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Big Bang After Effects: HP/MP recalc? - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Big Bang After Effects: HP/MP recalc? (/showthread.php?tid=31617) |
Big Bang After Effects: HP/MP recalc? - MaplesGrandGM - 2010-10-17 Simple enough question I supposed. I am working on something, and I'd like to get it started now. Let's just say, I keep talking about my plans, but I have a tendency to ignore things when I think them through too much, and know they will work out how I want, should I follow through, and end up deciding not to do it. Um... silly I know, but I would just like to know if HP/MP will be recalculated after Big Bang, for existing characters. The plans involve a BM, I know things don't change too much for them HP/MP wise, the question is still very necessary. Big Bang After Effects: HP/MP recalc? - MorbidMagus - 2010-10-17 I believe there is a new hp growth for classes, but existing character base HP is not affected in anyway. Although some classes have skills that raise their base HP 10-20%, iirc this includes Buccaneers, Warriors, Archers, and Thieves. Big Bang After Effects: HP/MP recalc? - Kalovale - 2010-10-17 Code: signed int __cdecl IncHPVal(__int32 a1)Is this it? At least, it's minimum, I believe. Either this isn't what I think it is, or Warrior looks quite depressing. Big Bang After Effects: HP/MP recalc? - MaplesGrandGM - 2010-10-17 Kalovale, that wasn't exactly what i was looking for this time around. I think the second post answered just fine though, so no automatic recalc after BB? Kinda annoying, but I think I can work with it. Ty. |