Elemental Weakness Description: Your attack makes enemies vulnerable to Magic attacks, increasing all magical damage while they are debuffed. Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1 Animations:mob Maximum Level: 1
MP Boost Description: Permanently increases your Max MP. Info: type = 5 Maximum Level: 10
1
Max MP: +2%
2
Max MP: +4%
3
Max MP: +6%
4
Max MP: +8%
5
Max MP: +10%
6
Max MP: +12%
7
Max MP: +14%
8
Max MP: +16%
9
Max MP: +18%
10
Max MP: +20%
Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect Maximum Level: 15
1
MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 110 sec
2
MP Cost: 6, Damage Displaced: 20% of your HP, Duration: 145 sec
3
MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 180 sec
4
MP Cost: 7, Damage Displaced: 30% of your HP, Duration: 215 sec
5
MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 250 sec
6
MP Cost: 8, Damage Displaced: 40% of your HP, Duration: 285 sec
7
MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 320 sec
8
MP Cost: 9, Damage Displaced: 50% of your HP, Duration: 355 sec
9
MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 390 sec
10
MP Cost: 10, Damage Displaced: 60% of your HP, Duration: 425 sec
11
MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 460 sec
12
MP Cost: 11, Damage Displaced: 70% of your HP, Duration: 495 sec
13
MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 530 sec
14
MP Cost: 12, Damage Displaced: 80% of your HP, Duration: 565 sec
15
MP Cost: 13, Damage Displaced: 85% of your HP, Duration: 600 sec
Magic Armor Description: Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3# Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Magic Guard Maximum Level: 15
MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4
2
MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4
3
MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4
4
MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4
5
MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4
6
MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4
7
MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4
8
MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4
9
MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4
10
MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4
11
MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4
12
MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4
13
MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4
14
MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4
15
MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4
16
MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4
17
MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4
18
MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4
19
MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4
20
MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4
F/P Wizard
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5# Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
2
MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
3
MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
4
MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
5
MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
6
MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
7
MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
8
MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
9
MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
10
MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
11
MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
12
MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
13
MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
14
MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
15
MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
16
MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
17
MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
18
MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
19
MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
20
MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: 14%, Magic ATT: +1
2
Magic Mastery: 18%, Magic ATT: +2
3
Magic Mastery: 22%, Magic ATT: +3
4
Magic Mastery: 26%, Magic ATT: +4
5
Magic Mastery: 30%, Magic ATT: +5
6
Magic Mastery: 34%, Magic ATT: +6
7
Magic Mastery: 38%, Magic ATT: +7
8
Magic Mastery: 42%, Magic ATT: +8
9
Magic Mastery: 46%, Magic ATT: +9
10
Magic Mastery: 50%, Magic ATT: +10
High Wisdom Description: Permanently increase INT through mental discipline. Info: type = 50 Maximum Level: 5
1
Permanently increase INT by 8
2
Permanently increase INT by 16
3
Permanently increase INT by 24
4
Permanently increase INT by 32
5
Permanently increase INT by 40
Poison Breath Description: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time. Info: type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom Delays: swingO3 - 800 ms Range:150% Element: Poison Animations:effect, ball, hit.0, mob Maximum Level: 20
1
MP Cost: 15, Damage: 150%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 5 sec
2
MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 5 sec
3
MP Cost: 15, Damage: 170%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 5 sec
4
MP Cost: 18, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 6 sec
5
MP Cost: 18, Damage: 190%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 6 sec
6
MP Cost: 18, Damage: 200%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec
7
MP Cost: 18, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec
8
MP Cost: 21, Damage: 220%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec
9
MP Cost: 21, Damage: 230%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec
10
MP Cost: 21, Damage: 240%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 7 sec
11
MP Cost: 21, Damage: 250%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 7 sec
12
MP Cost: 24, Damage: 260%, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 8 sec
13
MP Cost: 24, Damage: 270%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec
14
MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec
15
MP Cost: 24, Damage: 290%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec
16
MP Cost: 27, Damage: 300%, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 9 sec
17
MP Cost: 27, Damage: 310%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 9 sec
18
MP Cost: 27, Damage: 320%, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 9 sec
19
MP Cost: 27, Damage: 330%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 9 sec
20
MP Cost: 30, Damage: 340%, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 10 sec
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3# Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Magic ATT: +11, Duration: 10 sec
2
MP Cost: 10, Magic ATT: +12, Duration: 20 sec
3
MP Cost: 11, Magic ATT: +13, Duration: 30 sec
4
MP Cost: 11, Magic ATT: +14, Duration: 40 sec
5
MP Cost: 11, Magic ATT: +15, Duration: 50 sec
6
MP Cost: 12, Magic ATT: +16, Duration: 60 sec
7
MP Cost: 12, Magic ATT: +17, Duration: 70 sec
8
MP Cost: 12, Magic ATT: +18, Duration: 80 sec
9
MP Cost: 13, Magic ATT: +19, Duration: 90 sec
10
MP Cost: 13, Magic ATT: +20, Duration: 100 sec
11
MP Cost: 13, Magic ATT: +21, Duration: 110 sec
12
MP Cost: 14, Magic ATT: +22, Duration: 120 sec
13
MP Cost: 14, Magic ATT: +23, Duration: 130 sec
14
MP Cost: 14, Magic ATT: +24, Duration: 140 sec
15
MP Cost: 15, Magic ATT: +25, Duration: 150 sec
16
MP Cost: 15, Magic ATT: +26, Duration: 160 sec
17
MP Cost: 15, Magic ATT: +27, Duration: 170 sec
18
MP Cost: 16, Magic ATT: +28, Duration: 180 sec
19
MP Cost: 16, Magic ATT: +29, Duration: 190 sec
20
MP Cost: 16, Magic ATT: +30, Duration: 200 sec
Slow Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5# Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Speed: --8, Duration: 8 sec
2
MP Cost: 10, Speed: --16, Duration: 16 sec
3
MP Cost: 10, Speed: --24, Duration: 24 sec
4
MP Cost: 10, Speed: --32, Duration: 32 sec
5
MP Cost: 10, Speed: --40, Duration: 40 sec
6
MP Cost: 10, Speed: --48, Duration: 48 sec
7
MP Cost: 10, Speed: --56, Duration: 56 sec
8
MP Cost: 10, Speed: --64, Duration: 64 sec
9
MP Cost: 10, Speed: --72, Duration: 72 sec
10
MP Cost: 10, Speed: --80, Duration: 80 sec
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
1
MP Cost: 44, Range: 134
2
MP Cost: 36, Range: 138
3
MP Cost: 28, Range: 142
4
MP Cost: 20, Range: 146
5
MP Cost: 12, Range: 150
F/P Mage
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 10
1
MP Cost: 114%, Magic Attack: 114%
2
MP Cost: 118%, Magic Attack: 118%
3
MP Cost: 122%, Magic Attack: 122%
4
MP Cost: 126%, Magic Attack: 126%
5
MP Cost: 130%, Magic Attack: 130%
6
MP Cost: 134%, Magic Attack: 134%
7
MP Cost: 138%, Magic Attack: 138%
8
MP Cost: 142%, Magic Attack: 142%
9
MP Cost: 146%, Magic Attack: 146%
10
MP Cost: 150%, Magic Attack: 150%
Burning Magic Description: All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects. Info: type = 50 Maximum Level: 10
1
Damage over time duration increase 5 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
2
Damage over time duration increase 6 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
3
Damage over time duration increase 6 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
4
Damage over time duration increase 7 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
5
Damage over time duration increase 7 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
6
Damage over time duration increase 8 sec, 12% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
7
Damage over time duration increase 8 sec, 14% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
8
Damage over time duration increase 9 sec, 16% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
9
Damage over time duration increase 9 sec, 18% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
10
Damage over time duration increase 10 sec, 20% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
Arcane Overdrive Description: Permanently increases Critical Rate and Minimum Critical Damage. Info: type = 50 Maximum Level: 10
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Explosion Description: Creates a Fire explosion near you that hits nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: magic6 - 720 ms Range:250% Element: Fire Animations:prepare, effect, special.0, special.1, special.2 Maximum Level: 20
1
MP Cost: 50, Damage: 506%, Max Enemies Hit: 6
2
MP Cost: 50, Damage: 512%, Max Enemies Hit: 6
3
MP Cost: 50, Damage: 518%, Max Enemies Hit: 6
4
MP Cost: 50, Damage: 524%, Max Enemies Hit: 6
5
MP Cost: 60, Damage: 530%, Max Enemies Hit: 6
6
MP Cost: 60, Damage: 536%, Max Enemies Hit: 6
7
MP Cost: 60, Damage: 542%, Max Enemies Hit: 6
8
MP Cost: 60, Damage: 548%, Max Enemies Hit: 6
9
MP Cost: 60, Damage: 554%, Max Enemies Hit: 6
10
MP Cost: 70, Damage: 560%, Max Enemies Hit: 6
11
MP Cost: 70, Damage: 566%, Max Enemies Hit: 6
12
MP Cost: 70, Damage: 572%, Max Enemies Hit: 6
13
MP Cost: 70, Damage: 578%, Max Enemies Hit: 6
14
MP Cost: 70, Damage: 584%, Max Enemies Hit: 6
15
MP Cost: 80, Damage: 590%, Max Enemies Hit: 6
16
MP Cost: 80, Damage: 596%, Max Enemies Hit: 6
17
MP Cost: 80, Damage: 602%, Max Enemies Hit: 6
18
MP Cost: 80, Damage: 608%, Max Enemies Hit: 6
19
MP Cost: 80, Damage: 614%, Max Enemies Hit: 6
20
MP Cost: 90, Damage: 620%, Max Enemies Hit: 6
Poison Mist Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom Delays: alert3 - 1500 ms Range:200% Element: Poison Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9, tile.10, mob Maximum Level: 20
1
MP Cost: 40, Damage: 213%, Duration: 4, Damage Over Time: 104% damage every 1 sec for 10 sec
2
MP Cost: 40, Damage: 216%, Duration: 4, Damage Over Time: 108% damage every 1 sec for 10 sec
3
MP Cost: 40, Damage: 219%, Duration: 8, Damage Over Time: 112% damage every 1 sec for 10 sec
4
MP Cost: 45, Damage: 222%, Duration: 8, Damage Over Time: 116% damage every 1 sec for 11 sec
5
MP Cost: 45, Damage: 225%, Duration: 12, Damage Over Time: 120% damage every 1 sec for 11 sec
6
MP Cost: 45, Damage: 228%, Duration: 12, Damage Over Time: 124% damage every 1 sec for 11 sec
7
MP Cost: 45, Damage: 231%, Duration: 16, Damage Over Time: 128% damage every 1 sec for 11 sec
8
MP Cost: 50, Damage: 234%, Duration: 16, Damage Over Time: 132% damage every 1 sec for 12 sec
9
MP Cost: 50, Damage: 237%, Duration: 20, Damage Over Time: 136% damage every 1 sec for 12 sec
10
MP Cost: 50, Damage: 240%, Duration: 20, Damage Over Time: 140% damage every 1 sec for 12 sec
11
MP Cost: 50, Damage: 243%, Duration: 24, Damage Over Time: 144% damage every 1 sec for 12 sec
12
MP Cost: 55, Damage: 246%, Duration: 24, Damage Over Time: 148% damage every 1 sec for 13 sec
13
MP Cost: 55, Damage: 249%, Duration: 28, Damage Over Time: 152% damage every 1 sec for 13 sec
14
MP Cost: 55, Damage: 252%, Duration: 28, Damage Over Time: 156% damage every 1 sec for 13 sec
15
MP Cost: 55, Damage: 255%, Duration: 32, Damage Over Time: 160% damage every 1 sec for 13 sec
16
MP Cost: 60, Damage: 258%, Duration: 32, Damage Over Time: 164% damage every 1 sec for 14 sec
17
MP Cost: 60, Damage: 261%, Duration: 36, Damage Over Time: 168% damage every 1 sec for 14 sec
18
MP Cost: 60, Damage: 264%, Duration: 36, Damage Over Time: 172% damage every 1 sec for 14 sec
19
MP Cost: 60, Damage: 267%, Duration: 40, Damage Over Time: 176% damage every 1 sec for 14 sec
20
MP Cost: 65, Damage: 270%, Duration: 40, Damage Over Time: 180% damage every 1 sec for 15 sec
Seal Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3# Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:280% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Seal Chance: 19%, Duration: 10 sec
2
MP Cost: 20, Seal Chance: 23%, Duration: 11 sec
3
MP Cost: 20, Seal Chance: 27%, Duration: 11 sec
4
MP Cost: 20, Seal Chance: 31%, Duration: 12 sec
5
MP Cost: 20, Seal Chance: 35%, Duration: 12 sec
6
MP Cost: 20, Seal Chance: 39%, Duration: 13 sec
7
MP Cost: 20, Seal Chance: 43%, Duration: 13 sec
8
MP Cost: 20, Seal Chance: 47%, Duration: 14 sec
9
MP Cost: 20, Seal Chance: 51%, Duration: 14 sec
10
MP Cost: 20, Seal Chance: 55%, Duration: 15 sec
11
MP Cost: 20, Seal Chance: 59%, Duration: 15 sec
12
MP Cost: 20, Seal Chance: 63%, Duration: 16 sec
13
MP Cost: 20, Seal Chance: 67%, Duration: 16 sec
14
MP Cost: 20, Seal Chance: 71%, Duration: 17 sec
15
MP Cost: 20, Seal Chance: 75%, Duration: 17 sec
16
MP Cost: 20, Seal Chance: 79%, Duration: 18 sec
17
MP Cost: 20, Seal Chance: 83%, Duration: 18 sec
18
MP Cost: 20, Seal Chance: 87%, Duration: 19 sec
19
MP Cost: 20, Seal Chance: 91%, Duration: 19 sec
20
MP Cost: 20, Seal Chance: 95%, Duration: 20 sec
Spell Booster Description: Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3# Info: type = 10 Delays: alert - 1500 ms Pre-requisite: Level 3 Element Amplification Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec
2
MP Cost: 52, Duration: 40 sec
3
MP Cost: 48, Duration: 60 sec
4
MP Cost: 44, Duration: 80 sec
5
MP Cost: 40, Duration: 100 sec
6
MP Cost: 36, Duration: 120 sec
7
MP Cost: 32, Duration: 140 sec
8
MP Cost: 28, Duration: 160 sec
9
MP Cost: 24, Duration: 180 sec
10
MP Cost: 20, Duration: 200 sec
Fire Demon Description: Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration. Info: type = 2, magicDamage = 1, dot = 1, dotType = burn, piercing = 1 Element: Fire Animations:effect, ball, hit.0 Maximum Level: 10
1
MP Cost: 20, Damage: 436%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec
2
MP Cost: 22, Damage: 452%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec
3
MP Cost: 24, Damage: 468%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec
4
MP Cost: 24, Damage: 484%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec
5
MP Cost: 26, Damage: 500%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec
6
MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec
7
MP Cost: 28, Damage: 532%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec
8
MP Cost: 30, Damage: 548%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec
9
MP Cost: 32, Damage: 564%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec
10
MP Cost: 32, Damage: 580%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5# Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
2
Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
3
Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
4
Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
5
Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
6
Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
7
Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
8
Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
9
Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
10
Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
11
Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
12
Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
13
Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.
Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Mist Eruption Description: Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20# Info: type = 1, magicDamage = 1, splash = 1, trembling = 1 Delays: mistEruption - 1480 ms Range:500% Element: Poison Pre-requisite: Level 20 Poison Mist Animations:effect, effect2, hit.0 Maximum Level: 30
1
Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 200%, Enemy DEF Ignored: 11%, Damage Modifier Per DoT Applied: +6%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +182%\nCooldown: 10 sec
2
Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 205%, Enemy DEF Ignored: 12%, Damage Modifier Per DoT Applied: +7%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +184%\nCooldown: 10 sec
3
Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 210%, Enemy DEF Ignored: 13%, Damage Modifier Per DoT Applied: +8%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +186%\nCooldown: 10 sec
4
Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 215%, Enemy DEF Ignored: 14%, Damage Modifier Per DoT Applied: +9%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +188%\nCooldown: 10 sec
5
Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 220%, Enemy DEF Ignored: 15%, Damage Modifier Per DoT Applied: +10%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +190%\nCooldown: 10 sec
6
Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 225%, Enemy DEF Ignored: 16%, Damage Modifier Per DoT Applied: +11%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +192%\nCooldown: 10 sec
7
Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 230%, Enemy DEF Ignored: 17%, Damage Modifier Per DoT Applied: +12%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +194%\nCooldown: 10 sec
8
Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 235%, Enemy DEF Ignored: 18%, Damage Modifier Per DoT Applied: +13%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +196%\nCooldown: 10 sec
9
Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 240%, Enemy DEF Ignored: 19%, Damage Modifier Per DoT Applied: +14%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +198%\nCooldown: 10 sec
10
Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 245%, Enemy DEF Ignored: 20%, Damage Modifier Per DoT Applied: +15%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +200%\nCooldown: 10 sec
11
Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 250%, Enemy DEF Ignored: 21%, Damage Modifier Per DoT Applied: +16%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +202%\nCooldown: 10 sec
12
Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 255%, Enemy DEF Ignored: 22%, Damage Modifier Per DoT Applied: +17%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +204%\nCooldown: 10 sec
13
Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 260%, Enemy DEF Ignored: 23%, Damage Modifier Per DoT Applied: +18%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +206%\nCooldown: 10 sec
14
Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 265%, Enemy DEF Ignored: 24%, Damage Modifier Per DoT Applied: +19%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +208%\nCooldown: 10 sec
15
Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 270%, Enemy DEF Ignored: 25%, Damage Modifier Per DoT Applied: +20%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +210%\nCooldown: 10 sec
16
Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 275%, Enemy DEF Ignored: 26%, Damage Modifier Per DoT Applied: +21%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +212%\nCooldown: 10 sec
17
Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 280%, Enemy DEF Ignored: 27%, Damage Modifier Per DoT Applied: +22%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +214%\nCooldown: 10 sec
18
Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 285%, Enemy DEF Ignored: 28%, Damage Modifier Per DoT Applied: +23%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +216%\nCooldown: 10 sec
19
Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 290%, Enemy DEF Ignored: 29%, Damage Modifier Per DoT Applied: +24%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +218%\nCooldown: 10 sec
20
Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 295%, Enemy DEF Ignored: 30%, Damage Modifier Per DoT Applied: +25%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +220%\nCooldown: 10 sec
21
Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 300%, Enemy DEF Ignored: 31%, Damage Modifier Per DoT Applied: +26%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +222%\nCooldown: 10 sec
22
Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 305%, Enemy DEF Ignored: 32%, Damage Modifier Per DoT Applied: +27%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +224%\nCooldown: 10 sec
23
Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 310%, Enemy DEF Ignored: 33%, Damage Modifier Per DoT Applied: +28%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +226%\nCooldown: 10 sec
24
Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 315%, Enemy DEF Ignored: 34%, Damage Modifier Per DoT Applied: +29%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +228%\nCooldown: 10 sec
25
Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 320%, Enemy DEF Ignored: 35%, Damage Modifier Per DoT Applied: +30%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +230%\nCooldown: 10 sec
26
Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 325%, Enemy DEF Ignored: 36%, Damage Modifier Per DoT Applied: +31%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +232%\nCooldown: 10 sec
27
Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 330%, Enemy DEF Ignored: 37%, Damage Modifier Per DoT Applied: +32%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +234%\nCooldown: 10 sec
28
Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 335%, Enemy DEF Ignored: 38%, Damage Modifier Per DoT Applied: +33%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +236%\nCooldown: 10 sec
29
Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 340%, Enemy DEF Ignored: 39%, Damage Modifier Per DoT Applied: +34%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +238%\nCooldown: 10 sec
30
Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 345%, Enemy DEF Ignored: 40%, Damage Modifier Per DoT Applied: +35%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +240%\nCooldown: 10 sec
31
Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 350%, Enemy DEF Ignored: 41%, Damage Modifier Per DoT Applied: +36%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +242%\nCooldown: 10 sec
32
Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 355%, Enemy DEF Ignored: 42%, Damage Modifier Per DoT Applied: +37%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +244%\nCooldown: 10 sec
33
Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 360%, Enemy DEF Ignored: 43%, Damage Modifier Per DoT Applied: +38%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +246%\nCooldown: 10 sec
Big Bang Description: Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, dot = 1, dotType = burn Range:200% Element: Fire Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 53% damage every 1 sec for 5 sec
2
MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 sec
3
MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 59% damage every 1 sec for 5 sec
4
MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 5 sec
5
MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 65% damage every 1 sec for 5 sec
6
MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 sec
7
MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 71% damage every 1 sec for 6 sec
8
MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 6 sec
9
MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 77% damage every 1 sec for 6 sec
10
MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 6 sec
11
MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 83% damage every 1 sec for 6 sec
12
MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 7 sec
13
MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 89% damage every 1 sec for 7 sec
14
MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 7 sec
15
MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 95% damage every 1 sec for 7 sec
16
MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 7 sec
17
MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 101% damage every 1 sec for 7 sec
18
MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 8 sec
19
MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 107% damage every 1 sec for 8 sec
20
MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 8 sec
21
MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 113% damage every 1 sec for 8 sec
22
MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 116% damage every 1 sec for 8 sec
23
MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 119% damage every 1 sec for 8 sec
24
MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 122% damage every 1 sec for 9 sec
25
MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 125% damage every 1 sec for 9 sec
26
MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 128% damage every 1 sec for 9 sec
27
MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 131% damage every 1 sec for 9 sec
28
MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 134% damage every 1 sec for 9 sec
29
MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 137% damage every 1 sec for 9 sec
30
MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 140% damage every 1 sec for 10 sec
31
MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 143% damage every 1 sec for 10 sec
32
MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 146% damage every 1 sec for 10 sec
33
MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 149% damage every 1 sec for 10 sec
Maple Warrior Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
33
MP Cost: 70, All Stats: +17%, Duration: 990 sec
Meteor Shower Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: meteor - 3480 ms Range:400% Element: Fire Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 104% damage every 1 sec for 5 sec, Cooldown: 40 sec
2
MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 108% damage every 1 sec for 5 sec, Cooldown: 40 sec
3
MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 112% damage every 1 sec for 5 sec, Cooldown: 38 sec
4
MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 116% damage every 1 sec for 5 sec, Cooldown: 38 sec
5
MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 120% damage every 1 sec for 5 sec, Cooldown: 38 sec
6
MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 124% damage every 1 sec for 6 sec, Cooldown: 36 sec
7
MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 128% damage every 1 sec for 6 sec, Cooldown: 36 sec
8
MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 132% damage every 1 sec for 6 sec, Cooldown: 36 sec
9
MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 136% damage every 1 sec for 6 sec, Cooldown: 34 sec
10
MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 140% damage every 1 sec for 6 sec, Cooldown: 34 sec
11
MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 144% damage every 1 sec for 6 sec, Cooldown: 34 sec
12
MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 148% damage every 1 sec for 7 sec, Cooldown: 32 sec
13
MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 152% damage every 1 sec for 7 sec, Cooldown: 32 sec
14
MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 156% damage every 1 sec for 7 sec, Cooldown: 32 sec
15
MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 160% damage every 1 sec for 7 sec, Cooldown: 30 sec
16
MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 164% damage every 1 sec for 7 sec, Cooldown: 30 sec
17
MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 168% damage every 1 sec for 7 sec, Cooldown: 30 sec
18
MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 172% damage every 1 sec for 8 sec, Cooldown: 28 sec
19
MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 176% damage every 1 sec for 8 sec, Cooldown: 28 sec
20
MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 180% damage every 1 sec for 8 sec, Cooldown: 28 sec
21
MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 184% damage every 1 sec for 8 sec, Cooldown: 26 sec
22
MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 188% damage every 1 sec for 8 sec, Cooldown: 26 sec
23
MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 192% damage every 1 sec for 8 sec, Cooldown: 26 sec
24
MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 196% damage every 1 sec for 9 sec, Cooldown: 24 sec
25
MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 200% damage every 1 sec for 9 sec, Cooldown: 24 sec
26
MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 204% damage every 1 sec for 9 sec, Cooldown: 24 sec
27
MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 208% damage every 1 sec for 9 sec, Cooldown: 22 sec
28
MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 212% damage every 1 sec for 9 sec, Cooldown: 22 sec
29
MP Cost: 380, Damage: 890%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 216% damage every 1 sec for 9 sec, Cooldown: 22 sec
30
MP Cost: 380, Damage: 900%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 220% damage every 1 sec for 10 sec, Cooldown: 20 sec
31
MP Cost: 380, Damage: 910%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 224% damage every 1 sec for 10 sec, Cooldown: 20 sec
32
MP Cost: 380, Damage: 920%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 228% damage every 1 sec for 10 sec, Cooldown: 20 sec
33
MP Cost: 380, Damage: 930%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 232% damage every 1 sec for 10 sec, Cooldown: 18 sec
Paralyze Description: Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze Delays: paralyze - 800 ms Range:400% Element: Poison Animations:effect, hit.0 Maximum Level: 30
1
MP Cost: 16, Damage: 142%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec
2
MP Cost: 16, Damage: 144%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec
3
MP Cost: 16, Damage: 146%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec
4
MP Cost: 16, Damage: 148%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec
5
MP Cost: 16, Damage: 150%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec
6
MP Cost: 16, Damage: 152%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec
7
MP Cost: 22, Damage: 154%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec
8
MP Cost: 22, Damage: 156%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec
9
MP Cost: 22, Damage: 158%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec
10
MP Cost: 22, Damage: 160%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec
11
MP Cost: 22, Damage: 162%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec
12
MP Cost: 22, Damage: 164%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec
13
MP Cost: 22, Damage: 166%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec
14
MP Cost: 28, Damage: 168%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec
15
MP Cost: 28, Damage: 170%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec
16
MP Cost: 28, Damage: 172%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec
17
MP Cost: 28, Damage: 174%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec
18
MP Cost: 28, Damage: 176%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec
19
MP Cost: 28, Damage: 178%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec
20
MP Cost: 28, Damage: 180%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec
21
MP Cost: 34, Damage: 182%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec
22
MP Cost: 34, Damage: 184%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec
23
MP Cost: 34, Damage: 186%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec
24
MP Cost: 34, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec
25
MP Cost: 34, Damage: 190%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec
26
MP Cost: 34, Damage: 192%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec
27
MP Cost: 34, Damage: 194%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec
28
MP Cost: 40, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec
29
MP Cost: 40, Damage: 198%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec
30
MP Cost: 40, Damage: 200%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec
31
MP Cost: 40, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec
32
MP Cost: 40, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec
33
MP Cost: 40, Damage: 206%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec
Ifrit Description: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5# Info: type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Pre-requisite: Level 5 Fire Demon Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 15 sec, Damage: 276% to up to 3 enemies.\nPermanent Elemental Resistance: +11%
2
MP Cost: 64, Duration: 20 sec, Damage: 282% to up to 3 enemies.\nPermanent Elemental Resistance: +12%
3
MP Cost: 64, Duration: 25 sec, Damage: 288% to up to 3 enemies.\nPermanent Elemental Resistance: +13%
4
MP Cost: 68, Duration: 30 sec, Damage: 294% to up to 3 enemies.\nPermanent Elemental Resistance: +14%
5
MP Cost: 68, Duration: 35 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +15%
6
MP Cost: 72, Duration: 40 sec, Damage: 306% to up to 3 enemies.\nPermanent Elemental Resistance: +16%
7
MP Cost: 72, Duration: 45 sec, Damage: 312% to up to 3 enemies.\nPermanent Elemental Resistance: +17%
8
MP Cost: 76, Duration: 50 sec, Damage: 318% to up to 3 enemies.\nPermanent Elemental Resistance: +18%
9
MP Cost: 76, Duration: 55 sec, Damage: 324% to up to 3 enemies.\nPermanent Elemental Resistance: +19%
10
MP Cost: 80, Duration: 60 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +20%
11
MP Cost: 80, Duration: 65 sec, Damage: 336% to up to 3 enemies.\nPermanent Elemental Resistance: +21%
12
MP Cost: 84, Duration: 70 sec, Damage: 342% to up to 3 enemies.\nPermanent Elemental Resistance: +22%
13
MP Cost: 84, Duration: 75 sec, Damage: 348% to up to 3 enemies.\nPermanent Elemental Resistance: +23%
14
MP Cost: 88, Duration: 80 sec, Damage: 354% to up to 3 enemies.\nPermanent Elemental Resistance: +24%
15
MP Cost: 88, Duration: 85 sec, Damage: 360% to up to 3 enemies.\nPermanent Elemental Resistance: +25%
16
MP Cost: 92, Duration: 90 sec, Damage: 366% to up to 3 enemies.\nPermanent Elemental Resistance: +26%
17
MP Cost: 92, Duration: 95 sec, Damage: 372% to up to 3 enemies.\nPermanent Elemental Resistance: +27%
18
MP Cost: 96, Duration: 100 sec, Damage: 378% to up to 3 enemies.\nPermanent Elemental Resistance: +28%
19
MP Cost: 96, Duration: 105 sec, Damage: 384% to up to 3 enemies.\nPermanent Elemental Resistance: +29%
20
MP Cost: 100, Duration: 110 sec, Damage: 390% to up to 3 enemies.\nPermanent Elemental Resistance: +30%
21
MP Cost: 100, Duration: 115 sec, Damage: 396% to up to 3 enemies.\nPermanent Elemental Resistance: +31%
22
MP Cost: 104, Duration: 120 sec, Damage: 402% to up to 3 enemies.\nPermanent Elemental Resistance: +32%
23
MP Cost: 104, Duration: 125 sec, Damage: 408% to up to 3 enemies.\nPermanent Elemental Resistance: +33%
24
MP Cost: 108, Duration: 130 sec, Damage: 414% to up to 3 enemies.\nPermanent Elemental Resistance: +34%
25
MP Cost: 108, Duration: 135 sec, Damage: 420% to up to 3 enemies.\nPermanent Elemental Resistance: +35%
26
MP Cost: 112, Duration: 140 sec, Damage: 426% to up to 3 enemies.\nPermanent Elemental Resistance: +36%
27
MP Cost: 112, Duration: 145 sec, Damage: 432% to up to 3 enemies.\nPermanent Elemental Resistance: +37%
28
MP Cost: 116, Duration: 150 sec, Damage: 438% to up to 3 enemies.\nPermanent Elemental Resistance: +38%
29
MP Cost: 116, Duration: 155 sec, Damage: 444% to up to 3 enemies.\nPermanent Elemental Resistance: +39%
30
MP Cost: 120, Duration: 160 sec, Damage: 450% to up to 3 enemies.\nPermanent Elemental Resistance: +40%
31
MP Cost: 120, Duration: 165 sec, Damage: 456% to up to 3 enemies.\nPermanent Elemental Resistance: +41%
32
MP Cost: 124, Duration: 170 sec, Damage: 462% to up to 3 enemies.\nPermanent Elemental Resistance: +42%
33
MP Cost: 124, Duration: 175 sec, Damage: 468% to up to 3 enemies.\nPermanent Elemental Resistance: +43%
Infinity Description: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 11 sec
2
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 12 sec
3
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 13 sec
4
MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 14 sec
5
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 15 sec
6
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 16 sec
7
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 17 sec
8
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 18 sec
9
MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 19 sec
10
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 20 sec
11
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 21 sec
12
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 22 sec
13
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 23 sec
14
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 54%, Duration: 24 sec
15
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 55%, Duration: 25 sec
16
MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 56%, Duration: 26 sec
17
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 57%, Duration: 27 sec
18
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 58%, Duration: 28 sec
19
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 59%, Duration: 29 sec
20
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 60%, Duration: 30 sec
21
MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 61%, Duration: 31 sec
22
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 62%, Duration: 32 sec
23
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 63%, Duration: 33 sec
24
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 64%, Duration: 34 sec
25
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 65%, Duration: 35 sec
26
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 66%, Duration: 36 sec
27
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 67%, Duration: 37 sec
28
MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 68%, Duration: 38 sec
29
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 69%, Duration: 39 sec
30
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 70%, Duration: 40 sec
31
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 71%, Duration: 41 sec
32
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 72%, Duration: 42 sec
33
MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 73%, Duration: 43 sec
Arcane Aim Description: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
2
Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
3
Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
4
Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
5
Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
6
Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
7
Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
8
Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
9
Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
10
Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
11
Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
12
Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
13
Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
14
Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
15
Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
16
Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
17
Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
18
Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
19
Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
20
Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
21
Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
22
Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
23
Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
24
Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
25
Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
26
Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
27
Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
28
Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
29
Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
30
Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
31
Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
32
Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
33
Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.
Hyper
Mist Eruption - Cooldown Cutter Description: Reduces Mist Eruption cooldown. Info: type = 50 Maximum Level: 1 Required Level: 155
1
Cooldown: -50%
Mist Eruption - Guardbreaker Description: Boosts the DEF ignored by Mist Eruption. Info: type = 50 Maximum Level: 1 Required Level: 177
1
Bonus 20% monster DEF ignored
Paralyze - Extra Strike Description: Increases the number of attacks for Paralyze. Info: type = 50 Maximum Level: 1 Required Level: 149
1
Number of Attacks: +1
Mist Eruption - Extra Strike Description: Increases the number of attacks for Mist Eruption. Info: type = 50 Maximum Level: 1 Required Level: 195
1
Number of Attacks: +1
Poison Mist - Aftermath Description: Increases duration of Poison Mist damage over time. Info: type = 50 Maximum Level: 1 Required Level: 162
1
Bonus 10 seconds of additional damage
Poison Mist - Cripple Description: Increases Poison Mist's damage over time damage. Info: type = 50 Maximum Level: 1 Required Level: 143
1
Additional 20% damage over time
Paralyze - Reinforce Description: Increases the damage of Paralyze. Info: type = 50 Maximum Level: 1 Required Level: 168
1
Damage: +20%
Paralyze - Cripple Description: Increases damage over time for Paralyze. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Additional 20% damage over time
Hyper Magic Defense Description: Permanently increases Magic DEF. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF +500
Hyper Speed Description: Permanently increases Movement Speed. Info: type = 50 Maximum Level: 1 Required Level: 152
1
Movement Speed +10
Hyper Jump Description: Permanently increases Jump. Info: type = 50 Maximum Level: 1 Required Level: 146
1
Jump +10
Poison Mist - Reinforce Description: Buffs Poison Mist damage. Info: type = 50 Maximum Level: 1 Required Level: 183
1
Damage: +20%
Inferno Aura Description: Channels the fire chakras to burst into flame, damaging nearby enemies. Info: type = 15, massSpell = 1 Delays: HY212fireAura - 1350 ms Range:300% Animations:effect, repeat, hit.0 Maximum Level: 1 Required Level: 150
Megiddo Flame (Dummy) Description: Fires a blue flame that burns the enemy to the very soul. Info: type = 51 Maximum Level: 1 Required Level: 170
1
MP Cost: 500, Max Enemies Hit: 1, Damage: 700%, Number of Attacks: 6.
Megiddo Flame Description: Fires a blue flame that burns the enemy to the very soul. Info: type = 1, areaAttack = 1 Delays: HY212megiddoFlame - 1080 ms Range:400% Animations:effect, hit.0 Maximum Level: 1 Required Level: 170
1
MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage every 1 sec for 30 sec. Negates Attack Ignore and Attack Reflect effects. \n#cCooldown: 90 sec
Epic Adventure Description: Call upon the bravery deep within to increase damage output and max damage. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1 Required Level: 200
1
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party
Hyper Defense Description: Permanently increases Weapon DEF. Info: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF +500
Hyper Fury Description: Permanently increases Max DF. Info: type = 50 Maximum Level: 1 Required Level: 180
1
Max DF +50
Hyper Accuracy Description: Permanently increases Accuracy. Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy +20%
Hyper Critical Description: Permanently increases Critical Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Rate: +10%
Hyper Mana Description: Permanently increases Max MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
Max MP +15%
Hyper Health Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
Max HP: +15%
Hyper Dexterity Description: Permanently increases DEX. Info: type = 50 Maximum Level: 1 Required Level: 140
1
DEX +50
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1 Required Level: 140
1
STR +50
Hyper Luck Description: Permanently increases LUK. Info: type = 50 Maximum Level: 1 Required Level: 140
1
LUK +50
Hyper Intelligence Description: Permanently increases INT. Info: type = 50 Maximum Level: 1 Required Level: 140
1
INT +50
I/L Wizard
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3# Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Magic ATT: +11, Duration: 10 sec
2
MP Cost: 10, Magic ATT: +12, Duration: 20 sec
3
MP Cost: 11, Magic ATT: +13, Duration: 30 sec
4
MP Cost: 11, Magic ATT: +14, Duration: 40 sec
5
MP Cost: 11, Magic ATT: +15, Duration: 50 sec
6
MP Cost: 12, Magic ATT: +16, Duration: 60 sec
7
MP Cost: 12, Magic ATT: +17, Duration: 70 sec
8
MP Cost: 12, Magic ATT: +18, Duration: 80 sec
9
MP Cost: 13, Magic ATT: +19, Duration: 90 sec
10
MP Cost: 13, Magic ATT: +20, Duration: 100 sec
11
MP Cost: 13, Magic ATT: +21, Duration: 110 sec
12
MP Cost: 14, Magic ATT: +22, Duration: 120 sec
13
MP Cost: 14, Magic ATT: +23, Duration: 130 sec
14
MP Cost: 14, Magic ATT: +24, Duration: 140 sec
15
MP Cost: 15, Magic ATT: +25, Duration: 150 sec
16
MP Cost: 15, Magic ATT: +26, Duration: 160 sec
17
MP Cost: 15, Magic ATT: +27, Duration: 170 sec
18
MP Cost: 16, Magic ATT: +28, Duration: 180 sec
19
MP Cost: 16, Magic ATT: +29, Duration: 190 sec
20
MP Cost: 16, Magic ATT: +30, Duration: 200 sec
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
1
MP Cost: 44, Range: 134
2
MP Cost: 36, Range: 138
3
MP Cost: 28, Range: 142
4
MP Cost: 20, Range: 146
5
MP Cost: 12, Range: 150
Slow Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5# Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Speed: --8, Duration: 8 sec
2
MP Cost: 10, Speed: --16, Duration: 16 sec
3
MP Cost: 10, Speed: --24, Duration: 24 sec
4
MP Cost: 10, Speed: --32, Duration: 32 sec
5
MP Cost: 10, Speed: --40, Duration: 40 sec
6
MP Cost: 10, Speed: --48, Duration: 48 sec
7
MP Cost: 10, Speed: --56, Duration: 56 sec
8
MP Cost: 10, Speed: --64, Duration: 64 sec
9
MP Cost: 10, Speed: --72, Duration: 72 sec
10
MP Cost: 10, Speed: --80, Duration: 80 sec
Cold Beam Description: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies. Info: type = 1, magicDamage = 1, mes = freeze Element: Ice Animations:effect, hit.0 Maximum Level: 20
Thunder Bolt Description: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Range:250% Element: Lightning Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 73% three times, Max Monsters Hit: 6
2
MP Cost: 20, Damage: 76% three times, Max Monsters Hit: 6
3
MP Cost: 20, Damage: 79% three times, Max Monsters Hit: 6
4
MP Cost: 25, Damage: 82% three times, Max Monsters Hit: 6
5
MP Cost: 25, Damage: 85% three times, Max Monsters Hit: 6
6
MP Cost: 25, Damage: 88% three times, Max Monsters Hit: 6
7
MP Cost: 25, Damage: 91% three times, Max Monsters Hit: 6
8
MP Cost: 30, Damage: 94% three times, Max Monsters Hit: 6
9
MP Cost: 30, Damage: 97% three times, Max Monsters Hit: 6
10
MP Cost: 30, Damage: 100% three times, Max Monsters Hit: 6
11
MP Cost: 30, Damage: 103% three times, Max Monsters Hit: 6
12
MP Cost: 35, Damage: 106% three times, Max Monsters Hit: 6
13
MP Cost: 35, Damage: 109% three times, Max Monsters Hit: 6
14
MP Cost: 35, Damage: 112% three times, Max Monsters Hit: 6
15
MP Cost: 35, Damage: 115% three times, Max Monsters Hit: 6
16
MP Cost: 40, Damage: 118% three times, Max Monsters Hit: 6
17
MP Cost: 40, Damage: 121% three times, Max Monsters Hit: 6
18
MP Cost: 40, Damage: 124% three times, Max Monsters Hit: 6
19
MP Cost: 40, Damage: 127% three times, Max Monsters Hit: 6
20
MP Cost: 45, Damage: 130% three times, Max Monsters Hit: 6
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5# Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
2
MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
3
MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
4
MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
5
MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
6
MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
7
MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
8
MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
9
MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
10
MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
11
MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
12
MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
13
MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
14
MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
15
MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
16
MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
17
MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
18
MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
19
MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
20
MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
High Wisdom Description: Permanently increase INT through mental discipline. Info: type = 50 Maximum Level: 5
1
Permanently increase INT by 8
2
Permanently increase INT by 16
3
Permanently increase INT by 24
4
Permanently increase INT by 32
5
Permanently increase INT by 40
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: 14%, Magic ATT: +1
2
Magic Mastery: 18%, Magic ATT: +2
3
Magic Mastery: 22%, Magic ATT: +3
4
Magic Mastery: 26%, Magic ATT: +4
5
Magic Mastery: 30%, Magic ATT: +5
6
Magic Mastery: 34%, Magic ATT: +6
7
Magic Mastery: 38%, Magic ATT: +7
8
Magic Mastery: 42%, Magic ATT: +8
9
Magic Mastery: 46%, Magic ATT: +9
10
Magic Mastery: 50%, Magic ATT: +10
I/L Mage
Arcane Overdrive Description: Permanently increases Critical Rate and Minimum Critical Damage. Info: type = 50 Maximum Level: 10
Storm Magic Description: Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects. Info: type = 50 Animations:special.0 Maximum Level: 10
1
Instantly kill monsters under 12% HP with 6% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
2
Instantly kill monsters under 14% HP with 7% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
3
Instantly kill monsters under 16% HP with 8% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
4
Instantly kill monsters under 18% HP with 9% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
5
Instantly kill monsters under 20% HP with 10% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
6
Instantly kill monsters under 22% HP with 11% probability. Damage increased by 12% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
7
Instantly kill monsters under 24% HP with 12% probability. Damage increased by 14% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
8
Instantly kill monsters under 26% HP with 13% probability. Damage increased by 16% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
9
Instantly kill monsters under 28% HP with 14% probability. Damage increased by 18% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
10
Instantly kill monsters under 30% HP with 15% probability. Damage increased by 20% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 10
1
MP Cost: 114%, Magic Attack: 114%
2
MP Cost: 118%, Magic Attack: 118%
3
MP Cost: 122%, Magic Attack: 122%
4
MP Cost: 126%, Magic Attack: 126%
5
MP Cost: 130%, Magic Attack: 130%
6
MP Cost: 134%, Magic Attack: 134%
7
MP Cost: 138%, Magic Attack: 138%
8
MP Cost: 142%, Magic Attack: 142%
9
MP Cost: 146%, Magic Attack: 146%
10
MP Cost: 150%, Magic Attack: 150%
Spell Booster Description: Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3# Info: type = 10 Delays: alert - 1500 ms Pre-requisite: Level 3 Element Amplification Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec
2
MP Cost: 52, Duration: 40 sec
3
MP Cost: 48, Duration: 60 sec
4
MP Cost: 44, Duration: 80 sec
5
MP Cost: 40, Duration: 100 sec
6
MP Cost: 36, Duration: 120 sec
7
MP Cost: 32, Duration: 140 sec
8
MP Cost: 28, Duration: 160 sec
9
MP Cost: 24, Duration: 180 sec
10
MP Cost: 20, Duration: 200 sec
Seal Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3# Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:280% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Seal Chance: 19%, Duration: 10 sec
2
MP Cost: 20, Seal Chance: 23%, Duration: 11 sec
3
MP Cost: 20, Seal Chance: 27%, Duration: 11 sec
4
MP Cost: 20, Seal Chance: 31%, Duration: 12 sec
5
MP Cost: 20, Seal Chance: 35%, Duration: 12 sec
6
MP Cost: 20, Seal Chance: 39%, Duration: 13 sec
7
MP Cost: 20, Seal Chance: 43%, Duration: 13 sec
8
MP Cost: 20, Seal Chance: 47%, Duration: 14 sec
9
MP Cost: 20, Seal Chance: 51%, Duration: 14 sec
10
MP Cost: 20, Seal Chance: 55%, Duration: 15 sec
11
MP Cost: 20, Seal Chance: 59%, Duration: 15 sec
12
MP Cost: 20, Seal Chance: 63%, Duration: 16 sec
13
MP Cost: 20, Seal Chance: 67%, Duration: 16 sec
14
MP Cost: 20, Seal Chance: 71%, Duration: 17 sec
15
MP Cost: 20, Seal Chance: 75%, Duration: 17 sec
16
MP Cost: 20, Seal Chance: 79%, Duration: 18 sec
17
MP Cost: 20, Seal Chance: 83%, Duration: 18 sec
18
MP Cost: 20, Seal Chance: 87%, Duration: 19 sec
19
MP Cost: 20, Seal Chance: 91%, Duration: 19 sec
20
MP Cost: 20, Seal Chance: 95%, Duration: 20 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5# Info: type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Ice Demon Description: Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration. Info: type = 2, piercing = 1, dot = 1, dotType = frostbite, magicDamage = 1, mes = freeze Element: Ice Animations:effect, ball, hit.0 Maximum Level: 10
1
MP Cost: 15, Damage: 416%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec, Freeze Duration: 1 sec
2
MP Cost: 17, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec, Freeze Duration: 1 sec
3
MP Cost: 19, Damage: 448%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec, Freeze Duration: 1 sec
4
MP Cost: 19, Damage: 464%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec, Freeze Duration: 1 sec
5
MP Cost: 21, Damage: 480%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec, Freeze Duration: 1 sec
6
MP Cost: 23, Damage: 496%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec, Freeze Duration: 2 sec
7
MP Cost: 23, Damage: 512%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec, Freeze Duration: 2 sec
8
MP Cost: 25, Damage: 528%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec, Freeze Duration: 2 sec
9
MP Cost: 27, Damage: 544%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec, Freeze Duration: 2 sec
10
MP Cost: 27, Damage: 560%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec, Freeze Duration: 2 sec
Thunder Spear Description: Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy. Info: type = 1, magicDamage = 1, mes = stun Delays: magic1 - 1300 ms Element: Lightning Animations:hit.0, effect, mob Maximum Level: 20
Ice Strike Description: Creates an Ice explosion near you that attacks nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = freeze Delays: iceStrike - 1290 ms Range:275% Element: Ice Animations:effect, effect0, effect1, hit.0 Maximum Level: 20
1
MP Cost: 50, Damage: 122% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
2
MP Cost: 50, Damage: 124% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
3
MP Cost: 50, Damage: 126% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
4
MP Cost: 50, Damage: 128% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
5
MP Cost: 60, Damage: 130% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
6
MP Cost: 60, Damage: 132% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
7
MP Cost: 60, Damage: 134% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
8
MP Cost: 60, Damage: 136% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
9
MP Cost: 60, Damage: 138% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
10
MP Cost: 70, Damage: 140% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
11
MP Cost: 70, Damage: 142% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
12
MP Cost: 70, Damage: 144% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
13
MP Cost: 70, Damage: 146% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
14
MP Cost: 70, Damage: 148% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
15
MP Cost: 80, Damage: 150% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
16
MP Cost: 80, Damage: 152% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
17
MP Cost: 80, Damage: 154% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
18
MP Cost: 80, Damage: 156% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
19
MP Cost: 80, Damage: 158% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
20
MP Cost: 90, Damage: 160% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
2
Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
3
Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
4
Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
5
Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
6
Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
7
Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
8
Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
9
Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
10
Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
11
Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
12
Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
13
Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.
Chain Lightning Description: Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target. Info: type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun Delays: chainlightning - 780 ms Element: Lightning Animations:effect, hit.0, ball.0, ball.1, ball.2, mob Maximum Level: 30
1
MP Cost: 24, Damage: 142%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%
2
MP Cost: 24, Damage: 144%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11%
3
MP Cost: 26, Damage: 146%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12%
4
MP Cost: 26, Damage: 148%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12%
5
MP Cost: 26, Damage: 150%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13%
6
MP Cost: 28, Damage: 152%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13%
7
MP Cost: 28, Damage: 154%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14%
8
MP Cost: 28, Damage: 156%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14%
9
MP Cost: 30, Damage: 158%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15%
10
MP Cost: 30, Damage: 160%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15%
11
MP Cost: 30, Damage: 162%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16%
12
MP Cost: 32, Damage: 164%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16%
13
MP Cost: 32, Damage: 166%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17%
14
MP Cost: 32, Damage: 168%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17%
15
MP Cost: 34, Damage: 170%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18%
16
MP Cost: 34, Damage: 172%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18%
17
MP Cost: 34, Damage: 174%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19%
18
MP Cost: 36, Damage: 176%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19%
19
MP Cost: 36, Damage: 178%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20%
20
MP Cost: 36, Damage: 180%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20%
21
MP Cost: 38, Damage: 182%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21%
22
MP Cost: 38, Damage: 184%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21%
23
MP Cost: 38, Damage: 186%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22%
24
MP Cost: 40, Damage: 188%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22%
25
MP Cost: 40, Damage: 190%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23%
26
MP Cost: 40, Damage: 192%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23%
27
MP Cost: 42, Damage: 194%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24%
28
MP Cost: 42, Damage: 196%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24%
29
MP Cost: 42, Damage: 198%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25%
30
MP Cost: 44, Damage: 200%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%
31
MP Cost: 44, Damage: 202%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26%
32
MP Cost: 44, Damage: 204%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26%
33
MP Cost: 46, Damage: 206%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 96%, Stun Duration: 5 sec, Additional Critical Rate: 27%
Blizzard Description: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite Delays: blizzard - 3480 ms Range:400% Element: Ice Animations:effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 380, Damage: 560%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 89% damage every 1 sec for 5 sec, Cooldown: 40 sec
2
MP Cost: 380, Damage: 570%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 93% damage every 1 sec for 5 sec, Cooldown: 40 sec
3
MP Cost: 380, Damage: 580%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 97% damage every 1 sec for 5 sec, Cooldown: 38 sec
4
MP Cost: 380, Damage: 590%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 101% damage every 1 sec for 5 sec, Cooldown: 38 sec
5
MP Cost: 380, Damage: 600%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 105% damage every 1 sec for 5 sec, Cooldown: 38 sec
6
MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 109% damage every 1 sec for 6 sec, Cooldown: 36 sec
7
MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 113% damage every 1 sec for 6 sec, Cooldown: 36 sec
8
MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 117% damage every 1 sec for 6 sec, Cooldown: 36 sec
9
MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 121% damage every 1 sec for 6 sec, Cooldown: 34 sec
10
MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 125% damage every 1 sec for 6 sec, Cooldown: 34 sec
11
MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 129% damage every 1 sec for 6 sec, Cooldown: 34 sec
12
MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 133% damage every 1 sec for 7 sec, Cooldown: 32 sec
13
MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 137% damage every 1 sec for 7 sec, Cooldown: 32 sec
14
MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 141% damage every 1 sec for 7 sec, Cooldown: 32 sec
15
MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 145% damage every 1 sec for 7 sec, Cooldown: 30 sec
16
MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 149% damage every 1 sec for 7 sec, Cooldown: 30 sec
17
MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 153% damage every 1 sec for 7 sec, Cooldown: 30 sec
18
MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 157% damage every 1 sec for 8 sec, Cooldown: 28 sec
19
MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 161% damage every 1 sec for 8 sec, Cooldown: 28 sec
20
MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 165% damage every 1 sec for 8 sec, Cooldown: 28 sec
21
MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 169% damage every 1 sec for 8 sec, Cooldown: 26 sec
22
MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 173% damage every 1 sec for 8 sec, Cooldown: 26 sec
23
MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 177% damage every 1 sec for 8 sec, Cooldown: 26 sec
24
MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 181% damage every 1 sec for 9 sec, Cooldown: 24 sec
25
MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 185% damage every 1 sec for 9 sec, Cooldown: 24 sec
26
MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 189% damage every 1 sec for 9 sec, Cooldown: 24 sec
27
MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 193% damage every 1 sec for 9 sec, Cooldown: 22 sec
28
MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 197% damage every 1 sec for 9 sec, Cooldown: 22 sec
29
MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 201% damage every 1 sec for 9 sec, Cooldown: 22 sec
30
MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 205% damage every 1 sec for 10 sec, Cooldown: 20 sec
31
MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 209% damage every 1 sec for 10 sec, Cooldown: 20 sec
32
MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 213% damage every 1 sec for 10 sec, Cooldown: 20 sec
33
MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 217% damage every 1 sec for 10 sec, Cooldown: 18 sec
Infinity Description: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec
2
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec
3
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec
4
MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec
5
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec
6
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec
7
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec
8
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec
9
MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec
10
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec
11
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec
12
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec
13
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec
14
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec
15
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec
16
MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec
17
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec
18
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec
19
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec
20
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec
21
MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec
22
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec
23
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec
24
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec
25
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec
26
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec
27
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec
28
MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec
29
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec
30
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec
31
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec
32
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec
33
MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec
Elquines Description: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5# Info: type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Ice Pre-requisite: Level 5 Ice Demon Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 15 sec, Damage: 206% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +11%
2
MP Cost: 64, Duration: 20 sec, Damage: 212% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +12%
3
MP Cost: 64, Duration: 25 sec, Damage: 218% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +13%
4
MP Cost: 68, Duration: 30 sec, Damage: 224% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +14%
5
MP Cost: 68, Duration: 35 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +15%
6
MP Cost: 72, Duration: 40 sec, Damage: 236% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +16%
7
MP Cost: 72, Duration: 45 sec, Damage: 242% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +17%
8
MP Cost: 76, Duration: 50 sec, Damage: 248% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +18%
9
MP Cost: 76, Duration: 55 sec, Damage: 254% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +19%
10
MP Cost: 80, Duration: 60 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +20%
11
MP Cost: 80, Duration: 65 sec, Damage: 266% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +21%
12
MP Cost: 84, Duration: 70 sec, Damage: 272% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +22%
13
MP Cost: 84, Duration: 75 sec, Damage: 278% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +23%
14
MP Cost: 88, Duration: 80 sec, Damage: 284% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +24%
15
MP Cost: 88, Duration: 85 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +25%
16
MP Cost: 92, Duration: 90 sec, Damage: 296% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +26%
17
MP Cost: 92, Duration: 95 sec, Damage: 302% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +27%
18
MP Cost: 96, Duration: 100 sec, Damage: 308% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +28%
19
MP Cost: 96, Duration: 105 sec, Damage: 314% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +29%
20
MP Cost: 100, Duration: 110 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +30%
21
MP Cost: 100, Duration: 115 sec, Damage: 326% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +31%
22
MP Cost: 104, Duration: 120 sec, Damage: 332% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +32%
23
MP Cost: 104, Duration: 125 sec, Damage: 338% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +33%
24
MP Cost: 108, Duration: 130 sec, Damage: 344% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +34%
25
MP Cost: 108, Duration: 135 sec, Damage: 350% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +35%
26
MP Cost: 112, Duration: 140 sec, Damage: 356% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +36%
27
MP Cost: 112, Duration: 145 sec, Damage: 362% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +37%
28
MP Cost: 116, Duration: 150 sec, Damage: 368% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +38%
29
MP Cost: 116, Duration: 155 sec, Damage: 374% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +39%
30
MP Cost: 120, Duration: 160 sec, Damage: 380% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +40%
31
MP Cost: 120, Duration: 165 sec, Damage: 386% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +41%
32
MP Cost: 124, Duration: 170 sec, Damage: 392% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +42%
33
MP Cost: 124, Duration: 175 sec, Damage: 398% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +43%
Glacier Chain Description: Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = freeze, dot = 1, dotType = frostbite Delays: glacialChain - 1050 ms Range:495% Element: Ice Animations:effect, hit.0 Maximum Level: 30
1
MP Cost: 45, Damage: 224%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 77% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 11%\nCooldown: 5 sec
2
MP Cost: 45, Damage: 228%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 79% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 12%\nCooldown: 5 sec
3
MP Cost: 45, Damage: 232%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 81% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 13%\nCooldown: 5 sec
4
MP Cost: 45, Damage: 236%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 83% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 14%\nCooldown: 5 sec
5
MP Cost: 50, Damage: 240%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 85% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 15%\nCooldown: 5 sec
6
MP Cost: 50, Damage: 244%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 87% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 16%\nCooldown: 5 sec
7
MP Cost: 50, Damage: 248%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 89% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 17%\nCooldown: 5 sec
8
MP Cost: 50, Damage: 252%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 91% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 18%\nCooldown: 5 sec
9
MP Cost: 55, Damage: 256%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 93% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 19%\nCooldown: 5 sec
10
MP Cost: 55, Damage: 260%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 95% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 20%\nCooldown: 5 sec
11
MP Cost: 55, Damage: 264%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 97% damage every 1 sec for 11 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 21%\nCooldown: 5 sec
12
MP Cost: 55, Damage: 268%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 99% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 22%\nCooldown: 5 sec
13
MP Cost: 60, Damage: 272%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 101% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 23%\nCooldown: 5 sec
14
MP Cost: 60, Damage: 276%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 103% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 24%\nCooldown: 5 sec
15
MP Cost: 60, Damage: 280%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 105% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 25%\nCooldown: 5 sec
16
MP Cost: 60, Damage: 284%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 107% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 26%\nCooldown: 5 sec
17
MP Cost: 65, Damage: 288%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 109% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 27%\nCooldown: 5 sec
18
MP Cost: 65, Damage: 292%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 111% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 28%\nCooldown: 5 sec
19
MP Cost: 65, Damage: 296%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 113% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 29%\nCooldown: 5 sec
20
MP Cost: 65, Damage: 300%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 115% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 30%\nCooldown: 5 sec
21
MP Cost: 70, Damage: 304%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 117% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 31%\nCooldown: 5 sec
22
MP Cost: 70, Damage: 308%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 119% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 32%\nCooldown: 5 sec
23
MP Cost: 70, Damage: 312%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 121% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 33%\nCooldown: 5 sec
24
MP Cost: 70, Damage: 316%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 123% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 34%\nCooldown: 5 sec
25
MP Cost: 75, Damage: 320%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 125% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 35%\nCooldown: 5 sec
26
MP Cost: 75, Damage: 324%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 127% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 36%\nCooldown: 5 sec
27
MP Cost: 75, Damage: 328%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 129% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 37%\nCooldown: 5 sec
28
MP Cost: 75, Damage: 332%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 131% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 38%\nCooldown: 5 sec
29
MP Cost: 80, Damage: 336%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 133% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 39%\nCooldown: 5 sec
30
MP Cost: 80, Damage: 340%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 135% damage every 1 sec for 15 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 40%\nCooldown: 5 sec
31
MP Cost: 80, Damage: 344%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 137% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 41%\nCooldown: 5 sec
32
MP Cost: 80, Damage: 348%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 139% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 42%\nCooldown: 5 sec
33
MP Cost: 85, Damage: 352%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 141% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 43%\nCooldown: 5 sec
Maple Warrior Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
33
MP Cost: 70, All Stats: +17%, Duration: 990 sec
Big Bang Description: Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, mes = freeze Range:200% Element: Ice Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 3%, Freeze Duration: 3 sec
2
MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 6%, Freeze Duration: 3 sec
3
MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 9%, Freeze Duration: 3 sec
4
MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 12%, Freeze Duration: 3 sec
5
MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 15%, Freeze Duration: 3 sec
6
MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 18%, Freeze Duration: 3 sec
7
MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 21%, Freeze Duration: 3 sec
8
MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 24%, Freeze Duration: 3 sec
9
MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 27%, Freeze Duration: 3 sec
10
MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 30%, Freeze Duration: 3 sec
11
MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 33%, Freeze Duration: 4 sec
12
MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 36%, Freeze Duration: 4 sec
13
MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 39%, Freeze Duration: 4 sec
14
MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 42%, Freeze Duration: 4 sec
15
MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 45%, Freeze Duration: 4 sec
16
MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 48%, Freeze Duration: 4 sec
17
MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 51%, Freeze Duration: 4 sec
18
MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 54%, Freeze Duration: 4 sec
19
MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 57%, Freeze Duration: 4 sec
20
MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 60%, Freeze Duration: 4 sec
21
MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 63%, Freeze Duration: 5 sec
22
MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 66%, Freeze Duration: 5 sec
23
MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 69%, Freeze Duration: 5 sec
24
MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 72%, Freeze Duration: 5 sec
25
MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 75%, Freeze Duration: 5 sec
26
MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 78%, Freeze Duration: 5 sec
27
MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 81%, Freeze Duration: 5 sec
28
MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 84%, Freeze Duration: 5 sec
29
MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 87%, Freeze Duration: 5 sec
30
MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 90%, Freeze Duration: 5 sec
31
MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 93%, Freeze Duration: 6 sec
32
MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 96%, Freeze Duration: 6 sec
33
MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 99%, Freeze Duration: 6 sec
Arcane Aim Description: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
2
Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
3
Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
4
Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
5
Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
6
Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
7
Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
8
Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
9
Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
10
Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
11
Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
12
Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
13
Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
14
Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
15
Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
16
Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
17
Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
18
Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
19
Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
20
Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
21
Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
22
Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
23
Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
24
Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
25
Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
26
Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
27
Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
28
Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
29
Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
30
Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
31
Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
32
Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
33
Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.
Hyper
Glacier Chain - Spread Description: Increases the number of monsters hit by Glacier Chain. Info: type = 50 Maximum Level: 1 Required Level: 195
1
Monsters Hit +2
Chain Lightning - Extra Strike Description: Increases Chain Lightning's number of attacks. Info: type = 50 Maximum Level: 1 Required Level: 149
1
Number of Attacks: +1
Teleport Mastery - Range Description: Increases Teleport Mastery range bonus. Info: type = 50 Maximum Level: 1 Required Level: 143
1
100 bonus distance
Teleport Mastery - Spread Description: Increases the number of enemies Teleport Mastery hits. Info: type = 50 Maximum Level: 1 Required Level: 162
1
Monsters Hit +2
Chain Lightning - Spread Description: Increases the number of monsters hit by Chain Lightning. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Monsters Hit +2
Chain Lightning - Reinforce Description: Increases Chain Lightning damage. Info: type = 50 Maximum Level: 1 Required Level: 168
1
Damage: +20%
Hyper Speed Description: Permanently increases Movement Speed. Info: type = 50 Maximum Level: 1 Required Level: 152
1
Movement Speed +10
Hyper Magic Defense Description: Permanently increases Magic DEF. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF +500
Teleport Mastery - Reinforce Description: Increases Teleport Mastery damage. Info: type = 50 Maximum Level: 1 Required Level: 183
1
Damage: +20%
Hyper Jump Description: Permanently increases Jump. Info: type = 50 Maximum Level: 1 Required Level: 146
1
Jump +10
Absolute Zero Aura Description: Surrounds allies with unbreakable coldness. Info: type = 15, massSpell = 1 Delays: HY222iceAura - 1260 ms Range:350% Animations:effect, repeat Maximum Level: 1 Required Level: 150
1
MP Cost: 100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%
Epic Adventure Description: Call upon the bravery deep within to increase damage output and max damage. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1 Required Level: 200
1
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party
Lightning Orb Description: Creates a large, unstable sphere of electricity to continuously zap enemies. Info: type = 1, areaAttack = 1 Delays: HY222lightningSphere - 960 ms Range:450% Animations:prepare, keydown, keydownend, hit.0, special Maximum Level: 1 Required Level: 170
1
Key-down skill. MP Cost: 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%.\nCooldown: 90 sec
Glacier Chain - Extra Strike Description: Increases Glacier Chain's number of attacks. Info: type = 50 Maximum Level: 1 Required Level: 177
1
Number of Attacks: +1
Glacier Chain - Cooldown Cutter Description: Reduces Glacier Chain cooldown. Info: type = 50 Maximum Level: 1 Required Level: 155
1
Cooldown: -100%
Hyper Fury Description: Permanently increases Max DF. Info: type = 50 Maximum Level: 1 Required Level: 180
1
Max DF +50
Hyper Defense Description: Permanently increases Weapon DEF. Info: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF +500
Hyper Critical Description: Permanently increases Critical Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Rate: +10%
Hyper Accuracy Description: Permanently increases Accuracy. Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy +20%
Hyper Health Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
Max HP: +15%
Hyper Mana Description: Permanently increases Max MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
Max MP +15%
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1 Required Level: 140
1
STR +50
Hyper Dexterity Description: Permanently increases DEX. Info: type = 50 Maximum Level: 1 Required Level: 140
1
DEX +50
Hyper Intelligence Description: Permanently increases INT. Info: type = 50 Maximum Level: 1 Required Level: 140
1
INT +50
Hyper Luck Description: Permanently increases LUK. Info: type = 50 Maximum Level: 1 Required Level: 140
1
LUK +50
Cleric
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5# Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
2
MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
3
MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
4
MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
5
MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
6
MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
7
MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
8
MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
9
MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
10
MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
11
MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
12
MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
13
MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
14
MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
15
MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
16
MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
17
MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
18
MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
19
MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
20
MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 10
1
Magic Mastery: 14%, Magic ATT: +1
2
Magic Mastery: 18%, Magic ATT: +2
3
Magic Mastery: 22%, Magic ATT: +3
4
Magic Mastery: 26%, Magic ATT: +4
5
Magic Mastery: 30%, Magic ATT: +5
6
Magic Mastery: 34%, Magic ATT: +6
7
Magic Mastery: 38%, Magic ATT: +7
8
Magic Mastery: 42%, Magic ATT: +8
9
Magic Mastery: 46%, Magic ATT: +9
10
Magic Mastery: 50%, Magic ATT: +10
High Wisdom Description: Permanently increase INT through mental discipline. Info: type = 50 Maximum Level: 5
1
Permanently increase INT by 8
2
Permanently increase INT by 16
3
Permanently increase INT by 24
4
Permanently increase INT by 32
5
Permanently increase INT by 40
Invincible Description: Temporarily decreases all damage received. \nRequired Skill: #cHeal Lv. 5# Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 5 Heal Animations:effect Maximum Level: 15
1
MP Cost: 15, Damage decreased by 11% for 20 sec
2
MP Cost: 15, Damage decreased by 12% for 40 sec
3
MP Cost: 18, Damage decreased by 13% for 60 sec
4
MP Cost: 18, Damage decreased by 14% for 80 sec
5
MP Cost: 18, Damage decreased by 15% for 100 sec
6
MP Cost: 21, Damage decreased by 16% for 120 sec
7
MP Cost: 21, Damage decreased by 17% for 140 sec
8
MP Cost: 21, Damage decreased by 18% for 160 sec
9
MP Cost: 24, Damage decreased by 19% for 180 sec
10
MP Cost: 24, Damage decreased by 20% for 200 sec
11
MP Cost: 24, Damage decreased by 21% for 220 sec
12
MP Cost: 27, Damage decreased by 22% for 240 sec
13
MP Cost: 27, Damage decreased by 23% for 260 sec
14
MP Cost: 27, Damage decreased by 24% for 280 sec
15
MP Cost: 30, Damage decreased by 25% for 300 sec
Heal Description: Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill. Info: type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1 Delays: alert2 - 600 ms Range:300% Element: Holy Animations:effect, affected, specialAffected, hit.0 Maximum Level: 20
1
MP Cost: 18, HP Restored: 15%, Deals 258% damage on up to 5 undead monsters
2
MP Cost: 18, HP Restored: 30%, Deals 266% damage on up to 5 undead monsters
3
MP Cost: 18, HP Restored: 45%, Deals 274% damage on up to 5 undead monsters
4
MP Cost: 18, HP Restored: 60%, Deals 282% damage on up to 5 undead monsters
5
MP Cost: 18, HP Restored: 75%, Deals 290% damage on up to 5 undead monsters
6
MP Cost: 18, HP Restored: 90%, Deals 298% damage on up to 5 undead monsters
7
MP Cost: 18, HP Restored: 105%, Deals 306% damage on up to 5 undead monsters
8
MP Cost: 18, HP Restored: 120%, Deals 314% damage on up to 5 undead monsters
9
MP Cost: 18, HP Restored: 135%, Deals 322% damage on up to 5 undead monsters
10
MP Cost: 18, HP Restored: 150%, Deals 330% damage on up to 5 undead monsters
11
MP Cost: 24, HP Restored: 165%, Deals 338% damage on up to 5 undead monsters
12
MP Cost: 24, HP Restored: 180%, Deals 346% damage on up to 5 undead monsters
13
MP Cost: 24, HP Restored: 195%, Deals 354% damage on up to 5 undead monsters
14
MP Cost: 24, HP Restored: 210%, Deals 362% damage on up to 5 undead monsters
15
MP Cost: 24, HP Restored: 225%, Deals 370% damage on up to 5 undead monsters
16
MP Cost: 24, HP Restored: 240%, Deals 378% damage on up to 5 undead monsters
17
MP Cost: 24, HP Restored: 255%, Deals 386% damage on up to 5 undead monsters
18
MP Cost: 24, HP Restored: 270%, Deals 394% damage on up to 5 undead monsters
19
MP Cost: 24, HP Restored: 285%, Deals 402% damage on up to 5 undead monsters
20
MP Cost: 24, HP Restored: 300%, Deals 410% damage on up to 5 undead monsters
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 5
1
MP Cost: 44, Range: 134
2
MP Cost: 36, Range: 138
3
MP Cost: 28, Range: 142
4
MP Cost: 20, Range: 146
5
MP Cost: 12, Range: 150
Holy Arrow Description: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters. Info: type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1 Delays: shoot1 - 800 ms Range:120% Element: Holy Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 298%, Max Enemies Hit: 4
2
MP Cost: 12, Damage: 306%, Max Enemies Hit: 4
3
MP Cost: 12, Damage: 314%, Max Enemies Hit: 4
4
MP Cost: 12, Damage: 322%, Max Enemies Hit: 4
5
MP Cost: 12, Damage: 330%, Max Enemies Hit: 4
6
MP Cost: 12, Damage: 338%, Max Enemies Hit: 4
7
MP Cost: 12, Damage: 346%, Max Enemies Hit: 4
8
MP Cost: 12, Damage: 354%, Max Enemies Hit: 4
9
MP Cost: 24, Damage: 362%, Max Enemies Hit: 4
10
MP Cost: 24, Damage: 370%, Max Enemies Hit: 4
11
MP Cost: 24, Damage: 378%, Max Enemies Hit: 4
12
MP Cost: 24, Damage: 386%, Max Enemies Hit: 4
13
MP Cost: 24, Damage: 394%, Max Enemies Hit: 4
14
MP Cost: 24, Damage: 402%, Max Enemies Hit: 4
15
MP Cost: 24, Damage: 410%, Max Enemies Hit: 4
16
MP Cost: 24, Damage: 418%, Max Enemies Hit: 4
17
MP Cost: 36, Damage: 426%, Max Enemies Hit: 4
18
MP Cost: 36, Damage: 434%, Max Enemies Hit: 4
19
MP Cost: 36, Damage: 442%, Max Enemies Hit: 4
20
MP Cost: 36, Damage: 450%, Max Enemies Hit: 4
Bless Description: Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Invincible Animations:effect, affected Maximum Level: 15
Holy Focus Description: Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 10# Info: type = 50 Pre-requisite: Level 10 Spell Mastery Maximum Level: 10
1
For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +58%
2
For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +58%
3
For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +61%
4
For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +61%
5
For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +64%
6
For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +64%
7
For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +67%
8
For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +67%
9
For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +70%
10
For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +70%
Holy Magic Shell Description: Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 90 sec] Info: type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1 Delays: holyshield - 1140 ms Range:400% Animations:effect, affected, repeat Maximum Level: 20
1
MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec
2
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec
3
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec
4
MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec
5
MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec
6
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec
7
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec
8
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec
9
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec
10
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
11
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
12
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec
13
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec
14
MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec
15
MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec
16
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec
17
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec
18
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec
19
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec
20
MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec
Magic Booster Description: Consumes MP to increase Magic Attack Speed by two steps for set duration. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 10
1
MP Cost: 56, Duration: 20 sec
2
MP Cost: 52, Duration: 40 sec
3
MP Cost: 48, Duration: 60 sec
4
MP Cost: 44, Duration: 80 sec
5
MP Cost: 40, Duration: 100 sec
6
MP Cost: 36, Duration: 120 sec
7
MP Cost: 32, Duration: 140 sec
8
MP Cost: 28, Duration: 160 sec
9
MP Cost: 24, Duration: 180 sec
10
MP Cost: 20, Duration: 200 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5# Info: type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 5 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Shining Ray Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = stun Delays: alert5 - 900 ms Range:210% Element: Holy Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost: 29, Damage: 183%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 3 sec
2
MP Cost: 29, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec
3
MP Cost: 33, Damage: 189%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 3 sec
4
MP Cost: 33, Damage: 192%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec
5
MP Cost: 33, Damage: 195%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 3 sec
6
MP Cost: 37, Damage: 198%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec
7
MP Cost: 37, Damage: 201%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 4 sec
8
MP Cost: 37, Damage: 204%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec
9
MP Cost: 41, Damage: 207%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 4 sec
10
MP Cost: 41, Damage: 210%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec
11
MP Cost: 45, Damage: 213%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 4 sec
12
MP Cost: 45, Damage: 216%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec
13
MP Cost: 45, Damage: 219%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec
14
MP Cost: 49, Damage: 222%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec
15
MP Cost: 49, Damage: 225%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 5 sec
16
MP Cost: 49, Damage: 228%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec
17
MP Cost: 53, Damage: 231%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 5 sec
18
MP Cost: 53, Damage: 234%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec
19
MP Cost: 57, Damage: 237%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 5 sec
20
MP Cost: 57, Damage: 240%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec
Doom Description: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters. Info: type = 32, areaAttack = 1, mes = polymorph Delays: alert3 - 1500 ms Range:250% Animations:effect, mob, mob0 Maximum Level: 10
Mystic Door Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. #cPress Up arrow key# to move.\nRequired Skill: #cDispell Lv. 3# Info: type = 99, pvp = 0 Delays: alert2 - 600 ms Pre-requisite: Level 3 Dispel Animations:effect, cDoor, mDoor, Frame Maximum Level: 10
1
MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec
2
MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec
3
MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec
4
MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec
5
MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec
6
MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec
7
MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec
8
MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec
9
MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec
10
MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec
Holy Symbol Description: Temporarily allows all nearby party members to gain additional EXP while hunting. \nRequired Skill: #cDispel Lv. 3# Info: type = 10, pvp = 0 Delays: alert - 1500 ms Range:350% Pre-requisite: Level 3 Dispel Animations:effect, affected Maximum Level: 20
Dispel Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Info: type = 34, massSpell = 1, debuff = 1, dispel = 1 Delays: alert4 - 900 ms Range:300% Animations:effect, mob, affected Maximum Level: 10
1
MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%
2
MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%
3
MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%
4
MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%
5
MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%
6
MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%
7
MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%
8
MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%
9
MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%
10
MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%
Bishop
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
2
Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
3
Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
4
Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
5
Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
6
Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
7
Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
8
Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
9
Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
10
Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
11
Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
12
Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
13
Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.
Arcane Aim Description: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
2
Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
3
Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
4
Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
5
Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
6
Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
7
Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
8
Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
9
Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
10
Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
11
Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
12
Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
13
Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
14
Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
15
Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
16
Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
17
Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
18
Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
19
Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
20
Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
21
Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
22
Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
23
Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
24
Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
25
Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
26
Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
27
Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
28
Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
29
Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
30
Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
31
Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
32
Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
33
Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.
Advanced Blessing Description: Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.\nRequired Skill: #cBless Lv. 15# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Bless Animations:effect, affected Maximum Level: 30
Infinity Description: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec
2
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec
3
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec
4
MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec
5
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec
6
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec
7
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec
8
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec
9
MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec
10
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec
11
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec
12
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec
13
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec
14
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec
15
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec
16
MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec
17
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec
18
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec
19
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec
20
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec
21
MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec
22
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec
23
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec
24
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec
25
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec
26
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec
27
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec
28
MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec
29
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec
30
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec
31
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec
32
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec
33
MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec
Angel Ray Description: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: shoot1 - 800 ms Element: Holy Animations:effect, ball, hit.0 Maximum Level: 30
1
MP Cost: 26, Damage: 230%, Number of Attacks: 4, Max Enemies Hit: 6
2
MP Cost: 28, Damage: 235%, Number of Attacks: 4, Max Enemies Hit: 6
3
MP Cost: 28, Damage: 240%, Number of Attacks: 4, Max Enemies Hit: 6
4
MP Cost: 30, Damage: 245%, Number of Attacks: 4, Max Enemies Hit: 6
5
MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 6
6
MP Cost: 32, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 6
7
MP Cost: 32, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6
8
MP Cost: 34, Damage: 265%, Number of Attacks: 4, Max Enemies Hit: 6
9
MP Cost: 34, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 6
10
MP Cost: 36, Damage: 275%, Number of Attacks: 4, Max Enemies Hit: 6
11
MP Cost: 36, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 6
12
MP Cost: 38, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 6
13
MP Cost: 38, Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 6
14
MP Cost: 40, Damage: 295%, Number of Attacks: 4, Max Enemies Hit: 6
15
MP Cost: 40, Damage: 300%, Number of Attacks: 4, Max Enemies Hit: 6
16
MP Cost: 42, Damage: 305%, Number of Attacks: 4, Max Enemies Hit: 6
17
MP Cost: 42, Damage: 310%, Number of Attacks: 4, Max Enemies Hit: 6
18
MP Cost: 44, Damage: 315%, Number of Attacks: 4, Max Enemies Hit: 6
19
MP Cost: 44, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 6
20
MP Cost: 46, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 6
21
MP Cost: 46, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 6
22
MP Cost: 48, Damage: 335%, Number of Attacks: 4, Max Enemies Hit: 6
23
MP Cost: 48, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 6
24
MP Cost: 50, Damage: 345%, Number of Attacks: 4, Max Enemies Hit: 6
25
MP Cost: 50, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 6
26
MP Cost: 52, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 6
27
MP Cost: 52, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 6
28
MP Cost: 54, Damage: 365%, Number of Attacks: 4, Max Enemies Hit: 6
29
MP Cost: 54, Damage: 370%, Number of Attacks: 4, Max Enemies Hit: 6
30
MP Cost: 56, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 6
31
MP Cost: 56, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 6
32
MP Cost: 58, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6
33
MP Cost: 58, Damage: 390%, Number of Attacks: 4, Max Enemies Hit: 6
Resurrection Description: Resurrects a party member using a ray of holy light. Info: type = 38, pvp = 0 Delays: resurrection - 2520 ms Range:400% Animations:effect, affected Maximum Level: 5
1
MP Cost: 270, Cooldown: 18 min
2
MP Cost: 240, Cooldown: 16 min
3
MP Cost: 210, Cooldown: 14 min
4
MP Cost: 180, Cooldown: 12 min
5
MP Cost: 150, Cooldown: 10 min
6
MP Cost: 120, Cooldown: 8 min
7
MP Cost: 90, Cooldown: 6 min
8
MP Cost: 60, Cooldown: 4 min
Big Bang Description: Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1 Range:200% Element: Holy Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1%
2
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1%
3
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2%
4
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2%
5
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3%
6
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3%
7
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4%
8
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4%
9
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5%
10
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5%
11
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6%
12
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6%
13
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7%
14
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7%
15
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8%
16
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8%
17
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9%
18
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9%
19
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10%
20
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10%
21
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11%
22
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11%
23
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12%
24
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12%
25
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13%
26
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13%
27
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14%
28
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14%
29
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15%
30
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15%
31
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16%
32
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16%
33
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 339%, Critical Hit Rate: +17%
Maple Warrior Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
33
MP Cost: 70, All Stats: +17%, Duration: 990 sec
Bahamut Description: Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase. Info: type = 33, minionAttack = normal, magicDamage = 1 Delays: alert2 - 600 ms Element: Holy Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +11%
2
MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +12%
3
MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +13%
4
MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +14%
5
MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +15%
6
MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +16%
7
MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +17%
8
MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +18%
9
MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +19%
10
MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +20%
11
MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +21%
12
MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +22%
13
MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +23%
14
MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +24%
15
MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +25%
16
MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +26%
17
MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +27%
18
MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +28%
19
MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +29%
20
MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +30%
21
MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +31%
22
MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +32%
23
MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +33%
24
MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +34%
25
MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +35%
26
MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +36%
27
MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +37%
28
MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +38%
29
MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +39%
30
MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +40%
31
MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +41%
32
MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +42%
33
MP Cost: 124, Duration: 284 sec, Damage: 668%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +43%
Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
8
MP Cost: 30, Cooldown: 180 sec
Genesis Description: A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: genesis - 2700 ms Range:400% Element: Holy Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 40 sec
2
MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 40 sec
3
MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 38 sec
4
MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec
5
MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec
6
MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec
7
MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec
8
MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 36 sec
9
MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 34 sec
10
MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec
11
MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec
12
MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec
13
MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec
14
MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 32 sec
15
MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 30 sec
16
MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec
17
MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec
18
MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec
19
MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec
20
MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 28 sec
21
MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 26 sec
22
MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec
23
MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec
24
MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec
25
MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec
26
MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 24 sec
27
MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 22 sec
28
MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec
29
MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec
30
MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec
31
MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec
32
MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 20 sec
33
MP Cost: 600, Damage: 1030%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 18 sec
Hyper
Holy Symbol - Experience Description: Increases your EXP earned when using Holy Symbol. Info: type = 50 Maximum Level: 1 Required Level: 168
1
20% additional EXP for only self
Holy Symbol - Preparation Description: Increases resistance to status ailments and all elements from using Holy Symbol. Info: type = 50 Maximum Level: 1 Required Level: 189
1
Additional 10% resistance to status ailments and all elements
Holy Magic Shell - Persist Description: Increases the duration of Holy Magic Shell. Info: type = 50 Maximum Level: 1 Required Level: 162
Hyper Jump Description: Permanently increases Jump. Info: type = 50 Maximum Level: 1 Required Level: 146
1
Jump +10
Holy Magic Shell - Extra Guard Description: Increases Holy Magic Shell's guard count. Info: type = 50 Maximum Level: 1 Required Level: 183
1
2 additional # guards
Hyper Magic Defense Description: Permanently increases Magic DEF. Info: type = 50 Maximum Level: 1 Required Level: 174
1
Magic DEF +500
Hyper Speed Description: Permanently increases Movement Speed. Info: type = 50 Maximum Level: 1 Required Level: 152
1
Movement Speed +10
Holy Symbol - Item Drop Description: Increases your drop rate when using Holy Symbol. Info: type = 50 Maximum Level: 1 Required Level: 149
1
30% additional drop rate
Advanced Blessing - Ferocity Description: Increases the effectiveness of Advanced Blessing’s Weapon Attack and Magic Attack boost. Info: type = 50 Maximum Level: 1 Required Level: 195
1
Additional 20 Weapon and Magic ATT
Avenging Angel Description: Fuels your body with the fury of an avenging angel. Info: type = 50 Delays: HY232vengenceOfAngel - 1080 ms Animations:effect, repeat Maximum Level: 1 Required Level: 150
1
MP Cost: 100, Magic ATT: 50, Monster DEF Ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: +5,000,000, attack speed increased by 1. \n#cOnly works with Teleport and Angel Ray.
Heaven's Door Description: Knocks on the door to the heavens to punish enemies and bless your allies at the same time. Info: type = 1, areaAttack = 1 Delays: HY232heavensDoor - 1800 ms Range:550% Animations:effect, effect0, affected, hit.0 Maximum Level: 1 Required Level: 170
1
MP Cost: 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Protects allies from one KO.\nCooldown: 180 sec
Epic Adventure Description: Call upon the bravery deep within to increase damage output and max damage. Info: type = 50 Range:400% Animations:effect, attected Maximum Level: 1 Required Level: 200
1
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party
Hyper Luck Description: Permanently increases LUK. Info: type = 50 Maximum Level: 1 Required Level: 140
1
LUK +50
Hyper Intelligence Description: Permanently increases INT. Info: type = 50 Maximum Level: 1 Required Level: 140
1
INT +50
Hyper Dexterity Description: Permanently increases DEX. Info: type = 50 Maximum Level: 1 Required Level: 140
1
DEX +50
Hyper Strength Description: Permanently increases STR. Info: type = 50 Maximum Level: 1 Required Level: 140
1
STR +50
Hyper Mana Description: Permanently increases Max MP. Info: type = 50 Maximum Level: 1 Required Level: 186
1
Max MP +15%
Hyper Health Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 1 Required Level: 192
1
Max HP: +15%
Hyper Accuracy Description: Permanently increases Accuracy. Info: type = 50 Maximum Level: 1 Required Level: 158
1
Accuracy +20%
Hyper Critical Description: Permanently increases Critical Rate. Info: type = 50 Maximum Level: 1 Required Level: 198
1
Critical Rate: +10%
Hyper Defense Description: Permanently increases Weapon DEF. Info: type = 50 Maximum Level: 1 Required Level: 165
1
Weapon DEF +500
Hyper Fury Description: Permanently increases Max DF. Info: type = 50 Maximum Level: 1 Required Level: 180
1
Max DF +50
Advanced Blessing - Extra Point Description: Increases the effectiveness of Advanced Blessing’s Max HP and the Max MP boost. Info: type = 50 Maximum Level: 1 Required Level: 155
1
1000 additional Max HP & MP
Advanced Blessing - Enhance Description: Increases the effectiveness of Advanced Blessing’s Weapon Defense, Magic Defense, Accuracy, and Avoidability boost. Info: type = 50 Maximum Level: 1 Required Level: 177
1
Bonus 200 Weapon and Magic DEF, Bonus 180 Accuracy and Avoidability