
19
MP Cost: 34, Damage: 197%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
20
MP Cost: 35, Damage: 200%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
Catalyze Description: Use Dragon Crystal as a catalyst to maximize Weapon Attack. Info: type = 10 Delays: DKsoulCharge - 1350 ms Animations:effect, effect0 Maximum Level: 20
1
MP Cost: 21, Weapon ATT: +11%, Duration: 12 sec
2
MP Cost: 22, Weapon ATT: +12%, Duration: 24 sec
3
MP Cost: 23, Weapon ATT: +13%, Duration: 36 sec
4
MP Cost: 24, Weapon ATT: +14%, Duration: 48 sec
5
MP Cost: 25, Weapon ATT: +15%, Duration: 60 sec
6
MP Cost: 26, Weapon ATT: +16%, Duration: 72 sec
7
MP Cost: 27, Weapon ATT: +17%, Duration: 84 sec
8
MP Cost: 28, Weapon ATT: +18%, Duration: 96 sec
9
MP Cost: 29, Weapon ATT: +19%, Duration: 108 sec
10
MP Cost: 30, Weapon ATT: +20%, Duration: 120 sec
11
MP Cost: 31, Weapon ATT: +21%, Duration: 132 sec
12
MP Cost: 32, Weapon ATT: +22%, Duration: 144 sec
13
MP Cost: 33, Weapon ATT: +23%, Duration: 156 sec
14
MP Cost: 34, Weapon ATT: +24%, Duration: 168 sec
15
MP Cost: 35, Weapon ATT: +25%, Duration: 180 sec
16
MP Cost: 36, Weapon ATT: +26%, Duration: 192 sec
17
MP Cost: 37, Weapon ATT: +27%, Duration: 204 sec
18
MP Cost: 38, Weapon ATT: +28%, Duration: 216 sec
19
MP Cost: 39, Weapon ATT: +29%, Duration: 228 sec
20
MP Cost: 40, Weapon ATT: +30%, Duration: 240 sec
Stone Dragon Description: Summon a dragon statue that pull in enemies and attacks with a chance to Slow. Info: type = 33, mes = slow, minionAbility = taunt Delays: DKmedusa - 450 ms Summon Range: attack1 = 250% Summon Mob Count: attack1 = 6 Animations:hit.0, summon.summoned, summon.stand, summon.die, summon.attack1, mob Maximum Level: 15
Dragon Slash II Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2# Info: type = 50 Pre-requisite: Level 2 Dragon Slash I Maximum Level: 2
1
Additional 25% bonus to Dragon Slash damage
2
Additional 50% bonus to Dragon Slash damage
Final Form Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks. Info: type = 12, morph = 1 Maximum Level: 10
Nova Warrior Description: Temporarily increases the stats of all team members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 10, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 20, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 30, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 40, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 50, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 60, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
33
MP Cost: 70, All Stats: +17%, Duration: 990 sec
Blade Burst (Explosion) Description: Summon multiple swords to strike the ground and explode, dealing bonus damage. Info: type = 1, areaAttack = 1 Delays: DKearthQuake1 - 300 ms Range:230% Final Attack: 2H Sword Animations:hit.0, effect Maximum Level: 20
1
Damage: 74%, Max Enemies Hit: 12, Max Hits: 4
2
Damage: 78%, Max Enemies Hit: 12, Max Hits: 4
3
Damage: 82%, Max Enemies Hit: 12, Max Hits: 4
4
Damage: 86%, Max Enemies Hit: 12, Max Hits: 4
5
Damage: 90%, Max Enemies Hit: 12, Max Hits: 4
6
Damage: 94%, Max Enemies Hit: 12, Max Hits: 4
7
Damage: 98%, Max Enemies Hit: 12, Max Hits: 4
8
Damage: 102%, Max Enemies Hit: 12, Max Hits: 4
9
Damage: 106%, Max Enemies Hit: 12, Max Hits: 4
10
Damage: 110%, Max Enemies Hit: 12, Max Hits: 4
11
Damage: 114%, Max Enemies Hit: 12, Max Hits: 4
12
Damage: 118%, Max Enemies Hit: 12, Max Hits: 4
13
Damage: 122%, Max Enemies Hit: 12, Max Hits: 4
14
Damage: 126%, Max Enemies Hit: 12, Max Hits: 4
15
Damage: 130%, Max Enemies Hit: 12, Max Hits: 4
16
Damage: 134%, Max Enemies Hit: 12, Max Hits: 4
17
Damage: 138%, Max Enemies Hit: 12, Max Hits: 4
18
Damage: 142%, Max Enemies Hit: 12, Max Hits: 4
19
Damage: 146%, Max Enemies Hit: 12, Max Hits: 4
20
Damage: 150%, Max Enemies Hit: 12, Max Hits: 4
21
Damage: 154%, Max Enemies Hit: 12, Max Hits: 4
22
Damage: 158%, Max Enemies Hit: 12, Max Hits: 4
23
Damage: 162%, Max Enemies Hit: 12, Max Hits: 4
Dragon Barrage (Transfiguration) Description: Quickly move and attack enemies with chance to instantly KO them. Info: type = 1, areaAttack = 1, casterMove = 1 Delays: DKpestopassing - 810 ms Range:400% Final Attack: 2H Sword Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, hit.0 Maximum Level: 30
1
MP Cost: 31, Damage: 297%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 10%
2
MP Cost: 32, Damage: 304%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%
3
MP Cost: 33, Damage: 311%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%
4
MP Cost: 34, Damage: 318%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%
5
MP Cost: 35, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%
6
MP Cost: 36, Damage: 332%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%
7
MP Cost: 37, Damage: 339%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%
8
MP Cost: 38, Damage: 346%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%
9
MP Cost: 39, Damage: 353%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%
10
MP Cost: 40, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%
11
MP Cost: 41, Damage: 367%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%
12
MP Cost: 42, Damage: 374%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%
13
MP Cost: 43, Damage: 381%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%
14
MP Cost: 44, Damage: 388%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%
15
MP Cost: 45, Damage: 395%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%
16
MP Cost: 46, Damage: 402%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%
17
MP Cost: 47, Damage: 409%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%
18
MP Cost: 48, Damage: 416%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%
19
MP Cost: 49, Damage: 423%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%
20
MP Cost: 50, Damage: 430%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%
21
MP Cost: 51, Damage: 437%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%
22
MP Cost: 52, Damage: 444%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%
23
MP Cost: 53, Damage: 451%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%
24
MP Cost: 54, Damage: 458%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%
25
MP Cost: 55, Damage: 465%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%
26
MP Cost: 56, Damage: 472%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%
27
MP Cost: 57, Damage: 479%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%
28
MP Cost: 58, Damage: 486%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%
29
MP Cost: 59, Damage: 493%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%
30
MP Cost: 60, Damage: 500%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%
31
MP Cost: 61, Damage: 507%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%
32
MP Cost: 62, Damage: 514%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%
33
MP Cost: 63, Damage: 521%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%
Gigas Wave (Transfiguration) Description: Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. Info: type = 1, areaAttack = 1 Delays: DKgigaSlasher - 720 ms Range:380% Final Attack: 2H Sword Animations:effect, hit.0, mob Maximum Level: 30
1
MP Cost: 31, Damage: 142%, Number of Attacks: 11, Enemies Hit: 3
2
MP Cost: 32, Damage: 144%, Number of Attacks: 11, Enemies Hit: 3
3
MP Cost: 33, Damage: 146%, Number of Attacks: 11, Enemies Hit: 3
4
MP Cost: 34, Damage: 148%, Number of Attacks: 11, Enemies Hit: 3
5
MP Cost: 35, Damage: 150%, Number of Attacks: 11, Enemies Hit: 3
6
MP Cost: 36, Damage: 152%, Number of Attacks: 11, Enemies Hit: 3
7
MP Cost: 37, Damage: 154%, Number of Attacks: 11, Enemies Hit: 3
8
MP Cost: 38, Damage: 156%, Number of Attacks: 11, Enemies Hit: 3
9
MP Cost: 39, Damage: 158%, Number of Attacks: 11, Enemies Hit: 3
10
MP Cost: 40, Damage: 160%, Number of Attacks: 11, Enemies Hit: 3
11
MP Cost: 41, Damage: 162%, Number of Attacks: 11, Enemies Hit: 3
12
MP Cost: 42, Damage: 164%, Number of Attacks: 11, Enemies Hit: 3
13
MP Cost: 43, Damage: 166%, Number of Attacks: 11, Enemies Hit: 3
14
MP Cost: 44, Damage: 168%, Number of Attacks: 11, Enemies Hit: 3
15
MP Cost: 45, Damage: 170%, Number of Attacks: 11, Enemies Hit: 3
16
MP Cost: 46, Damage: 172%, Number of Attacks: 11, Enemies Hit: 3
17
MP Cost: 47, Damage: 174%, Number of Attacks: 11, Enemies Hit: 3
18
MP Cost: 48, Damage: 176%, Number of Attacks: 11, Enemies Hit: 3
19
MP Cost: 49, Damage: 178%, Number of Attacks: 11, Enemies Hit: 3
20
MP Cost: 50, Damage: 180%, Number of Attacks: 11, Enemies Hit: 3
21
MP Cost: 51, Damage: 182%, Number of Attacks: 11, Enemies Hit: 3
22
MP Cost: 52, Damage: 184%, Number of Attacks: 11, Enemies Hit: 3
23
MP Cost: 53, Damage: 186%, Number of Attacks: 11, Enemies Hit: 3
24
MP Cost: 54, Damage: 188%, Number of Attacks: 11, Enemies Hit: 3
25
MP Cost: 55, Damage: 190%, Number of Attacks: 11, Enemies Hit: 3
26
MP Cost: 56, Damage: 192%, Number of Attacks: 11, Enemies Hit: 3
27
MP Cost: 57, Damage: 194%, Number of Attacks: 11, Enemies Hit: 3
28
MP Cost: 58, Damage: 196%, Number of Attacks: 11, Enemies Hit: 3
29
MP Cost: 59, Damage: 198%, Number of Attacks: 11, Enemies Hit: 3
30
MP Cost: 60, Damage: 200%, Number of Attacks: 11, Enemies Hit: 3
31
MP Cost: 61, Damage: 202%, Number of Attacks: 11, Enemies Hit: 3
32
MP Cost: 62, Damage: 204%, Number of Attacks: 11, Enemies Hit: 3
33
MP Cost: 63, Damage: 206%, Number of Attacks: 11, Enemies Hit: 3
Grand Armor Description: Reduces damage taken from monsters for you and your party. Info: type = 10 Delays: alert3 - 1500 ms Range:300% Animations:effect, affected Maximum Level: 20
Advanced Tempest Blades Description: Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Also permanently increases Attack Power.\nRequired Skill: #cTempest Blades Lv. 20# Info: type = 10 Delays: DKflyingSword - 90 ms Range:400% Pre-requisite: Level 20 Tempest Blades Animations:effect, effect0, hit.0 Maximum Level: 30
1
MP Cost: 31, # of Your Swords Summoned: 5. #Use the skill again after summoning# to send the swords at the enemy and deal 313% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2
2
MP Cost: 32, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 316% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2
3
MP Cost: 33, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 319% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2
4
MP Cost: 34, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 322% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4
5
MP Cost: 35, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 325% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4
6
MP Cost: 36, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 328% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4
7
MP Cost: 37, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 331% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6
8
MP Cost: 38, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 334% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6
9
MP Cost: 39, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 337% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6
10
MP Cost: 40, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 340% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8
11
MP Cost: 41, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 343% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8
12
MP Cost: 42, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 346% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8
13
MP Cost: 43, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 349% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10
14
MP Cost: 44, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 352% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10
15
MP Cost: 45, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 355% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10
16
MP Cost: 46, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 358% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12
17
MP Cost: 47, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 361% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12
18
MP Cost: 48, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 364% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12
19
MP Cost: 49, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 367% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14
20
MP Cost: 50, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 370% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14
21
MP Cost: 51, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 373% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14
22
MP Cost: 52, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 376% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16
23
MP Cost: 53, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 379% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16
24
MP Cost: 54, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 382% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16
25
MP Cost: 55, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 385% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18
26
MP Cost: 56, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 388% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18
27
MP Cost: 57, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 391% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18
28
MP Cost: 58, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 394% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20
29
MP Cost: 59, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 397% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20
30
MP Cost: 60, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 400% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20
31
MP Cost: 61, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 403% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22
32
MP Cost: 62, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 406% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22
33
MP Cost: 63, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 409% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22
Final Form Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks. Info: type = 12, morph = 1 Maximum Level: 10
Dragon Slash III Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2# Info: type = 50 Pre-requisite: Level 2 Dragon Slash II Maximum Level: 2
1
Additional 40% bonus to Dragon Slash damage
2
Additional 80% bonus to Dragon Slash damage
Blade Burst Description: Summon multiple swords to strike the ground and explode, dealing bonus damage. Info: type = 1, areaAttack = 1 Delays: DKearthQuake0 - 660 ms Range:230% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 25, Mobs Hit: 12, Damage: 105%, Number of Attacks: 5. Explosion damage hits 12 enemies for 74% damage 4 times.
2
MP Cost: 25, Mobs Hit: 12, Damage: 110%, Number of Attacks: 5. Explosion damage hits 12 enemies for 78% damage 4 times.
3
MP Cost: 25, Mobs Hit: 12, Damage: 115%, Number of Attacks: 5. Explosion damage hits 12 enemies for 82% damage 4 times.
4
MP Cost: 25, Mobs Hit: 12, Damage: 120%, Number of Attacks: 5. Explosion damage hits 12 enemies for 86% damage 4 times.
5
MP Cost: 30, Mobs Hit: 12, Damage: 125%, Number of Attacks: 5. Explosion damage hits 12 enemies for 90% damage 4 times.
6
MP Cost: 30, Mobs Hit: 12, Damage: 130%, Number of Attacks: 5. Explosion damage hits 12 enemies for 94% damage 4 times.
7
MP Cost: 30, Mobs Hit: 12, Damage: 135%, Number of Attacks: 5. Explosion damage hits 12 enemies for 98% damage 4 times.
8
MP Cost: 30, Mobs Hit: 12, Damage: 140%, Number of Attacks: 5. Explosion damage hits 12 enemies for 102% damage 4 times.
9
MP Cost: 35, Mobs Hit: 12, Damage: 145%, Number of Attacks: 5. Explosion damage hits 12 enemies for 106% damage 4 times.
10
MP Cost: 35, Mobs Hit: 12, Damage: 150%, Number of Attacks: 5. Explosion damage hits 12 enemies for 110% damage 4 times.
11
MP Cost: 35, Mobs Hit: 12, Damage: 155%, Number of Attacks: 5. Explosion damage hits 12 enemies for 114% damage 4 times.
12
MP Cost: 35, Mobs Hit: 12, Damage: 160%, Number of Attacks: 5. Explosion damage hits 12 enemies for 118% damage 4 times.
13
MP Cost: 40, Mobs Hit: 12, Damage: 165%, Number of Attacks: 5. Explosion damage hits 12 enemies for 122% damage 4 times.
14
MP Cost: 40, Mobs Hit: 12, Damage: 170%, Number of Attacks: 5. Explosion damage hits 12 enemies for 126% damage 4 times.
15
MP Cost: 40, Mobs Hit: 12, Damage: 175%, Number of Attacks: 5. Explosion damage hits 12 enemies for 130% damage 4 times.
16
MP Cost: 40, Mobs Hit: 12, Damage: 180%, Number of Attacks: 5. Explosion damage hits 12 enemies for 134% damage 4 times.
17
MP Cost: 45, Mobs Hit: 12, Damage: 185%, Number of Attacks: 5. Explosion damage hits 12 enemies for 138% damage 4 times.
18
MP Cost: 45, Mobs Hit: 12, Damage: 190%, Number of Attacks: 5. Explosion damage hits 12 enemies for 142% damage 4 times.
19
MP Cost: 45, Mobs Hit: 12, Damage: 195%, Number of Attacks: 5. Explosion damage hits 12 enemies for 146% damage 4 times.
20
MP Cost: 45, Mobs Hit: 12, Damage: 200%, Number of Attacks: 5. Explosion damage hits 12 enemies for 150% damage 4 times.
21
MP Cost: 50, Mobs Hit: 12, Damage: 205%, Number of Attacks: 5. Explosion damage hits 12 enemies for 154% damage 4 times.
22
MP Cost: 50, Mobs Hit: 12, Damage: 210%, Number of Attacks: 5. Explosion damage hits 12 enemies for 158% damage 4 times.
23
MP Cost: 50, Mobs Hit: 12, Damage: 215%, Number of Attacks: 5. Explosion damage hits 12 enemies for 162% damage 4 times.
Inferno Breath Description: Summons an ancient dragon that breathes fire, leaving a a trail of fire that deals continuous damage to those on it. Info: type = 4, areaAttack = 1 Delays: DKenterTheDragon - 1530 ms Range:650% Animations:effect, hit.0, tile.0, tile.1, tile.2 Maximum Level: 20
1
MP Cost: 32, Damage: 224%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 39 sec
2
MP Cost: 34, Damage: 228%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 38 sec
3
MP Cost: 36, Damage: 232%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 37 sec
4
MP Cost: 38, Damage: 236%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 36 sec
5
MP Cost: 40, Damage: 240%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 35 sec
6
MP Cost: 42, Damage: 244%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 34 sec
7
MP Cost: 44, Damage: 248%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 33 sec
8
MP Cost: 46, Damage: 252%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 32 sec
9
MP Cost: 48, Damage: 256%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 31 sec
10
MP Cost: 50, Damage: 260%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 30 sec
11
MP Cost: 52, Damage: 264%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 29 sec
12
MP Cost: 54, Damage: 268%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 28 sec
13
MP Cost: 56, Damage: 272%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 27 sec
14
MP Cost: 58, Damage: 276%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 26 sec
15
MP Cost: 60, Damage: 280%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 25 sec
16
MP Cost: 62, Damage: 284%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 24 sec
17
MP Cost: 64, Damage: 288%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 23 sec
18
MP Cost: 66, Damage: 292%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 22 sec
19
MP Cost: 68, Damage: 296%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 21 sec
20
MP Cost: 70, Damage: 300%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 20 sec
21
MP Cost: 72, Damage: 304%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 19 sec
22
MP Cost: 74, Damage: 308%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 18 sec
23
MP Cost: 76, Damage: 312%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 17 sec
Gigas Wave Description: Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit. Info: type = 1, areaAttack = 1 Delays: DKgigaSlasher - 720 ms Range:380% Final Attack: 2H Sword Animations:effect, hit.0, mob Maximum Level: 30
1
MP Cost: 21, Mobs Hit: 1, Damage: 142%, Number of Attacks: 9\r\nFinal Form: MP Cost: 31, Mobs Hit: 3, Damage: 142%, Number of Attacks: 11
2
MP Cost: 22, Mobs Hit: 1, Damage: 144%, Number of Attacks: 9\r\nFinal Form: MP Cost: 32, Mobs Hit: 3, Damage: 144%, Number of Attacks: 11
3
MP Cost: 23, Mobs Hit: 1, Damage: 146%, Number of Attacks: 9\r\nFinal Form: MP Cost: 33, Mobs Hit: 3, Damage: 146%, Number of Attacks: 11
4
MP Cost: 24, Mobs Hit: 1, Damage: 148%, Number of Attacks: 9\r\nFinal Form: MP Cost: 34, Mobs Hit: 3, Damage: 148%, Number of Attacks: 11
5
MP Cost: 25, Mobs Hit: 1, Damage: 150%, Number of Attacks: 9\r\nFinal Form: MP Cost: 35, Mobs Hit: 3, Damage: 150%, Number of Attacks: 11
6
MP Cost: 26, Mobs Hit: 1, Damage: 152%, Number of Attacks: 9\r\nFinal Form: MP Cost: 36, Mobs Hit: 3, Damage: 152%, Number of Attacks: 11
7
MP Cost: 27, Mobs Hit: 1, Damage: 154%, Number of Attacks: 9\r\nFinal Form: MP Cost: 37, Mobs Hit: 3, Damage: 154%, Number of Attacks: 11
8
MP Cost: 28, Mobs Hit: 1, Damage: 156%, Number of Attacks: 9\r\nFinal Form: MP Cost: 38, Mobs Hit: 3, Damage: 156%, Number of Attacks: 11
9
MP Cost: 29, Mobs Hit: 1, Damage: 158%, Number of Attacks: 9\r\nFinal Form: MP Cost: 39, Mobs Hit: 3, Damage: 158%, Number of Attacks: 11
10
MP Cost: 30, Mobs Hit: 1, Damage: 160%, Number of Attacks: 9\r\nFinal Form: MP Cost: 40, Mobs Hit: 3, Damage: 160%, Number of Attacks: 11
11
MP Cost: 31, Mobs Hit: 1, Damage: 162%, Number of Attacks: 9\r\nFinal Form: MP Cost: 41, Mobs Hit: 3, Damage: 162%, Number of Attacks: 11
12
MP Cost: 32, Mobs Hit: 1, Damage: 164%, Number of Attacks: 9\r\nFinal Form: MP Cost: 42, Mobs Hit: 3, Damage: 164%, Number of Attacks: 11
13
MP Cost: 33, Mobs Hit: 1, Damage: 166%, Number of Attacks: 9\r\nFinal Form: MP Cost: 43, Mobs Hit: 3, Damage: 166%, Number of Attacks: 11
14
MP Cost: 34, Mobs Hit: 1, Damage: 168%, Number of Attacks: 9\r\nFinal Form: MP Cost: 44, Mobs Hit: 3, Damage: 168%, Number of Attacks: 11
15
MP Cost: 35, Mobs Hit: 1, Damage: 170%, Number of Attacks: 9\r\nFinal Form: MP Cost: 45, Mobs Hit: 3, Damage: 170%, Number of Attacks: 11
16
MP Cost: 36, Mobs Hit: 1, Damage: 172%, Number of Attacks: 9\r\nFinal Form: MP Cost: 46, Mobs Hit: 3, Damage: 172%, Number of Attacks: 11
17
MP Cost: 37, Mobs Hit: 1, Damage: 174%, Number of Attacks: 9\r\nFinal Form: MP Cost: 47, Mobs Hit: 3, Damage: 174%, Number of Attacks: 11
18
MP Cost: 38, Mobs Hit: 1, Damage: 176%, Number of Attacks: 9\r\nFinal Form: MP Cost: 48, Mobs Hit: 3, Damage: 176%, Number of Attacks: 11
19
MP Cost: 39, Mobs Hit: 1, Damage: 178%, Number of Attacks: 9\r\nFinal Form: MP Cost: 49, Mobs Hit: 3, Damage: 178%, Number of Attacks: 11
20
MP Cost: 40, Mobs Hit: 1, Damage: 180%, Number of Attacks: 9\r\nFinal Form: MP Cost: 50, Mobs Hit: 3, Damage: 180%, Number of Attacks: 11
21
MP Cost: 41, Mobs Hit: 1, Damage: 182%, Number of Attacks: 9\r\nFinal Form: MP Cost: 51, Mobs Hit: 3, Damage: 182%, Number of Attacks: 11
22
MP Cost: 42, Mobs Hit: 1, Damage: 184%, Number of Attacks: 9\r\nFinal Form: MP Cost: 52, Mobs Hit: 3, Damage: 184%, Number of Attacks: 11
23
MP Cost: 43, Mobs Hit: 1, Damage: 186%, Number of Attacks: 9\r\nFinal Form: MP Cost: 53, Mobs Hit: 3, Damage: 186%, Number of Attacks: 11
24
MP Cost: 44, Mobs Hit: 1, Damage: 188%, Number of Attacks: 9\r\nFinal Form: MP Cost: 54, Mobs Hit: 3, Damage: 188%, Number of Attacks: 11
25
MP Cost: 45, Mobs Hit: 1, Damage: 190%, Number of Attacks: 9\r\nFinal Form: MP Cost: 55, Mobs Hit: 3, Damage: 190%, Number of Attacks: 11
26
MP Cost: 46, Mobs Hit: 1, Damage: 192%, Number of Attacks: 9\r\nFinal Form: MP Cost: 56, Mobs Hit: 3, Damage: 192%, Number of Attacks: 11
27
MP Cost: 47, Mobs Hit: 1, Damage: 194%, Number of Attacks: 9\r\nFinal Form: MP Cost: 57, Mobs Hit: 3, Damage: 194%, Number of Attacks: 11
28
MP Cost: 48, Mobs Hit: 1, Damage: 196%, Number of Attacks: 9\r\nFinal Form: MP Cost: 58, Mobs Hit: 3, Damage: 196%, Number of Attacks: 11
29
MP Cost: 49, Mobs Hit: 1, Damage: 198%, Number of Attacks: 9\r\nFinal Form: MP Cost: 59, Mobs Hit: 3, Damage: 198%, Number of Attacks: 11
30
MP Cost: 50, Mobs Hit: 1, Damage: 200%, Number of Attacks: 9\r\nFinal Form: MP Cost: 60, Mobs Hit: 3, Damage: 200%, Number of Attacks: 11
31
MP Cost: 51, Mobs Hit: 1, Damage: 202%, Number of Attacks: 9\r\nFinal Form: MP Cost: 61, Mobs Hit: 3, Damage: 202%, Number of Attacks: 11
32
MP Cost: 52, Mobs Hit: 1, Damage: 204%, Number of Attacks: 9\r\nFinal Form: MP Cost: 62, Mobs Hit: 3, Damage: 204%, Number of Attacks: 11
33
MP Cost: 53, Mobs Hit: 1, Damage: 206%, Number of Attacks: 9\r\nFinal Form: MP Cost: 63, Mobs Hit: 3, Damage: 206%, Number of Attacks: 11
Dragon Barrage Description: Quickly move and attack enemies with chance to instantly KO them. Info: type = 1, areaAttack = 1, casterMove = 1 Delays: DKpestopassing - 810 ms Range:340% Final Attack: 2H Sword Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, hit.0 Maximum Level: 30
1
MP Cost: 21, Mobs Hit: 12, Damage: 347%, Number of Attacks: 3, Instant KO Chance: 10%\r\nFinal Form: MP Cost: 31, Mobs Hit: 12, Damage: 297%, Number of Attacks: 4, Instant KO Chance: 10%
2
MP Cost: 22, Mobs Hit: 12, Damage: 354%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 32, Mobs Hit: 12, Damage: 304%, Number of Attacks: 4, Instant KO Chance: 11%
3
MP Cost: 23, Mobs Hit: 12, Damage: 361%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 33, Mobs Hit: 12, Damage: 311%, Number of Attacks: 4, Instant KO Chance: 11%
4
MP Cost: 24, Mobs Hit: 12, Damage: 368%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 34, Mobs Hit: 12, Damage: 318%, Number of Attacks: 4, Instant KO Chance: 12%
5
MP Cost: 25, Mobs Hit: 12, Damage: 375%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 35, Mobs Hit: 12, Damage: 325%, Number of Attacks: 4, Instant KO Chance: 12%
6
MP Cost: 26, Mobs Hit: 12, Damage: 382%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 36, Mobs Hit: 12, Damage: 332%, Number of Attacks: 4, Instant KO Chance: 13%
7
MP Cost: 27, Mobs Hit: 12, Damage: 389%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 37, Mobs Hit: 12, Damage: 339%, Number of Attacks: 4, Instant KO Chance: 13%
8
MP Cost: 28, Mobs Hit: 12, Damage: 396%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 38, Mobs Hit: 12, Damage: 346%, Number of Attacks: 4, Instant KO Chance: 14%
9
MP Cost: 29, Mobs Hit: 12, Damage: 403%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 39, Mobs Hit: 12, Damage: 353%, Number of Attacks: 4, Instant KO Chance: 14%
10
MP Cost: 30, Mobs Hit: 12, Damage: 410%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 40, Mobs Hit: 12, Damage: 360%, Number of Attacks: 4, Instant KO Chance: 15%
11
MP Cost: 31, Mobs Hit: 12, Damage: 417%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 41, Mobs Hit: 12, Damage: 367%, Number of Attacks: 4, Instant KO Chance: 15%
12
MP Cost: 32, Mobs Hit: 12, Damage: 424%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 42, Mobs Hit: 12, Damage: 374%, Number of Attacks: 4, Instant KO Chance: 16%
13
MP Cost: 33, Mobs Hit: 12, Damage: 431%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 43, Mobs Hit: 12, Damage: 381%, Number of Attacks: 4, Instant KO Chance: 16%
14
MP Cost: 34, Mobs Hit: 12, Damage: 438%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 44, Mobs Hit: 12, Damage: 388%, Number of Attacks: 4, Instant KO Chance: 17%
15
MP Cost: 35, Mobs Hit: 12, Damage: 445%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 45, Mobs Hit: 12, Damage: 395%, Number of Attacks: 4, Instant KO Chance: 17%
16
MP Cost: 36, Mobs Hit: 12, Damage: 452%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 46, Mobs Hit: 12, Damage: 402%, Number of Attacks: 4, Instant KO Chance: 18%
17
MP Cost: 37, Mobs Hit: 12, Damage: 459%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 47, Mobs Hit: 12, Damage: 409%, Number of Attacks: 4, Instant KO Chance: 18%
18
MP Cost: 38, Mobs Hit: 12, Damage: 466%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 48, Mobs Hit: 12, Damage: 416%, Number of Attacks: 4, Instant KO Chance: 19%
19
MP Cost: 39, Mobs Hit: 12, Damage: 473%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 49, Mobs Hit: 12, Damage: 423%, Number of Attacks: 4, Instant KO Chance: 19%
20
MP Cost: 40, Mobs Hit: 12, Damage: 480%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 50, Mobs Hit: 12, Damage: 430%, Number of Attacks: 4, Instant KO Chance: 20%
21
MP Cost: 41, Mobs Hit: 12, Damage: 487%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 51, Mobs Hit: 12, Damage: 437%, Number of Attacks: 4, Instant KO Chance: 20%
22
MP Cost: 42, Mobs Hit: 12, Damage: 494%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 52, Mobs Hit: 12, Damage: 444%, Number of Attacks: 4, Instant KO Chance: 21%
23
MP Cost: 43, Mobs Hit: 12, Damage: 501%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 53, Mobs Hit: 12, Damage: 451%, Number of Attacks: 4, Instant KO Chance: 21%
24
MP Cost: 44, Mobs Hit: 12, Damage: 508%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 54, Mobs Hit: 12, Damage: 458%, Number of Attacks: 4, Instant KO Chance: 22%
25
MP Cost: 45, Mobs Hit: 12, Damage: 515%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 55, Mobs Hit: 12, Damage: 465%, Number of Attacks: 4, Instant KO Chance: 22%
26
MP Cost: 46, Mobs Hit: 12, Damage: 522%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 56, Mobs Hit: 12, Damage: 472%, Number of Attacks: 4, Instant KO Chance: 23%
27
MP Cost: 47, Mobs Hit: 12, Damage: 529%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 57, Mobs Hit: 12, Damage: 479%, Number of Attacks: 4, Instant KO Chance: 23%
28
MP Cost: 48, Mobs Hit: 12, Damage: 536%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 58, Mobs Hit: 12, Damage: 486%, Number of Attacks: 4, Instant KO Chance: 24%
29
MP Cost: 49, Mobs Hit: 12, Damage: 543%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 59, Mobs Hit: 12, Damage: 493%, Number of Attacks: 4, Instant KO Chance: 24%
30
MP Cost: 50, Mobs Hit: 12, Damage: 550%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 60, Mobs Hit: 12, Damage: 500%, Number of Attacks: 4, Instant KO Chance: 25%
31
MP Cost: 51, Mobs Hit: 12, Damage: 557%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 61, Mobs Hit: 12, Damage: 507%, Number of Attacks: 4, Instant KO Chance: 25%
32
MP Cost: 52, Mobs Hit: 12, Damage: 564%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 62, Mobs Hit: 12, Damage: 514%, Number of Attacks: 4, Instant KO Chance: 26%
33
MP Cost: 53, Mobs Hit: 12, Damage: 571%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 63, Mobs Hit: 12, Damage: 521%, Number of Attacks: 4, Instant KO Chance: 26%
Nova Temperance Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Advanced Tempest Blades (Transfiguration) Description: Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Enhanced effects stack.\nRequired Skill: #cTempest Blades Lv. 20# Info: type = 10 Delays: DKflyingSword - 90 ms Range:400% Animations:effect, effect0, hit.0 Maximum Level: 30
1
MP Cost: 31, # Swords Summoned: 5. #Use the skill again after summoning# to order the swords to attack for 313% damage with 5 attacks.\nCooldown: 20 sec
2
MP Cost: 32, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 316% damage with 5 attacks.\nCooldown: 20 sec
3
MP Cost: 33, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 319% damage with 5 attacks.\nCooldown: 20 sec
4
MP Cost: 34, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 322% damage with 5 attacks.\nCooldown: 20 sec
5
MP Cost: 35, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 325% damage with 5 attacks.\nCooldown: 20 sec
6
MP Cost: 36, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 328% damage with 5 attacks.\nCooldown: 20 sec
7
MP Cost: 37, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 331% damage with 5 attacks.\nCooldown: 20 sec
8
MP Cost: 38, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 334% damage with 5 attacks.\nCooldown: 20 sec
9
MP Cost: 39, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 337% damage with 5 attacks.\nCooldown: 20 sec
10
MP Cost: 40, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 340% damage with 5 attacks.\nCooldown: 20 sec
11
MP Cost: 41, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 343% damage with 5 attacks.\nCooldown: 20 sec
12
MP Cost: 42, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 346% damage with 5 attacks.\nCooldown: 20 sec
13
MP Cost: 43, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 349% damage with 5 attacks.\nCooldown: 20 sec
14
MP Cost: 44, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 352% damage with 5 attacks.\nCooldown: 20 sec
15
MP Cost: 45, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 355% damage with 5 attacks.\nCooldown: 20 sec
16
MP Cost: 46, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 358% damage with 5 attacks.\nCooldown: 20 sec
17
MP Cost: 47, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 361% damage with 5 attacks.\nCooldown: 20 sec
18
MP Cost: 48, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 364% damage with 5 attacks.\nCooldown: 20 sec
19
MP Cost: 49, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 367% damage with 5 attacks.\nCooldown: 20 sec
20
MP Cost: 50, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 370% damage with 5 attacks.\nCooldown: 20 sec
21
MP Cost: 51, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 373% damage with 5 attacks.\nCooldown: 20 sec
22
MP Cost: 52, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 376% damage with 5 attacks.\nCooldown: 20 sec
23
MP Cost: 53, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 379% damage with 5 attacks.\nCooldown: 20 sec
24
MP Cost: 54, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 382% damage with 5 attacks.\nCooldown: 20 sec
25
MP Cost: 55, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 385% damage with 5 attacks.\nCooldown: 20 sec
26
MP Cost: 56, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 388% damage with 5 attacks.\nCooldown: 20 sec
27
MP Cost: 57, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 391% damage with 5 attacks.\nCooldown: 20 sec
28
MP Cost: 58, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 394% damage with 5 attacks.\nCooldown: 20 sec
29
MP Cost: 59, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 397% damage with 5 attacks.\nCooldown: 20 sec
30
MP Cost: 60, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 400% damage with 5 attacks.\nCooldown: 20 sec
Dragon Slash (Transfiguration) Description: Mash the attack key to keep attacking enemies in front up to 3 times. Info: type = 52, areaAttack = 1, commandSkillType = attack Delays: DKdragonSlash0 - 570 ms Range:280% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 20
1
Damage: 274%, Max Enemies Hit: 10, Max Hits: 6
2
Damage: 278%, Max Enemies Hit: 10, Max Hits: 6
3
Damage: 282%, Max Enemies Hit: 10, Max Hits: 6
4
Damage: 286%, Max Enemies Hit: 10, Max Hits: 6
5
Damage: 290%, Max Enemies Hit: 10, Max Hits: 6
6
Damage: 294%, Max Enemies Hit: 10, Max Hits: 6
7
Damage: 298%, Max Enemies Hit: 10, Max Hits: 6
8
Damage: 302%, Max Enemies Hit: 10, Max Hits: 6
9
Damage: 306%, Max Enemies Hit: 10, Max Hits: 6
10
Damage: 310%, Max Enemies Hit: 10, Max Hits: 6
11
Damage: 314%, Max Enemies Hit: 10, Max Hits: 6
12
Damage: 318%, Max Enemies Hit: 10, Max Hits: 6
13
Damage: 322%, Max Enemies Hit: 10, Max Hits: 6
14
Damage: 326%, Max Enemies Hit: 10, Max Hits: 6
15
Damage: 330%, Max Enemies Hit: 10, Max Hits: 6
16
Damage: 334%, Max Enemies Hit: 10, Max Hits: 6
17
Damage: 338%, Max Enemies Hit: 10, Max Hits: 6
18
Damage: 342%, Max Enemies Hit: 10, Max Hits: 6
19
Damage: 346%, Max Enemies Hit: 10, Max Hits: 6
20
Damage: 350%, Max Enemies Hit: 10, Max Hits: 6
Hyper
Hyper Mana Description: Permanently increases Max MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
Max MP +15%
Hyper Health Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
Max HP: +15%
Hyper Accuracy Description: Permanently increases Accuracy. Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy +20%
Hyper Critical Description: Permanently increases Critical Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Rate +10%
Hyper Luck Description: Permanently increases LUK. Info: type = 50 Maximum Level: 1 Required Level: 140
1
LUK +50
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1 Required Level: 140
1
STR +50
Kaiser's Majesty Description: Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs. Info: type = 10 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 1 Required Level: 150
1
MP Cost: 300, Cooldowns Reset, Duration: 30 sec, ATT +30, Attack Speed +1. Ignores enemy's attack ignore buff and attack reflection buff\n#cCooldown: 90 sec. Hyper Skill cooldowns not reset.
Ancestral Prominence Description: Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser to save the Nova people. Info: type = 1, areaAttack = 1 Delays: HY6112prominence - 2940 ms Range:550% Final Attack: 2H Sword Animations:effect, hit.0 Maximum Level: 1 Required Level: 170
1
MP Cost: 300, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8.\nCooldown: 90 sec, Max Damage: 9,999,999
Final Trance Description: Transforms you into your Final Form immediately upon use. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 1 Required Level: 200
Star Bubble Description: Fires a condensed stream of unrefined energy. Deals area damage when projectile hits. Info: type = 2, splash = 1, rectBasedOnTarget = 1 Delays: ABbubbleStar - 570 ms Range:150% Animations:effect, hit.0, hit.1, ball Maximum Level: 20
1
Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
2
Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
3
Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
4
Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
5
Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
6
Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
7
Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
8
Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
9
Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
10
Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
11
Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
12
Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
13
Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
14
Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
15
Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
16
Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
17
Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
18
Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
19
Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
20
Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
Melody Cross Description: Uses the power of Eskalade to see through enemy movements. Info: type = 50 Delays: ABlyricalCross - 990 ms Animations:effect Maximum Level: 15
Power Transfer Description: Generates a shield that absorbs a portion of damage dealt by the enemy. Info: type = 11, condition = damaged Delays: ABpowerTransfer - 1170 ms Animations:effect, repeat, repeat2 Maximum Level: 20
Pink Pummel Description: Rushes through enemies, causing knockback. Has a chance to recharge. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1 Delays: ABpinkScud - 600 ms Range:350% Animations:effect, effect0, special, hit.0 Maximum Level: 20
1
Enemies Hit: 12, Damage: 147%, Number of Attacks: 1. Recharge Chance: 20%
2
Enemies Hit: 12, Damage: 154%, Number of Attacks: 1. Recharge Chance: 20%
3
Enemies Hit: 12, Damage: 161%, Number of Attacks: 1. Recharge Chance: 20%
4
Enemies Hit: 12, Damage: 168%, Number of Attacks: 1. Recharge Chance: 20%
5
Enemies Hit: 12, Damage: 175%, Number of Attacks: 1. Recharge Chance: 20%
6
Enemies Hit: 12, Damage: 182%, Number of Attacks: 1. Recharge Chance: 20%
7
Enemies Hit: 12, Damage: 189%, Number of Attacks: 1. Recharge Chance: 20%
8
Enemies Hit: 12, Damage: 196%, Number of Attacks: 1. Recharge Chance: 20%
9
Enemies Hit: 12, Damage: 203%, Number of Attacks: 1. Recharge Chance: 20%
10
Enemies Hit: 12, Damage: 210%, Number of Attacks: 1. Recharge Chance: 20%
11
Enemies Hit: 12, Damage: 217%, Number of Attacks: 1. Recharge Chance: 20%
12
Enemies Hit: 12, Damage: 224%, Number of Attacks: 1. Recharge Chance: 20%
13
Enemies Hit: 12, Damage: 231%, Number of Attacks: 1. Recharge Chance: 20%
14
Enemies Hit: 12, Damage: 238%, Number of Attacks: 1. Recharge Chance: 20%
15
Enemies Hit: 12, Damage: 245%, Number of Attacks: 1. Recharge Chance: 20%
16
Enemies Hit: 12, Damage: 252%, Number of Attacks: 1. Recharge Chance: 20%
17
Enemies Hit: 12, Damage: 259%, Number of Attacks: 1. Recharge Chance: 20%
18
Enemies Hit: 12, Damage: 266%, Number of Attacks: 1. Recharge Chance: 20%
19
Enemies Hit: 12, Damage: 273%, Number of Attacks: 1. Recharge Chance: 20%
20
Enemies Hit: 12, Damage: 280%, Number of Attacks: 1. Recharge Chance: 20%
Lovely Sting Description: Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff. Info: type = 1, areaAttack = 1 Delays: ABstingExplosion - 810 ms Range:560% Animations:effect, hit.0, mob Maximum Level: 20
1
Mobs Hit: 8, Damage: 148%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
2
Mobs Hit: 8, Damage: 156%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
3
Mobs Hit: 8, Damage: 164%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
4
Mobs Hit: 8, Damage: 172%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
5
Mobs Hit: 8, Damage: 180%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
6
Mobs Hit: 8, Damage: 188%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
7
Mobs Hit: 8, Damage: 196%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
8
Mobs Hit: 8, Damage: 204%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
9
Mobs Hit: 8, Damage: 212%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
10
Mobs Hit: 8, Damage: 220%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
11
Mobs Hit: 8, Damage: 228%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
12
Mobs Hit: 8, Damage: 236%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
13
Mobs Hit: 8, Damage: 244%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
14
Mobs Hit: 8, Damage: 252%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
15
Mobs Hit: 8, Damage: 260%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
16
Mobs Hit: 8, Damage: 268%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
17
Mobs Hit: 8, Damage: 276%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
18
Mobs Hit: 8, Damage: 284%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
19
Mobs Hit: 8, Damage: 292%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
20
Mobs Hit: 8, Damage: 300%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
Angelic Burster (III)
Shining Star Burst Description: Summons group of star blades enchanted with Eskalade's power. Info: type = 1, areaAttack = 1 Delays: ABgiganticIcycle - 900 ms Range:450% Animations:effect, effect0, hit.0 Maximum Level: 20
1
Mobs Hit: 6, Damage: 366%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
2
Mobs Hit: 6, Damage: 372%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
3
Mobs Hit: 6, Damage: 378%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
4
Mobs Hit: 6, Damage: 384%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
5
Mobs Hit: 6, Damage: 390%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
6
Mobs Hit: 6, Damage: 396%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
7
Mobs Hit: 6, Damage: 402%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
8
Mobs Hit: 6, Damage: 408%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
9
Mobs Hit: 6, Damage: 414%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
10
Mobs Hit: 7, Damage: 420%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
11
Mobs Hit: 7, Damage: 426%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
12
Mobs Hit: 7, Damage: 432%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
13
Mobs Hit: 7, Damage: 438%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
14
Mobs Hit: 7, Damage: 444%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
15
Mobs Hit: 7, Damage: 450%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
16
Mobs Hit: 7, Damage: 456%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
17
Mobs Hit: 7, Damage: 462%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
18
Mobs Hit: 7, Damage: 468%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
19
Mobs Hit: 7, Damage: 474%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
20
Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
Soul Seeker Description: Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until it disappears. Info: type = 51 Maximum Level: 20
1
Mobs Hit: 2, Damage: 186%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 32%
2
Mobs Hit: 2, Damage: 192%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 34%
3
Mobs Hit: 2, Damage: 198%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 36%
4
Mobs Hit: 2, Damage: 204%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 38%
5
Mobs Hit: 2, Damage: 210%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 40%
6
Mobs Hit: 2, Damage: 216%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 42%
7
Mobs Hit: 2, Damage: 222%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 44%
8
Mobs Hit: 2, Damage: 228%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 46%
9
Mobs Hit: 2, Damage: 234%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 48%
10
Mobs Hit: 2, Damage: 240%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 50%
11
Mobs Hit: 2, Damage: 246%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 52%
12
Mobs Hit: 2, Damage: 252%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 54%
13
Mobs Hit: 2, Damage: 258%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 56%
14
Mobs Hit: 2, Damage: 264%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 58%
15
Mobs Hit: 2, Damage: 270%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 60%
16
Mobs Hit: 2, Damage: 276%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 62%
17
Mobs Hit: 2, Damage: 282%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 64%
18
Mobs Hit: 2, Damage: 288%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 66%
19
Mobs Hit: 2, Damage: 294%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 68%
20
Mobs Hit: 2, Damage: 300%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 70%
Heavenly Crash Description: Slams the ground to create a shockwave that attacks enemies in range and launches them. Info: type = 1, areaAttack = 1 Delays: ABlandCrash - 900 ms Range:450% Animations:effect, hit.0 Maximum Level: 20
1
Mobs Hit: 6, Damage: 326%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
2
Mobs Hit: 6, Damage: 332%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
3
Mobs Hit: 6, Damage: 338%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
4
Mobs Hit: 6, Damage: 344%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
5
Mobs Hit: 6, Damage: 350%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
6
Mobs Hit: 6, Damage: 356%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
7
Mobs Hit: 6, Damage: 362%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
8
Mobs Hit: 6, Damage: 368%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
9
Mobs Hit: 6, Damage: 374%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
10
Mobs Hit: 7, Damage: 380%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
11
Mobs Hit: 7, Damage: 386%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
12
Mobs Hit: 7, Damage: 392%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
13
Mobs Hit: 7, Damage: 398%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
14
Mobs Hit: 7, Damage: 404%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
15
Mobs Hit: 7, Damage: 410%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
16
Mobs Hit: 7, Damage: 416%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
17
Mobs Hit: 7, Damage: 422%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
18
Mobs Hit: 7, Damage: 428%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
19
Mobs Hit: 7, Damage: 434%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
20
Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
Dragon Whistle Description: Endure Eskalade's advances to increase Weapon Attack. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: ABcallOfAncient - 840 ms Animations:effect Maximum Level: 20
1
Duration: 28 sec, Damage: +2
2
Duration: 36 sec, Damage: +4
3
Duration: 44 sec, Damage: +6
4
Duration: 52 sec, Damage: +8
5
Duration: 60 sec, Damage: +10
6
Duration: 68 sec, Damage: +12
7
Duration: 76 sec, Damage: +14
8
Duration: 84 sec, Damage: +16
9
Duration: 92 sec, Damage: +18
10
Duration: 100 sec, Damage: +20
11
Duration: 108 sec, Damage: +22
12
Duration: 116 sec, Damage: +24
13
Duration: 124 sec, Damage: +26
14
Duration: 132 sec, Damage: +28
15
Duration: 140 sec, Damage: +30
16
Duration: 148 sec, Damage: +32
17
Duration: 156 sec, Damage: +34
18
Duration: 164 sec, Damage: +36
19
Duration: 172 sec, Damage: +38
20
Duration: 180 sec, Damage: +40
Iron Blossom Description: Withstands enemy attacks with iron-like will. Info: type = 10, magicSteal = 1 Delays: ABironLotus - 1080 ms Animations:effect, repeat Maximum Level: 20
1
Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up.
2
Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up.
3
Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up.
4
Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up.
5
Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up.
6
Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up.
7
Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up.
8
Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up.
9
Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up.
10
Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up.
11
Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up.
12
Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up.
13
Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up.
14
Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up.
15
Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up.
16
Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up.
17
Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up.
18
Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up.
19
Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up.
20
Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up.
Love Me Heart Description: Become more resistant to external damage with inner peace. Info: type = 50 Maximum Level: 10
1
Max HP: +100, Weapon/Magic Defense: +100
2
Max HP: +200, Weapon/Magic Defense: +200
3
Max HP: +300, Weapon/Magic Defense: +300
4
Max HP: +400, Weapon/Magic Defense: +400
5
Max HP: +500, Weapon/Magic Defense: +500
6
Max HP: +600, Weapon/Magic Defense: +600
7
Max HP: +700, Weapon/Magic Defense: +700
8
Max HP: +800, Weapon/Magic Defense: +800
9
Max HP: +900, Weapon/Magic Defense: +900
10
Max HP: +1000, Weapon/Magic Defense: +1000
Affinity Heart III Description: Get closer with Eskalade to increase DEX and acquire vision. Info: type = 50 Maximum Level: 20
Affinity Heart IV Description: Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge. Info: type = 50 Maximum Level: 30
1
42% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.
2
44% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.
3
46% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.
4
48% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.
5
50% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.
6
52% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.
7
54% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.
8
56% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.
9
58% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.
10
60% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.
11
62% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.
12
64% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.
13
66% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.
14
68% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.
15
70% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.
16
72% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.
17
74% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.
18
76% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.
19
78% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.
20
80% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.
21
82% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.
22
84% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.
23
86% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.
24
88% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.
25
90% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.
26
92% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.
27
94% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.
28
96% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.
29
98% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.
30
100% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.
Soul Shooter Expert Description: Increases Soul Shoot Mastery and Weapon Attack.\nRequired Skill: #cSoul Shooter Mastery Lv. 10# Info: type = 50 Pre-requisite: Level 10 Soul Shooter Mastery Maximum Level: 30
Nova Temperance Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
Cooldown: 600 sec
2
Cooldown: 540 sec
3
Cooldown: 480 sec
4
Cooldown: 420 sec
5
Cooldown: 360 sec
6
Cooldown: 300 sec
7
Cooldown: 240 sec
8
Cooldown: 180 sec
Soul Resonance Description: Resonates with Eskalade's soul and brings him to life. Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze Delays: ABsoulResonance - 540 ms Range:320% Animations:prepare, prepare0, keydown, keydown0, keydownend, hit.0 Maximum Level: 30
1
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 210%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 900%, Damage Against Bosses: +30%\nCooldown: 118 sec. #cMax Damage: 99,999,999#
2
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 220%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 116 sec. Damage: 99,999,999#
3
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 230%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 114 sec. Damage: 99,999,999#
4
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 240%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 112 sec. Damage: 99,999,999#
5
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 250%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 110 sec. Damage: 99,999,999#
6
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 260%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 108 sec. Damage: 99,999,999#
7
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 270%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 106 sec. Damage: 99,999,999#
8
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 280%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 104 sec. Damage: 99,999,999#
9
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 290%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 102 sec. Damage: 99,999,999#
10
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 300%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 100 sec. Damage: 99,999,999#
11
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 310%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 98 sec. Damage: 99,999,999#
12
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 96 sec. Damage: 99,999,999#
13
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 94 sec. Damage: 99,999,999#
14
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 92 sec. Damage: 99,999,999#
15
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 90 sec. Damage: 99,999,999#
16
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 88 sec. Damage: 99,999,999#
17
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 86 sec. Damage: 99,999,999#
18
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 84 sec. Damage: 99,999,999#
19
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 82 sec. Damage: 99,999,999#
20
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 80 sec. Damage: 99,999,999#
21
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 78 sec. Damage: 99,999,999#
22
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 76 sec. Damage: 99,999,999#
23
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 74 sec. Damage: 99,999,999#
24
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 72 sec. Damage: 99,999,999#
25
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 70 sec. Damage: 99,999,999#
26
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 68 sec. Damage: 99,999,999#
27
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 66 sec. Damage: 99,999,999#
28
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 64 sec. Damage: 99,999,999#
29
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 62 sec. Damage: 99,999,999#
30
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 60 sec. Damage: 99,999,999#
31
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 58 sec. Damage: 99,999,999#
32
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 56 sec. Damage: 99,999,999#
33
Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 530%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 54 sec. Damage: 99,999,999#
Finale Ribbon Description: Swings your ribbon with the power of love and justice to attack all nearby enemies. Info: type = 1, areaAttack = 1 Delays: ABfatality - 1350 ms Range:430% Animations:effect, hit.0, mob Maximum Level: 30
1
Mobs Hit: 10, Damage: 1970%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 119 sec, Recharge Chance: 50%. #cMax Damage: 99,999,999#
2
Mobs Hit: 10, Damage: 2040%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 118 sec, Recharge Chance: 50%. Damage: 99,999,999#
3
Mobs Hit: 10, Damage: 2110%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 117 sec, Recharge Chance: 50%. Damage: 99,999,999#
4
Mobs Hit: 10, Damage: 2180%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 116 sec, Recharge Chance: 50%. Damage: 99,999,999#
5
Mobs Hit: 10, Damage: 2250%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 115 sec, Recharge Chance: 50%. Damage: 99,999,999#
6
Mobs Hit: 10, Damage: 2320%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 114 sec, Recharge Chance: 50%. Damage: 99,999,999#
7
Mobs Hit: 10, Damage: 2390%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 113 sec, Recharge Chance: 50%. Damage: 99,999,999#
8
Mobs Hit: 10, Damage: 2460%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 112 sec, Recharge Chance: 50%. Damage: 99,999,999#
9
Mobs Hit: 10, Damage: 2530%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 111 sec, Recharge Chance: 50%. Damage: 99,999,999#
10
Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 110 sec, Recharge Chance: 50%. Damage: 99,999,999#
11
Mobs Hit: 10, Damage: 2670%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 109 sec, Recharge Chance: 50%. Damage: 99,999,999#
12
Mobs Hit: 10, Damage: 2740%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 108 sec, Recharge Chance: 50%. Damage: 99,999,999#
13
Mobs Hit: 10, Damage: 2810%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 107 sec, Recharge Chance: 50%. Damage: 99,999,999#
14
Mobs Hit: 10, Damage: 2880%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 106 sec, Recharge Chance: 50%. Damage: 99,999,999#
15
Mobs Hit: 10, Damage: 2950%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 105 sec, Recharge Chance: 50%. Damage: 99,999,999#
16
Mobs Hit: 10, Damage: 3020%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 104 sec, Recharge Chance: 50%. Damage: 99,999,999#
17
Mobs Hit: 10, Damage: 3090%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 103 sec, Recharge Chance: 50%. Damage: 99,999,999#
18
Mobs Hit: 10, Damage: 3160%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 102 sec, Recharge Chance: 50%. Damage: 99,999,999#
19
Mobs Hit: 10, Damage: 3230%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 101 sec, Recharge Chance: 50%. Damage: 99,999,999#
20
Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 100 sec, Recharge Chance: 50%. Damage: 99,999,999#
21
Mobs Hit: 10, Damage: 3370%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 99 sec, Recharge Chance: 50%. Damage: 99,999,999#
22
Mobs Hit: 10, Damage: 3440%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 98 sec, Recharge Chance: 50%. Damage: 99,999,999#
23
Mobs Hit: 10, Damage: 3510%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 97 sec, Recharge Chance: 50%. Damage: 99,999,999#
24
Mobs Hit: 10, Damage: 3580%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 96 sec, Recharge Chance: 50%. Damage: 99,999,999#
25
Mobs Hit: 10, Damage: 3650%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 95 sec, Recharge Chance: 50%. Damage: 99,999,999#
26
Mobs Hit: 10, Damage: 3720%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 94 sec, Recharge Chance: 50%. Damage: 99,999,999#
27
Mobs Hit: 10, Damage: 3790%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 93 sec, Recharge Chance: 50%. Damage: 99,999,999#
28
Mobs Hit: 10, Damage: 3860%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 92 sec, Recharge Chance: 50%. Damage: 99,999,999#
29
Mobs Hit: 10, Damage: 3930%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 91 sec, Recharge Chance: 50%. Damage: 99,999,999#
30
Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 90 sec, Recharge Chance: 50%. Damage: 99,999,999#
31
Mobs Hit: 10, Damage: 4070%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 89 sec, Recharge Chance: 50%. Damage: 99,999,999#
32
Mobs Hit: 10, Damage: 4140%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 88 sec, Recharge Chance: 50%. Damage: 99,999,999#
33
Mobs Hit: 10, Damage: 4210%, Number of Attacks: 1. Debuff lasts 30 sec, -44% Attack Power, -22% Party Attack Power, and Max Damage set to 1,220,000.\nCooldown: 87 sec, Recharge Chance: 50%. Damage: 99,999,999#
Star Gazer Description: Borrows Eskalade's power to receive eyes that see through enemies' soul. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: ABsoulGaze - 1140 ms Range:300% Animations:effect, effect0 Maximum Level: 30
1
Duration: 35 sec, Max Crit Damage: +2%, Min Crit Damage: +1%. Doesn't stack with Sharp Eyes.
2
Duration: 40 sec, Max Crit Damage: +4%, Min Crit Damage: +2%. Doesn't stack with Sharp Eyes.
3
Duration: 45 sec, Max Crit Damage: +6%, Min Crit Damage: +3%. Doesn't stack with Sharp Eyes.
4
Duration: 50 sec, Max Crit Damage: +8%, Min Crit Damage: +4%. Doesn't stack with Sharp Eyes.
5
Duration: 55 sec, Max Crit Damage: +10%, Min Crit Damage: +5%. Doesn't stack with Sharp Eyes.
6
Duration: 60 sec, Max Crit Damage: +12%, Min Crit Damage: +6%. Doesn't stack with Sharp Eyes.
7
Duration: 65 sec, Max Crit Damage: +14%, Min Crit Damage: +7%. Doesn't stack with Sharp Eyes.
8
Duration: 70 sec, Max Crit Damage: +16%, Min Crit Damage: +8%. Doesn't stack with Sharp Eyes.
9
Duration: 75 sec, Max Crit Damage: +18%, Min Crit Damage: +9%. Doesn't stack with Sharp Eyes.
10
Duration: 80 sec, Max Crit Damage: +20%, Min Crit Damage: +10%. Doesn't stack with Sharp Eyes.
11
Duration: 85 sec, Max Crit Damage: +22%, Min Crit Damage: +11%. Doesn't stack with Sharp Eyes.
12
Duration: 90 sec, Max Crit Damage: +24%, Min Crit Damage: +12%. Doesn't stack with Sharp Eyes.
13
Duration: 95 sec, Max Crit Damage: +26%, Min Crit Damage: +13%. Doesn't stack with Sharp Eyes.
14
Duration: 100 sec, Max Crit Damage: +28%, Min Crit Damage: +14%. Doesn't stack with Sharp Eyes.
15
Duration: 105 sec, Max Crit Damage: +30%, Min Crit Damage: +15%. Doesn't stack with Sharp Eyes.
16
Duration: 110 sec, Max Crit Damage: +32%, Min Crit Damage: +16%. Doesn't stack with Sharp Eyes.
17
Duration: 115 sec, Max Crit Damage: +34%, Min Crit Damage: +17%. Doesn't stack with Sharp Eyes.
18
Duration: 120 sec, Max Crit Damage: +36%, Min Crit Damage: +18%. Doesn't stack with Sharp Eyes.
19
Duration: 125 sec, Max Crit Damage: +38%, Min Crit Damage: +19%. Doesn't stack with Sharp Eyes.
20
Duration: 130 sec, Max Crit Damage: +40%, Min Crit Damage: +20%. Doesn't stack with Sharp Eyes.
21
Duration: 135 sec, Max Crit Damage: +42%, Min Crit Damage: +21%. Doesn't stack with Sharp Eyes.
22
Duration: 140 sec, Max Crit Damage: +44%, Min Crit Damage: +22%. Doesn't stack with Sharp Eyes.
23
Duration: 145 sec, Max Crit Damage: +46%, Min Crit Damage: +23%. Doesn't stack with Sharp Eyes.
24
Duration: 150 sec, Max Crit Damage: +48%, Min Crit Damage: +24%. Doesn't stack with Sharp Eyes.
25
Duration: 155 sec, Max Crit Damage: +50%, Min Crit Damage: +25%. Doesn't stack with Sharp Eyes.
26
Duration: 160 sec, Max Crit Damage: +52%, Min Crit Damage: +26%. Doesn't stack with Sharp Eyes.
27
Duration: 165 sec, Max Crit Damage: +54%, Min Crit Damage: +27%. Doesn't stack with Sharp Eyes.
28
Duration: 170 sec, Max Crit Damage: +56%, Min Crit Damage: +28%. Doesn't stack with Sharp Eyes.
29
Duration: 175 sec, Max Crit Damage: +58%, Min Crit Damage: +29%. Doesn't stack with Sharp Eyes.
30
Duration: 180 sec, Max Crit Damage: +60%, Min Crit Damage: +30%. Doesn't stack with Sharp Eyes.
31
Duration: 185 sec, Max Crit Damage: +62%, Min Crit Damage: +31%. Doesn't stack with Sharp Eyes.
32
Duration: 190 sec, Max Crit Damage: +64%, Min Crit Damage: +32%. Doesn't stack with Sharp Eyes.
33
Duration: 195 sec, Max Crit Damage: +66%, Min Crit Damage: +33%. Doesn't stack with Sharp Eyes.
Trinity (2 hits) Description: Condenses Eskalade's power to attack one enemy continuously. Info: type = 1, areaAttack = 1 Delays: ABtrinity_second - 720 ms Range:420% Animations:effect, hit.0 Maximum Level: 30
1
Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
2
Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
3
Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
4
Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
5
Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
6
Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
7
Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
8
Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
9
Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
10
Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
11
Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
12
Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
13
Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
14
Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
15
Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
16
Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
17
Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
18
Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
19
Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
20
Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
21
Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
22
Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
23
Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
24
Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
25
Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
26
Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
27
Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
28
Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
29
Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
30
Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
31
Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
32
Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
33
Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
Celestial Roar Description: Sends out the soul-shaking roar of Eskalade. Info: type = 1, areaAttack = 1, mes = stun Delays: ABprimalRoar - 960 ms Range:450% Animations:effect, hit.0, mob Maximum Level: 30
1
Mobs Hit: 8, Damage: 525%, Number of Attacks: 2, Stun Chance: 2%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. #cMax Damage: 30,000,000#
2
Mobs Hit: 8, Damage: 530%, Number of Attacks: 2, Stun Chance: 4%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
3
Mobs Hit: 8, Damage: 535%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
4
Mobs Hit: 8, Damage: 540%, Number of Attacks: 2, Stun Chance: 8%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
5
Mobs Hit: 8, Damage: 545%, Number of Attacks: 2, Stun Chance: 10%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
6
Mobs Hit: 8, Damage: 550%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
7
Mobs Hit: 8, Damage: 555%, Number of Attacks: 2, Stun Chance: 14%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
8
Mobs Hit: 8, Damage: 560%, Number of Attacks: 2, Stun Chance: 16%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
9
Mobs Hit: 8, Damage: 565%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
10
Mobs Hit: 8, Damage: 570%, Number of Attacks: 2, Stun Chance: 20%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
11
Mobs Hit: 8, Damage: 575%, Number of Attacks: 2, Stun Chance: 22%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
12
Mobs Hit: 8, Damage: 580%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
13
Mobs Hit: 8, Damage: 585%, Number of Attacks: 2, Stun Chance: 26%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
14
Mobs Hit: 8, Damage: 590%, Number of Attacks: 2, Stun Chance: 28%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
15
Mobs Hit: 8, Damage: 595%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
16
Mobs Hit: 8, Damage: 600%, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
17
Mobs Hit: 8, Damage: 605%, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
18
Mobs Hit: 8, Damage: 610%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
19
Mobs Hit: 8, Damage: 615%, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
20
Mobs Hit: 8, Damage: 620%, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
21
Mobs Hit: 8, Damage: 625%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
22
Mobs Hit: 8, Damage: 630%, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
23
Mobs Hit: 8, Damage: 635%, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
24
Mobs Hit: 8, Damage: 640%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
25
Mobs Hit: 8, Damage: 645%, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
26
Mobs Hit: 8, Damage: 650%, Number of Attacks: 2, Stun Chance: 52%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
27
Mobs Hit: 8, Damage: 655%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
28
Mobs Hit: 8, Damage: 660%, Number of Attacks: 2, Stun Chance: 56%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
29
Mobs Hit: 8, Damage: 665%, Number of Attacks: 2, Stun Chance: 58%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
30
Mobs Hit: 8, Damage: 670%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
31
Mobs Hit: 8, Damage: 675%, Number of Attacks: 2, Stun Chance: 62%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
32
Mobs Hit: 8, Damage: 680%, Number of Attacks: 2, Stun Chance: 64%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
33
Mobs Hit: 8, Damage: 685%, Number of Attacks: 2, Stun Chance: 66%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
Trinity Description: Condenses Eskalade's power to attack one enemy continuously. Info: type = 52, areaAttack = 1 Delays: ABtrinity_first - 660 ms Range:380% Animations:effect, hit.0 Maximum Level: 30
1
Mobs Hit: 1, Damage: 770%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. #cMax Damage: 40,000,000#
2
Mobs Hit: 1, Damage: 780%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
3
Mobs Hit: 1, Damage: 790%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
4
Mobs Hit: 1, Damage: 800%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
5
Mobs Hit: 1, Damage: 810%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
6
Mobs Hit: 1, Damage: 820%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
7
Mobs Hit: 1, Damage: 830%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
8
Mobs Hit: 1, Damage: 840%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
9
Mobs Hit: 1, Damage: 850%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
10
Mobs Hit: 1, Damage: 860%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
11
Mobs Hit: 1, Damage: 870%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
12
Mobs Hit: 1, Damage: 880%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
13
Mobs Hit: 1, Damage: 890%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
14
Mobs Hit: 1, Damage: 900%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
15
Mobs Hit: 1, Damage: 910%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
16
Mobs Hit: 1, Damage: 920%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
17
Mobs Hit: 1, Damage: 930%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
18
Mobs Hit: 1, Damage: 940%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
19
Mobs Hit: 1, Damage: 950%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
20
Mobs Hit: 1, Damage: 960%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
21
Mobs Hit: 1, Damage: 970%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
22
Mobs Hit: 1, Damage: 980%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
23
Mobs Hit: 1, Damage: 990%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
24
Mobs Hit: 1, Damage: 1000%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
25
Mobs Hit: 1, Damage: 1010%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
26
Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
27
Mobs Hit: 1, Damage: 1030%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
28
Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
29
Mobs Hit: 1, Damage: 1050%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
30
Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
31
Mobs Hit: 1, Damage: 1070%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
32
Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
33
Mobs Hit: 1, Damage: 1090%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
Nova Warrior Description: Temporarily increases the stats of all team members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
Duration: 30 sec, All Stats: +1%
2
Duration: 60 sec, All Stats: +1%
3
Duration: 90 sec, All Stats: +2%
4
Duration: 120 sec, All Stats: +2%
5
Duration: 150 sec, All Stats: +3%
6
Duration: 180 sec, All Stats: +3%
7
Duration: 210 sec, All Stats: +4%
8
Duration: 240 sec, All Stats: +4%
9
Duration: 270 sec, All Stats: +5%
10
Duration: 300 sec, All Stats: +5%
11
Duration: 330 sec, All Stats: +6%
12
Duration: 360 sec, All Stats: +6%
13
Duration: 390 sec, All Stats: +7%
14
Duration: 420 sec, All Stats: +7%
15
Duration: 450 sec, All Stats: +8%
16
Duration: 480 sec, All Stats: +8%
17
Duration: 510 sec, All Stats: +9%
18
Duration: 540 sec, All Stats: +9%
19
Duration: 570 sec, All Stats: +10%
20
Duration: 600 sec, All Stats: +10%
21
Duration: 630 sec, All Stats: +11%
22
Duration: 660 sec, All Stats: +11%
23
Duration: 690 sec, All Stats: +12%
24
Duration: 720 sec, All Stats: +12%
25
Duration: 750 sec, All Stats: +13%
26
Duration: 780 sec, All Stats: +13%
27
Duration: 810 sec, All Stats: +14%
28
Duration: 840 sec, All Stats: +14%
29
Duration: 870 sec, All Stats: +15%
30
Duration: 900 sec, All Stats: +15%
31
Duration: 930 sec, All Stats: +16%
32
Duration: 960 sec, All Stats: +16%
33
Duration: 990 sec, All Stats: +17%
Trinity (3 hits) Description: Condenses Eskalade's power to attack one enemy continuously. Info: type = 1, areaAttack = 1 Delays: ABtrinity_third - 480 ms Range:440% Animations:effect, effect0, hit.0 Maximum Level: 30
1
Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
2
Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
3
Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
4
Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
5
Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
6
Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
7
Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
8
Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
9
Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
10
Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
11
Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
12
Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
13
Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
14
Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
15
Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
16
Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
17
Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
18
Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
19
Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
20
Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
21
Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
22
Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
23
Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
24
Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
25
Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
26
Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
27
Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
28
Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
29
Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
30
Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
31
Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
32
Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
33
Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
Hyper
Supreme Supernova Description: Borrows Eskalade's power to summon the colossal power of the cosmos. Info: type = 1, areaAttack = 1 Delays: HY6512superNova - 600 ms Range:420% Animations:effect, tile, special, hit.0 Maximum Level: 1 Required Level: 170
1
Max Enemies Hit: 15, Duration: 12 sec, Damage: 800%.\n#cCooldown: 90 sec. Max Damage: 9,999,999#
Final Contract Description: Allows you to control the power of Eskalade's contract to its fullest. Info: type = 50 Delays: HY6512finalContract - 300 ms Animations:effect, effect0 Maximum Level: 1 Required Level: 200
1
Duration: 30 sec, Critical Rate +30%. Stance Chance +100%, Abnormal Status Resistance +100%, Elemental Resistance +100%. Cooldown: 120 sec.
Pretty Exaltation Description: Resonates with Eskalade's soul to magnify power. Info: type = 50 Delays: HY6512soulExalt - 1290 ms Animations:effect Maximum Level: 1 Required Level: 150
1
Ignore inactive Recharge skills for 30 sec\nCooldown: 90 sec
Soul Seeker - Recharge Up Description: Increases Soul Seeker's recharge chance. Info: type = 50 Maximum Level: 1 Required Level: 162
1
Recharge chance +10%
Soul Seeker - Reinforce Description: Increases Soul Seeker's damage. Info: type = 50 Maximum Level: 1 Required Level: 183
1
Damage +20%
Soul Resonance - Persist Description: Increases Soul Resonance's duration. Info: type = 50 Maximum Level: 1 Required Level: 155
1
Duration +4 sec
Soul Resonance - Cooldown Cutter Description: Reduces Soul Resonance cooldown. Info: type = 50 Maximum Level: 1 Required Level: 177
1
Cooldown: -20%
Hyper Luck Description: Permanently increases LUK. Info: type = 50 Maximum Level: 1 Required Level: 140
1
LUK +50
Hyper Intelligence Description: Permanently increases INT. Info: type = 50 Maximum Level: 1 Required Level: 140
1
INT +50
Hyper Dexterity Description: Permanently increases DEX. Info: type = 50 Maximum Level: 1 Required Level: 140
1
DEX +50
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1 Required Level: 140
1
STR +50
Hyper Mana Description: Permanently increases Max MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
Max MP +15%
Hyper Health Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
Max HP: +15%
Hyper Accuracy Description: Permanently increases Accuracy. Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy +20%
Hyper Critical Description: Permanently increases Critical Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Rate +10%
Hyper Weapon Defense Description: Permanently increases Weapon DEF. Info: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF +500
Hyper Fury Description: Permanently increases Max DF. Info: type = 50 Maximum Level: 1 Required Level: 180
1
Max DF +50
Hyper Jump Description: Permanently increases Jump. Info: type = 50 Maximum Level: 1 Required Level: 146
1
Jump +10
Hyper Magic Defense Description: Permanently increases Magic DEF. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF +500
Hyper Speed Description: Permanently increases Movement Speed. Info: type = 50 Maximum Level: 1 Required Level: 152
1
Movement Speed +10
Finale Ribbon - Reinforce Description: Increases Finale Ribbon's damage. Info: type = 50 Maximum Level: 1 Required Level: 168
1
Damage +20%
Finale Ribbon - Overwhelm Description: Increases Finale Ribbon's damage max value debuff amount. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Debuff's damage max value +100,000
Soul Seeker - Make Up Description: Increases Soul Seeker's recreation chance. Info: type = 50 Maximum Level: 1 Required Level: 143
1
Recreation chance +10%
Finale Ribbon - Cooldown Cutter Description: Reduces Finale Ribbon cooldown. Info: type = 50 Maximum Level: 1 Required Level: 149
1
Cooldown: -20%
Soul Resonance - Reinforce Description: Increases Soul Resonance's damage. Info: type = 50 Maximum Level: 1 Required Level: 195