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Equipping order for % gear - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Equipping order for % gear (/showthread.php?tid=29625) |
Equipping order for % gear - Chameleonic - 2010-08-28 Does it make a difference to your total bonus/damage which order you put on your % gear? Has anyone tested it? I know it shouldn't but this is Maple and strange things happen sometimes.
Equipping order for % gear - Locked - 2010-08-28 ...No. Why would it? Unless I'm misreading the question. Equipping order for % gear - Berzerk - 2010-08-28 He's talking about this... Lets say you have a 5% luk glove and 10% luk cape. Equipping order. 5% Glove --> 10% Cape 10% Cape --> 5% Glove He's asking if the second option would be better than the first. 1000 Luk Base 5% --> 50 --> 1050 --> 10% --> 105 --> 1155 Luk 10% --> 100 --> 1100 --> 5% --> 55 --> 1155 Luk Base on those calculations, no. But then again, I'm bad at math and I even made it simple for myself. Equipping order for % gear - Arrg - 2010-08-28 Potential % is based on the total stat before any other %stat is factored in. So if you have 500 luk (including all +luk gear), a 5% luk glove and 10% luk overall, you'll have 575 (+25 from 5%, +50 from 10%) rather than any more. At least I'm pretty sure that's how it works. Equipping order for % gear - Locked - 2010-08-28 [(Base * MW) + Equips] * Potential% Potential% = All Potential stats being ADDITIVE. Example: 2% dex + 4% dex = 6% dex. |