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EMS v81 - Legends - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: EMS v81 - Legends (/showthread.php?tid=54463) Pages:
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EMS v81 - Legends - Fiel - 2012-06-03 Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter! How do you feel about the content changed in this patch? Click on "Rate this thread" in the upper right-hand corner of this thread to share your opinion! -----
Character
Item Sets
(#6) Marx Von Leon Set
4 Items:
WDEF: +100 MDEF: +100 Accuracy: +100 Avoid: +100 All Stat: +4 5 Items: WDEF: +150 MDEF: +150 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +6 6 Items: WDEF: +200 MDEF: +200 All Stat: +10 STR: +4 DEX: +4 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Marx Von Leon Helmet Cap - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 330 Req DEX: 105 STR: +7 WDEF: +130 Charm EXP: +80 Untradeable Platinum Scissors of Karma 10 slots ![]() Marx Von Leon Battle Suit Longcoat - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 370 Req DEX: 105 STR: +9 DEX: +7 WDEF: +206 Accuracy: +3 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Marx Von Leon Gloves Glove - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 390 Req DEX: 105 STR: +7 DEX: +4 HP: +25 WDEF: +51 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Marx Von Leon War Boots Shoes - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 390 Req DEX: 105 STR: +6 DEX: +3 WDEF: +84 Accuracy: +1 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Marx Von Leon Cape Cape - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +55 MDEF: +60 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Marx Von Leon Sword 2H Sword - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 370 Req DEX: 105 Weapon Attack: +116 Charm EXP: +80 Untradeable Platinum Scissors of Karma Normal(6) 8 slots ![]() Marx Von Leon Halberd Polearm - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 370 Req DEX: 105 Weapon Attack: +117 Charm EXP: +80 Untradeable Platinum Scissors of Karma Slow(8) 8 slots ![]() Marx Von Leon Sabre 1H Sword - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 340 Req DEX: 100 Weapon Attack: +110 Charm EXP: +80 Untradeable Platinum Scissors of Karma Fast(5) 8 slots ![]() Marx Von Leon Spear Spear - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 370 Req DEX: 105 Weapon Attack: +114 Charm EXP: +80 Untradeable Platinum Scissors of Karma Slow(7) 8 slots ![]() Marx Von Leon Hammer 1H BW - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 340 Req DEX: 100 Weapon Attack: +110 Charm EXP: +80 Untradeable Platinum Scissors of Karma Fast(5) 8 slots ![]() Marx Von Leon Axe 1H Axe - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 340 Req DEX: 100 Weapon Attack: +110 Charm EXP: +80 Untradeable Platinum Scissors of Karma Fast(5) 8 slots
(#8) Fox Von Leon Set
4 Items:
WDEF: +100 MDEF: +100 Accuracy: +100 Avoid: +100 All Stat: +4 5 Items: WDEF: +150 MDEF: +150 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +6 6 Items: WDEF: +200 MDEF: +200 All Stat: +10 STR: +4 DEX: +4 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Fox Von Leon Helmet Cap - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 105 Req DEX: 370 STR: +3 DEX: +7 HP: +25 WDEF: +85 Charm EXP: +80 Untradeable Platinum Scissors of Karma 10 slots ![]() Fox Von Leon Battle Suit Longcoat - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 105 Req DEX: 370 STR: +6 DEX: +9 WDEF: +135 Avoid: +3 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Fox Von Leon Gloves Glove - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 105 Req DEX: 340 STR: +5 DEX: +7 MP: +30 WDEF: +48 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Fox Von Leon War Boots Shoes - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 105 Req DEX: 370 STR: +3 DEX: +6 WDEF: +70 Accuracy: +1 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Fox Von Leon Cape Cape - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +55 MDEF: +60 Charm EXP: +80 Untradeable Platinum Scissors of Karma 7 slots ![]() Fox Von Leon Bow Bow - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 125 Req DEX: 305 Weapon Attack: +109 Knockback: +75% Charm EXP: +80 Untradeable Platinum Scissors of Karma Normal(6) 8 slots ![]() Fox Von Leon Crossbow Crossbow - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 120 Req DEX: 330 Weapon Attack: +112 Knockback: +68% Charm EXP: +80 Untradeable Platinum Scissors of Karma Normal(6) 8 slots
(#27) Falcon Wing Set
2 Items:
WDEF: +300 MDEF: +300 Accuracy: +200 Avoid: +200 3 Items: HP: +15% MP: +15% 4 Items: Weapon Attack: +15 Abnormal Status Duration: -2 sec. 5 Items: All Stat: +20 All Skills: +2 Levels 6 Items: Weapon Attack: +30 Damage to Bosses: +30%
Set Items
![]() Falcon Wing Sentinel Cap Cap - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +25 DEX: +25 HP: +300 MP: +300 WDEF: +250 Weapon Attack: +1 Accuracy: +200 Avoid: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 10 slots ![]() Falcon Wing Sentinel Cape Cape - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 STR: +7 DEX: +7 WDEF: +150 MDEF: +150 Weapon Attack: +1 Speed: +10 Jump: +5 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Gloves Glove - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +16 DEX: +16 HP: +350 WDEF: +50 MDEF: +50 Weapon Attack: +5 Accuracy: +30 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Sentinel Suit Longcoat - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +30 DEX: +30 WDEF: +225 MDEF: +225 Weapon Attack: +2 Accuracy: +80 Avoid: +20 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 12 slots ![]() Falcon Wing Sentinel Boots Shoes - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +15 DEX: +15 WDEF: +85 MDEF: +85 Weapon Attack: +1 Avoid: +30 Speed: +10 Jump: +7 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma 7 slots ![]() Falcon Wing Composite Bow Bow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +128 Accuracy: +100 Knockback: +75% Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Falcon Wing Heavy Crossbow Crossbow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +131 Accuracy: +100 Knockback: +68% Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Falcon Wing Dual Bowguns Dual Bow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +128 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots
(#45) Victor Von Leon Set
4 Items:
WDEF: +150 MDEF: +150 Accuracy: +150 Avoid: +150 All Stat: +6 5 Items: WDEF: +225 MDEF: +225 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +9 6 Items: WDEF: +300 MDEF: +300 All Stat: +15 STR: +10 DEX: +10 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Victor Von Leon Helm Cap - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 330 Req DEX: 105 STR: +11 WDEF: +195 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Victor Von Leon Battle Suit Longcoat - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 105 STR: +13 DEX: +9 WDEF: +300 Accuracy: +30 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Victor Von Leon War Boots Shoes - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 390 Req DEX: 105 STR: +9 DEX: +4 MP: +15 WDEF: +120 Accuracy: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Victor Von Leon Hand Guard Glove - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 390 Req DEX: 105 STR: +9 DEX: +5 HP: +60 WDEF: +80 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Victor Von Leon Cape Cape - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Victor Von Leon Sabre 1H Sword - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 340 Req DEX: 100 STR: +6 Weapon Attack: +116 Accuracy: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Victor Von Leon Sword 2H Sword - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Victor Von Leon Spear Spear - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Slow(7) 8 slots ![]() Victor Von Leon Hellslayer Polearm - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 107 STR: +6 Weapon Attack: +107 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Victor Von Leon Hammer 1H BW - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 340 Req DEX: 100 STR: +6 Weapon Attack: +116 Accuracy: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Victor Von Leon Axe 1H Axe - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 340 Req DEX: 100 STR: +6 Weapon Attack: +116 Accuracy: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots
(#46) Hex Von Leon Set
4 Items:
WDEF: +150 MDEF: +150 Accuracy: +150 Avoid: +150 All Stat: +6 5 Items: WDEF: +225 MDEF: +225 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +9 6 Items: WDEF: +300 MDEF: +300 All Stat: +15 INT: +10 LUK: +10 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Hex Von Leon Helm Cap - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 368 Req LUK: 123 INT: +11 LUK: +7 MP: +50 WDEF: +105 MDEF: +150 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Hex Von Leon Battle Suit Longcoat - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 355 Req LUK: 120 INT: +13 LUK: +7 MP: +100 WDEF: +150 MDEF: +90 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Hex Von Leon War Boots Shoes - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 368 Req LUK: 123 INT: +8 LUK: +5 MP: +15 WDEF: +60 MDEF: +35 Accuracy: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Hex Von Leon Hand Guard Glove - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 368 Req LUK: 123 INT: +8 LUK: +7 MP: +40 WDEF: +65 MDEF: +25 Magic Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Hex Von Leon Cape Cape - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Hex Von Leon Wand Wand - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Hex Von Leon Staff Staff - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Slow(8) 8 slots
(#47) Celine Von Leon Set
4 Items:
WDEF: +150 MDEF: +150 Accuracy: +150 Avoid: +150 All Stat: +6 5 Items: WDEF: +225 MDEF: +225 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +9 6 Items: WDEF: +300 MDEF: +300 All Stat: +15 STR: +10 DEX: +10 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Celine Von Leon Helm Cap - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 370 STR: +5 DEX: +11 HP: +50 WDEF: +128 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Celine Von Leon Battle Suit Longcoat - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 370 STR: +8 DEX: +13 WDEF: +190 Avoid: +30 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Celine Von Leon War Boots Shoes - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 370 STR: +4 DEX: +9 MP: +15 WDEF: +90 Accuracy: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Celine Von Leon Hand Guard Glove - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 340 STR: +6 DEX: +9 MP: +40 WDEF: +60 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Celine Von Leon Cape Cape - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Celine Von Leon Bow Bow - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Knockback: +75% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Celine Von Leon Crossbow Crossbow - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 330 DEX: +6 Weapon Attack: +116 Knockback: +68% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Celine Von Leon Dual Bowguns Dual Bow - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots
(#48) Scar Von Leon Set
4 Items:
WDEF: +150 MDEF: +150 Accuracy: +150 Avoid: +150 All Stat: +6 5 Items: WDEF: +225 MDEF: +225 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +9 6 Items: WDEF: +300 MDEF: +300 All Stat: +15 DEX: +10 LUK: +10 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Scar Von Leon Helm Cap - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +6 LUK: +10 HP: +50 WDEF: +128 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Scar Von Leon Battle Suit Longcoat - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +7 LUK: +12 WDEF: +190 Avoid: +40 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Scar Von Leon War Boots Shoes - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +5 LUK: +8 MP: +15 WDEF: +90 Avoid: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Scar Von Leon Hand Guard Glove - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +7 LUK: +9 MP: +40 WDEF: +64 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Scar Von Leon Cape Cape - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Scar Von Leon Dagger Dagger - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 290 LUK: +6 Weapon Attack: +114 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(4) 8 slots ![]() Scar Von Leon Guards Claw - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 350 LUK: +6 Weapon Attack: +59 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(4) 8 slots
(#49) Mer Von Leon Set
4 Items:
WDEF: +150 MDEF: +150 Accuracy: +150 Avoid: +150 All Stat: +6 5 Items: WDEF: +225 MDEF: +225 Speed: +10 Jump: +15 Weapon Attack: +10 Magic Attack: +10 All Stat: +9 6 Items: WDEF: +300 MDEF: +300 All Stat: +15 STR: +10 DEX: +10 HP: +10% MP: +10% Ignores 30% of the enemy's DEF when attacking. 5% chance to apply Lv. 2 Freeze when attacking.
Set Items
![]() Mer Von Leon Helm Cap - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +9 DEX: +9 WDEF: +128 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Mer Von Leon Battle Suit Longcoat - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +11 DEX: +11 HP: +100 WDEF: +190 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Mer Von Leon War Boots Shoes - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +7 DEX: +7 MP: +15 WDEF: +90 Avoid: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Mer Von Leon Hand Guard Glove - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +8 DEX: +8 HP: +60 WDEF: +55 MDEF: +15 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Mer Von Leon Cape Cape - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Mer Von Leon Claw Knuckler - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 330 Req DEX: 120 STR: +6 Weapon Attack: +90 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Mer Von Leon Pistol Gun - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 335 DEX: +6 Weapon Attack: +90 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Mer Von Leon Siege Gun Cannon - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 330 Req DEX: 120 STR: +6 WDEF: +120 Weapon Attack: +123 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Slow(8) 8 slots
(#50) Halfmoon Set
2 Items:
PVP Damage: +4% All Stat: +5 3 Items: PVP Damage: +5% All Stat: +10 Weapon Attack: +5 Magic Attack: +5
Set Items
![]() Halfmoon Earrings Earrings - All Classes Set: (#50) Halfmoon Set Req Level: 70 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +75 MP: +75 WDEF: +30 MDEF: +30 PVP Damage: +2% Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Platinum Scissors of Karma 5 slots ![]() Halfmoon Ring Ring - All Classes Set: (#50) Halfmoon Set Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +2 Weapon Attack: +2 Accuracy: +50 Avoid: +50 PVP Damage: +2% Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Platinum Scissors of Karma Unlisted slots ![]() Halfmoon Belt Belt - All Classes Set: (#50) Halfmoon Set Req Level: 70 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +100 MP: +100 WDEF: +75 MDEF: +75 PVP Damage: +2% Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Platinum Scissors of Karma 3 slots
(#51) Blazing Sun Set
3 Items:
PVP Damage: +4% Avoid: +200 Accuracy: +200 4 Items: HP: +400 MP: +400 PVP Damage: +5% 5 Items: PVP Damage: +6% All Stat: +20 Weapon Attack: +10 Magic Attack: +10
Set Items
![]() Blazing Sun Face Paint Face Accessory - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +38 MDEF: +38 Magic Attack: +4 Weapon Attack: +4 Accuracy: +55 Avoid: +55 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Blazing Sun Earrings Earrings - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +150 MP: +150 WDEF: +90 MDEF: +90 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Blazing Sun Ring Ring - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +8 DEX: +8 INT: +8 LUK: +8 HP: +150 MP: +150 Magic Attack: +4 Weapon Attack: +4 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Blazing Sun Pendant Pendant - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +19 DEX: +19 INT: +19 LUK: +19 HP: +250 MP: +250 WDEF: +215 MDEF: +215 Magic Attack: +3 Weapon Attack: +3 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 4 slots ![]() Blazing Sun Belt Belt - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +12 DEX: +12 INT: +12 LUK: +12 HP: +160 MP: +160 WDEF: +140 MDEF: +140 Magic Attack: +3 Weapon Attack: +3 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots
(#52) Immortal Hero Set
2 Items:
All Stat: +15 Weapon Attack: +10
Set Items
![]() Guardian's Eternal Ring Ring - All Classes Set: (#52) Immortal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +150 MDEF: +50 Avoid: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots ![]() Berserker's Eternal Ring Ring - All Classes Set: (#52) Immortal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +30 MDEF: +30 Weapon Attack: +2 Accuracy: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots
(#53) Eternal Hero Set
2 Items:
All Stat: +15 Magic Attack: +10
Set Items
![]() High Lord's Eternal Ring Ring - All Classes Set: (#53) Eternal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +30 MDEF: +30 Magic Attack: +2 Accuracy: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots ![]() Oracle's Eternal Ring Ring - All Classes Set: (#53) Eternal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +50 MDEF: +150 Avoid: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots
Accessory
Face Accessory ![]() Blazing Sun Face Paint Face Accessory - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +38 MDEF: +38 Magic Attack: +4 Weapon Attack: +4 Accuracy: +55 Avoid: +55 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() White Premium Symbol Face Accessory - All Classes Req Level: 90 STR: +6 DEX: +6 INT: +6 LUK: +6 WDEF: +32 MDEF: +32 Magic Attack: +5 Weapon Attack: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Dark Premium Symbol Face Accessory - All Classes Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +32 MDEF: +32 Magic Attack: +5 Weapon Attack: +5 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() Legendary Maple Leaf Face Accessory - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +10 MDEF: +10 Speed: +5 Equip tradeblock 0 slots ![]() Legendary Maple Leaf Face Accessory - All Classes Req Level: 50 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Speed: +5 Equip tradeblock 0 slots ![]() Legendary Maple Leaf Face Accessory - All Classes Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +40 MDEF: +40 Speed: +5 Equip tradeblock 0 slots
Eye Accessory ![]() Elven Glasses Eye Accessory - All Classes Req Level: 10 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +20 MP: +20 WDEF: +20 MDEF: +20 Magic Attack: +2 Weapon Attack: +2 Accuracy: +30 Avoid: +30 Charm EXP: +100 Untradeable Cannot resell to merchants 0 slots
Earrings ![]() Fearless Earrings Earrings - All Classes Req Level: 125 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +80 MP: +80 MDEF: +150 Magic Attack: +2 Weapon Attack: +2 Accuracy: +45 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 6 slots Level Up: Level 1 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), MHP (5~20) Level 2 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), MHP (5~20) Level 3 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), MHP (5~20) Level 4 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), MHP (5~20) Level 5 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), MHP (5~20) ![]() Halfmoon Earrings Earrings - All Classes Set: (#50) Halfmoon Set Req Level: 70 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +75 MP: +75 WDEF: +30 MDEF: +30 PVP Damage: +2% Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Platinum Scissors of Karma 5 slots ![]() Blazing Sun Earrings Earrings - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +7 DEX: +7 INT: +7 LUK: +7 HP: +150 MP: +150 WDEF: +90 MDEF: +90 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 5 slots ![]() Legendary Maple Earrings Earrings - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +20 MP: +20 WDEF: +12 MDEF: +12 Accuracy: +10 Avoid: +10 Equip tradeblock 5 slots ![]() Legendary Maple Earrings Earrings - All Classes Req Level: 50 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +45 MP: +45 WDEF: +18 MDEF: +18 Accuracy: +15 Avoid: +15 Equip tradeblock 5 slots ![]() Legendary Maple Earrings Earrings - All Classes Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +80 MP: +80 WDEF: +27 MDEF: +27 Accuracy: +20 Avoid: +20 Equip tradeblock 5 slots ![]() Tangy Earrings Earrings - All Classes Req Level: 10 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +50 MDEF: +50 Untradeable 5 slots
Pendant ![]() Fearless Pendant Pendant - All Classes Req Level: 130 STR: +20 DEX: +20 INT: +20 LUK: +20 HP: +150 WDEF: +235 MDEF: +235 Magic Attack: +3 Weapon Attack: +3 Avoid: +60 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable One-of-a-kind Platinum Scissors of Karma 4 slots Level Up: Level 1 - STR (2~4), DEX (2~4), INT (2~4), LUK (2~4), PDD (20~30), MDD (20~30), EVA (2~4) Level 2 - STR (2~4), DEX (2~4), INT (2~4), LUK (2~4), PDD (20~30), MDD (20~30), EVA (2~4) Level 3 - STR (2~4), DEX (2~4), INT (2~4), LUK (2~4), PDD (20~30), MDD (20~30), EVA (2~4) Level 4 - STR (2~4), DEX (2~4), INT (2~4), LUK (2~4), PDD (20~30), MDD (20~30), EVA (2~4) Level 5 - STR (2~4), DEX (2~4), INT (2~4), LUK (2~4), PDD (20~30), MDD (20~30), EVA (2~4) ![]() Blazing Sun Pendant Pendant - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +19 DEX: +19 INT: +19 LUK: +19 HP: +250 MP: +250 WDEF: +215 MDEF: +215 Magic Attack: +3 Weapon Attack: +3 Accuracy: +50 Avoid: +50 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 4 slots ![]() Dominator Pendant Pendant - All Classes Description: A legendary necklace said to have been worn by Arkarium, one of the Black Mage's commanders. Req Level: 140 STR: +35 DEX: +35 INT: +35 LUK: +35 HP: +10% MP: +10% WDEF: +215 MDEF: +215 Magic Attack: +5 Weapon Attack: +5 Accuracy: +120 Avoid: +120 Speed: +15 Jump: +10 Charm EXP: +120 Charisma EXP: +120 Will EXP: +120 Untradeable Platinum Scissors of Karma 3 slots ![]() Legendary Maple Scarf Pendant - All Classes Req Level: 30 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +20 MP: +20 WDEF: +15 MDEF: +15 Magic Attack: +1 Weapon Attack: +1 Cannot resell to merchants Equip tradeblock 2 slots ![]() Legendary Maple Scarf Pendant - All Classes Req Level: 50 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +40 MP: +40 WDEF: +25 MDEF: +25 Magic Attack: +1 Weapon Attack: +1 Cannot resell to merchants Equip tradeblock 3 slots ![]() Legendary Maple Scarf Pendant - All Classes Req Level: 70 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +60 MP: +60 WDEF: +40 MDEF: +40 Magic Attack: +1 Weapon Attack: +1 Cannot resell to merchants Equip tradeblock 4 slots ![]() Pendant of the Spirit Pendant - All Classes Description: Boosts EXP when equipped. The longer you wear it, the greater the effect becomes. However, the Pendant of the Spirit cannot be stacked.\n #c1 hr: +10% EXP\n 2 hr: +20% EXP\n 2 hr+: +30% EXP# Time limited Unlisted slots ![]() Special Pendant of the Spirit Pendant - All Classes Description: Boosts EXP when equipped. The longer you wear it, the greater the effect becomes. However, the Pendant of the Spirit cannot be stacked.\n #c1 hr: +10% EXP\n 2 hr: +20% EXP\n 2 hr+: +30% EXP# STR: +2 DEX: +2 INT: +2 LUK: +2 Time limited Unlisted slots
Belt ![]() Halfmoon Belt Belt - All Classes Set: (#50) Halfmoon Set Req Level: 70 STR: +6 DEX: +6 INT: +6 LUK: +6 HP: +100 MP: +100 WDEF: +75 MDEF: +75 PVP Damage: +2% Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Platinum Scissors of Karma 3 slots ![]() Blazing Sun Belt Belt - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +12 DEX: +12 INT: +12 LUK: +12 HP: +160 MP: +160 WDEF: +140 MDEF: +140 Magic Attack: +3 Weapon Attack: +3 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 3 slots ![]() Victor Von Leon Belt Belt - All Classes Req Level: 125 STR: +9 DEX: +9 HP: +150 MP: +50 WDEF: +200 MDEF: +60 Weapon Attack: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 3 slots ![]() Hex Von Leon Belt Belt - All Classes Req Level: 125 INT: +9 LUK: +9 HP: +50 MP: +150 WDEF: +60 MDEF: +200 Magic Attack: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 3 slots ![]() Celine Von Leon Belt Belt - All Classes Req Level: 125 STR: +9 DEX: +9 HP: +100 MP: +100 WDEF: +125 MDEF: +125 Weapon Attack: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 3 slots ![]() Scar Von Leon Belt Belt - All Classes Req Level: 125 DEX: +9 LUK: +9 HP: +100 MP: +100 WDEF: +125 MDEF: +125 Weapon Attack: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 3 slots ![]() Mer Von Leon Belt Belt - All Classes Req Level: 125 STR: +9 DEX: +9 HP: +100 MP: +100 WDEF: +125 MDEF: +125 Weapon Attack: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 3 slots
Medal ![]() 메이플 3000일 훈장 Medal - All Classes Req Level: 10 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +100 MP: +100 Accuracy: +100 Avoid: +100 Untradeable Cannot resell to merchants 0 slots ![]() A Hero, No More Medal - All Classes Req Level: 10 HP: +50 MP: +50 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Elf of Elluel Medal - All Classes Req Level: 30 HP: +100 MP: +100 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Elven Noble Medal - All Classes Req Level: 70 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +150 MP: +150 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Elven Hero Medal - All Classes Req Level: 120 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 MP: +200 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Ruler of Elves Medal - All Classes Req Level: 200 HP: +50 Weapon Attack: +3 Accuracy: +5 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Demon Reborn Medal - All Classes Req Level: 10 HP: +50 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Dark Warrior Medal - All Classes Req Level: 30 HP: +100 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Awakened Demon Medal - All Classes Req Level: 70 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +150 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Dark Hero Medal - All Classes Req Level: 120 STR: +2 DEX: +2 INT: +2 LUK: +2 HP: +200 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Vengeance Incarnate Medal - All Classes Req Level: 200 HP: +50 Weapon Attack: +3 Accuracy: +5 Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() The True Legendary Hero Medal - All Classes Req Level: 50 STR: +8 DEX: +8 INT: +8 LUK: +8 HP: +80 MP: +80 Accuracy: +80 Avoid: +80 PVP Damage: +2% Untradeable One-of-a-kind Cannot resell to merchants 0 slots ![]() Cyclops Hunter Medal Medal - All Classes STR: +4 DEX: +4 INT: +4 LUK: +4 Speed: +5 Jump: +2 Untradeable Cannot resell to merchants 0 slots
Shoulderpad ![]() Cyclop's Shoulder Pad Shoulderpad - All Classes Req Level: 90 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +42 MDEF: +42 Magic Attack: +5 Weapon Attack: +5 Untradeable Platinum Scissors of Karma 2 slots
Badge
![]() Hero of Legend Badge - All Classes Description: Carried by a true Hero of Legends! Req Level: 10 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +200 MP: +200 Magic Attack: +10 Weapon Attack: +10 Speed: +10 Untradeable One-of-a-kind Epic item Platinum Scissors of Karma 0 slots
Cap ![]() Legends Bandana Cap - All Classes Description: A gift for those starting out in the new world, Legends. Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 WDEF: +180 MDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 Untradeable Epic item 10 slots ![]() Elf Bandana Cap - All Classes Description: A gift for those starting out in the new world, Elf. Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 WDEF: +180 MDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 Untradeable Epic item 10 slots ![]() Legendary Ravana Helmet Cap - All Classes Req Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 HP: +60 MP: +60 WDEF: +100 MDEF: +100 Accuracy: +10 Avoid: +10 Speed: +5 Jump: +2 Charm EXP: +60 Untradeable One-of-a-kind Cannot resell to merchants Epic item Platinum Scissors of Karma 7 slots ![]() Abyss Fennel Cap - Warriors only Req Level: 125 Req STR: 330 STR: +18 DEX: +18 HP: +100 WDEF: +200 Weapon Attack: +1 Speed: +5 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - STR (0~1), DEX (0~1), MHP (10~20) Level 2 - STR (0~1), DEX (0~1), MHP (10~20) Level 3 - STR (0~1), DEX (0~1), MHP (10~20) ![]() Abyss Coral Cap - Magicians only Req Level: 125 Req INT: 368 Req LUK: 123 INT: +18 LUK: +18 HP: +25 MP: +75 WDEF: +50 MDEF: +150 Magic Attack: +1 Speed: +5 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) Level 2 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) Level 3 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) ![]() Abyss Rapido Cap - Bowmen only Req Level: 125 Req DEX: 370 STR: +18 DEX: +18 HP: +50 MP: +50 WDEF: +100 MDEF: +100 Weapon Attack: +1 Speed: +5 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - DEX (0~1), STR (0~1), MHP (20~30) Level 2 - DEX (0~1), STR (0~1), MHP (20~30) Level 3 - DEX (0~1), STR (0~1), MHP (20~30) ![]() Abyss Chive Cap - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +18 LUK: +18 HP: +75 MP: +25 WDEF: +120 MDEF: +80 Weapon Attack: +1 Speed: +5 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) ![]() Abyss Conrad Henkel Cap - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +18 DEX: +18 HP: +60 MP: +40 WDEF: +120 MDEF: +80 Weapon Attack: +1 Speed: +5 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - STR (0~1), DEX (0~1), MHP (10~20) Level 2 - STR (0~1), DEX (0~1), MHP (10~20) Level 3 - STR (0~1), DEX (0~1), MHP (10~20) ![]() Fearless Fennel Cap - Warriors only Req Level: 125 Req STR: 330 STR: +20 DEX: +20 HP: +100 WDEF: +200 Weapon Attack: +1 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - STR (0~1), DEX (0~1), MHP (10~20) Level 2 - STR (0~1), DEX (0~1), MHP (10~20) Level 3 - STR (0~1), DEX (0~1), MHP (10~20) Level 4 - STR (0~1), DEX (0~1), MHP (10~20) Level 5 - STR (0~1), DEX (0~1), MHP (10~20) ![]() Fearless Coral Cap - Magicians only Req Level: 125 Req INT: 368 Req LUK: 123 INT: +20 LUK: +20 HP: +25 MP: +75 WDEF: +50 MDEF: +150 Magic Attack: +1 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) Level 2 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) Level 3 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) Level 4 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) Level 5 - INT (0~1), LUK (0~1), MHP (5~10), MMP (5~10) ![]() Fearless Rapido Cap - Bowmen only Req Level: 125 Req DEX: 370 STR: +20 DEX: +20 HP: +50 MP: +50 WDEF: +100 MDEF: +100 Weapon Attack: +1 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - DEX (0~1), STR (0~1), MHP (20~30) Level 2 - DEX (0~1), STR (0~1), MHP (20~30) Level 3 - DEX (0~1), STR (0~1), MHP (20~30) Level 4 - DEX (0~1), STR (0~1), MHP (20~30) Level 5 - DEX (0~1), STR (0~1), MHP (20~30) ![]() Fearless Chive Cap - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +20 LUK: +20 HP: +75 MP: +25 WDEF: +120 MDEF: +80 Weapon Attack: +1 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) Level 4 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) Level 5 - LUK (0~1), DEX (0~1), STR (0~1), MHP (20~30) ![]() Fearless Conrad Henkel Cap - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +20 DEX: +20 HP: +60 MP: +40 WDEF: +120 MDEF: +80 Weapon Attack: +1 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - STR (0~1), DEX (0~1), MHP (10~20) Level 2 - STR (0~1), DEX (0~1), MHP (10~20) Level 3 - STR (0~1), DEX (0~1), MHP (10~20) Level 4 - STR (0~1), DEX (0~1), MHP (10~20) Level 5 - STR (0~1), DEX (0~1), MHP (10~20) ![]() Victor Von Leon Helm Cap - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 330 Req DEX: 105 STR: +11 WDEF: +195 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Hex Von Leon Helm Cap - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 368 Req LUK: 123 INT: +11 LUK: +7 MP: +50 WDEF: +105 MDEF: +150 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Celine Von Leon Helm Cap - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 370 STR: +5 DEX: +11 HP: +50 WDEF: +128 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Scar Von Leon Helm Cap - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +6 LUK: +10 HP: +50 WDEF: +128 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Mer Von Leon Helm Cap - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +9 DEX: +9 WDEF: +128 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Legendary Maple Commemorative Hat Cap - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +30 MP: +30 WDEF: +25 MDEF: +25 Accuracy: +10 Avoid: +10 Equip tradeblock 7 slots ![]() Mithril Coif Cap - Warriors only Req Level: 10 WDEF: +15 Untradeable 7 slots ![]() Blue Apprentice Hat Cap - Magicians only Req Level: 10 Req INT: 32 Req LUK: 13 WDEF: +5 MDEF: +15 Untradeable 7 slots ![]() Green Winter Hat Cap - Bowmen only Req Level: 10 WDEF: +9 Avoid: +1 Untradeable 7 slots ![]() Green Ghetto Beanie Cap - Thieves only Req Level: 10 WDEF: +9 Untradeable 7 slots ![]() Brown Rocky Bandana Cap - Pirates only Req Level: 10 WDEF: +9 Untradeable 7 slots ![]() Mithril Full Helm Cap - Warriors only Req Level: 15 Req STR: 45 WDEF: +20 Untradeable 7 slots ![]() Dark Moon Conehat Cap - Magicians only Req Level: 15 Req INT: 48 Req LUK: 18 WDEF: +8 MDEF: +20 Untradeable 7 slots ![]() Brown Feather Hat Cap - Bowmen only Req Level: 15 Req DEX: 45 WDEF: +12 Untradeable 7 slots ![]() Black Thief Hood Cap - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 WDEF: +12 Untradeable 7 slots ![]() Brown Lagger Cap Cap - Pirates only Req Level: 15 Req STR: 15 Req DEX: 15 WDEF: +12 Untradeable 7 slots ![]() Mithril Football Helmet Cap - Warriors only Req Level: 20 Req STR: 50 WDEF: +25 Untradeable 7 slots ![]() Blue Wizardry Hat Cap - Magicians only Req Level: 20 Req INT: 62 Req LUK: 23 WDEF: +5 MDEF: +25 Untradeable 7 slots ![]() Green Robin Hat Cap - Bowmen only Req Level: 20 Req DEX: 60 HP: +5 WDEF: +15 Untradeable 7 slots ![]() Green Loosecap Cap - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 MP: +5 WDEF: +15 Untradeable 7 slots ![]() Brown Double Marine Cap - Pirates only Req Level: 20 Req STR: 20 Req DEX: 20 HP: +5 WDEF: +15 Untradeable 7 slots ![]() Orihalcon Burgernet Helm Cap - Warriors only Req Level: 25 Req STR: 60 WDEF: +30 Untradeable 7 slots ![]() Green Hunter Cap - Bowmen only Req Level: 25 Req STR: 25 Req DEX: 90 HP: +5 WDEF: +18 Untradeable 7 slots ![]() Red Tiberian Cap - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 HP: +5 WDEF: +18 Untradeable 7 slots ![]() Brown Pitz Bandana Cap - Pirates only Req Level: 25 Req STR: 25 Req DEX: 25 HP: +5 WDEF: +18 Untradeable 7 slots ![]() Jousting Helmet Cap - Warriors only Req Level: 30 Req STR: 65 WDEF: +30 Untradeable 7 slots ![]() Green Jester Cap - Magicians only Req Level: 30 Req INT: 92 Req LUK: 33 INT: +2 WDEF: +12 MDEF: +40 Untradeable 7 slots ![]() Green Hawkeye Cap - Bowmen only Req Level: 30 Req STR: 30 Req DEX: 95 DEX: +1 WDEF: +21 Untradeable 7 slots ![]() Brown Guise Cap - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +1 WDEF: +21 Untradeable 7 slots ![]() White Oceania Cap Cap - Pirates only Req Level: 30 Req STR: 30 Req DEX: 30 STR: +1 WDEF: +21 Untradeable 7 slots ![]() Great Brown Helmet Cap - Warriors only Req Level: 35 Req STR: 90 STR: +1 WDEF: +35 Untradeable 7 slots ![]() Green Matty Cap - Magicians only Req Level: 35 Req INT: 108 Req LUK: 38 INT: +2 WDEF: +15 MDEF: +45 Untradeable 7 slots ![]() Red Pole-Feather Hat Cap - Bowmen only Req Level: 35 Req STR: 35 Req DEX: 120 HP: +10 WDEF: +24 Untradeable 7 slots ![]() Dark Burglar Cap - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +1 WDEF: +24 Untradeable 7 slots ![]() Blue Den Marine Cap - Pirates only Req Level: 35 Req STR: 35 Req DEX: 35 STR: +1 WDEF: +24 Untradeable 7 slots ![]() Gold Nordic Helm Cap - Warriors only Req Level: 40 Req STR: 90 STR: +2 WDEF: +44 Untradeable 7 slots ![]() Brown Guiltian Cap - Magicians only Req Level: 40 Req INT: 128 Req LUK: 43 INT: +1 LUK: +1 WDEF: +18 MDEF: +50 Untradeable 7 slots ![]() Green Distinction Cap - Bowmen only Req Level: 40 Req STR: 40 Req DEX: 130 DEX: +2 WDEF: +27 Untradeable 7 slots ![]() Dark Pilfer Cap - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +2 WDEF: +27 Untradeable 7 slots ![]() Red Misty Cap - Pirates only Req Level: 40 Req STR: 40 Req DEX: 40 HP: +20 WDEF: +27 Untradeable 7 slots ![]() Silver Crusader Helmet Cap - Warriors only Req Level: 50 Req STR: 160 STR: +2 WDEF: +54 MDEF: +24 Untradeable 7 slots ![]() Aqua Golden Circlet Cap - Magicians only Req Level: 50 Req INT: 158 Req LUK: 53 INT: +2 LUK: +1 WDEF: +24 MDEF: +55 Untradeable 7 slots ![]() Red Maro Cap - Bowmen only Req Level: 50 Req DEX: 160 STR: +1 DEX: +2 WDEF: +33 Untradeable 7 slots ![]() Red Sonata Cap - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 DEX: +1 LUK: +2 WDEF: +33 Untradeable 7 slots ![]() Brown Leather Ocean Hat Cap - Pirates only Req Level: 50 Req STR: 50 Req DEX: 50 STR: +2 DEX: +1 WDEF: +33 Untradeable 7 slots ![]() Blue Oriental Helmet Cap - Warriors only Req Level: 60 Req STR: 150 DEX: +1 WDEF: +60 Untradeable 7 slots ![]() Blue Seraphis Cap - Magicians only Req Level: 60 Req INT: 188 Req LUK: 63 INT: +2 LUK: +2 WDEF: +30 MDEF: +60 Untradeable 7 slots ![]() Brown Polyfeather Hat Cap - Bowmen only Req Level: 60 Req DEX: 190 STR: +2 DEX: +2 WDEF: +39 Untradeable 7 slots ![]() Bronze Identity Cap - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 STR: +1 LUK: +3 WDEF: +39 Untradeable 7 slots ![]() Purple Cast Linen Cap - Pirates only Req Level: 60 Req STR: 60 Req DEX: 60 STR: +3 DEX: +1 WDEF: +39 Untradeable 7 slots ![]() Silver Planet Cap - Warriors only Req Level: 70 Req STR: 180 STR: +1 WDEF: +70 Untradeable 7 slots ![]() Dark Infinium Circlet Cap - Magicians only Req Level: 70 Req INT: 218 Req LUK: 73 INT: +4 MP: +25 WDEF: +36 MDEF: +65 Untradeable 7 slots ![]() Dark Patriot Cap - Bowmen only Req Level: 70 Req DEX: 220 DEX: +4 MP: +15 WDEF: +45 Untradeable 7 slots ![]() Blood Nightfox Cap - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +1 LUK: +3 MP: +15 WDEF: +45 Untradeable 7 slots ![]() Black Pirate's Bandana Cap - Pirates only Req Level: 70 Req STR: 70 Req DEX: 70 STR: +3 DEX: +1 WDEF: +45 Avoid: +1 Untradeable 7 slots ![]() Legendary Maple Commemorative Hat Cap - All Classes Req Level: 50 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +45 MP: +45 WDEF: +35 MDEF: +35 Accuracy: +15 Avoid: +15 Equip tradeblock 7 slots ![]() Legendary Maple Commemorative Hat Cap - All Classes Req Level: 70 STR: +5 DEX: +5 INT: +5 LUK: +5 HP: +60 MP: +60 WDEF: +50 MDEF: +50 Accuracy: +20 Avoid: +20 Equip tradeblock 7 slots ![]() Royal Elven Tiara Cap - All Classes Req Level: 50 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +100 MP: +100 WDEF: +75 MDEF: +75 Charm EXP: +500 Will EXP: +500 Untradeable 10 slots ![]() Devil Horns Cap - All Classes Req Level: 50 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +200 WDEF: +120 MDEF: +120 Charm EXP: +500 Will EXP: +500 Untradeable 10 slots Critical Bonus: Probability - +5% ![]() Super Zakum Helmet Cap - All Classes Req Level: 50 STR: +45 DEX: +45 INT: +45 LUK: +45 WDEF: +150 MDEF: +150 Accuracy: +20 Avoid: +20 Charm EXP: +50 One-of-a-kind 1 slots
Cape ![]() Fearless Moonlight Cape - All Classes Req Level: 125 STR: +4 DEX: +4 INT: +4 LUK: +4 MP: +50 WDEF: +100 MDEF: +100 Avoid: +30 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), Speed (0~2), Jump (0~1) Level 2 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), Speed (0~2), Jump (0~1) Level 3 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), Speed (0~2), Jump (0~1) Level 4 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), Speed (0~2), Jump (0~1) Level 5 - STR (0~1), DEX (0~1), INT (0~1), LUK (0~1), Speed (0~2), Jump (0~1) ![]() Victor Von Leon Cape Cape - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Hex Von Leon Cape Cape - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Celine Von Leon Cape Cape - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Scar Von Leon Cape Cape - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Mer Von Leon Cape Cape - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 STR: +3 DEX: +3 INT: +3 LUK: +3 HP: +50 WDEF: +120 MDEF: +80 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() 메이플 3000일 망토 Cape - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +30 MDEF: +30 Untradeable 5 slots
Coat ![]() Blue Lolico Armor Coat - Warriors only Req Level: 10 WDEF: +15 Untradeable 7 slots ![]() Grey Training Shirt Coat - Magicians only Req Level: 8 WDEF: +7 MDEF: +5 Untradeable 7 slots ![]() Green Archer Top Coat - Bowmen only Req Level: 10 WDEF: +10 Untradeable 7 slots ![]() Black Cloth Vest Coat - Thieves only Req Level: 10 WDEF: +10 Untradeable 7 slots ![]() Steel Corporal Coat - Warriors only Req Level: 15 Req STR: 40 HP: +10 WDEF: +20 Untradeable 7 slots ![]() Green Leather Hoodwear Coat - Bowmen only Req Level: 15 Req DEX: 40 DEX: +1 WDEF: +14 Untradeable 7 slots ![]() Dark Nightshift Coat - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 LUK: +1 WDEF: +14 Untradeable 7 slots ![]() Blue Sergeant Coat - Warriors only Req Level: 20 Req STR: 65 STR: +1 WDEF: +25 Untradeable 7 slots ![]() Black Split Piece Coat - Magicians only Req Level: 18 Req INT: 55 Req LUK: 20 INT: +1 WDEF: +15 MDEF: +10 Untradeable 7 slots ![]() Brown Hard Leather Coat - Bowmen only Req Level: 20 Req DEX: 65 DEX: +1 WDEF: +18 Untradeable 7 slots ![]() Black Pao Coat - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 LUK: +1 WDEF: +18 Untradeable 7 slots ![]() Dark Master Sergeant Coat - Warriors only Req Level: 25 Req STR: 80 STR: +2 WDEF: +30 Untradeable 7 slots ![]() Green Bennis Chainmail Coat - Bowmen only Req Level: 25 Req STR: 25 Req DEX: 90 DEX: +2 WDEF: +22 Untradeable 7 slots ![]() Brown Sneak Coat - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 LUK: +2 WDEF: +22 Untradeable 7 slots ![]() Dark Hunter's Pants Coat - Bowmen only Req Level: 30 Req DEX: 100 DEX: +2 WDEF: +26 Untradeable 7 slots ![]() Dark Brown Stealer Pants Coat - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +2 WDEF: +26 Untradeable 7 slots ![]() Red Legolier Coat - Bowmen only Req Level: 35 Req DEX: 115 DEX: +3 WDEF: +30 Untradeable 7 slots ![]() Red Knucklevest Coat - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +3 WDEF: +30 Untradeable 7 slots ![]() Maroon Jangoon Armor Coat - Warriors only Req Level: 40 Req STR: 130 STR: +3 MP: +10 WDEF: +45 Untradeable 7 slots ![]() Brown Piette Coat - Bowmen only Req Level: 40 Req DEX: 130 DEX: +3 MP: +10 WDEF: +34 Untradeable 7 slots ![]() Dark Shadow Coat - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +3 MP: +10 WDEF: +34 Untradeable 7 slots ![]() Umber Shouldermail Coat - Warriors only Req Level: 50 Req STR: 180 STR: +3 DEX: +1 WDEF: +55 Untradeable 7 slots ![]() Green China Coat - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 STR: +1 LUK: +3 WDEF: +42 Untradeable 7 slots ![]() Red Orientican Coat - Warriors only Req Level: 60 Req STR: 210 STR: +4 DEX: +1 WDEF: +65 Untradeable 7 slots ![]() Dark Scorpio Coat - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 DEX: +1 LUK: +4 WDEF: +50 Untradeable 7 slots ![]() Orihalcon Platine Coat - Warriors only Req Level: 70 Req STR: 240 STR: +4 DEX: +2 MP: +10 WDEF: +75 Untradeable 7 slots ![]() Dark Studded Top Coat - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +2 LUK: +4 MP: +10 WDEF: +58 Untradeable 7 slots ![]() Blueberry Lolica Armor Coat - Warriors only Req Level: 10 WDEF: +15 Untradeable 7 slots ![]() Green Armine Coat - Magicians only Req Level: 8 WDEF: +7 MDEF: +5 Untradeable 7 slots ![]() Green Avelin Coat - Bowmen only Req Level: 10 WDEF: +10 Untradeable 7 slots ![]() Black Cloth Vest Coat - Thieves only Req Level: 10 WDEF: +10 Untradeable 7 slots ![]() Green Arianne Coat - Magicians only Req Level: 13 Req INT: 40 Req LUK: 15 MP: +10 WDEF: +12 MDEF: +8 Untradeable 7 slots ![]() Grey Able Armor Coat - Bowmen only Req Level: 15 Req DEX: 40 DEX: +1 WDEF: +14 Untradeable 7 slots ![]() Red Nightshift Coat - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 LUK: +1 WDEF: +14 Untradeable 7 slots ![]() Brown Lamelle Coat - Warriors only Req Level: 20 Req STR: 65 STR: +1 WDEF: +25 Untradeable 7 slots ![]() Black Split Piece Coat - Magicians only Req Level: 18 Req INT: 55 Req LUK: 20 INT: +1 WDEF: +15 MDEF: +10 Untradeable 7 slots ![]() Green Shivermail Coat - Bowmen only Req Level: 20 Req DEX: 65 DEX: +1 WDEF: +18 Untradeable 7 slots ![]() Pink Qi Pao Coat - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 LUK: +1 WDEF: +18 Untradeable 7 slots ![]() Blue Shark Coat - Warriors only Req Level: 25 Req STR: 80 STR: +2 WDEF: +30 Untradeable 7 slots ![]() Green Bennis Chainmail Coat - Bowmen only Req Level: 25 Req STR: 25 Req DEX: 90 DEX: +2 WDEF: +22 Untradeable 7 slots ![]() Dark Sneak Coat - Thieves only Req Level: 25 Req DEX: 45 Req LUK: 30 LUK: +2 WDEF: +22 Untradeable 7 slots ![]() Green Fairy Top Coat - Magicians only Req Level: 28 Req INT: 85 Req LUK: 30 INT: +1 MP: +10 WDEF: +21 MDEF: +15 Untradeable 7 slots ![]() Green Huntress Armor Coat - Bowmen only Req Level: 30 Req DEX: 100 DEX: +2 WDEF: +26 Untradeable 7 slots ![]() Black Steal Coat - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +2 WDEF: +26 Untradeable 7 slots ![]() Red Amoria Top Coat - Magicians only Req Level: 33 Req INT: 100 Req LUK: 35 INT: +3 WDEF: +24 MDEF: +18 Untradeable 7 slots ![]() Red Legolia Coat - Bowmen only Req Level: 35 Req DEX: 115 DEX: +3 WDEF: +30 Untradeable 7 slots ![]() Black Jangoon Armor Coat - Warriors only Req Level: 40 Req STR: 130 STR: +3 MP: +10 WDEF: +45 Untradeable 7 slots ![]() Dark Piettra Coat - Bowmen only Req Level: 40 Req DEX: 130 DEX: +3 MP: +10 WDEF: +34 Untradeable 7 slots ![]() Dark Shadow Coat - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +3 MP: +10 WDEF: +34 Untradeable 7 slots ![]() Dark Shouldermail Coat - Warriors only Req Level: 50 Req STR: 180 STR: +3 DEX: +1 WDEF: +55 Untradeable 7 slots ![]() Red Moon Coat - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 STR: +1 LUK: +3 WDEF: +42 Untradeable 7 slots ![]() Red Ice Queen Coat - Warriors only Req Level: 60 Req STR: 210 STR: +4 DEX: +1 WDEF: +65 Untradeable 7 slots ![]() Umber Mantis Coat - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 DEX: +1 LUK: +4 WDEF: +50 Untradeable 7 slots ![]() Bloody Platina Coat - Warriors only Req Level: 70 Req STR: 240 STR: +4 DEX: +2 MP: +10 WDEF: +75 Untradeable 7 slots ![]() Red Mystique Coat - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +2 LUK: +4 WDEF: +58 Untradeable 7 slots
Dragon
Dragon Mask ![]() Abyss Mask Dragon Mask - Magicians only Req Level: 125 INT: +10 WDEF: +40 MDEF: +60 Magic Attack: +1 Equip tradeblock Platinum Scissors of Karma 4 slots Level Up: Level 1 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 2 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 3 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10)
Dragon Pendant ![]() Abyss Pendant Dragon Pendant - Magicians only Req Level: 125 LUK: +10 WDEF: +40 MDEF: +60 Equip tradeblock Platinum Scissors of Karma 4 slots Level Up: Level 1 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 2 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 3 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10)
Dragon Wings ![]() Abyss Wings Dragon Wings - Magicians only Req Level: 125 WDEF: +40 MDEF: +60 Speed: +10 Equip tradeblock Platinum Scissors of Karma 4 slots Level Up: Level 1 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 2 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 3 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10)
Dragon Tail
![]() Abyss Tail Dragon Tail - Magicians only Req Level: 125 WDEF: +40 MDEF: +60 Jump: +10 Equip tradeblock Platinum Scissors of Karma 4 slots Level Up: Level 1 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 2 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 3 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10)
Glove ![]() Abyss Bergamot Glove - Warriors only Req Level: 125 Req STR: 390 STR: +10 DEX: +10 HP: +50 WDEF: +100 Weapon Attack: +1 Accuracy: +15 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), ACC (1~2) Level 2 - STR (0~1), DEX (0~1), ACC (1~2) Level 3 - STR (0~1), DEX (0~1), ACC (1~2) ![]() Abyss Hermosa Glove - Magicians only Req Level: 125 Req INT: 368 Req LUK: 123 INT: +10 LUK: +10 HP: +10 MP: +40 WDEF: +25 MDEF: +75 Magic Attack: +1 Accuracy: +15 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - INT (0~1), LUK (0~1), MAD (0~1) Level 2 - INT (0~1), LUK (0~1), MAD (0~1) Level 3 - INT (0~1), LUK (0~1), MAD (0~1) ![]() Abyss Presto Glove - Bowmen only Req Level: 125 Req DEX: 340 STR: +10 DEX: +10 HP: +25 MP: +25 WDEF: +50 MDEF: +50 Weapon Attack: +1 Accuracy: +15 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - DEX (0~1), STR (0~1), MHP (5~10) Level 2 - DEX (0~1), STR (0~1), MHP (5~10) Level 3 - DEX (0~1), STR (0~1), MHP (5~10) ![]() Abyss Lubav Glove - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +10 LUK: +10 HP: +30 MP: +20 WDEF: +60 MDEF: +40 Weapon Attack: +1 Accuracy: +15 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) ![]() Abyss Charlston Glove - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +10 DEX: +10 HP: +30 MP: +20 WDEF: +60 MDEF: +40 Weapon Attack: +1 Accuracy: +15 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), MHP (5~10) Level 2 - STR (0~1), DEX (0~1), MHP (5~10) Level 3 - STR (0~1), DEX (0~1), MHP (5~10) ![]() Fearless Bergamot Glove - Warriors only Req Level: 125 Req STR: 390 STR: +11 DEX: +11 HP: +50 WDEF: +100 Weapon Attack: +1 Accuracy: +15 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), ACC (1~2) Level 2 - STR (0~1), DEX (0~1), ACC (1~2) Level 3 - STR (0~1), DEX (0~1), ACC (1~2) Level 4 - STR (0~1), DEX (0~1), ACC (1~2) Level 5 - STR (0~1), DEX (0~1), ACC (1~2) ![]() Fearless Hermosa Glove - Magicians only Req Level: 125 Req INT: 368 Req LUK: 123 INT: +11 LUK: +11 HP: +10 MP: +40 WDEF: +25 MDEF: +75 Magic Attack: +1 Accuracy: +15 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - INT (0~1), LUK (0~1), MAD (0~1) Level 2 - INT (0~1), LUK (0~1), MAD (0~1) Level 3 - INT (0~1), LUK (0~1), MAD (0~1) Level 4 - INT (0~1), LUK (0~1), MAD (0~1) Level 5 - INT (0~1), LUK (0~1), MAD (0~1) ![]() Fearless Presto Glove - Bowmen only Req Level: 125 Req DEX: 340 STR: +11 DEX: +11 HP: +25 MP: +25 WDEF: +50 MDEF: +50 Weapon Attack: +1 Accuracy: +15 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - DEX (0~1), STR (0~1), MHP (5~10) Level 2 - DEX (0~1), STR (0~1), MHP (5~10) Level 3 - DEX (0~1), STR (0~1), MHP (5~10) Level 4 - DEX (0~1), STR (0~1), MHP (5~10) Level 5 - DEX (0~1), STR (0~1), MHP (5~10) ![]() Fearless Lubav Glove - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +11 LUK: +11 HP: +30 MP: +20 WDEF: +60 MDEF: +40 Weapon Attack: +1 Accuracy: +15 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) Level 4 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) Level 5 - LUK (0~1), DEX (0~1), STR (0~1), MHP (5~10) ![]() Fearless Charlston Glove - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +11 DEX: +11 HP: +30 MP: +20 WDEF: +60 MDEF: +40 Weapon Attack: +1 Accuracy: +15 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), MHP (5~10) Level 2 - STR (0~1), DEX (0~1), MHP (5~10) Level 3 - STR (0~1), DEX (0~1), MHP (5~10) Level 4 - STR (0~1), DEX (0~1), MHP (5~10) Level 5 - STR (0~1), DEX (0~1), MHP (5~10) ![]() Victor Von Leon Hand Guard Glove - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 390 Req DEX: 105 STR: +9 DEX: +5 HP: +60 WDEF: +80 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Hex Von Leon Hand Guard Glove - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 368 Req LUK: 123 INT: +8 LUK: +7 MP: +40 WDEF: +65 MDEF: +25 Magic Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Celine Von Leon Hand Guard Glove - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 340 STR: +6 DEX: +9 MP: +40 WDEF: +60 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Scar Von Leon Hand Guard Glove - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +7 LUK: +9 MP: +40 WDEF: +64 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Mer Von Leon Hand Guard Glove - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +8 DEX: +8 HP: +60 WDEF: +55 MDEF: +15 Weapon Attack: +1 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Legendary Maple Gage Glove - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +20 MDEF: +20 Accuracy: +10 Equip tradeblock 5 slots ![]() Legendary Maple Gage Glove - All Classes Req Level: 50 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +30 MDEF: +30 Accuracy: +20 Equip tradeblock 5 slots ![]() Legendary Maple Gage Glove - All Classes Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +45 MDEF: +45 Magic Attack: +1 Weapon Attack: +1 Accuracy: +30 Equip tradeblock 5 slots ![]() Steel Fingerless Gloves Glove - Warriors only Req Level: 15 Req STR: 40 WDEF: +5 Untradeable 5 slots ![]() Lemona Glove - Magicians only Req Level: 15 Req INT: 48 Req LUK: 18 WDEF: +4 Untradeable 5 slots ![]() Basic Archer Gloves Glove - Bowmen only Req Level: 15 Req DEX: 40 WDEF: +4 Untradeable 5 slots ![]() Black Duo Glove - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 WDEF: +4 Untradeable 5 slots ![]() Green Lagger Halfglove Glove - Pirates only Req Level: 15 Req STR: 15 Req DEX: 15 WDEF: +4 Untradeable 5 slots ![]() Venon Glove - Warriors only Req Level: 20 Req STR: 60 WDEF: +7 Untradeable 5 slots ![]() Purple Morrican Glove - Magicians only Req Level: 20 Req INT: 62 Req LUK: 23 INT: +2 WDEF: +8 Untradeable 5 slots ![]() Green Diros Glove - Bowmen only Req Level: 20 Req DEX: 60 DEX: +2 WDEF: +8 Untradeable 5 slots ![]() Dark Mischief Glove - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 DEX: +2 WDEF: +8 Untradeable 5 slots ![]() Brown Leather Bracers Glove - Pirates only Req Level: 20 Req STR: 20 Req DEX: 20 WDEF: +6 Untradeable 5 slots ![]() White Fingerless Gloves Glove - Warriors only Req Level: 25 Req STR: 75 WDEF: +9 Untradeable 5 slots ![]() Ocean Mesana Glove - Magicians only Req Level: 25 Req INT: 78 Req LUK: 28 WDEF: +8 Untradeable 5 slots ![]() Blue Savata Glove - Bowmen only Req Level: 25 Req DEX: 75 WDEF: +8 Untradeable 5 slots ![]() Bronze Wolfskin Glove - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 WDEF: +8 Untradeable 5 slots ![]() Hard Leather Bracers Glove - Pirates only Req Level: 25 Req STR: 25 Req DEX: 25 WDEF: +8 Untradeable 5 slots ![]() Orihalcon Missel Glove - Warriors only Req Level: 30 Req STR: 90 STR: +2 WDEF: +13 Untradeable 5 slots ![]() Black Lutia Glove - Magicians only Req Level: 30 Req INT: 92 Req LUK: 33 INT: +2 WDEF: +12 Untradeable 5 slots ![]() Black Marker Glove - Bowmen only Req Level: 30 Req DEX: 95 DEX: +2 WDEF: +12 Untradeable 5 slots ![]() Gold Sylvia Glove - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +2 WDEF: +12 Untradeable 5 slots ![]() Yellow Tartis Glove - Pirates only Req Level: 30 Req STR: 30 Req DEX: 30 WDEF: +10 Untradeable 5 slots ![]() Dark Briggon Glove - Warriors only Req Level: 35 Req STR: 125 STR: +2 WDEF: +15 Untradeable 5 slots ![]() Dark Noel Glove - Magicians only Req Level: 35 Req INT: 108 Req LUK: 38 INT: +2 WDEF: +14 Untradeable 5 slots ![]() Gold Scaler Glove - Bowmen only Req Level: 35 Req DEX: 115 DEX: +2 WDEF: +14 Untradeable 5 slots ![]() Gold Arbion Glove - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +2 WDEF: +14 Untradeable 5 slots ![]() Brown Jeweled Glove - Pirates only Req Level: 35 Req STR: 35 Req DEX: 35 WDEF: +12 Untradeable 5 slots ![]() Adamantium Knuckle Glove - Warriors only Req Level: 40 Req STR: 150 STR: +2 WDEF: +16 Untradeable 5 slots ![]() Blue Arten Glove - Magicians only Req Level: 40 Req INT: 128 Req LUK: 43 INT: +2 WDEF: +15 Untradeable 5 slots ![]() Gold Brace Glove - Bowmen only Req Level: 40 Req DEX: 130 DEX: +2 WDEF: +15 Untradeable 5 slots ![]() Gold Cleave Glove - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +2 WDEF: +15 Untradeable 5 slots ![]() Brown Barbee Glove - Pirates only Req Level: 40 Req STR: 40 Req DEX: 40 DEX: +1 WDEF: +14 Untradeable 5 slots ![]() Gold Brist Glove - Warriors only Req Level: 50 Req STR: 180 STR: +3 WDEF: +21 Accuracy: +1 Untradeable 5 slots ![]() Dark Penance Glove - Magicians only Req Level: 50 Req INT: 145 Req LUK: 50 INT: +3 MP: +30 WDEF: +20 MDEF: +3 Untradeable 5 slots ![]() Dark Willow Glove - Bowmen only Req Level: 50 Req DEX: 165 DEX: +3 MP: +20 WDEF: +20 Untradeable 5 slots ![]() Brown Moon Gloves Glove - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 LUK: +3 WDEF: +20 Avoid: +1 Untradeable 5 slots ![]() Brown Royce Glove - Pirates only Req Level: 50 Req STR: 50 Req DEX: 50 STR: +1 WDEF: +20 Untradeable 5 slots ![]() Dark Clench Glove - Warriors only Req Level: 60 Req STR: 210 STR: +3 WDEF: +25 Accuracy: +2 Untradeable 5 slots ![]() Dark Manute Glove - Magicians only Req Level: 60 Req INT: 188 Req LUK: 63 INT: +3 LUK: +1 MP: +30 WDEF: +22 MDEF: +3 Untradeable 5 slots ![]() Dark Garner Glove - Bowmen only Req Level: 60 Req DEX: 190 STR: +1 DEX: +3 MP: +30 WDEF: +24 Untradeable 5 slots ![]() Gold Pow Glove - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 DEX: +1 LUK: +3 MP: +30 WDEF: +24 Untradeable 5 slots ![]() Black Schult Glove - Pirates only Req Level: 60 Req STR: 60 Req DEX: 60 STR: +1 DEX: +1 WDEF: +24 Untradeable 5 slots ![]() Dark Husk Glove - Warriors only Req Level: 70 Req STR: 240 STR: +4 WDEF: +29 Accuracy: +1 Untradeable 5 slots ![]() Dark Lorin Glove - Magicians only Req Level: 70 Req INT: 218 Req LUK: 73 INT: +4 LUK: +1 WDEF: +28 MDEF: +7 Untradeable 5 slots ![]() Dark Eyes Glove - Bowmen only Req Level: 70 Req DEX: 215 DEX: +4 WDEF: +28 Avoid: +1 Untradeable 5 slots ![]() Gold Rover Glove - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 LUK: +4 WDEF: +28 Avoid: +1 Untradeable 5 slots ![]() Black Bisk Glove - Pirates only Req Level: 70 Req STR: 70 Req DEX: 70 STR: +1 DEX: +1 WDEF: +28 Untradeable 5 slots
Longcoat ![]() Beige Plain Robe Longcoat - Magicians only Req Level: 13 Req INT: 40 Req LUK: 15 INT: +1 MP: +5 WDEF: +16 MDEF: +8 Untradeable 10 slots ![]() Brown Doros Robe Longcoat - Magicians only Req Level: 23 Req INT: 70 Req LUK: 25 INT: +3 WDEF: +24 MDEF: +12 Untradeable 10 slots ![]() Black Dragon Robe Longcoat - Warriors only Req Level: 30 Req STR: 100 DEX: +3 WDEF: +52 Untradeable 10 slots ![]() Black Mage Robe Longcoat - Magicians only Req Level: 28 Req INT: 85 Req LUK: 30 INT: +3 WDEF: +28 MDEF: +14 Untradeable 10 slots ![]() White Crusader Chainmail Longcoat - Warriors only Req Level: 35 Req STR: 110 STR: +4 HP: +5 WDEF: +60 MDEF: +20 Untradeable 10 slots ![]() Blood Chaos Robe Longcoat - Magicians only Req Level: 33 Req INT: 100 Req LUK: 35 INT: +4 MP: +5 WDEF: +32 MDEF: +16 Untradeable 10 slots ![]() Dark Starlight Longcoat - Magicians only Req Level: 38 Req INT: 115 Req LUK: 40 INT: +4 LUK: +1 WDEF: +36 MDEF: +18 Untradeable 10 slots ![]() White Calas Longcoat - Magicians only Req Level: 48 Req INT: 145 Req LUK: 50 INT: +4 LUK: +1 MP: +20 WDEF: +44 MDEF: +22 Untradeable 10 slots ![]() Blue-Lined Kismet Longcoat - Bowmen only Req Level: 50 Req DEX: 180 DEX: +4 WDEF: +55 Avoid: +1 Untradeable 10 slots ![]() White Anakamoon Longcoat - Magicians only Req Level: 58 Req INT: 175 Req LUK: 60 INT: +5 LUK: +1 MP: +25 WDEF: +52 MDEF: +26 Untradeable 10 slots ![]() Red Tai Longcoat - Bowmen only Req Level: 60 Req DEX: 190 STR: +1 DEX: +5 MP: +20 WDEF: +65 Untradeable 10 slots ![]() Dark Requiem Longcoat - Magicians only Req Level: 68 Req INT: 205 Req LUK: 70 INT: +5 LUK: +2 MP: +30 WDEF: +60 MDEF: +30 Untradeable 10 slots ![]() Dark Linnex Longcoat - Bowmen only Req Level: 70 Req DEX: 220 STR: +2 DEX: +5 MP: +25 WDEF: +75 Untradeable 10 slots ![]() Steel Fitted Mail Longcoat - Warriors only Req Level: 15 Req STR: 40 Req DEX: 20 HP: +5 WDEF: +28 Accuracy: +1 Untradeable 10 slots ![]() Brown Doroness Robe Longcoat - Magicians only Req Level: 23 Req INT: 70 Req LUK: 25 INT: +3 WDEF: +24 MDEF: +12 Untradeable 10 slots ![]() Dark Engrit Longcoat - Warriors only Req Level: 30 Req STR: 100 STR: +3 WDEF: +52 Untradeable 10 slots ![]() Blood Fitted Mail Longcoat - Warriors only Req Level: 35 Req STR: 110 STR: +4 HP: +5 WDEF: +60 MDEF: +20 Untradeable 10 slots ![]() Purple Avenger Longcoat - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +4 MP: +5 WDEF: +40 Untradeable 10 slots ![]() Dark Moonlight Longcoat - Magicians only Req Level: 38 Req INT: 115 Req LUK: 40 INT: +4 LUK: +1 WDEF: +36 MDEF: +18 Untradeable 10 slots ![]() White Calaf Longcoat - Magicians only Req Level: 48 Req INT: 145 Req LUK: 50 INT: +4 LUK: +1 MP: +20 WDEF: +44 MDEF: +22 Untradeable 10 slots ![]() Red Lumati Longcoat - Bowmen only Req Level: 50 Req DEX: 160 DEX: +4 WDEF: +55 Avoid: +1 Untradeable 10 slots ![]() White Anakarune Longcoat - Magicians only Req Level: 58 Req INT: 175 Req LUK: 60 INT: +5 LUK: +1 MP: +25 WDEF: +52 MDEF: +26 Untradeable 10 slots ![]() Blue Choro Longcoat - Bowmen only Req Level: 60 Req DEX: 190 STR: +1 DEX: +5 MP: +20 WDEF: +65 Untradeable 10 slots ![]() Dark Requierre Longcoat - Magicians only Req Level: 68 Req INT: 205 Req LUK: 70 INT: +5 LUK: +2 MP: +30 WDEF: +60 MDEF: +30 Untradeable 10 slots ![]() Dark Lineros Longcoat - Bowmen only Req Level: 70 Req DEX: 220 STR: +2 DEX: +5 MP: +25 WDEF: +75 Untradeable 10 slots ![]() Abyss Taragon Longcoat - Warriors only Req Level: 125 Req STR: 370 STR: +13 DEX: +13 WDEF: +250 Accuracy: +20 Avoid: +20 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - STR (0~1), DEX (0~1), EVA (1~2) Level 2 - STR (0~1), DEX (0~1), EVA (1~2) Level 3 - STR (0~1), DEX (0~1), EVA (1~2) ![]() Abyss Myst Blue Longcoat - Magicians only Req Level: 125 Req INT: 355 Req LUK: 120 INT: +13 LUK: +13 WDEF: +75 MDEF: +175 Accuracy: +20 Avoid: +20 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - INT (0~1), LUK (0~1), EVA (1~2) Level 2 - INT (0~1), LUK (0~1), EVA (1~2) Level 3 - INT (0~1), LUK (0~1), EVA (1~2) ![]() Abyss Evernew Longcoat - Bowmen only Req Level: 125 Req DEX: 370 STR: +13 DEX: +13 WDEF: +125 MDEF: +125 Accuracy: +20 Avoid: +20 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - DEX (0~1), STR (0~1), EVA (1~3) Level 2 - DEX (0~1), STR (0~1), EVA (1~3) Level 3 - DEX (0~1), STR (0~1), EVA (1~3) ![]() Abyss Prinsid Longcoat - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +13 LUK: +13 WDEF: +150 MDEF: +100 Accuracy: +20 Avoid: +20 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) ![]() Abyss Burgunt Longcoat - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +13 DEX: +13 WDEF: +150 MDEF: +100 Accuracy: +20 Avoid: +20 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - STR (0~1), DEX (0~1), EVA (1~3) Level 2 - STR (0~1), DEX (0~1), EVA (1~3) Level 3 - STR (0~1), DEX (0~1), EVA (1~3) ![]() Fearless Taragon Longcoat - Warriors only Req Level: 125 Req STR: 370 STR: +15 DEX: +15 WDEF: +250 Accuracy: +20 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - STR (0~1), DEX (0~1), EVA (1~2) Level 2 - STR (0~1), DEX (0~1), EVA (1~2) Level 3 - STR (0~1), DEX (0~1), EVA (1~2) Level 4 - STR (0~1), DEX (0~1), EVA (1~2) Level 5 - STR (0~1), DEX (0~1), EVA (1~2) ![]() Fearless Myst Blue Longcoat - Magicians only Req Level: 125 Req INT: 355 Req LUK: 120 INT: +15 LUK: +15 WDEF: +75 MDEF: +175 Accuracy: +20 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - INT (0~1), LUK (0~1), EVA (1~2) Level 2 - INT (0~1), LUK (0~1), EVA (1~2) Level 3 - INT (0~1), LUK (0~1), EVA (1~2) Level 4 - INT (0~1), LUK (0~1), EVA (1~2) Level 5 - INT (0~1), LUK (0~1), EVA (1~2) ![]() Fearless Evernew Longcoat - Bowmen only Req Level: 125 Req DEX: 370 STR: +15 DEX: +15 WDEF: +125 MDEF: +125 Accuracy: +20 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - DEX (0~1), STR (0~1), EVA (1~3) Level 2 - DEX (0~1), STR (0~1), EVA (1~3) Level 3 - DEX (0~1), STR (0~1), EVA (1~3) Level 4 - DEX (0~1), STR (0~1), EVA (1~3) Level 5 - DEX (0~1), STR (0~1), EVA (1~3) ![]() Fearless Prinsid Longcoat - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +15 LUK: +15 WDEF: +150 MDEF: +100 Accuracy: +20 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) Level 4 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) Level 5 - LUK (0~1), DEX (0~1), STR (0~1), EVA (1~3) ![]() Fearless Burgunt Longcoat - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +15 DEX: +15 WDEF: +150 MDEF: +100 Accuracy: +20 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 10 slots Level Up: Level 1 - STR (0~1), DEX (0~1), EVA (1~3) Level 2 - STR (0~1), DEX (0~1), EVA (1~3) Level 3 - STR (0~1), DEX (0~1), EVA (1~3) Level 4 - STR (0~1), DEX (0~1), EVA (1~3) Level 5 - STR (0~1), DEX (0~1), EVA (1~3) ![]() Victor Von Leon Battle Suit Longcoat - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 105 STR: +13 DEX: +9 WDEF: +300 Accuracy: +30 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Hex Von Leon Battle Suit Longcoat - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 355 Req LUK: 120 INT: +13 LUK: +7 MP: +100 WDEF: +150 MDEF: +90 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Celine Von Leon Battle Suit Longcoat - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 370 STR: +8 DEX: +13 WDEF: +190 Avoid: +30 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Scar Von Leon Battle Suit Longcoat - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +7 LUK: +12 WDEF: +190 Avoid: +40 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Mer Von Leon Battle Suit Longcoat - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +11 DEX: +11 HP: +100 WDEF: +190 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 10 slots ![]() Brown Rocky Suit Longcoat - Pirates only Req Level: 10 WDEF: +15 Untradeable 10 slots ![]() Brown Cotton Lagger Longcoat - Pirates only Req Level: 15 Req STR: 15 Req DEX: 15 STR: +1 MP: +5 WDEF: +20 Untradeable 10 slots ![]() Beige Carribean Longcoat - Pirates only Req Level: 20 Req STR: 20 Req DEX: 20 STR: +1 MP: +10 WDEF: +25 Untradeable 10 slots ![]() Brown Turk Gally Longcoat - Pirates only Req Level: 25 Req STR: 25 Req DEX: 25 STR: +1 MP: +20 WDEF: +30 Untradeable 10 slots ![]() Brown Pollard Longcoat - Pirates only Req Level: 30 Req STR: 30 Req DEX: 30 STR: +2 MP: +10 WDEF: +35 Untradeable 10 slots ![]() Blue Brace Look Longcoat - Pirates only Req Level: 35 Req STR: 35 Req DEX: 35 STR: +3 HP: +10 WDEF: +40 Untradeable 10 slots ![]() Red Barbay Longcoat - Pirates only Req Level: 40 Req STR: 40 Req DEX: 40 STR: +4 HP: +10 WDEF: +45 Untradeable 10 slots ![]() Green Plasteer Longcoat - Pirates only Req Level: 50 Req STR: 50 Req DEX: 50 STR: +4 WDEF: +55 Avoid: +1 Untradeable 10 slots ![]() Black Royal Barone Longcoat - Pirates only Req Level: 60 Req STR: 60 Req DEX: 60 STR: +5 DEX: +1 HP: +10 WDEF: +65 Untradeable 10 slots ![]() Red Viska Longcoat - Pirates only Req Level: 70 Req STR: 70 Req DEX: 70 STR: +5 DEX: +2 HP: +10 WDEF: +75 Untradeable 10 slots
Pants ![]() Blue Lolico Pants Pants - Warriors only Req Level: 10 WDEF: +12 Untradeable 7 slots ![]() Grey / Brown Training Pants Pants - Magicians only Req Level: 8 WDEF: +6 MDEF: +4 Untradeable 7 slots ![]() Archer Pants Pants - Bowmen only Req Level: 10 WDEF: +9 Untradeable 7 slots ![]() Black Cloth Pants Pants - Thieves only Req Level: 10 WDEF: +9 Untradeable 7 slots ![]() Steel Corporal Pants Pants - Warriors only Req Level: 15 Req STR: 40 HP: +5 WDEF: +16 Untradeable 7 slots ![]() Dark Nightshift Pants Pants - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 HP: +5 WDEF: +12 Untradeable 7 slots ![]() Blue Sergeant Kilt Pants - Warriors only Req Level: 20 Req STR: 65 HP: +5 WDEF: +20 Untradeable 7 slots ![]() White Split Pants Pants - Magicians only Req Level: 18 Req INT: 55 Req LUK: 20 MP: +5 WDEF: +12 MDEF: +8 Untradeable 7 slots ![]() Brown Hard Leather Pants Pants - Bowmen only Req Level: 20 Req DEX: 65 HP: +5 WDEF: +15 Untradeable 7 slots ![]() Red Pao Bottom Pants - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 HP: +5 WDEF: +15 Untradeable 7 slots ![]() Orihalcon Master Sergeant Kilt Pants - Warriors only Req Level: 25 Req STR: 80 STR: +1 WDEF: +24 Untradeable 7 slots ![]() Dark Brown Sneak Pants Pants - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 LUK: +1 WDEF: +18 Untradeable 7 slots ![]() Green Hunter's Pants Pants - Bowmen only Req Level: 30 Req DEX: 100 DEX: +1 WDEF: +21 Untradeable 7 slots ![]() Dark Brown Stealer Pants Pants - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +1 WDEF: +21 Untradeable 7 slots ![]() Blue Legolier Pants Pants - Bowmen only Req Level: 35 Req DEX: 115 STR: +1 MP: +5 WDEF: +24 Untradeable 7 slots ![]() Black Knucklevest Pants Pants - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +1 HP: +5 WDEF: +24 Untradeable 7 slots ![]() Black Jangoon Pants Pants - Warriors only Req Level: 40 Req STR: 130 STR: +1 MP: +10 WDEF: +36 Untradeable 7 slots ![]() Dark Piette Pants Pants - Bowmen only Req Level: 40 Req DEX: 130 DEX: +1 MP: +10 WDEF: +27 Untradeable 7 slots ![]() Dark Shadow Pants Pants - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +1 MP: +10 WDEF: +27 Untradeable 7 slots ![]() Umber Shouldermail Pants Pants - Warriors only Req Level: 50 Req STR: 180 STR: +1 WDEF: +44 Accuracy: +1 Untradeable 7 slots ![]() Brown China Pants Pants - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 LUK: +1 WDEF: +33 Avoid: +1 Untradeable 7 slots ![]() Dark Orientican Pants Pants - Warriors only Req Level: 60 Req STR: 210 STR: +2 WDEF: +52 Accuracy: +1 Untradeable 7 slots ![]() Dark Scorpio Pants Pants - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 LUK: +2 WDEF: +39 Avoid: +1 Untradeable 7 slots ![]() Orihalcon Platine Pants Pants - Warriors only Req Level: 70 Req STR: 240 STR: +2 WDEF: +60 Accuracy: +2 Untradeable 7 slots ![]() Dark Studded Pants Pants - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 LUK: +2 WDEF: +45 Avoid: +2 Untradeable 7 slots ![]() Sophia Pants Pants - Warriors only Req Level: 10 WDEF: +12 Untradeable 7 slots ![]() Green Armine Skirt Pants - Magicians only Req Level: 8 WDEF: +6 MDEF: +4 Untradeable 7 slots ![]() Yellow Avelin Skirt Pants - Bowmen only Req Level: 10 WDEF: +9 Untradeable 7 slots ![]() Black Cloth Pants Pants - Thieves only Req Level: 10 WDEF: +9 Untradeable 7 slots ![]() Green Arianne Skirt Pants - Magicians only Req Level: 13 Req INT: 40 Req LUK: 15 MP: +5 WDEF: +10 MDEF: +6 Untradeable 7 slots ![]() Grey Able Skirt Pants - Bowmen only Req Level: 15 Req DEX: 40 MP: +5 WDEF: +12 Untradeable 7 slots ![]() Red Nightshift Pants Pants - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 HP: +5 WDEF: +12 Untradeable 7 slots ![]() Red Ramel Skirt Pants - Warriors only Req Level: 20 Req STR: 65 HP: +5 WDEF: +20 Untradeable 7 slots ![]() White Split Skirt Pants - Magicians only Req Level: 18 Req INT: 55 Req LUK: 20 MP: +5 WDEF: +12 MDEF: +8 Untradeable 7 slots ![]() Red Shivermail Skirt Pants - Bowmen only Req Level: 20 Req DEX: 65 HP: +5 WDEF: +15 Untradeable 7 slots ![]() Purple Qi Pao Pants Pants - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 HP: +5 WDEF: +15 Untradeable 7 slots ![]() Blue Shark Skirt Pants - Warriors only Req Level: 25 Req STR: 80 STR: +1 WDEF: +24 Untradeable 7 slots ![]() Dark Sneak Pants Pants - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 LUK: +1 WDEF: +18 Untradeable 7 slots ![]() Green Fairy Skirt Pants - Magicians only Req Level: 28 Req INT: 85 Req LUK: 30 HP: +5 MP: +5 WDEF: +16 MDEF: +12 Untradeable 7 slots ![]() Green Huntress Pants Pants - Bowmen only Req Level: 30 Req DEX: 100 DEX: +1 WDEF: +21 Untradeable 7 slots ![]() Black Steal Pants Pants - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +1 WDEF: +21 Untradeable 7 slots ![]() Black Amoria Skirt Pants - Magicians only Req Level: 33 Req INT: 100 Req LUK: 35 INT: +1 MP: +5 WDEF: +18 MDEF: +14 Untradeable 7 slots ![]() Blue Legolia Pants Pants - Bowmen only Req Level: 35 Req DEX: 115 STR: +1 MP: +5 WDEF: +24 Untradeable 7 slots ![]() Black Jangoon Skirt Pants - Warriors only Req Level: 40 Req STR: 130 STR: +1 MP: +10 WDEF: +36 Untradeable 7 slots ![]() Dark Piettra Skirt Pants - Bowmen only Req Level: 40 Req DEX: 130 DEX: +1 MP: +10 WDEF: +27 Untradeable 7 slots ![]() Dark Shadow Pants Pants - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +1 MP: +10 WDEF: +27 Untradeable 7 slots ![]() Dark Shouldermail Pants Pants - Warriors only Req Level: 50 Req STR: 180 STR: +1 WDEF: +44 Accuracy: +1 Untradeable 7 slots ![]() Brown Moon Pants Pants - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 LUK: +1 WDEF: +33 Avoid: +1 Untradeable 7 slots ![]() Blue Ice Queen Skirt Pants - Warriors only Req Level: 60 Req STR: 210 STR: +2 WDEF: +52 Accuracy: +1 Untradeable 7 slots ![]() Umber Mantis Pants Pants - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 LUK: +2 WDEF: +39 Avoid: +1 Untradeable 7 slots ![]() Bloody Platina Pants Pants - Warriors only Req Level: 70 Req STR: 240 STR: +2 WDEF: +60 Accuracy: +2 Untradeable 7 slots ![]() Red Mystique Pants Pants - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 LUK: +2 WDEF: +45 Avoid: +2 Untradeable 7 slots ![]() Bennis Chainpants Pants - Bowmen only Req Level: 25 Req STR: 25 Req DEX: 90 DEX: +1 WDEF: +18 Untradeable 7 slots
Ring ![]() Halfmoon Ring Ring - All Classes Set: (#50) Halfmoon Set Req Level: 70 STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +2 Weapon Attack: +2 Accuracy: +50 Avoid: +50 PVP Damage: +2% Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Platinum Scissors of Karma Unlisted slots ![]() Blazing Sun Ring Ring - All Classes Set: (#51) Blazing Sun Set Req Level: 130 STR: +8 DEX: +8 INT: +8 LUK: +8 HP: +150 MP: +150 Magic Attack: +4 Weapon Attack: +4 PVP Damage: +3% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma Unlisted slots ![]() White Angelic Blessing Ring - All Classes Description: When you equip this ring, you'll be able to summon #cArchangel#. Req Level: 90 STR: +10 DEX: +10 INT: +10 LUK: +10 HP: +150 MP: +150 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 0 slots ![]() Guardian's Eternal Ring Ring - All Classes Set: (#52) Immortal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +150 MDEF: +50 Avoid: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots ![]() Berserker's Eternal Ring Ring - All Classes Set: (#52) Immortal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +30 MDEF: +30 Weapon Attack: +2 Accuracy: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots ![]() High Lord's Eternal Ring Ring - All Classes Set: (#53) Eternal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +30 MDEF: +30 Magic Attack: +2 Accuracy: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots ![]() Oracle's Eternal Ring Ring - All Classes Set: (#53) Eternal Hero Set Req Level: 30 STR: +5 DEX: +5 INT: +5 LUK: +5 WDEF: +50 MDEF: +150 Avoid: +75 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 1 slots ![]() Legendary Ring Ring - All Classes Description: A legendary ring that improves along with its owner. Can be placed in storage and shared with other characters on the same account. Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +20 MP: +20 WDEF: +10 MDEF: +10 Magic Attack: +1 Weapon Attack: +1 One-of-a-kind Cannot resell to merchants Account shareable Unlisted slots Level Up: Level 1 - STR (1~1), DEX (1~1), INT (1~1), LUK (1~1), MHP (10~10), MMP (10~10) Level 2 - STR (1~1), DEX (1~1), INT (1~1), LUK (1~1), MHP (10~10), MMP (10~10) Level 3 - STR (1~1), DEX (1~1), INT (1~1), LUK (1~1), MHP (10~10), MMP (10~10) Level 4 - PAD (1~1), MAD (1~1), MHP (10~10), MMP (10~10) Level 5 - PAD (1~1), MAD (1~1), MHP (20~20), MMP (20~20) ![]() Legendary Maple Silver Ring Ring - All Classes Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +10 MDEF: +10 Accuracy: +5 Equip tradeblock 0 slots ![]() Legendary Maple Silver Ring Ring - All Classes Req Level: 50 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +15 MDEF: +15 Accuracy: +10 Speed: +5 Equip tradeblock 0 slots ![]() Legendary Maple Silver Ring Ring - All Classes Req Level: 70 STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Magic Attack: +1 Weapon Attack: +1 Accuracy: +15 Speed: +5 Equip tradeblock 0 slots ![]() Legendary Maple Gold Ring Ring - All Classes Req Level: 120 STR: +4 DEX: +4 INT: +4 LUK: +4 HP: +50 MP: +50 WDEF: +40 MDEF: +40 Magic Attack: +2 Weapon Attack: +2 Accuracy: +25 Avoid: +15 Speed: +5 Equip tradeblock 0 slots ![]() Legendary Black Dragon Ring Ring - Warriors only Description: A gift of gratitude given to you by the Legendary Black Dragon. Mystical powers surge through it. Req Level: 30 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +20 MP: +20 WDEF: +10 MDEF: +10 Magic Attack: +1 Weapon Attack: +1 One-of-a-kind Cannot resell to merchants Account shareable 1 slots Level Up: Level 1 - STR (1~1), DEX (1~1), INT (1~1), LUK (1~1), MHP (10~10), MMP (10~10) Level 2 - STR (1~1), DEX (1~1), INT (1~1), LUK (1~1), MHP (10~10), MMP (10~10) Level 3 - STR (1~1), DEX (1~1), INT (1~1), LUK (1~1), MHP (10~10), MMP (10~10) Level 4 - PAD (1~1), MAD (1~1), MHP (10~10), MMP (10~10) Level 5 - PAD (1~1), MAD (1~1), MHP (20~20), MMP (20~20) ![]() Goddess' Guard Ring Ring - All Classes Description: When you wear the ring, the #cgoddess of victory# will appear to guard you Req Level: 40 STR: +5 DEX: +5 INT: +5 LUK: +5 Accuracy: +30 Avoid: +30 Charm EXP: +30 Equip tradeblock 0 slots
Shield ![]() Fearless Prelude Shield - Magicians only Req Level: 125 Req INT: 368 Req LUK: 120 INT: +10 LUK: +5 WDEF: +60 MDEF: +180 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 2 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 3 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 4 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) Level 5 - INT (0~1), LUK (0~1), PDD (5~10), MDD (5~10) ![]() Fearless Kite Shield Shield - Warriors only Req Level: 125 Req STR: 370 STR: +10 DEX: +5 WDEF: +180 MDEF: +60 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - STR (0~1), DEX (0~1), PDD (5~10) Level 2 - STR (0~1), DEX (0~1), PDD (5~10) Level 3 - STR (0~1), DEX (0~1), PDD (5~10) Level 4 - STR (0~1), DEX (0~1), PDD (5~10) Level 5 - STR (0~1), DEX (0~1), PDD (5~10) ![]() Fearless Wristguard Shield - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +5 LUK: +10 WDEF: +150 MDEF: +90 Avoid: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 8 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), PDD (5~10) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), PDD (5~10) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), PDD (5~10) Level 4 - LUK (0~1), DEX (0~1), STR (0~1), PDD (5~10) Level 5 - LUK (0~1), DEX (0~1), STR (0~1), PDD (5~10) ![]() Wooden Buckler Shield - Warriors only Req Level: 10 WDEF: +10 Untradeable 7 slots ![]() Steel Shield Shield - Warriors only Req Level: 15 Req STR: 40 WDEF: +15 Untradeable 7 slots ![]() Mithril Buckler Shield - Warriors only Req Level: 20 Req STR: 55 WDEF: +20 Untradeable 7 slots ![]() Red Triangular Shield Shield - Warriors only Req Level: 25 Req STR: 70 WDEF: +25 Untradeable 7 slots ![]() Red Cross Shield Shield - Warriors only Req Level: 30 Req STR: 90 WDEF: +30 Untradeable 7 slots ![]() Battle Shield Shield - Warriors only Req Level: 35 Req STR: 120 WDEF: +35 Untradeable 7 slots ![]() Mithril Tower Shield Shield - Warriors only Req Level: 40 Req STR: 130 STR: +2 WDEF: +40 Untradeable 7 slots ![]() Skull Shield Shield - Warriors only Req Level: 50 Req STR: 160 WDEF: +50 Untradeable 7 slots ![]() Adamantium Legend Shield Shield - Warriors only Req Level: 60 Req STR: 190 STR: +2 WDEF: +52 MDEF: +25 Untradeable 7 slots ![]() Gold Ancient Shield Shield - Warriors only Req Level: 70 Req STR: 220 STR: +2 WDEF: +56 MDEF: +20 Untradeable 7 slots ![]() Mystic Shield Shield - Magicians only Req Level: 22 Req INT: 68 Req LUK: 22 INT: +1 WDEF: +10 MDEF: +10 Untradeable 7 slots ![]() Esther Shield Shield - Magicians only Req Level: 33 Req INT: 100 Req LUK: 35 INT: +1 WDEF: +15 MDEF: +20 Untradeable 7 slots ![]() Seclusion Wristguard Shield - Thieves only Req Level: 22 Req DEX: 40 LUK: +1 WDEF: +19 Untradeable 7 slots ![]() Force Shield Shield - Warriors only Req Level: 10 MP: +20 WDEF: +10 MDEF: +5 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots Level Up: Level 1 - PDD (5~5), MDD (3~3) Level 2 - PDD (5~5), MDD (3~3) Level 3 - PDD (5~5), MDD (3~3) Level 4 - PDD (5~5), MDD (3~3) ![]() Force Shield Shield - All Classes HP: +200 MP: +115 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots ![]() Force Shield of Will Shield - Warriors only Req Level: 30 HP: +150 MP: +50 WDEF: +30 MDEF: +15 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots Level Up: Level 1 - PDD (5~5), MDD (3~3), MHP (50~50) Level 2 - PDD (5~5), MDD (3~3), MHP (50~50) Level 3 - PDD (5~5), MDD (3~3), MHP (50~50) Level 4 - PDD (5~5), MDD (3~3), MHP (50~50) ![]() Force Shield of Authority Shield - Warriors only Req Level: 70 STR: +7 DEX: +7 HP: +350 MP: +80 WDEF: +60 MDEF: +30 Untradeable Cannot resell to merchants Cannot be scrolled or potentialed 0 slots Level Up: Level 1 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) Level 2 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) Level 3 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) Level 4 - PDD (5~5), MDD (3~3), MHP (50~50), STR (1~1), DEX (1~1) ![]() Force Shield of Extremes Shield - Warriors only Req Level: 120 STR: +12 DEX: +12 HP: +600 MP: +110 WDEF: +85 MDEF: +45 Untradeable Cannot resell to merchants 0 slots Level Up: Level 1 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 10 - PDD (2~2), MDD (1~1), MHP (20~20), STR (2~2), DEX (2~2) Level 2 - PDD (2~2), MDD (1~1), MHP (20~20) Level 3 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 4 - PDD (2~2), MDD (1~1), MHP (20~20) Level 5 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 6 - PDD (2~2), MDD (1~1), MHP (20~20) Level 7 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 8 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1) Level 9 - PDD (2~2), MDD (1~1), MHP (20~20), STR (2~2), DEX (2~2)
Shoes ![]() Abyss Grabbe Shoes - Warriors only Req Level: 125 Req STR: 390 STR: +8 DEX: +8 WDEF: +120 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 2 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 3 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) ![]() Abyss Cabatina Shoes - Magicians only Req Level: 125 Req INT: 368 Req LUK: 123 INT: +8 LUK: +8 WDEF: +30 MDEF: +90 Magic Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) Level 2 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) Level 3 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) ![]() Abyss Rontano Shoes - Bowmen only Req Level: 125 Req DEX: 370 STR: +8 DEX: +8 WDEF: +60 MDEF: +60 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 2 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 3 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) ![]() Abyss Moonsteed Shoes - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +8 LUK: +8 WDEF: +70 MDEF: +50 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) ![]() Abyss Faraon Shoes - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +8 DEX: +8 WDEF: +70 MDEF: +50 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 2 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 3 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) ![]() Fearless Grabbe Shoes - Warriors only Req Level: 125 Req STR: 390 STR: +9 DEX: +9 WDEF: +120 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 2 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 3 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 4 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 5 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) ![]() Fearless Cabatina Shoes - Magicians only Req Level: 125 Req INT: 368 Req LUK: 123 INT: +9 LUK: +9 WDEF: +30 MDEF: +90 Magic Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) Level 2 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) Level 3 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) Level 4 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) Level 5 - INT (0~1), LUK (0~1), Speed (0~1), Jump (0~1) ![]() Fearless Rontano Shoes - Bowmen only Req Level: 125 Req DEX: 370 STR: +9 DEX: +9 WDEF: +60 MDEF: +60 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 2 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 3 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 4 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 5 - DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) ![]() Fearless Moonsteed Shoes - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +9 LUK: +9 WDEF: +70 MDEF: +50 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 2 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 3 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 4 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) Level 5 - LUK (0~1), DEX (0~1), STR (0~1), Speed (0~1), Jump (0~1) ![]() Fearless Faraon Shoes - Pirates only Req Level: 125 Req STR: 120 Req DEX: 120 STR: +9 DEX: +9 WDEF: +70 MDEF: +50 Weapon Attack: +1 Accuracy: +60 Speed: +6 Jump: +3 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Platinum Scissors of Karma 7 slots Level Up: Level 1 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 2 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 3 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 4 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) Level 5 - STR (0~1), DEX (0~1), Speed (0~1), Jump (0~1) ![]() Victor Von Leon War Boots Shoes - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 390 Req DEX: 105 STR: +9 DEX: +4 MP: +15 WDEF: +120 Accuracy: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Hex Von Leon War Boots Shoes - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 368 Req LUK: 123 INT: +8 LUK: +5 MP: +15 WDEF: +60 MDEF: +35 Accuracy: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Celine Von Leon War Boots Shoes - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 105 Req DEX: 370 STR: +4 DEX: +9 MP: +15 WDEF: +90 Accuracy: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Scar Von Leon War Boots Shoes - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 300 DEX: +5 LUK: +8 MP: +15 WDEF: +90 Avoid: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Mer Von Leon War Boots Shoes - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 120 STR: +7 DEX: +7 MP: +15 WDEF: +90 Avoid: +20 Speed: +5 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Platinum Scissors of Karma 7 slots ![]() Blue Basic Boots Shoes - Magicians only Req Level: 10 WDEF: +3 MDEF: +1 Untradeable 5 slots ![]() Brown Hard Leather Boots Shoes - Bowmen only Req Level: 10 WDEF: +4 Untradeable 5 slots ![]() Brown Gidder Shoes Shoes - Thieves only Req Level: 10 WDEF: +4 Untradeable 5 slots ![]() Smelly Gomushin Shoes - Pirates only Req Level: 11 WDEF: +4 Speed: +2 Untradeable 5 slots ![]() Steel Greaves Shoes - Warriors only Req Level: 15 Req STR: 50 WDEF: +9 Untradeable 5 slots ![]() Black Nitty Shoes - Magicians only Req Level: 15 Req INT: 48 Req LUK: 18 WDEF: +5 MDEF: +2 Untradeable 5 slots ![]() Green Woodsman Boots Shoes - Bowmen only Req Level: 15 Req STR: 15 Req DEX: 35 WDEF: +7 Untradeable 5 slots ![]() Red Ninja Sandals Shoes - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 WDEF: +7 Untradeable 5 slots ![]() Brown Lagger Slipper Shoes - Pirates only Req Level: 15 Req STR: 15 Req DEX: 15 WDEF: +7 Untradeable 5 slots ![]() Blue High Boots Shoes - Warriors only Req Level: 20 Req STR: 70 WDEF: +12 Untradeable 5 slots ![]() Purple Jewelry Boots Shoes - Magicians only Req Level: 20 Req INT: 62 Req LUK: 23 INT: +1 WDEF: +7 MDEF: +3 Untradeable 5 slots ![]() LIon Huntertop Shoes - Bowmen only Req Level: 20 Req STR: 20 Req DEX: 45 WDEF: +10 Untradeable 5 slots ![]() Blue Enamel Boots Shoes - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 WDEF: +10 Untradeable 5 slots ![]() Brown Skeedy Sandals Shoes - Pirates only Req Level: 20 Req STR: 20 Req DEX: 20 WDEF: +10 Untradeable 5 slots ![]() Dark War Boots Shoes - Warriors only Req Level: 25 Req STR: 80 STR: +2 WDEF: +17 Untradeable 5 slots ![]() Black Windshoes Shoes - Magicians only Req Level: 25 Req INT: 78 Req LUK: 28 INT: +1 WDEF: +9 MDEF: +4 Untradeable 5 slots ![]() Red Jack Boots Shoes - Bowmen only Req Level: 25 Req STR: 25 Req DEX: 55 DEX: +1 WDEF: +13 Untradeable 5 slots ![]() Black Lappy Boots Shoes - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 LUK: +1 WDEF: +13 Untradeable 5 slots ![]() Brown Wooden Krag Shoes - Pirates only Req Level: 25 Req STR: 25 Req DEX: 25 DEX: +1 WDEF: +13 Untradeable 5 slots ![]() Silver Battle Greaves Shoes - Warriors only Req Level: 30 Req STR: 95 STR: +1 WDEF: +18 Untradeable 5 slots ![]() Black Magicshoes Shoes - Magicians only Req Level: 30 Req INT: 85 Req LUK: 30 INT: +2 WDEF: +12 MDEF: +5 Untradeable 5 slots ![]() Green Hunter Boots Shoes - Bowmen only Req Level: 30 Req DEX: 95 DEX: +1 WDEF: +16 Untradeable 5 slots ![]() Silver Chain Boots Shoes - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 LUK: +1 WDEF: +16 Untradeable 5 slots ![]() Brown Paulie Boots Shoes - Pirates only Req Level: 30 Req STR: 30 Req DEX: 30 DEX: +1 WDEF: +16 Untradeable 5 slots ![]() Dark Trigger Shoes - Warriors only Req Level: 35 Req STR: 110 STR: +1 DEX: +1 MP: +10 WDEF: +21 Untradeable 5 slots ![]() Black Salt Shoes Shoes - Magicians only Req Level: 35 Req INT: 108 Req LUK: 38 INT: +1 LUK: +1 WDEF: +14 MDEF: +6 Untradeable 5 slots ![]() Red Silky Boots Shoes - Bowmen only Req Level: 35 Req DEX: 115 STR: +1 DEX: +1 WDEF: +19 Untradeable 5 slots ![]() Red White-Lined Boots Shoes - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +2 WDEF: +19 Untradeable 5 slots ![]() Brown Locote Shoes Shoes - Pirates only Req Level: 35 Req STR: 35 Req DEX: 35 STR: +1 DEX: +1 WDEF: +19 Untradeable 5 slots ![]() Blue Jangoon Shoes Shoes - Warriors only Req Level: 40 Req STR: 130 STR: +2 MP: +20 WDEF: +24 Untradeable 5 slots ![]() Dark Moon Shoes Shoes - Magicians only Req Level: 40 Req INT: 128 Req LUK: 43 INT: +2 LUK: +1 MP: +10 WDEF: +16 MDEF: +8 Untradeable 5 slots ![]() Blue Pierre Shoes Shoes - Bowmen only Req Level: 40 Req DEX: 130 DEX: +2 MP: +5 WDEF: +22 Untradeable 5 slots ![]() Black Red-Lined Shoes Shoes - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 LUK: +2 MP: +5 WDEF: +22 Untradeable 5 slots ![]() Brown Leather Krag Shoes - Pirates only Req Level: 40 Req STR: 40 Req DEX: 40 STR: +1 DEX: +1 WDEF: +22 Avoid: +1 Untradeable 5 slots ![]() Gold Hildon Boots Shoes - Warriors only Req Level: 50 Req STR: 160 STR: +3 WDEF: +30 Untradeable 5 slots ![]() Green Goldenwind Shoes Shoes - Magicians only Req Level: 50 Req INT: 158 Req LUK: 53 INT: +3 WDEF: +19 MDEF: +9 Untradeable 5 slots ![]() Purple Steel-Tip Boots Shoes - Bowmen only Req Level: 50 Req DEX: 160 DEX: +3 WDEF: +28 Untradeable 5 slots ![]() Red Goni Shoes Shoes - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 LUK: +3 WDEF: +28 Untradeable 5 slots ![]() Brown Double Boots Shoes - Pirates only Req Level: 50 Req STR: 50 Req DEX: 50 STR: +2 DEX: +1 WDEF: +28 Untradeable 5 slots ![]() Orihalcon Camel Boots Shoes - Warriors only Req Level: 60 Req STR: 190 STR: +2 DEX: +2 WDEF: +36 Untradeable 5 slots ![]() Green Goldrunners Shoes - Magicians only Req Level: 60 Req INT: 188 Req LUK: 63 INT: +2 LUK: +2 WDEF: +23 MDEF: +11 Untradeable 5 slots ![]() Blue Gore Boots Shoes - Bowmen only Req Level: 60 Req DEX: 190 STR: +2 DEX: +2 WDEF: +34 Untradeable 5 slots ![]() Dark Moss Boots Shoes - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 DEX: +1 LUK: +3 WDEF: +34 Untradeable 5 slots ![]() Black Basile Boots Shoes - Pirates only Req Level: 60 Req STR: 60 Req DEX: 60 STR: +1 DEX: +3 WDEF: +34 Untradeable 5 slots ![]() Dark Carzen Boots Shoes - Warriors only Req Level: 70 Req STR: 220 STR: +3 DEX: +1 WDEF: +42 Accuracy: +1 Untradeable 5 slots ![]() Gold Lapiz Sandals Shoes - Magicians only Req Level: 70 Req INT: 218 Req LUK: 73 INT: +3 LUK: +1 WDEF: +27 MDEF: +13 Magic Attack: +1 Untradeable 5 slots ![]() Dark Elf Shoes Shoes - Bowmen only Req Level: 70 Req DEX: 220 STR: +1 DEX: +3 WDEF: +40 Avoid: +1 Untradeable 5 slots ![]() Red Mystique Shoes Shoes - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 DEX: +1 LUK: +3 WDEF: +40 Avoid: +1 Untradeable 5 slots ![]() Black Voyson Shoes Shoes - Pirates only Req Level: 70 Req STR: 70 Req DEX: 70 STR: +3 DEX: +1 WDEF: +40 Avoid: +1 Untradeable 5 slots
TamingMob ![]() TamingMob - All Classes Unlisted slots ![]() TamingMob - All Classes Unlisted slots ![]() TamingMob - All Classes Unlisted slots
Weapon
1H Sword ![]() Abyss Executioners 1H Sword - Warriors only Req Level: 125 Req STR: 340 STR: +9 DEX: +4 Weapon Attack: +113 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Executioners 1H Sword - Warriors only Req Level: 125 Req STR: 340 STR: +11 DEX: +4 Weapon Attack: +116 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Victor Von Leon Sabre 1H Sword - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 340 Req DEX: 100 STR: +6 Weapon Attack: +116 Accuracy: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Legendary Khan 1H Sword - Warriors only Req Level: 80 Req STR: 230 Weapon Attack: +92 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Fraute 1H Sword - Warriors only Req Level: 90 Req STR: 250 Weapon Attack: +98 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Sparta 1H Sword - Warriors only Req Level: 100 Req STR: 280 Weapon Attack: +103 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Dragon Carabella 1H Sword - Warriors only Req Level: 110 Req STR: 310 Weapon Attack: +108 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Maple Umbrella 1H Sword - All Classes Req Level: 10 Weapon Attack: +20 Speed: +20 Jump: +10 One-of-a-kind Equip tradeblock Fast(5) 0 slots ![]() Legendary Maple Flag 1H Sword - All Classes Req Level: 10 Weapon Attack: +20 Speed: +20 Jump: +10 Equip tradeblock Fast(4) 0 slots ![]() Beginner Warrior's Sword 1H Sword - Warriors only Req Level: 10 Req STR: 35 Weapon Attack: +30 Untradeable One-of-a-kind Cannot resell to merchants Fast(4) 7 slots ![]() Sabre 1H Sword - Warriors only Req Level: 15 Req STR: 40 Weapon Attack: +32 Untradeable Fast(5) 7 slots ![]() Viking Sword 1H Sword - Warriors only Req Level: 20 Req STR: 65 Weapon Attack: +37 Untradeable Fast(5) 7 slots ![]() Eloon 1H Sword - Thieves, Warriors only Req Level: 25 Req STR: 30 Req DEX: 50 Weapon Attack: +42 Untradeable Fast(5) 7 slots ![]() Gladius 1H Sword - Warriors only Req Level: 30 Req STR: 95 Weapon Attack: +47 Untradeable Fast(5) 7 slots ![]() Cutlass 1H Sword - Warriors only Req Level: 35 Req STR: 110 Weapon Attack: +52 Untradeable Fast(5) 7 slots ![]() Traus 1H Sword - Warriors only Req Level: 40 Req STR: 125 Weapon Attack: +57 Untradeable Fast(5) 7 slots ![]() Jeweled Katar 1H Sword - Warriors only Req Level: 50 Req STR: 155 Weapon Attack: +67 Untradeable Fast(5) 7 slots ![]() Neocora 1H Sword - Warriors only Req Level: 60 Req STR: 180 Weapon Attack: +77 Untradeable Fast(5) 7 slots ![]() Red Katana 1H Sword - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +83 Untradeable Fast(4) 7 slots
1H Axe ![]() Abyss Bardiche 1H Axe - Warriors only Req Level: 125 Req STR: 350 STR: +9 DEX: +4 Weapon Attack: +113 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Bardiche 1H Axe - Warriors only Req Level: 125 Req STR: 350 STR: +11 DEX: +4 Weapon Attack: +116 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Legendary Gaea 1H Axe - Warriors only Req Level: 80 Req STR: 230 Weapon Attack: +92 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Bipennis 1H Axe - Warriors only Req Level: 90 Req STR: 260 Weapon Attack: +98 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Tomahawk 1H Axe - Warriors only Req Level: 100 Req STR: 290 Weapon Attack: +103 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dragon Axe 1H Axe - Warriors only Req Level: 110 Req STR: 320 Weapon Attack: +108 Equip tradeblock Epic item Normal(6) 7 slots ![]() Double Axe 1H Axe - All Classes Req Level: 10 Weapon Attack: +27 Untradeable Fast(5) 7 slots ![]() Battle Axe 1H Axe - Warriors only Req Level: 15 Req STR: 40 Weapon Attack: +32 Untradeable Fast(5) 7 slots ![]() Contra Axe 1H Axe - Warriors only Req Level: 20 Req STR: 65 Weapon Attack: +37 Untradeable Fast(5) 7 slots ![]() Mithril Axe 1H Axe - Warriors only Req Level: 25 Req STR: 80 Weapon Attack: +42 Untradeable Fast(5) 7 slots ![]() Fireman's Axe 1H Axe - Warriors only Req Level: 30 Req STR: 95 Weapon Attack: +47 Untradeable Normal(6) 7 slots ![]() Dankke 1H Axe - Warriors only Req Level: 35 Req STR: 110 Weapon Attack: +52 Untradeable Normal(6) 7 slots ![]() Blue Counter 1H Axe - Warriors only Req Level: 40 Req STR: 125 Weapon Attack: +57 Untradeable Fast(5) 7 slots ![]() Buck 1H Axe - Warriors only Req Level: 50 Req STR: 155 Weapon Attack: +67 Untradeable Normal(6) 7 slots ![]() Hawkhead 1H Axe - Warriors only Req Level: 60 Req STR: 180 Weapon Attack: +77 Untradeable Normal(6) 7 slots ![]() Mihile 1H Axe - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +83 Untradeable Normal(6) 7 slots ![]() Chaos Fireman's Axe 1H Axe - Warriors only Req Level: 35 Req STR: 90 Req DEX: 20 Weapon Attack: +77 Normal(6) 8 slots ![]() Chaos Hawkhead 1H Axe - Warriors only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +93 Normal(6) 8 slots ![]() Chaos Vifennis 1H Axe - Warriors only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +108 Normal(6) 8 slots ![]() Chaos Fireman's Axe 1H Axe - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 90 Req DEX: 20 Weapon Attack: +77 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Hawkhead 1H Axe - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +93 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Vifennis 1H Axe - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +108 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Lapis Axe 1H Axe - Warriors only Req Level: 105 Req STR: 300 STR: +1 DEX: +1 Weapon Attack: +101 Durability: 500,000 Untradeable Platinum Scissors of Karma Normal(6) 7 slots Critical Bonus: Probability - +5% Job - Demon Slayer (IV) Damage - +20% ![]() Marx Von Leon Axe 1H Axe - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 340 Req DEX: 100 Weapon Attack: +110 Charm EXP: +80 Untradeable Platinum Scissors of Karma Fast(5) 8 slots ![]() Victor Von Leon Axe 1H Axe - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 340 Req DEX: 100 STR: +6 Weapon Attack: +116 Accuracy: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Dragonic Lapis Axe 1H Axe - Warriors only Req Level: 110 Req STR: 300 STR: +5 DEX: +5 HP: +100 Weapon Attack: +111 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots Critical Bonus: Probability - +5% Job - Demon Slayer (IV) Damage - +20%
1H BW ![]() Abyss Allargando 1H BW - Warriors only Req Level: 125 Req STR: 290 STR: +9 DEX: +4 Weapon Attack: +113 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Allargando 1H BW - Warriors only Req Level: 125 Req STR: 290 STR: +11 DEX: +4 Weapon Attack: +116 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Legendary Heaven's Justice 1H BW - Warriors only Req Level: 80 Req STR: 230 Weapon Attack: +92 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Ruin Hammer 1H BW - Warriors only Req Level: 90 Req STR: 245 Weapon Attack: +98 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Battle Hammer 1H BW - Warriors only Req Level: 100 Req STR: 260 Weapon Attack: +103 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dragon Mace 1H BW - Warriors only Req Level: 110 Req STR: 275 Weapon Attack: +108 Equip tradeblock Epic item Normal(6) 7 slots ![]() Mace 1H BW - Magicians, Warriors only Req Level: 15 Req STR: 20 Weapon Attack: +34 Untradeable Fast(5) 7 slots ![]() Iron Mace 1H BW - Magicians, Warriors only Req Level: 20 Req STR: 25 Weapon Attack: +39 Untradeable Fast(5) 7 slots ![]() Fusion Mace 1H BW - Magicians, Warriors only Req Level: 25 Req STR: 25 Weapon Attack: +44 Untradeable Faster(3) 7 slots ![]() War Hammer 1H BW - Warriors only Req Level: 30 Req STR: 95 Weapon Attack: +49 Untradeable Normal(6) 7 slots ![]() Heavy Hammer 1H BW - Warriors only Req Level: 35 Req STR: 110 Weapon Attack: +54 Untradeable Fast(5) 7 slots ![]() Jacker 1H BW - Warriors only Req Level: 40 Req STR: 125 Weapon Attack: +59 Untradeable Normal(6) 7 slots ![]() Knuckle Mace 1H BW - Warriors only Req Level: 50 Req STR: 155 Weapon Attack: +69 Untradeable Normal(6) 7 slots ![]() Tamus 1H BW - Warriors only Req Level: 60 Req STR: 180 Weapon Attack: +77 Untradeable Normal(6) 7 slots ![]() Stume 1H BW - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +83 Untradeable Normal(6) 7 slots ![]() Doom Scepter 1H BW - Warriors only Req Level: 10 Weapon Attack: +29 Untradeable Fast(5) 7 slots ![]() Doom Sceptor 1H BW - All Classes Weapon Attack: +15 Untradeable Fast(5) 7 slots ![]() Dignity Sceptor 1H BW - Warriors only Req Level: 30 Req STR: 95 Weapon Attack: +49 Untradeable Fast(5) 7 slots ![]() Authority Sceptor 1H BW - Warriors only Req Level: 50 Req STR: 155 Weapon Attack: +69 Untradeable Fast(5) 7 slots ![]() Demon Bane 1H BW - Warriors only Req Level: 70 Req STR: 200 Weapon Attack: +83 Untradeable Fast(5) 7 slots ![]() Evil Bane 1H BW - Warriors only Req Level: 120 Req STR: 290 Weapon Attack: +108 Untradeable Fast(5) 7 slots ![]() Chaos Warhammer 1H BW - Warriors only Req Level: 35 Req STR: 95 Req DEX: 20 Weapon Attack: +79 Normal(6) 8 slots ![]() Chaos Tamus 1H BW - Warriors only Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +93 Normal(6) 8 slots ![]() Chaos Ruin Hammer 1H BW - Warriors only Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +108 Normal(6) 8 slots ![]() Chaos Warhammer 1H BW - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 95 Req DEX: 20 Weapon Attack: +79 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Tamus 1H BW - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 180 Req DEX: 50 Weapon Attack: +93 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Chaos Ruin Hammer 1H BW - Warriors only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 270 Req DEX: 80 Weapon Attack: +108 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 0 slots ![]() Lapis Hammer 1H BW - Warriors only Req Level: 105 Req STR: 265 STR: +1 DEX: +1 Weapon Attack: +101 Durability: 500,000 Untradeable Platinum Scissors of Karma Normal(6) 7 slots Critical Bonus: Probability - +5% Job - Demon Slayer (IV) Damage - +20% ![]() Marx Von Leon Hammer 1H BW - Warriors only Set: (#6) Marx Von Leon Set Req Level: 120 Req STR: 340 Req DEX: 100 Weapon Attack: +110 Charm EXP: +80 Untradeable Platinum Scissors of Karma Fast(5) 8 slots ![]() Victor Von Leon Hammer 1H BW - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 340 Req DEX: 100 STR: +6 Weapon Attack: +116 Accuracy: +20 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Dragonic Lapis Hammer 1H BW - Warriors only Req Level: 110 Req STR: 265 STR: +5 DEX: +5 HP: +100 Weapon Attack: +111 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots Critical Bonus: Probability - +5% Job - Demon Slayer (IV) Damage - +20%
Dagger ![]() Abyss Pescas Dagger - Thieves, Warriors only Req Level: 125 Req STR: 75 Req DEX: 160 DEX: +4 LUK: +9 Weapon Attack: +110 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(4) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), STR (0~1) Level 2 - PAD (0~2), LUK (1~2), STR (0~1) Level 3 - PAD (0~2), LUK (1~2), STR (0~1) ![]() Abyss Killic Dagger - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 290 DEX: +4 LUK: +9 Weapon Attack: +108 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(4) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), DEX (0~1) Level 2 - PAD (0~2), LUK (1~2), DEX (0~1) Level 3 - PAD (0~2), LUK (1~2), DEX (0~1) ![]() Fearless Pescas Dagger - Thieves, Warriors only Req Level: 125 Req STR: 75 Req DEX: 160 DEX: +4 LUK: +11 Weapon Attack: +112 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(4) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), STR (0~1) Level 2 - PAD (0~2), LUK (1~2), STR (0~1) Level 3 - PAD (0~2), LUK (1~2), STR (0~1) Level 4 - PAD (0~2), LUK (1~2), STR (0~1) Level 5 - PAD (0~2), LUK (1~2), STR (0~1) ![]() Fearless Killic Dagger - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 290 DEX: +4 LUK: +11 Weapon Attack: +110 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(4) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), DEX (0~1) Level 2 - PAD (0~2), LUK (1~2), DEX (0~1) Level 3 - PAD (0~2), LUK (1~2), DEX (0~1) Level 4 - PAD (0~2), LUK (1~2), DEX (0~1) Level 5 - PAD (0~2), LUK (1~2), DEX (0~1) ![]() Scar Von Leon Dagger Dagger - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 290 LUK: +6 Weapon Attack: +114 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(4) 8 slots ![]() Dragonic Nageling Dagger - Thieves only Description: \n Can only use exclusive scrolls. Req Level: 110 Req DEX: 145 Req LUK: 260 DEX: +5 LUK: +5 HP: +50 MP: +20 Weapon Attack: +106 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Fast(4) 8 slots Critical Bonus: Probability - +5% Job - Shadower Damage - +20% ![]() Legendary Dragon's Tail Dagger - Thieves only Req Level: 80 Req LUK: 210 Weapon Attack: +89 Equip tradeblock Epic item Fast(4) 7 slots ![]() Legendary Varkit Dagger - Thieves only Req Level: 90 Req LUK: 230 Weapon Attack: +92 Avoid: +4 Equip tradeblock Epic item Fast(4) 7 slots ![]() Legendary Blood Dagger Dagger - Thieves only Req Level: 100 Req LUK: 250 Weapon Attack: +98 Equip tradeblock Epic item Fast(4) 7 slots ![]() Legendary Dragon Kreda Dagger - Thieves only Req Level: 110 Req LUK: 270 Weapon Attack: +103 Equip tradeblock Epic item Fast(4) 7 slots ![]() Triangular Zamadar Dagger - Thieves only Req Level: 12 Req DEX: 25 Req LUK: 25 Weapon Attack: +27 Untradeable Fast(4) 7 slots ![]() Triple-Tipped Zamadar Dagger - Thieves only Req Level: 17 Req DEX: 35 Req LUK: 40 Weapon Attack: +32 Untradeable Fast(4) 7 slots ![]() Stinger Dagger - Thieves only Req Level: 22 Req DEX: 40 Req LUK: 55 Weapon Attack: +37 Untradeable Fast(4) 7 slots ![]() Forked Dagger Dagger - Thieves only Req Level: 27 Req DEX: 55 Req LUK: 70 Weapon Attack: +42 Untradeable Fast(4) 7 slots ![]() Reef Claw Dagger - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 Weapon Attack: +45 Untradeable Faster(3) 7 slots ![]() Gephart Dagger - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 Weapon Attack: +50 Untradeable Fast(4) 7 slots ![]() Dragon Toenail Dagger - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 Weapon Attack: +55 Untradeable Fast(4) 7 slots ![]() Shinkita Dagger - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 150 Weapon Attack: +62 Untradeable Fast(5) 7 slots ![]() Deadly Fin Dagger - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 Weapon Attack: +72 Untradeable Fast(4) 7 slots ![]() Kandine Dagger - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 190 Weapon Attack: +77 Avoid: +3 Untradeable Fast(4) 7 slots
Katara ![]() Abyss Katara Katara - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 290 DEX: +4 LUK: +9 Weapon Attack: +60 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Faster(3) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), DEX (0~1) Level 2 - PAD (0~2), LUK (1~2), DEX (0~1) Level 3 - PAD (0~2), LUK (1~2), DEX (0~1) ![]() Fearless Katara Katara - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 290 DEX: +4 LUK: +11 Weapon Attack: +61 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Faster(3) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), DEX (0~1) Level 2 - PAD (0~2), LUK (1~2), DEX (0~1) Level 3 - PAD (0~2), LUK (1~2), DEX (0~1) Level 4 - PAD (0~2), LUK (1~2), DEX (0~1) Level 5 - PAD (0~2), LUK (1~2), DEX (0~1) ![]() Dragonic Dragon Katara Katara - Thieves only Description: \n Can only use exclusive scrolls. Req Level: 110 Req DEX: 145 Req LUK: 260 HP: +50 MP: +20 Weapon Attack: +58 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Faster(3) 8 slots Critical Bonus: Probability - +5% Job - Slasher (70-119) Damage - +20% ![]() Legendary Blazing Dragon Katara Katara - Thieves only Req Level: 80 Req LUK: 210 HP: +310 Weapon Attack: +49 Equip tradeblock Epic item Faster(3) 7 slots ![]() Legendary Bloodsoaked Katara Katara - Thieves only Req Level: 90 Req LUK: 230 HP: +340 Weapon Attack: +50 Equip tradeblock Epic item Faster(3) 7 slots ![]() Legendary Meteor Katara Katara - Thieves only Req Level: 100 Req LUK: 250 HP: +370 Weapon Attack: +55 Equip tradeblock Epic item Faster(3) 7 slots ![]() Legendary Moonshadow Katara Katara - Thieves only Req Level: 110 Req LUK: 270 HP: +400 Weapon Attack: +57 Equip tradeblock Epic item Faster(3) 7 slots ![]() Champion Katara Katara - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 70 HP: +150 Weapon Attack: +20 Untradeable Faster(3) 7 slots ![]() Guardian Katara Katara - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 100 HP: +175 Weapon Attack: +25 Untradeable Faster(3) 7 slots ![]() Justice Katara Katara - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 110 HP: +200 Weapon Attack: +31 Untradeable Faster(3) 7 slots ![]() Majestic Katara Katara - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 150 HP: +225 Weapon Attack: +34 Untradeable Faster(3) 7 slots ![]() Ascalon Katara Katara - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 HP: +250 Weapon Attack: +40 Untradeable Faster(3) 7 slots ![]() Heavenly Katara Katara - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 190 HP: +280 Weapon Attack: +43 Untradeable Faster(3) 7 slots
Wand ![]() Abyss Enreal Tear Wand - Magicians only Req Level: 125 Req INT: 355 Req LUK: 120 INT: +9 LUK: +4 Magic Attack: +140 Weapon Attack: +85 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - MAD (1~4), INT (1~2), LUK (0~1) Level 2 - MAD (1~4), INT (1~2), LUK (0~1) Level 3 - MAD (1~4), INT (1~2), LUK (0~1) ![]() Fearless Enreal Tear Wand - Magicians only Req Level: 125 Req INT: 355 Req LUK: 120 INT: +11 LUK: +4 Magic Attack: +145 Weapon Attack: +86 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - MAD (1~4), INT (1~2), LUK (0~1) Level 2 - MAD (1~4), INT (1~2), LUK (0~1) Level 3 - MAD (1~4), INT (1~2), LUK (0~1) Level 4 - MAD (1~4), INT (1~2), LUK (0~1) Level 5 - MAD (1~4), INT (1~2), LUK (0~1) ![]() Hex Von Leon Wand Wand - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 355 Req LUK: 120 INT: +6 Magic Attack: +144 Weapon Attack: +89 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Legendary Phoenix Wand Wand - Magicians only Req Level: 78 Req INT: 235 Magic Attack: +98 Weapon Attack: +60 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Magicodar Wand - Magicians only Req Level: 88 Req INT: 265 INT: +1 Magic Attack: +108 Weapon Attack: +66 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dimon Wand Wand - Magicians only Req Level: 98 Req INT: 295 Magic Attack: +119 Weapon Attack: +72 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dragon Wand Wand - Magicians only Req Level: 108 Req INT: 325 Magic Attack: +129 Weapon Attack: +79 Equip tradeblock Epic item Normal(6) 7 slots ![]() Beginner Magician's Wand Wand - Magicians only Req Level: 8 Req INT: 20 Magic Attack: +25 Weapon Attack: +16 Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Hardwood Wand Wand - All Classes Req Level: 13 Req INT: 40 Req LUK: 15 Magic Attack: +28 Weapon Attack: +18 Untradeable Normal(6) 7 slots ![]() Metal Wand Wand - Magicians only Req Level: 18 Req INT: 55 Req LUK: 20 Magic Attack: +33 Weapon Attack: +21 Untradeable Normal(6) 7 slots ![]() Ice Wand Wand - Magicians only Req Level: 23 Req INT: 70 Req LUK: 25 Magic Attack: +38 Weapon Attack: +24 Untradeable Normal(6) 7 slots ![]() Mithril Wand Wand - Magicians only Req Level: 28 Req INT: 85 Req LUK: 30 Magic Attack: +43 Weapon Attack: +27 Untradeable Normal(6) 7 slots ![]() Wizard Wand Wand - Magicians only Req Level: 33 Req INT: 100 Req LUK: 35 Magic Attack: +48 Weapon Attack: +30 Untradeable Normal(6) 7 slots ![]() Fairy Wand Wand - Magicians only Req Level: 38 Req INT: 115 Req LUK: 40 Magic Attack: +53 Weapon Attack: +33 Untradeable Normal(6) 7 slots ![]() Chromi Wand - Magicians only Req Level: 48 Req INT: 145 Req LUK: 50 Magic Attack: +63 Weapon Attack: +39 Untradeable Normal(6) 7 slots ![]() Evil Tale Wand - Magicians only Req Level: 58 Req INT: 175 Req LUK: 60 Magic Attack: +73 Weapon Attack: +45 Untradeable Normal(6) 7 slots ![]() Angel Wings Wand - Magicians only Req Level: 68 Req INT: 205 Req LUK: 70 Magic Attack: +83 Weapon Attack: +51 Untradeable Normal(6) 7 slots
Staff ![]() Abyss Aeas Hand Staff - Magicians only Req Level: 125 Req INT: 363 Req LUK: 123 INT: +9 LUK: +4 Magic Attack: +142 Weapon Attack: +90 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Slow(8) 8 slots Level Up: Level 1 - MAD (1~4), INT (1~2), LUK (0~1) Level 2 - MAD (1~4), INT (1~2), LUK (0~1) Level 3 - MAD (1~4), INT (1~2), LUK (0~1) ![]() Fearless Aeas Hand Staff - Magicians only Req Level: 125 Req INT: 363 Req LUK: 123 INT: +11 LUK: +4 Magic Attack: +147 Weapon Attack: +92 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Slow(8) 8 slots Level Up: Level 1 - MAD (1~4), INT (1~2), LUK (0~1) Level 2 - MAD (1~4), INT (1~2), LUK (0~1) Level 3 - MAD (1~4), INT (1~2), LUK (0~1) Level 4 - MAD (1~4), INT (1~2), LUK (0~1) Level 5 - MAD (1~4), INT (1~2), LUK (0~1) ![]() Hex Von Leon Staff Staff - Magicians only Set: (#46) Hex Von Leon Set Req Level: 125 Req INT: 363 Req LUK: 123 INT: +6 Magic Attack: +146 Weapon Attack: +89 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Slow(8) 8 slots ![]() Dragonic Laevateinn Staff - Magicians only Description: \n Can only use exclusive scrolls. Req Level: 110 Req INT: 318 INT: +5 LUK: +5 MP: +100 Magic Attack: +132 Weapon Attack: +85 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Slow(8) 8 slots Critical Bonus: Probability - +5% Job - F/P Archmage Damage - +20% ![]() Legendary Dark Ritual Staff - Magicians only Req Level: 75 Req INT: 228 Magic Attack: +95 Weapon Attack: +62 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Kage Staff - Magicians only Req Level: 85 Req INT: 258 Magic Attack: +105 Weapon Attack: +68 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Blue Marine Staff - Magicians only Req Level: 95 Req INT: 288 Magic Attack: +116 Weapon Attack: +75 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Dragon Staff Staff - Magicians only Req Level: 110 Req INT: 333 Magic Attack: +131 Weapon Attack: +84 Equip tradeblock Epic item Slow(8) 7 slots ![]() Wooden Staff Staff - Magicians only Req Level: 10 Req INT: 32 Req LUK: 13 Magic Attack: +25 Weapon Attack: +20 Untradeable Slow(8) 7 slots ![]() Emerald Staff Staff - Magicians only Req Level: 15 Req INT: 48 Req LUK: 18 Magic Attack: +30 Weapon Attack: +23 Untradeable Slow(8) 7 slots ![]() Old Wooden Staff Staff - Magicians only Req Level: 20 Req INT: 62 Req LUK: 23 Magic Attack: +35 Weapon Attack: +26 Untradeable Slow(8) 7 slots ![]() Wizard Staff Staff - Magicians only Req Level: 25 Req INT: 78 Req LUK: 28 Magic Attack: +40 Weapon Attack: +29 Untradeable Slow(8) 7 slots ![]() Circle-Winded Staff Staff - Magicians only Req Level: 30 Req INT: 92 Req LUK: 33 Magic Attack: +44 Weapon Attack: +30 Untradeable Slow(8) 7 slots ![]() Petal Staff Staff - Magicians only Req Level: 35 Req INT: 108 Req LUK: 38 Magic Attack: +50 Weapon Attack: +35 Untradeable Slow(8) 7 slots ![]() Hall Staff Staff - Magicians only Req Level: 40 Req INT: 123 Req LUK: 43 Magic Attack: +55 Weapon Attack: +38 Untradeable Slow(8) 7 slots ![]() Thorns Staff - Magicians only Req Level: 55 Req INT: 168 Req LUK: 58 Magic Attack: +70 Weapon Attack: +47 Untradeable Slow(8) 7 slots ![]() Evil Wings Staff - Magicians only Req Level: 65 Req INT: 198 Req LUK: 68 Magic Attack: +80 Weapon Attack: +53 Untradeable Fast(4) 7 slots ![]() Dark Ritual Staff - Magicians only Req Level: 75 Req INT: 228 Req LUK: 78 Magic Attack: +90 Weapon Attack: +59 Untradeable Slow(8) 7 slots
2H Sword ![]() Abyss Nibleheim 2H Sword - Warriors only Req Level: 125 Req STR: 370 STR: +9 DEX: +4 Weapon Attack: +116 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Nibleheim 2H Sword - Warriors only Req Level: 125 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Victor Von Leon Sword 2H Sword - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Dragonic Askaron 2H Sword - Warriors only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 325 STR: +5 DEX: +5 HP: +100 Weapon Attack: +113 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots Critical Bonus: Probability - +5% Job - Hero Damage - +20% ![]() Legendary Heaven's Gate 2H Sword - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +95 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Devil's Sunrise 2H Sword - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +100 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Beheader 2H Sword - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +105 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Dragon Claymore 2H Sword - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +110 Equip tradeblock Epic item Normal(6) 7 slots ![]() Wooden Sword 2H Sword - Thieves, Bowmen, Warriors only Req Level: 10 Weapon Attack: +30 Untradeable Normal(6) 7 slots ![]() Wooden Samurai Sword 2H Sword - Warriors only Req Level: 15 Req STR: 35 Weapon Attack: +35 Untradeable Normal(6) 7 slots ![]() Two-handed Sword 2H Sword - Warriors only Req Level: 20 Req STR: 70 Weapon Attack: +40 Untradeable Normal(6) 7 slots ![]() Broadsword 2H Sword - Warriors only Req Level: 25 Req STR: 85 Weapon Attack: +45 Untradeable Normal(6) 7 slots ![]() Scimitar 2H Sword - Warriors only Req Level: 30 Req STR: 100 Weapon Attack: +50 Untradeable Normal(6) 7 slots ![]() Lionheart 2H Sword - Warriors only Req Level: 35 Req STR: 115 Weapon Attack: +55 Untradeable Fast(4) 7 slots ![]() Zard 2H Sword - Warriors only Req Level: 40 Req STR: 130 Weapon Attack: +60 Untradeable Normal(6) 7 slots ![]() Lion's Fang 2H Sword - Warriors only Req Level: 50 Req STR: 155 Weapon Attack: +70 Untradeable Normal(6) 7 slots ![]() Sparta 2H Sword - Warriors only Req Level: 60 Req STR: 190 Weapon Attack: +80 Untradeable Normal(6) 7 slots ![]() Doombringer 2H Sword - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +85 Untradeable Normal(6) 7 slots
2H Axe ![]() Abyss Tabarzin 2H Axe - Warriors only Req Level: 125 Req STR: 370 STR: +9 DEX: +4 Weapon Attack: +118 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Tabarzin 2H Axe - Warriors only Req Level: 125 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Legendary Helios 2H Axe - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Colonian Axe 2H Axe - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Tavar 2H Axe - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Dragon Battle Axe 2H Axe - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(7) 7 slots ![]() Metal Axe 2H Axe - Thieves, Bowmen, Warriors only Req Level: 10 Weapon Attack: +32 Untradeable Normal(6) 7 slots ![]() Iron Axe 2H Axe - Warriors only Req Level: 15 Req STR: 45 Weapon Attack: +37 Untradeable Normal(6) 7 slots ![]() Steel Axe 2H Axe - Warriors only Req Level: 20 Req STR: 70 Weapon Attack: +42 Untradeable Normal(6) 7 slots ![]() Two-Handed Axe 2H Axe - Warriors only Req Level: 25 Req STR: 85 Weapon Attack: +47 Untradeable Normal(6) 7 slots ![]() Birk 2H Axe - Warriors only Req Level: 30 Req STR: 100 Weapon Attack: +52 Untradeable Normal(6) 7 slots ![]() Niam 2H Axe - Warriors only Req Level: 35 Req STR: 115 Weapon Attack: +57 Untradeable Normal(6) 7 slots ![]() Sabretooth 2H Axe - Warriors only Req Level: 40 Req STR: 130 Weapon Attack: +62 Untradeable Slow(7) 7 slots ![]() The Rising 2H Axe - Warriors only Req Level: 50 Req STR: 160 Weapon Attack: +72 Untradeable Slow(7) 7 slots ![]() The Shining 2H Axe - Warriors only Req Level: 60 Req STR: 190 Weapon Attack: +82 Untradeable Normal(6) 7 slots ![]() Chrono 2H Axe - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +87 Untradeable Slow(7) 7 slots
2H BW ![]() Abyss Bellocce 2H BW - Warriors only Req Level: 125 Req STR: 370 STR: +9 DEX: +4 Weapon Attack: +118 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Slow(7) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Bellocce 2H BW - Warriors only Req Level: 125 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Slow(7) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Legendary Morningstar 2H BW - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Leomite 2H BW - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Golden Smith Hammer 2H BW - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Dragon Flame 2H BW - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(7) 7 slots ![]() Wooden Mallet 2H BW - Thieves, Bowmen, Warriors only Req Level: 10 Weapon Attack: +32 Untradeable Normal(6) 7 slots ![]() Heavy Mace 2H BW - Warriors only Req Level: 15 Req STR: 45 Weapon Attack: +37 Untradeable Slow(7) 7 slots ![]() Square Hammer 2H BW - Warriors only Req Level: 20 Req STR: 70 Weapon Attack: +42 Untradeable Slow(7) 7 slots ![]() Monkey Wrench 2H BW - Thieves, Bowmen, Warriors only Req Level: 25 Req STR: 25 Weapon Attack: +47 Untradeable Slow(7) 7 slots ![]() Mithril Maul 2H BW - Warriors only Req Level: 30 Req STR: 100 Weapon Attack: +52 Untradeable Normal(6) 7 slots ![]() Sledgehammer 2H BW - Warriors only Req Level: 35 Req STR: 115 Weapon Attack: +57 Untradeable Slow(7) 7 slots ![]() Titan 2H BW - Warriors only Req Level: 40 Req STR: 130 Weapon Attack: +62 Untradeable Slow(7) 7 slots ![]() Golden Mole 2H BW - Warriors only Req Level: 50 Req STR: 160 Weapon Attack: +72 Untradeable Slow(7) 7 slots ![]() The Blessing 2H BW - Warriors only Req Level: 60 Req STR: 190 Weapon Attack: +82 Untradeable Slow(7) 7 slots ![]() Gigantic Sledge 2H BW - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +87 Untradeable Slow(7) 7 slots
Spear ![]() Abyss Alchupiz Spear - Warriors only Req Level: 125 Req STR: 370 STR: +9 DEX: +4 Weapon Attack: +118 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Slow(7) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Alchupiz Spear - Warriors only Req Level: 125 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Slow(7) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Victor Von Leon Spear Spear - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 105 STR: +6 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Slow(7) 8 slots ![]() Dragonic Bellum Spear Spear - Warriors only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 325 STR: +5 DEX: +5 HP: +100 Weapon Attack: +116 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Slow(7) 8 slots Critical Bonus: Probability - +5% Job - Dark Knight Damage - +20% ![]() Legendary Omega Spear Spear - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Fairfrozen Spear - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Pinaka Spear - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Dragon Faltizan Spear - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(7) 7 slots ![]() Spear Spear - Thieves, Bowmen, Warriors only Req Level: 10 Weapon Attack: +32 Untradeable Slow(8) 7 slots ![]() Fork on a Stick Spear - Thieves, Bowmen, Warriors only Req Level: 15 Req STR: 15 Weapon Attack: +37 Untradeable Slow(8) 7 slots ![]() Fish Spear Spear - All Classes Req Level: 20 Weapon Attack: +42 Accuracy: +5 Speed: +5 Untradeable Normal(6) 7 slots ![]() Forked Spear Spear - Warriors only Req Level: 30 Req STR: 100 Weapon Attack: +52 Untradeable Slow(8) 7 slots ![]() Nakamaki Spear - Warriors only Req Level: 35 Req STR: 115 Weapon Attack: +57 Untradeable Slow(8) 7 slots ![]() Zeco Spear - Warriors only Req Level: 40 Req STR: 130 Weapon Attack: +62 Untradeable Normal(6) 7 slots ![]() Serpent's Tongue Spear - Warriors only Req Level: 50 Req STR: 160 Weapon Attack: +72 Untradeable Normal(6) 7 slots ![]() Spear Spear - Warriors only Req Level: 60 Req STR: 190 Weapon Attack: +82 Untradeable Slow(7) 7 slots ![]() Redemption Spear - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +87 Accuracy: +3 Untradeable Slow(8) 7 slots
Polearm ![]() Abyss Diesra Polearm - Warriors only Req Level: 125 Req STR: 370 STR: +9 DEX: +4 Weapon Attack: +105 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Fearless Diesra Polearm - Warriors only Req Level: 125 Req STR: 370 STR: +11 DEX: +4 Weapon Attack: +107 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (0~2), STR (1~2), DEX (0~1) Level 2 - PAD (0~2), STR (1~2), DEX (0~1) Level 3 - PAD (0~2), STR (1~2), DEX (0~1) Level 4 - PAD (0~2), STR (1~2), DEX (0~1) Level 5 - PAD (0~2), STR (1~2), DEX (0~1) ![]() Victor Von Leon Hellslayer Polearm - Warriors only Set: (#45) Victor Von Leon Set Req Level: 125 Req STR: 370 Req DEX: 107 STR: +6 Weapon Attack: +107 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Dragonic Machlear Polearm - Warriors only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 325 STR: +5 DEX: +5 HP: +100 Weapon Attack: +103 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots Critical Bonus: Probability - +5% Job - Aran (IV) Damage - +20% ![]() Legendary Eclipse Polearm - Warriors only Req Level: 80 Req STR: 250 Weapon Attack: +97 Equip tradeblock Epic item Slow(7) 7 slots ![]() Legendary Hellslayer Polearm - Warriors only Req Level: 90 Req STR: 280 Weapon Attack: +102 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Zedbug Polearm - Warriors only Req Level: 100 Req STR: 310 Weapon Attack: +107 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Dragon Chelbird Polearm - Warriors only Req Level: 110 Req STR: 340 Weapon Attack: +112 Equip tradeblock Epic item Slow(8) 7 slots ![]() Polearm Polearm - Thieves, Bowmen, Warriors only Req Level: 10 Weapon Attack: +32 Untradeable Slow(8) 7 slots ![]() Iron Ball Polearm - Warriors only Req Level: 15 Req STR: 15 Weapon Attack: +37 Untradeable Slow(7) 7 slots ![]() Studded Polearm Polearm - Warriors only Req Level: 20 Req STR: 20 Weapon Attack: +42 Untradeable Slow(7) 7 slots ![]() Janitor's Mop Polearm - Thieves, Bowmen, Warriors only Req Level: 25 Req STR: 25 Weapon Attack: +47 Untradeable Slow(8) 7 slots ![]() Mithril Polearm Polearm - Warriors only Req Level: 30 Req STR: 100 Weapon Attack: +52 Untradeable Slow(8) 7 slots ![]() Axe Polearm Polearm - Warriors only Req Level: 35 Req STR: 115 Weapon Attack: +57 Untradeable Slow(8) 7 slots ![]() Crescent Polearm Polearm - Warriors only Req Level: 40 Req STR: 130 Weapon Attack: +62 Untradeable Slow(8) 7 slots ![]() The Nine Dragons Polearm - Warriors only Req Level: 50 Req STR: 160 Weapon Attack: +72 Untradeable Normal(6) 7 slots ![]() Skylar Polearm - Warriors only Req Level: 60 Req STR: 190 Weapon Attack: +82 Untradeable Slow(8) 7 slots ![]() Gold Dragon Polearm - Warriors only Req Level: 70 Req STR: 220 Weapon Attack: +87 Untradeable Slow(8) 7 slots
Bow ![]() Abyss Engaw Bow - Bowmen only Req Level: 125 Req STR: 125 Req DEX: 305 STR: +4 DEX: +9 Weapon Attack: +110 Speed: +12 Knockback: +75% Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), DEX (1~2), STR (0~1) Level 2 - PAD (0~2), DEX (1~2), STR (0~1) Level 3 - PAD (0~2), DEX (1~2), STR (0~1) ![]() Fearless Engaw Bow - Bowmen only Req Level: 125 Req STR: 125 Req DEX: 305 STR: +4 DEX: +11 Weapon Attack: +112 Speed: +12 Knockback: +75% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), DEX (1~2), STR (0~1) Level 2 - PAD (0~2), DEX (1~2), STR (0~1) Level 3 - PAD (0~2), DEX (1~2), STR (0~1) Level 4 - PAD (0~2), DEX (1~2), STR (0~1) Level 5 - PAD (0~2), DEX (1~2), STR (0~1) ![]() Celine Von Leon Bow Bow - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Knockback: +75% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Dragonic Barisetter Bow - Bowmen only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 110 Req DEX: 275 STR: +5 DEX: +5 HP: +50 MP: +20 Weapon Attack: +108 Accuracy: +30 Knockback: +68% Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots Critical Bonus: Probability - +5% Job - Bowmaster Damage - +20% ![]() Legendary Golden Arund Bow - Bowmen only Req Level: 80 Req DEX: 225 Weapon Attack: +89 Jump: +3 Knockback: +55% Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Metus Bow - Bowmen only Req Level: 90 Req DEX: 245 Weapon Attack: +95 Speed: +11 Knockback: +60% Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Golden Nisrock Bow - Bowmen only Req Level: 100 Req DEX: 265 Weapon Attack: +100 Jump: +3 Knockback: +65% Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dragon Shiner Bow Bow - Bowmen only Req Level: 110 Req DEX: 285 Weapon Attack: +105 Speed: +11 Knockback: +70% Equip tradeblock Epic item Normal(6) 7 slots ![]() War Bow Bow - Bowmen only Req Level: 10 Weapon Attack: +25 Knockback: +26% Untradeable Normal(6) 7 slots ![]() Composite Bow Bow - Bowmen only Req Level: 15 Req STR: 20 Req DEX: 40 Weapon Attack: +30 Knockback: +26% Untradeable Normal(6) 7 slots ![]() Hunter's Bow Bow - Bowmen only Req Level: 20 Req STR: 25 Req DEX: 65 DEX: +1 Weapon Attack: +35 Knockback: +32% Untradeable Normal(6) 7 slots ![]() Battle Bow Bow - Bowmen only Req Level: 25 Req STR: 30 Req DEX: 80 Weapon Attack: +40 Knockback: +36% Untradeable Fast(5) 7 slots ![]() Ryden Bow - Bowmen only Req Level: 30 Req STR: 35 Req DEX: 95 DEX: +2 Weapon Attack: +45 Knockback: +36% Untradeable Normal(6) 7 slots ![]() Red Viper Bow - Bowmen only Req Level: 35 Req STR: 40 Req DEX: 110 Weapon Attack: +50 Knockback: +36% Untradeable Fast(5) 7 slots ![]() Vaulter 2000 Bow - Bowmen only Req Level: 40 Req STR: 45 Req DEX: 125 Weapon Attack: +55 Knockback: +40% Untradeable Normal(6) 7 slots ![]() Olympus Bow - Bowmen only Req Level: 50 Req STR: 55 Req DEX: 160 Weapon Attack: +65 Knockback: +40% Untradeable Normal(6) 7 slots ![]() Asianic Bow Bow - Bowmen only Req Level: 60 Req STR: 65 Req DEX: 185 Weapon Attack: +75 Knockback: +45% Untradeable Normal(6) 7 slots ![]() Red Hinkel Bow - Bowmen only Req Level: 70 Req STR: 75 Req DEX: 205 Weapon Attack: +80 Accuracy: +1 Knockback: +50% Untradeable Normal(6) 7 slots
Crossbow ![]() Abyss Black Beauty Crossbow - Bowmen only Req Level: 125 Req STR: 120 Req DEX: 330 STR: +4 DEX: +9 Weapon Attack: +113 Speed: +12 Knockback: +68% Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), DEX (1~2), STR (0~1) Level 2 - PAD (0~2), DEX (1~2), STR (0~1) Level 3 - PAD (0~2), DEX (1~2), STR (0~1) ![]() Fearless Black Beauty Crossbow - Bowmen only Req Level: 125 Req STR: 120 Req DEX: 330 STR: +4 DEX: +11 Weapon Attack: +116 Speed: +12 Knockback: +68% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), DEX (1~2), STR (0~1) Level 2 - PAD (0~2), DEX (1~2), STR (0~1) Level 3 - PAD (0~2), DEX (1~2), STR (0~1) Level 4 - PAD (0~2), DEX (1~2), STR (0~1) Level 5 - PAD (0~2), DEX (1~2), STR (0~1) ![]() Celine Von Leon Crossbow Crossbow - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 330 DEX: +6 Weapon Attack: +116 Knockback: +68% Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Dragonic Inferna Crossbow - Bowmen only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 105 Req DEX: 285 STR: +5 DEX: +5 HP: +80 Weapon Attack: +111 Accuracy: +30 Knockback: +64% Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots Critical Bonus: Probability - +5% Job - Marksman Damage - +20% ![]() Legendary Golden Raven Crossbow - Bowmen only Req Level: 80 Req DEX: 240 Weapon Attack: +92 Jump: +3 Knockback: +57% Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Casa Crow Crossbow - Bowmen only Req Level: 90 Req DEX: 255 Weapon Attack: +98 Speed: +11 Knockback: +60% Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Golden Neschere Crossbow - Bowmen only Req Level: 100 Req DEX: 270 Weapon Attack: +103 Jump: +3 Knockback: +62% Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dragon Shiner Cross Crossbow - Bowmen only Req Level: 110 Req DEX: 300 Weapon Attack: +108 Speed: +11 Knockback: +65% Equip tradeblock Epic item Normal(6) 7 slots ![]() Crossbow Crossbow - Bowmen only Req Level: 12 Weapon Attack: +29 Knockback: +28% Untradeable Normal(6) 7 slots ![]() Battle Crossbow Crossbow - Bowmen only Req Level: 18 Req STR: 18 Req DEX: 55 Weapon Attack: +34 Knockback: +28% Untradeable Normal(6) 7 slots ![]() Balanche Crossbow - Bowmen only Req Level: 22 Req STR: 22 Req DEX: 70 STR: +1 Weapon Attack: +39 Knockback: +35% Untradeable Normal(6) 7 slots ![]() Mountain Crossbow Crossbow - Bowmen only Req Level: 28 Req STR: 28 Req DEX: 80 Weapon Attack: +44 Knockback: +35% Untradeable Normal(6) 7 slots ![]() Eagle Crow Crossbow - Bowmen only Req Level: 32 Req STR: 32 Req DEX: 100 Weapon Attack: +49 Knockback: +38% Untradeable Normal(6) 7 slots ![]() Heckler Crossbow - Bowmen only Req Level: 38 Req STR: 38 Req DEX: 115 Weapon Attack: +54 Knockback: +36% Untradeable Fast(5) 7 slots ![]() Silver Crow Crossbow - Bowmen only Req Level: 42 Req STR: 42 Req DEX: 130 Weapon Attack: +59 Knockback: +42% Untradeable Normal(6) 7 slots ![]() Rower Crossbow - Bowmen only Req Level: 50 Req STR: 50 Req DEX: 160 Weapon Attack: +68 Knockback: +42% Untradeable Normal(6) 7 slots ![]() Golden Crow Crossbow - Bowmen only Req Level: 60 Req STR: 60 Req DEX: 190 Weapon Attack: +78 Knockback: +47% Untradeable Normal(6) 7 slots ![]() Gross Jaeger Crossbow - Bowmen only Req Level: 70 Req STR: 70 Req DEX: 210 Weapon Attack: +83 Knockback: +52% Untradeable Normal(6) 7 slots
Claw ![]() Abyss Lampion Claw - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 350 DEX: +4 LUK: +9 Weapon Attack: +57 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(4) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), DEX (0~1) Level 2 - PAD (0~2), LUK (1~2), DEX (0~1) Level 3 - PAD (0~2), LUK (1~2), DEX (0~1) ![]() Fearless Lampion Claw - Thieves only Req Level: 125 Req DEX: 160 Req LUK: 350 DEX: +4 LUK: +11 Weapon Attack: +59 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(4) 8 slots Level Up: Level 1 - PAD (0~2), LUK (1~2), DEX (0~1) Level 2 - PAD (0~2), LUK (1~2), DEX (0~1) Level 3 - PAD (0~2), LUK (1~2), DEX (0~1) Level 4 - PAD (0~2), LUK (1~2), DEX (0~1) Level 5 - PAD (0~2), LUK (1~2), DEX (0~1) ![]() Scar Von Leon Guards Claw - Thieves only Set: (#48) Scar Von Leon Set Req Level: 125 Req DEX: 160 Req LUK: 350 LUK: +6 Weapon Attack: +59 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(4) 8 slots ![]() Dragonic Crypto Claw - Thieves only Description: \n Can only use exclusive scrolls. Req Level: 110 Req DEX: 145 Req LUK: 305 DEX: +5 LUK: +5 HP: +50 MP: +20 Weapon Attack: +53 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Fast(4) 8 slots Critical Bonus: Probability - +5% Job - Night Lord Damage - +20% ![]() Legendary Black Mamba Claw - Thieves only Req Level: 80 Req LUK: 230 DEX: +5 WDEF: +4 Weapon Attack: +40 Equip tradeblock Epic item Fast(4) 7 slots ![]() Legendary Casters Claw - Thieves only Req Level: 90 Req LUK: 260 DEX: +6 WDEF: +5 Weapon Attack: +44 Equip tradeblock Epic item Fast(4) 7 slots ![]() Legendary Red Craven Claw - Thieves only Req Level: 100 Req LUK: 290 LUK: +6 WDEF: +6 Weapon Attack: +48 Equip tradeblock Epic item Fast(4) 7 slots ![]() Legendary Dragon Green Sleeve Claw - Thieves only Req Level: 110 Req LUK: 320 DEX: +7 Weapon Attack: +53 Avoid: +7 Equip tradeblock Epic item Fast(4) 7 slots ![]() Garnier Claw - Thieves only Req Level: 10 Weapon Attack: +10 Untradeable Normal(6) 7 slots ![]() Steel Titans Claw - Thieves only Req Level: 15 Req DEX: 30 Req LUK: 35 WDEF: +1 Weapon Attack: +12 Untradeable Fast(4) 7 slots ![]() Steel Igor Claw - Thieves only Req Level: 20 Req DEX: 40 Req LUK: 50 LUK: +1 WDEF: +1 Weapon Attack: +14 Untradeable Fast(4) 7 slots ![]() Meba Claw - Thieves only Req Level: 25 Req DEX: 50 Req LUK: 65 Weapon Attack: +16 Untradeable Faster(3) 7 slots ![]() Steel Guards Claw - Thieves only Req Level: 30 Req DEX: 60 Req LUK: 80 Weapon Attack: +18 Untradeable Fast(4) 7 slots ![]() Bronze Guardian Claw - Thieves only Req Level: 35 Req DEX: 70 Req LUK: 95 LUK: +1 WDEF: +1 Weapon Attack: +20 Untradeable Fast(4) 7 slots ![]() Steel Avarice Claw - Thieves only Req Level: 40 Req DEX: 80 Req LUK: 120 LUK: +1 WDEF: +2 Weapon Attack: +22 Untradeable Fast(4) 7 slots ![]() Steel Slain Claw - Thieves only Req Level: 50 Req DEX: 90 Req LUK: 140 LUK: +2 Weapon Attack: +26 Avoid: +1 Untradeable Fast(4) 7 slots ![]() Bronze Gigantic Claw - Thieves only Req Level: 60 Req DEX: 100 Req LUK: 170 LUK: +3 Weapon Attack: +30 Avoid: +2 Untradeable Fast(4) 7 slots ![]() Golden Beetle Claw - Thieves only Req Level: 70 Req DEX: 110 Req LUK: 200 LUK: +4 WDEF: +3 Weapon Attack: +34 Untradeable Fast(4) 7 slots
Knuckler ![]() Abyss Equinox Knuckler - Pirates only Req Level: 125 Req STR: 330 Req DEX: 120 STR: +9 DEX: +4 Weapon Attack: +86 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (1~2), STR (1~2), DEX (0~1) Level 2 - PAD (1~2), STR (1~2), DEX (0~1) Level 3 - PAD (1~2), STR (1~2), DEX (0~1) ![]() Fearless Equinox Knuckler - Pirates only Req Level: 125 Req STR: 330 Req DEX: 120 STR: +11 DEX: +4 Weapon Attack: +88 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (1~2), STR (1~2), DEX (0~1) Level 2 - PAD (1~2), STR (1~2), DEX (0~1) Level 3 - PAD (1~2), STR (1~2), DEX (0~1) Level 4 - PAD (1~2), STR (1~2), DEX (0~1) Level 5 - PAD (1~2), STR (1~2), DEX (0~1) ![]() Mer Von Leon Claw Knuckler - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 330 Req DEX: 120 STR: +6 Weapon Attack: +90 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Dragonic Crusio Knuckler - Pirates only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 285 Req DEX: 105 STR: +5 DEX: +5 HP: +80 Weapon Attack: +84 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots Critical Bonus: Probability - +5% Job - Buccanneer Damage - +20% ![]() Legendary Steel Renot Knuckler - Pirates only Req Level: 80 Req STR: 210 Weapon Attack: +69 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary White Vampire Knuckler - Pirates only Req Level: 90 Req STR: 240 Weapon Attack: +74 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary King Cent Knuckler - Pirates only Req Level: 100 Req STR: 270 Weapon Attack: +78 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Emperor's Claw Knuckler - Pirates only Req Level: 110 Req STR: 300 Weapon Attack: +82 Equip tradeblock Epic item Fast(5) 7 slots ![]() Steel Knuckler Knuckler - Pirates only Req Level: 10 Weapon Attack: +18 Untradeable Fast(5) 7 slots ![]() Leather Arms Knuckler - Pirates only Req Level: 15 Req STR: 20 Req DEX: 15 Weapon Attack: +22 Untradeable Normal(6) 7 slots ![]() Double Tail Knuckler Knuckler - Pirates only Req Level: 20 Req STR: 30 Req DEX: 20 Weapon Attack: +26 Untradeable Fast(5) 7 slots ![]() Norman Grip Knuckler - Pirates only Req Level: 25 Req STR: 45 Req DEX: 25 Weapon Attack: +30 Untradeable Normal(6) 7 slots ![]() Prime Hands Knuckler - Pirates only Req Level: 30 Req STR: 60 Req DEX: 30 Weapon Attack: +34 Untradeable Fast(5) 7 slots ![]() Silver Maiden Knuckler - Pirates only Req Level: 35 Req STR: 75 Req DEX: 35 Weapon Attack: +38 Untradeable Normal(6) 7 slots ![]() Neozard Knuckler - Pirates only Req Level: 40 Req STR: 90 Req DEX: 40 Weapon Attack: +42 Untradeable Normal(6) 7 slots ![]() Devil Claw Knuckler - Pirates only Req Level: 50 Req STR: 120 Req DEX: 50 Weapon Attack: +50 Untradeable Fast(5) 7 slots ![]() Seraphims Knuckler - Pirates only Req Level: 60 Req STR: 150 Req DEX: 60 Weapon Attack: +58 Untradeable Fast(5) 7 slots ![]() Beia Crash Knuckler - Pirates only Req Level: 70 Req STR: 180 Req DEX: 70 Weapon Attack: +62 Untradeable Fast(5) 7 slots
Gun ![]() Abyss Blindness Gun - Pirates only Req Level: 125 Req STR: 120 Req DEX: 335 STR: +4 DEX: +9 Weapon Attack: +86 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (1~2), DEX (1~2), STR (0~1) Level 2 - PAD (1~2), DEX (1~2), STR (0~1) Level 3 - PAD (1~2), DEX (1~2), STR (0~1) ![]() Fearless Blindness Gun - Pirates only Req Level: 125 Req STR: 120 Req DEX: 335 STR: +4 DEX: +11 Weapon Attack: +88 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Fast(5) 8 slots Level Up: Level 1 - PAD (1~2), DEX (1~2), STR (0~1) Level 2 - PAD (1~2), DEX (1~2), STR (0~1) Level 3 - PAD (1~2), DEX (1~2), STR (0~1) Level 4 - PAD (1~2), DEX (1~2), STR (0~1) Level 5 - PAD (1~2), DEX (1~2), STR (0~1) ![]() Mer Von Leon Pistol Gun - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 120 Req DEX: 335 DEX: +6 Weapon Attack: +90 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots ![]() Dragonic Tempest Gun - Pirates only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 105 Req DEX: 305 STR: +5 DEX: +5 HP: +50 MP: +20 Weapon Attack: +84 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Fast(5) 8 slots Critical Bonus: Probability - +5% Job - Corsair Damage - +20% ![]() Legendary Infinty Gun - Pirates only Req Level: 80 Req DEX: 245 Weapon Attack: +69 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Peacemaker Gun - Pirates only Req Level: 90 Req DEX: 275 Weapon Attack: +74 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Concerto Gun - Pirates only Req Level: 100 Req DEX: 295 Weapon Attack: +78 Equip tradeblock Epic item Fast(5) 7 slots ![]() Legendary Dragon Saint Gun - Pirates only Req Level: 110 Req DEX: 315 Weapon Attack: +82 Equip tradeblock Epic item Fast(5) 7 slots ![]() Pistol Gun - Pirates only Req Level: 10 Weapon Attack: +13 Untradeable Fast(5) 7 slots ![]() Dellinger Special Gun - Pirates only Req Level: 15 Req STR: 15 Req DEX: 25 Weapon Attack: +18 Untradeable Normal(6) 7 slots ![]() The Negotiator Gun - Pirates only Req Level: 20 Req STR: 20 Req DEX: 35 Weapon Attack: +22 Untradeable Fast(5) 7 slots ![]() Golden Hook Gun - Pirates only Req Level: 25 Req STR: 25 Req DEX: 50 Weapon Attack: +27 Untradeable Normal(6) 7 slots ![]() Cold Mind Gun - Pirates only Req Level: 30 Req STR: 30 Req DEX: 70 Weapon Attack: +31 Untradeable Fast(5) 7 slots ![]() Shooting Star Gun - Pirates only Req Level: 35 Req STR: 35 Req DEX: 90 Weapon Attack: +36 Untradeable Normal(6) 7 slots ![]() Lunar Shooter Gun - Pirates only Req Level: 40 Req STR: 40 Req DEX: 105 Weapon Attack: +40 Untradeable Fast(5) 7 slots ![]() Mr. Rasfelt Gun - Pirates only Req Level: 50 Req STR: 50 Req DEX: 140 Weapon Attack: +49 Untradeable Fast(5) 7 slots ![]() Burning Hell Gun - Pirates only Req Level: 60 Req STR: 60 Req DEX: 175 Weapon Attack: +58 Untradeable Fast(5) 7 slots ![]() Abyss Shooter Gun - Pirates only Req Level: 70 Req STR: 70 Req DEX: 210 Weapon Attack: +62 Untradeable Fast(5) 7 slots
Shovel ![]() Saffron's Golden Shovel Shovel - All Classes Description: A golden shovel used for harvesting herbs. Much stronger than normal golden shovels. Durability: 600 Untradeable Time limited Cannot resell to merchants Can't repair Unlisted slots
Pickaxe ![]() Cole's Golden Pickaxe Pickaxe - All Classes Description: A golden pickaxe used for harvesting minerals. Much stronger than normal golden pickaxes. Durability: 600 Untradeable Time limited Cannot resell to merchants Can't repair Unlisted slots
Mercedes Arrow ![]() Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 10 0 slots ![]() Sharp Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 30 0 slots ![]() Eternal Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 70 0 slots ![]() Infinite Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 120 0 slots ![]() Magic Arrows Mercedes Arrow - All Classes Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. 0 slots ![]() Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 10 Untradeable 0 slots ![]() Sharp Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 30 Untradeable 0 slots ![]() Eternal Magic Arrows Mercedes Arrow - Bowmen only Description: Magic arrows blessed by the spirits. Equip them with the Dual Bowguns to gain infinite ammo. Potential can be added with a Potential Scroll. Req Level: 70 Untradeable 0 slots
Dual Bow ![]() Songs of Nature Dual Bow - Bowmen only Req Level: 25 Req STR: 30 Req DEX: 80 Weapon Attack: +40 Normal(6) 7 slots ![]() Twin Angels Dual Bow - Bowmen only Req Level: 30 Req STR: 35 Req DEX: 95 Weapon Attack: +45 Normal(6) 7 slots ![]() Proud Blossoms Dual Bow - Bowmen only Req Level: 35 Req STR: 40 Req DEX: 110 Weapon Attack: +50 Normal(6) 7 slots ![]() The Argents Dual Bow - Bowmen only Req Level: 40 Req STR: 45 Req DEX: 125 Weapon Attack: +55 Normal(6) 7 slots ![]() Judge & Jury Dual Bow - Bowmen only Req Level: 50 Req STR: 55 Req DEX: 160 Weapon Attack: +65 Normal(6) 7 slots ![]() Lunar Glory Dual Bow - Bowmen only Req Level: 60 Req STR: 65 Req DEX: 185 Weapon Attack: +75 Normal(6) 7 slots ![]() Twin Zephyrs Dual Bow - Bowmen only Req Level: 70 Req STR: 75 Req DEX: 205 Weapon Attack: +80 Normal(6) 7 slots ![]() Sylvan Hunters Dual Bow - Bowmen only Req Level: 80 Req STR: 85 Req DEX: 225 Weapon Attack: +85 Normal(6) 7 slots ![]() Royal Decrees Dual Bow - Bowmen only Req Level: 90 Req STR: 95 Req DEX: 245 Weapon Attack: +90 Normal(6) 7 slots ![]() Dragon Majesty Dual Bow - Bowmen only Req Level: 110 Req STR: 115 Req DEX: 285 Weapon Attack: +100 Normal(6) 7 slots ![]() Falcon Wing Dual Bowguns Dual Bow - Bowmen only Set: (#27) Falcon Wing Set Req Level: 140 Req STR: 170 Req DEX: 420 STR: +20 DEX: +35 Weapon Attack: +128 Accuracy: +100 Charm EXP: +100 Equip tradeblock Platinum Scissors of Karma Normal(6) 8 slots ![]() Fox Von Leon Dual Bowguns Dual Bow - Bowmen only Set: (#8) Fox Von Leon Set Req Level: 120 Req STR: 125 Req DEX: 305 Weapon Attack: +109 Charm EXP: +80 Untradeable Platinum Scissors of Karma Normal(6) 8 slots ![]() Abyss Blooms Dual Bow - Bowmen only Req Level: 125 Req STR: 125 Req DEX: 305 STR: +4 DEX: +9 Weapon Attack: +110 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), DEX (1~2), STR (0~1) Level 2 - PAD (0~2), DEX (1~2), STR (0~1) Level 3 - PAD (0~2), DEX (1~2), STR (0~1) ![]() Fearless Blooms Dual Bow - Bowmen only Req Level: 125 Req STR: 125 Req DEX: 305 STR: +4 DEX: +11 Weapon Attack: +112 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Normal(6) 8 slots Level Up: Level 1 - PAD (0~2), DEX (1~2), STR (0~1) Level 2 - PAD (0~2), DEX (1~2), STR (0~1) Level 3 - PAD (0~2), DEX (1~2), STR (0~1) Level 4 - PAD (0~2), DEX (1~2), STR (0~1) Level 5 - PAD (0~2), DEX (1~2), STR (0~1) ![]() Celine Von Leon Dual Bowguns Dual Bow - Bowmen only Set: (#47) Celine Von Leon Set Req Level: 125 Req STR: 125 Req DEX: 305 DEX: +6 Weapon Attack: +112 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Normal(6) 8 slots ![]() Dragonic Celestials Dual Bow - Bowmen only Description: \n Can only use exclusive scrolls. Req Level: 105 Req STR: 110 Req DEX: 275 HP: +50 MP: +20 Weapon Attack: +108 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Normal(6) 7 slots Critical Bonus: Probability - +5% Job - Bowmaster Damage - +20% ![]() Legendary Sylvan Hunters Dual Bow - Bowmen only Req Level: 80 Req DEX: 225 Weapon Attack: +89 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Royal Decrees Dual Bow - Bowmen only Req Level: 90 Req DEX: 245 Weapon Attack: +95 Speed: +11 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Final Retorts Dual Bow - Bowmen only Req Level: 100 Req DEX: 265 Weapon Attack: +100 Equip tradeblock Epic item Normal(6) 7 slots ![]() Legendary Dragon Majesty Dual Bow - Bowmen only Req Level: 110 Req DEX: 285 Weapon Attack: +105 Equip tradeblock Epic item Normal(6) 7 slots ![]() Trusty & Faithful Dual Bow - Bowmen only Req Level: 10 Weapon Attack: +25 Untradeable Normal(6) 7 slots ![]() Blinding Light Dual Bow - Bowmen only Req Level: 15 Req STR: 20 Req DEX: 40 Weapon Attack: +30 Untradeable Normal(6) 7 slots ![]() Elven Diplomacy Dual Bow - Bowmen only Req Level: 20 Req STR: 20 Req DEX: 40 Weapon Attack: +30 Untradeable Normal(6) 7 slots ![]() Songs of Nature Dual Bow - Bowmen only Req Level: 25 Req STR: 30 Req DEX: 80 Weapon Attack: +40 Untradeable Normal(6) 7 slots ![]() Twin Angels Dual Bow - Bowmen only Req Level: 30 Req STR: 35 Req DEX: 95 Weapon Attack: +45 Untradeable Normal(6) 7 slots ![]() Proud Blossoms Dual Bow - Bowmen only Req Level: 35 Req STR: 40 Req DEX: 110 Weapon Attack: +50 Untradeable Normal(6) 7 slots ![]() The Argents Dual Bow - Bowmen only Req Level: 40 Req STR: 45 Req DEX: 125 Weapon Attack: +55 Untradeable Normal(6) 7 slots ![]() Judge & Jury Dual Bow - Bowmen only Req Level: 50 Req STR: 55 Req DEX: 160 Weapon Attack: +65 Untradeable Normal(6) 7 slots ![]() Lunar Glory Dual Bow - Bowmen only Req Level: 60 Req STR: 65 Req DEX: 185 Weapon Attack: +75 Untradeable Normal(6) 7 slots ![]() Twin Zephyrs Dual Bow - Bowmen only Req Level: 70 Req STR: 75 Req DEX: 205 Weapon Attack: +80 Untradeable Normal(6) 7 slots ![]() Trusty & Faithful Dual Bow - All Classes Weapon Attack: +17 Untradeable Fast(4) 7 slots ![]() Twin Angels Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 20 Req STR: 20 Req DEX: 40 Weapon Attack: +45 Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Judge & Jury Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 40 Req DEX: 110 Weapon Attack: +65 Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Lunar Glory Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 50 Req STR: 55 Req DEX: 160 Weapon Attack: +75 Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Twin Zephyrs Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 60 Req STR: 65 Req DEX: 185 Weapon Attack: +80 Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Sylvan Hunters Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 70 Req STR: 75 Req DEX: 205 Weapon Attack: +85 Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Chaos Twin Angels Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 35 Req STR: 35 Req DEX: 95 Weapon Attack: +75 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Chaos Lunar Glory Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 65 Req STR: 65 Req DEX: 185 Weapon Attack: +90 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Chaos Royal Decrees Dual Bow - Bowmen only Description: #cInternet Cafe-only item. Disappears after exiting the game.\n# Req Level: 95 Req STR: 95 Req DEX: 245 Weapon Attack: +105 PVP Damage: +5% Untradeable One-of-a-kind Cannot resell to merchants Normal(6) 7 slots ![]() Chaos Twin Angels Dual Bow - Bowmen only Req Level: 35 Req STR: 35 Req DEX: 95 Weapon Attack: +75 Normal(6) 8 slots ![]() Chaos Lunar Glory Dual Bow - Bowmen only Req Level: 65 Req STR: 65 Req DEX: 185 Weapon Attack: +90 Normal(6) 8 slots ![]() Chaos Royal Decrees Dual Bow - Bowmen only Req Level: 95 Req STR: 95 Req DEX: 245 Weapon Attack: +105 Normal(6) 8 slots ![]() King Pepe Proud Blossoms Dual Bow - Bowmen only Req Level: 35 Req STR: 40 Req DEX: 110 Weapon Attack: +55 Untradeable Scissors of Karma Normal(6) 7 slots ![]() Xerxes Twin Zephyrs Dual Bow - Bowmen only Req Level: 70 Req STR: 75 Req DEX: 205 Weapon Attack: +84 Untradeable Scissors of Karma Normal(6) 7 slots ![]() Balrog Sylvan Hunters Dual Bow - Bowmen only Req Level: 80 Req STR: 85 Req DEX: 225 Weapon Attack: +82 Untradeable Scissors of Karma Normal(6) 8 slots ![]() Balrog Royal Decrees Dual Bow - Bowmen only Req Level: 90 Req STR: 95 Req DEX: 245 Weapon Attack: +87 Untradeable Scissors of Karma Normal(6) 8 slots ![]() Pink Flower Tube Dual Bow - Bowmen only Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +65 Accuracy: +5 Untradeable Time limited Normal(6) 7 slots
Cannon
![]() Abyss Eradicator Cannon - Pirates only Req Level: 125 Req STR: 330 Req DEX: 120 STR: +9 DEX: +4 WDEF: +114 Weapon Attack: +118 Charm EXP: +80 Charisma EXP: +80 Will EXP: +80 Equip tradeblock Epic item Platinum Scissors of Karma Slow(8) 8 slots Level Up: Level 1 - PAD (1~2), STR (1~2), DEX (0~1) Level 2 - PAD (1~2), STR (1~2), DEX (0~1) Level 3 - PAD (1~2), STR (1~2), DEX (0~1) ![]() Fearless Eradicator Cannon - Pirates only Req Level: 125 Req STR: 330 Req DEX: 120 STR: +11 DEX: +4 WDEF: +117 Weapon Attack: +120 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Equip tradeblock Epic item Platinum Scissors of Karma Slow(8) 8 slots Level Up: Level 1 - PAD (1~2), STR (1~2), DEX (0~1) Level 2 - PAD (1~2), STR (1~2), DEX (0~1) Level 3 - PAD (1~2), STR (1~2), DEX (0~1) Level 4 - PAD (1~2), STR (1~2), DEX (0~1) Level 5 - PAD (1~2), STR (1~2), DEX (0~1) ![]() Mer Von Leon Siege Gun Cannon - Pirates only Set: (#49) Mer Von Leon Set Req Level: 125 Req STR: 330 Req DEX: 120 STR: +6 WDEF: +120 Weapon Attack: +123 Charm EXP: +90 Charisma EXP: +90 Will EXP: +90 Untradeable Epic item Platinum Scissors of Karma Slow(8) 8 slots ![]() Dragonic Gilded Titan Cannon - Pirates only Description: \n Can only use exclusive scrolls. Req Level: 110 Req STR: 285 Req DEX: 105 STR: +5 DEX: +5 HP: +50 MP: +20 WDEF: +92 Weapon Attack: +116 Accuracy: +30 Durability: 500,000 Charm EXP: +60 Charisma EXP: +60 Will EXP: +60 Untradeable Epic item Platinum Scissors of Karma Slow(8) 8 slots Critical Bonus: Probability - +5% Job - Cannon Shooter (IV) Damage - +20% ![]() Legendary Deck Sweeper Cannon - Pirates only Req Level: 80 Req STR: 210 WDEF: +45 Weapon Attack: +97 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Bilge Breaker Cannon - Pirates only Req Level: 90 Req STR: 240 WDEF: +51 Weapon Attack: +102 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Gilded Giant Cannon - Pirates only Req Level: 100 Req STR: 270 WDEF: +56 Weapon Attack: +107 Equip tradeblock Epic item Slow(8) 7 slots ![]() Legendary Dragon Breaker Cannon - Pirates only Req Level: 110 Req STR: 300 WDEF: +62 Weapon Attack: +112 Equip tradeblock Epic item Slow(8) 7 slots ![]() Novice Cannon Cannon - Pirates only Req Level: 10 WDEF: +8 Weapon Attack: +32 Untradeable Slow(8) 7 slots ![]() Solid Cannon Cannon - Pirates only Req Level: 15 Req STR: 20 Req DEX: 15 WDEF: +12 Weapon Attack: +37 Untradeable Slow(8) 7 slots ![]() Ironside Cannon - Pirates only Req Level: 20 Req STR: 30 Req DEX: 20 WDEF: +16 Weapon Attack: +42 Untradeable Slow(8) 7 slots ![]() Steel Beast Cannon - Pirates only Req Level: 25 Req STR: 45 Req DEX: 25 WDEF: +20 Weapon Attack: +47 Untradeable Slow(8) 7 slots ![]() Heavy Artillery Cannon - Pirates only Req Level: 30 Req STR: 60 Req DEX: 30 WDEF: +24 Weapon Attack: +52 Untradeable Slow(8) 7 slots ![]() Titan Cannon Cannon - Pirates only Req Level: 35 Req STR: 75 Req DEX: 35 WDEF: +28 Weapon Attack: +57 Untradeable Slow(8) 7 slots ![]() Grand Cannon Cannon - Pirates only Req Level: 40 Req STR: 90 Req DEX: 40 WDEF: +32 Weapon Attack: +62 Untradeable Slow(8) 7 slots ![]() Dreadnought Cannon - Pirates only Req Level: 50 Req STR: 120 Req DEX: 50 WDEF: +36 Weapon Attack: +72 Untradeable Slow(8) 7 slots ![]() The Bigshot Cannon - Pirates only Req Level: 60 Req STR: 150 Req DEX: 60 WDEF: +40 Weapon Attack: +82 Untradeable Slow(8) 7 slots ![]() Infernalizer Cannon - Pirates only Req Level: 70 Req STR: 180 Req DEX: 70 WDEF: +42 Weapon Attack: +87 Untradeable Slow(8) 7 slots ![]() Chaos Heavy Artillery Cannon - Pirates only Req Level: 35 Req STR: 60 Req DEX: 30 WDEF: +40 Weapon Attack: +82 Slow(8) 8 slots ![]() Chaos Infernalizer Cannon - Pirates only Req Level: 65 Req STR: 150 Req DEX: 60 WDEF: +51 Weapon Attack: +97 Slow(8) 8 slots ![]() Chaos Bilge Breaker Cannon - Pirates only Req Level: 95 Req STR: 240 Req DEX: 90 WDEF: +88 Weapon Attack: +112 Slow(8) 8 slots ![]() Pink Flower Tube Cannon - Pirates only Req Level: 30 STR: +3 DEX: +3 INT: +3 LUK: +3 WDEF: +36 Weapon Attack: +72 Accuracy: +5 Untradeable Time limited Normal(6) 7 slots
Cash
![]() Dark Force Horns (M) Cap - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Mail, Dark Force Gloves, and Dark Force Boots. Cash item ![]() Elven Spirit Band (M) Cap - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Coat, Elven Spirit Gloves, and Elven Spirit Boots. Cash item ![]() Cap - All Classes Cash item ![]() Red Hood Bandana Cap - All Classes Cash item ![]() Dark Force Horns (F) Cap - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Mail, Dark Force Gloves, and Dark Force Boots. Cash item ![]() Elven Spirit Band (F) Cap - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Coat, Elven Spirit Gloves, and Elven Spirit Boots. Cash item ![]() Red Panda Cap Cap - All Classes Cash item ![]() Giant Fiesta Sombrero Cap - All Classes Cash item ![]() Golden Beetle Cap - All Classes Cash item ![]() Courageous Bunny Hat Cap - All Classes Description: This bunny will courageously show off its feelings as it rides around on your head. Cash item ![]() Fairy Leaf Cap - All Classes Cash item ![]() Tic Toc Red Sun Cap Cap - All Classes Cash item ![]() Dear Orange Sun Cap Cap - All Classes Cash item ![]() Fresh Lemon Sun Cap Cap - All Classes Cash item ![]() Lime Green Sun Cap Cap - All Classes Cash item ![]() Crystal Blue Sun Cap Cap - All Classes Cash item ![]() Night Navy Sun Cap Cap - All Classes Cash item ![]() Sweet Purple Sun Cap Cap - All Classes Cash item ![]() Ribboned Justice Hat Cap - All Classes Cash item ![]() Pink Wyvern Hat Cap - All Classes Cash item ![]() Blue Wyvern Hat Cap - All Classes Cash item ![]() Alice's Tea Cup Cap - All Classes Cash item ![]() Lucky 7th Anniversary Hat Cap - All Classes Cash item ![]() Legendary 7th Anniversary Hat Cap - All Classes Magic Attack: +2 Weapon Attack: +2 Cash item ![]() Dark Force Cape Cape - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Horns, Dark Force Mail, Dark Force Gloves, and Dark Force Boots. Cash item ![]() Lucifer Half Wing Cape - All Classes Cash item ![]() Fairytale Mantle Cape - All Classes Cash item ![]() Legends Balloon Cape - All Classes Description: A special item to celebrate the release of Legends during the winter of 2011. Cash item ![]() Legends Pink Balloon Cape - All Classes Description: A balloon celebrating MapleStory's immense popularity. As the owner of Legends Pink Balloon, you are the true legend of Maple World! Cash item ![]() Legends Twin Balloons Cape - All Classes Description: A balloon celebrating MapleStory's immense popularity. As the owner of Legends Twin Balloons, you are the true legend of Maple World! Cash item ![]() Elven Spirit Cape Cape - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Band, Elven Spirit Coat, Elven Spirit Gloves, and Elven Spirit Boots . Cash item ![]() Lux Cherubim Cape - All Classes Cash item ![]() Nox Cherubim Cape - All Classes Cash item ![]() Aurora Paradi Cape - All Classes Cash item ![]() Aurora Angel Cape - All Classes Cash item ![]() Euro Balloon (PL) Cape - All Classes Cash item ![]() Euro Balloon (GR) Cape - All Classes Cash item ![]() Euro Balloon (RU) Cape - All Classes Cash item ![]() Euro Balloon (CZ) Cape - All Classes Cash item ![]() Euro Balloon (NL) Cape - All Classes Cash item ![]() Euro Balloon (DK) Cape - All Classes Cash item ![]() Euro Balloon (DE) Cape - All Classes Cash item ![]() Euro Balloon (PT) Cape - All Classes Cash item ![]() Euro Balloon (ES) Cape - All Classes Cash item ![]() Euro Balloon (IT) Cape - All Classes Cash item ![]() Euro Balloon (IE) Cape - All Classes Cash item ![]() Euro Balloon (HR) Cape - All Classes Cash item ![]() Euro Balloon (UA) Cape - All Classes Cash item ![]() Euro Balloon (SE) Cape - All Classes Cash item ![]() Euro Balloon (FR) Cape - All Classes Cash item ![]() Euro Balloon (GB) Cape - All Classes Cash item ![]() Sharp Face (Black) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Blue) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Red) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Green) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Hazel) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Sapphire) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Violet) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (Amethyst) Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Sharp Face (White) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Black) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Black) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Blue) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Blue) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Red) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Red) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Green) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Green) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Hazel) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Hazel) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Sapphire) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Sapphire) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Violet) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Super Cutie (Violet) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Smokey Eyes Face - All Classes Cash item ![]() Insolent Face Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Gentle Elf Face Face - All Classes Cash item ![]() Pure and Clear (Amethyst) Face - All Classes Cash item ![]() Super Cutie (Amethyst) Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Face - All Classes Cash item ![]() Pure and Clear (White) Face - All Classes Cash item ![]() Super Cutie (White) Face - All Classes Cash item ![]() Dark Force Gloves Glove - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Horns, Dark Force Mail, and Dark Force Boots. Cash item ![]() Elven Spirit Gloves Glove - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Band, Elven Spirit Coat, and Elven Spirit Boots. Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Pitch Black Demon Hair Hair - All Classes Cash item ![]() Demon Hair Hair - All Classes Cash item ![]() Blaze Demon Hair Hair - All Classes Cash item ![]() Gold Demon Hair Hair - All Classes Cash item ![]() Ecto Demon Hair Hair - All Classes Cash item ![]() Cobalt Demon Hair Hair - All Classes Cash item ![]() Midnight Demon Hair Hair - All Classes Cash item ![]() Ash Demonic Hair Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Black I'm The Best Cut Hair - All Classes Cash item ![]() Red I'm The Best Cut Hair - All Classes Cash item ![]() Orange I'm The Best Cut Hair - All Classes Cash item ![]() Blonde I'm The Best Cut Hair - All Classes Cash item ![]() Green I'm The Best Cut Hair - All Classes Cash item ![]() Blue I'm The Best Cut Hair - All Classes Cash item ![]() Purple I'm The Best Cut Hair - All Classes Cash item ![]() Brown I'm The Best Cut Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Black Romantic Perm Hair - All Classes Cash item ![]() Red Romantic Perm Hair - All Classes Cash item ![]() Orange Romantic Perm Hair - All Classes Cash item ![]() Blonde Romantic Perm Hair - All Classes Cash item ![]() Green Romantic Perm Hair - All Classes Cash item ![]() Blue Romantic Perm Hair - All Classes Cash item ![]() Purple Romantic Perm Hair - All Classes Cash item ![]() Brown Romantic Perm Hair - All Classes Cash item ![]() Black Upstart Hair Hair - All Classes Cash item ![]() Red Upstart Hair Hair - All Classes Cash item ![]() Orange Upstart Hair Hair - All Classes Cash item ![]() Blonde Upstart Hair Hair - All Classes Cash item ![]() Green Upstart Hair Hair - All Classes Cash item ![]() Blue Upstart Hair Hair - All Classes Cash item ![]() Purple Upstart Hair Hair - All Classes Cash item ![]() Brown Upstart Hair Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() White Romantic Perm Hair Hair - All Classes Cash item ![]() Red Romantic Perm Hair Hair - All Classes Cash item ![]() Orange Romantic Perm Hair Hair - All Classes Cash item ![]() Yellow Romantic Perm Hair Hair - All Classes Cash item ![]() Green Romantic Perm Hair Hair - All Classes Cash item ![]() Blue Romantic Perm Hair Hair - All Classes Cash item ![]() Purple Romantic Perm Hair Hair - All Classes Cash item ![]() Brown Romantic Perm Hair Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Black Luscious Locks Hair - All Classes Cash item ![]() Red Luscious Locks Hair - All Classes Cash item ![]() Orange Luscious Locks Hair - All Classes Cash item ![]() Yellow Luscious Locks Hair - All Classes Cash item ![]() Green Luscious Locks Hair - All Classes Cash item ![]() Blue Luscious Locks Hair - All Classes Cash item ![]() Purple Luscious Locks Hair - All Classes Cash item ![]() Brown Luscious Locks Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Black Dumpling Hair Hair - All Classes Cash item ![]() Red Dumpling Hair Hair - All Classes Cash item ![]() Orange Dumpling Hair Hair - All Classes Cash item ![]() Blonde Dumpling Hair Hair - All Classes Cash item ![]() Green Dumpling Hair Hair - All Classes Cash item ![]() Blue Dumpling Hair Hair - All Classes Cash item ![]() Purple Dumpling Hair Hair - All Classes Cash item ![]() Brown Dumpling Hair Hair - All Classes Cash item ![]() Black Fluffy Pigtails Hair - All Classes Cash item ![]() Red Fluffy Pigtails Hair - All Classes Cash item ![]() Orange Fluffy Pigtails Hair - All Classes Cash item ![]() Blonde Fluffy Pigtails Hair - All Classes Cash item ![]() Green Fluffy Pigtails Hair - All Classes Cash item ![]() Blue Fluffy Pigtails Hair - All Classes Cash item ![]() Purple Fluffy Pigtails Hair - All Classes Cash item ![]() Brown Fluffy Pigtails Hair - All Classes Cash item ![]() Black Glamor Hair Hair - All Classes Cash item ![]() Red Glamor Hair Hair - All Classes Cash item ![]() Orange Glamor Hair Hair - All Classes Cash item ![]() Blonde Glamor Hair Hair - All Classes Cash item ![]() Green Glamor Hair Hair - All Classes Cash item ![]() Blue Glamor Hair Hair - All Classes Cash item ![]() Purple Glamor Hair Hair - All Classes Cash item ![]() Brown Glamor Hair Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Hair - All Classes Cash item ![]() Red Overall Pants Longcoat - All Classes Cash item ![]() Schoolboy Formals Longcoat - All Classes Cash item ![]() Dark Force Mail (M) Longcoat - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Horns, Dark Force Gloves, and Dark Force Boots. Cash item ![]() Elven Spirit Coat (M) Longcoat - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Band, Elven Spirit Gloves, and Elven Spirit Boots. Cash item ![]() Chamomile Tea Time Longcoat - All Classes Cash item ![]() Longcoat - All Classes Cash item ![]() Longcoat - All Classes Cash item ![]() Little Red Riding Dress Longcoat - All Classes Cash item ![]() Schoolgirl Formals Longcoat - All Classes Cash item ![]() Dark Force Mail (F) Longcoat - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Horns, Dark Force Gloves, and Dark Force Boots. Cash item ![]() Elven Spirit Coat (F) Longcoat - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Band, Elven Spirit Gloves, and Elven Spirit Boots. Cash item ![]() Rosemary Tea Time Longcoat - All Classes Cash item ![]() Longcoat - All Classes Cash item ![]() Longcoat - All Classes Cash item ![]() Ribboned Justice Dress Longcoat - All Classes Cash item ![]() Urban Pirate Outfit Longcoat - All Classes Cash item ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Galiel's Star Pet Equip - All Classes Description: A shiny star hair band that can only be equipped on #cGaliel the Unicorn# Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Magic Attack: +3 Weapon Attack: +3 Cash item 7 slots ![]() Pet Equip - All Classes Magic Attack: +5 Weapon Attack: +5 Cash item 5 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Cash item 0 slots ![]() Pet Equip - All Classes Magic Attack: +5 Weapon Attack: +5 Cash item 7 slots ![]() Craw's Pirate Hat Pet Equip - All Classes Description: A telescope that only #cCraw's Pirate Hat# can use. Cash item 7 slots ![]() Adriano's Hat Pet Equip - All Classes Description: A navigator's hat that only #cAdriano the Otter# can wear. Cash item 7 slots ![]() Bonkey's Ammunition Box Pet Equip - All Classes Description: An ammunition box that only #cBonkey the Gorilla# can equip. Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Pet Equip - All Classes Cash item 7 slots ![]() Mountain Dew Label Ring Ring - All Classes Cash item Untradeable ![]() Mountain Dew Quote Ring Ring - All Classes Cash item Untradeable ![]() Ring - All Classes STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +2 Weapon Attack: +2 Cash item One-of-a-kind Cannot resell to merchants Account shareable ![]() Ring - All Classes STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +2 Weapon Attack: +2 Cash item One-of-a-kind Cannot resell to merchants Account shareable ![]() Ring - All Classes STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +2 Weapon Attack: +2 Cash item One-of-a-kind Cannot resell to merchants Account shareable ![]() I'm New Ring Ring - All Classes Description: A sparkling ring. Cash item ![]() Mapler Ring Ring - All Classes Description: A sparkling ring. Cash item ![]() Welcome Back Ring Ring - All Classes Description: A sparkling ring. Cash item ![]() Ring - All Classes Cash item ![]() I'm New Ring Ring - All Classes Description: A sparkling ring. Cash item ![]() Leaf Fall Shield - All Classes Cash item ![]() Pink Angel Wing Shoes Shoes - All Classes Cash item ![]() Red Ribbon Shoes Shoes - All Classes Cash item ![]() Shoes - All Classes Cash item ![]() Ribboned Justice Boots Shoes - All Classes Cash item ![]() Dark Force Boots Shoes - All Classes Description: You can assume a special pose by entering /dark force command while wearing this with Dark Force Horns, Dark Force Mail, and Dark Force Gloves. Cash item ![]() Elven Spirit Boots Shoes - All Classes Description: You can assume a special pose by entering /spirit command while wearing this with Elven Spirit Band, Elven Spirit Coat, and Elven Spirit Gloves. Cash item ![]() Urban Pirate Shoes Shoes - All Classes Req Level: 10 Cash item ![]() Pink Angel Syringe Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons except Hand Cannons and Dual Bowguns#. Cash item ![]() Strawberry Delight Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons except Hand Cannons and Dual Bowguns#. Cash item ![]() Cash Weapon - All Classes Cash item ![]() Cash Weapon - All Classes Cash item ![]() Cash Weapon - All Classes Cash item ![]() Cash Weapon - All Classes Cash item ![]() Lightning Soul Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item ![]() Magician hat Cash Weapon - All Classes Description: On the equipment all weapons # # c hand guns, dual-crossbow gun outside. Cash item ![]() Soft Bunny Cash Weapon - All Classes Description: A childhood rabbit doll that belongs to Orca's twin sister, Sue. Can be equipped on all weapons. Cash item ![]() Boom Box Cash Weapon - All Classes Description: A loud Boom Box that masks over an equipped #cHand Cannon#. Cash item ![]() Fierce Cat Cash Weapon - All Classes Description: One tough kitty that masks over an equipped #cHand Cannon#. Cash item ![]() Magic Herb Teaspoon Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item ![]() Lucky 7th Anniversary Weapon Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons except Hand Cannons and Dual Bowguns#. Cash item ![]() Legendary 7th Anniversary Weapon Cash Weapon - All Classes Description: A weapon that can be equipped over #call weapons#. Cash item EMS v81 - Legends - Fiel - 2012-06-03
Item
Consume ![]() Fruity Milk Delightful milk, mixed with fresh, natural fruits. \nRestores 300 HP and MP. Up to 999 can be stacked in a slot. HP: +300 MP: +300 Items per slot: 999 Tradeblock ![]() Fruity Yogurt Delightful yogurt made with fresh, natural fruits. \nRestores 500 HP and MP. Up to 999 can be stacked in a slot. HP: +500 MP: +500 Items per slot: 999 Tradeblock ![]() Waikiki Coconut A coconut all the way from Waikiki. Save this for special occasions!\nRestores 2000 HP. HP: +2000 Items per slot: 300 Tradeblock ![]() Alaskan Ice Candy Icy candy, made from Alaskan ice.\nRestores 2000 HP. HP: +2000 Items per slot: 300 Tradeblock ![]() Superior Hero Potion A mysterious potion created through Alchemy. Increases ATT and M. ATT by 18 for 2 hours and can be used with other ATT potions. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Hero Potion A mysterious potion created through Alchemy. Increases ATT and M. ATT by 24 for 2 hours and can be used with other ATT potions. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Legends Hero Potion A mysterious potion created through Alchemy. Increases ATT and M. ATT by 30 for 2 hours and can be used with other ATT potions. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 110 Time: 7,200,000 ![]() Superior Blessing Potion A mysterious potion created through Alchemy. For 2 hours, increases STR, DEX, INT, and LUK by 40, and both Speed and Jump are increased to maximum values. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Speed: +40 Jump: +40 Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Blessing Potion A mysterious potion created through Alchemy. For 2 hours, increases STR, DEX, INT, and LUK by 50, and both Speed and Jump are increased to maximum values. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Speed: +50 Jump: +50 Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Legends Blessing Potion A mysterious potion created through Alchemy. For 2 hours, increases STR, DEX, INT, and LUK by 60, and both Speed and Jump are increased to maximum values. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Speed: +60 Jump: +60 Items per slot: 10 Required Level: 110 Time: 7,200,000 ![]() Intermediate Concentration Potion A mysterious potion created through Alchemy. Increases critical and avoidability chance by 3% for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 80 Time: 7,200,000 ![]() Superior Concentration Potion A mysterious potion created through Alchemy. Increases critical and avoidance chance by 5% for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Concentration Potion A mysterious potion created through Alchemy. Increases critical and avoidance chance by 10% for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Superior Fortitude Potion A mysterious potion created through Alchemy. Increases Max HP by 5000 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Fortitude Potion A mysterious potion created through Alchemy. Increases Max HP by 6000 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Legendary Fortitude Potion A mysterious potion created through Alchemy. Increases Max HP by 7000 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 110 Time: 7,200,000 ![]() Superior Insight Potion A mysterious potion created through Alchemy. Increases Max MP by 5000 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Insight Potion A mysterious potion created through Alchemy. Increases Max MP by 6000 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Legendary Insight Potion A mysterious potion created through Alchemy. Increases Max MP by 7000 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 110 Time: 7,200,000 ![]() Superior Strength Boost Potion A mysterious potion created through Alchemy. Increases STR by 70 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso STR: +70 Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Strength Boost Potion A mysterious potion created through Alchemy. Increases STR by 80 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso STR: +80 Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Superior Intelligence Boost Potion A mysterious potion created through Alchemy. Increases INT by 70 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso INT: +70 Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Intelligence Boost Potion A mysterious potion created through Alchemy. Increases INT by 80 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso INT: +80 Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Superior Dexterity Boost Potion A mysterious potion created through Alchemy. Increases DEX by 70 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso DEX: +70 Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Dexterity Boost Potion A mysterious potion created through Alchemy. Increases DEX by 80 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso DEX: +80 Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Superior Luck Boost Potion A mysterious potion created through Alchemy. Increases LUK by 70 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso LUK: +70 Items per slot: 10 Required Level: 90 Time: 7,200,000 ![]() Exceptional Luck Boost Potion A mysterious potion created through Alchemy. Increases LUK by 80 for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso LUK: +80 Items per slot: 10 Required Level: 100 Time: 7,200,000 ![]() Resistance Potion A mysterious potion created through Alchemy. Increases resistance to abnormal statuses for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 70 Time: 7,200,000 ![]() Cleansing Potion A mysterious potion created through Alchemy. Use it to cancel all abnormal status. Cooldown: 5 minutes. Sale price: 1 meso Items per slot: 10 Required Level: 70 ![]() Invincibility Potion A mysterious potion created through Alchemy. Use it to become invincible for 20 seconds. Cooldown: 10 minutes. Sale price: 1 meso Items per slot: 10 Required Level: 70 Time: 20,000 ![]() EXP Accumulation Potion A mysterious potion created through Alchemy. Increases EXP by 10% for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 70 Time: 7,200,000 ![]() Wealth Acquisition Potion A mysterious potion created through Alchemy. Increases item and meso drop rate by 10% for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. Sale price: 1 meso Items per slot: 10 Required Level: 70 Time: 7,200,000 ![]() Nutritious Drumstick Lv.1 For Lv. 30 or below! Enjoy a delicious drumstick and build strength. Weapon/Magic ATT +20, HP/MP +300, and Speed +20 for 30 minutes. Can be stacked with other buffs except for Nutritious Drumstick. Time: 1,800,000 ![]() Nutritious Drumstick Lv.2 For Lv. 31 to Lv. 70! Enjoy a delicious drumstick and build strength. Weapon/Magic ATT +30, HP/MP +500, and Speed +20 for 30 minutes. Can be stacked with other buffs except for Nutritious Drumstick. Time: 1,800,000 ![]() Nutritious Drumstick Lv.3 For Lv. 71 or higher! Enjoy a delicious drumstick and build strength. Weapon/Magic ATT +40, HP/MP +800, and Speed +20 for 30 minutes. Can be stacked with other buffs except for Nutritious Drumstick. Time: 1,800,000 ![]() 메이플 3000일 축하해요 메이플 3000일을 기념하는 버프다. 15분 동안 공격력, 마력이 30씩 증가한다. Weapon Attack: +30 Magic Attack: +30 Time: 900,000 ![]() Legends Awards Buff Lv.1 HP +500 and Weapon/Magic DEF +100 for 30 minutes. Time: 1,800,000 ![]() Legends Awards Buff Lv.2 HP +1000 and Weapon/Magic DEF +200 for 30 minutes. Time: 1,800,000 ![]() Legends Awards Buff Lv.3 HP +1500 and Weapon/Magic DEF +300 for 30 minutes. Time: 1,800,000 ![]() Legends Awards! A buff to celebrate the Legends Awards. Weapons/Magic ATT +20, Speed +20, and Jump +10 for 1 hour. Weapon Attack: +20 Magic Attack: +20 Speed: +20 Jump: +10 Time: 3,600,000 Tradeblock Time Limited ![]() Monster Mop-Up Lv.1 You helped develop the Monster Mop-Up device, and enjoyed some peace and quiet. HP +100, Weapon/Magic ATT +10, Speed +10 for 30 minutes. Can be stacked with other buffs. Time: 1,800,000 ![]() Monster Mop-Up Lv.2 You helped develop the Monster Mop-Up device, and enjoyed some peace and quiet. HP +200, Weapon/Magic ATT +20, Speed +10 for 30 minutes. Can be stacked with other buffs. Time: 1,800,000 ![]() Monster Mop-Up Lv.3 You helped develop the Monster Mop-Up device, and enjoyed some peace and quiet. HP +400, Weapon/Magic ATT +30, Speed +10 for 30 minutes. Can be stacked with other buffs. Time: 1,800,000 ![]() 3000일 기념 선물 상자 메이플 3000일을 기념하며 준비한 선물 상자다. 다양한 아이템이 들어 있다.\n#c더블 클릭으로 내용물을 확인할 수 있다.# Level Range: 10 Optimum level: 1 Tradeblock Cannot resell to merchants Reward: 1 x Clean Slate Scroll 5% - 2.0% 1 x Equip Enhancement Scroll - 2.0% 1 x Potential Scroll - 2.0% 1 x 3,000th Anniversary Cape Attack Strength Scroll 30% - 4.0% 1 x 3,000th Anniversary Cape MP Scroll 30% - 4.0% 1 x 3,000th Anniversary Cape Strength Scroll 70% - 5.0% 1 x 3,000th Anniversary Cape Intelligence Scroll 70% - 5.0% 1 x 3,000th Anniversary Cape Dexterity Scroll 70% - 5.0% 1 x 3,000th Anniversary Cape Luck Scroll 70% - 5.0% 1 x 메이플 3000일 망토 - 6.0% 1 x Hair Wax - 5.0% 1 x Carrot Juice - 5.0% 1 x Snake Soup - 5.0% 1 x Hand Sanitizer - 5.0% 1 x Cup of Coffee - 5.0% 1 x Cologne - 5.0% 10 x Reindeer Milk - 15.0% 10 x Sunrise Dew - 15.0% ![]() White Angelic Blessing The Archangel's blessing grants you Weapon/Magic ATT +12. Other Weapon/Magic buffs can stack with this. Weapon Attack: +12 Magic Attack: +12 Time: 600,000 Tradeblock ![]() Legendary Black Dragon Gift Box A black box, adorned with gold borders and marked with the seal of the Black Dragon. What could be inside? Tradeblock Cannot resell to merchants Reward: 1 x Legendary Black Dragon Chaos Scroll - 1.89% 1 x Legendary Black Dragon Ring - 1.89% 1 x Scroll for Accessory STR 60% - 1.89% 1 x Scroll for Accessory INT 60% - 1.89% 1 x Scroll for Accessory DEX 60% - 1.89% 1 x Scroll for Accessory LUK 60% - 1.89% 1 x Scroll for Armor STR 60% - 1.89% 1 x Scroll for Armor INT 60% - 1.89% 1 x Scroll for Armor DEX 60% - 1.89% 1 x Scroll for Armor LUK 60% - 1.89% 1 x Equip Enhancement Scroll - 2.83% 1 x Potential Scroll - 2.83% 1 x Legends Awards Coin - 9.43% 1 x Hair Wax - 6.6% 1 x Carrot Juice - 6.6% 1 x Snake Soup - 6.6% 1 x Hand Sanitizer - 6.6% 1 x Cup of Coffee - 6.6% 1 x Cologne - 6.6% 10 x Reindeer Milk - 13.21% 10 x Sunrise Dew - 13.21% ![]() Legendary Coin Cake Buff How lucky you are! Weapon/Magic ATT +10, HP/MP +100, and Speed +20 for 30 minutes.Can be stacked with other buffs, aside from Legendary Coin Cake Buff. Time: 1,800,000 ![]() Elluel Return Scroll A scroll that returns you to Elluel. It will disappear once used. Sale price: 250 meso ![]() 3,000th Anniversary Cape Attack Strength Scroll 30% Adds an Attack Strength bonus to Maple 3,000th Anniversary Cape.\nSuccess Chance: 30%, ATK +2\nCreates a 100% chance of destroying the target item upon failing the enchant. Sale price: 1 meso Weapon Attack: +2 Success rate: 30% Cursed rate: 100% Tradeblock Required Items: 메이플 3000일 망토 ![]() 3,000th Anniversary Cape MP Scroll 30% Adds an Magic Attack Strength bonus to Maple 3,000th Anniversary Cape.\nSuccess Chance: 30%, MATK +2\nCreates a 100% chance of destroying the target item upon failing the enchant. Sale price: 1 meso Magic Attack: +2 Success rate: 30% Cursed rate: 100% Tradeblock Required Items: 메이플 3000일 망토 ![]() 3,000th Anniversary Cape Strength Scroll 70% Adds a Strength bonus to Maple 3,000th Anniversary Cape.\nSuccess Chance: 70%, STR +4\nCreates a 70% chance of destroying the target item upon failing the enchant. Sale price: 1 meso STR: +4 Success rate: 70% Cursed rate: 70% Tradeblock Required Items: 메이플 3000일 망토 ![]() 3,000th Anniversary Cape Intelligence Scroll 70% Adds an Intelligence bonus to Maple 3,000th Anniversary Cape.\nSuccess Chance: 70%, INT +4\nCreates a 70% chance of destroying the target item upon failing the enchant. Sale price: 1 meso INT: +4 Success rate: 70% Cursed rate: 70% Tradeblock Required Items: 메이플 3000일 망토 ![]() 3,000th Anniversary Cape Dexterity Scroll 70% Adds a Dexterity bonus to Maple 3,000th Anniversary Cape.\nSuccess Chance: 70%, DEX +4\nCreates a 70% chance of destroying the target item upon failing the enchant. Sale price: 1 meso DEX: +4 Success rate: 70% Cursed rate: 70% Tradeblock Required Items: 메이플 3000일 망토 ![]() 3,000th Anniversary Cape Luck Scroll 70% Adds a Luck bonus to Maple 3,000th Anniversary Cape.\nSuccess Chance: 70%, LUK +4\nCreates a 70% chance of destroying the target item upon failing the enchant. Sale price: 1 meso LUK: +4 Success rate: 70% Cursed rate: 70% Tradeblock Required Items: 메이플 3000일 망토 ![]() Scroll for Eye Accessory STR 60% Improves Strength on eye accessories.\nSuccess Rate: 60%, STR+2 Sale price: 1 meso STR: +2 Success rate: 60% Tradeblock ![]() Scroll for Eye Accessory DEX 60% Improves DEX on eye accessories.\nSuccess Rate: 60%, DEX+2 Sale price: 1 meso DEX: +2 Success rate: 60% Tradeblock ![]() Scroll for Eye Accessory INT 60% Improves INT on eye accessories.\nSuccess Rate: 60%, INT+2 Sale price: 1 meso INT: +2 Success rate: 60% Tradeblock ![]() Scroll for Eye Accessory LUK 60% Improves LUK on eye accessories.\nSuccess Rate: 60%, LUK+2 Sale price: 1 meso LUK: +2 Success rate: 60% Tradeblock ![]() Scroll for Dual Bowgun ATT 100% Improves Attack on dual bowguns.\nSuccess Rate: 100%, Weapon Attack +1 Sale price: 1 meso Weapon Attack: +1 Success rate: 100% ![]() Scroll for Dual Bowgun ATT 60% Improves Attack on dual bowguns.\nSuccess Rate: 60%, Weapon Attack +2, Accuracy +20 Sale price: 1 meso Weapon Attack: +2 Accuracy: +20 Success rate: 60% ![]() Scroll for Dual Bowgun ATT 10% Improves Attack on dual bowguns.\nSuccess Rate: 10%, Weapon Attack +5, Accuracy +60, DEX +1 Sale price: 1 meso DEX: +1 Weapon Attack: +5 Accuracy: +60 Success rate: 10% ![]() Dark Scroll for Dual Bowgun ATT 70% Improves Attack on dual bowguns.\nSuccess rate: 70%, Weapon Attack +2, Accuracy +70\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso Weapon Attack: +2 Accuracy: +70 Success rate: 70% Cursed rate: 50% ![]() Dark Scroll for Dual Bowgun ATT 30% Improves Attack on dual bowguns.\nSuccess rate: 30%, Weapon Attack +5, Accuracy +60, DEX +1\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso DEX: +1 Weapon Attack: +5 Accuracy: +60 Success rate: 30% Cursed rate: 50% ![]() Scroll for Dual Bowgun ATT 65% Improves Attack on dual bowguns.\nSuccess Rate: 65%, Weapon Attack +2, Accuracy +20 Sale price: 1 meso Weapon Attack: +2 Accuracy: +20 Success rate: 65% Tradeblock ![]() Scroll for Dual Bowgun ATT 15% Improves Attack on dual bowguns.\nSuccess Rate: 15%, Weapon Attack +5, Accuracy +60, DEX +1 Sale price: 1 meso DEX: +1 Weapon Attack: +5 Accuracy: +60 Success rate: 15% Tradeblock ![]() Scroll for Pepe King's Dual Bowgun ATT 60% Improves Attack on dual bowguns.\nSuccess Rate: 60%, Weapon Attack +2, Accuracy +20 Sale price: 1 meso Weapon Attack: +2 Accuracy: +20 Success rate: 60% Tradeblock Required Items: King Pepe Proud Blossoms ![]() Scroll for Dual Bowgun ATT 60% Improves Attack on dual bowguns.\nSuccess Rate: 60%, Weapon Attack +2, Accuracy +1 Sale price: 1 meso Weapon Attack: +2 Accuracy: +1 Success rate: 60% Tradeblock ![]() Legends Scroll for One-Handed Weapon ATT 20% Improves Attack on one-handed weapons.\nSuccess Rate: 20%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15 Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 20% ![]() Legends Scroll for One-Handed Weapon Magic ATT 20% Improves Magic Attack on one-handed weapons.\nSuccess Rate: 20%, Magic ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15 Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +5 MDEF: +10 Accuracy: +15 Success rate: 20% ![]() Legends Dark Scroll for One-Handed Weapon ATT 40% Improves Attack on one-handed weapons.\nSuccess Rate: 40%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for One-Handed Weapon Magic ATT 40% Improves Magic Attack on one-handed weapons.\nSuccess Rate: 40%, Magic ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +5 MDEF: +10 Accuracy: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for One-Handed Weapon ATT 70% Improves Attack on one-handed weapons.\nSuccess Rate: 70%, Weapon ATT +2, STR +1, DEX +1, INT +1, LUK +1, Accuracy +5 Sale price: 1 meso STR: +1 DEX: +1 INT: +1 LUK: +1 Weapon Attack: +2 Accuracy: +5 Success rate: 70% ![]() Legends Scroll for One-Handed Weapon Magic ATT 70% Improves Magic Attack on one-handed weapons.\nSuccess Rate: 70%, Magic ATT +2, STR +1, DEX +1, INT +1, LUK +1, Accuracy +5 Sale price: 1 meso STR: +1 DEX: +1 INT: +1 LUK: +1 Magic Attack: +2 Accuracy: +5 Success rate: 70% ![]() Legends Scroll for One-Handed Weapon ATT 20% Improves Attack on one-handed weapons.\nSuccess Rate: 20%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15 Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 20% ![]() Legends Scroll for One-Handed Weapon Magic ATT 20% Improves Magic Attack on one-handed weapons.\nSuccess Rate: 20%, Magic ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15 Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +5 MDEF: +10 Accuracy: +15 Success rate: 20% ![]() Legends Dark Scroll for One-Handed Weapon ATT 40% Improves Attack on one-handed weapons.\nSuccess Rate: 40%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for One-Handed Weapon Magic ATT 40% Improves Magic Attack on one-handed weapons.\nSuccess Rate: 40%, Magic ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Magic Attack: +5 MDEF: +10 Accuracy: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for One-Handed Weapon ATT 70% Improves Attack on one-handed weapons.\nSuccess Rate: 70%, Weapon ATT +2, STR +1, DEX +1, INT +1, LUK +1, Accuracy +5 Sale price: 1 meso STR: +1 DEX: +1 INT: +1 LUK: +1 Weapon Attack: +2 Accuracy: +5 Success rate: 70% ![]() Legends Scroll for One-Handed Weapon Magic ATT 70% Improves Magic Attack on one-handed weapons.\nSuccess Rate: 70%, Magic ATT +2, STR +1, DEX +1, INT +1, LUK +1, Accuracy +5 Sale price: 1 meso STR: +1 DEX: +1 INT: +1 LUK: +1 Magic Attack: +2 Accuracy: +5 Success rate: 70% ![]() Legends Scroll for Two-Handed Weapon ATT 20% Improves Attack on two-handed weapons.\nSuccess Rate: 20%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15 Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 20% ![]() Legends Dark Scroll for Two-Handed Weapon ATT 40% Improves Attack on two-handed weapons.\nSuccess Rate: 40%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for Two-Handed Weapon ATT 70% Improves Attack on two-handed weapons.\nSuccess Rate: 70%, Weapon ATT +2, STR +1, DEX +1, INT +1, LUK +1, Accuracy +5 Sale price: 1 meso STR: +1 DEX: +1 INT: +1 LUK: +1 Weapon Attack: +2 Accuracy: +5 Success rate: 70% ![]() Legends Scroll for Two-Handed Weapon ATT 20% Improves Attack on two-handed weapons.\nSuccess Rate: 20%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15 Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 20% ![]() Legends Dark Scroll for Two-Handed Weapon ATT 40% Improves Attack on one-handed weapons.\nSuccess Rate: 40%, Weapon ATT +5, STR +3, DEX +3, INT +3, LUK +3, Accuracy +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +3 DEX: +3 INT: +3 LUK: +3 Weapon Attack: +5 Accuracy: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for Two-Handed Weapon ATT 70% Improves Attack on two-handed weapons.\nSuccess Rate: 70%, Weapon ATT +2, STR +1, DEX +1, INT +1, LUK +1, Accuracy +5 Sale price: 1 meso STR: +1 DEX: +1 INT: +1 LUK: +1 Weapon Attack: +2 Accuracy: +5 Success rate: 70% ![]() Legends Scroll for Armor STR 20% Improves Strength on armor.\nSuccess Rate 20%, STR +4, Weapon DEF +20, Magic DEF +10, Avoidability +15 Sale price: 1 meso STR: +4 WDEF: +20 MDEF: +10 Avoid: +15 Success rate: 20% ![]() Legends Scroll for Armor INT 20% Improves Intelligence on armor.\nSuccess Rate 20%, INT +4, Weapon DEF +10, Magic DEF +20, Avoidability +15 Sale price: 1 meso INT: +4 WDEF: +10 MDEF: +20 Avoid: +15 Success rate: 20% ![]() Legends Scroll for Armor DEX 20% Improves Dexterity on armor.\nSuccess Rate 20%, DEX +4, Weapon DEF +10, Magic DEF +10, Avoidability +15 Sale price: 1 meso DEX: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 20% ![]() Legends Scroll for Armor LUK 20% Improves Luck on armor.\nSuccess Rate 20%, LUK+4, Weapon DEF +10, Magic DEF +10, Avoidability +15 Sale price: 1 meso LUK: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 20% ![]() Legends Dark Scroll for Armor STR 40% Improves Strength on body armor.\nSuccess Rate: 40%, STR +4 Weapon DEF +20, Magic DEF +10, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +4 WDEF: +20 MDEF: +10 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Armor INT 40% Improves Intelligence on body armor.\nSuccess Rate: 40%, INT +4, Weapon DEF +10, Magic DEF +20, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso INT: +4 WDEF: +10 MDEF: +20 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Armor DEX 40% Improves Dexterity on body armor.\nSuccess Rate: 40%, DEX +4, Weapon DEF +10, Magic DEF +10, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso DEX: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Armor LUK 40% Improves Luck on body armor.\nSuccess Rate: 40%, LUK +4, Weapon DEF +10, Magic DEF +10, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso LUK: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for Armor STR 70% Improves Strength on armor.\nSuccess Rate 70%, STR +2, Weapon DEF +10, Magic DEF +5, Avoidability +5 Sale price: 1 meso STR: +2 WDEF: +10 MDEF: +5 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor INT 70% Improves Intelligence on armor.\nSuccess Rate 70%, INT +2, Weapon DEF +5, Magic DEF +10, Avoidability +5 Sale price: 1 meso INT: +2 WDEF: +5 MDEF: +10 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor DEX 70% Improves Dexterity on armor.\nSuccess Rate 70%, DEX +2, Weapon DEF +5, Magic DEF +5, Avoidability +5 Sale price: 1 meso DEX: +2 WDEF: +5 MDEF: +5 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor LUK 70% Improves Luck on armor.\nSuccess Rate 70%, LUK+2, Weapon DEF +5, Magic DEF +5, Avoidability +5 Sale price: 1 meso LUK: +2 WDEF: +5 MDEF: +5 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor STR 20% Improves Strength on armor.\nSuccess Rate 20%, STR +4, Weapon DEF +20, Magic DEF +10, Avoidability +15 Sale price: 1 meso STR: +4 WDEF: +20 MDEF: +10 Avoid: +15 Success rate: 20% ![]() Legends Scroll for Armor INT 20% Improves Intelligence on armor.\nSuccess Rate 20%, INT +4, Weapon DEF +10, Magic DEF +20, Avoidability +15 Sale price: 1 meso INT: +4 WDEF: +10 MDEF: +20 Avoid: +15 Success rate: 20% ![]() Legends Scroll for Armor DEX 20% Improves Dexterity on armor.\nSuccess Rate 20%, DEX +4, Weapon DEF +10, Magic DEF +10, Avoidability +15 Sale price: 1 meso DEX: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 20% ![]() Legends Scroll for Armor LUK 20% Improves Luck on armor.\nSuccess Rate 20%, LUK+4, Weapon DEF +10, Magic DEF +10, Avoidability +15 Sale price: 1 meso LUK: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 20% ![]() Legends Dark Scroll for Armor STR 40% Improves Strength on body armor.\nSuccess Rate: 40%, STR +4, Weapon DEF +10, Magic DEF +10, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso STR: +4 WDEF: +20 MDEF: +10 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Armor INT 40% Improves Intelligence on body armor.\nSuccess Rate: 40%, INT +4, Weapon DEF +20, Magic DEF +20, Avoidabiity +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso INT: +4 WDEF: +10 MDEF: +20 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Armor DEX 40% Improves Dexterity on body armor.\nSuccess Rate: 40%, DEX +4, Weapon DEF +10, Magic DEF +10, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso DEX: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Armor LUK 40% Improves Luck on body armor.\nSuccess Rate: 40%, LUK +4, Weapon DEF +10, Magic DEF +10, Avoidability +15\nIf it fails, the item has a 50% chance of being destroyed. Sale price: 1 meso LUK: +4 WDEF: +10 MDEF: +10 Avoid: +15 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for Armor STR 70% Improves Strength on armor.\nSuccess Rate 70%, STR +2, Weapon DEF +10, Magic DEF +5, Avoidability +5 Sale price: 1 meso STR: +2 WDEF: +10 MDEF: +5 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor INT 70% Improves Intelligence on armor.\nSuccess Rate 70%, INT +2, Weapon DEF +5, Magic DEF +10, Avoidability +5 Sale price: 1 meso INT: +2 WDEF: +5 MDEF: +10 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor DEX 70% Improves Dexterity on armor.\nSuccess Rate 70%, DEX +2, Weapon DEF +5, Magic DEF +5, Avoidability +5 Sale price: 1 meso DEX: +2 WDEF: +5 MDEF: +5 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Armor LUK 70% Improves Luck on armor.\nSuccess Rate 70%, LUK+2, Weapon DEF +5, Magic DEF +5, Avoidability +5 Sale price: 1 meso LUK: +2 WDEF: +5 MDEF: +5 Avoid: +5 Success rate: 70% ![]() Legends Scroll for Accessory STR 20% Improves Strength on accessories.\nSuccess Rate 20%, STR+4, MaxHP+20, MaxMP+10 Sale price: 1 meso STR: +4 HP: +20 MP: +10 Success rate: 20% ![]() Legends Scroll for Accessory INT 20% Improves Intelligence on accessories.\nSuccess Rate 20%, INT +4, MaxHP +10, MaxMP +20 INT: +4 HP: +10 MP: +20 Success rate: 20% ![]() Legends Scroll for Accessory DEX 20% Improves Dexterity on accessories.\nSuccess Rate 20%, DEX +4, MaxHP +10, MaxMP +10 DEX: +4 HP: +10 MP: +10 Success rate: 20% ![]() Legends Scroll for Accessory LUK 20% Improves Luck on accessories.\nSuccess Rate 20%, LUK +4, MaxHP +10, MaxMP +10 LUK: +4 HP: +10 MP: +10 Success rate: 20% ![]() Legends Dark Scroll for Accessory STR 40% Improves Strength on accessories.\nSuccess Rate 40%, STR +4, MaxHP +20, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. STR: +4 HP: +20 MP: +10 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Accessory INT 40% Improves Intelligence on accessories.\nSuccess Rate 40%, INT +4, MaxHP +20, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. INT: +4 HP: +10 MP: +20 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Accessory DEX 40% Improves Dexterity on accessories.\nSuccess Rate 40%, DEX +4, MaxHP +10, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. DEX: +4 HP: +10 MP: +10 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Accessory LUK 40% Improves Luck on accessories.\nSuccess Rate 40%, LUK +4, MaxHP +10, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. LUK: +4 HP: +10 MP: +10 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for Accessory STR 70% Improves Strength on accessories.\nSuccess Rate 70%, STR+2, MaxHP+10, MaxMP+5 STR: +2 HP: +10 MP: +5 Success rate: 70% ![]() Legends Scroll for Accessory INT 70% Improves Intelligence on accessories.\nSuccess Rate 70%, INT +2, MaxHP +10, MaxMP +5 INT: +2 HP: +5 MP: +10 Success rate: 70% ![]() Legends Scroll for Accessory DEX 70% Improves Dexterity on accessories.\nSuccess Rate 70%, DEX +2, MaxHP +5, MaxMP +5 DEX: +2 HP: +5 MP: +5 Success rate: 70% ![]() Legends Scroll for Accessory LUK 70% Improves Luck on accessories.\nSuccess Rate 70%, LUK +2, MaxHP +5, MaxMP +5 LUK: +2 HP: +5 MP: +5 Success rate: 70% ![]() Legends Scroll for Accessory STR 20% Improves Strength on accessories.\nSuccess Rate 20%, STR+4, MaxHP+20, MaxMP+10 Sale price: 1 meso STR: +4 HP: +20 MP: +10 Success rate: 20% ![]() Legends Scroll for Accessory INT 20% Improves Intelligence on accessories.\nSuccess Rate 20%, INT +4, MaxHP +20, MaxMP +10 INT: +4 HP: +10 MP: +20 Success rate: 20% ![]() Legends Scroll for Accessory DEX 20% Improves Dexterity on accessories.\nSuccess Rate 20%, DEX +4, MaxHP +10, MaxMP +10 DEX: +4 HP: +10 MP: +10 Success rate: 20% ![]() Legends Scroll for Accessory LUK 20% Improves Luck on accessories.\nSuccess Rate 20%, LUK +4, MaxHP +10, MaxMP +10 LUK: +4 HP: +10 MP: +10 Success rate: 20% ![]() Legends Dark Scroll for Accessory STR 40% Improves Strength on accessories.\nSuccess Rate 40%, STR +4, MaxHP +20, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. STR: +4 HP: +20 MP: +10 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Accessory INT 40% Improves Intelligence on accessories.\nSuccess Rate 40%, INT +4, MaxHP +20, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. INT: +4 HP: +10 MP: +20 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Accessory DEX 40% Improves Dexterity on accessories.\nSuccess Rate 40%, DEX +4, MaxHP +10, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. DEX: +4 HP: +10 MP: +10 Success rate: 40% Cursed rate: 50% ![]() Legends Dark Scroll for Accessory LUK 40% Improves Luck on accessories.\nSuccess Rate 40%, LUK +4, MaxHP +10, MaxMP +10\nIf it fails, the item has a 50% chance to be destroyed. LUK: +4 HP: +10 MP: +10 Success rate: 40% Cursed rate: 50% ![]() Legends Scroll for Accessory STR 70% Improves Strength on accessories.\nSuccess Rate 70%, STR+2, MaxHP+10, MaxMP+5 STR: +2 HP: +10 MP: +5 Success rate: 70% ![]() Legends Scroll for Accessory INT 70% Improves Intelligence on accessories.\nSuccess Rate 70%, INT +2, MaxHP +10, MaxMP +5 INT: +2 HP: +5 MP: +10 Success rate: 70% ![]() Legends Scroll for Accessory DEX 70% Improves Dexterity on accessories.\nSuccess Rate 70%, DEX +2, MaxHP +5, MaxMP +5 DEX: +2 HP: +5 MP: +5 Success rate: 70% ![]() Legends Scroll for Accessory LUK 70% Improves Luck on accessories.\nSuccess Rate 70%, LUK +2, MaxHP +5, MaxMP +5 LUK: +2 HP: +5 MP: +5 Success rate: 70% ![]() Legends Scroll for Pet Equipment STR 60% Improves Strength on Pet Equipment.\nSuccess Rate: 60%, STR+2 Sale price: 1 meso STR: +2 Success rate: 70% ![]() Legends Scroll for Pet Equipment Intelligence 60% Improves Intelligence on Pet Equipment.\nSuccess Rate: 60%, INT+2 Sale price: 1 meso INT: +2 Success rate: 70% ![]() Legends Scroll Pet Equipment DEX 60% Improves Dexterity on Pet Equipment.\nSuccess Rate: 60%, DEX+2 Sale price: 1 meso DEX: +2 Success rate: 70% ![]() Legends Scroll for Pet Equipment LUK 60% Improves Luck on Pet Equipment.\nSuccess Rate: 60%, LUK+2 Sale price: 1 meso LUK: +2 Success rate: 70% ![]() Pet Equipment Movement Speed Scroll 60% Improves Movement Speed on Pet Equipment.\nSuccess Rate 60%, Speed +2 Sale price: 1 meso Speed: +2 Success rate: 60% Tradeblock ![]() Pet Equipment Jump Scroll 60% Improves Jump on Pet Equipment.\nSuccess Rate 60%, Jump +2 Sale price: 1 meso Jump: +2 Success rate: 60% Tradeblock ![]() Clean Slate Scroll 10% Restores 1 available upgrade lost to failed scrolls. Cannot be used on cash items.\nSuccess Rate: 10% Sale price: 1 meso Success rate: 10% ![]() Cursed Clean Slate Scroll 5% Restores 2 available upgrades lost to failed scrolls. Cannot be used on cash items.\nSuccess Rate: 5%, If it fails, the item has a 10% chance of being destroyed. Sale price: 1 meso Success rate: 5% Cursed rate: 10% Tradeblock ![]() Chaos Scroll 60% Alters the equipment for better or worse. Cannot be used on cash items.\nSuccess Rate: 60% Sale price: 1 meso Success rate: 60% ![]() Incredible Chaos Scroll 60% Alters the equipment to become better or worse than a Chaos Scroll. Cannot be used on cash items.\nSuccess Rate: 60% Sale price: 1 meso Success rate: 60% Tradeblock ![]() Advanced Equip Enhancement Scroll Enhances #cupgraded equipment#.\nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n#c[Enhancement Success Rate]#\n1 success: 100%\n2 successes: 90%\n3 successes: 80%\n4 successes: 70%\n5 successes: 60%\n6 successes: 50%\n7 successes: 40%\n8 successes: 30%\n9 successes: 20%\n10 successes: 10%\n11+ successes: 5% or lower Sale price: 1 meso ![]() Equip Enhancement Scroll Enhances #cupgraded equipment#.\nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n#c[Enhancement Success Rate]#\n1 success: 80%\n2 successes: 70%\n3 successes: 60%\n4 successes: 50%\n5 successes: 40%\n6 successes: 30%\n7 successes: 20%\n8 successes: 10%\n9+ successes: 5% or lower Sale price: 1 meso Tradeblock ![]() 5 Star Enhancement Scroll Grants 5 enhancements on #cupgraded equipment#. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n#c[Enhancement Success Rate] 50%# Sale price: 1 meso Success rate: 50% Cursed rate: 50% Tradeblock ![]() Advanced Potential Scroll Provides potential for regular equipment items without deducting from the available upgrade count.\n#cIt can only be used on regular items.#\nSuccess Rate: 90%. The item is destroyed upon failure. Sale price: 1 meso ![]() Potential Scroll Provides potential for regular equipment items without deducting from the available upgrade count.\n#cIt can only be used on regular items.#\nSuccess Rate: 70%. The item is destroyed upon failure. Sale price: 1 meso Tradeblock ![]() Innocence Scroll 70% Resets all stats from an item except for its potential. Can only be used on equipment. If used on an item that grows, the item may reset to its pre-growth state.#c\nSuccess Rate: 70%. If it fails, the item has a 30% chance of being destroyed. Sale price: 1 meso Success rate: 70% Cursed rate: 30% ![]() Innocence Scroll 20% Resets all stats from an item except for its potential. Can only be used on equipment. If used on an item that grows, the item may reset to its pre-growth state.#c\nSuccess Rate: 20%. Sale price: 1 meso Success rate: 20% ![]() Innocence Scroll 60% Resets all stats from an item except for its potential. Can only be used on equipment. If used on an item that grows, the item may reset to its pre-growth state.#c\nSuccess Rate: 60%. If it fails, the item has a 20% chance of being destroyed. Sale price: 1 meso Success rate: 60% Cursed rate: 20% ![]() Epic Potential Scroll 100% Gives Epic Potential to items that are ranked Rare or below. Once potential has been added, a magnifying glass can be used to see the hidden potential.#c\nSuccess Rate: 100% Sale price: 1 meso Success rate: 100% ![]() Epic Potential Scroll 80% Gives Epic Potential to items that are ranked Rare or below. Once potential has been added, a magnifying glass can be used to see the hidden potential.#c\nSuccess Rate: 80%. If it fails, the item has a 20% chance of being destroyed. Sale price: 1 meso Success rate: 80% Cursed rate: 20% ![]() Legendary Black Dragon Chaos Scroll Sale price: 1 meso STR: +2 DEX: +2 INT: +2 LUK: +2 WDEF: +20 MDEF: +20 Avoid: +1 Success rate: 100% One-of-a-kind Required Items: Legendary Black Dragon Ring ![]() Mushmom Summoning Sack Summons a Mushmom. Items per slot: 100 Tradeblock ![]() Jr. Ice Spirit Transform Potion A potion that can transform you into a Jr. Ice Spirit. Sale price: 1 meso HP: +50 Items per slot: 300 Time: 600,000 Tradeblock ![]() Ligator-napping Sack A sack for capturing weakened Ligators. Double-click to use. Sale price: 1 meso Items per slot: 200 Tradeblock Cannot resell to merchants ![]() [Mastery Book] Ishtar's Ring 20 70% chance of increasing the Master Level of #cIshtar's Ring# to 20.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Ishtar's Ring 30 50% chance of increasing the Master Level of #cIshtar's Ring# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Spikes Royale 20 70% chance of increasing the Master Level of #cSpikes Royale# to 20.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Lightning Edge 20 70% chance of increasing the Master Level of #cLightning Edge# to 20.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Lightning Edge 30 50% chance of increasing the Master Level of #cLightning Edge# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Ancient Warding 20 70% chance of increasing the Master Level of #cAncient Warding# to 20.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Ancient Warding 30 50% chance of increasing the Master Level of #cAncient Warding# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Dual Bowguns Expert 20 70% chance of increasing the Master Level of #cDual Bowguns Expert# to 20.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Dual Bowguns Expert 30 50% chance of increasing the Master Level of #cDual Bowguns Expert# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Defense Break 20 70% chance of increasing the Master Level of #cDefense Break# to 20.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Special Mastery Book] Ishtar's Ring 30 100% chance of increasing the Master Level of #cIshtar's Ring# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Lightning Edge 30 100% chance of increasing the Master Level of #cLightning Edge# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Ancient Warding 30 100% chance of increasing the Master Level of #cAncient Warding# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Dual Bowguns Expert 30 100% chance of increasing the Master Level of #cDual Bowguns Expert# to 30.\nJob: Mercedes (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Mastery Book] Infernal Concussion 20 70% chance of increasing the Master Level of #cInfernal Concussion# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Infernal Concussion 30 50% chance of increasing the Master Level of #cInfernal Concussion# to 30.\nJob: Demon Slayer\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Demon Impact 20 70% chance of increasing the Master Level of #cDemon Impact# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Demon Impact 30 50% chance of increasing the Master Level of #cDemon Impact# to 30.\nJob: Demon Slayer\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Demon Cry 20 70% chance of increasing the Master Level of #cDemon Cry# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Dark Metamorphosis 20 70% chance of increasing the Master Level of #cDark Metamorphosis# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Dark Metamorphosis 30 50% chance of increasing the Master Level of #cDark Metamorphosis# to 30.\nJob: Demon Slayer\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Binding Darkness 20 70% chance of increasing the Master Level of #cBinding Darkness# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Barricade Mastery 20 70% chance of increasing the Master Level of #cBarricade Mastery# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Barricade Mastery 30 50% chance of increasing the Master Level of #cBarricade Mastery# to 30.\nJob: Demon Slayer\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Mastery Book] Obsidian Skin 20 70% chance of increasing the Master Level of #cObsidian Skin# to 20.\nJob: Demon Slayer\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 20 Success rate: 70% ![]() [Mastery Book] Obsidian Skin 30 50% chance of increasing the Master Level of #cObsidian Skin# to 30.\nJob: Demon Slayer\nCondition: Skill Level 15+ Sale price: 1 meso Items per slot: 1 Required skill level: 15 Master Level: 30 Success rate: 50% ![]() [Special Mastery Book] Infernal Concussion 30 100% chance of increasing the Master Level of #cInfernal Concussion# to 30.\nJob: Demon Slayer (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Demon Impact 30 100% chance of increasing the Master Level of #cDemon Impact# to 30.\nJob: Demon Slayer (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Dark Metamorphosis 30 100% chance of increasing the Master Level of #cDark Metamorphosis# to 30.\nJob: Demon Slayer (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Barricade Mastery 30 100% chance of increasing the Master Level of #cBarricade Mastery# to 30.\nJob: Demon Slayer (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() [Special Mastery Book] Obsidian Skin 30 100% chance of increasing the Master Level of #cObsidian Skin# to 30.\nJob: Demon Slayer (4th)\nCondition: Skill Level 5+ Sale price: 1 meso Items per slot: 1 Required skill level: 5 Master Level: 30 Success rate: 100% Tradeblock Cannot resell to merchants Time Limited ![]() Character Slot Expansion Coupon Use it to expand the Character Slots in the #ccurrent server# by #c1 slot#. (Will not expand if max has been reached.) Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited ![]() Master's Coupon Raises 1 Profession to the next level. Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited ![]() Legends Lv. 10 Equipment Box Equipment Box given to Lv. 10 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 15 Equipment Box Equipment Box given to Lv. 15 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 20 Equipment Box Equipment Box given to Lv. 20 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 25 Equipment Box Equipment Box given to Lv. 25 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 30 Equipment Box Equipment Box given to Lv. 30 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 35 Equipment Box Equipment Box given to Lv. 35 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 40 Equipment Box Equipment Box given to Lv. 40 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 50 Equipment Box Equipment Box given to Lv. 50 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 60 Equipment Box Equipment Box given to Lv. 60 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legends Lv. 70 Equipment Box Equipment Box given to Lv. 70 users to celebrate the Legends Awards. Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Legendary Ruby Ruby that's only found in Premium PC Cafe. Items per slot: 1 Level Range: 10 Optimum level: 1 Tradeblock Cannot resell to merchants ![]() Legends Space Rock A teleport rock distributed during the Legends Awards. Use it to teleport to any town regardless of continent.\n#cCooldown: 30 min# Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited ![]() Lucky Legends Box A box for those who will be remembered as legends. \n#cDouble-click to view the contents.# Sale price: 1 meso Tradeblock Time Limited ![]() Unidentified Love Letter A letter sent to you by an anonymous admirer. You can feel how much love was put into it...maybe you should open it... Sale price: 1 meso Items per slot: 100 ![]() 7-Day Bunny Mount Coupon A coupon that allows you to use the Bunny Mount for 7 days.\n#cDouble-click# on it to use the mount skill. Sale price: 1 meso Items per slot: 100 Required Level: 13 Tradeblock ![]() Pink Flower Tube Coupon A coupon that can be exchanged for a 3-day Pink Flower Tube.\n#cDouble-click# to get the Pink Flower Tube for your job. Sale price: 1 meso Items per slot: 1 Required Level: 10 Tradeblock Time Limited ![]() Eco Box A very clean box obtained after teaching the Dust King a lesson. There must be something nice inside!\n#cDouble-click to view the contents.# Sale price: 1 meso Tradeblock Cannot resell to merchants ![]() Pendant of the Spirit Box Double-click to receive a Pendant of the Spirit from this box. Tradeblock ![]() Special Pendant of the Spirit Box Double-click to receive a Special Pendant of the Spirit from this box. Tradeblock ![]() Lucky Legends Box A box for those who will be remembered as legends. \n#cDouble-click to view the contents.# Sale price: 1 meso Tradeblock Time Limited ![]() Lucky Legends Box A box for those who will be remembered as legends. \n#cDouble-click to view the contents.# Sale price: 1 meso Tradeblock Time Limited ![]() Storm Growth Potion A legendary elixir of power. Take a sip to gain a level.\n#cMaximum-level characters cannot benefit from this item.# Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited ![]() Traveling Pouch A traveling pouch that contains various items. What could be inside?\r\n#cDouble-click to view the contents.# Sale price: 1 meso Items per slot: 300 Tradeblock Cannot resell to merchants ![]() Storm Growth Potion A legendary elixir of power. Take a sip to gain a level.\n#cMaximum-level characters cannot benefit from this item. The higher your level when used, the more benefit it will give.# Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited ![]() Super Miracle Cube Fragment This fragment broke off the Super Miracle Cube. If you use it by double-clicking on it, you will be able to trade it for useful items. Sale price: 1 meso Items per slot: 100 Tradeblock ![]() Legends Awards Box of Tomorrow A box that can only be opened on the day after it was received. You can receive one a day from the Admin. Sale price: 1 meso Tradeblock Cannot resell to merchants Time Limited One-of-a-kind ![]() Chill Thrill #cDouble-click# to receive a #c1.5x EXP# buff for #c1 hour#. Cool as the winter snow. Items per slot: 1 Time: 3,600,000 Tradeblock Cannot resell to merchants Time Limited ![]() Legends Never Give Up! #cDouble-click# to receive a #c1.5x EXP# buff for #c1 hour#. Items per slot: 1 Time: 3,600,000 Tradeblock Cannot resell to merchants Time Limited ![]() 1.5X EXP Coupon #cDouble-click# to receive a #c1.5x EXP# buff for #c1 hour#. Items per slot: 1 Time: 3,600,000 Tradeblock Cannot resell to merchants Time Limited ![]() Legends 1.3x EXP Coupon A 1.3x EXP coupon that can be purchased from the Legends shop.\n#cDouble-click# to receive a #c1.3x EXP# buff for #c1 hour#. Items per slot: 1 Time: 3,600,000 Tradeblock Cannot resell to merchants Time Limited ![]() 1.5X EXP Coupon #cDouble-click# to receive a #c1.5x EXP# buff for #c1 hour#. Time: 3,600,000 Tradeblock Cannot resell to merchants ![]() Golden Hammer 50% A hammer that provides you one additional chance to apply a scroll to your equipment item at a 50% chance. Only 1 hammer can be used per item. Level Range: 10 Optimum level: 1 Success rate: 50% Tradeblock ![]() AP Reset Scroll Use to #creset all stats#, excluding the #cAP invested in HP/MP#. Sale price: 1 meso Items per slot: 1 Tradeblock Time Limited ![]() AP Reset Scroll Use to #creset all stats#, excluding the #cAP invested in HP/MP#. Sale price: 1 meso Items per slot: 1 Cannot resell to merchants Time Limited ![]() Abyss Fennel Recipe A recipe for an Abyss Fennel. Sale price: 1 meso ![]() Abyss Coral Recipe A recipe for an Abyss Coral. Sale price: 1 meso ![]() Abyss Rapido Recipe A recipe for an Abyss Rapido. Sale price: 1 meso ![]() Abyss Chive Recipe A recipe for an Abyss Chive. Sale price: 1 meso ![]() Abyss Conrad Henkel Recipe A recipe for an Abyss Conrad Henkel. Sale price: 1 meso ![]() Abyss Taragon Recipe A recipe for an Abyss Taragon. Sale price: 1 meso ![]() Abyss Myst Blue Recipe A recipe for an Abyss Myst Blue. Sale price: 1 meso ![]() Abyss Evernew Recipe A recipe for an Abyss Evernew. Sale price: 1 meso ![]() Abyss Prinsid Recipe A recipe for an Abyss Prinsid. Sale price: 1 meso ![]() Abyss Burgunt Recipe A recipe for an Abyss Burgunt. Sale price: 1 meso ![]() Abyss Grabbe Recipe A recipe for an Abyss Grabbe. Sale price: 1 meso ![]() Abyss Cabatina Recipe A recipe for an Abyss Cabatina. Sale price: 1 meso ![]() Abyss Rontano Recipe A recipe for an Abyss Rontano. Sale price: 1 meso ![]() Abyss Moonsteed Recipe A recipe for an Abyss Moonsteed. Sale price: 1 meso ![]() Abyss Faraon Recipe A recipe for an Abyss Faraon. Sale price: 1 meso ![]() Abyss Bergamot Recipe A recipe for an Abyss Bergamot. Sale price: 1 meso ![]() Abyss Hermosa Recipe A recipe for an Abyss Hermosa. Sale price: 1 meso ![]() Abyss Presto Recipe A recipe for an Abyss Presto. Sale price: 1 meso ![]() Abyss Lubav Recipe A recipe for an Abyss Lubav. Sale price: 1 meso ![]() Abyss Charlston Recipe A recipe for an Abyss Charlston. Sale price: 1 meso ![]() Abyss Executioners Recipe A recipe for an Abyss Executioners. Sale price: 1 meso ![]() Abyss Bardiche Recipe A recipe for an Abyss Bardiche. Sale price: 1 meso ![]() Abyss Allargando Recipe A recipe for an Abyss Allargando. Sale price: 1 meso ![]() Abyss Pescas Recipe A recipe for an Abyss Pescas. Sale price: 1 meso ![]() Abyss Killic Recipe A recipe for an Abyss Killic. Sale price: 1 meso ![]() Abyss Katara Recipe A recipe for an Abyss Katara. Sale price: 1 meso ![]() Abyss Enreal Tear Recipe A recipe for an Abyss Enreal Tear. Sale price: 1 meso ![]() Abyss Aeas Hand Recipe A recipe for an Abyss Aeas Hand. Sale price: 1 meso ![]() Abyss Nibleheim Recipe A recipe for an Abyss Nibleheim. Sale price: 1 meso ![]() Abyss Tabarzin Recipe A recipe for an Abyss Tabarzin. Sale price: 1 meso ![]() Abyss Bellocce Recipe A recipe for an Abyss Bellocce. Sale price: 1 meso ![]() Abyss Alchupiz Recipe A recipe for an Abyss Alchupiz. Sale price: 1 meso ![]() Abyss Diesra Recipe A recipe for an Abyss Diesra. Sale price: 1 meso ![]() Abyss Engaw Recipe A recipe for an Abyss Engaw. Sale price: 1 meso ![]() Abyss Black Beauty Recipe A recipe for an Abyss Black Beauty. Sale price: 1 meso ![]() Abyss Lampion Recipe A recipe for an Abyss Lampion. Sale price: 1 meso ![]() Abyss Equinox Recipe A recipe for an Abyss Equinox. Sale price: 1 meso ![]() Abyss Blindness Recipe A recipe for an Abyss Blindness. Sale price: 1 meso ![]() Abyss Eradicator Recipe A recipe for an Abyss Eradicator. Sale price: 1 meso ![]() Abyss Mask Recipe A recipe for an Abyss Mask. Sale price: 1 meso ![]() Abyss Pendant Recipe A recipe for an Abyss Pendant. Sale price: 1 meso ![]() Abyss Wings Recipe A recipe for an Abyss Wings. Sale price: 1 meso ![]() Abyss Tail Recipe A recipe for an Abyss Tail. Sale price: 1 meso ![]() Fearless Fennel Recipe A recipe for a Fearless Fennel. Sale price: 1 meso ![]() Fearless Coral Recipe A recipe for a Fearless Coral. Sale price: 1 meso ![]() Fearless Rapido Recipe A recipe for a Fearless Coral. Sale price: 1 meso ![]() Fearless Chive Recipe A recipe for a Fearless Chive. Sale price: 1 meso ![]() Fearless Conrad Henkel Recipe A recipe for a Fearless Conrad Henkel. Sale price: 1 meso ![]() Fearless Taragon Recipe A recipe for a Fearless Taragon. Sale price: 1 meso ![]() Fearless Myst Blue Recipe A recipe for a Fearless Myst Blue. Sale price: 1 meso ![]() Fearless Evernew Recipe A recipe for a Fearless Evernew. Sale price: 1 meso ![]() Fearless Prinsid Recipe A recipe for a Fearless Prinsid. Sale price: 1 meso ![]() Fearless Burgunt Recipe A recipe for a Fearless Burgunt. Sale price: 1 meso ![]() Fearless Grabbe Recipe A recipe for a Fearless Grabbe. Sale price: 1 meso ![]() Fearless Cabatina Recipe A recipe for a Fearless Cabatina. Sale price: 1 meso ![]() Fearless Rontano Recipe A recipe for a Fearless Rontano. Sale price: 1 meso ![]() Fearless Moonsteed Recipe A recipe for a Fearless Moonsteed. Sale price: 1 meso ![]() Fearless Faraon Recipe A recipe for a Fearless Faraon. Sale price: 1 meso ![]() Fearless Bergamot Recipe A recipe for a Fearless Bergamot. Sale price: 1 meso ![]() Fearless Hermosa Recipe A recipe for a Fearless Hermosa. Sale price: 1 meso ![]() Fearless Presto Recipe A recipe for a Fearless Presto. Sale price: 1 meso ![]() Fearless Lubav Recipe A recipe for a Fearless Lubav. Sale price: 1 meso ![]() Fearless Charlston Recipe A recipe for a Fearless Charlston. Sale price: 1 meso ![]() Fearless Executioners Recipe A recipe for a Fearless Executioners. Sale price: 1 meso ![]() Fearless Bardiche Recipe A recipe for a Fearless Bardiche. Sale price: 1 meso ![]() Fearless Allargando Recipe A recipe for an Fearless Allargando. Sale price: 1 meso ![]() Fearless Pescas Recipe A recipe for a Fearless Pescas. Sale price: 1 meso ![]() Fearless Killic Recipe A recipe for a Fearless Killic. Sale price: 1 meso ![]() Fearless Katara Recipe A recipe for a Fearless Katara. Sale price: 1 meso ![]() Fearless Enreal Tear Recipe A recipe for a Fearless Enreal Tear. Sale price: 1 meso ![]() Fearless Aeas Hand Recipe A recipe for a Fearless Aeas Hand. Sale price: 1 meso ![]() Fearless Nibleheim Recipe A recipe for a Fearless Nibleheim. Sale price: 1 meso ![]() Fearless Tabarzin Recipe A recipe for a Fearless Tabarzin. Sale price: 1 meso ![]() Fearless Bellocce Recipe A recipe for a Fearless Bellocce. Sale price: 1 meso ![]() Fearless Alchupiz Recipe A recipe for a Fearless Alchupiz. Sale price: 1 meso ![]() Fearless Diesra Recipe A recipe for a Fearless Diesra. Sale price: 1 meso ![]() Fearless Engaw Recipe A recipe for a Fearless Engaw. Sale price: 1 meso ![]() Fearless Black Beauty Recipe A recipe for a Fearless Black Beauty. Sale price: 1 meso ![]() Fearless Lampion Recipe A recipe for a Fearless Lampion. Sale price: 1 meso ![]() Fearless Equinox Recipe A recipe for a Fearless Equinox. Sale price: 1 meso ![]() Fearless Blindness Recipe A recipe for a Fearless Blindness. Sale price: 1 meso ![]() Fearless Eradicator Recipe A recipe for a Fearless Eradicator. Sale price: 1 meso ![]() Fearless Prelude Recipe A recipe for a Fearless Prelude. Sale price: 1 meso ![]() Fearless Kite Shield Recipe A recipe for a Fearless Kite Shield. Sale price: 1 meso ![]() Fearless List Recipe A recipe for a Fearless List. Sale price: 1 meso ![]() Fearless Moonlight Recipe A recipe for an Fearless Moonlight. Sale price: 1 meso ![]() Victor Von Leon Helmet Recipe A recipe for a Victor Von Leon Helmet Potion. Sale price: 1 meso ![]() Victor Von Leon Battle Suit Recipe A recipe for a Victor Von Leon Battle Suit. Sale price: 1 meso ![]() Victor Von Leon War Boots Recipe A recipe for Victor Von Leon War Boots. Sale price: 1 meso ![]() Victor Von Leon Gloves Recipe A recipe for Victor Von Leon Gloves. Sale price: 1 meso ![]() Victor Von Leon Cape Recipe A recipe for a Victor Von Leon Cape. Sale price: 1 meso ![]() Victor Von Leon Sabre Recipe A recipe for a Victor Von Leon Sabre. Sale price: 1 meso ![]() Victor Von Leon Sword Recipe A recipe for a Victor Von Leon Sword. Sale price: 1 meso ![]() Victor Von Leon Spear Recipe A recipe for a Victor Von Leon Spear. Sale price: 1 meso ![]() Victor Von Leon Hellslayer Recipe A recipe for a Victor Von Leon Hellslayer. Sale price: 1 meso ![]() Hex Von Leon Helmet Recipe A recipe for a Hex Von Leon Helmet. Sale price: 1 meso ![]() Hex Von Leon Battle Suit Recipe A recipe for a Hex Von Leon Battle Suit. Sale price: 1 meso ![]() Hex Von Leon War Boots Recipe A recipe for Hex Von Leon War Boots. Sale price: 1 meso ![]() Hex Von Leon Gloves Recipe A recipe for Hex Von Leon Gloves. Sale price: 1 meso ![]() Hex Von Leon Cape Recipe A recipe for a Hex Von Leon Cape. Sale price: 1 meso ![]() Hex Von Leon Wand Recipe A recipe for a Hex Von Leon Wand. Sale price: 1 meso ![]() Hex Von Leon Staff Recipe A recipe for a Hex Von Leon Staff. Sale price: 1 meso ![]() Celine Von Leon Helmet Recipe A recipe for a Celine Von Leon Helmet. Sale price: 1 meso ![]() Celine Von Leon Battle Suit Recipe A recipe for a Celine Von Leon Battle Suit. Sale price: 1 meso ![]() Celine Von Leon War Boots Recipe A recipe for Celine Von Leon War Boots. Sale price: 1 meso ![]() Celine Von Leon Gloves Recipe A recipe for Celine Von Leon Gloves. Sale price: 1 meso ![]() Celine Von Leon Cape Recipe A recipe for a Celine Von Leon Cape. Sale price: 1 meso ![]() Celine Von Leon Bow Recipe A recipe for a Celine Von Leon Bow. Sale price: 1 meso ![]() Celine Von Leon Crossbow Recipe A recipe for a Celine Von Leon Crossbow. Sale price: 1 meso ![]() Scar Von Leon Helmet Recipe A recipe for a Scar Von Leon Helmet. Sale price: 1 meso ![]() Scar Von Leon Battle Suit Recipe A recipe for a Scar Von Leon Battle Suit. Sale price: 1 meso ![]() Scar Von Leon War Boots Recipe A recipe for Scar Von Leon War Boots. Sale price: 1 meso ![]() Scar Von Leon Gloves Recipe A recipe for Scar Von Leon Gloves. Sale price: 1 meso ![]() Scar Von Leon Cape Recipe A recipe for a Scar Von Leon Cape. Sale price: 1 meso ![]() Scar Von Leon Dagger Recipe A recipe for a Scar Von Leon Dagger. Sale price: 1 meso ![]() Scar Von Leon Guards Recipe A recipe for a Scar Von Leon Guards. Sale price: 1 meso ![]() Mer Von Leon Helmet Recipe A recipe for a Mer Von Leon Helmet. Sale price: 1 meso ![]() Mer Von Leon Battle Suit Recipe A recipe for a Mer Von Leon Battle Suit. Sale price: 1 meso ![]() Mer Von Leon War Boots Recipe A recipe for Mer Von Leon War Boots. Sale price: 1 meso ![]() Mer Von Leon Hand Guard Recipe A recipe for a Mer Von Leon Hand Guard. Sale price: 1 meso ![]() Mer Von Leon Cape Recipe A recipe for a Mer Von Leon Cape. Sale price: 1 meso ![]() Mer Von Leon Claw Recipe A recipe for a Mer Von Leon Claw. Sale price: 1 meso ![]() Mer Von Leon Pistol Recipe A recipe for a Mer Von Leon Pistol. Sale price: 1 meso ![]() Mer Von Leon Siege Gun Recipe A recipe for a Mer Von Leon Siege Gun. Sale price: 1 meso ![]() Dragonic Nageling Recipe A recipe for a Dragonic Nageling. Sale price: 1 meso ![]() Dragonic Laevateinn Recipe A recipe for a Dragonic Laevateinn. Sale price: 1 meso ![]() Dragonic Dragon Katara Recipe A recipe for a Dragonic Dragon Katara. Now with twice as much dragon! Sale price: 1 meso ![]() Dragonic Askaron Recipe A recipe for a Dragonic Askaron. Sale price: 1 meso ![]() Dragonic Machlear Recipe A recipe for a Dragonic Machlear. Sale price: 1 meso ![]() Dragonic Barisetter Recipe A recipe for a Dragonic Barisetter. Sale price: 1 meso ![]() Dragonic Crypto Recipe A recipe for a Dragonic Crypto. Sale price: 1 meso ![]() Dragonic Crusio Recipe A recipe for a Dragonic Crusio. Sale price: 1 meso ![]() Dragonic Tempest Recipe A recipe for a Dragonic Tempest. Sale price: 1 meso ![]() Dragonic Bellum Spear Recipe A recipe for a Dragonic Bellum Spear. Sale price: 1 meso ![]() Dragonic Inferna Recipe A recipe for a Dragonic Inferna. Sale price: 1 meso ![]() Dragonic Gilded Titan Recipe A recipe for a Dragonic Gilded Titan. Sale price: 1 meso ![]() Lidium Heart Recipe A recipe for a Lidium Heart. Sale price: 1 meso ![]() Gold Rover Recipe A recipe for a Gold Rover. Sale price: 1 meso ![]() Dark Lorin Recipe A recipe for a Dark Lorin. Sale price: 1 meso ![]() Dark Husk Recipe A recipe for a Dark Husk. Sale price: 1 meso ![]() Dark Eyes Recipe A recipe for Dark Eyes. Sale price: 1 meso ![]() Black Bisk Shoes Recipe A recipe for a Black Bisk. Sale price: 1 meso ![]() Dark Gordon Recipe A recipe for a Dark Gordon. Sale price: 1 meso ![]() Dark Emperor Recipe A recipe for a Dark Emperor. Sale price: 1 meso ![]() Black Larceny Recipe A recipe for a Black Larceny. Sale price: 1 meso ![]() Dark Clarity Recipe A recipe for a Dark Clarity. Sale price: 1 meso ![]() Blue Halfglove Recipe A recipe for a Blue Halfglove. Sale price: 1 meso ![]() Dark Focus Recipe A recipe for a Dark Focus. Sale price: 1 meso ![]() Dark Imperial Recipe A recipe for a Dark Imperial. Sale price: 1 meso ![]() Dark Pachone Recipe A recipe for a Dark Pachone. Sale price: 1 meso ![]() Dark Mystra Recipe A recipe for a Dark Mystra. Sale price: 1 meso ![]() Red Martier Recipe A recipe for a Red Martier. Sale price: 1 meso ![]() The Eradicator Recipe A recipe for the Eradicator. Sale price: 1 meso ![]() The Obliterator Recipe A recipe for the Obliterator. Sale price: 1 meso ![]() Glided Giant Recipe A recipe for a Glided Giant. Sale price: 1 meso ![]() Dragon Breaker Recipe A recipe for a Dragon Breaker. Sale price: 1 meso ![]() Reverse Peony Recipe A recipe for a Reverse Peony. Sale price: 1 meso ![]() Timeless Peony Recipe A recipe for a Timeless Peony. Sale price: 1 meso ![]() Bloody Perfect Oblivion Recipe A recipe for a Bloody Perfect Oblivion. Sale price: 1 meso ![]() Abyss Peony Recipe A recipe for an Abyss Peony. Sale price: 1 meso ![]() Fearless Peony Recipe A recipe for a Fearless Peony. Sale price: 1 meso ![]() Celine Von Leon Dual Bowguns Recipe A recipe for Celine Von Leon Dual Bowguns. Sale price: 1 meso ![]() Retort Recipe A recipe for a Retort. Sale price: 1 meso ![]() Dragon Majesty Recipe A recipe for a Dragon Majesty. Sale price: 1 meso ![]() Ipos Bloody Dual Bowguns Recipe A recipe for Ipos Bloody Dual Bowguns. Sale price: 1 meso ![]() Victor Von Leon Axe Recipe A recipe for a Victor Von Leon Axe. Sale price: 1 meso ![]() Victor Von Leon Hammer A recipe for a Victor Von Leon Hammer. Sale price: 1 meso ![]() Dragonic Lapis Axe Recipe A recipe for a Dragonic Lapis Axe. Sale price: 1 meso ![]() Dragonic Lapis Hammer Recipe A recipe for a Dragonic Lapis Hammer. Sale price: 1 meso ![]() Fearless Earrings Recipe A recipe for Fearless Earrings. Sale price: 1 meso ![]() Fearless Pendant Recipe A recipe for a Fearless Pendant. Sale price: 1 meso ![]() Halfmoon Ring Recipe A recipe for a Halfmoon Ring. Sale price: 1 meso ![]() Halfmoon Earrings Recipe A recipe for Halfmoon Earrings. Sale price: 1 meso ![]() Halfmoon Belt Recipe A recipe for a Halfmoon Belt. Sale price: 1 meso ![]() Blazing Sun Pendant Recipe A recipe for a Blazing Sun Pendant. Sale price: 1 meso ![]() Blazing Sun Ring Recipe A recipe for a Blazing Sun Ring. Sale price: 1 meso ![]() Blazing Sun Belt Recipe A recipe for a Blazing Sun Belt. Sale price: 1 meso ![]() Blazing Sun Earrings Recipe A recipe for Blazing Sun Earrings. Sale price: 1 meso ![]() Blazing Sun Face Paint Recipe A recipe for a Blazing Sun Face Paint. Sale price: 1 meso ![]() White Angelic Blessing Recipe A recipe for a White Angelic Blessing. Sale price: 1 meso ![]() White Premium Symbol Recipe A recipe for a White Premium Symbol. Sale price: 1 meso ![]() Dark Premium Symbol Recipe A recipe for a Dark Premium Symbol. Sale price: 1 meso ![]() Guardian's Eternal Ring Recipe A recipe for a Guardian's Eternal Ring. Sale price: 1 meso ![]() Berserker's Eternal Ring Recipe A recipe for a Berserker's Eternal Ring. Sale price: 1 meso ![]() High Lord's Eternal Ring Recipe A recipe for a High Lord's Eternal Ring. Sale price: 1 meso ![]() Oracle's Eternal Ring Recipe A recipe for an Oracle's Eternal Ring. Sale price: 1 meso ![]() Mighty Ring I Recipe A recipe for Mighty Ring I. Sale price: 1 meso ![]() Mighty Ring II Recipe A recipe for Mighty Ring II. Sale price: 1 meso ![]() Mighty Ring III Recipe A recipe for Mighty Ring III. Sale price: 1 meso ![]() Mighty Ring IV Recipe A recipe for Mighty Ring IV. Sale price: 1 meso ![]() Victor Von Leon Belt Recipe A recipe for a Victor Von Leon Belt. Sale price: 1 meso ![]() Hex Von Leon Belt Recipe A recipe for a Hex Von Leon Belt. Sale price: 1 meso ![]() Celine Von Leon Belt Recipe A recipe for a Celine Von Leon Belt. Sale price: 1 meso ![]() Scar Von Leon Belt Recipe A recipe for a Scar Von Leon Belt. Sale price: 1 meso ![]() Mer Von Leon Belt Recipe A recipe for a Mer Von Leon Belt. Sale price: 1 meso ![]() Timeless Pendant Recipe A recipe for a Timeless Pendant. Sale price: 1 meso ![]() Strength Ring I Recipe A recipe for a Strength Ring I. Sale price: 1 meso ![]() Intelligence Ring I Recipe A recipe for a Intelligence Ring I. Sale price: 1 meso ![]() Dexterity Ring I Recipe A recipe for a Dexterity Ring I. Sale price: 1 meso ![]() Luck Ring I Recipe A recipe for a Luck Ring I. Sale price: 1 meso ![]() Strength Ring II Recipe A recipe for a Strength Ring II. Sale price: 1 meso ![]() Intelligence Ring II Recipe A recipe for a Intelligence Ring II. Sale price: 1 meso ![]() Dexterity Ring II Recipe A recipe for a Dexterity Ring II. Sale price: 1 meso ![]() Luck Ring II Recipe A recipe for a Luck Ring II. Sale price: 1 meso ![]() Strength Ring III Recipe A recipe for a Strength Ring III. Sale price: 1 meso ![]() Intelligence Ring III Recipe A recipe for a Intelligence Ring III. Sale price: 1 meso ![]() Dexterity Ring III Recipe A recipe for a Dexterity Ring III. Sale price: 1 meso ![]() Luck Ring III Recipe A recipe for a Luck Ring III. Sale price: 1 meso ![]() Superior Hero Potion Recipe A recipe for a Superior Hero Potion. Sale price: 1 meso ![]() Exceptional Hero Potion Recipe A recipe for an Exceptional Hero Potion. Sale price: 1 meso ![]() Legendary Hero Potion Recipe A recipe for a Legendary Hero Potion. Sale price: 1 meso ![]() Superior Blessing Potion Recipe A recipe for a Superior Blessing Potion. Sale price: 1 meso ![]() Exceptional Blessing Potion Recipe A recipe for an Exceptional Blessing Potion. Sale price: 1 meso ![]() Legendary Blessing Potion Recipe A recipe for a Legendary Blessing Potion. Sale price: 1 meso ![]() Intermediate Concentration Potion Recipe A recipe for an Intermediate Concentration Potion. Sale price: 1 meso ![]() Superior Concentration Potion Recipe A recipe for a Superior Concentration Potion. Sale price: 1 meso ![]() Exceptional Concentration Potion Recipe A recipe for an Exceptional Concentration Potion. Sale price: 1 meso ![]() Superior Fortitude Potion Recipe A recipe for a Superior Fortitude Potion. Sale price: 1 meso ![]() Exceptional Fortitude Potion Recipe A recipe for an Exceptional Fortitude Potion. Sale price: 1 meso ![]() Legendary Fortitude Potion Recipe A recipe for a Legendary Fortitude Potion. Sale price: 1 meso ![]() Superior Insight Potion Recipe A recipe for a Superior Insight Potion. Sale price: 1 meso ![]() Exceptional Insight Potion Recipe A recipe for an Exceptional Insight Potion. Sale price: 1 meso ![]() Legendary Insight Potion Recipe A recipe for a Legendary Insight Potion. Sale price: 1 meso ![]() Superior Strength Boost Potion Recipe A recipe for a Superior Strength Boost Potion. Sale price: 1 meso ![]() Exceptional Strength Boost Potion Recipe A recipe for an Exceptional Strength Boost Potion. Sale price: 1 meso ![]() Superior Intelligence Boost Potion Recipe A recipe for a Superior Intelligence Boost Potion. Sale price: 1 meso ![]() Exceptional Intelligence Boost Potion Recipe A recipe for an Exceptional Intelligence Boost Potion. Sale price: 1 meso ![]() Superior Dexterity Boost Potion Recipe A recipe for an Superior Dexterity Boost Potion. Sale price: 1 meso ![]() Exceptional Dexterity Boost Potion Recipe A recipe for an Exceptional Dexterity Boost Potion. Sale price: 1 meso ![]() Superior Luck Boost Potion Recipe A recipe for a Superior Luck Boost Potion. Sale price: 1 meso ![]() Exceptional Luck Boost Potion Recipe A recipe for an Exceptional Luck Boost Potion. Sale price: 1 meso ![]() Resistance Potion Recipe A recipe for a Resistance Potion. Sale price: 1 meso ![]() Cleansing Potion Recipe A recipe for a Cleansing Potion. Sale price: 1 meso ![]() Invincibility Potion Recipe A recipe for an Invincibility Potion. Sale price: 1 meso ![]() EXP Accumulation Potion Recipe A recipe for an EXP Accumulation Potion. Sale price: 1 meso ![]() Wealth Acquisition Potion Recipe A recipe for an Wealth Acquisition Potion. Sale price: 1 meso ![]() Safety Scroll Using this on a piece of equipment protects it from having its #cupgrade count# reduced by a failed scroll #c1 time#. Protection disappears even after a successful scroll use. Sale price: 1 meso ![]() Pretty Girl Hair Coupon (F) Change your hairstyle to #cPretty Girl Hair# by #cdouble-clicking# this item. Sale price: 1 meso
Etc ![]() Yellow Starfish Leg A leg of a Yellow Starfish. Good thing it has so many. Sale price: 11 meso Items per slot: 200 ![]() Angry Starfish Leg A leg of an Angry Starfish. Wonder why it's angry? Sale price: 12 meso Items per slot: 200 ![]() Jellyfish Body The body of a Jellyfish. Still stings! Sale price: 16 meso Items per slot: 200 ![]() Cool Jellyfish Body The body of a Cool Jellyfish. What keeps it cool? Sale price: 19 meso Items per slot: 200 ![]() Frozen Stone A stone that fell off an Icy Mixed Golem. Chilly! Sale price: 19 meso Items per slot: 200 ![]() Burning Stone A stone that fell off a Flaming Mixed Golem. Hot! Sale price: 22 meso Items per slot: 200 ![]() Grassy Mud Clump A clump of gooey mud, with grass still managing to grow on it. Sale price: 22 meso Items per slot: 200 ![]() Advanced Secret Mine Ticket #cCrafting Renewal Discount#\nA special gift from Cole for level 5-6 miners. Lets you enter the secret mine through the portal in the lower level of #cArdentmill#. The mine has a #c10 minute time limit#.\nYou can enter three times a day. Sale price: 10,000 meso Items per slot: 1 ![]() Advanced Secret Herb Patch Ticket #cCrafting Renewal Discount#\nA special gift from Saffron for level 5-6 herbalists. Lets you enter the secret herb patch through the portal in the lower level of #cArdentmill#. The herb patch has a #c10 minute time limit#.\nYou can enter three times a day. Sale price: 10,000 meso Items per slot: 1 ![]() Expert Secret Mine Ticket #cCrafting Renewal Discount#\nA special gift from Cole for level 7-8 miners. Lets you enter the secret mine through the portal in the lower level of #cArdentmill#. The mine has a #c10 minute time limit#.\nYou can enter three times a day. Sale price: 25,000 meso Items per slot: 1 ![]() Expert Secret Herb Patch Ticket #cCrafting Renewal Discount#\nA special gift from Saffron for level 7-8 herbalists. Lets you enter the secret herb patch through the portal in the lower level of #cArdentmill#. The herb patch has a #c10 minute time limit#.\nYou can enter three times a day. Sale price: 25,000 meso Items per slot: 1 ![]() Scissors Card A card with scissors drawn on it. Sale price: 1 meso Items per slot: 100 Quest item ![]() Rock Card A card with a rock drawn on it Sale price: 1 meso Items per slot: 100 Quest item ![]() Paper Card A card with paper drawn on it. Sale price: 1 meso Items per slot: 100 Quest item ![]() Wing of the Legendary Black Dragon Though damaged, the Black Dragon's wing still surges with mystical power. Sale price: 1 meso Tradeblock Cannot resell to merchants ![]() Legendary Coin Cake Sale price: 100 meso Tradeblock Cannot resell to merchants ![]() Lucky Cake Sale price: 100 meso Tradeblock Cannot resell to merchants ![]() Banana Peel A slippery banana peel. Sale price: 340 meso Items per slot: 200 ![]() Confusion Fragment A fragment containing pure confusion. Don't ask how that works. There's a small chance of obtaining it by hunting Lv. 180 or higher monsters. Sale price: 1 meso ![]() Philosopher's Stone A stone that contains the essence of Alchemy. It is solid, but appears to shift like liquid. There's a small chance of obtaining it by extracting Lv. 105 or higher equipment. Sale price: 1 meso ![]() Primal Essence A mysterious stone that contains the pure energies of the world's origin. Occasionally found by mining Heartstones or gathering Gold Flowers. Sale price: 1 meso ![]() Sentinel Essence Contains the essence of a Sentinel. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Special Laser Gun Looks somewhat different from the laser guns that the Mateons typically use. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Hourglass of Time An hourglass that contains the sands of time. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Someone's Photo A photo that contains someone's image. Though it seems to be old, it was well taken care of. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Magic Tracking Compass This magical compass traces the source of mana when the mana is entered. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Forbidden Book of Alchemy A book in two volumes that contains forbidden alchemic knowledge inherited in Magatia. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Dark Token An emblem which exudes a dark energy. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Unicorn Special Meal A special meal for Unicorns, made by the Elves. Sale price: 1 meso Quest item ![]() Ellivera Fruit A fruit that Wing the Fairy needs to complete his homework. It looks sour. Sale price: 1 meso Items per slot: 3 Quest item ![]() Magical Potion Guide An illustrated guide to potions. Looks like even the worst student could follow the instructions... Sale price: 1 meso Items per slot: 1 Quest item ![]() Luvar's Cane A plain-looking staff with Luvar's name on it. Smells like monkeys now. Sale price: 1 meso Items per slot: 1 Quest item ![]() Francois's Invoice An invoice stamped with the seals of Malady and Francois. Sale price: 1 meso Items per slot: 1 Quest item ![]() Ball of Yarn A ball of soft white yarn. Sale price: 1 meso Items per slot: 1 Quest item ![]() Pork Pork of the highest quality. Any dish made with this will be amazing. Sale price: 1 meso Items per slot: 200 Quest item ![]() Packed Lunch A delicious lunch that Tangyoon prepared for Baine. Sale price: 1 meso Items per slot: 1 Quest item ![]() Prince Sharyl's Gift A gift prepared by Prince Sharyl for Kyrin. Sale price: 1 meso Items per slot: 1 Quest item ![]() Black Energy Black energy extracted from a strange organism caught in a far away ocean. Mysterious. Sale price: 1 meso Items per slot: 1 Quest item ![]() Glue Sticky stuff made by Bartol using Tortie shells. Sale price: 1 meso Items per slot: 1 Quest item ![]() Stump's Eyeball The frightening eye of a Stump. Also made of wood! Sale price: 1 meso Items per slot: 1 Quest item ![]() Large Pearl A large, beautiful pearl. Sale price: 1 meso Quest item ![]() Arwen's Glass Shoes Beautiful glass shoes that Arwen the Fairy misses very, very much. Sale price: 1 meso Items per slot: 1 Quest item ![]() Abel's Glasses Abel's lost glasses. Black, horn-rimmed, and polished. Sale price: 1 meso Quest item ![]() Bundle of Hay A bundle of hay used to feed livestock. Sale price: 1 meso Quest item ![]() Cold Water A bottle of cold water. Sale price: 1 meso Quest item ![]() Athena's Orange Mushroom Juice Recipe Athena's recipe for Orange Mushroom juice. Quest item ![]() Yellowish Green Mushroom Cap A yellowish cap dropped once in a great while by Green Mushrooms. Quest item ![]() Green Mushroom Salad A fresh salad made from Green Mushroom Caps. Quest item ![]() Maya's Recipe A recipe created by Maya's mom. Quest item ![]() Pie Flour Flour for making perfect pies. Quest item ![]() Pie Honey Honey for making perfect pies. Quest item ![]() Red Horny Mushroom Cap A red cap dropped once in a great while by Horny Mushrooms. Quest item ![]() Paper Box A box made of paper. Quest item ![]() Pie Box A box containing one tasty Horny Mushroom Pie. Quest item ![]() Blue Mushroom Spore A spore from a Blue Mushroom. Quest item ![]() Alex's Gold Watch An old watch Alex received from his late mother. Quest item ![]() Cracked Stone Golem Rubble A piece of rubble from a Stone Golem. The impact of the fall must have cracked it. Quest item ![]() Blue Mushmom Spore Powder Powder from Blue Mushmom Spores. Tickles your nose. Quest item ![]() Zombie Mushmom Charm A big charm taken from a Zombie Mushmom. Quest item ![]() Nutritious Drumstick A well-cooked chicken drumstick. It is both tasty and nutritious. Optimum level: 1 Quest item ![]() First-Aid Medicine All-purpose medicine for anything from scratches to missing parts. Sale price: 1 meso Quest item ![]() Useful Scrap Iron A useful piece of scrap iron from the Kerning City Construction Site. Sale price: 1 meso Quest item ![]() Old Gold Watch An old watch Alex received from his late mother. Sale price: 1 meso ![]() Broken Mirror Glass A piece of a broken mirror. Sale price: 1 meso Quest item ![]() Lost Bag A bag that Shumi lost in the subway. Sale price: 1 meso Items per slot: 1 Quest item ![]() Someone's Hat A hat that used to belong to someone. Looks like a subway worker's hat. Why would Shade have this? Sale price: 1 meso Quest item ![]() Witchgrass Leaf Leaves of the Witchgrass plants in the swamps. Often used in potions because of its natural magic charge. Sale price: 1 meso Quest item ![]() Witchgrass Leaf Leaves of the Witchgrass plants in the swamps. Often used in potions because of its natural magic charge. Sale price: 1 meso Quest item ![]() Captured Ligator A squirmy black sack that contains a captured Ligator. Sale price: 1 meso Quest item ![]() First-Aid Box A box that contains first-aid medicines and tools. Sale price: 1 meso Quest item ![]() Nutritious Drumstick A well-cooked chicken drumstick. It is both tasty and nutritious. Optimum level: 1 Quest item ![]() Nutritious Drumstick A well-cooked chicken drumstick. It is both tasty and nutritious. Optimum level: 1 Quest item ![]() Mother Cow's Milk Milk taken straight from a mother cow. Can't get any fresher than this! Sale price: 1 meso Quest item ![]() Cursing Nail A nail cursed by Malady. Sale price: 1 meso Items per slot: 100 Quest item ![]() Nella's Letter A letter sent from Nella to Matthias. The contents are unknown. Sale price: 1 meso Quest item ![]() Fire Flower A flaming flower that grows in the rocky mountains of Perion. Sale price: 1 meso Quest item ![]() Seedling Sack A sack that contains Seedlings. Sale price: 1 meso Items per slot: 100 Quest item ![]() 10 Boogies's Gift A gift prepared by 10 Boogies for Dances with Balrog. Sale price: 1 meso Quest item ![]() Refreshing Stump Sap Tree sap from a Stump. It really is very refreshing. Sale price: 1 meso Quest item ![]() Excavation Site Blueprint A blueprint needed at the excavation site. Sale price: 1 meso Quest item ![]() 10 Boogies's Transformation Potion A transformation potion that 10 Boogies managed to save. Sale price: 1 meso Quest item ![]() Enhanced Transformation Potion An enhanced transformation potion created by Sophia. Should have a longer duration. Sale price: 1 meso Quest item ![]() Sealed Letter A letting sent from Winston to Dances with Balrog. It's sealed, so don't bother trying to read it. Sale price: 1 meso Quest item ![]() Dry Tree Branch A completely dry tree branch. Feels like it could snap at any moment. Sale price: 1 meso Quest item ![]() Green Mushroom Salad Recipe Mrs. Ming Ming's recipe for making Green Mushroom Salad. Quest item ![]() Prince Sharyl's Gift A gift prepared by Prince Sharyl for Kyrin. Sale price: 1 meso Items per slot: 1 Quest item ![]() Black Energy Black energy extracted from a strange organism caught in a far away ocean. Mysterious. Sale price: 1 meso Items per slot: 1 Quest item ![]() Herb Leaf An herb leaf is used for cooking. Sale price: 1 meso Items per slot: 10 ![]() Enhanced Transformation Potion An enhanced transformation potion created by Sophia. Should have a longer duration. Sale price: 1 meso Quest item ![]() Arcon's Blood A bottle full of Arcon's blood. You feel uncomfortable just being around it. Sale price: 1 meso Quest item ![]() Winston's Letter A letter that describes the excavation's progress. Sale price: 1 meso Quest item ![]() Seedling Sack A black sack that contains Seedlings. 10 Boogies could really use this. Sale price: 1 meso Items per slot: 100 Quest item ![]() EXP Accumulator Potion When you've accumulated enough EXP, press the icon on the left side of the screen to receive an EXP 30 or EXP 70 item. Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Arwen's Ellinia Return Scroll A scroll that returns the user to Ellinia. Take it to Wing the Fairy. Sale price: 1 meso Items per slot: 1 Quest item ![]() Tree Branches A bundle of tree branches needed in town. Take it to Sophia at the General Store. Sale price: 1 meso Quest item ![]() Cursed Doll A cursed doll from a Zombie Lupin. Take it to Francois. Sale price: 1 meso Items per slot: 1 Quest item ![]() Yellow Starfish Leg A leg of a Yellow Starfish. Good thing it has so many. Sale price: 2 meso Items per slot: 200 ![]() Bag of Pork A bag that contains pork. Sale price: 1 meso Quest item ![]() Ellinia Taxi Coupon A taxi coupon from Dr. Betty. Use the taxi at Ellinia to visit Winston. Sale price: 1 meso Quest item ![]() Arcon's Blood A bottle full of Arcon's blood. You feel uncomfortable just being around it. Sale price: 1 meso Quest item ![]() Orchid's Emblem A powerful emblem crafted by Orchid. It can control creatures she places it on. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Precious Locket This locket contains a picture of a family. It must be precious to someone. Sale price: 1 meso Tradeblock Cannot resell to merchants Quest item ![]() Broken Polearm Piece A chunnk of a polearm that contains the power of Maha. Sale price: 1 meso Tradeblock Quest item ![]() Last Onyx Dragon Egg The last remaining Onyx Dragon Egg. The Black Mage's curse destroyed the others... Sale price: 1 meso Tradeblock Cannot resell to merchants ![]() Essence of Afrien A crystal created from the very last traces of energy from Afrien. Time travel was involved. Sale price: 1 meso Tradeblock Cannot resell to merchants ![]() Legendary Fruit Juice Book A secret guide to making legendary fruit juices. This is just what you need to become a Legendary Fruit Juice Master! You can also record your juice-making triumphs in here.\r\n#cDouble-click on it to check your current juice-making record.# Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind ![]() Eco Mapleteer Strategy Journal A strategy journal that records all the activities of Eco Mapleteers. If you use the Going Green skill once a day, mark it down in this book.\r\n#cDouble-click on it to check your Eco Mapleteer activity record.# Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind ![]() Monster Mop-Up Journal A monster mop-up journal from the Administrator. You can receive a stamp in it once a day by defeating 200 monsters.\r\n#cDouble-click on it to check your monster mop-up record and rewards.# Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind ![]() Mercedes Guide A guide for Mercedes. \n#cDouble-click to open it.# Sale price: 1 meso Tradeblock Cannot resell to merchants One-of-a-kind ![]() Rock-Paper-Scissors Score Card A score card for recording your wins and losses from playing Gaga. Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind ![]() Pet Guide: Craw A guide containing all the commands for Craw.\n#cDouble-click on the item to open the guide.# Sale price: 500 meso Items per slot: 1 ![]() Pet Guide: Adriano A guide containing all the commands for Adriano.\n#cDouble-click on the item to open the guide.# Sale price: 500 meso Items per slot: 1 ![]() Pet Guide: Bonkey A guide containing all the commands for Bonkey.\n#cDouble-click on the item to open the guide.# Sale price: 500 meso Items per slot: 1 ![]() Hero's Key A small key that can be obtained from monsters or purchased from the General Store. Use it on the #cMagic Music Box# to see the secret items that the heroes have been collecting. Sale price: 1 meso Items per slot: 1000 Tradeblock ![]() Legends Coin A coin used during the Legends Festival. Can be used to purchase various useful items in the Legends Shop. Sale price: 1 meso Items per slot: 1000 Tradeblock Cannot resell to merchants ![]() Legends Awards Coin A coin that can be obtained by participating in various Maple Award events. You can trade it for items at the Award Shop by opening the UI on the left side of the screen. Sale price: 1 meso Items per slot: 1000 Tradeblock Cannot resell to merchants ![]() Grant's Herb Bag An 8-slot bag for herbs and first-phase oils. Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Grant's Mineral Bag An 8-slot bag for first-phase minerals and jewels. Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants ![]() Someone's Photo A photo of someone. It's old, but has aged well. Sale price: 1 meso Items per slot: 1 Tradeblock Cannot resell to merchants One-of-a-kind
Cash ![]() Super Miracle Cube A mysterious cube, said to bring out the hidden potential of equipment. Has a greater chance of raising equipment rank than the Miracle Cube. \n#cOnly usable on items from Rare to Legendary#\n#cMax Result: Legendary ![]() Magic Music Box A jeweled music box that once belonged to a legendary hero of the past. Can be opened with a #cHero's Key#, dropped by monsters and sold at town general stores. Use by double-clicking on the music box. ![]() Shield Scroll A magic ward that protects an item. Using this on a piece of equipment protects it from having its #cupgrade count# reduced by a failed scroll #c1 time#. Protection disappears even after a successful scroll use. ![]() Legends Royal Hair Coupon Take this to #cBig Headward at the Henesys Hair Salon# for 1 random hairstyle.\nThis can only be used within the effective date after purchase. ![]() Legends Royal Plastic Surgery Coupon Take this to #cPlastic Roy at the Orbis Plastic Surgery center# for 1 #crandom# face. ![]() Miracle Lucky Box Get a random amount of Miracle Cube item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Random Capsule Box Get a random amount of Capsule Toy Ticket when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Happy Messenger Box Get a random Messenger item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Transform Random Box Get a random Transform item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() FM Random Box Get a random FM-related item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Megaphone Random Box Get a random Megaphone item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Ticket to the Moon Box Get a random Dungeon Entrance-related item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Happy Effect Box Get a random Effect item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Best Effect Box Get a random Effect item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Boost Random Box Get a random Exp Counpon item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Random Coupon Box Get a random Beauty Counpon item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Random VIP Coupon Box Get a random VIP Beauty Counpon item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Teleport Rock Random Box Get a random Beauty Counpon item when you open this box. Test your luck! After purchasing this item, open the box by double-clicking it in the Cash Inventory. Please keep in mind that you'll only be able to open the box in the Cash Inventory. ![]() Observer Cherry A cherry for #cCraw#. Completely restores Fullness, and #cincreases Closeness by 100#. Items per slot: 200 ![]() Navigator's Oyster Oysters for #cAdriano#. Completely restores Fullness, and #cincreases Closeness by 100#. Items per slot: 200 ![]() Helmsman's Watermelon A plump, ripe watermelon for #cBonkey#. Completely restores Fullness, and #cincreases Closeness by 100#. Items per slot: 200 ![]() 30 Legends Awards Coins Receive 30 Legends Awards Coins by #cdouble-clicking# this. Reward: 30 x Legends Coin - 100.0% ![]() 3 Legends Awards Coins Receive 3 Legends Awards Coins by #cdouble-clicking# this. Reward: 3 x Legends Coin - 100.0% ![]() 5 Legends Awards Coins Receive 5 Legends Awards Coins by #cdouble-clicking# this. Reward: 5 x Legends Coin - 100.0% ![]() 10 Legends Awards Coins Receive 10 Legends Awards Coins by #cdouble-clicking# this. Reward: 10 x Legends Coin - 100.0% ![]() 7-Day Bunny Mount Exchange Ticket Receive a 7-Day Bunny Mount Coupon by #cdouble-clicking# this. Reward: 1 x 7-Day Bunny Mount Coupon - 100.0% ![]() Pendant of the Spirit Coupon (15 Days) Receive a Pendent of the Spirit (15 Days) by #cdouble-clicking# this. Reward: 1 x Fairy's Pendant - 100.0% ![]() 1.5X EXP Coupon Exchange Ticket Receive three 1.5X EXP Coupons by #cdouble-clicking# this. Reward: 3 x 1.5X EXP Coupon - 100.0% ![]() Chaos Scroll Exchange Ticket Receive a Chaos Scroll by #cdouble-clicking# this. Reward: 1 x Chaos Scroll 60% - 100.0% ![]() Special Potential Scroll Exchange Ticket Receive a Special Potential Scroll by #cdouble-clicking# this. Reward: 1 x Special Potential Scroll - 100.0% ![]() Rainbow Visor Box A box that contains pretty visors. Great for protecting fair skin on clear days! \nReceive 1 of 7 visors. ![]() Euro Balloon Random Box You will obtain one of several different items! ![]() Wings Random Box You will obtain one of several different items! ![]() Paradise Wing Box A box that contains beautiful wings. \nYou will obtain 1 of 4 different wings. ![]() Dark Chief Knight Weapon Box A box that contains great hats resembling the Cygnus Dark Chief Knight#. \nYou will obtain 1 of 5 different hats.
Pet
![]() Pig Leisurely, with a strong personal style canopy Marshal Pig! It is absolutely the most powerful assistant. Pig Set group match, there will be effects. \ n # c skills: seizure of gold coins, automatically taking the HP syrup. # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Blue Dragon Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Orange tiger Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ochamaru Is green tea? Ochamaru ninja like. \ You can use the power of the Ninja # true if equipped with a # # c # # and Nekomata plane surface white fox n # c. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Galiel Galiel is a sweet unicorn always ready for fun! Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Galiel Galiel is a lovely Unicorn who enjoys frolicking with Esel and Tiel.\n#cSkills: Meso Magnet, Item Pouch # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pink Yeti A rare pink yeti that quietly accompanies it's owner. Although silent, it is a trusted partner that is able to complete a lot of things.#cItem Pick-up Skill, Expand Range Skill, Automatic Pick Up Skills, Pick Up Left Over Item & Meso Pick Up Skill and HP Charge Skill learnt # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Rare white baby elephant Elephant # c rare version #, like a baby lovely white elephant \ n # c skills: picking up coins and props picked up ownership of the props and gold, seizure, expand the range of movement, automatically taking the HP, MP Potion. # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Cake A delicious cake, baked to celebrate MapleStory's Anniversary! Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pie A delicious pie, baked to celebrate MapleStory's Anniversary! Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Tiel Tiel is an elegant unicorn that is looking for a good friend! \n#cSkills: Meso Magnet, Item Pouch # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Esel Esel is a mysterious unicorn looking for the right companion. \n#cSkills: Meso Magnet, Item Pouch # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Galiel Galiel is a sweet unicorn always ready for fun! \n#cSkills: Meso Magnet, Item Pouch # Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Gengerbready An hot and soft Gingerbready Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Craw Craw is a chatty parrot who keeps watch from the crow's nest of pirate ships. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Adriano Adriano is a surly pirate otter of few words. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bonkey Bonkey the gorilla acts as helmsman and powder monkey aboard a pirate ship. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Metus Metus, a mischievous demon who preys on fear. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Mors Mos, a melancholy demon who controls death. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Invidia Invidia, a tomboy demon who revels in jealousy. Preview: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() EMS v81 - Legends - Fiel - 2012-06-03
NXWatch
Recommended Item
Chair Capsule Toy Ticket (30 days) - [3000 NX]
Maple Mini Dungeon Ticket - [800 NX] Maple Mini Dungeon Ticket (5) - [3600 NX] Dungeon Ticket (For Party) - [1500 NX] Dungeon Ticket (For Party) (5) - [6450 NX] Storm Dragon - [17,000 NX] Blue Dragon Horn - [3200 NX] Red Dragon Horn - [3200 NX] Blue Dragon Tail - [4800 NX] Red Dragon Tail - [4800 NX] Blue Dragon Shoes - [2100 NX] Red Dragon Shoes - [2100 NX] Blue Dragon Gloves - [3000 NX] Red Dragon Gloves - [3000 NX] Euro Balloon (PL) - [3500 NX] Euro Balloon (GR) - [3500 NX] Euro Balloon (RU) - [3500 NX] Euro Balloon (CZ) - [3500 NX] Euro Balloon (NL) - [3500 NX] Euro Balloon (DK) - [3500 NX] Euro Balloon (DE) - [3500 NX] Euro Balloon (PT) - [3500 NX] Euro Balloon (ES) - [3500 NX] Euro Balloon (IT) - [3500 NX] Euro Balloon (IE) - [3500 NX] Euro Balloon (HR) - [3500 NX] Euro Balloon (UA) - [3500 NX] Euro Balloon (SE) - [3500 NX] Euro Balloon (FR) - [3500 NX] Euro Balloon (GB) - [3500 NX] 1-Day Special coupon (1 day) - [5700 NX] Boom Box - [7500 NX] Urban Pirate Outfit - [6900 NX] Urban Pirate Shoes - [2900 NX] Fierce Cat - [7500 NX] Craw - [4900 NX] Bonkey - [4900 NX] Adriano - [4900 NX] Craw's Pirate Hat - [2500 NX] Bonkey's Ammunition Box - [2500 NX] Adriano's Hat - [2500 NX] Observer Cherry - [1000 NX] Observer Cherry (11) - [10,000 NX] Helmsman's Watermelon - [1000 NX] Helmsman's Watermelon (11) - [10,000 NX] Navigator's Oyster - [1000 NX] Navigator's Oyster (11) - [10,000 NX] Shield Scroll - [3500 NX] Shield Scroll (11) - [35,000 NX] Boom Box - [7500 NX] Urban Pirate Outfit - [6900 NX] Urban Pirate Shoes - [2900 NX] Fierce Cat - [7500 NX] Magic Herb Teaspoon - [4900 NX] Alice's Tea Cup - [2500 NX] Chamomile Tea Time - [2500 NX] Rosemary Tea Time - [2500 NX] Cannon Shooter Package 2 Boom Box - [7200 NX] Urban Pirate Outfit - [6300 NX] Urban Pirate Shoes - [2500 NX] Total Price - [16,000 NX] Cannon Shooter Package 1 Fierce Cat - [7200 NX] Urban Pirate Outfit - [6300 NX] Urban Pirate Shoes - [2500 NX] Total Price - [16,000 NX] Legends Prep Package Item Megaphone (11) (15 days) - [7000 NX] Miracle Cube (11) (15 days) - [6600 NX] Premium Miracle Cube (15 days) - [1550 NX] Scissors of Karma (15 days) - [1550 NX] Platinum Scissors of Karma (15 days) - [2000 NX] Pam's Song (15 days) - [10,300 NX] Total Price - [29,000 NX] Euro Balloon Random Box (30 days) - [2000 NX] Wings Random Box (30 days) - [3000 NX] Miracle Lucky Box (30 days) - [1200 NX] Random Capsule Box (30 days) - [1000 NX] Happy Messenger Box (30 days) - [1500 NX] Transform Random Box (30 days) - [900 NX] FM Random Box (30 days) - [1500 NX] Megaphone Random Box (30 days) - [1500 NX] Ticket to the Moon Box (30 days) - [800 NX] Happy Effect Box (30 days) - [2700 NX] Best Effect Box (30 days) - [3000 NX] Boost Random Box (30 days) - [3500 NX] Random Coupon Box (30 days) - [2000 NX] Random VIP Coupon Box (30 days) - [4000 NX] Teleport Rock Random Box (30 days) - [900 NX] Paradise Wing Box (30 days) - [3200 NX] Chief Knight Weapon Box (30 days) - [4800 NX] Dark Chief Knight Weapon Box (30 days) - [2200 NX] 2x BP (7 Days) (7 days) - [4900 NX] Boom Box - [6500 NX] Urban Pirate Outfit - [6900 NX] Urban Pirate Shoes - [6900 NX] Fierce Cat - [6500 NX] [30 Day] Miu Miu the Merchant - [5500 NX]
Event
SP Reset (1st job) - [2000 NX]
SP Reset (2nd job) - [4000 NX] SP Reset (3rd job) - [7900 NX] SP Reset (4th job) - [10,000 NX] AP Reset - [2600 NX] Scissors of Karma - [2100 NX] Vicious' Hammer (2) - [5700 NX] The Owl of Minerva - [500 NX] Hyper Teleport Rock (1 day) - [1100 NX] Capsule Toy Ticket (30 days) - [850 NX] 4 hours 2 x EXP special coupon - [950 NX] Twin Coupon (18-24) (7 days) - [3400 NX] Shark - [12,000 NX] Royal Hair Coupon - [4500 NX] Royal Face Coupon - [3500 NX] Devil Wings - [7500 NX] Harpie Wings - [7500 NX] Sunfire Wings - [7500 NX] Glowy Butterfly Wings - [7500 NX] Fallen Angel's Wings - [9000 NX] Michael Wings - [9000 NX] Item Pick-up Skill - [15,999 NX] Expand Range Skill - [15,999 NX] Automatic Pick-Up Skill - [15,999 NX] Transparent Gloves - [3199 NX] Transparent Hat - [3199 NX] Transparent Cape - [3199 NX] Transparent Hat (3 days) - [55 NX] Transparent Earrings (3 days) - [55 NX] Transparent Face Accessory (3 days) - [55 NX] Transparent Glasses (3 days) - [55 NX] Transparent Shoes (3 days) - [55 NX] Transparent Gloves (3 days) - [55 NX] Transparent Claw (3 days) - [55 NX] Transparent Knuckle (3 days) - [55 NX] Transparent Weapon (3 days) - [55 NX] Transparent Shield (3 days) - [55 NX] Transparent Wand (3 days) - [55 NX] Transparent Cape (3 days) - [55 NX] Slime Hat (5 days) - [55 NX] Orange Mushroom Hat (5 days) - [55 NX] Yellow Slime Hat (5 days) - [55 NX] Mushroom Hair Pin (5 days) - [55 NX] Plaid Fedora (5 days) - [55 NX] 2nd Anniversary Orange Mushroom Mask (5 days) - [55 NX] Orange mushroom scholor hat (5 days) - [55 NX] J. Lioner Hat (5 days) - [55 NX] Glowing Pattern Cap (5 days) - [55 NX] Laurel Crown (5 days) - [55 NX] Slime T-Shirt (5 days) - [55 NX] M Layered T-Shirt (5 days) - [55 NX] O. Mushroom T-Shirt (5 days) - [55 NX] Octopus T-Shirt (5 days) - [55 NX] Pink Pluto T (5 days) - [55 NX] Red Hot Racer T (5 days) - [55 NX] Cutie Duck T-shirt (5 days) - [55 NX] Orion T-Shirt (5 days) - [55 NX] Lightning T-Shirt (5 days) - [55 NX] Aroha Pink Heart Shirt (5 days) - [55 NX] Throwing Pepe (5 days) - [55 NX] Pepe Beak (5 days) - [55 NX] Slime Stick (5 days) - [55 NX] My Buddy Whale (5 days) - [55 NX] Magic Music Box (30 days) - [1500 NX] Magic Music Box (11) (30 days) - [12,000 NX]
Special Sale
Super Megaphone - [1105 NX]
Megaphone - [255 NX] Heart Megaphone - [2040 NX] Skull Megaphone - [2040 NX] Item Megaphone - [1275 NX] Three Line Megaphone - [2125 NX]
Hat
Betrayed Mihile - [3000 NX]
Betrayed Irena - [3000 NX] Betrayed Eckhart - [3000 NX] Betrayed Hawkeye - [3000 NX]
Weapon
Mini Wind Archer - [8000 NX]
Mini Thunder Breaker - [8000 NX] Mini Night Walker - [8000 NX]
Cape
Yellow Nymph Wing - [9000 NX]
Pink Nymph Wing - [9000 NX] Harpie Wings - [9000 NX] Veamoth wing - [9000 NX] Shakiel's wing - [9000 NX] Blue Nymph Wing - [9000 NX] Green Nymph Wing - [9000 NX] Aurora Happy Wing - [9000 NX] Lux Cherubim - [3500 NX] Nox Cherubim - [3500 NX] Aurora Paradi - [3500 NX] Aurora Angel - [3500 NX] Lux Cherubim - [7000 NX] Nox Cherubim - [7000 NX] Aurora Paradi - [7000 NX] Aurora Angel - [7000 NX]
Game
Miracle Cube (11) (15 days) - [12,000 NX]
(PvE) Skill Changes
Dark Knight
Beholden:
Changed - Name (Beholder --> Beholden) Changed - Description (Summons the Beholder. The Beholder's power increases your weapon mastery. --> Summons the Beholden. The Beholden's power increases your weapon mastery.) Hex of the Beholder: Changed - Description (Beholder counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1# --> Beholden counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholden Lv. 1#) Beholder's Buff: Changed - Description (The black spirit periodically buffs the you.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically buffs the you.\nRequired Skill: #cBeholden Lv. 1#) Beholder's Healing: Changed - Description (The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholden Lv. 1#)
Dual Blader (120+)
Final Cut:
Changed - Level readout (MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Instant Death Chance: #z%, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec --> Consume #mpCon MP and #x% HP to inflict #damage% damage on a maximum of #mobCount enemies. A #z% chance of causing Instant Death. +#w% damage for #time sec, #cooltime sec. cooldown time ) New - w (40) (10+level)
Cannon Shooter (I)
Cannon Blaster:
Changed - Delay (flamesplash - 960 ms --> flamesplash - 810 ms) Changed - damage (265 --> 225) (185+4*level --> 185+2*level) New - Animation (effect0) New - Animation (hit.0) Cannon Strike: Changed - Description (Knocks back nearby enemies with a cannon strike. --> Fires Cannon Strike at a nearby enemy.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Knock-back Chance: #prop% --> MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount) Changed - Info (type = 1, areaAttack = 1, pushTarget = 1 --> type = 1, areaAttack = 1) Changed - mpCon (18 --> 9) (10+2*roundUp(level/5) --> 5+2*roundUp(level/10)) Changed - damage (98 --> 95) (58+2*level --> 75+level) Changed - attackCount (2 --> 3) (2 --> 3) Changed - mobCount (6 --> 1) (6 --> 1) Removed - prop Removed - x Blast Back: Changed - Delay (giganticBackstep - 480 ms --> giganticBackstep - 300 ms)
Cannon Shooter (II)
Barrel Bomb:
Changed - w (250 --> 300) (150+5*level --> 240+3*level) Cannon Booster: Changed - mpCon (40 --> 11) (100-3*level --> 31-1*level)
Cannon Shooter (III)
Pirate Rush:
Changed - pddR (100 --> 50) (5*level --> 10+2*level) Changed - mddR (100 --> 50) (5*level --> 10+2*level) Luck of the Die: Changed - pddR (20 --> 30) (20 --> 30) Changed - cr (10 --> 15) (10 --> 15) Monkey Wave: New - Animation (affected) New - Animation (specialAffcted) Monkey Madness: Changed - Level readout (Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Monkey Rush Boom Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb Explosion Damage: +#damR%) Changed - damage (248 --> 280) (188+3*level --> 220+3*level) Cannon Spike: Changed - damage (220 --> 260) (180+2*level --> 220+2*level) Cannon Jump: Changed - Info (type = 2, casterMove = 1, areaAttack = 1 --> type = 2, casterMove = 1, areaAttack = 1, pvp = 0)
Cannon Shooter (IV)
Double Down:
Changed - pddR (20 --> 30) (20 --> 30) Changed - cr (10 --> 15) (10 --> 15) Cannon Barrage: Changed - Description (Focus your firepower on enemies ahead of you. Additional critical chance is applied. --> Concentrate your fire on a single enemy in front of you with an enhanced Critical Attack rate.) Changed - mpCon (53 --> 63) (35+3*roundDown(level/5) --> 45+3*roundDown(level/5)) Changed - damage (258 --> 305) (198+2*level --> 215+3*level) Monkey Militia: Changed - Level readout (MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec# --> #mpCon MP consumption, a #time-second summon duration, #damage% damage on each target\n#c#cooltime-second cooldown time#) Changed - mpCon (95 --> 70) (50+15*roundDown(level/5) --> 40+10*roundDown(level/5)) Changed - damage (300 --> 350) (225+5*level --> 275+5*level) Changed - time (180 --> 60) (90+6*level --> 30+2*level) Anchors Aweigh: Changed - Name (Anchors Away --> Anchors Aweigh) Cannon Bazooka: Changed - Description (Fires a powerful shot that deals damage to multiple enemies nearby. --> Shoot a powerful cannonball at multiple enemies in front of you. ) Changed - mpCon (65 --> 75) (35+5*roundDown(level/5) --> 50+5*roundDown(level/6)) Changed - damage (580 --> 650) (460+4*level --> 530+4*level)
Blaze Wizard (III)
Magic Critical:
New - Combat orders (1)
Mercedes (I)
Glide Blast:
New - Name (Glide Blast) New - Description (Move forward during a jump by tumbling. Movement distance increases as the skill level increases.) New - Level readout (MP Cost: #mpCon, jumps a certain distance) Changed - x (520 --> 550) (400+roundUp(level/4)*40 --> 350+20*level) Changed - y (160 --> 350) (100+roundUp(level/4)*20 --> 250+10*level) Nature's Balance: New - Name (Nature's Balance) Swift Dual Shot: New - Name (Swift Dual Shot) New - Description (Fire arrows at multiple enemies in front of you.) New - Level readout (MP Cost: #mpCon, Arrows Fired: #bulletCount, Damage: #damage%, Max Monsters Hit: #mobCount) Changed - Hitbox (150% --> 120%) New - Final attack (Dual Bow) Changed - mpCon (28 --> 14) (8+level --> 8+2*roundDown(level/6)) Changed - damage (135 --> 115) (75+3*level --> 95+level) Changed - range (200 --> 400) (200 --> 400) Potential Power: New - Name (Potential Power) New - Description (Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks.) New - Level readout (Movement Speed: +#psdSpeed, Max Movement Speed Limit: +#u, Enemy Attack Avoidance Rate: #er%) Changed - er (30 --> 20) (2*level --> 5+level) Changed - speedMax (20 --> 25) (5+level --> 10+level) Changed - u (160 --> 165) (145+level --> 150+level) Sharp Aim: New - Name (Sharp Aim) New - Description (Permanently increases Critical Rate.) New - Level readout (Critical Rate +#cr%) Changed - cr (50 --> 40) (10+2*level --> 2*level)
Mercedes (II)
Final Attack: Dual Bowguns:
New - Name (Final Attack: Dual Bowguns) New - Description (Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#) New - Level readout (Chance: #prop%, Damage: #damage%, Final Attack Count: #attackCount) New - Hitbox (700%) Changed - damage (150 --> 75) (100+5*roundDown(level/2) --> 55+2*roundDown(level/2)) New - mobCount (1) (1) New - attackCount (2) (2) Parting Shot: New - Name (Parting Shot) New - Description (Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.\nRequired Skill: #cRising Rush Lv. 1#) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Delay (elfrush_final - 570 ms --> elfrush_final - 900 ms) New - Pre-requisite (Level 1 Rising Rush) Changed - Hitbox (90% --> 130%) New - Final attack (Dual Bow) Changed - mpCon (15 --> 16) (5+2*level --> 12+4*roundDown(level/5)) Changed - damage (215 --> 90) (200+3*level --> 60+6*level) Changed - attackCount (3 --> 4) (3 --> 4) Removed - x New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (hit.3) Dual Bowguns Mastery: New - Name (Dual Bowguns Mastery) New - Description (Increases the weapon mastery and accuracy of Dual Bowguns.) New - Level readout (Dual Bowguns Mastery: +#mastery%, Accuracy: +#accX) Physical Training: New - Name (Physical Training) New - Description (Improves STR and DEX permanently through physical training.) New - Level readout (Permanently increase STR by #strX and DEX by #dexX.) Rising Rush: New - Name (Rising Rush) New - Description (Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Launch Damage: #w%, Max Enemies Hit: #mobCount, Additional Damage when Attacking in Air: #x%) Changed - Hitbox (350% --> 350%) Removed - Final attack Changed - mpCon (32 --> 25) (17+3*roundUp(level/3) --> 20+roundDown(level/3)) Changed - damage (190 --> 130) (130+4*level --> 100+2*level) New - w (210) (180+2*level) New - x (30) (2*level) New - Animation (effect) Changed - Image (iconMouseOver --> iconMouseOver) Piercing Storm: New - Name (Piercing Storm) New - Description (Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Penetration Attacks: #bulletCount) Changed - Delay (crossPiercing - 840 ms --> crossPiercing - 810 ms) Changed - damage (310 --> 83) (250+3*level --> 63+level) Changed - bulletCount (2 --> 4) (2 --> 4) Changed - range (370 --> 400) (370 --> 400) Changed - ballDelay (360 --> 180) (360 --> 180) New - ballDelay1 (180) (180) New - ballDelay2 (180) (180) New - Animation (ball) Spirit Surge: New - Name (Spirit Surge) New - Description (Increases Damage and Critical Chance for a fixed period of time.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Critical Chance: +#x%) Changed - Info (type = 11, hpDrain = 1, condition = attack, magicSteal = 1, mpDrain = 1 --> type = 10, magicSteal = 1) Changed - mpCon (70 --> 45) (50+5*roundUp(level/4) --> 20+5*roundUp(level/3)) Changed - time (105 --> 180) (60+3*level --> 60+8*level) Changed - x (4 --> 15) (roundUp(level/4) --> level) New - damage (15) (level) Removed - y New - Animation (effect) Dual Bowguns Boost: New - Name (Dual Bowguns Boost) New - Description (Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. \nRequired Skill: #cDual Bowguns Mastery Lv. 5#) New - Level readout (MP Cost: #mpCon, Duration: #time sec)
Mercedes (III)
Elemental Knights:
New - Name (Elemental Knights) New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.) New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec) Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = freeze) Changed - mpCon (80 --> 60) (40+4*roundDown(level/2) --> 140-8*roundUp(level/2)) Changed - time (180 --> 160) (100+4*level --> 60+5*level) Changed - damage (280 --> 550) (180+5*level --> 350+10*level) New - subTime (5) (3+roundDown(level/10)) New - prop (90) (10+4*level) New - cooltime (120) (200-4*level) New - v (550) (350+10*level) New - w (5) (3+roundDown(level/10)) New - x (1) (1) New - y (110) (50+3*level) New - z (625) (385+12*level) New - Animation (hit.0) New - Animation (mob) New - Animation (summon.attack1) Elemental Knights: New - Name (Elemental Knights) New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.) New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec) New - Elemental attribute (Fire) Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = dot, dotType = burn) Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0) Changed - time (180 --> 160) (100+4*level --> 60+5*level) Changed - damage (280 --> 550) (180+5*level --> 350+10*level) New - dotTime (5) (3+roundDown(level/10)) New - dotInterval (1) (1) New - dot (110) (50+3*level) New - Animation (hit.0) New - Animation (mob) New - Animation (summon.attack1) Elemental Knights: New - Name (Elemental Knights) New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.) New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec) Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0) Changed - time (180 --> 160) (100+4*level --> 60+5*level) Changed - damage (280 --> 625) (180+5*level --> 385+12*level) New - Animation (hit.0) New - Animation (summon.attack1) Stunning Strikes: New - Name (Stunning Strikes) New - Description (Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Arrows: #bulletCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Hitbox (150% --> 120%) Changed - Info (type = 2, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, mes = stun) Changed - mpCon (46 --> 35) (26+2*roundDown(level/2) --> 20+3*roundDown(level/4)) Changed - damage (124 --> 126) (84+2*level --> 106+level) Changed - bulletCount (5 --> 4) (5 --> 4) Changed - time (5 --> 6) (5 --> 2+roundDown(level/5)) Changed - prop (100 --> 80) (100 --> 20+3*level) Changed - ballDelay (90 --> 180) (90 --> 180) Changed - range (250 --> 400) (250 --> 400) Removed - ballDelay4 Removed - ballDelay5 Removed - ballDelay6 Removed - ballDelay7 New - Animation (effect) Leaf Tornado: New - Name (Leaf Tornado) New - Description (Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Hitbox (200% --> 250%) Changed - mpCon (30 --> 45) (22+2*roundUp(level/5) --> 30+3*roundUp(level/4)) Changed - damage (170 --> 135) (130+2*level --> 95+2*level) Changed - mobCount (6 --> 8) (4+roundDown(level/10) --> 8) Changed - y (500 --> 600) (500 --> 600) New - Animation (effect) New - Animation (effect0) New - Animation (tile.0) New - Animation (tile.1) Unicorn Spike: New - Name (Unicorn Spike) New - Description (Summons a sacred unicorn that attacks multiple enemies ahead of you while weakening them for a fixed period of time. Weakened enemies take additional damage from a fixed number of attacks from your party members. For boss monsters, the amount of additional damage is doubled.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Critical Attacks: #attackCount, Additional Damage Debuff Chance: #prop%, Additional Damage Debuff Duration: #time sec, Amount of Additional Damage: #y\nCooldown: #cooltime sec) Changed - Delay (windEffect - 810 ms --> windEffect - 1290 ms) Changed - Hitbox (300% --> 500%) Changed - Info (type = 1, areaAttack = 1, casterMove = 1, mes = amplifyDamage --> type = 1, areaAttack = 1, mes = amplifyDamage ) Changed - mpCon (38 --> 62) (17+3*roundUp(level/3) --> 30+8*roundUp(level/5)) Changed - damage (210 --> 150) (130+4*level --> 110+2*level) Changed - mobCount (10 --> 8) (10 --> 8) Changed - attackCount (2 --> 5) (2 --> 5) Changed - time (10 --> 15) (10 --> 5+roundDown(level/2)) Changed - x (100 --> 15) (100 --> 5+roundDown(level/2)) Changed - y (5 --> 10) (5 --> 5+roundDown(level/4)) Changed - z (100 --> 20) (100 --> 10+2*roundDown(level/4)) Changed - prop (100 --> 95) (100 --> 15+4*level) New - cooltime (10) (20-roundDown(level/2)) New - cr (100) (100) Gust Dive: New - Name (Gust Dive) New - Description (Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Hitbox (280% --> 320%) Changed - mpCon (44 --> 45) (24+4*roundDown(level/4) --> 25+5*roundUp(level/5)) Changed - damage (280 --> 195) (200+4*level --> 135+3*level) Changed - attackCount (2 --> 3) (2 --> 3) Changed - x (75 --> 55) (40+5*roundUp(level/3) --> 27+4*roundUp(level/3)) Changed - y (55 --> 20) (27+4*roundUp(level/3) --> level) New - Animation (special) Ignis Roar: New - Name (Ignis Roar) New - Description (Permanently increases your Avoidability, while borrowing the power of the Fire Spirit to greatly increase your ATT for a fixed period of time.) New - Level readout (Active Effect: MP Cost: #mpCon, ATT: +#indiePad, Duration: #time sec\nPassive Effect: Avoidability: +#prop%) Changed - mpCon (70 --> 60) (30+10*roundUp(level/5) --> 40+5*roundDown(level/5)) Changed - indiePad (20 --> 40) (level --> 2*level) Changed - time (170 --> 180) (90+20*roundDown(level/5) --> 40+7*level) New - Animation (special) Water Shield: New - Name (Water Shield) New - Description (Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.) New - Level readout (MP Cost: #mpCon, Absorbs #x% damage for #time sec and increases resistance to abnormal status and all elemental attacks by #terR%.) New - Delay (alert3 - 1500 ms) Changed - Info (type = 51, protectiveShield = 1, condition = damaged --> type = 11, condition = damaged) Changed - mpCon (20 --> 100) (level --> 60+10*roundDown(level/5)) Changed - time (60 --> 180) (60 --> 100+4*level) Changed - x (20 --> 30) (level --> 10+level) Changed - asrR (20 --> 25) (level --> 5+level) Changed - terR (20 --> 25) (level --> 5+level) New - Animation (effect) Aerial Barrage: New - Name (Aerial Barrage) New - Description (A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. In addition, permanently increases the damage caused by Rising Rush.) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant Death Chance: #prop%\nPassive Effect: Rising Rush Damage: +#damR%) Changed - Delay (elfrush_final2 - 570 ms --> demolitionElf - 870 ms) Removed - Pre-requisite Changed - Hitbox (90% --> 200%) Changed - Info (type = 1, areaAttack = 1, mes = freeze --> type = 1, areaAttack = 1) Changed - mpCon (35 --> 32) (20+5*roundDown(level/5) --> 20+4*roundUp(level/5)) Changed - damage (380 --> 120) (320+4*level --> 105+level) Changed - attackCount (3 --> 6) (3 --> 6) Changed - mobCount (10 --> 8) (10 --> 8) Changed - prop (45 --> 15) (30+level --> level) Changed - damR (25 --> 30) (10+level --> 10+4*roundDown(level/3)) Removed - x Removed - time New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1)
Mercedes (IV)
Advanced Final Attack:
New - Name (Advanced Final Attack) New - Description (Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#) New - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack #attackCount times.) New - Hitbox (400%) Changed - padX (30 --> 20) (level --> 5+roundUp(level/2)) Changed - prop (60 --> 70) (45+roundUp(level/2) --> 40+level) Changed - damage (250 --> 105) (160+3*level --> 75+level) New - mobCount (1) (1) New - attackCount (2) (2) Rolling Moonsault: New - Name (Rolling Moonsault) New - Description (A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effect: Rising Rush Damage: +#damR%) Removed - Master Level Changed - Delay (demolitionElf - 810 ms --> rollingElf - 810 ms) Removed - Pre-requisite Changed - Hitbox (90% --> 200%) New - Combat orders (1) Changed - mpCon (40 --> 70) (20+5*roundDown(level/5) --> 50+4*roundUp(level/4)) Changed - damage (400 --> 190) (320+4*level --> 150+2*level) Changed - attackCount (8 --> 6) (8 --> 6) Changed - damR (200 --> 50) (10*level --> 10+2*level) Removed - x New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) Defense Break: New - Name (Defense Break) New - Description (Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.) New - Level readout (#x% chance of ignoring all enemy DEF) Changed - x (20 --> 40) (level --> 2*level) Lightning Edge: New - Name (Lightning Edge) New - Description (Dash forward while attacking multiple enemies in your path.) New - Level readout (MP Cost: #mpCon. While moving forward - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nCooldown: #cooltime sec) Changed - Delay (multiSniping - 1350 ms --> edgeSpiral - 1080 ms) Changed - Hitbox (150% --> 500%) New - Final attack (Dual Bow) Changed - Info (type = 2, suddenDeath = 1, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 1, areaAttack = 1, casterMove = 1) Changed - mpCon (50 --> 74) (350-10*level --> 50+4*roundUp(level/5)) Changed - damage (900 --> 435) (600+10*level --> 285+5*level) New - attackCount (3) (3) Changed - mobCount (2 --> 8) (2 --> 8) Removed - cr Removed - range New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (hit.3) New - Animation (hit.4) Changed - Image (icon --> icon) Spikes Royale: New - Name (Spikes Royale) New - Description (Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leaf Tornado will increase permanently.\nRequired Skill; #cLeaf Tornado Lv. 10#) New - Level readout (Active Effect: MP Cost: #mpCon. Critical Attack - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount. Enemy DEF: -#x%, Duration: #time sec\nCooldown: #cooltime sec\nPassive Effect: Leaf Tornado Damage: +#damR%) New - Pre-requisite (Level 10 Leaf Tornado) Changed - Hitbox (600% --> 600%) Changed - mpCon (46 --> 60) (26+2*roundDown(level/2) --> 40+5*roundDown(level/5)) Changed - damage (840 --> 572) (720+6*level --> 452+6*level) Changed - mobCount (3 --> 12) (1+roundUp(level/10) --> 12) New - damR (30) (10+level) Changed - attackCount (4 --> 2) (4 --> 2) Changed - time (10 --> 15) (10 --> 5+roundDown(level/2)) Changed - x (10 --> -20) (10 --> -level) Changed - cooltime (0 --> 5) (0 --> 10-roundDown(level/4)) New - Animation (tile0.0) New - Animation (tile0.1) New - Animation (tile0.2) Ishtar's Ring: New - Name (Ishtar's Ring) New - Description (Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount\nPassive Effect: Stunning Strikes Damage: +#damR%) New - Pre-requisite (Level 20 Stunning Strikes) Changed - Info (type = 2, rapidAttack = 1, knockbackLimit = 80, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, rapidAttack = 1, knockbackLimit = 80) Changed - mpCon (9 --> 10) (6+roundUp(level/10) --> 7+roundUp(level/10)) Changed - damage (220 --> 110) (160+2*level --> 80+level) New - attackCount (2) (2) New - damR (25) (5+2*roundUp(level/3)) Removed - range New - Animation (ball) New - Animation (keydown) New - Animation (prepare) Maple Warrior: New - Name (Maple Warrior) New - Description (Increases the stats of all party members.) New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec) New - Master Level (10) Ancient Warding: New - Name (Ancient Warding) New - Description (For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.\nRequired Skill: #cIgnis Roar Lv. 5#) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: +#damR%, HP: +#emhp, Duration: #time\nPassive Effect: Ignis Roar's Avoidability Chance: +#prop%) New - Pre-requisite (Level 5 Ignis Roar) Changed - mpCon (90 --> 80) (30+10*roundUp(level/5) --> 45+5*roundDown(level/4)) Changed - prop (35 --> 20) (20+5*roundDown(level/10) --> 5+roundUp(level/2)) Changed - x (30 --> 1) (level --> 1) New - emhp (1500) (50*level) New - Animation (effect) New - Animation (effect0) New - Animation (special) Hero's Will: New - Name (Hero's Will) New - Description (By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.) New - Level readout (MP Cost: #mpCon, Cooldown: #cooltime sec) Dual Bowguns Expert: New - Name (Dual Bowguns Expert) New - Description (Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cDual Bowguns Mastery Lv. 20#) New - Level readout (Dual Bowguns Mastery: +#mastery%, Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%)
Demon Slayer (I)
Shadow Swiftness:
New - Name (Shadow Swiftness) New - Description (Permanently increases Accuracy, Speed, and Jump.\nRequired Skill: #cDemon Lash Lv.1#) New - Level readout (Accuracy +#accX, Speed +#psdSpeed, Jump +#psdJump) Changed - Max level (20 --> 10) New - Pre-requisite (Level 1 Demon Lash) New - accX (200) (20*level) Changed - psdSpeed (20 --> 25) (level --> 5+2*level) New - psdJump (20) (2*level) Removed - cr HP Boost: New - Name (HP Boost) New - Description (Permanently increases Max HP.\nRequired Skill: #cDemon Lash Lv.1#) New - Level readout (Max HP: +#mhpR%) New - Pre-requisite (Level 1 Demon Lash) Demon Lash: New - Name (Demon Lash) New - Description (Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.) New - Level readout (1st, 2nd: Damage: #damage%, Max Monsters Hit: #mobCount.\n3rd: Damage: #v%, Max Monsters Hit: #u, Number of Attacks: #w\n4th: Damage: #y%, Max Monsters Hit: #x, Number of Attacks: #z) Changed - Max level (20 --> 10) Changed - Delay (maxForce1 - 270 ms --> maxForce0 - 570 ms) Changed - Hitbox (180% --> 230%) Changed - Info (type = 52, commandSkillType = attack --> type = 52, areaAttack = 1, commandSkillType = attack) Changed - damage (420 --> 100) (260+8*level --> 90+level) New - s (2) (2) New - u (6) (6) New - v (90) (80+level) New - w (2) (2) Changed - x (5 --> 6) (5 --> 6) New - y (90) (80+level) New - z (3) (3) New - Animation (CharLevel.10.effect) New - Animation (CharLevel.10.hit.0) New - Animation (CharLevel.120.effect) New - Animation (CharLevel.120.hit.0) New - Animation (CharLevel.30.effect) New - Animation (CharLevel.30.hit.0) New - Animation (CharLevel.70.effect) New - Animation (CharLevel.70.hit.0) New - Animation (effect) New - Animation (hit.0) Guardian Armor: New - Name (Guardian Armor) Battle Pact: New - Name (Battle Pact) New - Description (Infuses your weapon with your own life force to increase One Handed Blunt Weapons or Axes by 2 levels for a short time. \nRequired Skill: #cDemon Lash Lv. 5#) New - Level readout (HP Cost: #hpCon, Attack Speed increased for #time sec) Changed - Max level (10 --> 20) New - Delay (alert3 - 1500 ms) New - Pre-requisite (Level 5 Demon Lash) Changed - Info (type = 41 --> type = 10) Changed - hpCon (9 --> 80) (14-roundDown(level/2) --> 200-6*level) New - time (180) (20+8*level) New - x (-2) (-2) New - Animation (effect) New - Animation (effect0) Grim Scythe: New - Name (Grim Scythe) New - Description (Summons a demonic scythe that tears through multiple enemies in front of you.\nRequired Skill: #cDemon Lash Lv.1#) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is held - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) Changed - Max level (20 --> 15) Changed - Delay (demonSlasher - 630 ms --> bluntSmashLoop - 360 ms) New - Pre-requisite (Level 1 Demon Lash) Changed - Hitbox (150% --> 260%) Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100) New - hpCon (15) (15) Changed - forceCon (10 --> 3) (10 --> 3) Changed - damage (105 --> 85) (85+level --> 70+level) Changed - mobCount (6 --> 8) (6 --> 8) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (keydown) New - Animation (keydownend) New - Animation (prepare)
Demon Slayer (II)
Soul Eater:
New - Name (Soul Eater) New - Description (Snares and pulls multiple enemies towards you, where they suffer the full force of your might.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is pressed down - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) Changed - Delay (bluntSmash - 990 ms --> bluntSmash - 660 ms) Changed - Hitbox (350% --> 500%) Removed - Final attack Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, pullTarget = 1) New - hpCon (45) (45) Changed - forceCon (10 --> 6) (10 --> 6) Changed - damage (320 --> 150) (200+6*level --> 110+2*level) New - attackCount (4) (4) Changed - mobCount (4 --> 8) (4 --> 8) Removed - range New - Animation (keydown) New - Animation (keydownend) New - Animation (prepare) Dark Thrust: New - Name (Dark Thrust) New - Description (Charge forward with terrifying rage, dragging multiple unfortunate enemies with you.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Hitbox (350% --> 500%) Removed - Final attack Changed - damage (210 --> 105) (130+4*level --> 85+level) New - attackCount (3) (3) Changed - mobCount (15 --> 8) (15 --> 8) Chaos Lock: New - Name (Chaos Lock) New - Description (Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.) New - Level readout (Fury Cost: #forceCon, After teleporting - Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Max level (20 --> 15) Changed - Delay (alert2 - 600 ms --> demonTrace - 810 ms) Removed - Pre-requisite New - Hitbox (200%) New - Final attack (1H Axe, 1H BW) Changed - Info (type = 10 --> type = 1, casterMove = 1, areaAttack = 1, mes = stun) New - forceCon (18) (18) New - damage (305) (200+7*level) New - mobCount (6) (6) New - prop (90) (45+3*level) Changed - time (200 --> 3) (10*level --> roundUp(level/5)) Removed - hpCon Removed - x New - Animation (effect) New - Animation (hit.0) New - Animation (mob) New - Animation (prepare) Vengeance: New - Name (Vengeance) New - Description (Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.) New - Level readout (HP Cost: #hpCon, Returns #y% of damage received back to the enemy for #time sec, Paralysis Chance: #prop%, Paralysis Duration: #subTime sec) Changed - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, mes = stun --> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, dotType = paralyze, mes = freeze) New - hpCon (150) (70+20*roundDown(level/5)) Changed - y (20 --> 400) (10+roundUp(level/2) --> 100+15*level) Changed - prop (70 --> 90) (50+level --> 30+3*level) Removed - forceCon New - Animation (effect0) Barbed Lash: New - Name (Barbed Lash) New - Description (Makes your Demon Lash hurt more and look nastier, permanently increasing its damage.) New - Level readout (Demon Lash Damage +#damR%) Changed - Max level (20 --> 1) Removed - Delay Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - damR (40) (40) Removed - damage Removed - mobCount Removed - x Outrage: New - Name (Outrage) New - Description (Permanently increases ATT and Critical Rate.) New - Level readout (ATT: +#padX, Critical Rate: +#cr%) Removed - Delay Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - padX (25) (5+level) New - cr (20) (level) Removed - damage Removed - mobCount Removed - x Physical Training: New - Name (Physical Training) New - Description (Permanently increases STR and DEX.) New - Level readout (Permanently increase STR by #strX and DEX by #dexX.) Changed - Max level (30 --> 10) Removed - Delay Removed - Pre-requisite Changed - Info (type = 11, finalAttack = 1, condition = attack --> type = 50) New - strX (30) (3*level) New - dexX (30) (3*level) Removed - prop Removed - damage Removed - mpCon Removed - time Removed - x Weapon Mastery: New - Name (Weapon Mastery) New - Description (Increases the Mastery and Accuracy of One Handed Blunt and Axe type weapons.) New - Level readout (One Handed Blunt and Axe type weapons Mastery +#mastery, Accuracy +#accX) New - accX (120) (6*level) Removed - x
Demon Slayer (III)
Insult to Injury:
New Skill New - Name (Insult to Injury) New - Description (Increases damage and critical rate when attacking enemies in abnormal status.) New - Level readout (When attacking enemies in abnormal status, Damage: +#x%, Critical Rate: +#y%) New - Max level (15) New - Info (type = 51) New - x (15) (level) New - y (15) (level) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Demon Lash Arch: New - Name (Demon Lash Arch) New - Description (Uses teeth-gritting anger to grant an additional increase to damage done by Demon Lash.\nRequired Skill: #cDemon Lash Imp#) New - Level readout (Demon Lash's damage increases by an additional #damR%.\n(Final Damage Increase Amount: #x%)) Changed - Max level (20 --> 1) Removed - Delay New - Pre-requisite (Level 1 Barbed Lash) Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - damR (80) (80) Changed - x (5 --> 120) (5 --> 120) Removed - damage Removed - mobCount Carrion Breath: New - Name (Carrion Breath) New - Description (Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon. When skill key is pressed - Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount. Poison Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec.) Changed - Delay (devilCry - 1800 ms --> demonicBreathe - 720 ms) New - Elemental attribute (Poison) Changed - Hitbox (300% --> 288%) Removed - Final attack Changed - Info (type = 1, mes = darkness&&lifyDamage, massSpell = 1, areaAttack = 1, dot = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze) New - hpCon (80) (80) Changed - forceCon (20 --> 12) (10+roundDown(level/2) --> 12) Changed - damage (870 --> 169) (730+7*level --> 129+2*level) New - attackCount (4) (4) Changed - mobCount (6 --> 10) (6 --> 10) Changed - dot (180 --> 135) (100+4*level --> 95+2*level) Changed - dotTime (15 --> 8) (10+roundDown(level/4) --> 4+roundDown(level/5)) Removed - time Removed - x Removed - y Removed - prop New - Animation (keydown) New - Animation (keydownend) New - Animation (prepare) Black-Hearted Strength: New Skill New - Name (Black-Hearted Strength) New - Description (Your cold, uncaring heart steels you against attacks, providing a temporary increases to DEF, Abnormal Status Resistance, and all Elemental Resistance.) New - Level readout (HP Cost: #hpCon, DEF +#x%, Abnormal Status Resistance +#y%, All Elemental Resistance: +#z%, Duration: #time.) New - Max level (20) New - Delay (powerEndure - 1440 ms) New - Info (type = 10, magicSteal = 1) New - hpCon (200) (100+20*roundDown(level/4)) New - time (180) (60+6*level) New - x (100) (5*level) New - y (80) (4*level) New - z (80) (4*level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Possessed Aegis: New - Name (Possessed Aegis) New - Description (Grants the Demon Aegis a chance to guard against enemy attacks. When guarding is successful, a small amount of Fury and HP are recovered.) New - Level readout (When attacking, #x% chance of guarding. When guarding is successful, #y% of HP and #z of Fury gauge is recovered.) Changed - Max level (20 --> 15) Changed - x (60 --> 30) (20+2*level --> 2*level) Changed - y (60 --> 3) (20+2*level --> roundUp(level/5)) Changed - z (60 --> 5) (20+2*level --> roundUp(level/3)) Max Fury: New - Name (Max Fury) New - Description (Allows you to receive additional Fury when using Demon Slash, and recovers a fixed amount of Fury every 4 seconds.) New - Level readout (When using Demon Slash, #prop% chance of absorbing additional Fury. Automatically recovers #y Fury every 4 seconds.) Changed - Max level (20 --> 5) Removed - Delay Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - prop (75) (15*level ) Changed - x (5 --> 3) (5 --> 3) Changed - y (50 --> 10) (50 --> 2*level) New - z (10) (10) Removed - damage Removed - mobCount Vortex of Doom: New - Name (Vortex of Doom) New - Description (Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Delay (deathDraw - 1440 ms --> deathDraw - 1200 ms) Changed - Hitbox (250% --> 350%) Removed - Final attack Changed - forceCon (35 --> 18) (25+5*roundUp(level/10) --> 18) Changed - damage (310 --> 190) (170+7*level --> 150+2*level) Changed - mobCount (6 --> 10) (6 --> 10) Changed - prop (15 --> 90) (5+roundUp(level/2) --> 50+2*level) Changed - time (4 --> 5) (2+roundUp(level/10) --> 1+roundDown(level/5)) New - Animation (effect0) Judgment: New - Name (Judgment) New - Description (Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%) Changed - Delay (darkSpin - 1890 ms --> darkSpin - 1980 ms) Changed - Hitbox (150% --> 350%) Removed - Final attack New - hpCon (300) (300) Changed - forceCon (1 --> 40) (1 --> 40) Changed - damage (240 --> 300) (180+3*level --> 240+3*level) Changed - attackCount (2 --> 4) (2 --> 4) Changed - mobCount (3 --> 10) (3 --> 10) New - cr (40) (2*level) New - Animation (effect) Raven Storm: New - Name (Raven Storm) New - Description (Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Recovers up to #x% of HP\nCooldown: #cooltime sec) Changed - Delay (healingAttack - 1710 ms --> healingAttack - 1200 ms) Changed - Hitbox (300% --> 400%) Changed - Info (type = 1, hpDrain = 1 --> type = 1, areaAttack = 1) Changed - forceCon (1 --> 25) (1 --> 25) Changed - damage (310 --> 170) (170+7*level --> 130+2*level) New - attackCount (4) (4) Changed - mobCount (1 --> 8) (1 --> 8) Changed - x (50 --> 40) (50 --> 20+level) New - cooltime (10) (20-roundDown(level/2)) New - Animation (affected) Focused Fury: New - Name (Focused Fury) New - Description (Focuses powers to permanently increase damage and improve attack speed by 1 level.) New - Level readout (Damage increased by #damR%. Improves attack speed.) Changed - Max level (10 --> 20) New - damR (25) (5+level) New - actionSpeed (-1) (-1) Removed - pddR Removed - mddR
Demon Slayer (IV)
Binding Darkness:
New - Name (Binding Darkness) New - Description (Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.) New - Level readout (Active: Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #prop% chance of causing #dot% damage every #dotInterval sec for #time sec\nCooldown: #cooltime sec\nPassive: Enemy DEF permanently ignored by #ignoreMobpdpR%.) New - Master Level (10) Changed - Delay (movebind - 1980 ms --> demonbind - 2280 ms) Changed - Hitbox (280% --> 500%) New - Combat orders (1) Changed - Info (type = 32, dot = 1, mes = restrict&&attackLimit&&buffLimit --> type = 1, dot = 1, dotType = paralyze, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1) Changed - forceCon (20 --> 80) (20 --> 80) New - damage (900) (600+15*level) Changed - prop (95 --> 100) (15+4*level --> 60+4*roundDown(level/2)) Changed - mobCount (6 --> 15) (6 --> 15) Changed - dot (180 --> 200) (100+4*level --> 100+5*level) Changed - dotTime (15 --> 20) (10+roundDown(level/4) --> 10+roundDown(level/2)) New - cooltime (120) (180-12*roundDown(level/4)) New - ignoreMobpdpR (30) (10+level) New - Animation (effect) New - Animation (hit.0) Boundless Rage: New Skill New - Name (Boundless Rage) New - Description (Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown.) New - Level readout (Fury Cost: #forceCon, Use skills without consuming Fury, Duration: #time sec\nCooldown: #cooltime sec) New - Max level (15) New - Master Level (15) New - Delay (alert3 - 1500 ms) New - Combat orders (1) New - Info (type = 10, pvp = 0) New - forceCon (120) (120) New - time (30) (5+5*roundUp(level/3)) New - cooltime (300) (600-20*level) New - Animation (effect) New - Animation (effect0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Maple Warrior: New - Name (Maple Warrior) New - Description (Increases the stats of all party members.) New - Level readout (HP Cost: #hpCon, All Stats: +#x%, Duration: #time sec) Changed - Max level (5 --> 30) New - Master Level (10) New - Delay (alert3 - 1500 ms) New - Hitbox (400%) Changed - Info (type = 35 --> type = 10, massSpell = 1, magicSteal = 1) New - hpCon (500) (150+50*roundDown(level/4)) New - x (15) (roundUp(level/2)) Changed - time (1 --> 900) (1 --> 30*level) Removed - forceCon Removed - cooltime New - Animation (affected) New - Animation (effect) Dark Metamorphosis: New - Name (Dark Metamorphosis) New - Description (Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damR% for #time sec, Max HP Increase: #indieMhpR%, Automatically attack nearby enemies to deal #damage% damage.) Changed - Delay (wildbeast - 1530 ms --> devilishPower - 1680 ms) Changed - Hitbox (300% --> 150%) Changed - Info (type = 10 --> type = 11, areaAttack = 1) Changed - forceCon (150 --> 75) (100+10*roundDown(level/6) --> 75) New - hpCon (300) (300) New - damR (35) (5+level) Changed - time (120 --> 180) (30+3*level --> 60+4*level) New - subTime (500) (500) New - mobCount (6) (6) Changed - damage (540 --> 150) (240+10*level --> 60+3*level) New - indieMhpR (20) (5+roundUp(level/2)) Changed - x (80 --> 1) (20+2*level --> 1) Removed - y New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Animation (special) Leech Aura: New - Name (Leech Aura) New - Description (Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.) New - Level readout (Fury Cost: #forceCon, #x% of damage returned to party members as HP for #time sec.) Changed - Max level (30 --> 10) New - Master Level (10) Changed - Delay (alert3 - 1500 ms --> partyHealing - 1710 ms) Changed - Hitbox (400% --> 512%) Changed - Info (type = 10, massSpell = 1, magicSteal = 1 --> type = 11, hpDrain = 1, condition = attack) Changed - forceCon (70 --> 50) (10+10*roundDown(level/5) --> 50) Changed - time (900 --> 180) (30*level --> 60+12*level) Changed - x (15 --> 3) (roundUp(level/2) --> 1+roundDown(level/5)) New - Animation (affected) New - Animation (effect) Demon Cry: New - Name (Demon Cry) New - Description (Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Attack Count: #attackCount, Damage: #damage%, Max Monsters Hit: #mobCount. For #subTime sec, Enemy Attack and Defense -#x%, Accuracy -#x%. EXP and item drp rate: +#w%.) New - Master Level (10) Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> provoc - 2160 ms) Changed - Hitbox (150% --> 500%) Removed - Final attack New - Combat orders (1) Changed - Info (pvp = 0 --> type = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC , areaAttack = 1) Changed - forceCon (21 --> 60) (15+roundDown(level/3) --> 60) New - hpCon (500) (500) Changed - damage (240 --> 210) (180+3*level --> 150+3*level) Changed - attackCount (2 --> 5) (2 --> 5) Changed - mobCount (3 --> 15) (3 --> 15) New - time (30) (10+level) New - subTime (15) (10+roundDown(level/4)) New - v (-20) (-1*level) New - w (20) (level) Changed - x (12 --> 15) (12 --> 5+roundDown(level/2)) New - y (-20) (-1*level) New - z (20) (level) New - Animation (effect) New - Animation (hit.0) New - Animation (mob) Infernal Concussion: New - Name (Infernal Concussion) New - Description (Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount. Lifts enemies into the air and deals #w critical attacks that deal #v% damage.) Changed - Max level (20 --> 30) New - Master Level (10) Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> reverseGravity - 990 ms) Changed - Hitbox (150% --> 400%) Removed - Final attack New - Combat orders (1) Changed - Info (type = 1, areaAttack = 1 --> type = 1, upperAttack = 1, areaAttack = 1) Changed - forceCon (21 --> 80) (15+roundDown(level/3) --> 80) New - hpCon (600) (600) Changed - damage (240 --> 400) (180+3*level --> 250+5*level) Changed - attackCount (2 --> 1) (2 --> 1) Changed - mobCount (3 --> 10) (3 --> 10) New - v (335) (245+3*level) New - w (4) (4) New - x (1) (1) New - y (38) (38) New - cr (100) (100) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) Demon Impact: New - Name (Demon Impact) New - Description (Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Additional Critical Rate: #cr%, Enemy Defense Ignored: #ignoreMobpdpR%, Final Damage against Boss Monster: +#bdR%) New - Master Level (10) Changed - Delay (blizzard - 3480 ms --> demonImpact - 1470 ms) Changed - Hitbox (400% --> 375%) Removed - Final attack New - Combat orders (1) Changed - forceCon (380 --> 30) (380 --> 30) Changed - damage (1600 --> 400) (1000+20*level --> 280+4*level) Changed - attackCount (2 --> 5) (2 --> 5) Changed - mobCount (15 --> 3) (15 --> 3) New - cr (100) (100) New - ignoreMobpdpR (50) (20+level) New - bdR (30) (level) New - Animation (effect) New - Animation (hit.0) Obsidian Skin: New - Name (Obsidian Skin) New - Description (Permanently fortify your defensive abilities so that you take less damage from enemies.) New - Level readout (Permanently decreases damage taken by #t%) Changed - Max level (20 --> 30) New - Master Level (10) New - Combat orders (1) Changed - x (20 --> 800) (20 --> 950-5*level) New - t (20.0) (5+0.5*level) New - prop (900) (30*level) Removed - mastery New - Animation (special) Barricade Mastery: New - Name (Barricade Mastery) New - Description (Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT. \nRequired Skill: #cWeapon Mastery Lv. 20#) New - Level readout (One Handed Blunt and Axe type weapon Mastery: +#mastery%, Weapon ATT: +#padX, Minimum Critical Damage: +#criticaldamageMin%) Changed - Max level (20 --> 30) New - Master Level (10) New - Pre-requisite (Level 20 Weapon Mastery) New - Combat orders (1) Changed - mastery (80 --> 70) (40+2*level --> 55+roundUp(level/2)) New - padX (30) (level) Changed - criticaldamageMin (120 --> 15) (6*level --> roundUp(level/2)) Removed - accX Demon Thrash: New - Name (Demon Thrash) New - Description (Demon Lash's ultimate upgrade.\nRequired Skill: #cDemon Lash Arch#) New - Level readout (Demon Lash's damage increases by an additional #damR%.\n(Final Damage Increase Amount: #x%)) Changed - Max level (20 --> 1) New - Master Level (1) Removed - Delay New - Pre-requisite (Level 1 Demon Lash Arch) Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - damR (160) (160) Changed - x (5 --> 280) (5 --> 280) Removed - damage Removed - mobCount
NPC
![]() Wanted: Orange Mushroom "A wanted sign for Orange Mushrooms." ![]() Wanted: Green Mushroom "A wanted sign for Green Mushrooms." ![]() Wanted: Horny Mushroom "A wanted sign for Horny Mushrooms." ![]() Wanted: Blue Mushroom "A wanted sign for Blue Mushrooms." ![]() Wanted: Zombie Mushroom "A wanted sign for Zombie Mushrooms." ![]() Wanted: Mushmom "A wanted sign for Mushmoms." ![]() Wanted: Blue Mushmom "A wanted sign for Blue Mushmoms." ![]() Wanted: Zombie Mushmom "A wanted sign for Zombie Mushmoms." ![]() Mailbox "A mailbox. The lid is half open." ![]() Dances with Balrog Function: Warrior Job Instructor "Don't slack off on your training! You must keep getting stronger and stronger." "Perion is counting on you." ![]() Magical Potion Guide Script: potionBook ![]() Hermes Function: Storage Keeper "..." "Zzzzzz...." ![]() Ethos Function: Weapon / Armor Seller "..." "Zzzzzz...." ![]() Erwin Function: Merchant "..." "Zzzzzz...." ![]() Philius Function: Elder of Magic "..." "Elven magic focuses the power of nature. Nature isn't to be underestimated, you know." ![]() Danika Function: Elder of War "Dual Bowguns are rare, even among Elves. It takes a specially gifted Elf like Mercedes to master such weapons." "..." ![]() Astilda Function: Elder of Life "We Elves tend to keep to ourselves in our small villages, hidden away from the rest of the world." "..." ![]() Klas Function: School Teacher "(This person is frozen in ice and cannot speak.)" ![]() Deet "(This person is frozen in ice and cannot speak.)" ![]() Roa "(This person is frozen in ice and cannot speak.)" ![]() Moonie "Hmm... Hmm..." ![]() Lalich Function: Dispatch Representative "I'm Lalich of the Cygnus Knights." "If you have any troubles, please let me know." "Empress Cygnus sends her regards. Don't worry, we Cygnus Knights will keep this village safe to the last man." ![]() Crusoe Function: Dispatched Knight "I'm one of the Cygnus Knights." "You could try not disturbing the citizens with silly questions. Just a thought." "Never thought I'd come to the legendary home of the Elves... I should take some pictures!" "I could be a Chief Knight someday. That could be neat." ![]() Vel Function: Dispatched Knight "This place is amazing! Everyone is so...pretty!" "I am a member of the Cygnus Knights." "This place...is almost as beautiful as Ereve. Almost." "Getting along with everyone is one of the duties of Cygnus Knights. It's tough, sometimes..." ![]() Music Box Script: musicbox "The kids love this song. I...like it, too..." "This is a music box that plays a popular children's song. Or it did, before it broke." ![]() Corridor of Knowledge Script: ElfBook ![]() Mysterious Portal Script: ElfTaxi ![]() Freud Script: merTutorFred ![]() Afrien Script: merTutorAfrien "Yes, I can talk, but don't waste my time." ![]() Philius Function: Elder of Magic Script: merTutorElder "(Philius is encased in the ice. He probably can't hear anything anymore...)" "..." "To think such a curse could strike Elluel... We will overcome it!" ![]() Danika Function: Elder of War "..." "(Danika is encased in the ice. She probably can't hear anything anymore...)" "No one blames you for this! You're here to save Maple World! We're all proud of you!" ![]() Astilda Function: Elder of Life "..." "(Astilda is encased in the ice. She probably can't hear anything anymore...)" "Welcome back, Your Majesty. Thank you for all you've done." ![]() Entrance to Elluel "The entrance to Elluel, built in the elegant, curved style of the Elves. Engravings of magic words sparkle on its surface." ![]() Music Box "This is a music box that plays a popular children's song. Or it did, before it broke." "It's playing a song that kids just love." ![]() Great Spirit "(The Great Spirit, which only the Ruler of the Elves can summon. Her aura shows that she is not an ordinary being.)" ![]() Elf's Harp Script: enterGreatElf ![]() Fountainhead Pillar ![]() Athena Pierce "(Athena Pierce in her childhood. Her emerald-green hair and kind eyes are the same as now. The only difference is that she was very shy back then.)" ![]() Athena Pierce Script: talkHelenmer ![]() Francis Script: talkDollMasterMer ![]() The Shadow Knight's Letter ![]() Shadow Knight Script: talkShadowManMer ![]() Athena's Letter ![]() Audish "(This person is wearing a robe. The beard on his chin hints that he is a man.)" ![]() Dargoth Script: talkGiantmer ![]() Threat Letter ![]() Orca "Hmph..." ![]() Moonie "..." ![]() Athena Pierce "There are more that haven't awakened..." "Elluel...it's been quite a while." "Hah, good thing we defeated them all. No one was injured, either. And I got to see everyone again! This has been great!" ![]() Cutie Script: talkCutegril ![]() Sylvidia "We welcome the return of Elves." "The land of Elves, Elluel...it has been so long." ![]() Fanzy Script: pensi_out "Meooooow" "Meow" "If you want to get out of here, talk to me. Meow!" "You can do it." ![]() Luvar "If this continues, all the Lupins will become zombies!" "I am Luvar, a disciple of Grendel the Really Old." "We must do something..." ![]() Talking Tree Script: talkingTree ![]() Dark Lord "If you aren't ready, Kerning City will eat you alive..." "Playtime is over. Only the strong survive." ![]() Someone's Hat "It's a hat whose owner is unknown. It doesn't fit you. Too bad." "A hat whose owner is unknown. It looks similar to one subway workers wears." ![]() Pharmacy Drawer 1 "It's filled with medicine." "Do not open without permission." ![]() Pharmacy Drawer 2 "It's filled with medicine." "Do not open without permission." ![]() Pharmacy Drawer 3 "It's filled with medicine." "Do not open without permission." ![]() Pharmacy Drawer 4 Script: myoung_drawer4 "It's filled with medicine." "Do not open without permission." ![]() Jane Doe "I can't concentrate. Defeat the monsters nearby." "Where must I go now...? What should I do?" "Could there really others like me?" "It's... It's too cold here..." ![]() After the Cannon Ball Fires ![]() Before the Cannon Ball Fires ![]() Mastema Function: Cat "Meow! Need something?" ![]() Mastema "I'm tired of being a cat. So many hairballs..." ![]() Mastema Function: Henchman "Commander! Good to see you up and awake!" ![]() Arkarium Function: Commander "Do you need me for something?" ![]() Arkarium Function: Commander "Everything should be as the great one wishes..." ![]() Von Leon Function: Commander "..." ![]() Ferdi Function: Headmaster "Nice weather today." ![]() Elex Function: Basic Training Instructor "Do you have business with me?" ![]() Brighton Function: Battle Mage Instructor "Interested in Battle Mages? I bet you are!" ![]() Belle Function: Wild Hunter Instructor "Wild Hunters ride Jaguars! It's as awesome as it sounds!" ![]() Claudine Function: Resistance Instructor "The Resistance is fighting an uphill battle." ![]() Checky Function: Mechanic Instructor "Stay back, if you know what's good for you." ![]() Smartie "Sob...sob..." "Bah... I wanna go home...sob..." "Who's there? Sniff... Sniff..." ![]() Mysterie "Sniff...sniff... Please, someone help me..." "Waah...waaah!" "I wanna go home! Wahh!" ![]() Carson Function: Zenumist President "Should the forbidden Book of Alchemy be used for evil..." "Our precious inheritance..." "Had we known this would happen, we would have destroyed it..." ![]() Maed Function: Alcadno President "Topsy-turvy" "I will do all that is asked..." ![]() Maed Function: Alcadno President "The Book of Alchemy must be recovered quickly." "The forbidden Book of Alchemy must be recovered." "Aah... I am indeed a failure as president." ![]() Mercedes "The Force of Darkness..." ![]() Orca "Now all I need is Lotus." ![]() Suspicious Magician "I want to be important, too." ![]() Suspicious Magician "I want to be important, too." ![]() Suspicious Magician Function: Leader "I'll show Arkarium! I'll be honored! Ha ha!" ![]() Francis's Diary Script: pransisDiary "The cover says 'Francis's Diary'." ![]() Burnt Remains 1 Script: ds_tuto_ClickObj "There's nothing but ashes left." ![]() Burnt Remains 2 Script: ds_tuto_ClickObj "There's nothing but ashes left." ![]() Shiny Pendant Script: ds_tuto_ClickObj "A precious locket. A family picture is inside..." ![]() Mastema Script: enter_TimeGap "How can you fight your past?" ![]() Arkarium Function: Commander "Everything should be as the great one wishes..." ![]() Mastema "Huh? Why do I look...?" ![]() Mastema "Success! Hooray!" ![]() Past Self "I'll never forgive you..." ![]() Von Leon Function: Lion King "..." ![]() Dodo "O-O-Orchid..." ![]() Quest Check NPC ![]() Orchid "Oh, how boring. Should I just destroy a town or something?" ![]() Black Wings Guard 1 "What should rabbits say, anyway...?" ![]() Black Wings Guard 2 "What should rabbits say, anyway...?" ![]() J "It's a dangerous mission... But there's no other choice." ![]() Energy Conducting Device "Beep beep!" ![]() J "I'm J, a Resistance agent." ![]() Black Jack "...Is it surprising to hear me speak?" ![]() Maple Admin Script: contiMoveNpc ![]() Maple Admin Script: freeMarketNpc ![]() Maple Admin Script: meisterVilleNpc ![]() Taxi Script: taxiNpc ![]() Camel Cab Script: nihal_taxi ![]() Randolf Function: Legends Shop "Get involved in the Legends Awards to get more Legends Awards Coins." "How's it going? I'm Randolf, the Legends merchant for Legends Scrolls and recipes." "How's it going? Choose what you want." "Enjoying the Legends Awards? Let me know if you need scrolls or recipes." ![]() Lucia Function: Legends Shop "Did you collect a lot of Legends Awards Coins? Feel free to spend them here!" "Hello! Did you collect a lot of Legends Awards Coins? Oh boy, oh boy..." "Hello! I'm Lucia, the Legends merchant for Pendants of the Spirit and Legends weapons! Nice to meet you!" "What would the Legends Awards be without me? Not nearly as cute!" ![]() TV Display ![]() Pegasus
Map
Eurel ![]() Fairy Forest - Elluel NPCs: Music Box, Vel, Philius, Danika, Astilda, Deet, Roa, Moonie, Klas, Erwin, Ethos, Hermes, Athena Pierce, Corridor of Knowledge, Lalich, Crusoe, Sylvidia, Mysterious Portal Town ![]() Fairy Forest - King's Seat NPCs: Elf's Harp Town ![]() Fairy Forest - Fairy Fountain ![]() Fairy Forest - Elven Training Grounds ![]() Fairy Forest - Elven Training Ground 1 Mobs: 20 x Leaf Puppet Tree ![]() Fairy Forest - Elven Training Ground 2 Mobs: 17 x Brown Puppet Tree ![]() Fairy Forest - Elven Training Ground 3 Mobs: 20 x Flower Puppet Tree ![]() Fairy Forest - Blooming Forest 1 Mobs: 14 x Slime ![]() Fairy Forest - Blooming Forest 2 Mobs: 14 x Slime ![]() Memories of the Past - Blooming Forest Backstreet NPCs: Athena Pierce ![]() Fairy Forest - Occupied Elven Forest Mobs: 6 x Black Wing Henchman
Ellinia ![]() Fairy Forest - Blooming Forest 3 ![]() Hidden Street - Axe Stump Stomping Grounds Mobs: 9 x Strange Axe Stump NPCs: Talking Tree ![]() Hidden Street - Fanzy's Testing Grounds 1 Mobs: 9 x Powerful Evil Eye NPCs: Fanzy ![]() Hidden Street - Fanzy's Testing Grounds 2 Mobs: 7 x Powerful Curse Eye NPCs: Fanzy ![]() Hidden Street - Fanzy's Testing Grounds 3 Mobs: 9 x Powerful Cold Eye NPCs: Fanzy ![]() Hidden Street - Fanzy's Testing Grounds 4 Mobs: 9 x Powerful Surgeon Eye NPCs: Fanzy
Nautilus ![]() Beach - Shallow Sea Mobs: 13 x Angry Starfish NPCs: Abel ![]() Beach - Low Tide Sea Mobs: 10 x Jellyfish NPCs: Charles ![]() Beach - High Tide Sea Mobs: 13 x Cool Jellyfish NPCs: Bartol ![]() Hidden Street - Shulynch's First Training Ground Mobs: 16 x OctoPirate ![]() Hidden Street - Shulynch's Second Training Ground Mobs: 18 x OctoPirate ![]() Hidden Street - Valerie's Blustery Beach Mobs: 12 x Ghost Stump
Capsule Toy ![]() Capsule Toy Map - Capsule Toy Map NPCs: Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, Capsule Toy, EXP Capsule Toy, Capsule Toy, Capsule Toy Level Limit: 1 Town
profession ![]() Hidden Street - Advanced Secret Herb Patch NPCs: Saffron ![]() Hidden Street - Advanced Secret Mine NPCs: Cole ![]() Hidden Street - Expert Secret Herb Patch NPCs: Saffron ![]() Hidden Street - Expert Secret Mine NPCs: Cole
Henesys ![]() Hidden Street - Eastern Besieged Henesys Town ![]() Hidden Street - Aromatic Zombie Mushmom Forest Mobs: 1 x Zombie Mushmom, 12 x Zombie Mushroom NPCs: Wanted: Zombie Mushmom
BlackDragon ![]() Black Road - After the Battle NPCs: Afrien, Freud Town
SilentEurel ![]() Frozen Fairy Forest - Elluel NPCs: Philius, Danika, Astilda, Erwin, Entrance to Elluel, Klas, Deet, Roa, Moonie, Hermes, Ethos, Music Box Town ![]() Frozen Fairy Forest - Blooming Forest ![]() Frozen Fairy Forest - Royal Chamber Town
KerningCity ![]() Hidden Street - Thieves' Hideout Mobs: 8 x Octopus NPCs: Dark Lord ![]() Hidden Street - Line 2 Area 3 Mobs: 20 x Shade NPCs: Someone's Hat
Dungeon ![]() Hidden Street - Sleepywood Showdown Town
LionCastle ![]() Hidden Street - Audience Room Level Limit: 20
Ludibrium ![]() Hidden Street - Audish's Ambush
Leafre ![]() 4th Job Advancement - Manon's Forest Mobs: 6 x Blue Kentaurus, 1 x Manon, Herald of Heroes Level Limit: 15 ![]() 4th Job Advancement - Griffey's Forest Mobs: 3 x Black Kentaurus, 1 x Griffey Herald of Heroes, 3 x Red Kentaurus Level Limit: 15 ![]() Hidden Street - Demon Slayer's Childhood Home NPCs: Burnt Remains 1, Burnt Remains 2, Shiny Pendant
Ariant ![]() Hidden Street - Desolate Desert 1 NPCs: Suspicious Magician, Suspicious Magician ![]() Hidden Street - Desolate Desert 2 ![]() Team Match - Ariant Desert
Magatia ![]() Hidden Street - Alcadno Society 1 NPCs: Maed Town ![]() Hidden Street - Alcadno Society 2 Town ![]() Hidden Street - Alcadno Society 3 NPCs: Carson, Maed Town
TimeTemple ![]() Hidden Street - Temple of Time Corridor 1 ![]() Hidden Street - Black Mage's Main Corridor 1 ![]() Hidden Street - Black Mage's Main Corridor 2 ![]() Hidden Street - Temple of the Past 1 ![]() Hidden Street - Temple of the Past 2 ![]() Hidden Street - Resting Spot of Memory 3
None ![]() Hidden Street - Temple of Time Corridor 2 NPCs: Arkarium, Von Leon, Orchid
Leben ![]() Hidden Street - Puppeteer's Room Mobs: 7 x Black Wing Henchman NPCs: Cutie ![]() Hidden Street - Dangerous Power Plant ![]() Hidden Street - Orchid's Room NPCs: Moonie ![]() Hidden Street - Extraction Room 2 NPCs: Energy Conducting Device ![]() Hidden Street - Francis's Room NPCs: Francis's Diary
Edelstein ![]() Hidden Street - Secret Plaza 1 NPCs: Black Jack, Ferdi, Elex, Brighton, Belle, Claudine, Checky, J Town ![]() Hidden Street - Nearby Edelstein Park Fountain 1 ![]() Hidden Street - Nearby Edelstein Park Fountain 2 NPCs: Mastema ![]() Hidden Street - Alternate Edelstein Park ![]() Hidden Street - Training Room Storage ![]() Hidden Street - Nearby Edelstein Park Fountain 3 NPCs: Mastema ![]() Hidden Street - Nearby Edelstein Park Fountain 4 ![]() Hidden Street - Nearby Edelstein Park Fountain 5
BattleSquare
![]() Free-for-all - Magatia Desert ![]() Free-for-all - Free Market ![]() Team Match - Mossy Tree Forest
Mob (Changed)
1-10 ![]() Octopus Level: [8 --> 9] HP: [95 --> 110] EXP: [13 --> 15] Physical Attack: [29 --> 35] Magical Attack: [25 --> 30] Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 10 Elements: Lightning weak ![]() Orange Mushroom Level: [6 --> 10] HP: [65 --> 125] EXP: [10 --> 17] Physical Attack: [19 --> 41] Magical Attack: [16 --> 35] Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 10
11-20 ![]() Green Mushroom Level: [7 --> 12] HP: [80 --> 175] EXP: [12 --> 21] Physical Attack: [29 --> 58] Magical Attack: [19 --> 44] Knockback: [10 --> 20] WDEF: 5% MDEF: 5% Avoid: [NEW --> 1] Accuracy: [10 --> 23] Elements: Poison immune ![]() Dejected Green Mushroom Level: [8 --> 13] HP: [95 --> 200] EXP: [13 --> 23] Physical Attack: [30 --> 54] Magical Attack: [25 --> 51] Knockback: [10 --> 20] WDEF: 10% MDEF: 10% Avoid: [NEW --> 1] Accuracy: [10 --> 23] Elements: Poison immune ![]() Horny Mushroom Level: [13 --> 14] HP: [200 --> 225] EXP: [23 --> 24] Physical Attack: [54 --> 57] Magical Attack: [50 --> 56] Knockback: 20 WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 23 ![]() Blue Mushroom Level: [10 --> 16] HP: [125 --> 275] EXP: [17 --> 28] Physical Attack: [40 --> 69] Magical Attack: [34 --> 62] Knockback: [10 --> 50] WDEF: 10% MDEF: 10% Speed: 5 Avoid: [NEW --> 1] Accuracy: [10 --> 23] ![]() Crying Blue Mushroom Level: [11 --> 17] HP: [150 --> 300] EXP: [19 --> 30] Physical Attack: [46 --> 74] Magical Attack: [38 --> 71] Knockback: [20 --> 50] WDEF: 10% MDEF: 10% Speed: 5 Avoid: 1 Accuracy: 23 ![]() Zombie Mushroom Level: [15 --> 18] HP: [250 --> 325] EXP: [26 --> 32] Physical Attack: [63 --> 77] Magical Attack: [58 --> 76] Knockback: [20 --> 50] WDEF: 10% MDEF: 10% Avoid: 1 Accuracy: 23 Elements: Holy weak, Dark strong Undead ![]() Stumpy Level: 20 HP: [18,750 --> 7500] EXP: [1750 --> 700] Physical Attack: [139 --> 90] Magical Attack: [121 --> 85] Knockback: 50 WDEF: [30 --> 20]% MDEF: [30 --> 20]% Avoid: 1 Accuracy: 23 Rare Item Drop Level: 2 Auto-Aggro Boss ![]() Shade Level: 17 HP: [3000 --> 300] EXP: [320 --> 30] Physical Attack: [115 --> 75] Magical Attack: [103 --> 70] Knockback: 50 WDEF: [25 --> 10]% MDEF: [25 --> 10]% Avoid: 1 Accuracy: 23 Undead ![]() Mushmom Level: [15 --> 19] HP: [12,500 --> 17,500] EXP: [1300 --> 1650] Physical Attack: [99 --> 126] Magical Attack: [93 --> 117] Knockback: [20 --> 50] WDEF: 30% MDEF: 30% Speed: 5 Avoid: 1 Accuracy: 23 Rare Item Drop Level: 2 Boss ![]() Cynical Orange Mushroom Level: [8 --> 11] HP: [95 --> 150] EXP: [13 --> 19] Physical Attack: [29 --> 43] Magical Attack: [24 --> 38] Knockback: [10 --> 20] WDEF: 10% MDEF: 10% Avoid: [NEW --> 1] Accuracy: [4 --> 23]
21-30
![]() Streetlight Level: 25 HP: 525 EXP: [44 --> 53] Physical Attack: 117 Magical Attack: 108 Knockback: 100 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 Elements: Ice strong, Fire weak ![]() Patrol Robot S Level: 28 HP: 720 EXP: [53 --> 64] Physical Attack: 134 Magical Attack: 130 Knockback: 150 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 Elements: Fire weak ![]() Wooden Mask Level: 28 HP: 720 EXP: [53 --> 64] Physical Attack: 127 Magical Attack: 124 Knockback: 150 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 ![]() Rocky Mask Level: 29 HP: 790 EXP: [56 --> 67] Physical Attack: 131 Magical Attack: 129 Knockback: 150 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 ![]() Surgeon Eye Level: 24 HP: 495 EXP: [42 --> 50] Physical Attack: 105 Magical Attack: 108 Knockback: 100 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 ![]() Muddy Swamp Monster Level: 25 HP: 525 EXP: [44 --> 53] Physical Attack: 110 Magical Attack: 113 Knockback: 100 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 Elements: Fire weak ![]() Fire Boar Level: 26 HP: 580 EXP: [47 --> 56] Physical Attack: 121 Magical Attack: 111 Knockback: 150 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 Elements: Fire strong, Ice weak ![]() Lupin Level: 26 HP: 580 EXP: [47 --> 56] Physical Attack: 114 Magical Attack: 110 Knockback: 150 WDEF: 10% MDEF: 10% Speed: 25 Avoid: 3 Accuracy: 40 ![]() Lorang Level: [36 --> 26] HP: [1500 --> 580] EXP: [83 --> 47] Physical Attack: [171 --> 120] Magical Attack: [174 --> 116] Knockback: [250 --> 150] WDEF: 10% MDEF: 10% Avoid: [6 --> 3] Accuracy: [63 --> 40] Elements: Lightning weak ![]() Tortie Level: [39 --> 28] HP: [1800 --> 720] EXP: [93 --> 53] Physical Attack: [194 --> 128] Magical Attack: [217 --> 143] Knockback: [250 --> 150] WDEF: 5% MDEF: 5% Avoid: [6 --> 3] Accuracy: [63 --> 40] Elements: [NEW --> (Lightning weak)] ![]() Zombie Lupin Level: 28 HP: 720 EXP: [53 --> 64] Physical Attack: 129 Magical Attack: 129 Knockback: 150 WDEF: 10% MDEF: 10% Speed: 30 Avoid: 3 Accuracy: 40 Elements: Holy weak, Dark strong Undead ![]() Clang Level: [37 --> 27] HP: [1600 --> 650] EXP: [86 --> 50] Physical Attack: [181 --> 125] Magical Attack: [174 --> 124] Knockback: [250 --> 150] WDEF: 10% MDEF: 10% Avoid: [6 --> 3] Accuracy: [63 --> 40] Elements: Lightning weak ![]() Iron Boar Level: 24 HP: 495 EXP: [42 --> 50] Physical Attack: 110 Magical Attack: 109 Knockback: 100 WDEF: 20% MDEF: 20% Speed: 20 Avoid: 3 Accuracy: 40 ![]() Dark Stone Golem Level: [23 --> 22] HP: [465 --> 435] EXP: [40 --> 48] Physical Attack: [105 --> 95] Magical Attack: [103 --> 97] Knockback: 100 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 Elements: Holy weak, Dark strong ![]() Croco Level: 23 HP: 465 EXP: [40 --> 48] Physical Attack: 105 Magical Attack: 103 Knockback: 100 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 ![]() Mixed Golem Level: [26 --> 24] HP: [580 --> 495] EXP: [47 --> 50] Physical Attack: [120 --> 113] Magical Attack: [110 --> 101] Knockback: [150 --> 100] WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 ![]() King Clang Level: [42 --> 30] HP: [105,000 --> 70,000] EXP: [5150 --> 3000] Physical Attack: [319 --> 210] Magical Attack: [319 --> 209] Knockback: [300 --> 150] WDEF: 30% MDEF: 30% Avoid: [13 --> 3] Accuracy: [63 --> 40] Rare Item Drop Level: 2 Auto-Aggro Boss ![]() King Clang Level: [42 --> 30] HP: [105,000 --> 5000] Physical Attack: [318 --> 208] Magical Attack: [319 --> 197] Knockback: [300 --> 150] WDEF: 30% MDEF: 30% Avoid: [13 --> 3] Accuracy: [63 --> 40] Boss ![]() Malady Level: 30 HP: 900 EXP: [60 --> 72] Physical Attack: 140 Magical Attack: 129 Knockback: 150 WDEF: 10% MDEF: 10% Avoid: 3 Accuracy: 40 Elements: Holy weak, Dark strong ![]() Zombie Mushmom Level: [23 --> 25] HP: [23,250 --> 26,250] EXP: [2000 --> 2200] Physical Attack: [162 --> 168] Magical Attack: [154 --> 160] Knockback: 100 WDEF: 30% MDEF: 30% Speed: 5 Avoid: 3 Accuracy: 40 Rare Item Drop Level: 2 Undead Boss ![]() Blue Mushmom Level: [18 --> 22] HP: [16,250 --> 21,750] EXP: [1600 --> 1950] Physical Attack: [121 --> 145] Magical Attack: [114 --> 144] Knockback: [50 --> 100] WDEF: 30% MDEF: 30% Avoid: [1 --> 3] Accuracy: [23 --> 40] Elements: Fire weak Boss ![]() Jr. Cellion Level: [1 --> 24] HP: [30 --> 495] EXP: [83 --> 50] Physical Attack: [0 --> 105] Magical Attack: [0 --> 108] Knockback: [50,000 --> 50] WDEF: 10% MDEF: 10% Avoid: [2 --> 3] Accuracy: 40 Elements: [(Fire strong, Ice weak) --> REMOVED]
Mob
1-10 ![]() Slime Level: 1 HP: 3000 Physical Attack: 10 Magical Attack: 260 Knockback: 350 WDEF: 10% MDEF: 10% Avoid: 13 Accuracy: 63 Elements: Lightning weak ![]() Leaf Puppet Tree Level: 10 HP: 125 EXP: 17 Physical Attack: 39 Magical Attack: 34 Knockback: 10 WDEF: 10% MDEF: 10% Speed: -65 Accuracy: 10 ![]() Lyka Level: 3 HP: 15,000,000 Physical Attack: 1 Magical Attack: 1 Knockback: 900,000 WDEF: 1% MDEF: 1% Speed: -50 Avoid: 100 Accuracy: 100 Auto-Aggro Party Bonus Boss
11-20 ![]() Yellow Starfish Level: 17 HP: 275 EXP: 28 Physical Attack: 80 Magical Attack: 64 Knockback: 50 WDEF: 5% MDEF: 5% Speed: -10 Avoid: 1 Accuracy: 23 ![]() Angry Starfish Level: 20 HP: 375 EXP: 35 Physical Attack: 93 Magical Attack: 88 Knockback: 50 WDEF: 5% MDEF: 5% Speed: -10 Avoid: 1 Accuracy: 23 ![]() Orange Mushroom Level: 15 HP: 12,500 Physical Attack: 1 Magical Attack: 1 Knockback: 20 WDEF: 30% MDEF: 30% Speed: 5 Avoid: 1 Accuracy: 23 Boss ![]() Strange Axe Stump Level: 18 HP: 500 EXP: 30 Physical Attack: 51 Magical Attack: 46 Knockback: 20 WDEF: 20% MDEF: 20% Speed: -50 Avoid: 1 Accuracy: 23 ![]() Powerful Evil Eye Level: 20 HP: 700 EXP: 42 Physical Attack: 79 Magical Attack: 73 Knockback: 50 WDEF: 10% MDEF: 10% Speed: -10 Avoid: 1 Accuracy: 23 ![]() OctoPirate Level: 18 HP: 435 EXP: 39 Physical Attack: 97 Magical Attack: 94 Knockback: 100 WDEF: 10% MDEF: 10% Speed: -35 Avoid: 4 Accuracy: 16 ![]() Brown Puppet Tree Level: 11 HP: 150 EXP: 19 Physical Attack: 44 Magical Attack: 39 Knockback: 20 WDEF: 10% MDEF: 10% Speed: -65 Avoid: 1 Accuracy: 23 ![]() Flower Puppet Tree Level: 13 HP: 200 EXP: 23 Physical Attack: 56 Magical Attack: 51 Knockback: 20 WDEF: 10% MDEF: 10% Speed: -65 Avoid: 1 Accuracy: 23 ![]() Black Wing Spy Level: 15 HP: 3500 Physical Attack: 60 Magical Attack: 50 Knockback: 100 WDEF: 10% MDEF: 10% Avoid: 30 Accuracy: 25 Party Bonus Boss Attack 1 Damage - 60 (Physical) Range - 130% ![]() Lv. 20 Monster Trainee Level: 20 HP: 18,750 EXP: 1750 Physical Attack: 134 Magical Attack: 132 Knockback: 50 WDEF: 30% MDEF: 30% Avoid: 1 Accuracy: 23 Party Bonus Boss Attack 1 Damage - 134 (Physical) Range - 130%
21-30 ![]() Jellyfish Level: 24 HP: 495 EXP: 50 Physical Attack: 105 Magical Attack: 108 Knockback: 50 WDEF: 10% MDEF: 10% Speed: -45 Avoid: 3 Accuracy: 40 ![]() Cool Jellyfish Level: 24 HP: 580 EXP: 56 Physical Attack: 121 Magical Attack: 111 Knockback: 150 WDEF: 10% MDEF: 10% Speed: -45 Avoid: 3 Accuracy: 40 ![]() Icy Mixed Golem Level: 26 HP: 580 EXP: 56 Physical Attack: 114 Magical Attack: 114 Knockback: 150 WDEF: 10% MDEF: 10% Speed: -40 Avoid: 3 Accuracy: 40 Weapon Attack Enhancement Increases weapon attack by 115% for 30 seconds Weapon Defense Enhancement Increases weapon defense by 85 for 30 seconds ![]() Flaming Mixed Golem Level: 28 HP: 720 EXP: 63 Physical Attack: 130 Magical Attack: 121 Knockback: 150 WDEF: 10% MDEF: 10% Speed: -40 Avoid: 3 Accuracy: 40 Weapon Attack Enhancement Increases weapon attack by 115% for 30 seconds Weapon Defense Enhancement Increases weapon defense by 85 for 30 seconds ![]() Strange Monster Level: 30 HP: 25,000 Physical Attack: 150 Magical Attack: 100 Knockback: 200 WDEF: 30% MDEF: 20% Speed: -20 Avoid: 4 Accuracy: 16 Auto-Aggro Party Bonus Boss Attack 1 Damage - 150 (Physical) Range - 240% ![]() Powerful Curse Eye Level: 22 HP: 800 EXP: 45 Physical Attack: 87 Magical Attack: 82 Knockback: 50 WDEF: 10% MDEF: 10% Speed: -15 Avoid: 1 Accuracy: 23 Elements: Poison strong ![]() Powerful Cold Eye Level: 24 HP: 950 EXP: 49 Physical Attack: 95 Magical Attack: 95 Knockback: 100 WDEF: 10% MDEF: 10% Speed: 5 Avoid: 3 Accuracy: 40 Elements: Ice strong, Fire weak ![]() Powerful Surgeon Eye Level: 26 HP: 1100 EXP: 52 Physical Attack: 105 Magical Attack: 108 Knockback: 100 WDEF: 10% MDEF: 10% Speed: -10 Avoid: 3 Accuracy: 40 ![]() Summoned Pigmy Level: 29 HP: 6000 Physical Attack: 105 Magical Attack: 70 Knockback: 400 WDEF: 20% MDEF: 20% Avoid: 3 Accuracy: 16 ![]() OctoPirate Level: 22 HP: 650 EXP: 50 Physical Attack: 121 Magical Attack: 115 Knockback: 150 WDEF: 10% MDEF: 10% Speed: -35 Avoid: 4 Accuracy: 16 ![]() Strange Creature Level: 22 HP: 1200 EXP: 32 Physical Attack: 120 Magical Attack: 45 Knockback: 10 WDEF: 10% MDEF: 10% Accuracy: 20 ![]() Curious Lupin Level: 27 HP: 400 EXP: 5 Physical Attack: 100 Magical Attack: 90 Knockback: 150 WDEF: 10% MDEF: 10% Speed: 25 Avoid: 3 Accuracy: 40 Auto-Aggro ![]() Zombie Mushmom Level: 23 HP: 26,250 EXP: 2200 Physical Attack: 168 Magical Attack: 160 Knockback: 100 WDEF: 30% MDEF: 30% Speed: 5 Avoid: 3 Accuracy: 40 Rare Item Drop Level: 2 Undead Boss Attack 1 Damage - 168 (Physical) Range - 250% ![]() Master of Disguise Level: 27 HP: 8000 Physical Attack: 181 Magical Attack: 187 Knockback: 300 WDEF: 25% MDEF: 25% Speed: -30 Avoid: 3 Accuracy: 40 Auto-Aggro Boss Area Recover HP Increase HP/MP by 700/200 for all mobs in the area Range - 400% Seduce Seduces for 3 seconds at a 70% probability Range - 800% Seal Seals for 10 seconds at a 100% probability Range - 300% Attack 1 Damage - 187 (Magical) Range - 273% ![]() Black Wing Henchman Level: 27 HP: 1300 Physical Attack: 125 Magical Attack: 124 Knockback: 150 WDEF: 20% MDEF: 20% Speed: -20 Avoid: 3 Accuracy: 40 Elements: Lightning weak Attack 1 Damage - 125 (Physical) ![]() Black Wing Henchman Level: 29 HP: 1580 Physical Attack: 136 Magical Attack: 134 Knockback: 150 WDEF: 20% MDEF: 20% Avoid: 3 Accuracy: 40 Attack 1 Damage - 136 (Physical) ![]() Lv. 26 Monster Trainee Level: 26 HP: 29,000 EXP: 2350 Physical Attack: 178 Magical Attack: 231 Knockback: 150 WDEF: 30% MDEF: 30% Avoid: 3 Accuracy: 40 Party Bonus Boss Attack 1 Damage - 178 (Physical) Range - 130%
31-40 ![]() Lv. 34 Monster Trainee Level: 34 HP: 65,000 EXP: 3750 Physical Attack: 248 Magical Attack: 231 Knockback: 200 WDEF: 30% MDEF: 30% Avoid: 6 Accuracy: 63 Party Bonus Boss Attack 1 Damage - 248 (Physical) Range - 130% ![]() Lv. 36 Monster Trainee Level: 36 HP: 75,000 EXP: 4150 Physical Attack: 261 Magical Attack: 243 Knockback: 200 WDEF: 30% MDEF: 30% Avoid: 6 Accuracy: 63 Party Bonus Boss Attack 1 Damage - 261 (Physical) Range - 130%
41-50 ![]() Black Wing Henchman Level: 43 HP: 4400 Physical Attack: 217 Magical Attack: 219 Knockback: 300 WDEF: 20% MDEF: 20% Speed: -65 Avoid: 13 Accuracy: 63 Attack 1 Damage - 217 (Physical) ![]() Lv. 46 Monster Trainee Level: 46 HP: 126,000 EXP: 5800 Physical Attack: 342 Magical Attack: 356 Knockback: 350 WDEF: 30% MDEF: 30% Avoid: 13 Accuracy: 63 Party Bonus Boss Attack 1 Damage - 342 (Physical) Range - 130% ![]() Lv. 50 Monster Trainee Level: 50 HP: 150,000 EXP: 6500 Physical Attack: 376 Magical Attack: 396 Knockback: 350 WDEF: 30% MDEF: 30% Avoid: 13 Accuracy: 63 Party Bonus Boss Attack 1 Damage - 376 (Physical) Range - 130%
51-60 ![]() Shadow Warrior Level: 53 HP: 230,000 Physical Attack: 438 Magical Attack: 408 Knockback: 400 WDEF: 25% MDEF: 25% Speed: -50 Avoid: 20 Accuracy: 90 Boss Reverse Control Reverses controls for 1 player(s) for 15 seconds Range - 300% Attack 1 Damage - 438 (Physical) Range - 273% ![]() Lv. 55 Monster Trainee Level: 55 HP: 200,000 EXP: 7800 Physical Attack: 452 Magical Attack: 462 Knockback: 400 WDEF: 30% MDEF: 30% Avoid: 20 Accuracy: 90 Party Bonus Boss Attack 1 Damage - 452 (Physical) Range - 130% ![]() Lv. 56 Monster Trainee Level: 56 HP: 205,000 EXP: 8000 Physical Attack: 455 Magical Attack: 455 Knockback: 400 WDEF: 30% MDEF: 30% Avoid: 20 Accuracy: 90 Party Bonus Boss Attack 1 Damage - 455 (Physical) Range - 130%
61-70 ![]() Dargoth Level: 63 HP: 335,000 Physical Attack: 520 Magical Attack: 540 Knockback: 500 WDEF: 25% MDEF: 25% Speed: -40 Avoid: 29 Accuracy: 123 Boss Weakness Weakness for 30 seconds at a 70% probability Range - 800% Attack 1 Damage - 520 (Physical) Range - 141% ![]() Black Wing Henchman Level: 63 HP: 13,400 Physical Attack: 349 Magical Attack: 348 Knockback: 500 WDEF: 20% MDEF: 20% Speed: 10 Avoid: 29 Accuracy: 123 Attack 1 Damage - 349 (Physical) Range - 340% ![]() Lv. 66 Monster Trainee Level: 66 HP: 400,000 EXP: 12,600 Physical Attack: 534 Magical Attack: 545 Knockback: 600 WDEF: 30% MDEF: 30% Avoid: 29 Accuracy: 123 Party Bonus Boss Attack 1 Damage - 534 (Physical) Range - 130% ![]() Lv. 70 Monster Trainee Level: 70 HP: 500,000 EXP: 14,800 Physical Attack: 622 Magical Attack: 575 Knockback: 600 WDEF: 30% MDEF: 30% Avoid: 29 Accuracy: 123 Party Bonus Boss Attack 1 Damage - 622 (Physical) Range - 130%
71-80 ![]() Mastema Level: 80 HP: 130,000 EXP: 2400 Physical Attack: 900 Magical Attack: 700 Knockback: 2000 WDEF: 30% MDEF: 20% Avoid: 49 Accuracy: 64 Auto-Aggro Party Bonus Boss Attack 1 Damage - 900 (Physical) Range - 200% Super Knockback Attack 2 Damage - 900 (Physical) 250 Bullet Speed Attack 3 Damage - 900 (Physical) Range - 82% ![]() Mastema Level: 80 HP: 130,000 EXP: 2400 Physical Attack: 900 Magical Attack: 700 Knockback: 2000 WDEF: 30% MDEF: 20% Avoid: 49 Accuracy: 64 Auto-Aggro Party Bonus Boss Attack 1 Damage - 900 (Physical) Range - 200% Super Knockback Attack 2 Damage - 900 (Physical) 250 Bullet Speed Attack 3 Damage - 900 (Physical) Range - 82% ![]() Black Wing Henchman Level: 73 HP: 26,000 Physical Attack: 445 Magical Attack: 403 Knockback: 700 WDEF: 20% MDEF: 20% Speed: -35 Avoid: 39 Accuracy: 160 Area Recover HP Increase HP/MP by 700/200 for all mobs in the area Range - 400% Seal Seals for 10 seconds at a 100% probability Range - 300% Attack 1 Damage - 445 (Physical) ![]() Orca Level: 73 HP: 750,000 Physical Attack: 637 Magical Attack: 615 Knockback: 700 WDEF: 25% MDEF: 25% Speed: -35 Avoid: 39 Accuracy: 160 Rare Item Drop Level: 2 Auto-Aggro Boss Area Recover HP Increase HP/MP by 3000/200 for all mobs in the area Range - 400% Area Weapon Attack Enhancement Increases area weapon attack by 115% for 30 seconds Range - 300% Area Weapon Defense Enhancement Decreases physical damage to 85% for 30 seconds Range - 300% Immune to Weapon and Magic Counter Attack Physical and Magical damage reflection for 5 seconds with 98 ~ 220 damage. Super WDEF Up Super WDEF up for 10 seconds Attack 1 Damage - 637 (Physical) ![]() Suspicious Magician Level: 80 HP: 150,000 EXP: 1000 Physical Attack: 300 Magical Attack: 450 Knockback: 900 WDEF: 20% MDEF: 30% Speed: -50 Avoid: 50 Accuracy: 200 Auto-Aggro Party Bonus Boss Attack 1 Damage - 450 (Magical) Range - 129% ![]() Suspicious Magician Leader Level: 80 HP: 250,000 EXP: 2000 Physical Attack: 350 Magical Attack: 550 Knockback: 1200 WDEF: 25% MDEF: 35% Speed: -50 Avoid: 50 Accuracy: 200 Auto-Aggro Party Bonus Boss Attack 1 Damage - 550 (Magical) ![]() Lv. 76 Monster Trainee Level: 76 HP: 850,000 EXP: 22,300 Physical Attack: 662 Magical Attack: 693 Knockback: 800 WDEF: 30% MDEF: 30% Avoid: 39 Accuracy: 160 Party Bonus Boss Attack 1 Damage - 662 (Physical) Range - 130%
81-90 ![]() Lv. 83 Monster Trainee Level: 83 HP: 1,550,000 EXP: 36,450 Physical Attack: 875 Magical Attack: 885 Knockback: 900 WDEF: 30% MDEF: 30% Avoid: 51 Accuracy: 203 Party Bonus Boss Attack 1 Damage - 875 (Physical) Range - 130% ![]() Lv. 85 Monster Trainee Level: 85 HP: 1,750,000 EXP: 40,250 Physical Attack: 900 Magical Attack: 868 Knockback: 900 WDEF: 30% MDEF: 30% Avoid: 51 Accuracy: 203 Party Bonus Boss Attack 1 Damage - 900 (Physical) Range - 130%
91-100
111-120 ![]() past self Level: 120 HP: 1,000,000 Physical Attack: 2500 Magical Attack: 2200 Knockback: 6000 WDEF: 40% MDEF: 25% Speed: -10 Avoid: 144 Accuracy: 169 Auto-Aggro Party Bonus Boss Attack 1 Damage - 2500 (Physical) Range - 321% Attack 2 Damage - 2500 (Physical) Range - 273% ![]() past self Level: 120 HP: 1,000,000 Physical Attack: 2500 Magical Attack: 2200 Knockback: 6000 WDEF: 40% MDEF: 25% Speed: -10 Avoid: 144 Accuracy: 169 Auto-Aggro Party Bonus Boss Attack 1 Damage - 2500 (Physical) Range - 321% Attack 2 Damage - 2500 (Physical) Range - 273% ![]() past self Level: 120 HP: 1,500,000 Physical Attack: 3500 Magical Attack: 3200 Knockback: 6000 WDEF: 40% MDEF: 25% Speed: -10 Avoid: 144 Accuracy: 169 Auto-Aggro Party Bonus Boss Attack 1 Damage - 3500 (Physical) Range - 243% Attack 2 Damage - 3500 (Physical) Range - 416% ![]() past self Level: 120 HP: 1,500,000 Physical Attack: 3500 Magical Attack: 3200 Knockback: 6000 WDEF: 40% MDEF: 25% Speed: -10 Avoid: 144 Accuracy: 169 Auto-Aggro Party Bonus Boss Attack 1 Damage - 3500 (Physical) Range - 243% Attack 2 Damage - 3500 (Physical) Range - 416% ![]() Manon, Herald of Heroes Level: 120 HP: 3,700,000 EXP: 13,500 Physical Attack: 2599 Magical Attack: 2554 Knockback: 5000 WDEF: 25% MDEF: 25% Speed: -20 Avoid: 97 Accuracy: 360 Rare Item Drop Level: 2 Elements: Fire strong, Ice weak Auto-Aggro Boss Attack 1 Damage - 2554 (Magical) Range - 300% Attribute - Fire 1/1 Attack 2 Damage - 2554 (Magical) Stuns for 5 seconds at a 60% probability Range - 400% Attack 3 Damage - 2554 (Magical) Dispels all buffs Range - 350% ![]() Griffey Herald of Heroes Level: 120 HP: 3,700,000 EXP: 13,500 Physical Attack: 2626 Magical Attack: 2587 Knockback: 5000 WDEF: 25% MDEF: 25% Speed: -20 Avoid: 97 Accuracy: 360 Rare Item Drop Level: 2 Elements: Lightning strong, Poison weak Auto-Aggro Boss Attack 1 Damage - 2587 (Magical) Stuns for 5 seconds at a 60% probability Range - 320% Attack 2 Damage - 2587 (Magical) Range - 350% 1/1 Attack 3 Damage - 2587 (Magical) Dispels all buffs Range - 350% Attribute - Lightning ![]() Lv. 118 Monster Trainee Level: 118 HP: 5,050,000 EXP: 94,200 Physical Attack: 2379 Magical Attack: 2374 Knockback: 1600 WDEF: 30% MDEF: 30% Avoid: 97 Accuracy: 360 Party Bonus Boss Attack 1 Damage - 2379 (Physical) Range - 130%
131-140
![]() Lv. 135 Monster Trainee Level: 135 HP: 7,000,000 EXP: 122,700 Physical Attack: 3747 Magical Attack: 3751 Knockback: 2400 WDEF: 30% MDEF: 30% Avoid: 115 Accuracy: 423 Party Bonus Boss Attack 1 Damage - 3747 (Physical) Range - 130% ![]() Lv. 140 Monster Trainee Level: 140 HP: 9,250,000 EXP: 155,500 Physical Attack: 4277 Magical Attack: 4366 Knockback: 2800 WDEF: 30% MDEF: 30% Avoid: 115 Accuracy: 423 Party Bonus Boss Attack 1 Damage - 4277 (Physical) Range - 130% EMS v81 - Legends - Avith - 2012-06-03 LOL@ Jr. Cellion ![]() wth. EMS v81 - Legends - CarrionCrow - 2012-06-03 Avith Wrote:LOL@ Jr. CellionThat is part of an event. Hunt that weak mob and get its etc drop. Trade it for a Black Dragon box that might contain a nice ring exclusivly for DS among other things. EMS v81 - Legends - maplefreak26 - 2012-06-03 Those are a lot of new pets. EMS v81 - Legends - Moac - 2012-06-03 I got two questions: What stuff did we in EMS get that is beyond a typical Legends update? What version is this following?, GMS? , MSEA? Mix? I noticed it has the Pie , Cake pets like the global events. EMS v81 - Legends - danielcatu - 2012-06-03 I hope nexonkr takes care abou cake, pie and bad painted gingebread also WHY CAN THEY HAVE ELEPHANTS? AND WHY WE CAN'T? EMS v81 - Legends - Even - 2012-06-03 Moac Wrote:I got two questions: From my point of view: - Cyclops Hunter Medal - Cyclop's Shoulder Pad - Goddess' Guard Ring - 3000th day stuff (kms had them but not sure about other version and I dont see why we should get them :S) - Some pets that I havent seen before: Bonkey, Pig, Ochamaru, Pink Yeti, Elephant & Craw. But I dont follow jms and msea that much, so it could be a copy from them. This server tend to have some exclusive events but rarely have any exclusive content like the alien thing on gms. And as for which server we follow the most I would say gms/msea. Msea have their weird way of pricing everything really high and ems doesnt have enough people + mesos ingame to supply that so we usually change things to gms prices. However jump patch worked almost just like kms (events separated instead of all at once). But thank you for doing this fiel, its nice to know that nexon didnt forget anything. EMS v81 - Legends - danielcatu - 2012-06-03 white ele and pink yeti were from a chms event I can't remember us getting the 3000th day medal in gms until NOW for some reason EMS v81 - Legends - Even - 2012-06-03 danielcatu Wrote:white ele and pink yeti were from a chms event It doesnt make sense to have an event like that in any server that isnt 3000 days old, ems is around 1800-1900 days old while gms is around 2500 (not counting beta). At least edit the event to something like 2500/2000 day anniversary. EMS v81 - Legends - maplefreak26 - 2012-06-03 Goddess Guard might be from MSEA, I don't remember, it's either EMS or MSEA. For the pets, Pig, Gingerbread and Elephant are new to me, the others already exist in either GMS or JMS. EMS v81 - Legends - Ninjaman43 - 2012-06-03 My eye spy an elephant
EMS v81 - Legends - Eyon - 2012-06-04 AAAAWWWWWWWWWWWWWWWWW YEaaaaaaaaahhhhhhhhhh THanks you SOOOOOO much Fiel =) Thanks! Thankiesssssss! OT: White Angelic Blessing The Archangel's blessing grants you Weapon/Magic ATT +12. Other Weapon/Magic buffs can stack with this. Weapon Attack: +12 Magic Attack: +12 Time: 600,000? We can get WARB from event, and it expires ??? Also Tradeblock Also in your topic: Limitations to extractions you said this : Listing of what drops what Can you see which monsters drop ARB, DARB and the WARB recipe??? I killed 546 Zakums since saturday and counting... On another note, is there a way to see if they removed the 20 levels higher drop/exprate penalty? Thanks again ^__^ EMS v81 - Legends - Foxino - 2012-06-04 Eyon Wrote:On another note, is there a way to see if they removed the 20 levels higher drop/exprate penalty? That's server side. Also I doubt they would.. GMS and KMS don't seem to be removing it any time soon. Also Mountain Dew rings lolwhat? EMS v81 - Legends - Kreeftje - 2012-06-04 Thanks a lot for the extractions! And Fiel, I'm sure there are more PvP changes, my Bishop's infinity has decreased from 10% per 4 seconds to 3% per 4 seconds for example. Oh, and, do we also have the three pet bonus skills? EMS v81 - Legends - Fiel - 2012-06-04 Kreeftje Wrote:Thanks a lot for the extractions! And Fiel, I'm sure there are more PvP changes, my Bishop's infinity has decreased from 10% per 4 seconds to 3% per 4 seconds for example. Oh, and, do we also have the three pet bonus skills? I only put out the PvE changes since that's pretty much all people care about. You'll notice that the spoiler is clearly marked PvE. I have to run a different script to get PvP stuff.
(PVP) Skill Changes
Crusader
Brandish:
Changed - damage (255 --> 220) (215+2*level --> 180+2*level) Coma: Changed - damage (560 --> 500) (440+6*level --> 380+6*level) Changed - y (1 --> 3) (1 --> 3) Changed - cooltime (3 --> 5) (3 --> 5) Panic: Changed - y (2 --> 5) (2 --> 5) Changed - cooltime (5 --> 10) (5 --> 10)
Dark Knight
Dark Impale:
Changed - mobCount (6 --> 3) (6 --> 3) Beholden: Changed - Name (Beholder --> Beholden) Hex of the Beholder: Changed - Description (Beholder counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1# --> Beholden counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholden Lv. 1#) Beholder's Healing: Changed - Description (The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholder Lv. 1# --> The black spirit periodically restores your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholden Lv. 1#)
F/P Archmage
Mist Eruption:
Changed - damage (320 --> 240) (230+3*level --> 180+2*level) Paralyze: Changed - damage (121 --> 115) (91+level --> 85+level) Changed - mobCount (5 --> 3) (5 --> 3) Infinity: New - Description (Enables one to use skills without spending mana, and stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]) New - Level readout (MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activating Stance Effect: #prop%, Duration: #time sec) Changed - damage (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Changed - y (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Changed - z (10 --> 3) (roundUp(level/3) --> roundUp(level/10))
I/L Archmage
Chain Lightning:
Changed - damage (124 --> 77) (94+level --> 47+level) Infinity: New - Description (Enables one to use skills without spending mana, and stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]) New - Level readout (MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activating Stance Effect: #prop%, Duration: #time sec) Changed - damage (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Changed - y (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Changed - z (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Glacier Chain: Changed - damage (220 --> 170) (160+2*level --> 110+2*level) Changed - mobCount (6 --> 4) (6 --> 4)
Priest
Shining Ray:
Changed - damage (135 --> 115) (105+level --> 85+level) Changed - mobCount (4 --> 3) (4 --> 3)
Bishop
Infinity:
New - Description (Enables one to use skills without spending mana, and stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min]) New - Level readout (MP Cost: #mpCon, Recovers HP and MP by #y% every 4 secs, Increases damage by Magic ATT by #damage% every 4 sec, Chance of Activating Stance Effect: #prop%, Duration: #time sec) Changed - damage (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Changed - y (10 --> 3) (roundUp(level/3) --> roundUp(level/10)) Changed - z (10 --> 3) (roundUp(level/3) --> roundUp(level/10))
Bowmaster
Advanced Final Attack:
New - Description (Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#) New - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Also has a #prop% chance of activating #damage% Final Attack) Changed - damage (210 --> 180) (150+2*level --> 150+level) Changed - prop (70 --> 55) (40+level --> 40+roundUp(level/2))
Hermit
Avenger:
Changed - mobCount (4 --> 3) (4 --> 3) Shadow Web: Changed - time (5 --> 3) (1+roundUp(level/5) --> 1+roundUp(level/10)) Changed - prop (50 --> 15) (10+2*level --> 5+roundUp(level/2)) Changed - cooltime (30 --> 10) (30 --> 10)
Night Lord
Triple Throw:
Changed - damage (238 --> 220) (148+3*level --> 130+3*level)
Chief Bandit
Assaulter:
Changed - damage (305 --> 255) (205+5*level --> 195+3*level)
Shadower
Smoke Bomb:
Changed - time (7 --> 10) (4+roundUp(level/10) --> 4+roundUp(level/5)) Boomerang Step: Changed - damage (393 --> 450) (243+5*level --> 300+5*level) Assassinate: Changed - damage (419 --> 450) (299+4*level --> 330+4*level)
Semi-Dualer (20-29)
Triple Stab:
Changed - damage (95 --> 105) (75+2*level --> 85+2*level)
Dualer (30-54)
Slash Storm:
Changed - damage (150 --> 170) (110+2*level --> 130+2*level)
Dual Master (55-69)
Upper Stab:
Changed - damage (232 --> 250) (132+5*level --> 150+5*level)
Slasher (70-119)
Chains of Hell:
Changed - damage (100 --> 125) (60+2*level --> 85+2*level) Bloody Storm: Changed - damage (215 --> 235) (185+3*level --> 205+3*level)
Dual Blader (120+)
Phantom Blow:
Changed - damage (136 --> 125) (106+level --> 95+level) Final Cut: Changed - Level readout (MP Cost: #mpCon, HP Cost, #x%, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Increase: #y% for #time sec, Cooldown: #cooltime sec --> Consume #mpCon MP and #x% HP to inflict #damage% damage on a maximum of #mobCount enemies. A #z% chance of causing Instant Death. +#w% ATK for #time sec, #cooltime-sec. cooldown time ) New - w (10) (roundUp(level/3)) Blade Fury: Changed - damage (191 --> 205) (131+2*level --> 145+2*level)
Cannon Shooter (I)
Cannon Blaster:
Changed - Delay (flamesplash - 960 ms --> flamesplash - 810 ms) Changed - damage (215 --> 205) (155+3*level --> 145+3*level) New - Animation (effect0) New - Animation (hit.0) Cannon Strike: Changed - Description (Knocks back nearby enemies with a cannon punch. --> Launch a powerful cannon punch at one enemy.) Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Knock-back Chance: #prop% --> MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount) Changed - Info (type = 1, areaAttack = 1, pushTarget = 1 --> type = 1, areaAttack = 1) Changed - mpCon (18 --> 9) (10+2*roundUp(level/5) --> 5+2*roundUp(level/10)) Changed - damage (78 --> 95) (58+level --> 75+level) Changed - attackCount (2 --> 3) (2 --> 3) Changed - mobCount (4 --> 1) (4 --> 1) Removed - prop Removed - x Blast Back: Changed - Delay (giganticBackstep - 480 ms --> giganticBackstep - 300 ms)
Cannon Shooter (II)
Scatter Shot:
Changed - damage (169 --> 175) (129+2*level --> 135+2*level) Barrel Bomb: Changed - mobCount (4 --> 3) (4 --> 3) Changed - prop (50 --> 15) (20+3*roundDown(level/2) --> 5+roundUp(level/2)) Changed - w (140 --> 245) (100+2*level --> 185+3*level)
Cannon Shooter (III)
Pirate Rush:
Changed - mhpR (20 --> 10) (level --> roundUp(level/2)) Changed - pddR (100 --> 25) (5*level --> 5+level) Changed - mddR (100 --> 25) (5*level --> 5+level) Monkey Wave: New - Animation (affected) New - Animation (specialAffcted) Monkey Madness: Changed - Level readout (Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Monkey Rush Boom Damage: +#damR% --> Active Effects - MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Stun Chance: #prop%, Stun Duration: #time sec, Cooldown: #cooltime sec\nPassive Effects - Barrel Bomb Explosion Damage: +#damR%) Changed - mobCount (8 --> 6) (8 --> 6) Changed - prop (15 --> 10) (5+roundUp(level/2) --> 5+roundUp(level/4)) Changed - time (2 --> 1) (roundUp(level/10) --> 1) Cannon Jump: Changed - Info (type = 2, casterMove = 1, areaAttack = 1 --> type = 2, casterMove = 1, areaAttack = 1, pvp = 0) Monkey Wave: Changed - mobCount (6 --> 4) (6 --> 4)
Cannon Shooter (IV)
Cannon Barrage:
Changed - Description (Focus your firepower on enemies ahead of you. Additional critical chance is applied. --> Concentrate your fire on a single enemy in front of you with an enhanced Critical Attack rate.) Changed - mpCon (53 --> 63) (35+3*roundDown(level/5) --> 45+3*roundDown(level/5)) Changed - damage (135 --> 125) (105+level --> 95+level) Monkey Militia: Changed - Level readout (MP Cost: #mpCon, Summon Duration: #time sec, Damage: #damage%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec# --> #mpCon MP consumption, a #time-second summon duration, #damage% damage on each target\n#c#cooltime-second cooldown time#) Changed - mpCon (95 --> 70) (50+15*roundDown(level/5) --> 40+10*roundDown(level/5)) Changed - damage (205 --> 170) (160+3*level --> 140+2*level) Changed - time (120 --> 10) (30+6*level --> 5+roundUp(level/3)) Anchors Aweigh: Changed - Name (Anchors Away --> Anchors Aweigh) Changed - damage (225 --> 195) (150+5*level --> 150+3*level) Changed - prop (75 --> 10) (30+3*level --> 5+roundUp(level/3)) Cannon Bazooka: Changed - Description (Fires a powerful shot that deals damage to multiple enemies nearby. --> Shoot a powerful cannonball at multiple enemies in front of you. ) Changed - mpCon (65 --> 75) (35+5*roundDown(level/5) --> 50+5*roundDown(level/6)) Nautilus Strike: Changed - damage (450 --> 405) (360+3*level --> 315+3*level) Changed - attackCount (2 --> 3) (2 --> 3)
Dawn Warrior (III)
Brandish:
Changed - damage (255 --> 220) (215+2*level --> 180+2*level) Coma: Changed - damage (560 --> 500) (440+6*level --> 380+6*level) Changed - y (1 --> 3) (1 --> 3) Changed - cooltime (3 --> 5) (3 --> 5) Panic: Changed - y (2 --> 5) (2 --> 5) Changed - cooltime (5 --> 10) (5 --> 10)
Blaze Wizard (III)
Magic Critical:
New - Combat orders (1)
Night Walker (III)
Avenger:
Changed - mobCount (4 --> 3) (4 --> 3) Shadow Web: Changed - time (5 --> 3) (1+roundUp(level/5) --> 1+roundUp(level/10)) Changed - prop (50 --> 15) (10+2*level --> 5+roundUp(level/2)) Changed - cooltime (30 --> 10) (30 --> 10)
Aran (III)
Full Swing:
Changed - y (440 --> 480) (360+4*level --> 400+4*level) (hidden) Full Swing - Triple Swing: Changed - damage (440 --> 480) (360+4*level --> 400+4*level)
Aran (IV)
(hidden) Over Swing - Triple Swing:
Changed - damage (310 --> 350) (250+2*level --> 290+2*level) Final Blow: Changed - damage (600 --> 680) (420+6*level --> 500+6*level) Over Swing: Changed - w (260 --> 275) (200+2*level --> 215+2*level) Changed - y (320 --> 350) (260+2*level --> 290+2*level) (hidden) Over Swing - Double Swing: Changed - damage (260 --> 275) (200+2*level --> 215+2*level)
Mercedes (I)
Glide Blast:
New - Name (Glide Blast) New - Description (Move forward during a jump by tumbling. Movement distance increases as the skill level increases.) New - Level readout (MP Cost: #mpCon, jumps a certain distance) Changed - x (520 --> 550) (400+roundUp(level/4)*40 --> 350+20*level) Changed - y (160 --> 350) (100+roundUp(level/4)*20 --> 250+10*level) Nature's Balance: New - Name (Nature's Balance) New - Description (Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack.) New - Level readout (Chance: #prop% per attack, HP/MP Recovery: #x% of damage dealt) Swift Dual Shot: New - Name (Swift Dual Shot) New - Description (Fire arrows at multiple enemies in front of you.) New - Level readout (MP Cost: #mpCon, Arrows Fired: #bulletCount, Damage: #damage%, Max Monsters Hit: #mobCount) Changed - Hitbox (150% --> 120%) New - Final attack (Dual Bow) Changed - mpCon (28 --> 14) (8+level --> 8+2*roundDown(level/6)) Changed - damage (135 --> 100) (75+3*level --> 80+level) Changed - mobCount (3 --> 2) (3 --> 2) Changed - range (200 --> 400) (200 --> 400) Potential Power: New - Name (Potential Power) New - Description (Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks.) New - Level readout (Movement Speed: +#psdSpeed, Max Movement Speed Limit: +#u, Enemy Attack Avoidance Rate: #er%) Changed - er (30 --> 15) (2*level --> level) Changed - psdSpeed (30 --> 15) (2*level --> level) Changed - speedMax (20 --> 25) (5+level --> 10+level) Changed - u (160 --> 165) (145+level --> 150+level) Sharp Aim: New - Name (Sharp Aim) New - Description (Permanently increases Critical Rate.) New - Level readout (Critical Rate +#cr%) Changed - cr (50 --> 40) (10+2*level --> 2*level)
Mercedes (II)
Final Attack: Dual Bowguns:
New - Name (Final Attack: Dual Bowguns) New - Description (Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#) New - Level readout (Chance: #prop%, Damage: #damage%, Final Attack Count: #attackCount) New - Hitbox (700%) Changed - damage (150 --> 75) (100+5*roundDown(level/2) --> 55+2*roundDown(level/2)) New - mobCount (1) (1) New - attackCount (2) (2) Parting Shot: New - Name (Parting Shot) New - Description (Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.\nRequired Skill: #cRising Rush Lv. 1#) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Delay (elfrush_final - 570 ms --> elfrush_final - 900 ms) New - Pre-requisite (Level 1 Rising Rush) Changed - Hitbox (90% --> 130%) New - Final attack (Dual Bow) Changed - mpCon (15 --> 16) (5+2*level --> 12+4*roundDown(level/5)) Changed - damage (215 --> 90) (200+3*level --> 75+3*level) Changed - mobCount (8 --> 6) (8 --> 6) Changed - attackCount (3 --> 4) (3 --> 4) Removed - x New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (hit.3) Dual Bowguns Mastery: New - Name (Dual Bowguns Mastery) New - Description (Increases the weapon mastery and accuracy of Dual Bowguns.) New - Level readout (Dual Bowguns Mastery: +#mastery%, Accuracy: +#accX) Physical Training: New - Name (Physical Training) New - Description (Improves STR and DEX permanently through physical training.) New - Level readout (Permanently increase STR by #strX and DEX by #dexX.) Rising Rush: New - Name (Rising Rush) New - Description (Pushes back multiple enemies in front of you and launches them into the air. Other skills can be combined with this one for additional damage.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Launch Damage: #w%, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec) Changed - Hitbox (350% --> 350%) Removed - Final attack Changed - mpCon (32 --> 25) (17+3*roundUp(level/3) --> 20+roundDown(level/3)) Changed - damage (190 --> 100) (130+4*level --> 70+2*level) New - w (180) (150+2*level) New - x (15) (level) Changed - mobCount (8 --> 6) (8 --> 6) New - cooltime (5) (5) New - Animation (effect) Changed - Image (iconMouseOver --> iconMouseOver) Piercing Storm: New - Name (Piercing Storm) New - Description (Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Number of Penetration Attacks: #bulletCount) Changed - Delay (crossPiercing - 840 ms --> crossPiercing - 810 ms) Changed - damage (310 --> 80) (250+3*level --> 60+level) Changed - bulletCount (2 --> 4) (2 --> 4) Changed - mobCount (6 --> 3) (6 --> 3) Changed - range (370 --> 400) (370 --> 400) Changed - ballDelay (360 --> 180) (360 --> 180) New - ballDelay1 (180) (180) New - ballDelay2 (180) (180) New - Animation (ball) Spirit Surge: New - Name (Spirit Surge) New - Description (Increases Damage and Critical Chance for a fixed period of time.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time sec, Critical Chance: +#x%) Changed - Info (type = 11, hpDrain = 1, condition = attack, magicSteal = 1, mpDrain = 1 --> type = 10, magicSteal = 1) Changed - mpCon (70 --> 45) (50+5*roundUp(level/4) --> 20+5*roundUp(level/3)) Changed - time (105 --> 180) (60+3*level --> 60+8*level) Changed - x (4 --> 5) (roundUp(level/4) --> roundUp(level/3)) New - damage (5) (roundUp(level/3)) Removed - y New - Animation (effect) Dual Bowguns Boost: New - Name (Dual Bowguns Boost) New - Description (Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. \nRequired Skill: #cDual Bowguns Mastery Lv. 5#) New - Level readout (MP Cost: #mpCon, Dual Bowguns Attack Speed improved for #time sec.)
Mercedes (III)
Elemental Knights:
New - Name (Elemental Knights) New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.) New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec) Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = freeze) Changed - mpCon (80 --> 60) (40+4*roundDown(level/2) --> 140-8*roundUp(level/2)) Changed - time (180 --> 60) (100+4*level --> 20+2*level) Changed - damage (280 --> 190) (180+5*level --> 130+3*level) New - subTime (1) (1) New - prop (5) (roundUp(level/4)) New - cooltime (40) (80-4*roundUp(level/2)) New - v (190) (130+3*level) New - w (4) (roundUp(level/5)) New - x (1) (1) New - y (50) (30+level) New - z (230) (150+4*level) New - Animation (hit.0) New - Animation (mob) New - Animation (summon.attack1) Elemental Knights: New - Name (Elemental Knights) New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.) New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec) New - Elemental attribute (Fire) Changed - Info (type = 33, minionAttack = normal --> type = 33, minionAttack = dot, dotType = burn) Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0) Changed - time (180 --> 60) (100+4*level --> 20+2*level) Changed - damage (280 --> 190) (180+5*level --> 130+3*level) New - dotTime (4) (roundUp(level/5)) New - dotInterval (1) (1) New - dot (50) (30+level) New - Animation (hit.0) New - Animation (mob) New - Animation (summon.attack1) Elemental Knights: New - Name (Elemental Knights) New - Description (Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.) New - Level readout (MP Cost: #mpCon, 1 random Spirit summoned for #time sec.\nIce Spirit - Damage: #damage%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec) Changed - mpCon (80 --> 0) (40+4*roundDown(level/2) --> 0) Changed - time (180 --> 60) (100+4*level --> 20+2*level) Changed - damage (280 --> 40) (180+5*level --> 80-4*roundUp(level/2)) New - Animation (hit.0) New - Animation (summon.attack1) Stunning Strikes: New - Name (Stunning Strikes) New - Description (Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Arrows: #bulletCount, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec) Changed - Hitbox (150% --> 120%) Changed - Info (type = 2, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, mes = stun) Changed - mpCon (46 --> 35) (26+2*roundDown(level/2) --> 20+3*roundDown(level/4)) Changed - damage (124 --> 85) (84+2*level --> 65+level) Changed - mobCount (4 --> 3) (4 --> 3) Changed - bulletCount (5 --> 4) (5 --> 4) Changed - time (5 --> 1) (5 --> 1) Changed - prop (100 --> 5) (100 --> roundUp(level/4)) Changed - ballDelay (90 --> 180) (90 --> 180) Changed - range (250 --> 400) (250 --> 400) Removed - ballDelay4 Removed - ballDelay5 Removed - ballDelay6 Removed - ballDelay7 New - Animation (effect) Leaf Tornado: New - Name (Leaf Tornado) New - Description (Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount) Changed - Hitbox (200% --> 250%) Changed - mpCon (30 --> 45) (22+2*roundUp(level/5) --> 30+3*roundUp(level/4)) Changed - damage (170 --> 105) (130+2*level --> 85+level) Changed - y (500 --> 600) (500 --> 600) New - Animation (effect) New - Animation (effect0) New - Animation (tile.0) New - Animation (tile.1) Unicorn Spike: New - Name (Unicorn Spike) New - Description (Summons a sacred unicorn that attacks multiple enemies ahead of you while weakening them for a fixed period of time. Weakened enemies take additional damage from a fixed number of attacks from your party members. For boss monsters, the amount of additional damage is doubled.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Critical Attacks: #attackCount, Additional Damage Debuff Chance: #prop%, Additional Damage Debuff Duration: #time sec, Amount of Additional Damage: #y\nCooldown: #cooltime sec) Changed - Delay (windEffect - 810 ms --> windEffect - 1290 ms) Changed - Hitbox (300% --> 500%) Changed - Info (type = 1, areaAttack = 1, casterMove = 1, mes = amplifyDamage --> type = 1, areaAttack = 1, mes = amplifyDamage ) Changed - mpCon (38 --> 62) (17+3*roundUp(level/3) --> 30+8*roundUp(level/5)) Changed - damage (210 --> 240) (130+4*level --> 180+3*level) Changed - mobCount (10 --> 6) (10 --> 6) Changed - attackCount (2 --> 5) (2 --> 5) Changed - x (100 --> 10) (100 --> 5+roundDown(level/4)) Changed - z (100 --> 10) (100 --> roundUp(level/2)) Changed - prop (100 --> 10) (100 --> roundUp(level/2)) New - cooltime (10) (20-roundDown(level/2)) New - cr (100) (100) Gust Dive: New - Name (Gust Dive) New - Description (Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Weakened enemies take additional damage. Requires 120 or more Jump.) New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec) Changed - Hitbox (280% --> 320%) Changed - mpCon (44 --> 45) (24+4*roundDown(level/4) --> 25+5*roundUp(level/5)) Changed - damage (280 --> 135) (200+4*level --> 95+2*level) Changed - mobCount (6 --> 4) (6 --> 4) Changed - attackCount (2 --> 3) (2 --> 3) Changed - x (75 --> 55) (40+5*roundUp(level/3) --> 27+4*roundUp(level/3)) Changed - y (55 --> 20) (27+4*roundUp(level/3) --> level) New - cooltime (5) (5) New - Animation (special) Ignis Roar: New - Name (Ignis Roar) New - Description (Permanently increases your Avoidability, while borrowing the power of the Fire Spirit to greatly increase your ATT in Battle Mode for a fixed period of time.) New - Level readout (Active Effect: MP Cost: #mpCon, ATT during Battle Mode: +#PVPdamage, Duration: #time sec\nPassive Effect: Avoidability: +#prop%) Changed - mpCon (70 --> 60) (30+10*roundUp(level/5) --> 40+5*roundDown(level/5)) New - PVPdamage (15) (5+roundUp(level/2)) Changed - prop (20 --> 10) (level --> roundUp(level/2)) Changed - time (170 --> 180) (90+20*roundDown(level/5) --> 40+7*level) Removed - indiePad New - Animation (special) Water Shield: New - Name (Water Shield) New - Description (Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.) New - Level readout (MP Cost: #mpCon, Absorbs #x% damage for #time sec and increases resistance to abnormal status and all elemental attacks by #terR%.) New - Delay (alert3 - 1500 ms) Changed - Info (type = 51, protectiveShield = 1, condition = damaged --> type = 11, condition = damaged) Changed - mpCon (20 --> 100) (level --> 60+10*roundDown(level/5)) Changed - time (60 --> 180) (60 --> 100+4*level) Changed - x (20 --> 15) (level --> 5+roundUp(level/2)) Changed - asrR (20 --> 25) (level --> 5+level) Changed - terR (20 --> 25) (level --> 5+level) New - Animation (effect) Aerial Barrage: New - Name (Aerial Barrage) New - Description (A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. In addition, permanently increases the damage caused by Rising Rush.) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effect: Rising Rush Damage: +#damR%) Changed - Delay (elfrush_final2 - 570 ms --> demolitionElf - 870 ms) Removed - Pre-requisite Changed - Hitbox (90% --> 200%) Changed - Info (type = 1, areaAttack = 1, mes = freeze --> type = 1, areaAttack = 1) Changed - mpCon (35 --> 32) (20+5*roundDown(level/5) --> 20+4*roundUp(level/5)) Changed - damage (380 --> 95) (320+4*level --> 80+level) Changed - attackCount (3 --> 6) (3 --> 6) Changed - mobCount (10 --> 8) (10 --> 8) Changed - prop (45 --> 15) (30+level --> level) Changed - damR (25 --> 30) (10+level --> 10+4*roundDown(level/3)) Removed - x Removed - time New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1)
Mercedes (IV)
Advanced Final Attack:
New - Name (Advanced Final Attack) New - Description (Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#) New - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack #attackCount times.) New - Hitbox (400%) Changed - padX (30 --> 20) (level --> 5+roundUp(level/2)) Changed - prop (60 --> 70) (45+roundUp(level/2) --> 40+level) Changed - damage (250 --> 105) (160+3*level --> 75+level) New - mobCount (1) (1) New - attackCount (2) (2) Rolling Moonsault: New - Name (Rolling Moonsault) New - Description (A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nPassive Effect: Rising Rush Damage: +#damR%) Removed - Master Level Changed - Delay (demolitionElf - 810 ms --> rollingElf - 810 ms) Removed - Pre-requisite Changed - Hitbox (90% --> 200%) New - Combat orders (1) Changed - mpCon (40 --> 70) (20+5*roundDown(level/5) --> 50+4*roundUp(level/4)) Changed - damage (400 --> 127) (320+4*level --> 107+level) Changed - attackCount (8 --> 6) (8 --> 6) Changed - damR (200 --> 50) (10*level --> 10+2*level) Removed - x New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) Defense Break: New - Name (Defense Break) New - Description (Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.) New - Level readout (#x% chance of ignoring all enemy DEF) Changed - x (20 --> 40) (level --> 2*level) Lightning Edge: New - Name (Lightning Edge) New - Description (Dash forward while attacking multiple enemies in your path.) New - Level readout (MP Cost: #mpCon. While moving forward - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount\nCooldown: #cooltime sec) Changed - Delay (multiSniping - 1350 ms --> edgeSpiral - 1080 ms) Changed - Hitbox (150% --> 500%) New - Final attack (Dual Bow) Changed - Info (type = 2, suddenDeath = 1, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 1, areaAttack = 1, casterMove = 1) Changed - mpCon (50 --> 74) (350-10*level --> 50+4*roundUp(level/5)) Changed - damage (900 --> 267) (600+10*level --> 147+4*level) New - attackCount (3) (3) Changed - mobCount (2 --> 6) (2 --> 6) Removed - cr Removed - range New - Animation (effect) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (hit.3) New - Animation (hit.4) Changed - Image (icon --> icon) Spikes Royale: New - Name (Spikes Royale) New - Description (Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leaf Tornado will increase permanently.\nRequired Skill; #cLeaf Tornado Lv. 10#) New - Level readout (Active Effect: MP Cost: #mpCon. Critical Attack - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount. Enemy DEF: -#x%, Duration: #time sec\nCooldown: #cooltime sec\nPassive Effect: Leaf Tornado Damage: +#damR%) New - Pre-requisite (Level 10 Leaf Tornado) Changed - Hitbox (600% --> 600%) Changed - mpCon (46 --> 60) (26+2*roundDown(level/2) --> 40+5*roundDown(level/5)) Changed - damage (840 --> 415) (720+6*level --> 355+3*level) Changed - mobCount (3 --> 8) (1+roundUp(level/10) --> 8) Changed - attackCount (4 --> 2) (4 --> 2) New - damR (30) (10+level) Changed - time (10 --> 5) (10 --> roundUp(level/4)) Changed - x (10 --> -10) (10 --> -roundUp(level/2)) Changed - cooltime (0 --> 5) (0 --> 10-roundDown(level/4)) New - Animation (tile0.0) New - Animation (tile0.1) New - Animation (tile0.2) Ishtar's Ring: New - Name (Ishtar's Ring) New - Description (Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount\nPassive Effect: Stunning Strikes Damage: +#damR%) New - Pre-requisite (Level 20 Stunning Strikes) Changed - Info (type = 2, rapidAttack = 1, knockbackLimit = 80, multiTargeting = 1, rectBasedOnTarget = 1 --> type = 2, rapidAttack = 1, knockbackLimit = 80) Changed - mpCon (9 --> 10) (6+roundUp(level/10) --> 7+roundUp(level/10)) Changed - damage (220 --> 95) (160+2*level --> 65+level) New - attackCount (2) (2) New - damR (25) (5+2*roundUp(level/3)) Removed - range New - Animation (ball) New - Animation (keydown) New - Animation (prepare) Maple Warrior: New - Name (Maple Warrior) New - Description (Increases all team members' stats by a percentage for a set duration) New - Master Level (10) Ancient Warding: New - Name (Ancient Warding) New - Description (For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.\nRequired Skill: #cIgnis Roar Lv. 5#) New - Level readout (Active Effect: MP Cost: #mpCon, Damage: +#damR%, HP: +#emhp, Duration: #time\nPassive Effect: Ignis Roar's Avoidability Chance: +#prop%) New - Pre-requisite (Level 5 Ignis Roar) Changed - mpCon (90 --> 80) (30+10*roundUp(level/5) --> 45+5*roundDown(level/4)) Changed - prop (35 --> 10) (20+5*roundDown(level/10) --> roundUp(level/3)) Changed - damR (30 --> 10) (level --> roundUp(level/3)) Changed - x (30 --> 1) (level --> 1) New - emhp (1500) (50*level) New - Animation (effect) New - Animation (effect0) New - Animation (special) Hero's Will: New - Name (Hero's Will) Dual Bowguns Expert: New - Name (Dual Bowguns Expert) New - Description (Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cDual Bowguns Mastery Lv. 20#) New - Level readout (Dual Bowguns Mastery: +#mastery%, Weapon ATT: +#x, Minimum Critical Damage: +#criticaldamageMin%)
Demon Slayer (I)
Shadow Swiftness:
New - Name (Shadow Swiftness) Changed - Max level (20 --> 10) New - Pre-requisite (Level 1 Demon Lash) New - accX (200) (20*level) Changed - psdSpeed (20 --> 25) (level --> 5+2*level) New - psdJump (20) (2*level) Removed - cr HP Boost: New - Name (HP Boost) New - Pre-requisite (Level 1 Demon Lash) Demon Lash: New - Name (Demon Lash) New - Description (Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.) New - Level readout (1st, 2nd: Damage: #damage%, Max Monsters Hit: #mobCount.\n3rd: Damage: #v%, Max Monsters Hit: #u, Number of Attacks: #w\n4th: Damage: #y%, Max Monsters Hit: #x, Number of Attacks: #z) Changed - Max level (20 --> 10) Changed - Delay (maxForce1 - 270 ms --> maxForce0 - 570 ms) Changed - Hitbox (180% --> 230%) Changed - Info (type = 52, commandSkillType = attack --> type = 52, areaAttack = 1, commandSkillType = attack) Changed - damage (420 --> 110) (260+8*level --> 100+level) Changed - mobCount (6 --> 3) (6 --> 3) New - s (6) (6) New - u (3) (3) New - v (80) (70+level) New - w (2) (2) Changed - x (5 --> 3) (5 --> 3) New - y (70) (60+level) New - z (3) (3) New - Animation (CharLevel.10.effect) New - Animation (CharLevel.10.hit.0) New - Animation (CharLevel.120.effect) New - Animation (CharLevel.120.hit.0) New - Animation (CharLevel.30.effect) New - Animation (CharLevel.30.hit.0) New - Animation (CharLevel.70.effect) New - Animation (CharLevel.70.hit.0) New - Animation (effect) New - Animation (hit.0) Guardian Armor: New - Name (Guardian Armor) New - Description (Increase Battle Mode ATT based on DEF.) New - Level readout (Battle Mode ATT: +1 per #x DEF) Battle Pact: New - Name (Battle Pact) Changed - Max level (10 --> 20) New - Delay (alert3 - 1500 ms) New - Pre-requisite (Level 5 Demon Lash) Changed - Info (type = 41 --> type = 10) Changed - hpCon (9 --> 80) (14-roundDown(level/2) --> 200-6*level) New - time (180) (20+8*level) New - x (-2) (-2) New - Animation (effect) New - Animation (effect0) Grim Scythe: New - Name (Grim Scythe) New - Description (Summons a demonic scythe that tears through multiple enemies in front of you.\nRequired Skill: #cDemon Lash Lv.1#) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is held - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount) Changed - Max level (20 --> 15) Changed - Delay (demonSlasher - 630 ms --> bluntSmashLoop - 360 ms) New - Pre-requisite (Level 1 Demon Lash) Changed - Hitbox (150% --> 260%) Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100) New - hpCon (15) (15) Changed - forceCon (20 --> 4) (10+roundDown(level/2) --> 4) Changed - damage (82 --> 50) (62+level --> 35+level) Changed - mobCount (4 --> 8) (4 --> 8) New - Animation (hit.0) New - Animation (hit.1) New - Animation (hit.2) New - Animation (keydown) New - Animation (keydownend) New - Animation (prepare)
Demon Slayer (II)
Soul Eater:
New - Name (Soul Eater) New - Description (Snares and pulls multiple enemies towards you, where they suffer the full force of your might.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, When skill key is pressed down - Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Chance of Pulling Enemy: #prop%) Changed - Delay (bluntSmash - 990 ms --> bluntSmash - 660 ms) Changed - Hitbox (200% --> 500%) Removed - Final attack Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, pullTarget = 1) New - hpCon (45) (45) Changed - forceCon (10 --> 6) (10 --> 6) Changed - damage (320 --> 110) (200+6*level --> 70+2*level) New - attackCount (4) (4) Changed - mobCount (4 --> 3) (4 --> 3) New - prop (10) (5+roundUp(level/4)) Removed - range New - Animation (keydown) New - Animation (keydownend) New - Animation (prepare) Dark Thrust: New - Name (Dark Thrust) New - Description (Charge forward with terrifying rage, dragging multiple unfortunate enemies with you.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec) Changed - Hitbox (350% --> 500%) Removed - Final attack Changed - damage (232 --> 95) (172+3*level --> 75+level) New - attackCount (3) (3) Removed - x Removed - time Chaos Lock: New - Name (Chaos Lock) New - Description (Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.) New - Level readout (Fury Cost: #forceCon, After teleporting - Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec\nCooldown: #cooltime sec) Changed - Max level (20 --> 15) Changed - Delay (alert2 - 600 ms --> demonTrace - 810 ms) Removed - Pre-requisite New - Hitbox (200%) New - Final attack (1H Axe, 1H BW) Changed - Info (type = 10 --> type = 1, casterMove = 1, areaAttack = 1, mes = stun) New - forceCon (18) (18) New - damage (305) (200+7*level) New - mobCount (6) (6) New - prop (4) (roundUp(level/4)) Changed - time (200 --> 1) (10*level --> 1) New - cooltime (10) (10) Removed - hpCon Removed - x New - Animation (effect) New - Animation (hit.0) New - Animation (mob) New - Animation (prepare) Vengeance: New - Name (Vengeance) New - Description (Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.) New - Level readout (HP Cost: #hpCon, Returns #y% of damage received back to the enemy for #time sec, Paralysis Chance: #prop%, Paralysis Duration: #subTime sec) Changed - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, mes = stun --> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, dotType = paralyze, mes = freeze) New - hpCon (150) (70+20*roundDown(level/5)) Changed - time (180 --> 100) (60+6*level --> 10*roundUp(level/2)) Changed - y (20 --> 30) (10+roundUp(level/2) --> 10+level) Changed - prop (70 --> 5) (50+level --> roundUp(level/4)) Changed - subTime (5 --> 1) (5 --> 1) Removed - forceCon New - Animation (effect0) Barbed Lash: New - Name (Barbed Lash) Changed - Max level (20 --> 1) Removed - Delay Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - damR (40) (40) Removed - damage Removed - mobCount Removed - x Outrage: New - Name (Outrage) Removed - Delay Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - padX (25) (5+level) New - cr (20) (level) Removed - damage Removed - mobCount Removed - x Physical Training: New - Name (Physical Training) Changed - Max level (30 --> 10) Removed - Delay Removed - Pre-requisite Changed - Info (type = 11, finalAttack = 1, condition = attack --> type = 50) New - strX (30) (3*level) New - dexX (30) (3*level) Removed - prop Removed - damage Removed - mpCon Removed - time Removed - x Weapon Mastery: New - Name (Weapon Mastery) New - accX (120) (6*level) Removed - x
Demon Slayer (III)
Insult to Injury:
New Skill New - Name (Insult to Injury) New - Max level (15) New - Info (type = 51) New - x (10) (5+roundUp(level/3)) New - y (10) (5+roundUp(level/3)) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Demon Lash Arch: New - Name (Demon Lash Arch) Changed - Max level (20 --> 1) Removed - Delay New - Pre-requisite (Level 1 Barbed Lash) Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - damR (60) (60) Changed - x (5 --> 100) (5 --> 100) Removed - damage Removed - mobCount Carrion Breath: New - Name (Carrion Breath) New - Description (Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon. When skill key is pressed - Damage: #damage%, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount. Poison Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec.) Changed - Delay (devilCry - 1800 ms --> demonicBreathe - 720 ms) New - Elemental attribute (Poison) Changed - Hitbox (300% --> 288%) Removed - Final attack Changed - Info (type = 1, mes = darkness&&lifyDamage, massSpell = 1, areaAttack = 1, dot = 1 --> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze) New - hpCon (80) (80) Changed - forceCon (20 --> 12) (10+roundDown(level/2) --> 12) Changed - damage (870 --> 105) (730+7*level --> 65+2*level) New - attackCount (4) (4) Changed - mobCount (6 --> 4) (6 --> 4) Changed - dot (180 --> 80) (100+4*level --> 40+2*level) Changed - dotTime (15 --> 5) (10+roundDown(level/4) --> 3+roundDown(level/10)) Removed - time Removed - x Removed - y Removed - prop New - Animation (keydown) New - Animation (keydownend) New - Animation (prepare) Black-Hearted Strength: New Skill New - Name (Black-Hearted Strength) New - Max level (20) New - Delay (powerEndure - 1440 ms) New - Info (type = 10, magicSteal = 1) New - hpCon (200) (100+20*roundDown(level/4)) New - time (90) (30+3*level) New - x (50) (10+2*level) New - y (30) (10+level) New - z (30) (10+level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Possessed Aegis: New - Name (Possessed Aegis) Changed - Max level (20 --> 15) Changed - x (60 --> 5) (20+2*level --> roundUp(level/3)) Changed - y (60 --> 3) (20+2*level --> roundUp(level/5)) Changed - z (60 --> 10) (20+2*level --> 5+roundUp(level/3)) Max Fury: New - Name (Max Fury) Changed - Max level (20 --> 5) Removed - Delay Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - prop (75) (15*level ) Changed - x (5 --> 10) (5 --> 10) New - y (10) (2*level) New - z (8) (8) Removed - damage Removed - mobCount Vortex of Doom: New - Name (Vortex of Doom) New - Description (Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Number of Attacks: #attackCount, Max Monsters Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec) Changed - Delay (deathDraw - 1440 ms --> deathDraw - 1200 ms) Changed - Hitbox (340% --> 350%) Removed - Final attack Changed - forceCon (35 --> 18) (25+5*roundUp(level/10) --> 18) Changed - damage (250 --> 140) (150+5*level --> 100+2*level) Changed - prop (15 --> 5) (5+roundUp(level/2) --> roundUp(level/4)) New - subProp (5) (roundUp(level/4)) Removed - cooltime New - Animation (effect0) Judgment: New - Name (Judgment) New - Description (Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Max Monsters Hit: #mobCount, Number of Attacks: #attackCount, Damage: #damage%, Critical Hit Rate: +#cr%) Changed - Delay (darkSpin - 1890 ms --> darkSpin - 1980 ms) Changed - Hitbox (150% --> 350%) Removed - Final attack New - hpCon (300) (300) Changed - forceCon (21 --> 40) (15+roundDown(level/3) --> 40) Changed - damage (255 --> 165) (215+2*level --> 105+3*level) Changed - attackCount (2 --> 4) (2 --> 4) Changed - mobCount (3 --> 6) (3 --> 6) New - cr (20) (level) New - Animation (effect) Raven Storm: New - Name (Raven Storm) New - Description (Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Recovers up to #x% of HP\nCooldown: #cooltime sec) Changed - Delay (healingAttack - 1710 ms --> healingAttack - 1200 ms) Changed - Hitbox (300% --> 400%) Changed - Info (type = 1, hpDrain = 1 --> type = 1, areaAttack = 1) Changed - forceCon (75 --> 25) (50+5*roundUp(level/4) --> 25) Changed - damage (310 --> 125) (170+7*level --> 85+2*level) New - attackCount (4) (4) Changed - mobCount (1 --> 3) (1 --> 3) Changed - x (50 --> 15) (50 --> 5+roundUp(level/2)) New - cooltime (10) (20-roundDown(level/2)) New - Animation (affected) Focused Fury: New - Name (Focused Fury) Changed - Max level (10 --> 20) New - damR (25) (5+level) New - actionSpeed (-1) (-1) Removed - pddR Removed - mddR
Demon Slayer (IV)
Binding Darkness:
New - Name (Binding Darkness) New - Description (Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.) New - Level readout (Active: Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount, Damage Over Time: #prop% chance of causing #dot% damage every #dotInterval sec for #time sec\nCooldown: #cooltime sec\nPassive: Enemy DEF permanently ignored by #ignoreMobpdpR%.) New - Master Level (10) Changed - Delay (movebind - 1980 ms --> demonbind - 2280 ms) Changed - Hitbox (280% --> 400%) New - Combat orders (1) Changed - Info (type = 32, dot = 1, mes = restrict&&attackLimit&&buffLimit --> type = 1, dot = 1, dotType = paralyze, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1) Changed - forceCon (20 --> 80) (20 --> 80) New - damage (600) (300+15*level) Changed - time (20 --> 3) (10+roundDown(level/2) --> 1+roundUp(level/10)) Changed - prop (95 --> 35) (15+4*level --> 15+level) Changed - dot (180 --> 250) (100+4*level --> 150+5*level) Changed - dotTime (15 --> 3) (10+roundDown(level/4) --> 1+roundUp(level/10)) New - cooltime (30) (90-12*roundDown(level/4)) New - ignoreMobpdpR (30) (10+level) New - Animation (effect) New - Animation (hit.0) Boundless Rage: New Skill New - Name (Boundless Rage) New - Max level (15) New - Master Level (15) New - Delay (alert3 - 1500 ms) New - Combat orders (1) New - Info (type = 10, pvp = 0) New - forceCon (120) (120) New - time (30) (5+5*roundUp(level/3)) New - cooltime (300) (600-20*level) New - Animation (effect) New - Animation (effect0) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) Maple Warrior: New - Name (Maple Warrior) Changed - Max level (5 --> 30) New - Master Level (10) New - Delay (alert3 - 1500 ms) New - Hitbox (400%) Changed - Info (type = 35 --> type = 10, massSpell = 1, magicSteal = 1) New - hpCon (500) (150+50*roundDown(level/4)) New - x (15) (roundUp(level/2)) Changed - time (1 --> 900) (1 --> 30*level) Removed - forceCon Removed - cooltime New - Animation (affected) New - Animation (effect) Dark Metamorphosis: New - Name (Dark Metamorphosis) New - Description (Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damR% for #time sec, Max HP Increase: #indieMhpR%, Automatically attack nearby enemies to deal #damage% damage.) Changed - Delay (wildbeast - 1530 ms --> devilishPower - 1680 ms) Changed - Hitbox (300% --> 150%) Changed - Info (type = 10 --> type = 11, areaAttack = 1) Changed - forceCon (150 --> 75) (100+10*roundDown(level/6) --> 75) New - hpCon (300) (300) New - damR (10) (roundUp(level/3)) Changed - time (120 --> 180) (30+3*level --> 60+4*level) New - subTime (1000) (1000) New - mobCount (3) (3) Changed - damage (540 --> 75) (240+10*level --> 45+level) New - indieMhpR (10) (roundUp(level/3)) Changed - x (80 --> 1) (20+2*level --> 1) Removed - y New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) New - Animation (special) Leech Aura: New - Name (Leech Aura) New - Description (Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.) New - Level readout (Fury Cost: #forceCon, #x% of damage returned to party members as HP for #time sec.) Changed - Max level (30 --> 10) New - Master Level (10) Changed - Delay (alert3 - 1500 ms --> partyHealing - 1710 ms) Changed - Hitbox (400% --> 512%) Changed - Info (type = 10, massSpell = 1, magicSteal = 1 --> type = 11, hpDrain = 1, condition = attack) Changed - forceCon (70 --> 50) (10+10*roundDown(level/5) --> 50) Changed - time (900 --> 60) (30*level --> 30+3*level) Changed - x (15 --> 2) (roundUp(level/2) --> roundUp(level/5)) New - Animation (affected) New - Animation (effect) Demon Cry: New - Name (Demon Cry) New - Description (Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Attack Count: #attackCount, Damage: #damage%, Max Monsters Hit: #mobCount. For #subTime sec, Enemy Attack and Defense -#x%, Accuracy -#x%. EXP and item drp rate: +#w%.\nCooldown: #cooltime sec) New - Master Level (10) Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> provoc - 2160 ms) Changed - Hitbox (150% --> 400%) Removed - Final attack New - Combat orders (1) Changed - Info (pvp = 0 --> type = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC , areaAttack = 1) Changed - forceCon (21 --> 60) (15+roundDown(level/3) --> 60) New - hpCon (500) (500) Changed - damage (255 --> 300) (215+2*level --> 200+5*level) Changed - attackCount (2 --> 5) (2 --> 5) Changed - mobCount (3 --> 10) (3 --> 10) New - time (30) (10+level) New - subTime (15) (10+roundDown(level/4)) New - v (-20) (-1*level) New - w (20) (level) Changed - x (12 --> -20) (12 --> -1*level) New - y (-20) (-1*level) New - z (20) (level) New - cooltime (20) (40-level) New - Animation (effect) New - Animation (hit.0) New - Animation (mob) Infernal Concussion: New - Name (Infernal Concussion) New - Description (Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.) New - Level readout (HP Cost: #hpCon, Fury Cost: #forceCon, Damage: #damage%, Max Monsters Hit: #mobCount. Lifts enemies into the air at #prop% to deal #w critical attacks that deal #v% damage.\nCooldown: #cooltime sec) Changed - Max level (20 --> 30) New - Master Level (10) Changed - Delay (brandish1 - 840 ms, brandish2 - 840 ms --> reverseGravity - 990 ms) Changed - Hitbox (150% --> 400%) Removed - Final attack New - Combat orders (1) Changed - Info (type = 1, areaAttack = 1 --> type = 1, upperAttack = 1, areaAttack = 1) Changed - forceCon (21 --> 80) (15+roundDown(level/3) --> 80) New - hpCon (600) (600) Changed - damage (255 --> 440) (215+2*level --> 350+3*level) Changed - attackCount (2 --> 1) (2 --> 1) Changed - mobCount (3 --> 6) (3 --> 6) New - prop (5) (roundUp(level/6)) New - v (190) (130+2*level) New - w (4) (4) New - x (1) (1) New - y (38) (38) New - cooltime (5) (15-roundDown(level/3)) New - cr (100) (100) New - Animation (effect) New - Animation (effect0) New - Animation (hit.0) Demon Impact: New - Name (Demon Impact) New - Description (Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.) New - Level readout (Fury Cost: #forceCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Additional Critical Rate: #cr%, Enemy Defense Ignored: #ignoreMobpdpR%, Final Damage against Boss Monster: +#bdR%) New - Master Level (10) Changed - Delay (blizzard - 3480 ms --> demonImpact - 1470 ms) Changed - Hitbox (400% --> 375%) Removed - Final attack New - Combat orders (1) Changed - forceCon (380 --> 30) (380 --> 30) Changed - damage (973 --> 180) (673+10*level --> 120+2*level) Changed - attackCount (2 --> 5) (2 --> 5) Changed - mobCount (15 --> 3) (15 --> 3) New - cr (100) (100) New - ignoreMobpdpR (50) (20+level) New - bdR (30) (level) New - Animation (effect) New - Animation (hit.0) Obsidian Skin: New - Name (Obsidian Skin) Changed - Max level (20 --> 30) New - Master Level (10) New - Combat orders (1) Changed - x (20 --> 800) (20 --> 950-5*level) New - t (20.0) (5+0.5*level) New - prop (900) (30*level) Removed - mastery New - Animation (special) Barricade Mastery: New - Name (Barricade Mastery) Changed - Max level (20 --> 30) New - Master Level (10) New - Pre-requisite (Level 20 Weapon Mastery) New - Combat orders (1) Changed - mastery (80 --> 70) (40+2*level --> 55+roundUp(level/2)) New - padX (30) (level) Changed - criticaldamageMin (120 --> 15) (6*level --> roundUp(level/2)) Removed - accX Demon Thrash: New - Name (Demon Thrash) Changed - Max level (20 --> 1) New - Master Level (1) Removed - Delay New - Pre-requisite (Level 1 Demon Lash Arch) Removed - Hitbox Changed - Info (type = 52, commandSkillType = attack --> type = 50) New - damR (120) (120) Changed - x (5 --> 220) (5 --> 220) Removed - damage Removed - mobCount
Mechanic (I)
Flame Launcher:
Changed - damage (65 --> 70) (45+level --> 50+level) Changed - mobCount (5 --> 3) (5 --> 3)
Mechanic (II)
Enhanced Flame Launcher:
Changed - damage (85 --> 95) (65+level --> 75+level) Changed - mobCount (5 --> 3) (5 --> 3) Atomic Hammer: Changed - damage (357 --> 385) (257+5*level --> 285+5*level) Enhanced Gatling Gun: Changed - damage (80 --> 85) (60+level --> 65+level) Heavy Weapon Mastery: Changed - w (80 --> 85) (60+level --> 65+level) Changed - x (85 --> 95) (65+level --> 75+level)
Mechanic (III)
Punch Launcher:
Changed - damage (449 --> 530) (369+4*level --> 450+4*level)
Mechanic (IV)
Mech: Missile Tank:
Changed - damage (90 --> 100) (60+level --> 70+level) EMS v81 - Legends - x3repentance - 2012-06-13 Wait.. for the nerf on IL for pvp. Infinity will reduce our damage? EMS v81 - Legends - Marko - 2012-06-13 Fiel Wrote:I only put out the PvE changes since that's pretty much all people care about. You'll notice that the spoiler is clearly marked PvE. I have to run a different script to get PvP stuff. Hey Fiel.. i have been searching for the PVP skill change for quite a long time!!! really appreciate your work here!! ![]() Is that mean No change on Evan, Bam, WH, Xbm, Paladin, Viper and Captain? EMS v81 - Legends - Justin - 2012-06-13 x3repentance Wrote:Wait.. for the nerf on IL for pvp. No? It just won't increase it by as much per increment. |

![[Image: 9400800.png]](http://www.happychinchilla.info/Southperry/patch/mob/9400800.png)
