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% Total Damage and % Attack - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: % Total Damage and % Attack (/showthread.php?tid=31918) |
% Total Damage and % Attack - Goals - 2010-10-26 I'm not really good at Math so I don't know how to calculate these two % bonuses. Let's say you set all variables equal in the damage range formula for say, a Corsair. Which would yield a larger effect on total damage, 4% Total Damage or 8% Attack? Since % Attack is dependent on total Weapon Attack while % Total Damage is an outside multiplier, apparently, do I need to list my stats or is it possible to calculate the previous question without my stats? % Total Damage and % Attack - Kalovale - 2010-10-26 8% atk wins in both situations -- with or without apples. Unless you have like 99 total atk, lulz. % Total Damage and % Attack - Goals - 2010-10-26 So you're implying that % Attack has an equal effect on damage as % Total Damage if total attack > 100? 1.5* [(4*dex+str) * (attack/100)(1.08 % attack)] = 1.5* [(4*dex+str) * attack/100] * 1.08 (% total damage) Not sure if I have this right, but since attack is always divided by 100, I assume you're talking about the effect of % attack. % Total Damage and % Attack - Kaasoljoyyx - 2010-10-26 Pretty sure it's always damage that wins out in every case. Even % dex beats out %attack for my sair ._. % Total Damage and % Attack - Miek - 2010-10-26 Me and my friend had really similar weapons 119 bow (X% total damage) mine and his 118 bow (X% atk) (I forgot the variable but it was the same but my bow was 1 atk higher) we did some testing to see which was better, his bow always did 1k more damage then mine with 1 arrow of hurricane I always thought Total Damage would be better but I guess not ()I did this test like 2 months ago) % Total Damage and % Attack - Kalovale - 2010-10-26 Goals Wrote:So you're implying that % Attack has an equal effect on damage as % Total Damage if total attack > 100? No, % damage and %atk individually are the same, except not really. - They are the same because you can only get them once on a weapon. - They are different because %atk does not factor in apples and ammo, while %damage does. If you have less than 100atk, with apple, it doubles your atk, but %atk only affects half of your total atk, thus resulting in half the potential boost on output damage. %dmg covers the entire thing. Why 100? Because 100 = 1/2*200; and in your example: 4% = 1/2*8%. % Total Damage and % Attack - Jellyflower - 2010-10-26 Total base att - projectile att (ammo/stars/arrows) = x floor(x * (1 + % attack)) + att buff/pot + projectile att = y = your attack in normal situation y/(total base att + att buff/pot) - 1 = overall % bonus; solve for this and you get the equivalent % damage translation for your % attacks. And actually I've heard that % damage don't stack with another % damage, but attacks do. No solid proof though has been seen yet. % Total Damage and % Attack - Goals - 2010-10-26 ^ Thank you very much. I followed your calculations to find that with my current stats, 8% Attack will equal 5% Total Damage on Apple, which is greater than 4% Total Damage. The more buffs you have, such as Echo, -that attack buff for Sairs on ship Post-BB-, Apples, and ammo will all cause % Attack to have a diminishing effect right? |