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Team Fortress 2 jobs (lol) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12) +--- Forum: Expressive Arts (https://www.southperry.net/forumdisplay.php?fid=70) +---- Forum: MapleAdditions (https://www.southperry.net/forumdisplay.php?fid=86) +---- Thread: Team Fortress 2 jobs (lol) (/showthread.php?tid=5072) |
Team Fortress 2 jobs (lol) - Jenuz - 2008-11-09 Obviously not for the REAL MapleStory, but just a cool idea I had. What if there were the TF2 classes in MS? Lol. I'd really wanna have a go at this with WZ repacking, but the more and more I hear about it, it sounds illegal. Whatever. Just an idea. Team Fortress 2 jobs (lol) - chrome - 2008-11-09 Well...we kinda have that. Warriors: Equivalent of Heavies/Pyros Bowmen: Equivalent of Snipers Magicians: Equivalent of...Pyros I guess. Soldiers? Thieves: Equivalent of Spies and Scouts Pirates: Equivalent of Engies...and I guess Demos. Team Fortress 2 jobs (lol) - Jenuz - 2008-11-09 lolcheap I mean the real jobs, not just representations of them <_> Team Fortress 2 jobs (lol) - chrome - 2008-11-09 Well there wouldn't really be a point, since they would just be slightly different. Team Fortress 2 jobs (lol) - Jenuz - 2008-11-09 Meh. Kinda. I still think it would be a cool idea. Team Fortress 2 jobs (lol) - Kurtle - 2008-11-09 Lol is this what you are gonna try to repack into the .wz files? Team Fortress 2 jobs (lol) - Jenuz - 2008-11-09 Kurtle Wrote:Lol is this what you are gonna try to repack into the .wz files? Yeah ![]() Well, I was gonna, but it sounds extremely risky. I have a team of people probably willing to do it, but my security comes first (as i'm already in quite a financial pickle). |