Thanks to JoeTang for the translations. Pineapple Plus here = Pineapples for JoeTang.
Updated to the latest KMS patch
Mikhail (I)
Soul Shield Description: Use Soul Shield's power to increase your defenses. Info: type = 50 Maximum Level: 15
1
Weapon Defense: +60, Magic Defense: +60
2
Weapon Defense: +70, Magic Defense: +70
3
Weapon Defense: +80, Magic Defense: +80
4
Weapon Defense: +90, Magic Defense: +90
5
Weapon Defense: +100, Magic Defense: +100
6
Weapon Defense: +110, Magic Defense: +110
7
Weapon Defense: +120, Magic Defense: +120
8
Weapon Defense: +130, Magic Defense: +130
9
Weapon Defense: +140, Magic Defense: +140
10
Weapon Defense: +150, Magic Defense: +150
11
Weapon Defense: +160, Magic Defense: +160
12
Weapon Defense: +170, Magic Defense: +170
13
Weapon Defense: +180, Magic Defense: +180
14
Weapon Defense: +190, Magic Defense: +190
15
Weapon Defense: +200, Magic Defense: +200
Soul Blade Description: Summons and gives form to invisible Soul power to inflict damage to enemies. Info: type = 2, piercing = 1 Delays: blade - 990 ms Final Attack: 1H Sword Animations:effect, effect1, ball, hit.0 Maximum Level: 20
1
MP Cost: 6, Damage: 245%, Max Enemies Hit: 5
2
MP Cost: 6, Damage: 250%, Max Enemies Hit: 5
3
MP Cost: 6, Damage: 255%, Max Enemies Hit: 5
4
MP Cost: 6, Damage: 260%, Max Enemies Hit: 5
5
MP Cost: 8, Damage: 265%, Max Enemies Hit: 5
6
MP Cost: 8, Damage: 270%, Max Enemies Hit: 5
7
MP Cost: 8, Damage: 275%, Max Enemies Hit: 5
8
MP Cost: 8, Damage: 280%, Max Enemies Hit: 5
9
MP Cost: 8, Damage: 285%, Max Enemies Hit: 5
10
MP Cost: 10, Damage: 290%, Max Enemies Hit: 5
11
MP Cost: 10, Damage: 295%, Max Enemies Hit: 5
12
MP Cost: 10, Damage: 300%, Max Enemies Hit: 5
13
MP Cost: 10, Damage: 305%, Max Enemies Hit: 5
14
MP Cost: 10, Damage: 310%, Max Enemies Hit: 5
15
MP Cost: 12, Damage: 315%, Max Enemies Hit: 5
16
MP Cost: 12, Damage: 320%, Max Enemies Hit: 5
17
MP Cost: 12, Damage: 325%, Max Enemies Hit: 5
18
MP Cost: 12, Damage: 330%, Max Enemies Hit: 5
19
MP Cost: 12, Damage: 335%, Max Enemies Hit: 5
20
MP Cost: 14, Damage: 340%, Max Enemies Hit: 5
Soul Jump Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate. Note: With Maxed Soul Agility (120% Jump), maxed Soul Jump travels at a speed of 447% Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: archerDoubleJump - 720 ms Animations:effect, effect0 Maximum Level: 10
1
MP Cost: 34, jumps a certain distance
2
MP Cost: 32, jumps a certain distance
3
MP Cost: 31, jumps a certain distance
4
MP Cost: 29, jumps a certain distance
5
MP Cost: 28, jumps a certain distance
6
MP Cost: 26, jumps a certain distance
7
MP Cost: 25, jumps a certain distance
8
MP Cost: 23, jumps a certain distance
9
MP Cost: 22, jumps a certain distance
10
MP Cost: 20, jumps a certain distance
Soul Agility Description: Permanently increase Accuracy, Speed, and Jump. Info: type = 50 Pre-requisite: Level 1 Soul Shield Maximum Level: 10
1
Accuracy: +20, Speed: +7%, Jump: +2%
2
Accuracy: +40, Speed: +9%, Jump: +4%
3
Accuracy: +60, Speed: +11%, Jump: +6%
4
Accuracy: +80, Speed: +13%, Jump: +8%
5
Accuracy: +100, Speed: +15%, Jump: +10%
6
Accuracy: +120, Speed: +17%, Jump: +12%
7
Accuracy: +140, Speed: +19%, Jump: +14%
8
Accuracy: +160, Speed: +21%, Jump: +16%
9
Accuracy: +180, Speed: +23%, Jump: +18%
10
Accuracy: +200, Speed: +25%, Jump: +20%
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Mikhail (II)
Sword Mastery Description: Increases the weapon mastery and accuracy of one-handed swords. Info: type = 50 Maximum Level: 20
1
One-Handed Sword Mastery: +12%, Accuracy: +6
2
One-Handed Sword Mastery: +14%, Accuracy: +12
3
One-Handed Sword Mastery: +16%, Accuracy: +18
4
One-Handed Sword Mastery: +18%, Accuracy: +24
5
One-Handed Sword Mastery: +20%, Accuracy: +30
6
One-Handed Sword Mastery: +22%, Accuracy: +36
7
One-Handed Sword Mastery: +24%, Accuracy: +42
8
One-Handed Sword Mastery: +26%, Accuracy: +48
9
One-Handed Sword Mastery: +28%, Accuracy: +54
10
One-Handed Sword Mastery: +30%, Accuracy: +60
11
One-Handed Sword Mastery: +32%, Accuracy: +66
12
One-Handed Sword Mastery: +34%, Accuracy: +72
13
One-Handed Sword Mastery: +36%, Accuracy: +78
14
One-Handed Sword Mastery: +38%, Accuracy: +84
15
One-Handed Sword Mastery: +40%, Accuracy: +90
16
One-Handed Sword Mastery: +42%, Accuracy: +96
17
One-Handed Sword Mastery: +44%, Accuracy: +102
18
One-Handed Sword Mastery: +46%, Accuracy: +108
19
One-Handed Sword Mastery: +48%, Accuracy: +114
20
One-Handed Sword Mastery: +50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a one-handed sword equipped. Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Sword Mastery Animations:hit.0 Maximum Level: 20
1
Activation Rate: 2%, Damage: 100%
2
Activation Rate: 4%, Damage: 105%
3
Activation Rate: 6%, Damage: 105%
4
Activation Rate: 8%, Damage: 110%
5
Activation Rate: 10%, Damage: 110%
6
Activation Rate: 12%, Damage: 115%
7
Activation Rate: 14%, Damage: 115%
8
Activation Rate: 16%, Damage: 120%
9
Activation Rate: 18%, Damage: 120%
10
Activation Rate: 20%, Damage: 125%
11
Activation Rate: 22%, Damage: 125%
12
Activation Rate: 24%, Damage: 130%
13
Activation Rate: 26%, Damage: 130%
14
Activation Rate: 28%, Damage: 135%
15
Activation Rate: 30%, Damage: 135%
16
Activation Rate: 32%, Damage: 140%
17
Activation Rate: 34%, Damage: 140%
18
Activation Rate: 36%, Damage: 145%
19
Activation Rate: 38%, Damage: 145%
20
Activation Rate: 40%, Damage: 150%
Sword Booster Description: Increases the attack speed of your weapon. Must have a one-handed sword equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Sword Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Rage Description: Improves the Weapon ATT of party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
1
MP Cost: 12, Duration: 66 sec, Weapon ATT: +11
2
MP Cost: 12, Duration: 72 sec, Weapon ATT: +12
3
MP Cost: 12, Duration: 78 sec, Weapon ATT: +13
4
MP Cost: 12, Duration: 84 sec, Weapon ATT: +14
5
MP Cost: 12, Duration: 90 sec, Weapon ATT: +15
6
MP Cost: 12, Duration: 96 sec, Weapon ATT: +16
7
MP Cost: 12, Duration: 102 sec, Weapon ATT: +17
8
MP Cost: 12, Duration: 108 sec, Weapon ATT: +18
9
MP Cost: 12, Duration: 114 sec, Weapon ATT: +19
10
MP Cost: 12, Duration: 120 sec, Weapon ATT: +20
11
MP Cost: 20, Duration: 126 sec, Weapon ATT: +21
12
MP Cost: 20, Duration: 132 sec, Weapon ATT: +22
13
MP Cost: 20, Duration: 138 sec, Weapon ATT: +23
14
MP Cost: 20, Duration: 144 sec, Weapon ATT: +24
15
MP Cost: 20, Duration: 150 sec, Weapon ATT: +25
16
MP Cost: 20, Duration: 156 sec, Weapon ATT: +26
17
MP Cost: 20, Duration: 162 sec, Weapon ATT: +27
18
MP Cost: 20, Duration: 168 sec, Weapon ATT: +28
19
MP Cost: 20, Duration: 174 sec, Weapon ATT: +29
20
MP Cost: 20, Duration: 180 sec, Weapon ATT: +30
Soul Driver Description: Uses Soul power to attack multiple enemies four times. Info: type = 1, areaAttack = 1 Delays: souldriver - 1081 ms Range:200% Final Attack: 1H Sword Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 8, Damage: 88%, Number of Hits: 4, Max Enemies Hit: 4
2
MP Cost: 8, Damage: 91%, Number of Hits: 4, Max Enemies Hit: 4
3
MP Cost: 8, Damage: 94%, Number of Hits: 4, Max Enemies Hit: 4
4
MP Cost: 10, Damage: 97%, Number of Hits: 4, Max Enemies Hit: 4
5
MP Cost: 10, Damage: 100%, Number of Hits: 4, Max Enemies Hit: 4
6
MP Cost: 10, Damage: 103%, Number of Hits: 4, Max Enemies Hit: 4
7
MP Cost: 10, Damage: 106%, Number of Hits: 4, Max Enemies Hit: 4
8
MP Cost: 12, Damage: 109%, Number of Hits: 4, Max Enemies Hit: 4
9
MP Cost: 12, Damage: 112%, Number of Hits: 4, Max Enemies Hit: 4
10
MP Cost: 12, Damage: 115%, Number of Hits: 4, Max Enemies Hit: 5
11
MP Cost: 12, Damage: 118%, Number of Hits: 4, Max Enemies Hit: 5
12
MP Cost: 14, Damage: 121%, Number of Hits: 4, Max Enemies Hit: 5
13
MP Cost: 14, Damage: 124%, Number of Hits: 4, Max Enemies Hit: 5
14
MP Cost: 14, Damage: 127%, Number of Hits: 4, Max Enemies Hit: 5
15
MP Cost: 14, Damage: 130%, Number of Hits: 4, Max Enemies Hit: 5
16
MP Cost: 16, Damage: 133%, Number of Hits: 4, Max Enemies Hit: 5
17
MP Cost: 16, Damage: 136%, Number of Hits: 4, Max Enemies Hit: 5
18
MP Cost: 16, Damage: 139%, Number of Hits: 4, Max Enemies Hit: 5
19
MP Cost: 16, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 5
20
MP Cost: 18, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6
Shining Chase Description: Summon a sword of light in front of you to push enemies as you charge. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1 Delays: shiningChase - 780 ms Range:320% Final Attack: 1H Sword Animations:hit.0, effect, effect2, special Maximum Level: 20
1
MP Cost: 24, Damage: 286%, Max Enemies Hit: 6
2
MP Cost: 24, Damage: 292%, Max Enemies Hit: 6
3
MP Cost: 24, Damage: 298%, Max Enemies Hit: 6
4
MP Cost: 24, Damage: 304%, Max Enemies Hit: 6
5
MP Cost: 27, Damage: 310%, Max Enemies Hit: 6
6
MP Cost: 27, Damage: 316%, Max Enemies Hit: 6
7
MP Cost: 27, Damage: 322%, Max Enemies Hit: 6
8
MP Cost: 27, Damage: 328%, Max Enemies Hit: 6
9
MP Cost: 30, Damage: 334%, Max Enemies Hit: 6
10
MP Cost: 30, Damage: 340%, Max Enemies Hit: 6
11
MP Cost: 30, Damage: 346%, Max Enemies Hit: 6
12
MP Cost: 30, Damage: 352%, Max Enemies Hit: 6
13
MP Cost: 33, Damage: 358%, Max Enemies Hit: 6
14
MP Cost: 33, Damage: 364%, Max Enemies Hit: 6
15
MP Cost: 33, Damage: 370%, Max Enemies Hit: 6
16
MP Cost: 33, Damage: 376%, Max Enemies Hit: 6
17
MP Cost: 36, Damage: 382%, Max Enemies Hit: 6
18
MP Cost: 36, Damage: 388%, Max Enemies Hit: 6
19
MP Cost: 36, Damage: 394%, Max Enemies Hit: 6
20
MP Cost: 36, Damage: 400%, Max Enemies Hit: 6
Physical Training Description: Permanently increases Strength and Dexterity Info: type = 50 Maximum Level: 10
1
Strength: +3, Dexterity: +3
2
Strength: +6, Dexterity: +6
3
Strength: +9, Dexterity: +9
4
Strength: +12, Dexterity: +12
5
Strength: +15, Dexterity: +15
6
Strength: +18, Dexterity: +18
7
Strength: +21, Dexterity: +21
8
Strength: +24, Dexterity: +24
9
Strength: +27, Dexterity: +27
10
Strength: +30, Dexterity: +30
Mikhail (III)
Soul Slash Description: Deal 3 consecutive attacks on multiple enemies in front of you. Info: type = 1, areaAttack = 1 Delays: SoulSlash - 840 ms Range:175% Final Attack: 1H Sword Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 4
2
MP Cost: 15, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 4
3
MP Cost: 15, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 4
4
MP Cost: 15, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 4
5
MP Cost: 16, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 4
6
MP Cost: 16, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 4
7
MP Cost: 16, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 4
8
MP Cost: 16, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 4
9
MP Cost: 17, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 4
10
MP Cost: 17, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 4
11
MP Cost: 17, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 4
12
MP Cost: 17, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 4
13
MP Cost: 18, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 4
14
MP Cost: 18, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 4
15
MP Cost: 18, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 4
16
MP Cost: 18, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 4
17
MP Cost: 19, Damage: 224%, Number of Hits: 3, Max Enemies Hit: 4
18
MP Cost: 19, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 4
19
MP Cost: 19, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 4
20
MP Cost: 19, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 4
Shining Buster Description: Release a wave of light in front of you to attack enemies multiple times with a chance to stun. Info: type = 1, areaAttack = 1 Delays: ShiningRay - 960 ms Range:400% Final Attack: 1H Sword Animations:effect, hit.0, special, mob Maximum Level: 20
1
MP Cost: 20, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 1%, Stun Duration: 1 sec
2
MP Cost: 20, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 2%, Stun Duration: 1 sec
3
MP Cost: 20, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 3%, Stun Duration: 1 sec
4
MP Cost: 20, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 4%, Stun Duration: 1 sec
5
MP Cost: 25, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 5%, Stun Duration: 1 sec
6
MP Cost: 25, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 6%, Stun Duration: 2 sec
7
MP Cost: 25, Damage: 218%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 7%, Stun Duration: 2 sec
8
MP Cost: 25, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 8%, Stun Duration: 2 sec
9
MP Cost: 25, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 9%, Stun Duration: 2 sec
10
MP Cost: 30, Damage: 230%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 10%, Stun Duration: 2 sec
11
MP Cost: 30, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 11%, Stun Duration: 3 sec
12
MP Cost: 30, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 12%, Stun Duration: 3 sec
13
MP Cost: 30, Damage: 242%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 13%, Stun Duration: 3 sec
14
MP Cost: 30, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 3 sec
15
MP Cost: 35, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 3 sec
16
MP Cost: 35, Damage: 254%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 16%, Stun Duration: 4 sec
17
MP Cost: 35, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 17%, Stun Duration: 4 sec
18
MP Cost: 35, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 18%, Stun Duration: 4 sec
19
MP Cost: 35, Damage: 266%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 19%, Stun Duration: 4 sec
20
MP Cost: 40, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 20%, Stun Duration: 4 sec
Shining Charge Description: Temporarily increase your damage. Info: type = 10, magicSteal = 1 Delays: alert6 - 990 ms Animations:effect Maximum Level: 10
1
MP Cost: 25, Duration: 30 sec, Damage: 12%
2
MP Cost: 25, Duration: 60 sec, Damage: 14%
3
MP Cost: 25, Duration: 90 sec, Damage: 16%
4
MP Cost: 30, Duration: 120 sec, Damage: 18%
5
MP Cost: 30, Duration: 150 sec, Damage: 20%
6
MP Cost: 30, Duration: 180 sec, Damage: 22%
7
MP Cost: 35, Duration: 210 sec, Damage: 24%
8
MP Cost: 35, Duration: 240 sec, Damage: 26%
9
MP Cost: 35, Duration: 270 sec, Damage: 28%
10
MP Cost: 40, Duration: 300 sec, Damage: 30%
Soul Endure Description: Temporarily improve your defense, status effect resistance, and elemental resistance. Info: type = 10, magicSteal = 1 Delays: powerEndure - 1440 ms Animations:effect, effect0 Maximum Level: 20
Magic Crash Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min] Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit Delays: alert3 - 1500 ms Range:300% Animations:effect, effect0, mob Maximum Level: 20
Intention Description: Concentrate your mind to improve your strength and attack speed. Info: type = 50 Maximum Level: 20
1
Strength: +3, Weapon Speed: -1
2
Strength: +6, Weapon Speed: -1
3
Strength: +9, Weapon Speed: -1
4
Strength: +12, Weapon Speed: -1
5
Strength: +15, Weapon Speed: -1
6
Strength: +18, Weapon Speed: -1
7
Strength: +21, Weapon Speed: -1
8
Strength: +24, Weapon Speed: -1
9
Strength: +27, Weapon Speed: -1
10
Strength: +30, Weapon Speed: -1
11
Strength: +33, Weapon Speed: -1
12
Strength: +36, Weapon Speed: -1
13
Strength: +39, Weapon Speed: -1
14
Strength: +42, Weapon Speed: -1
15
Strength: +45, Weapon Speed: -1
16
Strength: +48, Weapon Speed: -1
17
Strength: +51, Weapon Speed: -1
18
Strength: +54, Weapon Speed: -1
19
Strength: +57, Weapon Speed: -1
20
Strength: +60, Weapon Speed: -1
Soul Attack Description: Increases damage and critical hit rate when attacking a monster that has a status effect active. Info: type = 51 Maximum Level: 20
1
When attacking enemies with a status effect, Damage: +1%, Critical Hit Rate: +1%
2
When attacking enemies with a status effect, Damage: +2%, Critical Hit Rate: +2%
3
When attacking enemies with a status effect, Damage: +3%, Critical Hit Rate: +3%
4
When attacking enemies with a status effect, Damage: +4%, Critical Hit Rate: +4%
5
When attacking enemies with a status effect, Damage: +5%, Critical Hit Rate: +5%
6
When attacking enemies with a status effect, Damage: +6%, Critical Hit Rate: +6%
7
When attacking enemies with a status effect, Damage: +7%, Critical Hit Rate: +7%
8
When attacking enemies with a status effect, Damage: +8%, Critical Hit Rate: +8%
9
When attacking enemies with a status effect, Damage: +9%, Critical Hit Rate: +9%
10
When attacking enemies with a status effect, Damage: +10%, Critical Hit Rate: +10%
11
When attacking enemies with a status effect, Damage: +11%, Critical Hit Rate: +11%
12
When attacking enemies with a status effect, Damage: +12%, Critical Hit Rate: +12%
13
When attacking enemies with a status effect, Damage: +13%, Critical Hit Rate: +13%
14
When attacking enemies with a status effect, Damage: +14%, Critical Hit Rate: +14%
15
When attacking enemies with a status effect, Damage: +15%, Critical Hit Rate: +15%
16
When attacking enemies with a status effect, Damage: +16%, Critical Hit Rate: +16%
17
When attacking enemies with a status effect, Damage: +17%, Critical Hit Rate: +17%
18
When attacking enemies with a status effect, Damage: +18%, Critical Hit Rate: +18%
19
When attacking enemies with a status effect, Damage: +19%, Critical Hit Rate: +19%
20
When attacking enemies with a status effect, Damage: +20%, Critical Hit Rate: +20%
Self Recovery Description: Restores HP and MP every 4 seconds, even in combat. Info: type = 50 Maximum Level: 30
1
+10 HP and +3 MP every 4 sec
2
+20 HP and +6 MP every 4 sec
3
+30 HP and +9 MP every 4 sec
4
+40 HP and +12 MP every 4 sec
5
+50 HP and +15 MP every 4 sec
6
+60 HP and +18 MP every 4 sec
7
+70 HP and +21 MP every 4 sec
8
+80 HP and +24 MP every 4 sec
9
+90 HP and +27 MP every 4 sec
10
+100 HP and +30 MP every 4 sec
11
+110 HP and +33 MP every 4 sec
12
+120 HP and +36 MP every 4 sec
13
+130 HP and +39 MP every 4 sec
14
+140 HP and +42 MP every 4 sec
15
+150 HP and +45 MP every 4 sec
16
+160 HP and +48 MP every 4 sec
17
+170 HP and +51 MP every 4 sec
18
+180 HP and +54 MP every 4 sec
19
+190 HP and +57 MP every 4 sec
20
+200 HP and +60 MP every 4 sec
21
+210 HP and +63 MP every 4 sec
22
+220 HP and +66 MP every 4 sec
23
+230 HP and +69 MP every 4 sec
24
+240 HP and +72 MP every 4 sec
25
+250 HP and +75 MP every 4 sec
26
+260 HP and +78 MP every 4 sec
27
+270 HP and +81 MP every 4 sec
28
+280 HP and +84 MP every 4 sec
29
+290 HP and +87 MP every 4 sec
30
+300 HP and +90 MP every 4 sec
Mikhail (IV)
Advanced Soul Shield Description: Fortify yourself with the perfect Soul Shield, decreasing all damage taken. Info: type = 50 Pre-requisite: Level 15 Soul Shield Maximum Level: 30
1
Damage Taken: -5.5%
2
Damage Taken: -6.0%
3
Damage Taken: -6.5%
4
Damage Taken: -7.0%
5
Damage Taken: -7.5%
6
Damage Taken: -8.0%
7
Damage Taken: -8.5%
8
Damage Taken: -9.0%
9
Damage Taken: -9.5%
10
Damage Taken: -10.0%
11
Damage Taken: -10.5%
12
Damage Taken: -11.0%
13
Damage Taken: -11.5%
14
Damage Taken: -12.0%
15
Damage Taken: -12.5%
16
Damage Taken: -13.0%
17
Damage Taken: -13.5%
18
Damage Taken: -14.0%
19
Damage Taken: -14.5%
20
Damage Taken: -15.0%
21
Damage Taken: -15.5%
22
Damage Taken: -16.0%
23
Damage Taken: -16.5%
24
Damage Taken: -17.0%
25
Damage Taken: -17.5%
26
Damage Taken: -18.0%
27
Damage Taken: -18.5%
28
Damage Taken: -19.0%
29
Damage Taken: -19.5%
30
Damage Taken: -20.0%
31
Damage Taken: -20.5%
32
Damage Taken: -21.0%
Advanced Sword Mastery Description: Increases One-Handed Sword Mastery, Weapon Attack, and Minimum Critical Damage. Info: type = 50 Pre-requisite: Level 20 Sword Mastery Maximum Level: 30
Advanced Final Attack Description: Permanently increases physical attack, accuracy, and Final Attack damage and Activation Rate. Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 20 Final Attack Animations:hit.0 Maximum Level: 30
1
Activation Rate: 46%, Damage: 163%, Number of Hits: 2, Weapon ATT: +1, Accuracy: +1%
2
Activation Rate: 46%, Damage: 166%, Number of Hits: 2, Weapon ATT: +2, Accuracy: +1%
3
Activation Rate: 47%, Damage: 169%, Number of Hits: 2, Weapon ATT: +3, Accuracy: +1%
4
Activation Rate: 47%, Damage: 172%, Number of Hits: 2, Weapon ATT: +4, Accuracy: +2%
5
Activation Rate: 48%, Damage: 175%, Number of Hits: 2, Weapon ATT: +5, Accuracy: +2%
6
Activation Rate: 48%, Damage: 178%, Number of Hits: 2, Weapon ATT: +6, Accuracy: +2%
7
Activation Rate: 49%, Damage: 181%, Number of Hits: 2, Weapon ATT: +7, Accuracy: +3%
8
Activation Rate: 49%, Damage: 184%, Number of Hits: 2, Weapon ATT: +8, Accuracy: +3%
9
Activation Rate: 50%, Damage: 187%, Number of Hits: 2, Weapon ATT: +9, Accuracy: +3%
10
Activation Rate: 50%, Damage: 190%, Number of Hits: 2, Weapon ATT: +10, Accuracy: +4%
11
Activation Rate: 51%, Damage: 193%, Number of Hits: 2, Weapon ATT: +11, Accuracy: +4%
12
Activation Rate: 51%, Damage: 196%, Number of Hits: 2, Weapon ATT: +12, Accuracy: +4%
13
Activation Rate: 52%, Damage: 199%, Number of Hits: 2, Weapon ATT: +13, Accuracy: +5%
14
Activation Rate: 52%, Damage: 202%, Number of Hits: 2, Weapon ATT: +14, Accuracy: +5%
15
Activation Rate: 53%, Damage: 205%, Number of Hits: 2, Weapon ATT: +15, Accuracy: +5%
16
Activation Rate: 53%, Damage: 208%, Number of Hits: 2, Weapon ATT: +16, Accuracy: +6%
17
Activation Rate: 54%, Damage: 211%, Number of Hits: 2, Weapon ATT: +17, Accuracy: +6%
18
Activation Rate: 54%, Damage: 214%, Number of Hits: 2, Weapon ATT: +18, Accuracy: +6%
19
Activation Rate: 55%, Damage: 217%, Number of Hits: 2, Weapon ATT: +19, Accuracy: +7%
20
Activation Rate: 55%, Damage: 220%, Number of Hits: 2, Weapon ATT: +20, Accuracy: +7%
21
Activation Rate: 56%, Damage: 223%, Number of Hits: 2, Weapon ATT: +21, Accuracy: +7%
22
Activation Rate: 56%, Damage: 226%, Number of Hits: 2, Weapon ATT: +22, Accuracy: +8%
23
Activation Rate: 57%, Damage: 229%, Number of Hits: 2, Weapon ATT: +23, Accuracy: +8%
24
Activation Rate: 57%, Damage: 232%, Number of Hits: 2, Weapon ATT: +24, Accuracy: +8%
25
Activation Rate: 58%, Damage: 235%, Number of Hits: 2, Weapon ATT: +25, Accuracy: +9%
26
Activation Rate: 58%, Damage: 238%, Number of Hits: 2, Weapon ATT: +26, Accuracy: +9%
27
Activation Rate: 59%, Damage: 241%, Number of Hits: 2, Weapon ATT: +27, Accuracy: +9%
28
Activation Rate: 59%, Damage: 244%, Number of Hits: 2, Weapon ATT: +28, Accuracy: +10%
29
Activation Rate: 60%, Damage: 247%, Number of Hits: 2, Weapon ATT: +29, Accuracy: +10%
30
Activation Rate: 60%, Damage: 250%, Number of Hits: 2, Weapon ATT: +30, Accuracy: +10%
31
Activation Rate: 61%, Damage: 253%, Number of Hits: 2, Weapon ATT: +31, Accuracy: +11%
32
Activation Rate: 61%, Damage: 256%, Number of Hits: 2, Weapon ATT: +32, Accuracy: +11%
Soul Assault Description: Form your soul into four blades, thrusting them into your enemy with a chance to blind them, lowering their accuracy. The final hit of Soul Assault is guaranteed to be a critical hit. Blind affects every monster, but has half the duration against Boss monsters. Info: type = 1, areaAttack = 1 Delays: SoulAssault - 780 ms Range:220% Final Attack: 1H Sword Animations:hit.0, effect, effect0, mob Maximum Level: 30
1
MP Cost: 20, Damage: 215%, Number of Hits: 4, Blind Rate: 11%, Blind Duration: 42 sec, Accuracy: -1%, Final Hit Critical Hit Rate: 100%
2
MP Cost: 20, Damage: 220%, Number of Hits: 4, Blind Rate: 12%, Blind Duration: 44 sec, Accuracy: -2%, Final Hit Critical Hit Rate: 100%
3
MP Cost: 20, Damage: 225%, Number of Hits: 4, Blind Rate: 13%, Blind Duration: 46 sec, Accuracy: -3%, Final Hit Critical Hit Rate: 100%
4
MP Cost: 20, Damage: 230%, Number of Hits: 4, Blind Rate: 14%, Blind Duration: 48 sec, Accuracy: -4%, Final Hit Critical Hit Rate: 100%
5
MP Cost: 22, Damage: 235%, Number of Hits: 4, Blind Rate: 15%, Blind Duration: 50 sec, Accuracy: -5%, Final Hit Critical Hit Rate: 100%
6
MP Cost: 22, Damage: 240%, Number of Hits: 4, Blind Rate: 16%, Blind Duration: 52 sec, Accuracy: -6%, Final Hit Critical Hit Rate: 100%
7
MP Cost: 22, Damage: 245%, Number of Hits: 4, Blind Rate: 17%, Blind Duration: 54 sec, Accuracy: -7%, Final Hit Critical Hit Rate: 100%
8
MP Cost: 22, Damage: 250%, Number of Hits: 4, Blind Rate: 18%, Blind Duration: 56 sec, Accuracy: -8%, Final Hit Critical Hit Rate: 100%
9
MP Cost: 22, Damage: 255%, Number of Hits: 4, Blind Rate: 19%, Blind Duration: 58 sec, Accuracy: -9%, Final Hit Critical Hit Rate: 100%
10
MP Cost: 24, Damage: 260%, Number of Hits: 4, Blind Rate: 20%, Blind Duration: 60 sec, Accuracy: -10%, Final Hit Critical Hit Rate: 100%
11
MP Cost: 24, Damage: 265%, Number of Hits: 4, Blind Rate: 21%, Blind Duration: 62 sec, Accuracy: -11%, Final Hit Critical Hit Rate: 100%
12
MP Cost: 24, Damage: 270%, Number of Hits: 4, Blind Rate: 22%, Blind Duration: 64 sec, Accuracy: -12%, Final Hit Critical Hit Rate: 100%
13
MP Cost: 24, Damage: 275%, Number of Hits: 4, Blind Rate: 23%, Blind Duration: 66 sec, Accuracy: -13%, Final Hit Critical Hit Rate: 100%
14
MP Cost: 24, Damage: 280%, Number of Hits: 4, Blind Rate: 24%, Blind Duration: 68 sec, Accuracy: -14%, Final Hit Critical Hit Rate: 100%
15
MP Cost: 26, Damage: 285%, Number of Hits: 4, Blind Rate: 25%, Blind Duration: 70 sec, Accuracy: -15%, Final Hit Critical Hit Rate: 100%
16
MP Cost: 26, Damage: 290%, Number of Hits: 4, Blind Rate: 26%, Blind Duration: 72 sec, Accuracy: -16%, Final Hit Critical Hit Rate: 100%
17
MP Cost: 26, Damage: 295%, Number of Hits: 4, Blind Rate: 27%, Blind Duration: 74 sec, Accuracy: -17%, Final Hit Critical Hit Rate: 100%
18
MP Cost: 26, Damage: 300%, Number of Hits: 4, Blind Rate: 28%, Blind Duration: 76 sec, Accuracy: -18%, Final Hit Critical Hit Rate: 100%
19
MP Cost: 26, Damage: 305%, Number of Hits: 4, Blind Rate: 29%, Blind Duration: 78 sec, Accuracy: -19%, Final Hit Critical Hit Rate: 100%
20
MP Cost: 28, Damage: 310%, Number of Hits: 4, Blind Rate: 30%, Blind Duration: 80 sec, Accuracy: -20%, Final Hit Critical Hit Rate: 100%
21
MP Cost: 28, Damage: 315%, Number of Hits: 4, Blind Rate: 31%, Blind Duration: 82 sec, Accuracy: -21%, Final Hit Critical Hit Rate: 100%
22
MP Cost: 28, Damage: 320%, Number of Hits: 4, Blind Rate: 32%, Blind Duration: 84 sec, Accuracy: -22%, Final Hit Critical Hit Rate: 100%
23
MP Cost: 28, Damage: 325%, Number of Hits: 4, Blind Rate: 33%, Blind Duration: 86 sec, Accuracy: -23%, Final Hit Critical Hit Rate: 100%
24
MP Cost: 28, Damage: 330%, Number of Hits: 4, Blind Rate: 34%, Blind Duration: 88 sec, Accuracy: -24%, Final Hit Critical Hit Rate: 100%
25
MP Cost: 30, Damage: 335%, Number of Hits: 4, Blind Rate: 35%, Blind Duration: 90 sec, Accuracy: -25%, Final Hit Critical Hit Rate: 100%
26
MP Cost: 30, Damage: 340%, Number of Hits: 4, Blind Rate: 36%, Blind Duration: 92 sec, Accuracy: -26%, Final Hit Critical Hit Rate: 100%
27
MP Cost: 30, Damage: 345%, Number of Hits: 4, Blind Rate: 37%, Blind Duration: 94 sec, Accuracy: -27%, Final Hit Critical Hit Rate: 100%
28
MP Cost: 30, Damage: 350%, Number of Hits: 4, Blind Rate: 38%, Blind Duration: 96 sec, Accuracy: -28%, Final Hit Critical Hit Rate: 100%
29
MP Cost: 30, Damage: 355%, Number of Hits: 4, Blind Rate: 39%, Blind Duration: 98 sec, Accuracy: -29%, Final Hit Critical Hit Rate: 100%
30
MP Cost: 32, Damage: 360%, Number of Hits: 4, Blind Rate: 40%, Blind Duration: 100 sec, Accuracy: -30%, Final Hit Critical Hit Rate: 100%
31
MP Cost: 32, Damage: 365%, Number of Hits: 4, Blind Rate: 41%, Blind Duration: 102 sec, Accuracy: -31%, Final Hit Critical Hit Rate: 100%
32
MP Cost: 32, Damage: 370%, Number of Hits: 4, Blind Rate: 42%, Blind Duration: 104 sec, Accuracy: -32%, Final Hit Critical Hit Rate: 100%
Shining Blast Description: Release a wave of light in front of you to attack enemies multiple times with a chance of stunning. Info: type = 1, areaAttack = 1 Delays: ShiningBlast - 1200 ms Range:500% Pre-requisite: Level 20 Shining Buster Final Attack: 1H Sword Animations:effect, special, hit.0, mob Maximum Level: 30
1
MP Cost: 50, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 11%, Stun Duration: 4 sec
2
MP Cost: 50, Damage: 196%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 12%, Stun Duration: 4 sec
3
MP Cost: 50, Damage: 199%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 13%, Stun Duration: 4 sec
4
MP Cost: 50, Damage: 202%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 4 sec
5
MP Cost: 50, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 4 sec
6
MP Cost: 55, Damage: 208%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 16%, Stun Duration: 4 sec
7
MP Cost: 55, Damage: 211%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 17%, Stun Duration: 4 sec
8
MP Cost: 55, Damage: 214%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 18%, Stun Duration: 4 sec
9
MP Cost: 55, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 19%, Stun Duration: 4 sec
10
MP Cost: 55, Damage: 220%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 20%, Stun Duration: 4 sec
11
MP Cost: 55, Damage: 223%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 21%, Stun Duration: 5 sec
12
MP Cost: 60, Damage: 226%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 5 sec
13
MP Cost: 60, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 23%, Stun Duration: 5 sec
14
MP Cost: 60, Damage: 232%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 5 sec
15
MP Cost: 60, Damage: 235%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 25%, Stun Duration: 5 sec
16
MP Cost: 60, Damage: 238%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 5 sec
17
MP Cost: 60, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 27%, Stun Duration: 5 sec
18
MP Cost: 65, Damage: 244%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 5 sec
19
MP Cost: 65, Damage: 247%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 29%, Stun Duration: 5 sec
20
MP Cost: 65, Damage: 250%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 5 sec
21
MP Cost: 65, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 31%, Stun Duration: 6 sec
22
MP Cost: 65, Damage: 256%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 6 sec
23
MP Cost: 65, Damage: 259%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 6 sec
24
MP Cost: 70, Damage: 262%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 6 sec
25
MP Cost: 70, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 6 sec
26
MP Cost: 70, Damage: 268%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 6 sec
27
MP Cost: 70, Damage: 271%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 37%, Stun Duration: 6 sec
28
MP Cost: 70, Damage: 274%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 6 sec
29
MP Cost: 70, Damage: 277%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 6 sec
30
MP Cost: 75, Damage: 280%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 6 sec
31
MP Cost: 75, Damage: 283%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 41%, Stun Duration: 7 sec
32
MP Cost: 75, Damage: 286%, Number of Hits: 6, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 7 sec
Soul Rage Description: Temporarily focus all your attacks on a single target, dealing significantly more damage in the process. Info: type = 10 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 30
1
MP Cost: 30, Duration: 66 sec, Damage: +2%, Critical Hit Rate: +11%, Minimum Critical Damage: +1%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
2
MP Cost: 30, Duration: 72 sec, Damage: +4%, Critical Hit Rate: +11%, Minimum Critical Damage: +1%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
3
MP Cost: 32, Duration: 78 sec, Damage: +6%, Critical Hit Rate: +11%, Minimum Critical Damage: +2%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
4
MP Cost: 32, Duration: 84 sec, Damage: +8%, Critical Hit Rate: +12%, Minimum Critical Damage: +2%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
5
MP Cost: 32, Duration: 90 sec, Damage: +10%, Critical Hit Rate: +12%, Minimum Critical Damage: +3%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
6
MP Cost: 34, Duration: 96 sec, Damage: +12%, Critical Hit Rate: +12%, Minimum Critical Damage: +3%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
7
MP Cost: 34, Duration: 102 sec, Damage: +14%, Critical Hit Rate: +13%, Minimum Critical Damage: +4%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
8
MP Cost: 34, Duration: 108 sec, Damage: +16%, Critical Hit Rate: +13%, Minimum Critical Damage: +4%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
9
MP Cost: 36, Duration: 114 sec, Damage: +18%, Critical Hit Rate: +13%, Minimum Critical Damage: +5%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
10
MP Cost: 36, Duration: 120 sec, Damage: +20%, Critical Hit Rate: +14%, Minimum Critical Damage: +5%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
11
MP Cost: 36, Duration: 126 sec, Damage: +22%, Critical Hit Rate: +14%, Minimum Critical Damage: +6%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
12
MP Cost: 38, Duration: 132 sec, Damage: +24%, Critical Hit Rate: +14%, Minimum Critical Damage: +6%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
13
MP Cost: 38, Duration: 138 sec, Damage: +26%, Critical Hit Rate: +15%, Minimum Critical Damage: +7%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
14
MP Cost: 38, Duration: 144 sec, Damage: +28%, Critical Hit Rate: +15%, Minimum Critical Damage: +7%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
15
MP Cost: 40, Duration: 150 sec, Damage: +30%, Critical Hit Rate: +15%, Minimum Critical Damage: +8%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
16
MP Cost: 40, Duration: 156 sec, Damage: +32%, Critical Hit Rate: +16%, Minimum Critical Damage: +8%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
17
MP Cost: 40, Duration: 162 sec, Damage: +34%, Critical Hit Rate: +16%, Minimum Critical Damage: +9%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
18
MP Cost: 42, Duration: 168 sec, Damage: +36%, Critical Hit Rate: +16%, Minimum Critical Damage: +9%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
19
MP Cost: 42, Duration: 174 sec, Damage: +38%, Critical Hit Rate: +17%, Minimum Critical Damage: +10%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
20
MP Cost: 42, Duration: 180 sec, Damage: +40%, Critical Hit Rate: +17%, Minimum Critical Damage: +10%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
21
MP Cost: 44, Duration: 186 sec, Damage: +42%, Critical Hit Rate: +17%, Minimum Critical Damage: +11%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
22
MP Cost: 44, Duration: 192 sec, Damage: +44%, Critical Hit Rate: +18%, Minimum Critical Damage: +11%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
23
MP Cost: 44, Duration: 198 sec, Damage: +46%, Critical Hit Rate: +18%, Minimum Critical Damage: +12%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
24
MP Cost: 46, Duration: 204 sec, Damage: +48%, Critical Hit Rate: +18%, Minimum Critical Damage: +12%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
25
MP Cost: 46, Duration: 210 sec, Damage: +50%, Critical Hit Rate: +19%, Minimum Critical Damage: +13%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
26
MP Cost: 46, Duration: 216 sec, Damage: +52%, Critical Hit Rate: +19%, Minimum Critical Damage: +13%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
27
MP Cost: 48, Duration: 222 sec, Damage: +54%, Critical Hit Rate: +19%, Minimum Critical Damage: +14%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
28
MP Cost: 48, Duration: 228 sec, Damage: +56%, Critical Hit Rate: +20%, Minimum Critical Damage: +14%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
29
MP Cost: 48, Duration: 234 sec, Damage: +58%, Critical Hit Rate: +20%, Minimum Critical Damage: +15%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
30
MP Cost: 50, Duration: 240 sec, Damage: +60%, Critical Hit Rate: +20%, Minimum Critical Damage: +15%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
31
MP Cost: 50, Duration: 246 sec, Damage: +62%, Critical Hit Rate: +21%, Minimum Critical Damage: +16%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
32
MP Cost: 50, Duration: 252 sec, Damage: +64%, Critical Hit Rate: +21%, Minimum Critical Damage: +16%, Max Enemies Hit For All Skills: 1, Cooldown Time: 270 sec
Combat Mastery Description: Ignores a portion of a monster's defense while attacking. Info: type = 50 Maximum Level: 10
1
Defense Ignored: 4%
2
Defense Ignored: 8%
3
Defense Ignored: 12%
4
Defense Ignored: 16%
5
Defense Ignored: 20%
6
Defense Ignored: 24%
7
Defense Ignored: 28%
8
Defense Ignored: 32%
9
Defense Ignored: 36%
10
Defense Ignored: 40%
11
Defense Ignored: 44%
12
Defense Ignored: 48%
Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:effect, special Maximum Level: 30
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
by the way, i've noticed that in your extractions, sometimes it seems to say "something damage +#" or so, instead of an actual number, any idea what causes this?
So what does this job do that is not done by Paladins or Heroes? Not counting winged lazor of sillyness of course, because if it has wings or lasers, it should be ignored.
I appear to have missed the % signs for Damage on Soul Blade and Shining Chase. =[
People should keep in mind this is the first public build for Mikhail, and if this isn't some terribly elaborate April Fool's joke, they're likely to rebalance and redesign the blatant copy-pastas. Of course, they could just be that lazy though.
SE displays
"MP Cost: 45, Duration: 300 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +%"
no actual number for maximum crit damage. i'm sure i ran into that a few times, i can go around later and pinpoint them if you want.
also, what would be the best way to report these to you, if you do plan to/can fix them
That means that my parser got the variable and failed the lookup. Either the wrong variable is in the skill strings or the variable doesn't exist in the data.
xAyakoCx Wrote:Another class, another flash jump at 1st job I see.
Nexon putting the thief skill to shame since 2011..
I hope you guys realise that Flash Jump is 1.6x faster than Double Jump. The only job that is as fast as regular Thieves is Mercedes. The only job faster is Phantom.