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Patch Available - KMS 1.2.166 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Patch Available - KMS 1.2.166 (/showthread.php?tid=56200) |
Patch Available - KMS 1.2.166 - Notify - 2012-07-23 Nexon posted a patch for KMS version 165 upgrade to version 166. You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now. Extractions and database updates will be forthcoming (if supported)! Size: 7363887 (bytes) (7.02 mb) Posted: Want quick and easy notification of just patches & updates? Follow PatchWatcher on twitter, or visit http://www.PatchWatcher.net/ and monitor just the patches you're interested in. Patch Available - KMS 1.2.166 - Justin - 2012-07-23 Kaiser incoming?! Patch Available - KMS 1.2.166 - TugboatWilly - 2012-07-23 almost time for the next new class?
Patch Available - KMS 1.2.166 - PeePeeAyeDeeKay - 2012-07-23 Pretty sure it's not Kaiser lol. That should be on the 26th. Patch Available - KMS 1.2.166 - Question - 2012-07-23 PeePeeAyeDeeKay Wrote:Pretty sure it's not Kaiser lol. That should be on the 26th. 7mb that too small to be anything good it probably some bug fix and probably maybe a more define story line is added to luminous Patch Available - KMS 1.2.166 - Elven Emily - 2012-07-23 Definitely not Kaiser. It's 7:49am on the 24th there. This got my hopes up though. I was hoping it would be KMST 1.2.441. Patch Available - KMS 1.2.166 - Aircalibur - 2012-07-23 It's the PIRATE LEGEND. Oh wait. Someone did that joke already. -poof- Patch Available - KMS 1.2.166 - Jettono - 2012-07-23 I'm pretty sure it's just bugfixes. Patch Available - KMS 1.2.166 - FenixR - 2012-07-23 Where is chinchilla man when we need him :/ Patch Available - KMS 1.2.166 - Arrol - 2012-07-23 FenixR Wrote:Where is chinchilla man when we need him :/ Nothing important has been added according to the guild, just new pets, I think. Patch Available - KMS 1.2.166 - kremechoko - 2012-07-24 I hope you all like potential. Introducing...Additional Potential! Basically, when you get an item with potential, it may or may not come with it. I'm NOT sure. I looted several Lv. 65 capes and came with no additional potential. Maybe it's a 75+ only thing? I don't know. ![]() And of course, the cube resets it's potential. Te R next to it represents is 'Rare' rank. EDIT: loloops. Wrong thread. Meant to post in KMST thread. Patch Available - KMS 1.2.166 - Chameleonic - 2012-07-24 kremechoko Wrote:I hope you all like potential. So there is now a separate revealed potential when you loot things as well as 2-3 lines of unrevealed? And a cube resets both? lol Maybe this is the 4th line people have been talking about. Patch Available - KMS 1.2.166 - kremechoko - 2012-07-24 Chameleonic Wrote:So there is now a separate revealed potential when you loot things as well as 2-3 lines of unrevealed? And a cube resets both? lol Currently there's no cube that resets both regular potential and additional potential. Patch Available - KMS 1.2.166 - Chameleonic - 2012-07-24 So currently there is... 3 Regular Potential lines 1 Additional Potential 1 Nebulites What will be next...
Patch Available - KMS 1.2.166 - kremechoko - 2012-07-24 Chameleonic Wrote:So currently there is... Well, there are stamps to increase the amount of lines of additional potential to 2. I think 2 is the max. Patch Available - KMS 1.2.166 - Mazz - 2012-07-24 What. So 5 lines of potential + nebulite? Why on earth is that necessary. Patch Available - KMS 1.2.166 - Locked - 2012-07-24 There's R/E/U/L for the additional potential line. Patch Available - KMS 1.2.166 - Chameleonic - 2012-07-24 How do you get the Additional potential on existing items? Patch Available - KMS 1.2.166 - Kalemora - 2012-07-24 Just what the game needed. |