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I've been wondering... - Printable Version

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I've been wondering... - wobbufet - 2008-07-01

Is FA even that useful for warriors? It seems to me like it's a waste of potential damage because of the unpredictability...


I've been wondering... - Mira - 2008-07-01

I find it usefull. It's basically PS w/o theuse of MP, and it's faster attacking.

Let's say PS->PS->PS is slower then PS->FA->PS.

That's how I see it, really.


I've been wondering... - fataldeath - 2008-07-01

even if its unpredictable, its still a nice boost to your DPS.

and FA usefulness is different between DK and Crusader/WK

Spearmen FA use: 30~70 (replaced crusher/fury)
dont get it because the most your gonna use it is 20-30 lvls

Fighter/Page FA use: 30~120 (replaced by brandish/Blast/ACB)
DO get it because without FA, your 70-120 is gonna be hell


I've been wondering... - wobbufet - 2008-07-01

Mira Wrote:I find it usefull. It's basically PS w/o theuse of MP, and it's faster attacking.

Let's say PS->PS->PS is slower then PS->FA->PS.

That's how I see it, really.

I don't really care about the MP use so I'll just ignore that statement if you don't mind.

The problem is that even though FA is faster it's also slightly weaker and not for you to control. It might also be PS -> PS -> PS (monster dead) -> yay FA hits the air!

It also seems to be working somewhat strange on bigger mobs when using SB...


I've been wondering... - Mira - 2008-07-01

wobbufet Wrote:I don't really care about the MP use so I'll just ignore that statement if you don't mind.

The problem is that even though FA is faster it's also slightly weaker and not for you to control. It might also be PS -> PS -> PS (monster dead) -> yay FA hits the air!

It also seems to be working somewhat strange on bigger mobs when using SB...

I'm a crusader, and I'm used to my FA hitting nothing. It really doesn't bother me, unless I’m at gobies and it causes me to miss the catch. My FA isn't weak, and I would kill a lot slower if it wasn't for FA. I don't know about DK's, but it seems useless for them.


I've been wondering... - wobbufet - 2008-07-01

I'm going to be a WK/paladin if that matters...

Hmmm I might have to look into this again... watch some videos and stuff like that... I guess I just don't like being unable to determine what moves I'll be using.


I've been wondering... - Light - 2008-07-01

wobbufet Wrote:I don't really care about the MP use so I'll just ignore that statement if you don't mind.

The problem is that even though FA is faster it's also slightly weaker and not for you to control. It might also be PS -> PS -> PS (monster dead) -> yay FA hits the air!

It also seems to be working somewhat strange on bigger mobs when using SB...

Alright the reason that White Knights and Crusaders put points in FA is because it is faster and doesn't cost mp. Although it is slightly weaker (does 10% less damage then PS when activated from PS) the fact that it can hit the enemy in less time makes up for that slight damage loss.

Knowing when it will activate isn't as important as actually having it. Since it is a faster attack, if it misses you can recover that much faster then if you used PS or SB.

Lastly, Crusaders find FA to be a necessity so they can charge their orbs faster, while White Knights on the other hand use it simply for the reasons stated above. Dragon Knights do not need it because they get Crusher and Fury in 3rd job.

The reason it is one of the best skills for Fighters and Pages to put their points into is because the rest of the skills they would points into besides FA are considerably useless (such as Hp Recovery and Iron Body).


I've been wondering... - Mira - 2008-07-01

FA happens 60% of the time (Lvl 30), so it’s not like you’ll never see FA, and it’s not like you’ll be doing PS->FA->PS->FA the whole time. Smile FA’s dmg is 250%(L30), which is only 10% lower then PS(L30). So I find it decent damage, because 10% isn’t much really.

^^ I hope your WK/Pally is fun, and don't give up on it! Smile

Edit: I didn't see the post above me. XD


I've been wondering... - wobbufet - 2008-07-01

Hmm seems like I might have to change my original opinion, I guess I'll just have to get used to it Smile


I've been wondering... - Flintlock - 2008-07-01

You will get used to it. It's an expressive amount of additional damage when maxed. And I used to play as a WK, FA is very useful.


I've been wondering... - wobbufet - 2008-07-01

Can't wait till I get out of the 'boring' part of this new character once I hit lvl 75+ Big Grin


I've been wondering... - Stereo - 2008-07-01

FA is really most useful for Crusaders, as it improves damage on all mobs (PS/SB), 50-130 or whatever level it's maxed and Brandish is not hitting multiple targets (up to level 10 Brandish, I think)

For WKs it's slightly less useful because it only improves Powerstrike damage (mob damage is equal to or slightly worse than FA-less, depending how many targets you hit with SB), but again it helps from around 50-125, from when you get FA maxed until you get Advanced Charge Blow.

For DKs it's the least useful, because it only improves Powerstrike damage, and this time it's replaced by 3rd job, making it useful for around 50-75, with a couple levels variation depending which DK skill you max first.



You may say the MP is not important, but it really reduces the speed you burn up MP pots so you can spend more time swinging and not hitting the MP button, considering low-level warriors tend to use 150-200 mp pots that's only 10-15 attacks (more if you only PS) and FA can increase that by 60%, giving you 15-20 attacks before you use a pot.



I've been wondering... - Pockles - 2008-07-01

Flintlock Wrote:You will get used to it. It's an expressive amount of additional damage when maxed. And I used to play as a WK, FA is very useful.

very true i find FA to be most useful, it's a nice boost to your dps


I've been wondering... - solid_ice8 - 2008-07-02

FA has helped me quite alot, even as a 4th jobber
well, it depends lol

if it's low level stuff, i use PS more than SB (since fury is maxed, i spam that more than sb for longer range AND more overall dmg)

i totally got use to FA lol, i can tell you straight up it helps mp wise, no mp usage = atking more..atking more without using mp = faster leveling increasing mesos for all those unfunded ppl =P

edit: and remember, some people actually use this 60% from FA to play around with 60% scroll chances of working/failing


I've been wondering... - HiiEN - 2008-07-02

Final Attack has a bit of mixed reactions. In the early days, it was probably one of the best skills I had when grinding on zombies. There are pros and cons of FA, but for me I believe the pros were the MP save and the fact that it was easier to kill monsters because (for polearms, at least) PS/SB followed by a FA was faster than two PS/SBs. Of course the cons are that with spearmen you're limited to a 60% success rate (I believe pages and fighters was a bit higher, or that was the damage but either way their FA was better), also you can "miss" (not accuracy wise, but game physics wise) the monster and be left vulnerable in the FA animation.

These days though, there's builds that can go around skipping FA and putting the points into other things, such as an extended booster. My old build from the beginning of GMS was 9 Spear Booster, 9 PA Booster, and 30 PA FA. I had to play hybrid for the sake of ease in training, but switched to pretty much permanent spear. I do use PA from time to time but I have Fury to use now. The main thing is that FA is up to you and with the extended ways of training (easier monster:exp ratios, more PQs), most people realistically skip FA; spearmen really don't need it since PS/SB get replaced by 3rd job, however fighters and pages have more use for it in their 3rd job since they're stuck with it until 4th.


I've been wondering... - Mira - 2008-07-02

HiiEN Wrote:
 Spoiler

Fighter and page's FA is 60%, too. WK's and Saders use FA more then a Dk. Dk's use it untill 3rd job, and WK's and Sader's use it untill 4th job. FA is way more worthwhile for a WK or a Sader then it would be for a DK, and I would personally get Booster over FA, since you use booster forever. =)


I've been wondering... - HiiEN - 2008-07-02

Yeah if I made my Drk any later than even releasing something like FoG's I wouldn't think twice about putting my points into booster rather than FA, but given my circumstances at the time (yay zombies) I really had no other choice if I wanted to train even semi-efficiently. Oh and since the 60% was the same, I believe the damage for Crusaders and WK's was 10% higher than a Dragon Knight's. I think it was 240% for all spears and polearms and 250% for everything else. Why they did that I will never understand up to this day. It's as if they wanted rub it in by making a semi-useful skill even more useless. Yay go Spearmen! ._.


I've been wondering... - wobbufet - 2008-07-02

HiiEN Wrote:Yeah if I made my Drk any later than even releasing something like FoG's I wouldn't think twice about putting my points into booster rather than FA, but given my circumstances at the time (yay zombies) I really had no other choice if I wanted to train even semi-efficiently. Oh and since the 60% was the same, I believe the damage for Crusaders and WK's was 10% higher than a Dragon Knight's. I think it was 240% for all spears and polearms and 250% for everything else. Why they did that I will never understand up to this day. It's as if they wanted rub it in by making a semi-useful skill even more useless. Yay go Spearmen! ._.

I'm pretty sure it's just the same for spearmen as for the other warrior classes...and I actually trained my DrK at zombies too :p


I've been wondering... - Heidi - 2008-07-02

I am a crusader, and in some situations I find FA really useful, and others I just find it annoying.

Was really really useful all through second job and the start of third job.

When I first started training at the duals, I wasn't KB'ing them all the time due to my damage being too low. When that happened, I liked to try and get out of the way so that I didn't take damage. But if FA then triggered, and also failed to KB, then I wouldn't be able to get out of the way. That was happening at least once on nearly every dual. Though now that I am higher level, its really really useful there because unless my combo is hardly charged, I KB them pretty much all the time, so the other benefits of it come out.

And at gobies it has its good points and bad points. It can be great for destroying the goby houses before they can use their weapon cancel, because it allows you to get more damage in in less time, but then I have sometimes found that if it triggers on the last one, I can't always coma the gobies fast enough before they run away (Especially if I am lagging a little)

I would have rathered that it was a buff.

Also, something slightly to the side, has anybody else noticed that the description for FA in game implies that the second attack is stronger than the first when it isn't?


I've been wondering... - wobbufet - 2008-07-02

Heidi Wrote:Also, something slightly to the side, has anybody else noticed that the description for FA in game implies that the second attack is stronger than the first when it isn't?

"Strikes another, far deadlier blow..." I suppose it's supposed to be used as a finishing move, but yes it does imply that it's stronger.