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KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Printable Version

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KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Abysseon - 2011-04-29

Haven't seen a class yet that can come close to mechs/dbs but at least this shows
improvement from the previous 26 second archmage at pap in big bang: http://www.youtube.com/watch?v=MlwkM41vysE

Since this is a different i/l mage from the previous jump vids, I'm not sure on the character's range but they
should be similar.

Looking forward to the other class Jump updates.

[video=youtube;GZkFd5wr1Lc]http://www.youtube.com/watch?v=GZkFd5wr1Lc[/video]


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Dusk - 2011-04-29

They seriously need something better to do for overgeared people than to kill Pap and Zakum. So fucking boring.


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - ghostofhalo - 2011-04-29

Dusk Wrote:They seriously need something better to do for overgeared people than to kill Pap and Zakum. So fucking boring.
Agreed. It's only a matter of time before we see a class three-hit kill Pap. Why not just quickly whip up Chaos Pap or something? The game is just lacking epic bosses anymore. There's no tiers of bosses for normal, funded, and godsend players. Nexon could always make bosses in levels similar to Nett's: Easy, Normal, Hard, Hell mode. Barlog is already seperated; the experience just sucks. Worse case senario, make normal bosses nullify potential and a stronger version allow it. Don't get me wrong, I'm glad mages are finally getting the damage they deserve. I just wish they would take one or two patches away from rebalances and events to understand that potential drastically changed the game and they need to adjust for it.


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Sarah - 2011-04-29

Dusk Wrote:They seriously need something better to do for overgeared people than to kill Pap and Zakum. So pineappleing boring.

28 SECONDS OF MY LIFE I'LL NEVER GET BACK

I completely agree just thought that was funny.


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - byakugan - 2011-04-29

At this rate,. the time will come when milliseconds will be the true measurement unit to say if korean players are "strong"

Player A: Hey I kill pap in 4:21 seconds
Player B: Pfff what a failure, I kill pap in 4:07 seconds


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - IllegallySane - 2011-04-29

My face at that video.

[Image: reaction_face_patricio_original.jpg?1302647994]


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Green4Ever - 2011-04-29

I'm interested in seeing an F/P with a similar range do this.


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - donovan - 2011-04-30

byakugan Wrote:At this rate,. the time will come when milliseconds will be the true measurement unit to say if korean players are "strong"

Player A: Hey I kill pap in 4.21 seconds
Player B: Pfff what a failure, I kill pap in 4.07 seconds

Fixed.


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Abysseon - 2011-04-30

Green4Ever Wrote:I'm interested in seeing an F/P with a similar range do this.

It seems as though the same funded mages from the kms big bang vids are the only ones uploading solo vids.

There was no 200 F/P solo vids from big bang so it may take awhile to see some post jump.


KMS 200 I/L Archmage at Pap Solo - 12 Seconds - Green4Ever - 2011-04-30

Abysseon Wrote:It seems as though the same funded mages from the kms big bang vids are the only ones uploading solo vids.

There was no 200 F/P solo vids from big bang so it may take awhile to see some post jump.

...unfortuneately.