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[Module] The Restructuring | Cygnus skills - Printable Version

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[Module] The Restructuring | Cygnus skills - Fiel - 2010-11-17

Updated for 1.2.355

 Cygnus Restructuring Changes

 Dawn Warrior (I)
 Dawn Warrior (II)
 Dawn Warrior (III)
 Blaze Wizard (I)
 Blaze Wizard (II)
 Blaze Wizard (III)
 Wind Archer (I)
 Wind Archer (II)
 Wind Archer (III)
 Night Walker (I)
 Night Walker (II)
 Night Walker (III)
 Thunder Breaker (I)
 Thunder Breaker (II)
 Thunder Breaker (III)



[Module] The Restructuring | Cygnus skills - Jon - 2010-11-17

Buffs all around, except Dawn Warriors. lol.


[Module] The Restructuring | Cygnus skills - Index - 2010-11-17

pineapple. I was really looking forward to an UA Paladin with Soul Driver to get through the White Knight levels.


[Module] The Restructuring | Cygnus skills - Dusk - 2010-11-17

Index Wrote:pineapple. I was really looking forward to an UA Paladin with Soul Driver to get through the White Knight levels.

On that note, did the Empress skills receive any changes?


[Module] The Restructuring | Cygnus skills - Kalovale - 2010-11-18

What about the Ultimate Adventurer's versions of some of these skills?


[Module] The Restructuring | Cygnus skills - Dusk - 2010-11-18

Kalovale Wrote:What about the Ultimate Adventurer's versions of some of these skills?

Found the info on the changed Ultimate Adventurer skills:

Soul Driver Lv. 5: MP 25, hit 6 mobs for 180% damage 4 times
Flame Gear Lv. 5: MP 35, 15 second gears, 35% damage, 8 seconds of 100% damage per second
Wind Piercing Lv. 5: MP 27, 750% damage on up to 6 mobs
Vampire Lv. 5: MP 24, hit 6 mobs for 90% damage 4 times, absorb 5% damage as HP
Shark Wave Lv. 5: MP 35, 510% damage on up to 6 mobs

All UA skillls seem a bit more usable now.